Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.14 @ 18:20:15

Player: derk

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (25)       5000
Robots Destroyed (378)     1890
Value Destroyed (18253)    18253
Prototype IDs (37)         740
Alien Tech Used (1)        200
Bonus (3440)               3440
              TOTAL SCORE: 33523

 Bonus
-------
High Alert Combat Kills    1748
Follower Combat Kills      1685
Entered Garrisons          400
Used RIF Installer         1000
Met Data Miner             300
Met R17 at Cetus           500
Friendly Fire              -2193

 Cogmind 
---------
Core Integrity             0/1450
Matter                     283/300
Energy                     99/100
System Corruption          13%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (13) -----
  Advanced Signal Interpreter
           0b10 Decoder Chip [Generic]
  Advanced Target Analyzer
           Relay Coupler [NC] (24)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
     Light Quantum Reactor
           Biometal Heavy Treads
  Advanced Remote Datajack

 Peak State 
------------
>              --- POWER ------------
               Particle Reactor
               Quantum Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
               Centrium Heavy Treads
>              --- UTILITY ----------
      Advanced Heat Sink
         Large Storage Unit
         Large Storage Unit
      Advanced Energy Well
      Improved Target Analyzer
      Improved Weapon Cycler
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
               Force Field
      Advanced Hacking Suite
>              --- WEAPON -----------
      Improved KE Penetrator
      Improved KE Penetrator
      Improved KE Penetrator
>              --- INVENTORY --------
         Light Antimatter Reactor
               Centrium Heavy Treads
               Matter Compressor
      Advanced Focal Shield
               Relay Coupler [Swarmer]
  High-powered Shock Rifle
       Compact HERF Cannon
      Improved KE Penetrator
      Improved Proton Missile Launcher
         Heavy Shock Bomb Launcher
               Smartbomb Launcher
      Improved Remote Datajack
      Improved Remote Datajack
               Phasing Sabre
[Rating: 142]

 Favorites 
-----------
Power                      Particle Reactor
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Particle Reactor
Propulsion                 Centrium Heavy Treads
  Treads                   Centrium Heavy Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Armored Wheel
  Hover Unit               Improved Antigrav System
Utility                    Large Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [NC]
  Protection               Centrium Medium Armor Plating
Weapon                     Improved KE Penetrator
  Energy Gun               Heavy Laser
  Energy Cannon            Compact HERF Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Heavy Shock Bomb Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Heavy Mace
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Spear

 Build                          | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Slots Evolved              16   | .   .   .   2   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  11   | .   .   .   2   1   .   .   .   2   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   1   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             428  | 6   10  1   20  27  22  8   20  30  6   7   4   .   40  10  39  12  4   3   15  4   10  .   13  43  74  
  Power                    41   | 1   .   .   3   3   1   .   .   3   .   1   1   .   2   1   1   1   .   .   1   .   3   .   1   7   11  
    Engine                 12   | 1   .   .   3   3   1   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
    Reactor                27   | .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   1   .   .   1   .   3   .   1   7   11  
  Propulsion               97   | 2   4   1   7   6   6   1   10  3   1   .   2   .   12  .   12  2   .   .   2   .   .   .   .   6   20  
    Treads                 27   | .   .   .   1   4   .   .   4   .   1   .   1   .   2   .   2   2   .   .   2   .   .   .   .   5   3   
    Leg                    23   | .   .   .   .   .   .   .   .   1   .   .   .   .   6   .   10  .   .   .   .   .   .   .   .   .   6   
    Wheel                  33   | 2   2   1   5   2   6   1   6   2   .   .   1   .   4   .   .   .   .   .   .   .   .   .   .   1   .   
    Hover                  14   | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  129  | 1   4   .   3   12  3   4   5   11  2   1   .   .   12  3   10  2   2   2   6   3   4   .   3   18  18  
    Device                 57   | .   1   .   1   4   .   1   .   3   .   1   .   .   7   3   4   .   1   1   3   2   1   .   2   10  12  
    Storage                23   | 1   3   .   .   3   2   .   1   1   .   .   .   .   1   .   2   .   .   .   1   1   1   .   .   4   2   
    Processor              15   | .   .   .   1   2   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   2   .   .   3   4   
    Hackware               14   | .   .   .   .   .   .   2   3   2   1   .   .   .   2   .   1   .   1   .   1   .   .   .   .   1   .   
    Protection             20   | .   .   .   1   3   1   1   1   5   .   .   .   .   2   .   2   2   .   1   .   .   .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   161  | 2   2   .   7   6   12  3   5   13  3   5   1   .   14  6   16  7   2   1   6   1   3   .   9   12  25  
    Energy Gun             29   | 1   .   .   1   .   .   .   .   1   1   .   .   .   2   1   1   .   .   .   .   .   1   .   1   6   13  
    Energy Cannon          9    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   2   .   2   
    Ballistic Gun          60   | 1   2   .   4   4   5   1   .   6   1   1   1   .   6   .   7   4   1   1   2   .   .   .   3   4   6   
    Ballistic Cannon       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   1   
    Launcher               21   | .   .   .   2   .   4   1   2   .   .   2   .   .   3   1   1   1   .   .   1   1   1   .   1   .   .   
    Special Weapon         20   | .   .   .   .   .   .   1   .   6   .   2   .   .   2   1   5   .   1   .   .   .   .   .   .   1   1   
    Impact Weapon          4    | .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   2   1   2   
    Piercing Weapon        7    | .   .   .   .   .   .   .   2   .   1   .   .   .   1   2   1   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   .   2   .   .   .   .   1   .   .   .   2   2   2   3   .   .   .   1   .   .   .   2   .   
Parts Lost                 167  | .   .   1   10  2   6   .   4   6   1   3   .   .   17  1   17  .   .   1   3   1   3   .   8   16  67  
  Power                    22   | .   .   .   3   1   .   .   .   1   .   1   .   .   2   .   1   .   .   .   .   .   1   .   .   3   9   
  Propulsion               48   | .   .   .   5   1   1   .   2   2   .   1   .   .   5   .   8   .   .   .   .   .   .   .   .   4   19  
  Utility                  45   | .   .   .   .   .   3   .   1   3   .   .   .   .   2   1   5   .   .   1   2   1   1   .   2   4   19  
  Weapon                   52   | .   .   1   2   .   2   .   1   .   1   1   .   .   8   .   3   .   .   .   1   .   1   .   6   5   20  
  Highest Loss Streak      21   | .   .   1   7   2   2   .   3   5   1   1   .   .   8   1   8   .   .   1   2   1   1   .   3   3   21  
Average Slot Usage (%)     90   | .   99  97  95  98  97  87  92  94  92  95  96  100 95  87  89  88  87  87  87  86  87  84  80  86  81  
  Engine                   3    | .   14  14  9   8   9   9   9   6   6   6   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  4    | .   .   .   .   .   .   .   .   .   .   .   .   6   4   2   2   .   5   5   10  10  10  10  10  8   6   
  Treads                   6    | .   .   .   3   7   3   .   2   .   1   6   6   6   .   5   2   10  11  11  10  10  10  10  10  8   6   
  Leg                      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   10  2   .   .   .   .   .   .   .   .   1   
  Wheel                    8    | .   19  28  15  18  22  25  24  21  20  15  16  20  4   5   2   .   .   .   .   .   .   .   .   .   1   
  Device                   12   | .   4   .   8   14  5   5   .   5   .   5   6   6   9   22  18  17  12  10  13  21  15  15  12  20  12  
  Storage                  15   | .   22  28  22  18  22  21  18  15  13  13  13  13  13  11  14  11  11  11  12  12  15  15  15  16  13  
  Processor                8    | .   .   .   10  3   9   3   .   .   5   6   6   6   6   5   7   11  11  11  6   5   13  15  15  15  17  
  Hackware                 4    | .   .   .   .   .   .   5   15  18  12  13  13  13  6   5   1   .   2   5   7   5   .   .   .   .   4   
  Protection               5    | .   .   .   2   8   7   .   4   7   13  6   6   6   7   5   6   9   11  11  10  5   3   .   .   .   .   
  Energy Gun               1    | .   .   .   3   .   .   .   .   1   5   .   .   .   1   5   2   .   .   .   .   .   .   5   3   2   3   
  Energy Cannon            1    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   1   1   .   
  Ballistic Gun            10   | .   27  25  17  9   11  8   8   5   7   12  19  20  13  6   6   12  16  16  13  10  10  10  3   7   4   
  Launcher                 1    | .   .   .   1   .   4   1   4   .   .   .   .   .   3   .   1   .   .   .   .   5   .   .   2   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             177  | 12  34  34  40  55  56  52  53  64  67  70  65  65  80  80  88  88  91  90  115 110 107 88  107 177 139 
  Greatest Support         160  | 20  26  26  22  42  36  36  62  36  34  34  34  34  71  70  116 160 160 160 160 160 160 160 160 160 123 
  Greatest Overweight (x)  26   | .   1   1   10  4   4   1   3   4   1   2   2   1   6   2   4   1   .   .   .   .   .   .   .   8   26  
  Average Overweight (x)   .    | .   .   1   1   1   1   1   .   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   1   
Largest Inventory Capacity 30   | 6   14  14  14  16  16  16  22  16  16  16  16  16  16  16  16  16  16  16  16  10  14  14  14  30  20  
  Average Capacity         15   | 5   10  14  14  14  16  16  16  16  16  16  16  16  16  16  16  16  16  16  15  10  13  14  14  24  19  
  Most Carried             20   | 5   14  14  14  16  16  16  16  16  16  16  16  16  16  16  16  16  16  16  16  8   11  9   9   19  20  
  Average Carried          13   | 3   8   13  12  13  15  15  15  15  13  15  15  16  14  13  14  15  15  15  13  7   9   9   7   13  13  
  Final Capacity           20   | 6   14  14  14  16  16  16  16  16  16  16  16  16  16  16  16  16  16  16  10  10  14  14  14  20  4   
  Final Carried            17   | 5   14  14  14  16  16  15  16  16  16  16  16  16  12  16  16  16  16  15  7   8   9   9   6   17  4   

