Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.26 @ 00:10:11 Player: naththebg Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (157) 785 Value Destroyed (4968) 4968 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1561) 1561 TOTAL SCORE: 11594 Bonus ------- High Alert Combat Kills 746 Follower Combat Kills 270 Met Imprinter 300 Was Imprinted 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 97/100 System Corruption 3% Temperature Hot (222) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Improved Heat Sink Kinecellerator Improved Shield Generator Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Matter Filter Improved Utility Shielding Improved Shield Generator > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Treads Improved Heat Sink Advanced Heat Sink Matter Filter Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Hacking Drone Bay Phasing AFG Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon Mass Driver [Rating: 68] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Mini Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 5 | . . . . . 2 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 134 | 7 3 2 . . 40 42 2 2 8 . 28 Power 11 | 1 . . . . 4 4 . . 1 . 1 Engine 11 | 1 . . . . 4 4 . . 1 . 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 . . . . 13 15 1 1 . . 4 Treads 27 | 2 . . . . 9 10 1 1 . . 4 Leg . | . . . . . . . . . . . . Wheel 9 | . . . . . 4 5 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | 2 2 . . . 15 15 1 1 4 . 9 Device 31 | 1 1 . . . 9 8 . 1 4 . 7 Storage 3 | 1 1 . . . . 1 . . . . . Processor 4 | . . . . . 2 2 . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 10 | . . . . . 3 4 1 . . . 2 Artifact . | . . . . . . . . . . . . Weapon 38 | 2 1 2 . . 8 8 . . 3 . 14 Energy Gun 4 | 1 1 . . . 2 . . . . . . Energy Cannon 7 | . . . . . 5 2 . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . Ballistic Cannon 25 | . . 2 . . . 6 . . 3 . 14 Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 2 . . 1 . . Parts Lost 47 | . . . . . 9 13 3 1 . . 21 Power 4 | . . . . . 1 1 . . . . 2 Propulsion 21 | . . . . . 6 8 2 1 . . 4 Utility 14 | . . . . . 1 2 1 . . . 10 Weapon 8 | . . . . . 1 2 . . . . 5 Highest Loss Streak 21 | . . . . . 6 10 3 1 . . 21 To Critical Strikes 2 | . . . . . 1 1 . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 98 97 98 96 90 92 95 Engine 8 | . 14 14 14 14 8 6 7 7 7 7 5 Treads 24 | . 28 28 28 28 20 26 28 27 23 23 23 Wheel 1 | . . . . . 6 2 . . . . . Device 15 | . 14 14 14 14 14 13 15 15 15 15 24 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 5 | . . . . . 5 5 7 7 7 7 5 Protection 6 | . . . . . 3 10 7 7 7 7 5 Energy Gun 1 | . 14 . . . 5 . . . . . . Energy Cannon 5 | . . . . . 13 18 . . . . . Ballistic Gun 1 | . 14 . . . 3 . . . . . . Ballistic Cannon 15 | . . 28 28 28 4 4 23 23 21 23 19 Peak Build Rating 68 | 9 9 8 8 8 31 48 48 49 57 49 68 Average Rating 35 | 7 8 8 8 8 23 37 47 48 48 49 59 On Entrance 25 | . 9 8 8 8 8 28 48 45 48 49 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 14 30 32 32 32 54 81 69 69 69 69 89 Greatest Support 96 | 40 40 40 40 40 60 82 82 80 60 60 96 Greatest Overweight (x) 22 | . . . . . 2 22 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 19 20 20 20 20 20 Most Carried 20 | 8 14 14 14 14 15 20 20 20 20 20 20 Average Carried 17 | 5 9 14 14 14 13 18 19 19 19 20 18 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 8 14 14 14 14 15 20 18 20 20 20 5 Class Distribution -------------------- 43% | Gunner 20% | Scavenger-Tank 19% | Mutant 8% | Scavenger-Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 3538 | 355 102 . . . 