Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 21:13:06 Player: Gargash Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (4637) 4637 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (683) 683 TOTAL SCORE: 8785 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 142 Cogmind --------- Core Integrity 0/700 Matter 204/300 Energy 126/290 System Corruption 34% Temperature Cool (90) Movement Treading (400) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Improved Cooling System Coolant Injector High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- EM Shotgun Lightning Gun Pulse Rifle Gatling Laser > --- INVENTORY (20) --- Micro Nuclear Core Improved Terrain Scan Processor Recoil Stabilizer Microactuators Microactuators Hacking Suite Autogun Remote Datajack Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Laser Enhanced Autogun Advanced Assault Cannon Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Treads Improved Treads Improved Cooling System Medium Matter Pod Hardlight Generator Improved Field Recycling Unit Gatling Laser Gatling Laser Flak Gun Advanced EMP Blaster Rocket Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . 1 1 . . Parts Attached 122 | 7 8 1 16 11 15 64 Power 11 | 1 2 . 1 . 1 6 Engine 8 | 1 2 . 1 . 1 3 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 26 | 2 1 . 5 . 6 12 Treads 18 | . . . 5 . 4 9 Leg 7 | 2 1 . . . 2 2 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 2 1 5 4 3 25 Device 21 | . . 1 1 4 . 15 Storage 10 | 1 2 . 3 . 1 3 Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . 1 . Protection 6 | . . . . . 1 5 Artifact . | . . . . . . . Weapon 44 | 3 3 . 5 7 5 21 Energy Gun 20 | 2 . . 2 4 1 11 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 10 | 1 2 . 2 1 . 4 Ballistic Cannon 4 | . . . . 1 1 2 Launcher 6 | . 1 . 1 1 2 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 44 | . 1 . 1 1 4 37 Power 3 | . . . . . . 3 Propulsion 10 | . . . . . 1 9 Utility 15 | . 1 . . 1 1 12 Weapon 16 | . . . 1 . 2 13 Highest Loss Streak 11 | . 1 . 1 1 3 11 To Critical Strikes 2 | . . . . . . 2 Average Backups 12 | 6 7 7 8 13 14 13 Power 2 | . 1 1 1 1 2 2 Propulsion 1 | 4 4 2 1 1 2 1 Utility 4 | . . 1 2 5 4 5 Weapon 4 | . 1 3 2 4 5 4 Tool/Special . | . . . . . . . Unused Backups 36 | . 1 1 7 1 10 16 Power 10 | . . . 3 . 4 3 Propulsion 7 | . 1 1 . . 4 1 Utility 9 | . . . 1 . 1 7 Weapon 9 | . . . 3 1 1 4 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 97 | . 91 100 99 98 99 96 Engine 7 | . 14 14 11 9 9 3 Core 1 | . . . . . . 3 Treads 15 | . . . 13 18 14 20 Leg 5 | . 28 28 8 . 3 . Device 15 | . . 13 6 18 18 17 Storage 10 | . 19 14 15 9 11 7 Processor 2 | . . . 10 7 . 1 Hackware 2 | . . . . . 3 3 Protection 2 | . . . . . 1 5 Energy Gun 13 | . 12 14 11 17 16 12 Ballistic Gun 5 | . 13 14 14 3 . 3 Ballistic Cannon 4 | . . . . 5 10 4 Launcher 4 | . 1 . 7 9 9 2 Impact Weapon 2 | . . . . . . 5 Peak Build Rating 47 | 6 7 7 20 32 39 47 Average Rating 32 | 3 6 7 15 28 35 43 On Entrance 15 | . 6 7 7 19 32 38 Avg Prop Armor Cover (%) 6 | . . . . . 4 6 Naked Turns . | . . . . . . . Heaviest Build 96 | 10 13 11 96 49 52 77 Greatest Support 65 | 20 20 20 40 40 40 65 Greatest Overweight (x) 3 | 3 . . 2 1 2 3 Average Overweight (x) . | 1 . . . 