 Class Distribution 
--------------------
 32% | Scavenger-Mutant
 18% | Bothacker-Mutant
 14% | Scavenger-Gunner
 13% | Scavenger-Tank
 11% | Mutant
  3% | Scavenger-Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -8/Materials
     Scavenger-Mutant | -8/Garrison
     Bothacker-Mutant | -8/Materials
     Bothacker-Mutant | -8/Garrison
     Bothacker-Mutant | -7/Factory
     Bothacker-Mutant | -6/Factory
     Bothacker-Mutant | -6/Lower Caves
 Bothacker-Skirmisher | -6/Lower Caves
 Bothacker-Skirmisher | -6/Data Miner
 Scavenger-Skirmisher | -5/Proximity Caves
       Bothacker-Tank | -5/Factory
     Scavenger-Mutant | -5/Extension
     Scavenger-Mutant | -5/Cetus
       Scavenger-Tank | -5/Archives
       Scavenger-Tank | -5/Hub_04(d)
       Scavenger-Tank | -4/Factory
     Scavenger-Mutant | -4/Upper Caves
     Scavenger-Gunner | -4/Upper Caves
     Scavenger-Gunner | -4/Zhirov
     Scavenger-Mutant | -3/Proximity Caves
     Scavenger-Gunner | -3/Research
     Scavenger-Mutant | -2/Research

 Resources                       | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
-----------                Run   | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Matter Collected           11744 | 263  198  174  397  689  1038 170  533  532  88   392  82   .    936  114  1153 224  148  375  1024 376  362  .    293  1215 968  
  Remotely                 479   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    479  .    
Salvage Created            19405 | 86   216  82   533  844  2145 172  1171 389  122  322  115  .    1085 248  1214 324  201  731  1986 638  757  .    915  2799 2310 
  Parts                    900   | 1    18   10   42   47   63   11   51   34   4    9    7    .    39   9    35   14   6    43   93   23   28   .    33   167  113  
Haulers Intercepted        2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Recyclers Shooed           8     | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    3    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      87    | .    .    .    .    .    .    .    .    .    .    8    6    .    23   .    .    .    .    .    .    19   18   .    13   .    .    
  Prevented                49    | .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    5    19   .    15   .    .    

