Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.03 @ 21:22:46 Player: Joshua Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (117) 585 Value Destroyed (3230) 3230 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-40) -40 TOTAL SCORE: 9675 Bonus ------- Devolution -6000 Simple Hacker 5538 High Alert Combat Kills 163 Follower Combat Kills 259 Cogmind --------- Core Integrity 0/800 Matter 127/300 Energy 26/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (6) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Long-range Sensor Array Faulty Experimental ECM Suite Improved Powered Armor Improved Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Deuterium Engine Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Gravmag System VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon EMP Blaster Mini Grenade Launcher Remote Datajack Plasma Cutter Axe [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Slots Evolved -7 | . . -1 -1 -1 -1 . . -1 -1 -1 . Power . | . . . . . . . . . . . . Propulsion -1 | . . . . . . . . -1 . . . Utility -4 | . . -1 -1 -1 -1 . . . . . . Weapon -2 | . . . . . . . . . -1 -1 . Parts Attached 132 | 10 12 26 12 24 23 9 1 7 4 . 4 Power 28 | 2 3 12 . 6 4 . . 1 . . . Engine 22 | 2 3 12 . 2 3 . . . . . . Core 6 | . . . . 4 1 . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 29 | 4 2 4 . 3 3 5 . 5 2 . 1 Treads 1 | . 1 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 11 | 2 1 4 . 3 1 . . . . . . Hover 4 | . . . . . 2 . . 2 . . . Flight 11 | . . . . . . 5 . 3 2 . 1 Utility 25 | 1 6 4 2 3 . 3 1 1 1 . 3 Device 7 | . . 2 . 2 . . . . . . 3 Storage 7 | 1 4 . 1 1 . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . Hackware 2 | . . . . . . 1 1 . . . . Protection 7 | . 1 2 1 . . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 50 | 3 1 6 10 12 16 1 . . 1 . . Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 10 | . . . 3 2 4 . . . 1 . . Ballistic Gun 20 | 2 1 4 2 6 5 . . . . . . Ballistic Cannon 3 | . . 2 1 . . . . . . . . Launcher 9 | . . . 4 1 4 . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 3 2 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 1 . . . 1 . 1 Parts Lost 47 | . . 6 3 5 19 4 1 . . . 9 Power 15 | . . 2 2 3 7 . . . . . 1 Propulsion 13 | . . 2 . 1 2 4 1 . . . 3 Utility 3 | . . . . . . . . . . . 3 Weapon 16 | . . 2 1 1 10 . . . . . 2 Highest Loss Streak 14 | . . 3 3 2 14 4 1 . . . 9 Average Slot Usage (%) 75 | . 77 95 97 82 75 19 20 36 45 46 32 Engine 18 | . 13 26 31 17 22 . . . . . . Core 2 | . . . . 5 4 . . 2 7 7 5 Treads 2 | . 2 5 5 2 . . . . . . . Wheel 11 | . 12 14 16 14 11 . . . . . . Flight 1 | . . . . . . 6 2 5 15 15 10 Device 2 | . . 4 5 4 . . . . . . 2 Storage 10 | . 16 15 11 11 11 . . . . . . Processor 1 | . 3 . . . . 5 6 6 7 7 6 Protection 2 | . 4 4 5 . . . . . 1 . . Energy Cannon 2 | . . . 1 10 . . . . 6 7 4 Ballistic Gun 11 | . 14 13 10 10 20 . . . . . . Ballistic Cannon 1 | . . 5 . . . . . . . . . Launcher 1 | . . . 9 . 1 . . . . . . Slashing Weapon 1 | . . . . . . 5 6 6 7 7 1 Naked Turns 12 | . . . . . . . . . . . 12 Heaviest Build 118 | 20 95 118 107 91 110 11 3 20 27 19 19 Greatest Support 56 | 26 42 42 38 50 56 25 6 27 33 33 33 Greatest Overweight (x) 5 | . 3 5 2 2 3 . . . . . 1 Average Overweight (x) 1 | . 