Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 15:42:58 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (188) 940 Value Destroyed (5533) 5533 Prototype IDs (242) 4840 Alien Tech Used (10) 2000 Bonus (21275) 21275 TOTAL SCORE: 45888 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 420 Follower Combat Kills 633 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -1678 Cogmind --------- Core Integrity 390/1600 Matter 290/300 Energy 344/350 System Corruption 4% Temperature Cool (9) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Cooled Impulse Thruster > --- UTILITY (15) ----- Large Storage Unit Experimental Optical Array Advanced Hacking Suite Ghost Barrier Quantum Router Relay Coupler [C] (45) Relay Coupler [C] (53) Relay Coupler [C] (48) > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Relay Coupler [Sentry] (48) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Improved Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Improved Stasis Canceller Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Improved Force Field Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier Quantum Router Relay Coupler [C] > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Supersonic Drone Bay Advanced Datajack [Rating: 201] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . 2 . . . . . . 2 . . . 2 . 2 . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Utility 13 | . . . 2 . . . 2 . . . 2 . . . . . . 2 . . . 2 . . . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 217 | 2 5 6 9 11 4 . 39 3 22 6 19 6 9 . 1 2 1 7 . 7 . 3 1 8 . 2 4 12 . 3 . . . 25 Power 22 | . 1 . 2 1 . . 5 1 3 1 1 . 1 . . . . . . 1 . . . 1 . . . 2 . . . . . 2 Engine 10 | . 1 . 2 1 . . 1 . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . . . Core 8 | . . . . . . . 4 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 Propulsion 66 | . 2 . 2 3 . . 12 1 8 2 5 3 4 . . . . . . 1 . 1 . 3 . 1 2 4 . 1 . . . 11 Treads 30 | . 2 . 2 3 . . 11 1 8 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 1 . . . 4 2 4 . . . . . . 1 . 1 . 3 . 1 2 4 . 1 . . . 11 Utility 92 | 1 2 . 2 1 4 . 12 1 8 1 11 2 4 . . 2 1 7 . 5 . 2 1 4 . 1 1 6 . 2 . . . 11 Device 26 | . . . . . . . . . 2 . 2 2 2 . . . 1 1 . 2 . 1 . 2 . 1 . 4 . 1 . . . 5 Storage 15 | 1 2 . 1 . 4 . 3 . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . Processor 6 | . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Hackware 22 | . . . . . . . . . 1 . 5 . 1 . . 1 . 4 . 1 . 1 1 1 . . . . . . . . . 6 Protection 23 | . . . 1 1 . . 6 1 4 1 2 . 1 . . 1 . 1 . 1 . . . 1 . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 . 6 3 6 . . 10 . 3 2 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 Energy Gun 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 1 . 2 3 5 . . 9 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 17 | . . . . . . . 4 . . . . . 1 . . 1 . 1 . . . . . . . . 1 8 . 1 . . . . Parts Lost 57 | . . . 1 8 . 1 8 3 1 5 . . . . . . . . . . . . . . . . . 1 . . . . . 29 Power 10 | . . . . 1 . . 2 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 20 | . . . . 3 . . 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 11 Utility 19 | . . . . 2 . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 12 Weapon 8 | . . . 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 17 | . . . 1 7 . 1 2 1 1 4 . . . . . . . . . . . . . . . . . 1 . . . . . 17 Average Slot Usage (%) 95 | . 100 100 95 91 97 100 99 99 94 84 88 94 97 100 100 100 100 93 100 99 100 93 94 95 95 95 95 88 91 84 92 92 92 82 Engine 5 | . 14 14 11 8 11 11 1 . 3 . 2 6 6 6 6 6 6 5 5 4 5 5 5 9 9 8 8 5 4 3 3 3 3 1 Core 2 | . . . . . . . 7 8 3 6 3 . . . . . . . . . . . . . . . . . . . . . . . Treads 15 | . 21 28 21 21 22 22 17 18 29 24 8 . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 12 26 26 26 26 26 26 23 23 23 23 21 21 23 23 26 26 23 25 23 23 23 23 21 Device 2 | . . . . . . . . . 1 . 5 6 7 13 13 7 10 4 . 8 5 10 5 3 4 8 4 6 8 7 11 11 11 8 Storage 25 | . 28 28 30 33 41 44 36 36 30 30 16 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 7 7 7 5 Processor 2 | . . . . . . . 7 . . . 1 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 3 Hackware 9 | . . . . . . . . . . . 15 33 27 26 26 26 26 29 41 35 35 35 42 41 38 34 34 30 29 26 26 26 26 28 Protection 6 | . . . 9 8 . . 10 17 7 7 7 . 1 . . 4 2 5 5 2 5 5 5 . 4 4 8 6 8 7 7 7 7 4 Energy Gun 1 | . 14 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 13 21 18 22 22 17 18 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 2 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 3 3 3 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 15 38 39 60 67 71 71 105 105 115 112 116 24 32 32 32 32 32 32 32 32 31 30 30 37 37 39 48 61 59 76 76 76 76 90 Greatest Support 99 | 20 40 40 40 40 40 40 45 45 84 84 64 24 32 32 32 36 36 40 36 32 57 36 32 40 40 58 58 91 91 90 94 76 82 99 Greatest Overweight (x) 4 | . . . 1 1 1 1 2 2 2 1 4 1 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 16 16 22 22 28 28 30 30 30 30 30 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 16 Average Capacity 21 | 6 12 16 20 22 26 28 29 30 30 30 19 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 13 Most Carried 30 | 6 16 16 22 22 24 26 30 30 30 30 30 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 14 16 16 16 16 Average Carried 20 | 6 11 15 20 20 19 25 28 29 29 29 19 7 7 8 8 7 8 8 10 9 10 9 10 9 10 9 9 9 10 10 15 16 16 11 Final Capacity 30 | 8 16 16 22 22 28 28 30 30 30 30 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 16 10 Final Carried 30 | 6 16 16 22 17 24 26 30 30 30 30 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 9 10 10 14 16 16 16 1 Class Distribution -------------------- 56% | Hauler-Mutant 19% | Wizard-Sprinter 12% | Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Garrison Wizard-Sprinter | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -2/Garrison Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Garrison Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Garrison Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Matter Collected 5078 | 220 473 87 219 244 113 44 1337 312 595 244 195 70 85 30 10 10 . 85 . 45 . . 80 39 . 61 . 251 . 50 . . . 179 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8374 | 57 335 229 646 261 . 51 2986 622 999 549 86 470 367 . . 28 . 120 . 81 . . . 39 . . . 54 . 196 . . . 198 Parts 413 | 3 19 10 33 18 . 3 143 24 65 38 2 10 11 . . 4 . 1 . 3 . . . 4 . . . 2 . 7 . . . 13 Haulers Intercepted 17 | . 1 . 2 . . . 6 . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . 1 Recyclers Shooed 15 | . 2 2 . 2 . . 5 . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Combat Hostiles Destroyed 128 | . 5 4 10 24 . 1 32 14 18 18 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Melee 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Guns 106 | . 5 4 10 8 . 1 32 14 18 14 . . . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . 16 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 4 . 2 2 . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 7 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 1 . 2 . . . 6 . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . 2 . . . 1 Recycler 23 | 1 2 1 1 1 . . 14 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 44 | . 3 4 . 8 . . 7 3 5 14 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 42 | . 2 . 8 . . . 16 7 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 2 . . . 7 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 3 3 4 16 . 1 6 3 5 11 1 . 2 . . 1 . 1 . 1 . . . 2 . . . 1 . 1 . . . 1 Combat Bots Only 16 | . 3 3 3 16 . 