 Kills                          | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Combat Hostiles Destroyed  321  | .   7   6   17  14  30  5   26  8   5   11  2   .   24  3   17  6   2   9   21  16  14  .   14  38  26  
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Guns                     190  | .   7   6   12  7   14  2   8   8   2   3   2   .   8   1   8   3   2   9   14  12  9   .   2   28  23  
  Cannons                  26   | .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   6   2   .   .   .   .   1   .   2   7   1   
  AOE                      86   | .   .   .   5   .   16  3   18  .   3   8   .   .   16  2   .   1   .   .   1   2   4   .   7   .   .   
Classes Destroyed          18   | 1   4   .   3   3   .   .   .   1   .   .   .   .   2   2   1   .   .   .   1   .   .   .   .   .   .   
  Worker                   14   | .   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   4   .   .   .   .   3   3   
  Builder                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   4   .   .   .   .   2   3   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Recycler                 7    | 1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   1   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Drone                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   
  Watcher                  8    | .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   1   1   
  Swarmer                  100  | .   5   6   9   .   11  .   13  .   6   2   .   .   12  .   4   2   .   .   .   12  6   .   6   6   .   
  Grunt                    107  | .   2   .   5   7   9   3   11  2   .   2   .   .   8   2   8   .   .   4   10  4   3   .   7   9   11  
  Brawler                  10   | .   .   .   .   2   1   .   .   1   .   2   .   .   .   .   1   .   .   .   1   .   .   .   1   .   1   
  Duelist                  7    | .   .   .   .   1   1   1   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Sentry                   39   | .   .   .   3   3   6   1   4   1   1   2   .   .   1   1   4   .   2   2   1   .   1   .   .   3   3   
  Hunter                   25   | .   .   .   .   1   2   .   .   1   .   1   1   .   2   .   .   1   .   3   2   .   4   .   .   3   4   
  Programmer               34   | .   .   .   .   .   .   .   .   3   .   .   1   .   1   .   .   .   .   .   6   .   .   .   .   16  7   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           10   | 1   3   4   7   3   8   6   9   4   3   9   1   .   8   2   4   3   3   5   8   5   5   .   5   6   10  
  Combat Bots Only         9    | .   2   4   6   3   8   5   9   4   3   9   1   .   8   2   4   3   2   4   5   5   5   .   5   5   6   
Max Kills in Single Turn   5    | 1   1   1   2   1   3   2   3   1   5   3   1   .   4   2   2   2   1   2   2   3   2   .   2   2   2   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   
  Exploded                 4    | .   .   .   2   .   3   2   3   .   3   3   .   .   4   1   .   1   .   .   1   1   2   .   2   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
--------                   Run   | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Damage Taken               29068 | .    142  211  1238 765  1220 109  824  1482 384  381  79   .    2157 378  3131 254  532  1432 1341 405  466  .    1231 2912 7994 
  Core                     4100  | .    38   95   211  130  194  36   134  240  83   52   32   .    253  43   331  24   27   129  100  9    61   .    158  256  1464 
  Absorbed by Shields      5459  | .    .    .    .    .    .    .    66   .    .    .    .    .    .    .    .    .    .    .    634  313  489  .    713  2326 918  
Core Remaining (%)         57    | 100  .    46   47   .    .    .    10   65   .    .    .    .    50   .    .    .    .    44   .    .    .    .    71   80   .    
Volleys Fired              987   | 3    20   15   53   50   90   17   51   47   12   23   4    .    61   15   108  7    16   36   57   32   27   .    30   116  97   
  Largest                  3     | 2    2    2    2    2    2    1    2    2    3    3    3    .    3    3    3    3    3    3    3    3    3    .    3    3    3    
  Hottest                  218   | 70   43   43   63   96   61   30   58   105  136  95   84   .    138  152  168  136  105  105  164  116  164  .    167  218  199  
Shots Fired                1914  | 6    39   26   98   100  134  17   56   63   16   34   12   .    119  23   195  18   45   101  150  60   71   .    49   297  185  
  Gun                      1504  | 6    39   26   87   50   111  4    31   46   12   20   12   .    92   8    108  14   45   101  127  54   56   .    31   252  172  
  Cannon                   174   | .    .    .    .    50   .    .    .    .    .    .    .    .    .    4    39   2    .    .    13   .    7    .    4    43   12   
  Launcher                 140   | .    .    .    11   .    23   3    25   1    .    5    .    .    20   4    8    2    .    .    10   6    8    .    14   .    .    
  Special                  96    | .    .    .    .    .    .    10   .    16   4    9    .    .    7    7    40   .    .    .    .    .    .    .    .    2    1    
  Kinetic                  1331  | 3    39   26   67   50   111  4    31   35   7    20   12   .    90   8    125  16   45   101  127  54   54   .    15   187  104  
  Thermal                  187   | 3    .    .    .    50   .    .    .    11   5    .    .    .    2    .    16   .    .    .    .    .    .    .    6    42   52   
  Explosive                80    | .    .    .    11   .    23   3    25   1    .    5    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          220   | .    .    .    20   .    .    .    .    .    .    .    .    .    8    8    14   2    .    .    23   6    17   .    28   66   28   
  Robot Hit Streak         58    | 3    11   2    8    12   58   13   29   7    6    10   3    .    7    11   15   3    12   18   15   12   11   .    15   31   37   
  Robot Miss Streak        9     | 1    8    8    9    4    4    4    5    4    4    4    4    .    6    2    6    3    2    2    2    4    4    .    3    3    4    
  Penetration Max          2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    .    .    .    2    2    
  Secondary Targets        29    | .    .    .    4    .    2    .    .    1    .    .    .    .    1    .    2    1    .    1    3    5    .    .    .    6    3    
    Max Gunslinging Chain  1     | .    .    .    1    .    1    .    .    1    .    .    .    .    1    .    1    1    .    1    1    1    .    .    .    1    1    
Shots Hit Robots           1415  | 4    23   8    57   73   153  11   72   53   12   26   8    .    75   16   115  9    37   78   106  34   39   .    40   229  137  
  Core Hits                847   | 2    13   6    37   44   136  14   78   38   12   30   6    .    49   10   39   8    11   31   53   18   29   .    30   87   66   
  Critical Hits            121   | .    .    .    .    1    .    .    .    1    .    .    .    .    1    1    10   6    4    19   21   4    8    .    7    22   16   
  Critical Kills           55    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    6    4    .    6    12   1    5    .    3    7    9    
  Critical Parts Destroyed 61    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    4    2    2    12   9    3    3    .    4    15   5    
Melee Attacks              164   | .    .    .    .    .    54   .    30   .    1    .    .    .    5    29   4    12   .    .    4    .    .    .    7    2    16   
  Impact                   55    | .    .    .    .    .    54   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 41    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    4    .    .    .    7    2    16   
  Piercing                 68    | .    .    .    .    .    .    .    29   .    1    .    .    .    5    29   4    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           47287 | 42   254  144  1527 1402 6518 440  4146 723  698  1460 158  .    3184 947  2608 501  1064 2318 3920 1390 1217 .    1962 6365 4299 
  Guns                     25105 | 42   254  144  797  615  1749 59   462  698  180  223  158  .    993  128  1409 225  1064 2303 2906 831  617  .    576  5205 3467 
  Cannons                  3745  | .    .    .    .    787  .    .    .    .    .    .    .    .    .    73   680  58   .    .    347  .    277  .    146  1145 232  
  Explosions               12290 | .    .    .    730  .    1383 381  1987 25   518  1237 .    .    1873 746  519  218  .    .    624  559  323  .    1020 .    147  
  Melee                    6062  | .    .    .    .    .    3386 .    1697 .    .    .    .    .    318  .    .    .    .    .    .    .    .    .    220  .    441  
  Ramming                  85    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   43   .    .    .    .    15   12   
  Kinetic                  21785 | 6    254  144  676  615  1749 59   462  500  93   223  158  .    952  120  1689 283  1064 2303 2906 831  597  .    295  3839 1967 
  Thermal                  5108  | 36   .    .    282  787  .    .    .    198  605  .    .    .    41   81   267  180  .    .    .    100  .    .    223  1011 1297 
  Explosive                6736  | .    .    .    448  .    1383 381  1987 25   .    1237 .    .    1275 .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          7511  | .    .    .    121  .    .    .    .    .    .    .    .    .    598  746  652  38   .    .    971  459  620  .    1224 1500 582  
  Impact                   3386  | .    .    .    .    .    3386 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 661   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    220  .    441  
  Piercing                 2015  | .    .    .    .    .    .    .    1697 .    .    .    .    .    318  .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         18    | .    .    .    .    .    .    .    .    7    .    .    .    .    1    .    15   15   15   15   3    3    3    3    3    18   13   
  Average Corruption       5     | .    .    .    .    .    .    .    .    6    .    .    .    .    1    .    11   15   15   15   1    3    3    3    3    8    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  363   | .    .    .    .    .    .    .    .    25   .    .    .    .    5    .    51   37   28   43   10   38   30   .    19   53   24   
    Message Errors         78    | .    .    .    .    .    .    .    .    8    .    .    .    .    .    .    12   9    3    4    3    12   9    .    6    6    6    
    Matter Fused           55    | .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    5    3    4    5    2    9    6    .    3    8    4    
    Heat Flow Errors       35    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    5    4    .    2    2    5    5    .    2    7    1    
    Energy Discharges      36    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    3    6    3    5    .    3    5    .    2    5    2    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      32    | .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    5    2    1    .    1    7    3    .    3    4    3    
    Data Loss (major)      4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    1    .    
    Misfires               6     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    
    Misdirections          13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    3    4    2    .    .    .    .    .    2    .    
    Targeting Errors       90    | .    .    .    .    .    .    .    .    5    .    .    .    .    2    .    15   6    12   16   2    2    2    .    3    17   8    
    Weapon Failures        11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    6    .    .    .    .    .    2    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1534  | .    .    .    237  .    519  3    142  .    55   21   .    .    233  103  43   .    .    .    15   40   .    .    44   61   18   
  Projectiles              117   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    4    60   18   
  Explosions               679   | .    .    .    237  .    46   3    44   .    55   21   .    .    70   103  8    .    .    .    12   40   .    .    40   .    .    
  Melee                    738   | .    .    .    .    .    473  .    98   .    .    .    .    .    163  .    .    .    .    .    3    .    .    .    .    1    .    
Knockbacks                 22    | .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    6    .    .    1    .    .    .    .    .    .    .    
  Impact                   12    | .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Kinetic                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    
  Secondary                4     | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1151  | .    .    .    137  .    97   .    208  18   223  .    .    .    57   47   43   .    .    .    83   82   .    .    74   .    82   
  Shots                    38    | .    .    .    3    .    5    .    7    1    4    .    .    .    3    3    2    .    .    .    3    1    .    .    5    .    1    
  Rammed                   8     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    2    .    
Targets Rammed             9     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    .    .    .    2    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Highest Temperature        465   | 50   24   .    91   56   34   12   21   266  120  11   .    .    60   215  344  196  52   465  305  255  264  .    349  243  392  
  Average Temperature      74    | 26   6    .    25   11   8    7    10   66   53   4    .    .    22   66   108  69   24   166  69   78   78   .    108  66   123  
  Received Heat Transfer   4160  | .    24   .    240  351  396  54   216  288  18   57   .    .    393  135  570  .    72   198  155  31   8    .    88   140  726  
  Effects                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    6    .    1    .    .    1    .    2    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Energy Bleed           7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    1    .    .    1    .    1    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    6    2    .    .    1    3    1    
  Combat Hostiles          16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    6    2    .    .    1    3    1    
  Parts Fried              66    | .    .    .    1    .    6    .    .    .    .    .    .    .    2    2    3    .    .    .    13   7    4    .    12   10   6    
  Impact Corruptions       20    | .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             9     | .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    5    
  Heat Transferred         6536  | 111  .    .    150  1406 .    .    .    425  550  .    .    .    74   100  407  100  .    .    .    80   .    .    250  1414 1469 
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    1    .    .    .    3    .    1    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
-------                    Run  | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Peak Influence             1435 | 5    155  180  474  367  1248 740  1435 810  514  .    .    .    .    158  264  542  388  569  913  .    .    .    .    473  459  
  Average Influence        364  | 1    87   119  284  174  735  595  1018 678  270  .    .    .    .    33   96   401  368  377  409  .    .    .    .    195  249  
Maximum Alert Level        4    | .    .    .    2    1    4    3    4    3    2    .    .    .    .    .    1    2    1    2    3    .    .    .    .    2    2    
  Low Security (%)         41   | 100  100  100  21   83   14   .    .    .    8    .    .    .    .    100  87   5    .    14   28   .    .    .    .    62   23   
  Level 1                  24   | .    .    .    66   16   4    .    .    .    87   .    .    .    .    .    12   26   100  36   39   .    .    .    .    23   69   
  Level 2                  14   | .    .    .    11   .    12   90   20   44   4    .    .    .    .    .    .    68   .    49   .    .    .    .    .    14   6    
  Level 3                  13   | .    .    .    .    .    49   9    26   55   .    .    .    .    .    .    .    .    .    .    31   .    .    .    .    .    .    
  Level 4                  5    | .    .    .    .    .    18   .    53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          43   | .    .    .    1    .    .    2    .    4    1    .    .    .    1    3    2    .    .    5    7    .    .    .    .    8    9    
  Investigation            4    | .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    
  Extermination            15   | .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    6    3    
  Reinforcement            14   | .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    1    .    .    2    3    .    .    .    .    2    3    
  Assault                  3    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Garrison                 7    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    3    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       7    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    2    .    .    .    .    1    2    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
---------                  Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Distress Signals           21   | .   1   .   1   3   .   2   2   1   .   .   .   .   .   .   1   2   .   1   .   .   .   .   .   2   5   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              500  | .   14  6   21  31  34  14  32  19  8   14  2   .   30  11  31  21  6   18  24  19  16  .   25  52  52  
  Peak Tracking Total      10   | .   5   3   10  6   9   6   7   4   4   9   1   .   7   7   8   5   2   5   6   5   5   .   7   7   8   
  Tactical Retreats        36   | .   2   .   .   5   3   .   1   .   .   3   .   .   .   .   6   .   .   1   2   3   2   .   5   2   1   