1 2 2 1 1 . . . . . . Largest Inventory Capacity 28 | 6 28 24 18 18 18 12 4 4 4 4 4 Average Capacity 17 | 5 22 24 18 17 17 4 4 4 4 4 4 Most Carried 24 | 3 20 24 18 18 18 9 4 4 4 4 4 Average Carried 15 | 1 13 23 17 17 17 4 4 3 4 4 3 Final Capacity 28 | 6 28 24 18 18 18 4 4 4 4 4 4 Final Carried 24 | 3 20 24 17 18 18 4 4 4 4 4 4 Class Distribution -------------------- 25% | Mutant 18% | Scavenger-Tank 17% | Gunner 13% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Hauler-Tank 3% | Tank Dominant Class ---------------- Hauler-Tank | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Matter Collected 3674 | 312 298 1298 409 506 694 91 66 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 4593 | 99 243 1381 792 702 1309 21 46 . . . . Parts 250 | 1 30 87 39 31 58 1 3 . . . . Haulers Intercepted 12 | . 1 5 1 1 4 . . . . . . Recyclers Shooed 6 | . 2 3 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Combat Hostiles Destroyed 78 | . 9 27 14 12 15 . 1 . . . . Melee 1 | . . . . . . . 1 . . . . Guns 38 | . 9 20 1 2 6 . . . . . . Cannons 13 | . . 7 . 6 . . . . . . . AOE 21 | . . . 10 3 8 . . . . . . Classes Destroyed 14 | 1 4 6 1 1 1 . . . . . . Worker 8 | . 2 2 1 1 2 . . . . . . Builder 5 | . . 1 . . 4 . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 12 | . 1 5 1 1 4 . . . . . . Recycler 6 | 1 . 3 . 1 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 6 | . 2 3 1 . . . . . . . . Swarmer 25 | . 9 8 3 4 1 . . . . . . Grunt 34 | . . 14 7 4 9 . . . . . . Brawler 1 | . . 1 . . . . . . . . . Sentry 14 | . . 4 3 3 4 . . . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 2 | . . . . 1 . . 1 . . . . Behemoth 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | 1 4 7 5 5 10 . 1 . . . . Combat Bots Only 6 | . 3 5 4 4 6 . 1 . . . . Max Kills in Single Turn 4 | 1 2 2 4 2 3 . 1 . . . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . 2 2 2 . . . . . . Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Damage Taken 7293 | . 263 827 680 806 2696 231 154 331 . 57 1248 Core 1861 | . 13 82 75 35 523 99 107 113 . 27 787 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 83 | 100 98 89 90 95 . . 8 85 100 . . Volleys Fired 237 | 2 25 83 28 28 66 . . . . . 5 Largest 4 | 3 4 4 2 4 4 . . . . . 1 Hottest 191 | 90 110 124 66 191 112 . . . . . 105 Shots Fired 713 | 6 95 308 56 80 163 . . . . . 5 Gun 511 | 6 95 233 20 31 126 . . . . . . Cannon 127 | . . 75 . 46 1 . . . . . 5 Launcher 75 | . . . 36 3 36 . . . . . . Special . | . . . . . . . . . . . . Kinetic 548 | 4 70 297 20 31 126 . . . . . . Thermal 43 | 2 25 11 . . . . . . . . 5 Explosive 11 | . . . . 3 8 . . . . . . Electromagnetic 111 | . . . 36 46 29 . . . . . . Robot Hit Streak 22 | 3 5 18 19 22 13 . . . . . . Robot Miss Streak 5 | 1 4 5 4 3 5 . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 403 | 3 39 170 31 45 110 1 4 . . . . Core Hits 202 | 2 17 60 27 26 68 1 1 . . . . Critical Hits 1 | . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Melee Attacks 36 | . . . . 5 4 4 6 8 9 . . Impact . | . . . . . . . . . . . . Slashing 36 | . . . . 5 4 4 6 8 9 . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9717 | 40 401 2232 1265 1134 4405 104 136 . . . . Guns 4131 | 40 401 1449 142 279 1820 . . . . . . Cannons 1401 | . . 783 . 618 . . . . . . . Explosions 3941 | . . . 1119 237 2585 . . . . . . Melee 240 | . . . . . . 104 136 . . . . Ramming 4 | . . . 4 . . . . . . . . Kinetic 4639 | 28 201 2169 142 279 1820 . . . . . . Thermal 436 | 12 200 63 161 . . . . . . . . Explosive 2216 | . . . . 