1 1 . Largest Inventory Capacity 25 | 8 8 8 25 15 15 20 Average Capacity 13 | 7 8 8 9 15 15 15 Most Carried 17 | 8 8 8 10 15 15 17 Average Carried 12 | 6 7 7 8 13 14 13 Final Capacity 20 | 8 8 8 15 15 15 20 Final Carried 15 | 6 8 8 10 15 15 9 Class Distribution -------------------- 31% | Tank 26% | Gunner 23% | Skirmisher 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 3144 | 242 182 69 334 97 863 1357 Remotely . | . . . . . . . Salvage Created 4441 | . 243 . 368 221 1029 2580 Parts 198 | . 15 . 32 12 54 85 Haulers Intercepted 7 | . . . 2 1 2 2 Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 93 | . 7 . 13 4 20 49 Melee 8 | . . . . . . 8 Guns 44 | . 7 . 9 1 6 21 Cannons 18 | . . . . 2 8 8 AOE 19 | . . . 4 1 6 8 Classes Destroyed 15 | . 5 . 3 1 3 3 Worker 5 | . . . 1 . 3 1 Builder 6 | . . . . 2 2 2 Hauler 7 | . . . 2 1 2 2 Recycler 2 | . . . . . . 2 Mechanic 4 | . 1 . . . 2 1 Operator 1 | . 1 . . . . . Watcher 3 | . 1 . . . 1 1 Swarmer 13 | . 3 . 6 . . 4 Grunt 34 | . 4 . 4 3 9 14 Brawler 6 | . . . . . 1 5 Duelist 4 | . . . . . 2 2 Sentry 18 | . . . 3 1 7 7 Specialist 2 | . . . . . . 2 Hunter 7 | . . . . . 1 6 Programmer 9 | . . . . . . 9 Best Kill Streak 7 | . 4 . 4 3 7 5 Combat Bots Only 5 | . 3 . 4 2 5 4 Max Kills in Single Turn 4 | . 1 . 2 3 4 3 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 1 2 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 792 | . 41 . 64 16 71 600 Missed 234 | . 8 . 21 5 29 171 Hits 558 | . 33 . 43 11 42 429 Melee 28 | . . . . . 2 26 Projectile 530 | . 33 . 43 11 40 403 Critical Strikes 25 | . 1 . 1 . 2 21 Part Disruptions 3 | . . . . . . 3 Damage Taken 8483 | . 438 . 555 171 743 6576 Core 958 | . 90 . 117 . 49 702 Absorbed by Shields 239 | . . . . . . 239 Core Remaining (%) 81 | 100 . 64 70 . 91 . Volleys Fired 215 | . 32 . 27 8 40 108 Largest 4 | . 2 . 3 4 4 4 Hottest 265 | . 70 . 115 206 265 243 Shots Fired 601 | . 63 . 70 28 132 308 Gun 427 | . 60 . 61 16 66 224 Cannon 116 | . . . . 8 36 72 Launcher 58 | . 3 . 9 4 30 12 Special . | . . . . . . . Kinetic 211 | . 29 . 35 8 38 101 Thermal 235 | . 31 . 26 8 46 124 Explosive 35 | . 3 . 9 4 17 2 Electromagnetic 120 | . . . . 8 31 81 Robot Hit Streak 22 | . 11 . 5 4 8 22 Robot Miss Streak 6 | . 3 . 6 6 3 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 2 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 406 | . 33 . 29 8 66 270 Core Hits 263 | . 20 . 30 15 53 145 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 20 | . . . . . . 20 Critical Strikes 40 | . . . 2 . 4 34 Burn 7 | . . . 2 . 2 3 Destroy 2 | . . . . . . 2 Blast 9 | . . . . . 2 7 Corrupt 3 | . . . . . . 3 Smash 19 | . . . . . . 19 Melee Attacks 110 | . . . . . . 110 Impact 110 | . . . . . . 110 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles 2 | . . . . . . 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 13899 | . 469 . 1133 583 2975 8739 Guns 5074 | . 292 . 451 170 829 3332 Cannons 1776 | . . . . 138 565 1073 Explosions 4700 | . 177 . 682 275 1581 1985 Melee 2349 | . . . . . . 2349 Ramming . | . . . . . . . Kinetic 2417 | . 141 . 249 138 583 1306 Thermal 4372 | . 151 . 202 115 944 2960 Explosive 2385 | . 177 . 682 275 890 361 Electromagnetic 2376 | . . . . 55 558 1763 Impact 2349 | . . . . . . 2349 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 34 | . . . . . 1 34 Average Corruption 6 | . . . . . 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . . . . 10 89 Message Errors 23 | . . . . . 2 21 Matter Fused 28 | . . . . . 2 26 Heat Flow Errors 11 | . . . . . 1 10 Energy Discharges 16 | . . . . . 