 Traps                          | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Traps Triggered            17   | .   .   .   .   .   6   .   6   1   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
----------                 Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Machines Disabled          43   | .   .   .   1   1   5   .   4   1   7   2   .   .   1   2   2   4   3   2   2   5   .   .   .   .   1   
  Max in Single Turn       6    | .   .   .   1   1   2   .   1   1   6   1   .   .   1   1   1   1   1   1   2   2   .   .   .   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Relay           7    | .   .   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Phase Generator          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
---------                  Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Machines Accessed          57   | .   4   .   4   6   .   4   .   5   1   .   1   4   1   3   7   4   1   1   4   2   2   .   .   2   1   
  Terminals                40   | .   4   .   4   5   .   2   .   3   1   .   1   .   1   3   7   4   .   1   3   .   .   .   .   1   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Repair Stations          3    | .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Total Hacks                214  | .   15  .   10  28  .   13  .   16  3   .   3   26  4   5   20  12  25  4   15  2   6   .   .   6   1   
  Successful               150  | .   5   .   5   22  .   6   .   7   2   .   .   26  4   2   14  7   25  2   11  2   6   .   .   3   1   
  Failed                   64   | .   10  .   5   6   .   7   .   9   1   .   3   .   .   3   6   5   .   2   4   .   .   .   .   3   .   
    Catastrophic           7    | .   1   .   .   1   .   2   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   101  | .   9   .   10  18  .   9   .   8   3   .   3   .   .   4   15  10  1   2   7   .   .   .   .   2   .   
  Terminals                138  | .   15  .   10  27  .   10  .   11  3   .   3   .   4   5   20  12  .   4   12  .   .   .   .   2   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   
  Repair Stations          7    | .   .   .   .   .   .   2   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Terminal Hacks             98   | .   4   .   2   11  .   1   .   3   1   .   .   26  4   1   5   3   25  .   4   2   6   .   .   .   .   
  Record                   46   | .   .   .   .   .   .   .   .   .   .   .   .   11  4   .   .   .   25  .   .   1   5   .   .   .   .   
  Part Schematic           10   | .   1   .   1   1   .   .   .   .   .   .   .   5   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        8    | .   1   .   .   2   .   .   .   .   .   .   .   3   .   .   1   .   .   .   1   .   .   .   .   .   .   
  Open Door                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   .   .   
  Branch Access Points     3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Terminal Index           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             8    | .   1   .   1   2   .   .   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   
Fabricator Hacks           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Build                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
Repair Station Hacks       3    | .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Unlock Access            2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Status           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Unauthorized Hacks         100  | .   3   .   11  19  .   6   .   7   3   .   1   .   .   5   20  10  .   4   9   .   .   .   .   2   .   
  Terminals                40   | .   1   .   3   9   .   2   .   3   1   .   .   .   .   1   9   4   .   2   4   .   .   .   .   1   .   
    Track                  12   | .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   3   1   .   1   2   .   .   .   .   .   .   
    Botnet                 28   | .   .   .   3   5   .   2   .   3   1   .   .   .   .   1   6   3   .   1   2   .   .   .   .   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         40   | .   4   .   4   5   .   3   .   5   1   .   1   .   1   2   5   3   .   1   4   .   .   .   .   1   .   
  Full Trace Events        4    | .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Matter                 318  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   318 .   
    Time                   84   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   84  .   
  Total Robot Build Rating 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   
Part Schematics Acquired   9    | .   1   .   .   1   .   .   .   .   .   .   .   5   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Matter                 256  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   256 .   .   .   .   .   .   
    Time                   128  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   128 .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     32   | .   .   .   .   .   .   32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
------------               Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Used RIF Installer         2    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              24   | .   .   .   .   .   .   5   .   7   2   2   .   .   4   1   1   .   .   .   .   .   .   .   .   1   1   
  Non-combat               7    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   1   1   
  Combat                   17   | .   .   .   .   .   .   5   .   5   2   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        28   | .   .   .   .   .   .   6   .   8   2   2   .   .   4   2   2   .   .   .   .   .   .   .   .   1   1   
  parse_system             1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_walls                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  purge_threat             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  reprogram_traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  scatter_targeting        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  broadcast_data           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        2    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  go_dormant               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  streamctrl_high          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_low            4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           11   | .   .   .   .   .   .   2   .   5   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    36   | .   .   .   .   .   14  .   16  .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Machine Destruction      32   | .   .   .   .   .   14  .   16  .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   
  Attached                 12   | .   .   .   .   .   .   2   3   2   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   1   .   
Robots Rewired             20   | .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
--------                   Run  | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Total Allies               49   | .    .    .    .    .    4    2    .    6    2    2    .    .    4    1    22   .    .    .    .    .    3    .    .    3    .    
  Largest Group            8    | .    .    .    .    .    4    6    3    2    2    2    1    .    4    1    8    6    3    1    .    .    3    .    .    2    .    
  Highest-Rated Group      329  | .    .    .    .    .    64   95   48   48   24   62   32   .    170  10   329  182  89   32   .    .    87   .    .    108  .    
  Highest-Rated Ally       156  | .    .    .    .    .    16   16   16   32   12   32   32   .    94   10   156  37   37   32   .    .    29   .    .    54   .    
Total Orders               13   | .    .    .    .    .    .    .    2    1    .    .    .    .    3    3    3    .    .    .    .    .    .    .    .    1    .    
  STAY                     1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    1    .    .    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    .    
  AID                      1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  DROP                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    2    .    .    .    .    .    .    .    .    1    .    
Ally Attacks               256  | .    .    .    .    .    3    42   20   8    7    5    3    .    17   .    48   63   15   9    .    .    7    .    .    9    .    
  Total Damage             4583 | .    .    .    .    .    35   593  249  132  90   198  73   .    343  .    1013 1167 239  79   .    .    80   .    .    292  .    
  Kills                    48   | .    .    .    .    .    2    5    4    1    1    1    .    .    3    .    7    15   3    3    .    .    1    .    .    2    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -8  -8  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -2  
-------                    Run  | Scr Mat Min Mat Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   .   .   .   .   .   .   .   .   2   2   .   2   .   .   .   .   .   .   1   1   .   .   .   .   
Drone Launches             15   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   6   .   .   .   .   .   .   .   .   2   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         51   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   42  9   
  Traps                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Emergency Access         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Items                    35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   27  8   
  Machines                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
  Patrols                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Guards                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   

