Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 10:20:41 Player: Humbble Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2310) 2310 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6110 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Compact Matter Pod (12) Hardened Heavy Armor Plating Graphene Brace Light Assault Rifle Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads High-capacity Storage Unit Compact Matter Pod Improved Sensor Array Signal Interpreter Hardened Heavy Armor Plating Medium Laser Assault Rifle Light Assault Rifle Gauss Cannon Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 62 | 6 9 1 1 2 27 16 Power 10 | 1 . 1 . 1 2 5 Engine 5 | 1 . . . 1 1 2 Core 5 | . . 1 . . 1 3 Reactor . | . . . . . . . Propulsion 22 | 2 5 . . 1 9 5 Treads 17 | . 2 . . 1 9 5 Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 4 . 1 . 8 4 Device 8 | . 2 . . . 4 2 Storage 5 | 1 2 . 1 . 1 . Processor 4 | . . . . . 3 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 . . . . 8 2 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 4 | . . . . . 4 . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . . . . 1 11 22 Power 6 | . . . . 1 . 5 Propulsion 15 | . . . . . 5 10 Utility 5 | . . . . . 2 3 Weapon 8 | . . . . . 4 4 Highest Loss Streak 10 | . . . . 1 7 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 15 | 2 10 14 15 16 17 16 Power 3 | . 1 2 3 3 4 5 Propulsion 4 | 1 4 5 5 5 4 2 Utility 2 | . 2 3 3 3 1 3 Weapon 4 | . 3 4 4 4 6 4 Tool/Special . | . . . . . . . Unused Backups 12 | . 3 . . . 2 7 Power 6 | . . . . . 2 4 Propulsion 2 | . 2 . . . . . Utility 3 | . 1 . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 100 100 99 95 96 Engine 5 | . 14 5 . 8 4 5 Core 5 | . . 8 14 4 4 . Treads 30 | . 19 28 28 28 34 36 Leg 1 | . 8 . . . . . Device 10 | . 11 14 14 14 8 9 Storage 11 | . 14 14 14 14 9 7 Processor 7 | . . . . . 17 13 Protection 1 | . . . . . . 4 Ballistic Gun 14 | . 28 28 28 28 2 . Ballistic Cannon 6 | . . . . . 11 13 Peak Build Rating 39 | 6 10 12 12 12 34 39 Average Rating 20 | 4 8 11 12 10 27 35 On Entrance 11 | . 6 10 12 12 10 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 13 29 29 49 49 62 70 Greatest Support 100 | 20 40 40 40 40 80 100 Greatest Overweight (x) 13 | . . . 1 1 1 13 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 6 13 15 16 20 20 20 Most Carried 20 | 4 15 15 15 17 20 20 Average Carried 15 | 2 10 14 15 16 17 17 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 17 | 4 14 15 15 17 17 12 Class Distribution -------------------- 64% | Mutant 23% | Scavenger-Mutant 9% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1939 | 163 241 10 . 65 733 727 Remotely 276 | . . . . . . 276 Salvage Created 1998 | . 234 . . 133 829 802 Parts 114 | . 14 . . 10 40 50 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 7 . . 3 21 17 Melee 4 | . . . . . 3 1 Guns 12 | . 7 . . 3 . 2 Cannons 15 | . . . . . 6 9 AOE 15 | . . . . . 10 5 Classes Destroyed 13 | . 2 . . 1 7 3 Worker 11 | . . . . . . 11 Builder 5 | . . . . . 1 4 Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . . 2 Watcher 1 | . . . . . 1 . Swarmer 10 | . 3 . . . . 7 Grunt 21 | . 4 . . 2 13 2 Brawler 3 | . . . . 1 2 . Sentry 4 | . . . . . 2 2 Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 1 1 Programmer 5 | . . . . . . 5 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | . 3 . . 3 9 12 Combat Bots Only 8 | . 3 . . 3 8 4 Max Kills in Single Turn 5 | . 1 . . 1 2 5 Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 608 | . 31 . . 23 196 358 Missed 211 | . 8 . . 7 60 136 Hits 397 | . 23 . . 16 136 222 Melee 4 | . . . . 3 1 . Projectile 393 | . 23 . . 13 135 222 Critical Strikes 12 | . . . . . 8 4 Actively Blocked 3 | . . . . . 1 2 Damage Taken 6455 | . 270 . . 213 2642 3330 Core 1145 | . 41 . . 43 354 707 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . . . 66 35 . Volleys Fired 143 | . 14 . . 10 64 55 Largest 2 | . 2 . . 2 2 2 Hottest 86 | . 40 . . 40 80 86 Shots Fired 246 | . 28 . . 20 96 102 Gun 85 | . 28 . . 20 9 28 Cannon 133 | . . . . . 64 69 Launcher 28 | . . . . . 23 5 Special . | . . . . . . . Kinetic 198 | . 28 . . 20 73 77 Thermal 20 | . . . . . . 20 Explosive 12 | . . . . . 12 . Electromagnetic 16 | . . . . . 11 5 Robot Hit Streak 13 | . 9 . . 3 9 13 Robot Miss Streak 4 | . 1 . . 2 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 169 | . 22 . . 12 79 56 Core Hits 108 | . 12 . . 6 41 49 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . . . . . 7 7 Burn 1 | . . . . . . 1 Blast 12 | . . . . . 6 6 Sever 1 | . . . . . 1 . Melee Attacks 13 | . . . . . 13 . Impact . | . . . . . . . Slashing 13 | . . . . . 13 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6359 | 6 221 . . 122 2897 3113 Guns 685 | . 221 . . 122 42 300 Cannons 2215 | . . . . . 1212 1003 Explosions 3169 | . . . . . 1375 1794 Melee 268 | . . . . . 268 . Ramming 22 | 6 . . . . . 16 Kinetic 2657 | . 221 . . 122 1254 1060 Thermal 877 | . . . . . 128 749 Explosive 1506 | . . . . . 779 727 Electromagnetic 1029 | . . . . . 468 561 Impact . | . . . . . . . Slashing 268 | . . . . . 268 . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 1 6 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 4 10 Message Errors 3 | . . . . . 1 2 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 248 | . . . . . 58 190 Projectiles 9 | . . . . . . 9 Explosions 214 | . . . . . 33 181 Melee 25 | . . . . . 25 . Knockbacks 20 | . . . . . 14 6 Impact . | . . . . . . . Kinetic 18 | . . . . . 13 5 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 454 | . . . . . 231 223 Shots 19 | . . . . . 10 9 Rammed 1 | . . . . . . 1 Targets Rammed 3 | 1 . . . . . 2 Kicked 1 | 1 . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 263 | . 9 . . . 190 263 Average Temperature 41 | . 7 . . . 49 35 Received Heat Transfer 1620 | . 108 . . 78 999 435 Effects 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 2 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1110 | . . . . . 200 910 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . . . 3 3 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 84 | 100 100 100 . 100 70 82 Level 1 15 | . . . . . 29 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 404 | . 75 . . 55 352 404 Initial 135 | . . . . . . 135 Average 84 | . 14 . . 11 111 138 Influence Increases 1836 | . 190 . . 85 702 859 Destroy 0b10 Robot/C 960 | . 140 . . 60 420 340 Destroy 0b10 Robot/NC 100 | . . . . . 15 85 Destroy Leader 234 | . 30 . . 10 104 90 Successful Hack 23 | . 5 . . . . 18 Disable Machine 300 | . . . . . 60 240 Destroy Structure 174 | . . . . . 88 86 Lose Combat Pursuer 45 | . 15 . . 15 15 . Influence Decreases 1501 | . 190 . . 85 404 822 Entered New Map 163 | . . . . . . 163 Time Decay 1038 | . 190 . . 75 314 459 Lost Part 300 | . . . . 10 90 200 Squads Dispatched 11 | . 3 . . . 4 4 Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 2 . . . 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 10 1 . 4 31 41 Peak Tracking Total 13 | . 3 1 . 3 6 13 Tactical Retreats 3 | . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 20 | . . . . . 4 16 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 1 . 5 . 3 1 Terminals 4 | . 1 . . . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 60 | . 2 . 50 . 7 1 Successful 56 | . 1 . 50 . 4 1 Failed 3 | . 1 . . . 2 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . 1 . Manual 1 | . . . 1 . . . Terminals 7 | . 2 . . . 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 55 | . 1 . 50 . 3 1 Record 49 | . . . 49 . . . Emergency Access Points 1 | . . . . . 1 . Garrison Index 1 | . . . . . . 1 Alert Level 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 2512 | . . . . . 1252 1260 Optics 2512 | . . . . . 1252 1260 Sensors 407 | . . . . . . 407 Terrain 248 | . . . . . 248 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5242 | 84 861 104 1303 361 1254 1275 Spaces Moved 2765 | 61 531 64 732 138 598 641 Core 7 | 4 . . . . . 3 Treads 2522 | . 352 64 732 138 598 638 Legs 236 | 57 179 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 240 160 162 Average Speed 167 | 115 146 160 177 240 166 164 Slowest Speed 700 | 120 160 160 240 240 243 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 68 19 85 33 35 16 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 222 | . . . . . 107 115 Melee . | . . . . . . . Projectile 40 | . . . . . 18 22 AOE 182 | . . . . . 89 93 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3107 | 71 593 67 734 150 731 761 Wait 51 | . 11 1 1 . 10 28 Move 2759 | 60 530 63 731 137 597 641 Hop . | . . . . . . . Pick Up 37 | 4 17 1 . 1 8 6 Fast Attach 18 | 6 2 . . 1 6 3 Attach 26 | . 3 . . . 11 12 Detach 4 | . 1 . . . 2 1 Swap 31 | . 4 1 1 1 15 9 Drop 22 | . 11 1 1 . 5 4 Fire 143 | . 14 . . 10 64 55 Melee 13 | . . . . . 13 . Ram . | . . . . . . . Kick 1 | 1 . . . . . . Crush 2 | . . . . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Met 8R-AWN 310 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 12) 887 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Entered Mines 947 | -10/Mines | Learned location of Storage (-9) 948 | -10/Mines | Followed 8R-AWN into the Mines 1042 | -10/Mines | Discovered new exit (range 5) 1050 | -10/Mines | Entered Exiles 1090 | -10/Exiles | Welcomed by 8R-AWN 1119 | -10/Exiles | Met EX-HEX 1170 | -10/Exiles | Met EX-BIN 1270 | -10/Exiles | Met EX-DEC 1287 | -10/Exiles | Learned location of Zion (-6) 1387 | -10/Exiles | Visited The Gauntlet 1634 | -10/Exiles | Aligned with FarCom system 1636 | -10/Exiles | Given EX-Vault access code 1743 | -10/Exiles | Opened EX-Vault 1842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2045 | -10/Exiles | Discovered new exit (range 11) 2255 | -10/Exiles | Learned about 8R-AWN's background 2322 | -10/Exiles | Discovered new exit (range 14) 2353 | -10/Exiles | Entered Mines 2384 | -9/Mines | Met a Derelict bent on vengeance 2683 | -9/Mines | Discovered new exit (range 9) 2714 | -9/Mines | Entered Materials 2714 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2905 | -8/Materials | Central database locked down 3584 | -8/Materials | Core integrity fell below 50% 3635 | -8/Materials | Lost 7 parts (4n1u2w) 3643 | -8/Materials | Destroyed 8 combat bots 3805 | -8/Materials | Discovered new exit (range 17) 3906 | -8/Materials | Build established: Scavenger-Mutant 3968 | -8/Materials | Entered Factory 3968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5186 | -7/Factory | Cargo convoy interrupted 5206 | -7/Factory | Lost 8 parts (2p4n2w) 5231 | -7/Factory | Core integrity fell below 50% 5239 | -7/Factory | Core integrity fell below 20% 5243 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05221_ Assault Rifle destroyed. 05221_ K-01 Serf collects debris. 05223_ Penetrated by Slug. 05223_ K-01 Serf collects debris. 05223_ Lgt. Nuclear Core destroyed. 05224_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 05225_ U-05 Engineer builds a Wall. 05226_ Penetrated by Slug. 05226_ Critical hit (Destroy). 05226_ Lgt. Treads destroyed. 05226_ Arm. Treads destroyed. 05226_ K-01 Serf collects debris. 05231_ Penetrated by Slug. 05231_ K-01 Serf collects debris. 05231_ M-28 Smith repairs P-60 Hacker. 05231_ R-06 Scavenger destroyed. 05232_ K-01 Serf collects debris. 05235_ Penetrated by Slug. 05241_ K-01 Serf collects debris. 05243_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ???##????????????????????? | | ???????????????????+ ??? ????????????????????? | | ???????????????????# ??? ????????????????????? | | ???????????????????# A??? ????????????????????? | | ???????????????????# i ? ????????????????????? | | ???????????????????# ? ????????????????????? | | ???????????????????# ? ???????????????????? | | ???????????????????# t? 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"?????????????????????? | | ???????????????????# # "?????????????????????? | | ???????????????????# # ??????????????????????? | | ???????????????????# !; ??????????????????????? | | ???????????????????# %=####???#???????????????? | | ???????????????????# *@#""##""###?????????????? | | ???????????????????# ; #?????????????? | | ???????????????????# #x i #?????????????? | | ???????????????????# x #xhxp #?????????????? | | ???????????????????# # " #???????????? | | ???????????????????# u"Y ; #???????????? | | ???????????????????# "% k ; #???????????? | | ???????????????????# " = ; #???????????? | | ???????????????????# ="=%!kk ; #???????????? | | ???????????????????# %!""* k ;;; #???????????? | | ???????????????????# " ##???????????? | | ???????????????????# #### ###########???? | | ???????????????????# #???### ### #???? | | ???????????????????# *! #??????##?# #???? | | ???????????????????# | ! #?????????# * #???? | | ???????????????????# !! #?????????# #???? | | ???????????????????# = #?????????# #???? | | ???????????????????# = #?????##??# #???# | | ???????????????????# #????## #?# [ ##### | | ???????????????????# *#??### ## ## | | ???????????????????# =%############+##+######### | | ???????????????????# |= ! | | ???????????????????# =% = | [= * | | ???????????????????# % | | ???????????????????# * | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits Challenges ------------ None Game ------ Seed LargeSkeletonMapper Manual? 0 Play Time 00:53:35 Cumulative 60.7 hours Start 2025.11.25 @ 21:31:24 End 2025.11.29 @ 10:20:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 53 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a3687af-69b0-4198-947e-9f8acccd5c25