960 677 266 266 93 60 759 Remotely 265 | . . . . . . . . . . . 265 Salvage Created 5451 | 351 187 . . 33 2597 1158 133 208 . 78 706 Parts 291 | 33 17 . . . 118 73 2 8 . 6 34 Haulers Intercepted 8 | . 1 . . . 4 3 . . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 2 9 . 10 . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 107 | . 4 . . 1 43 25 4 7 . 4 19 Guns 22 | . 4 . . . 18 . . . . . . Cannons 85 | . . . . 1 25 25 4 7 . 4 19 Classes Destroyed 21 | 3 5 . . . 4 2 2 1 . 1 3 Worker 12 | 4 . . . . 5 1 . . . . 2 Builder 4 | . . . . . 2 2 . . . . . Tunneler 10 | 9 . . . . . . . . . . 1 Hauler 8 | . 1 . . . 4 3 . . . . . Recycler 7 | 1 . . . . 3 2 . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . Operator 2 | . 1 . . . 1 . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 9 | . 2 . . . 5 1 . . . . 1 Swarmer 26 | . 3 . . . 6 15 . . . 2 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 43 | . 1 . . 1 30 1 3 4 . . 3 Brawler 3 | . . . . . 2 . . 1 . . . Duelist 3 | . . . . . . . . . . . 3 Sentry 14 | . . . . . 5 4 . 1 . 1 3 Specialist 4 | . . . . . . . . . . . 4 Hunter 3 | . . . . . . 1 . . . . 2 Programmer 8 | . . . . . . 4 . 1 . . 3 Behemoth 1 | . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 9 | 4 5 . . 1 7 4 3 4 . 3 9 Combat Bots Only 9 | . 2 . . 1 4 4 3 4 . 3 9 Max Kills in Single Turn 2 | 1 1 . . 1 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 1160 | . 9 . . 2 198 303 27 41 . 34 546 Missed 348 | . 2 . . . 60 91 4 15 . 10 166 Damage Taken 9467 | . 72 . . 21 2085 2302 485 345 . 229 3928 Core 1481 | . . . . . 335 220 33 36 . 5 852 Absorbed by Shields 153 | . . . . . . . . . . . 153 Redirected to Shielding 202 | . . . . . . 74 35 3 . 40 50 Ignored by Resistances 36 | . . . . . 32 4 . . . . . Regen/Repaired (Parts) 279 | . . . . . . 103 . . 176 . . Core Remaining (%) 74 | 100 . . . 100 39 . . . . 58 . Volleys Fired 354 | 30 24 . 1 2 128 77 13 19 1 6 53 Largest 3 | 2 2 . 2 2 3 3 3 3 1 3 3 Hottest 215 | 60 70 . 70 70 211 215 144 144 48 144 171 Shots Fired 959 | 58 47 . 2 4 380 203 39 57 1 18 150 Gun 230 | 58 47 . . . 125 . . . . . . Cannon 729 | . . . 2 4 255 203 39 57 1 18 150 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 564 | 30 24 . 2 4 158 81 39 57 1 18 150 Thermal 395 | 28 23 . . . 222 122 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | 6 4 . . 4 14 13 13 16 . 3 20 Robot Miss Streak 5 | 2 3 . . . 5 5 3 3 . 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 573 | 36 23 . . 3 224 109 26 36 . 7 109 Core Hits 246 | 15 12 . . 1 108 39 11 14 . 5 41 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 22 | . . . . . 7 4 1 . . 1 9 Burn 5 | . . . . . 5 . . . . . . Destroy 1 | . . . . . 1 . . . . . . Blast 16 | . . . . . 1 4 1 . . 1 9 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14064 | 426 282 . . 56 4865 2970 742 1068 . 198 3457 Guns 2004 | 425 282 . . . 1297 . . . . . . Cannons 12001 | . . . . 56 3561 2938 728 1068 . 198 3452 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 59 | 1 . . . . 7 32 14 . . . 5 Kinetic 8436 | 215 135 . . 56 1517 1067 728 1068 . 198 3452 Thermal 5569 | 210 147 . . . 3341 1871 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 1 1 2 2 . 3 Average Corruption 2 | . . . . . 3 1 1 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . . . . . 16 2 6 15 2 . 1 Message Errors 15 | . . . . . 5 . 3 7 . . . Matter Fused 8 | . . . . . 2 1 1 4 . . . Heat Flow Errors 3 | . . . . . . . 1 1 1 . . Energy Discharges 4 | . . . . . 1 . 1 1 . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . 4 1 . 1 1 . . Data Loss (major) 2 | . . . . . 1 . . 1 . . . Misfires 1 | . . . . . 