 Exploration                     | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
-------------              Run   | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Turns Passed               21761 | 55   482  127  602  1364 1351 255  872  983  304  1040 463  76   1984 761  1169 622  286  414  1326 1724 1646 13   871  1820 1151 
Spaces Moved               12652 | 41   347  86   367  783  742  176  581  773  265  901  413  80   1168 458  597  335  148  171  567  1025 966  9    468  710  475  
  Core                     28    | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    23   
  Treads                   4695  | .    .    .    2    .    .    .    25   .    .    .    .    .    58   66   31   309  148  171  567  1025 966  9    468  695  155  
  Legs                     1342  | .    .    .    .    .    .    .    .    .    .    .    .    .    1000 .    260  26   .    .    .    .    .    .    .    .    56   
  Wheels                   6277  | 40   284  86   358  783  742  176  556  773  265  901  413  80   110  392  303  .    .    .    .    .    .    .    .    15   .    
  Hover                    310   | .    63   .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    241  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   56   90   90   93   100  100  100  96   96   96   96   96   96   120  120  150  160  160  160  160  160  160  160  160  50   
  Average Speed            130   | 79   88   96   105  109  104  100  102  100  96   102  99   96   146  125  136  159  160  160  160  160  160  160  160  173  136  
  Slowest Speed            1350  | 80   125  100  550  120  130  100  185  130  96   106  105  96   240  160  240  180  160  160  160  160  160  160  160  200  1350 
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       50    | 4    69   40   35   40   84   15   77   16   6    90   64   69   98   11   84   88   94   21   16   96   96   7    66   21   14   
  Regions Visited          25
    Branch Regions         13
  Pre-discovered Areas     2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Known Exits Taken        13    | .    .    .    .    1    .    1    .    .    1    1    1    1    1    1    1    1    1    1    .    .    .    .    .    1    .    
  Unknown Exits Taken      10    | 1    1    1    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    
Scrap Searched             16    | .    .    2    .    .    .    .    .    .    .    1    3    .    4    .    .    .    .    .    .    1    3    .    2    .    .    
Spaces Dug                 50    | .    .    .    7    .    .    .    .    .    .    .    .    .    .    21   13   .    .    2    4    .    .    .    .    .    3    
Terrain Destroyed          836   | .    .    .    85   .    141  .    93   11   58   18   2    .    129  28   40   20   12   21   58   44   21   .    31   3    21   
  Melee                    31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   3    .    .    .    4    .    .    .    .    .    3    
  Projectile               181   | .    .    .    .    .    .    .    .    .    .    .    2    .    2    2    37   2    12   21   33   27   21   .    3    3    16   
  AOE                      624   | .    .    .    85   .    141  .    93   11   58   18   .    .    127  5    .    18   .    .    21   17   .    .    28   .    2    