1 4 3 5 11 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Max Kills in Single Turn 3 | 1 1 1 1 3 . 1 2 1 2 2 1 . 1 . . 1 . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 Gunslinging 1 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Damage Taken 13785 | . 146 106 502 1296 . 168 2066 896 1158 1094 34 . 18 . 66 46 53 20 98 . 106 . 68 . . . 306 1036 110 . . 53 174 4165 Core 2332 | . 20 37 55 223 . 22 243 87 38 72 34 . . . 15 . . . 44 . 50 . . . . . 58 124 . . . . . 1210 Absorbed by Shields 215 | . . . . . . . . 39 56 . . . . . . . . . . . 17 . . . . . . . . . . . 22 81 Core Remaining (%) 75 | 100 . 77 . . . 25 . 40 . 84 . . . . . . 94 . . . 90 . 100 . 100 . . . 96 . . . . 24 Volleys Fired 489 | 4 28 10 56 37 . 6 190 47 70 29 5 . 5 . . . . 1 . 1 . . . . . . . . . . . . . . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Hottest 90 | 90 70 85 43 43 . 43 50 50 50 50 25 . 30 . . . . 30 . 30 . . . . . . . . . . . . . . Shots Fired 942 | 8 56 17 109 60 . 12 380 94 140 54 5 . 5 . . . . 1 . 1 . . . . . . . . . . . . . . Gun 919 | 8 56 17 109 47 . 12 380 94 140 51 5 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 13 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . . 5 . . . . 1 . 1 . . . . . . . . . . . . . . Kinetic 873 | . 28 7 109 47 . 12 380 94 140 51 5 . . . . . . . . . . . . . . . . . . . . . . . Thermal 42 | 4 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | 4 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 45 | 2 19 3 22 16 . 5 45 15 22 11 7 . 8 . . . . 2 . 3 . . . . . . . . . . . . . . Robot Miss Streak 4 | 3 3 1 3 4 . 2 4 2 2 2 . . 3 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 . . . . 6 . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 761 | 3 41 16 90 41 . 9 301 71 107 37 6 6 7 . . 1 . 5 . 3 . . . 3 . . . 2 . 2 . . . 10 Core Hits 355 | 2 17 8 38 44 . 3 116 26 49 29 3 4 3 . . 1 . 2 . 1 . . . 2 . . . 2 . 2 . . . 3 Critical Hits 7 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 3 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Melee Attacks 181 | . . 6 . . . . . . 1 . 11 6 18 1 3 1 5 16 . 31 . 4 . 5 . 13 5 29 . 3 2 . 3 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . 5 . . . . . . 1 . 11 6 18 1 3 1 5 16 . 31 . 4 . 5 . 13 5 29 . 3 2 . 3 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 6 . . . . . . . . 1 . 4 . . 1 . 1 . 2 . . . 2 . . . . . 2 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15850 | 62 457 388 805 1706 . 77 4323 1136 1804 976 182 492 410 . . 98 . 209 . 200 . . . 248 . . . 150 . 581 . . . 1546 Guns 9748 | 62 447 157 803 318 . 77 4256 1136 1758 648 86 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1699 | . . . . 1382 . . . . . 317 . . . . . . . . . . . . . . . . . . . . . . . . Melee 4238 | . . 208 . . . . . . . . 96 492 410 . . 98 . 209 . 200 . . . 248 . . . 150 . 581 . . . 1546 Ramming 165 | . 10 23 2 6 . . 67 . 46 11 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9256 | . 135 39 803 318 . 77 4256 1136 1758 648 86 . . . . . . . . . . . . . . . . . . . . . . . Thermal 467 | 37 312 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1382 | . . . . 1382 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 342 | 25 . . . . . . . . . 317 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4238 | . . 208 . . . . . . . . 96 492 410 . . 98 . 209 . 200 . . . 248 . . . 150 . 581 . . . 1546 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 . . 1 . . . . . . . . . . . . . . . . . . 4 4 . . . . 4 Average Corruption 2 | . . . 2 2 2 2 . . 1 . . . . . . . . . . . . . . . . . . 2 4 . . . . 3 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . . . 8 7 6 4 . . . . . . . . . . . . . . . . . . . . . 5 1 . . . . 3 Message Errors 9 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Heat Flow Errors 9 | . . . 3 1 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . . 131 . . . . . 15 66 39 57 . . . . 35 . . . . . 60 . . . . . . . . . 264 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 146 | . . . . 131 . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Melee 521 | . . . . . . . . . . . 66 39 57 . . . . 35 . . . . . 60 . . . . . . . . . 264 Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 19 | . 1 2 2 1 . . 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . 2 2 2 1 . . 11 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 651 | 120 112 116 226 156 204 82 62 107 282 260 14 . 8 . . . . 14 10 1 9 . . . . . . 172 65 . 4 302 91 651 Average Temperature 55 | 61 35 45 42 29 91 49 16 36 78 99 9 . 6 . . . . 10 6 1 9 . . . . . . 81 41 . 4 189 68 205 Received Heat Transfer 2241 | . 54 . 225 . . . 882 198 229 288 9 . 9 . . 6 9 9 30 . 12 . 12 . . . 9 63 9 . . 9 40 139 Effects 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1295 | 111 925 259 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Peak Influence 2111 | 5 159 127 201 131 . 45 393 570 559 786 499 133 308 . . . . 490 373 299 91 404 308 587 440 280 223 2111 1583 964 946 1600 1373 1923 Average Influence 308 | 3 84 18 73 97 . 43 171 405 320 668 409 133 248 . . . . 131 353 268 91 130 303 334 440 261 210 1024 1583 949 870 1083 1329 1712 Maximum Alert Level 5 | . . . 1 . . . 1 2 2 3 2 . 1 . . . . 2 1 1 . 2 1 2 2 1 1 5 4 3 3 5 4 5 Low Security (%) 48 | 100 100 100 95 100 . 100 59 6 . . . 100 20 . . . . 78 . 7 100 83 . 59 . . 14 26 . . . . . . Level 1 30 | . . . 4 . . . 40 50 86 10 38 . 80 . . . . . 100 92 . . 100 . . 100 85 23 . . . . . . Level 2 11 | . . . . . . . . 43 13 46 61 . . . . . . 21 . . . 16 . 40 100 . . . . . . 50 . . Level 3 4 | . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . 100 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . 50 . 99 Squads Dispatched 64 | . . . 3 1 . . 4 . 10 . . . 3 . . . . 1 . 2 . . . 1 . . 1 18 . 1 . . . 19 Investigation 6 | . . . . . . . 2 . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Extermination 6 | . . . . . . . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Reinforcement 13 | . . . 3 1 . . 2 . 1 . . . 2 . . . . . . . . . . . . . 1 1 . . . . . 2 Assault 26 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 12 . . . . . 13 Garrison 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 4 Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Distress Signals 22 | . . . 4 . . . 6 . . . . . 1 . . . . . . . . . . . . . 1 4 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 502 | . 8 6 24 28 . 4 58 14 22 23 6 . 14 . 7 4 1 7 4 1 8 3 5 . . 1 10 102 4 1 . 4 12 121 Peak Tracking Total 44 | . 3 3 5 11 . 3 4 5 4 9 5 . 8 . 7 4 5 7 4 1 8 2 6 1 . 1 9 44 7 1 . 4 14 32 Tactical Retreats 52 | . . . 3 2 . . 1 1 . 4 1 . 4 . 2 . 1 3 . . . . 1 . . . 4 12 . 1 . . 1 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Traps Triggered 32 | . . . 1 . . . 1 7 . 13 2 . . . . . . . . . 1 . . . . 1 3 . 1 . 1 . . 1 Indirectly 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Machines Disabled 18 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 2 9 . . 2 . 1 1 Max in Single Turn 1 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Machines Accessed 80 | . 2 1 5 . 2 . 12 . 6 . 7 . 7 . 2 4 . 4 . 6 . 4 . 4 . 1 4 6 . 2 . 1 . . Terminals 40 | . 2 1 3 . . . 8 . 2 . 2 . 5 . . . . 2 . 3 . 1 . 2 . 1 3 5 . . . . . . Fabricators 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . Repair Stations 6 | . . . 1 . . . . . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Total Hacks 332 | . 10 2 18 . 2 . 41 . 21 . 23 . 31 . 6 24 . 22 . 29 . 18 . 19 . 7 15 34 . 9 . 1 . . Successful 246 | . 5 1 8 . 2 . 23 . 12 . 14 . 18 . 6 24 . 17 . 23 . 15 . 17 . 7 15 30 . 8 . 1 . . Failed 86 | . 5 1 10 . . . 18 . 9 . 9 . 13 . . . . 5 . 6 . 3 . 2 . . . 4 . 1 . . . . Catastrophic 9 | . . . 