1 . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 157 | . . . . . 24 85 13 35 . . . Projectiles 157 | . . . . . 24 85 13 35 . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 59 | . . . . . 18 9 2 5 . . 25 Impact . | . . . . . . . . . . . . Kinetic 51 | . . . . . 15 8 2 5 . . 21 Secondary 8 | . . . . . 3 1 . . . . 4 Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | 1 . . . . 2 1 1 . . . . Targets Rammed 8 | 1 . . . . 2 2 2 . . . 1 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . . . 1 1 . . . 1 Highest Temperature 357 | . 54 . 9 30 357 349 245 329 75 60 219 Average Temperature 99 | . 22 . 6 19 91 128 98 113 38 25 144 Received Heat Transfer 2427 | . 18 . . 12 1098 384 117 177 . . 621 Effects 9 | . . . . . 2 7 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 1 2 . . . . . Interference 2 | . . . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 23 | . . . . . 10 12 . . . . 1 Heat Transferred 9198 | 475 361 . . . 5735 2627 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 976 | 70 134 2 . 20 976 649 . . . . 523 Initial 409 | . . 2 . . 7 409 . . . . 183 Average 368 | 29 67 2 . 3 585 412 . . . . 314 Maximum Alert Level 3 | . . . . . 3 2 . . . . 2 Low Security (%) 26 | 100 100 100 . 100 14 . . . . . 12 Level 1 33 | . . . . . 18 46 . . . . 70 Level 2 29 | . . . . . 26 53 . . . . 16 Level 3 11 | . . . . . 40 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 5 14 . . . . 6 Investigation 3 | . . . . . 1 2 . . . . . Extermination 6 | . . . . . . 4 . . . . 2 Reinforcement 6 | . 1 . . . 2 2 . . . . 1 Assault 2 | . . . . . 2 . . . . . . Garrison 9 | . . . . . . 6 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 1 . . . 6 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 7 . . 1 71 37 6 7 . 9 37 Peak Tracking Total 11 | . 2 . . 1 6 4 3 4 . 6 11 Tactical Retreats 11 | . . . . . 5 4 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 15 | . 1 . . . 4 6 . . . . 4 Max in Single Turn 1 | . 1 . . . 1 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 18 | . 2 . 4 . 3 5 . . 1 . 3 Terminals 8 | . 2 . . . 3 3 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 34 | . 6 . 4 . 6 11 . . 3 . 4 Successful 16 | . 2 . 4 . 3 3 . . 3 . 1 Failed 18 | . 4 . . . 3 8 . . . . 3 Catastrophic 3 | . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 14 | . 4 . . . . 4 . . . . 6 Terminals 16 | . 6 . . . 6 4 . . . . . Fabricators 4 | . . . . . . 4 . . . . . Repair Stations 5 | . . . . . . 3 . . . . 2 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 13 | . 2 . 4 . 3 1 . . 3 . . Record 4 | . . . 4 . . . . . . . . Part Schematic 3 | . . . . . . . . . 3 . . Alert Level 3 | . 2 . . . 1 . . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 3 2 . . . . 2 Full Trace Events 3 | . 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 38 | . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 8 | . . 2 . . . . . . 4 . 2 Largest Group 5 | . . 2 2 . . . . . 4 4 5 Highest-Rated Group 184 | . . 48 48 . . . . . 153 153 184 Highest-Rated Ally 40 | . . 31 31 . . . . . 40 40 40 Zionite Dispatches 1 | . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . . . . 14 32 Total Damage 1273 | . . . . . . . . . . 308 965 Kills 13 | . . . . . . . . . . 4 9 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 11579 | 418 502 246 831 128 1777 2290 550 884 1809 1088 1056 Spaces Moved 5355 | 190 257 150 515 76 723 1048 298 436 752 440 470 Core 4 | 2 . . . . . 2 . . . . . Treads 5056 | 188 257 150 515 76 596 878 298 436 752 440 470 Legs . | . . . . . . . . . . . . Wheels 295 | . . . . . 