237 1979 . . . . . . Electromagnetic 2182 | . . . 958 618 606 . . . . . . Impact . | . . . . . . . . . . . . Slashing 240 | . . . . . . 104 136 . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . 2 . . . 5 Average Corruption 1 | . . 1 . . . . 1 . . . 2 Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 385 | . . 7 26 42 310 . . . . . . Projectiles 23 | . . 7 . 16 . . . . . . . Explosions 362 | . . . 26 26 310 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 29 91 39 . . . . . . Shots 5 | . . . 2 2 1 . . . . . . Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 481 | 110 387 348 21 168 459 22 164 115 170 16 481 Average Temperature 124 | 58 173 68 9 36 180 13 80 32 75 8 282 Received Heat Transfer 1530 | . . 204 108 228 804 72 . . . 18 96 Effects 27 | . 4 1 . . 16 . . . . . 6 Shutdowns 6 | . . . . . 4 . . . . . 2 Energy Bleed 7 | . 2 . . . 5 . . . . . . Interference 4 | . . . . . 4 . . . . . . Matter Decay 2 | . 1 . . . 1 . . . . . . Damage (minor) 6 | . 1 1 . . 2 . . . . . 2 Damage (major) 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . 3 1 1 . . . . . . Combat Hostiles 5 | . . . 3 1 1 . . . . . . Parts Fried 13 | . . . 4 7 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . 3 . 1 . . . . . . . . Heat Transferred 1014 | 37 592 185 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 3 . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Peak Influence 592 | 5 178 566 592 303 518 . . 233 149 93 94 Average Influence 202 | 1 86 297 374 138 180 . . 176 129 84 80 Maximum Alert Level 2 | . . 2 2 1 2 . . 1 . . . Low Security (%) 69 | 100 100 26 2 75 57 . . 82 100 100 100 Level 1 23 | . . 40 63 24 32 . . 17 . . . Level 2 6 | . . 33 34 . 9 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 3 1 2 7 . . 1 1 . 2 Investigation 7 | . . 1 1 2 . . . 1 1 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 6 | . . 2 . . 3 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Distress Signals 11 | . 3 1 2 . 2 . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 15 39 18 15 33 10 3 12 . 1 25 Peak Tracking Total 20 | . 4 7 4 4 6 9 3 9 . 1 20 Tactical Retreats 12 | . . 3 1 . 1 4 . 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Traps Triggered 6 | . 1 2 . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . 2 . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Machines Disabled 16 | . . 3 1 4 8 . . . . . . Max in Single Turn 2 | . . 1 1 2 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Machines Accessed 25 | . 5 3 3 5 1 . . 4 1 . 3 Terminals 18 | . 5 1 3 3 1 . . 3 . . 2 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . 1 Total Hacks 70 | . 13 13 9 11 5 . . 10 4 . 5 Successful 36 | . 7 9 5 6 2 . . 6 1 . . Failed 34 | . 6 4 4 5 3 . . 4 3 . 5 Catastrophic 7 | . . 2 . 2 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 51 | . 13 4 9 8 5 . . 8 . . 4 Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 7 | . . 5 . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . . 4 . . Garrison Access 2 | . . . . 1 . . . . . . 1 Terminal Hacks 22 | . 7 1 5 3 2 . . 4 . . . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . Unreport Threat 6 | . 3 . 3 . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . 1 . . . Hauler Manifests 2 | . . . . 1 . . . 1 . . . Zone Layout 3 | . . . . 1 1 . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 6 | . . 