 Actions                         | -11  -10  -10  -9   -8   -8   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -2   
---------                  Run   | Scr  Mat  Min  Mat  Mat  Gar  Mat  Gar  Fac  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  Zhi  Pro  Res  Res  
Total                      16103 | 54   488  105  495  1204 1075 244  764  924  300  991  459  79   1327 584  824  404  170  246  898  1066 1024 8    536  1056 778  
  Wait                     1246  | .    82   .    31   296  41   34   10   49   9    48   31   .    7    58   39   6    .    31   233  1    12   .    13   144  71   
  Move                     12629 | 40   346  85   366  782  741  176  580  772  264  900  412  79   1167 457  596  334  147  171  566  1024 965  8    467  709  475  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  217   | 5    16   2    14   17   11   2    15   9    4    7    3    .    17   7    7    11   1    2    13   2    4    .    3    26   19   
  Fast Attach              153   | 6    4    .    8    11   2    4    8    9    1    1    3    .    15   2    21   4    1    .    1    2    3    .    2    11   34   
  Attach                   148   | .    3    .    8    9    4    3    4    6    5    2    .    .    17   2    7    1    1    2    8    2    3    .    9    21   31   
  Detach                   38    | .    2    .    1    3    1    2    1    2    2    .    .    .    5    2    2    1    1    .    .    1    1    .    2    3    6    
  Swap                     129   | .    3    1    4    7    16   1    8    15   1    4    1    .    8    6    11   7    2    1    6    1    4    .    2    11   9    
  Drop                     218   | .    12   2    10   28   12   5    21   14   1    6    5    .    21   4    10   21   1    1    8    1    5    .    1    10   19   
  Fire                     987   | 3    20   15   53   50   90   17   51   47   12   23   4    .    61   15   108  7    16   36   57   32   27   .    30   116  97   
  Melee                    164   | .    .    .    .    .    54   .    30   .    1    .    .    .    5    29   4    12   .    .    4    .    .    .    7    2    16   
  Ram                      1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    2    1    
  Escape Stasis            101   | .    .    .    .    .    48   .    36   .    .    .    .    .    .    .    17   .    .    .    .    .    .    .    .    .    .    
  Rewire                   56    | .    .    .    .    .    55   .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     3     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    2    .    .    .    .    .    .    .    .    1    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat / [*Min x2])
-10/Mines
-9/Materials
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-6/Factory
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 3 exits: [*Upp] / *Ext x2)
-5/Extension (discovered 2 exits: *Fac / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 3 exits: *Fac / *Hub x2)
-5/Hub_04(d) (discovered 3 exits: *Fac x3)
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / [*Zhi])
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 2 exits: *Res / Arm)
-2/Research