2 14 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 3 | . . . . . . 3 Misfires 2 | . . . . . 2 . Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1481 | . . . 12 32 22 1415 Projectiles 13 | . . . . 5 . 8 Explosions 342 | . . . 12 27 22 281 Melee 1126 | . . . . . . 1126 Knockbacks 32 | . . . . . . 32 Impact 23 | . . . . . . 23 Kinetic 6 | . . . . . . 6 Secondary 3 | . . . . . . 3 Self-Inflicted Damage 847 | . 25 . 64 . 133 625 Shots 21 | . 1 . 2 . 6 12 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 570 | . 120 . 266 138 276 570 Average Temperature 77 | . 45 . 84 49 85 84 Received Heat Transfer 1686 | . 213 . 192 54 234 993 Effects 6 | . . . . . 1 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . . 7 Combat Hostiles 4 | . . . . . . 4 Parts Fried 8 | . . . . . 1 7 Impact Corruptions 43 | . . . . . . 43 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 1 . 1 1 1 6 Heat Transferred 8378 | . 350 . 605 249 1817 5357 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . . . . . 7 5 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 51 | 100 100 100 100 100 36 27 Level 1 20 | . . . . . 7 36 Level 2 19 | . . . . . 56 19 Level 3 8 | . . . . . . 16 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 963 | . 77 . 171 103 548 963 Initial 184 | . . . . 26 33 184 Average 265 | . 26 . 58 23 315 395 Influence Increases 3651 | . 214 . 381 176 1004 1876 Destroy 0b10 Robot/C 1940 | . 140 . 260 80 480 980 Destroy 0b10 Robot/NC 140 | . 15 . 15 15 50 45 Destroy Leader 520 | . 32 . 54 12 136 286 Allied During Kill 20 | . . . . . 20 . Successful Hack 40 | . 7 . . 7 14 12 Disable Machine 390 | . . . . 30 135 225 Destroy Structure 421 | . 20 . 52 32 154 163 Lose Combat Pursuer 180 | . . . . . 15 165 Influence Decreases 2688 | . 214 . 318 160 676 1320 Entered New Map 306 | . . . . 37 46 223 Time Decay 1902 | . 204 . 308 113 550 727 Lost Part 440 | . 10 . 10 10 40 370 Lost Ally 40 | . . . . . 40 . Squads Dispatched 25 | . 2 . 1 . 4 18 Investigation 1 | . . . . . 1 . Extermination 10 | . . . . . . 10 Reinforcement 7 | . 2 . 1 . 1 3 Assault 4 | . . . . . 2 2 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 4 | . . . 1 1 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 152 | . 15 . 16 9 29 83 Peak Tracking Total 10 | . 4 . 6 3 4 10 Tactical Retreats 9 | . . . . . 1 8 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 26 | . . . . 2 9 15 Max in Single Turn 5 | . . . . 1 2 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 15 | . 2 . 5 2 4 2 Terminals 14 | . 2 . 5 2 4 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 5 . 7 5 6 4 Successful 13 | . 1 . 2 3 4 3 Failed 14 | . 4 . 5 2 2 1 Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 25 | . 5 . 7 5 6 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 . 2 3 4 2 Record 2 | . . . . . . 2 Open Door 4 | . . . . . 4 . Alert Level 2 | . . . 1 1 . . Maintenance Status 1 | . . . . 1 . . Assault Status 1 | . . . . 1 . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . 4 2 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 373 | . . . . . 373 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 6518 | . . 751 529 691 1588 2959 Sensors 5018 | . . . 527 691 1588 2212 Terrain 753 | . . 751 2 . . . Traps 746 | . . . . . . 746 T.N.C. 473 | . . . . . . 