4 . 2 . . . . . . . Scan Component 3 | . . 2 . 1 . . . . . . . Repair 3 | . . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . 1 . . Insert Component 3 | . . 2 . . . . . . 1 . . Analyze 2 | . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 3 3 3 . . . 3 1 . 3 Full Trace Events 5 | . . . 1 1 . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . Parts Built 2 | . . . . . . . . 2 . . . Matter 256 | . . . . . . . . 256 . . . Time 64 | . . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . Parts Repaired 3 | . . 2 . 1 . . . . . . . Time 77 | . . 58 . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . 1 . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Total Allies 3 | . . . . . 3 . . . . . . Largest Group 3 | . . . . . 3 . . . . . . Highest-Rated Group 93 | . . . . . 93 . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 81 | . . . . . 81 . . . . . . Total Damage 1178 | . . . . . 1178 . . . . . . Kills 8 | . . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Turns Passed 4264 | 76 423 1024 402 871 698 191 75 273 116 17 98 Spaces Moved 3458 | 55 268 495 256 644 398 358 123 394 231 41 195 Core 389 | 1 . . . . . 229 77 54 . . 28 Treads 39 | . . 39 . . . . . . . . . Legs 11 | 11 . . . . . . . . . . . Wheels 2060 | 43 268 456 256 644 393 . . . . . . Hover 165 | . . . . . 5 . . 160 . . . Flight 794 | . . . . . . 129 46 180 231 41 167 Fastest Speed 31 | 50 90 106 110 100 100 31 40 34 34 37 37 Average Speed 84 | 94 110 123 110 104 108 45 46 47 35 37 40 Slowest Speed 260 | 120 120 260 110 110 130 50 50 60 37 37 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 3 1 2 12 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 4 43 48 27 25 15 66 20 22 12 1 37 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug 34 | . . . . 5 4 3 . 8 9 . 5 Terrain Destroyed 157 | . . 2 11 43 76 3 . 8 9 . 5 Melee 29 | . . . . 5 4 3 . 8 9 . . Projectile 7 | . . 2 . . . . . . . . 5 AOE 121 | . . . 11 38 72 . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Tes Total 4212 | 69 330 729 325 775 533 378 129 462 246 40 196 Wait 194 | . 10 66 . 38 26 . . 51 . 2 1 Move 3417 | 54 267 494 255 643 397 357 122 387 228 37 176 Hop 12 | . . . . . . . . 3 1 1 7 Pick Up 82 | 3 16 26 13 14 5 2 . 2 . . 1 Fast Attach 72 | 10 9 17 3 11 7 3 . 6 3 . 3 Attach 20 | . . 4 . 2 8 4 . 1 . . 1 Detach 4 | . . 2 . . . . . 1 . . 1 Swap 40 | . 3 5 9 11 8 2 1 . 1 . . Drop 89 | . . 32 16 15 12 6 . 3 4 . 1 Fire 237 | 2 25 83 28 28 66 . . . . . 5 Melee 36 | . . . . 5 4 4 6 8 9 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 11) 477 | -10/Materials | Discovered new exit (range 7) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Devolved, losing 1 slot: Utility x-1 567 | -9/Materials | Build established: Hauler-Tank 885 | -9/Materials | Lost 3 parts (2p1n) 946 | -9/Materials | Build established: Scavenger-Tank 1267 | -9/Materials | Repaired Lgt. Armor Plating 1302 | -9/Materials | Repaired Imp. Targeting Computer 1511 | -9/Materials | Discovered new exit (range 11) 1524 | -9/Materials | Entered another Materials area 1524 | -8/Materials | Devolved, losing 1 slot: Utility x-1 1704 | -8/Materials | Discovered new exit (range 14) 1821 | -8/Materials | Build established: Scavenger-Mutant 1893 | -8/Materials | Lost 3 parts (2p1w) 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Devolved, losing 1 slot: Utility x-1 1981 | -7/Factory | Repaired Imp. Heat Sink 2775 | -7/Factory | Discovered new exit (range 14) 2797 | -7/Factory | Entered another Factory area 2797 | -6/Factory | Devolved, losing 1 slot: Utility x-1 2859 | -6/Factory | Allied Derelicts emerged from ambush trap array 3041 | -6/Factory | Spotted B-75 Beast 3072 | -6/Factory | Destroyed B-75 Beast 3086 | -6/Factory | Garrison activated, responded to threat 3457 | -6/Factory | Discovered new exit (range 15) 3480 | -6/Factory | Garrison activated, responded to threat 3485 | -6/Factory | Core integrity fell below 50% 3495 | -6/Factory | Entered Lower Caves 3518 | -6/Lower Caves | Lost 14 parts (3p2n9w) 3533 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3576 | -6/Lower Caves | Lost 4 parts (4n) 3641 | -6/Lower Caves | Identified exit to Lower Caves 3686 | -6/Lower Caves | Entered another Lower Caves area 3708 | -6/Lower Caves | Core integrity fell below 20% 3749 | -6/Lower Caves | Discovered new exit (range 12) 3753 | -6/Lower Caves | Build established: Mutant 3761 | -6/Lower Caves | Entered Factory 3761 | -5/Factory | Devolved, losing 1 slot: Propulsion x-1 3910 | -5/Factory | Fabricated Adv. Weapon Cycler (x2) 4008 | -5/Factory | Found Imp. Powered Armor 4022 | -5/Factory | Spotted B-75 Beast 4029 | -5/Factory | Discovered new exit (range 14) 4034 | -5/Factory | Entered another Factory area 4034 | -4/Factory | Devolved, losing 1 slot: Weapon x-1 4072 | -4/Factory | Spotted B-86 Titan 4133 | -4/Factory | Discovered new exit (range 16) 4150 | -4/Factory | Entered Research 4150 | -3/Research | Devolved, losing 1 slot: Weapon x-1 4159 | -3/Research | Discovered new exit (range 5) 4167 | -3/Research | Entered Testing 4168 | -3/Testing | Spotted PL-1DD19DG7YW 4251 | -3/Testing | Core integrity fell below 50% 4255 | -3/Testing | Core integrity fell below 20% 4262 | -3/Testing | Found Prototype Device 4262 | -3/Testing | Identified Exp. ECM Suite 4265 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04223_ Lrn. Phase Cannon destroyed. 04224_ Field Propulsion Array destroyed. 04226_ Overheating: Mic. Fission Core damaged (-22). 04229_ Power failure, Mic. Fission Core shutdown. 04229_ Door malfunctions. 04234_ Power failure, Mic. Fission Core shutdown. 04238_ Impulse Thruster destroyed. 04238_ Connecting with Terminal... 04238_ ALERT: Suspicious activity at Terminal T004. Dispatching Investigation squad. 04239_ Maneuvering Thrusters destroyed. 04244_ Mic. Fission Core destroyed. 04250_ Enh. Optical Array destroyed. 04251_ Field Propulsion Drive destroyed. 04256_ P-80 Master resets P-80 Master, system corruption cleaned. 04262_ Acquired Prototype Device. 04262_ Identified Exp. ECM Suite. 04262_ Malfunction: Energy drain (-56). 04265_ Subatomic Condenser disabled. 04265_ P-80 Master suffers critical hit. 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Wheel | -9/Materials | Scanalyzed Adv. Terrain Scanner | -9/Materials | Scanalyzed Adv. Weapon Cycler | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Devolution Simple Hacker Game ------ Seed NeutrinoLightningFacilitator Manual? 0 Play Time 01:05:43 Cumulative 431.3 hours Start 2020.01.03 @ 20:16:44 End 2020.01.03 @ 21:22:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 33 Types 18/3/5/2/1/1/3 Lore% 95 Gallery% 97 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f5363449-2ff0-41e3-b838-51124f2b6131