 History 
---------
  Turn | Location           | Event
    13 | -11/Scrapyard      | Discovered new exit (range 16)
    56 | -11/Scrapyard      | Entered Materials
   241 | -10/Materials      | Discovered new exit (range 3)
   283 | -10/Materials      | Discovered new exit (range 12)
   316 | -10/Materials      | Discovered new exit (range 15)
   322 | -10/Materials      | Build established: Mutant
   538 | -10/Materials      | Entered Mines
   642 | -10/Mines          | Discovered new exit (range 9)
   652 | -10/Mines          | Core integrity fell below 50%
   665 | -10/Mines          | Entered Materials
   665 | -9/Materials       | Evolved 2 slots: Utility x2
  1002 | -9/Materials       | Core integrity fell below 50%
  1038 | -9/Materials       | Lost 7 parts (2p3n2w)
  1111 | -9/Materials       | Discovered new exit (range 15)
  1267 | -9/Materials       | Entered another Materials area
  1267 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2555 | -8/Materials       | Identified exit to Garrison
  2607 | -8/Materials       | Discovered new exit (range 11)
  2631 | -8/Materials       | Entered Garrison
  2827 | -8/Garrison        | Triggered checkpoint
  2835 | -8/Garrison        | Triggered checkpoint
  2858 | -8/Garrison        | Destroyed 8 combat bots
  2874 | -8/Garrison        | Triggered checkpoint
  2884 | -8/Garrison        | Build established: Scavenger-Mutant
  2889 | -8/Garrison        | Triggered checkpoint
  2951 | -8/Garrison        | Discovered new exit (range 11)
  3135 | -8/Garrison        | Triggered checkpoint
  3215 | -8/Garrison        | Garrison Relay disabled
  3249 | -8/Garrison        | Discovered new exit (range 14)
  3268 | -8/Garrison        | Installed Relay Interface Framework
  3451 | -8/Garrison        | Triggered checkpoint
  3532 | -8/Garrison        | Core integrity fell below 50%
  3692 | -8/Garrison        | Garrison Relay disabled
  3727 | -8/Garrison        | Phase Generator disabled
  3892 | -8/Garrison        | Triggered checkpoint
  3928 | -8/Garrison        | Garrison Relay disabled
  3982 | -8/Garrison        | Entered Materials
  3982 | -8/Materials       | Accompanied by 4 allies
  4022 | -8/Materials       | Repaired Arm. Wheel
  4187 | -8/Materials       | Garrison activated, responded to threat
  4235 | -8/Materials       | Identified exit to Garrison
  4237 | -8/Materials       | Entered Garrison
  4237 | -8/Garrison        | Accompanied by 3 allies
  4274 | -8/Garrison        | Triggered checkpoint
  4289 | -8/Garrison        | Garrison Relay disabled
  4373 | -8/Garrison        | Build established: Bothacker-Mutant
  4385 | -8/Garrison        | Triggered checkpoint
  4396 | -8/Garrison        | Triggered checkpoint
  4408 | -8/Garrison        | Triggered checkpoint
  4431 | -8/Garrison        | Triggered checkpoint
  4484 | -8/Garrison        | Triggered checkpoint
  4533 | -8/Garrison        | Discovered new exit (range 14)
  4642 | -8/Garrison        | Core integrity fell below 20%
  4660 | -8/Garrison        | Discovered new exit (range 10)
  4670 | -8/Garrison        | Destroyed 9 combat bots
  4676 | -8/Garrison        | Lost 3 parts (2n1u)
  4860 | -8/Garrison        | Triggered checkpoint
  4900 | -8/Garrison        | Garrison Relay disabled
  4998 | -8/Garrison        | Discovered new exit (range 15)
  5017 | -8/Garrison        | Expanded RIF knowledge: Coupler Efficiency
  5042 | -8/Garrison        | Triggered checkpoint
  5066 | -8/Garrison        | Garrison Relay disabled
  5109 | -8/Garrison        | Entered Factory
  5109 | -7/Factory         | Evolved 2 slots: Utility x2
  5509 | -7/Factory         | First assault squad dispatched
  5642 | -7/Factory         | Lost 5 parts (1p2n2u)
  5676 | -7/Factory         | P-60 Hacker assimilated allied Fighter 4a
  5996 | -7/Factory         | Discovered new exit (range 9)
  6092 | -7/Factory         | Entered another Factory area
  6092 | -6/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
  6347 | -6/Factory         | Discovered new exit (range 15)
  6360 | -6/Factory         | Identified exit to Lower Caves
  6396 | -6/Factory         | Entered Lower Caves
  6432 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  6569 | -6/Lower Caves     | Learned Factory trap positions
  6697 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
  6726 | -6/Lower Caves     | Destroyed 9 combat bots
  6796 | -6/Lower Caves     | Discovered new exit (range 13)
  6813 | -6/Lower Caves     | Identified exit to Lower Caves
  7118 | -6/Lower Caves     | Learned location of 1 exit from Factory
  7436 | -6/Lower Caves     | Entered another Lower Caves area
  7436 | -6/Lower Caves     | Accompanied by 1 ally
  7553 | -6/Lower Caves     | Discovered new exit (range 16)
  7568 | -6/Lower Caves     | Identified exit to Factory
  7657 | -6/Lower Caves     | Identified exit to Data Miner
  7788 | -6/Lower Caves     | Build established: Bothacker-Skirmisher
  7899 | -6/Lower Caves     | Entered Data Miner
  7899 | -6/Data Miner      | Discovered new exit (range 6)
  7904 | -6/Data Miner      | Identified exit to Proximity Caves
  7918 | -6/Data Miner      | Met Data Miner
  7947 | -6/Data Miner      | Learned location of Section 7 (-2)
  7947 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  7955 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  7975 | -6/Data Miner      | Entered Proximity Caves
  8072 | -5/Proximity Caves | Learned Factory terminal intel
  8081 | -5/Proximity Caves | Escorted by Enhanced Grunt
  8084 | -5/Proximity Caves | Attracted the attention of an 0b10 base
  8107 | -5/Proximity Caves | Found Prototype Device
  8107 | -5/Proximity Caves | Identified Exp. Thermal Shield
  8406 | -5/Proximity Caves | Build established: Scavenger-Mutant
  8825 | -5/Proximity Caves | Lost 4 parts (1n1u2w)
  9052 | -5/Proximity Caves | Discovered exit to Factory (range 15)
  9205 | -5/Proximity Caves | Build established: Scavenger-Skirmisher
  9480 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  9545 | -5/Proximity Caves | Destroyed 8 combat bots
  9548 | -5/Proximity Caves | Lost 8 parts (1p3n1u3w)
  9595 | -5/Proximity Caves | Learned Factory garrison access intel
  9746 | -5/Proximity Caves | Spotted B-75 Beast
  9792 | -5/Proximity Caves | Destroyed B-75 Beast
  9959 | -5/Proximity Caves | Entered Factory
  9959 | -5/Factory         | Evolved 2 slots: Utility x2
  9960 | -5/Factory         | Identified exit to Extension
  9961 | -5/Factory         | Loaded intel: 79 trap records
  9962 | -5/Factory         | Loaded intel: 21 terminal locations
  9963 | -5/Factory         | Loaded intel: 4 garrison access locations
 10130 | -5/Factory         | Build established: Bothacker-Tank
 10634 | -5/Factory         | Discovered exit to Extension (range 10)
 10643 | -5/Factory         | Discovered new exit (range 25)
 10720 | -5/Factory         | Entered Extension
 10720 | -5/Extension       | Accompanied by 1 ally
 10782 | -5/Extension       | Rescued a captive Derelict
 10783 | -5/Extension       | Rescued a captive Derelict
 10803 | -5/Extension       | Rescued a captive Derelict
 10885 | -5/Extension       | Build established: Bothacker-Mutant
 10942 | -5/Extension       | Rescued a captive Derelict
 10987 | -5/Extension       | Crushed by falling debris
 11076 | -5/Extension       | Rescued A7
 11141 | -5/Extension       | Rescued a captive Derelict
 11142 | -5/Extension       | Rescued a captive Derelict
 11173 | -5/Extension       | Identified exit to Cetus
 11249 | -5/Extension       | Spotted B-75 Beast
 11255 | -5/Extension       | Spotted B-75 Beast
 11266 | -5/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 11270 | -5/Extension       | Incoming investigation squad redirected
 11328 | -5/Extension       | Crushed by falling debris
 11328 | -5/Extension       | System corruption reached 10%
 11359 | -5/Extension       | Lost 8 parts (3n3u2w)
 11426 | -5/Extension       | Lost 4 parts (1p3n)
 11871 | -5/Extension       | Discovered new exit (range 10)
 11885 | -5/Extension       | Identified exit to Factory
 11889 | -5/Extension       | Entered Cetus
 11889 | -5/Cetus           | Accompanied by 6 allies
 11909 | -5/Cetus           | Spotted Cetus Guard
 11909 | -5/Cetus           | Spotted Cetus Guard
 11913 | -5/Cetus           | Spotted Cetus Guard
 11915 | -5/Cetus           | Spotted Cetus Guard
 11916 | -5/Cetus           | Allies destroyed Cetus Guard
 11918 | -5/Cetus           | Destroyed Cetus Guard
 11922 | -5/Cetus           | Destroyed Cetus Guard
 11922 | -5/Cetus           | Destroyed Cetus Guard
 11933 | -5/Cetus           | Build established: Scavenger-Mutant
 12144 | -5/Cetus           | Identified exit to Archives
 12309 | -5/Cetus           | Cetus Manufacturing Module disabled
 12368 | -5/Cetus           | Spotted Cetus Guard
 12369 | -5/Cetus           | Spotted Cetus Guard
 12379 | -5/Cetus           | Spotted Cetus Guard
 12380 | -5/Cetus           | Allies destroyed Cetus Guard
 12383 | -5/Cetus           | Allies destroyed Cetus Guard
 12397 | -5/Cetus           | Discovered exit to Factory (range 16)
 12407 | -5/Cetus           | Met Revision 17
 12511 | -5/Cetus           | Entered Archives
 12511 | -5/Archives        | Accompanied by 3 allies
 12590 | -5/Archives        | Unable to access archive contents
 12596 | -5/Archives        | Discovered new exit (range 16)
 12606 | -5/Archives        | Unable to access archive contents
 12611 | -5/Archives        | Discovered new exit (range 15)
 12622 | -5/Archives        | Unable to access archive contents
 12630 | -5/Archives        | Discovered exit to Factory (range 15)
 12649 | -5/Archives        | Unable to access archive contents
 12728 | -5/Archives        | Identified exit to Hub_04(d)
 12797 | -5/Archives        | Entered Hub_04(d)
 12797 | -5/Hub_04(d)       | Accompanied by 1 ally
 12820 | -5/Hub_04(d)       | Garrison activated, responded to threat
 12827 | -5/Hub_04(d)       | Build established: Scavenger-Tank
 12875 | -5/Hub_04(d)       | Discovered exit to Factory (range 15)
 12911 | -5/Hub_04(d)       | Discovered exit to Factory (range 12)
 12964 | -5/Hub_04(d)       | Discovered exit to Factory (range 15)
 13103 | -5/Hub_04(d)       | Garrison activated, responded to threat
 13138 | -5/Hub_04(d)       | Core integrity fell below 50%
 13211 | -5/Hub_04(d)       | Entered Factory
 13211 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 13337 | -4/Factory         | Spotted B-86 Titan
 14123 | -4/Factory         | Local fabrication network quarantined
 14215 | -4/Factory         | Fabricated Com. HERF Cannon (x1)
 14250 | -4/Factory         | Discovered new exit (range 10)
 14461 | -4/Factory         | First assault squad dispatched
 14537 | -4/Factory         | Entered Upper Caves
 14894 | -4/Upper Caves     | Found Alien Artifact
 14897 | -4/Upper Caves     | Identified Dimensional Node Initializer
 14897 | -4/Upper Caves     | Initialized slip node
 14956 | -4/Upper Caves     | Build established: Scavenger-Mutant
 14960 | -4/Upper Caves     | Spotted B-86 Titan
 15212 | -4/Upper Caves     | Attracted the attention of an 0b10 base
 16150 | -4/Upper Caves     | Discovered new exit (range 15)
 16261 | -4/Upper Caves     | Entered another Upper Caves area
 16326 | -4/Upper Caves     | Discovered new exit (range 6)
 16363 | -4/Upper Caves     | Encountered a Warlord checkpoint
 16413 | -4/Upper Caves     | Learned Research security intel
 16454 | -4/Upper Caves     | Build established: Scavenger-Tank
 16859 | -4/Upper Caves     | Build established: Scavenger-Gunner
 17002 | -4/Upper Caves     | A Commander dispatched an escort
 17003 | -4/Upper Caves     | Learned Extension emergency access door positions
 17003 | -4/Upper Caves     | Learned Extension garrison access intel
 17650 | -4/Upper Caves     | Discovered new exit (range 5)
 17653 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 17907 | -4/Upper Caves     | Entered Zhirov
 17907 | -4/Zhirov          | Accompanied by 2 allies
 17907 | -4/Zhirov          | Discovered new exit (range 3)
 17908 | -4/Zhirov          | Commander's escort returned to base
 17908 | -4/Zhirov          | Commander's escort returned to base
 17920 | -4/Zhirov          | Entered Proximity Caves
 18181 | -3/Proximity Caves | Lost 3 parts (3w)
 18328 | -3/Proximity Caves | Lost 3 parts (2u1w)
 18428 | -3/Proximity Caves | Build established: Scavenger-Mutant
 18473 | -3/Proximity Caves | Spotted B-86 Titan
 18770 | -3/Proximity Caves | Discovered new exit (range 13)
 18791 | -3/Proximity Caves | Entered Research
 18791 | -3/Research        | Evolved 2 slots: Utility x2
 18792 | -3/Research        | Identified exit to Armory
 19896 | -3/Research        | Build established: Scavenger-Gunner
 20004 | -3/Research        | Fabricated P-70 Sage (x2)
 20100 | -3/Research        | Lost 3 parts (1p1u1w)
 20115 | -3/Research        | System corruption reached 10%
 20330 | -3/Research        | Build established: Scavenger-Mutant
 20442 | -3/Research        | Discovered new exit (range 22)
 20602 | -3/Research        | Lost 3 parts (2n1w)
 20609 | -3/Research        | Identified exit to Research
 20611 | -3/Research        | Entered another Research area
 20611 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20652 | -2/Research        | Build established: Scavenger-Gunner
 21026 | -2/Research        | Lost 15 parts (1p3n5u6w)
 21154 | -2/Research        | Lost 16 parts (4p4n4u4w)
 21245 | -2/Research        | Lost 6 parts (2p1n1u2w)
 21410 | -2/Research        | Core integrity fell below 50%
 21439 | -2/Research        | Build established: Scavenger-Mutant
 21612 | -2/Research        | Lost 6 parts (1n2u3w)
 21746 | -2/Research        | System corruption reached 10%
 21751 | -2/Research        | Core integrity fell below 20%
 21762 | -2/Research        | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
21747_ System corrupted: Component data lost.
21747_ Slug penetrates Wall.
21747_ Imp. Antigrav System destroyed.
21747_ Slug penetrates Wall.
21747_ Critical hit.
21747_ Linear Accelerator destroyed.
21747_ Prc. Matter Filter destroyed.
21747_ Dropped Adv. Heat Sink.
21748_ Dropped Hcp. Storage Unit. <x2>
21749_ Dropped Adv. Energy Well.
21749_ Slug penetrates Wall. <x3>
21750_ Penetrated by Slug. <x2>
21750_ Slug penetrates Wall.
21751_ Adv. Targeting Computer destroyed.
21755_ Dropped Imp. Remote Datajack.
21756_ Dropped Lgt. Particle Reactor.
21756_ Acquired Biometal Heavy Treads.
21762_ Penetrated by Slug.
21762_ Slug penetrates Mason Extractor.
[Achievement: 30k Club]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
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| ????????????????????#        #???????????????????? |
| ????????????????????#   *    #???????????????????? |
| ????????????????????#  |     #???????????????????? |
| ????????????????????#        #???????????????????? |
| ????????????????????#        #???????????????????? |
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| ????????????????????#  ph       #????????????????? |
| ????????????????????#  Y @      #????????????????? |
| ?????????#??????????#  hp       #????????????????? |
| ?????????############           +????????????????? |
| ??????????#  ""G""! #!  """     #????????????????? |
| ?????#????#  ""=""[ #!!*"""     #????????????????? |
| ????#??#??#    [= !*!*! """     #????????????????? |
| ??????????#  =  %=[ %!|         #????????????????? |
| ###???##?##     !!=!;[=         #????????????????? |
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|   ###    """""  #####    ""     +        #???????? |
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|     ######+######/###           #        #???????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           125
Energy Generation          45
Energy Capacity            1695
Matter Stores              600
Matter Capacity            600
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       110
Additional Mass Support    16
Armor Coverage             600
Resistance: KI             30
Resistance: TH             30
Weapon Cycling             20
Phase Shifting             10
Evasion (%)                53
Targeting Accuracy         8
Target Analysis            8
Recoil Reduction           4
Matter Filtering           50
Offensive Hacking          26