127 168 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 105 156 162 163 243 162 Average Speed 179 | 158 160 160 160 160 149 156 168 186 237 243 175 Slowest Speed 1150 | 160 160 160 160 160 240 1150 240 243 243 243 243 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 8 34 40 90 32 68 31 53 66 83 63 14 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . . . 2 4 3 . . Spaces Dug 6 | . . . . . 3 1 . . . . 2 Terrain Destroyed 100 | . . . . . 42 33 . 10 . 5 10 Melee . | . . . . . . . . . . . . Projectile 100 | . . . . . 42 33 . 10 . 5 10 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6575 | 244 300 155 520 79 1138 1547 318 466 777 446 585 Wait 579 | 9 11 4 5 2 192 318 4 6 9 1 18 Move 5344 | 189 256 149 514 75 722 1047 297 435 751 439 470 Hop . | . . . . . . . . . . . . Pick Up 80 | 8 5 . . . 27 32 . 3 2 . 3 Fast Attach 27 | 7 . . . . 6 8 . 1 4 . 1 Attach 37 | . . . . . 11 14 2 . . . 10 Detach 2 | . . . . . . 2 . . . . . Swap 70 | . 3 2 . . 23 20 . 1 4 . 17 Drop 69 | . 1 . . . 27 27 . 1 6 . 7 Fire 354 | 30 24 . 1 2 128 77 13 19 1 6 53 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | 1 . . . . 2 2 2 . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . 5 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 419 | -11/Scrapyard | Entered Materials 420 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Discovered new exit (range 10) 921 | -10/Materials | Entered Mines 1156 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Entered Exiles 1167 | -10/Exiles | Found Exiles lab abandoned 1167 | -10/Exiles | Accompanied by 2 allies 1197 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1975 | -10/Exiles | Discovered new exit (range 14) 1998 | -10/Exiles | Entered Mines 2120 | -9/Mines | Learned location of Zion (-7) 2122 | -9/Mines | Discovered new exit (range 4) 2126 | -9/Mines | Entered Materials 2126 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2429 | -8/Materials | Build established: Skirmisher 2874 | -8/Materials | Build established: Gunner 2926 | -8/Materials | First assault squad dispatched 3027 | -8/Materials | Lost 6 parts (1p4n1u) 3451 | -8/Materials | Core integrity fell below 50% 3478 | -8/Materials | Build established: Scavenger-Tank 3850 | -8/Materials | Discovered new exit (range 15) 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -7/Factory | Repaired Hvy. Particle Cannon 4323 | -7/Factory | Build established: Scavenger-Gunner 4542 | -7/Factory | Discovered new exit (range 7) 4560 | -7/Factory | Identified exit to Factory 4580 | -7/Factory | Discovered exit to Factory (range 14) 4933 | -7/Factory | Build established: Scavenger-Tank 5750 | -7/Factory | Lost 10 parts (1p6n1u2w) 5803 | -7/Factory | Garrison activated, responded to threat 6086 | -7/Factory | Discovered new exit (range 7) 6163 | -7/Factory | Build established: Gunner 6193 | -7/Factory | Entered Lower Caves 6625 | -7/Lower Caves | Spotted B-75 Beast 6639 | -7/Lower Caves | Destroyed B-75 Beast 6669 | -7/Lower Caves | Lost 3 parts (2n1u) 6703 | -7/Lower Caves | Discovered new exit (range 13) 6706 | -7/Lower Caves | Encountered a Warlord checkpoint 6743 | -7/Lower Caves | Entered another Lower Caves area 6894 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7049 | -7/Lower Caves | Learned Factory terminal intel 7603 | -7/Lower Caves | Discovered new exit (range 11) 7627 | -7/Lower Caves | Entered Zion 7701 | -7/Zion | System corruption cleaned by Quarantine Array 7771 | -7/Zion | Found Prototype Device 7772 | -7/Zion | Identified Phasing AFG 7909 | -7/Zion | Discovered new exit (range 11) 7970 | -7/Zion | Given the Hacking Drone Bay 7972 | -7/Zion | Found Prototype Device 8530 | -7/Zion | Given A8's code to call for help 8552 | -7/Zion | Learned location of Armory (-3) 8661 | -7/Zion | Met Imprinter 8698 | -7/Zion | Imprinted 8700 | -7/Zion | Declared Zion's savior 8894 | -7/Zion | Identified exit to Deep Caves 9436 | -7/Zion | Entered Proximity Caves 9436 | -6/Proximity Caves | Accompanied by 4 allies 9939 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10002 | -6/Proximity Caves | Spotter reported a threat 10509 | -6/Proximity Caves | Discovered exit to Factory (range 7) 10524 | -6/Proximity Caves | Entered Factory 10524 | -6/Factory | Accompanied by 4 allies 10524 | -6/Factory | Evolved 2 slots: Utility x2 10525 | -6/Factory | Loaded intel: 28 terminal locations 10807 | -6/Factory | Zion Demo squad teleported in 10824 | -6/Factory | Build established: Tank 11194 | -6/Factory | Build established: Scavenger-Tank 11497 | -6/Factory | Cargo convoy interrupted 11548 | -6/Factory | Core integrity fell below 50% 11564 | -6/Factory | Core integrity fell below 20% 11580 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11562_ Penetrated by Slug. 11563_ Y-54 Guardian destroyed. 11565_ Penetrated by Slug. 11566_ The unstable cave ceiling collapses. 11567_ R-10 Processor collects Corrupted Arm. Treads. 11569_ Penetrated by Slug. 11570_ The unstable cave ceiling collapses. 11570_ Destroyed Phase Shifter. 11570_ H-66 Slayer knocked back. 11572_ The unstable cave ceiling collapses. 11572_ R-10 Processor collects Imp. VSS Leg. 11573_ Penetrated by Slug. 11573_ Mni. Assault Cannon destroyed. 11575_ R-10 Processor collects Core Analyzer. 11576_ H-66 Slayer destroyed. 11577_ The unstable cave ceiling collapses. 11578_ R-10 Processor collects Imp. Arc Projector. 11580_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #??????????????????? | | ?????????????????#!#??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# ##############?????? | | ?????????????????# #????? | | ??????##########?# #????? | | ??????# """ = #?# """ #????? | | ??????# "Y" #?# """"" == ?????? | | ??????# ### """"" == #????? | | ??????# !!! ## #????? | | ??????# !!! ## #????? | | ??????#! !! ## #???????? | | ??????# ## ######### #???????? | | ??????# ! ## [ ##????????????????? | | ??????# # !%! #????????????????? | | ??????######+### [% #????????????????? | | ??########## #????????????????? | | ?? [ # ### #????????????????? | | ??"" ?# #????????????????? | | ??Y ?#######????????????????? | | #""" R ????????????????????????? | | # # #########???????????????? | | # """G""" #?????????????? | | # """%""" ##????????????? | | *!!%Y=%[ ;#????????????? | | !@!!%[% ;#????????????? | | ]=%=%"" %%#?????????????? | | # " ! "" u#?????????????? | | # Y""" """ #?????????????? | | R""" """ ??????????????? | | ? %= % ???????????????? | | ? *%%* ???????????????? | | ? ## % ??????????????? | | ??# ?????????????? | | ??# """"# #;#;#####??##??????????????? | | ??? """"# ##? ???????????????????????? | | ?????????# ???#??""???????????????????? | | ?????????#??????"""???????????????????? | | ????????????????"T????????????????????? | | ????????????????"""???????????????????? | | ?????????????????""???????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 15 Utility Shielding 66 Evasion (%) 41 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Power Sword | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneEncryptedInjector Manual? 0 Play Time 01:17:23 Cumulative 124.0 hours Start 2024.11.25 @ 22:52:20 End 2024.11.26 @ 00:10:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 63 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e7f25c2-8248-4919-8eac-a3fb2d7a6267