473 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 9407 | 92 527 771 913 691 1588 4825 Spaces Moved 4035 | 52 346 404 470 252 536 1975 Core 45 | 45 . . . . . . Treads 2666 | . . . 270 252 441 1703 Legs 1102 | 7 346 404 200 . 95 50 Wheels 222 | . . . . . . 222 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 240 200 115 Average Speed 167 | 145 120 120 150 240 239 162 Slowest Speed 400 | 200 120 120 320 240 330 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 51 53 49 21 71 40 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 35 | . . . . . 1 34 Terrain Destroyed 486 | . 19 . 52 33 174 208 Melee 34 | . . . . . . 34 Projectile 31 | . . . . 1 12 18 AOE 421 | . 19 . 52 32 162 156 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 6035 | 66 401 690 631 319 749 3179 Wait 1287 | . 1 284 70 29 103 800 Move 4029 | 51 345 403 469 251 535 1975 Hop . | . . . . . . . Pick Up 133 | 8 5 1 23 11 24 61 Fast Attach 17 | 4 1 . . 3 3 6 Attach 57 | 2 1 . 3 3 3 45 Detach 3 | . . . . . . 3 Swap 86 | 1 10 1 17 7 18 32 Drop 98 | . 6 1 22 7 23 39 Fire 215 | . 32 . 27 8 40 108 Melee 110 | . . . . . . 110 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 566 | -10/Materials | Discovered new exit (range 13) 620 | -10/Materials | Entered Mines 623 | -10/Mines | Learned location of Zion (-7) 628 | -10/Mines | Learned Materials terminal intel 661 | -10/Mines | Discovered new exit (range 9) 692 | -10/Mines | Met a Derelict bent on vengeance 1391 | -10/Mines | Entered Materials 1391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1392 | -9/Materials | Loaded intel: 12 terminal locations 1694 | -9/Materials | Build established: Gunner 2063 | -9/Materials | Discovered new exit (range 14) 2304 | -9/Materials | Entered another Materials area 2304 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2727 | -8/Materials | Discovered new exit (range 11) 2872 | -8/Materials | Discovered new exit (range 15) 2995 | -8/Materials | Entered Storage 3191 | -8/Storage | Build established: Skirmisher 3480 | -8/Storage | Met a pair of Derelict thieves 3615 | -8/Storage | Lost 3 parts (1u2w) 4491 | -8/Storage | Discovered new exit (range 12) 4583 | -8/Storage | Entered Factory 4583 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5365 | -7/Factory | Build established: Tank 5883 | -7/Factory | Cargo convoy interrupted 6015 | -7/Factory | Lost 11 parts (1p2n3u5w) 6251 | -7/Factory | Build established: Gunner 6850 | -7/Factory | Build established: Tank 8183 | -7/Factory | First assault squad dispatched 8658 | -7/Factory | System corruption reached 10% 8668 | -7/Factory | Core integrity fell below 50% 8696 | -7/Factory | Lost 5 parts (2n2u1w) 9111 | -7/Factory | Garrison activated, responded to threat 9151 | -7/Factory | Core integrity fell below 20% 9163 | -7/Factory | Lost 8 parts (1n3u4w) 9227 | -7/Factory | System corruption reached 30% 9408 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- K-01 Serf cleans the Subcomponent Replicator. System corrupted: Component data lost. MURG:8&LIVQYDIMTA>#E GTVL7 N:GZ>=DV:QUL Acquired Autogun. IORCKHE2EZXCJJYP #LZ88TLMKYFPPFOXYC 7X% Acquired EM Shotgun. Acquired Adv. Assault Cannon. DYR,NEKK6>WKIUGKF|UBWHG2VNIM System corrupted: Matter fused (-6). Acquired Hacking Suite. System corrupted: Matter fused (-9). System corrupted: Matter fused (-8). Carbon-fiber Leg destroyed. System corrupted by crushing effect (+4). Knocked back. Lgt. Treads severed. Adv. Assault Cannon severed. >W#,YWY ZN7H