 Item Schematics 
-----------------
           Hcp. Storage Unit | -10/Materials | Hacked
                  Arm. Wheel | -8/Materials  | Hacked
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
     Exp. Targeting Computer | -6/Data Miner | Free
 Exp. Terrain Scan Processor | -6/Data Miner | Free
              Exp. ECM Suite | -6/Data Miner | Free
              Centrium Wheel | -5/Extension  | Hacked
        Adv. Remote Datajack | -5/Extension  | Hacked

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
 X-72 Disruptor | -6/Data Miner | Free
      P-70 Sage | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free
 I-47 Archangel | -6/Data Miner | Free

 Fabricated
------------
 Com. HERF Cannon | x1 | -4/Factory  | Preloaded
        P-70 Sage | x2 | -3/Research 

 Alien Tech Used 
-----------------
Dimensional Node Initializer

 Achievements 
--------------
30k Club
Adventurer
Alien Tech
Can't Touch This
Decoder Ring
Explorer
Infiltrator
Prison Break
Prolific Hacker
Release The Drones!
Revising The Future
Short-term Sacrifices
Tank
Use The Force

 Challenges 
------------
None

 Game 
------
Seed              MasterGodPlating
  Manual?         0
Play Time         04:55:14
  Cumulative      33.3 hours
  Start           2020.01.13 @ 16:05:03
  End             2020.01.14 @ 18:20:15
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          15
  Rogue           15
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             17
Gallery%          42
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0e307254-c133-4974-ac52-50c3cdec9ed9