1 . . . 4 . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 10 2 11 . 1 . 26 . 8 . 3 . 18 . . . . 16 . 12 . 9 . 12 . 6 13 29 . 1 . . . . Terminals 193 | . 10 2 12 . . . 30 . 7 . 5 . 25 . . . . 14 . 15 . 7 . 12 . 7 14 33 . . . . . . Fabricators 45 | . . . . . . . . . . . 7 . 3 . . . . 6 . 8 . 7 . 6 . . . . . 8 . . . . Repair Stations 17 | . . . 2 . . . . . 2 . 6 . 3 . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 10 | . . . 4 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . 6 . 7 . 5 . . . . . . . . . . 3 . . . . 1 . . . . . . . Garrison Access 13 | . . . . . . . 1 . 3 . . . . . . . . 2 . 2 . 1 . 1 . . . 1 . 1 . 1 . . Terminal Hacks 107 | . 4 1 2 . 2 . 11 . 1 . 1 . 7 . 6 24 . 7 . 6 . 2 . 7 . 5 6 15 . . . . . . Record 18 | . . . . . 1 . . . . . . . . . 5 11 . . . . . . . . . . 1 . . . . . . . Part Schematic 27 | . . . . . . . . . . . . . 3 . . 4 . 5 . 1 . 2 . 5 . 2 1 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Branch Access Points 7 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . . . 1 . . . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . Zone Layout 5 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 30 | . . . . . . . . . . . 2 . 2 . . . . 3 . 7 . 5 . 5 . . . . . 6 . . . . Load Schematic 9 | . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . 1 . 2 . . . . . 1 . . . . Build 21 | . . . . . . . . . . . 1 . 1 . . . . 2 . 5 . 4 . 3 . . . . . 5 . . . . Repair Station Hacks 10 | . . . 2 . . . . . 1 . 5 . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 6 | . . . 1 . . . . . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Repair 4 | . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 4 . 6 . 4 . . . . . . . . . . 3 . . . . 1 . . . . . . . Insert Component 10 | . . . . . . . 3 . 3 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . Analyze 8 | . . . . . . . 1 . 3 . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unlock Access 9 | . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Unauthorized Hacks 152 | . 2 . 10 . . . 14 . 9 . 5 . 18 . . . . 13 . 15 . 8 . 8 . 4 16 28 . 2 . . . . Terminals 56 | . 1 . 1 . . . 6 . 2 . . . 8 . . . . 4 . 5 . 2 . 3 . 2 8 14 . . . . . . Track 11 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . 1 . 1 1 4 . . . . . . Assimilate 5 | . . . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . . . . . . . Botnet 23 | . 1 . 1 . . . 4 . 2 . . . 3 . . . . 2 . 2 . 1 . 1 . . 2 4 . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . . . . Operators 9 | . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 3 . . . . . . Fabricators 9 | . . . . . . . . . . . 2 . 1 . . . . 1 . 1 . 2 . 1 . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Eject 3 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 2 1 5 . . . 12 . 6 . 5 . 6 . . . . 2 . 4 . 3 . 3 . 1 1 3 . 1 . . . . Full Trace Events 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 1 . 2 . 2 . 3 . . 4 . 5 . 1 . 3 . 5 . 2 1 4 . . . . . . Parts Built 18 | . . . . . . . . . . . 1 . 1 . . . . 2 . 4 . 3 . 3 . . . . . 4 . . . . Matter 3969 | . . . . . . . . . . . 164 . 142 . . . . 318 . 690 . 714 . 789 . . . . . 1152 . . . . Time 1214 | . . . . . . . . . . . 58 . 47 . . . . 70 . 235 . 252 . 280 . . . . . 272 . . . . Total Part Build Rating 114 | . . . . . . . . . . . 3 . 5 . . . . 12 . 23 . 18 . 21 . . . . . 32 . . . . Parts Repaired 4 | . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . Time 116 | . . . 26 . . . . . . . 74 . . . . . . . . 16 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 1 . 3 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Used RIF Installer 9 | . . . . . . . . 1 . 1 . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . Coupler Efficiency 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 43 | . . 1 . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . 1 36 Non-combat 5 | . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . Combat 38 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 36 Autooverrided 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Autoassimilated 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 Robot Hacks Applied 6 | . . 1 . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . ignore_parts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . . 3 3 . . . . . . . 4 . 3 . . . . . . . . . . 8 . 3 2 Ejected 10 | . . . . . . . . . 3 . . . . . . . . 4 . 3 . . . . . . . . . . . . . . Machine Destruction 16 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 8 . 3 2 Attached 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 6 Crosswired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 1 Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Total Allies 46 | . . 3 . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . 1 . . . . 1 36 Largest Group 7 | . . 3 . . . . . . . . . . 2 . . . . 1 . . . 1 . . . . . 1 . . . . 1 7 Highest-Rated Group 1075 | . . 40 . . . . . . . . . . 52 . . . . 10 . . . 26 . . . . . 1075 . . . . 30 348 Highest-Rated Ally 1075 | . . 16 . . . . . . . . . . 26 . . . . 10 . . . 26 . . . . . 1075 . . . . 30 58 Total Orders 24 | . . . . . . . . 6 . . . . . . . . . . . . . 1 . . . . . . . 1 . 6 1 9 GOTO 17 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . 5 . 7 FOLLOW 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Ally Attacks 129 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 82 Total Damage 4603 | . . 127 . . . . . . . . . . . . . . . . . . . . . . . . . 1915 . . . . . 2561 Kills 20 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Robot Analysis Total 117 | . 1 1 . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Turns Passed 14090 | 31 598 911 1027 509 664 377 2847 945 1147 579 648 119 255 111 94 49 72 252 27 405 34 484 26 335 23 102 226 424 16 340 36 6 36 335 Spaces Moved 10315 | 14 286 501 391 217 364 152 930 364 502 267 618 349 538 290 242 93 156 297 87 227 98 142 85 132 89 247 312 883 85 199 117 32 108 901 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3996 | . 205 501 391 217 364 152 930 364 502 267 103 . . . . . . . . . . . . . . . . . . . . . . . Legs 95 | 14 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 76 | . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6148 | . . . . . . . . . . . 439 349 538 290 242 93 156 297 87 227 98 142 85 132 89 247 312 883 85 199 117 32 108 901 Fastest Speed 5 | 120 120 160 160 180 180 180 180 185 170 170 26 26 26 26 26 23 23 20 23 26 14 23 26 22 22 19 14 11 11 14 5 5 5 5 Average Speed 84 | 120 148 160 177 180 180 180 189 190 172 170 63 26 26 26 26 25 25 25 25 26 25 25 26 22 22 22 19 21 18 19 19 5 18 20 Slowest Speed 205 | 120 160 160 180 180 180 180 205 192 185 172 170 102 26 26 26 26 26 26 26 26 26 26 26 23 22 23 23 26 20 20 20 5 20 35 Overloaded Moves 346 | . . . . . . . . . . . . . . . . 11 5 13 8 . 8 2 . . . . 44 40 16 4 7 32 9 147 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . . . . . . . . . 7 . 4 1 1 3 . . . . 2 1 . . . 2 7 7 2 2 . . . 57 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 55 97 26 49 68 33 69 64 13 49 19 94 18 57 39 77 37 7 30 10 40 4 31 5 38 7 57 74 39 12 40 2 53 39 Regions Visited 34 Branch Regions 10 Pre-discovered Areas 27 | . . . . 1 1 . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . Known Exits Taken 18 | . 1 . 1 . . . 1 . 1 . . . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . 1 . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Spaces Dug 115 | . . . . . . . . . 1 . 10 . 12 1 3 . 5 11 . 29 . 4 . 2 . 13 2 15 . 1 . . 2 4 Terrain Destroyed 211 | . . . . 96 . . . . 1 . 10 . 12 1 3 . 5 11 . 29 . 4 . 2 . 13 2 15 . 1 . . 2 4 Melee 115 | . . . . . . . . . 1 . 10 . 12 1 3 . 5 11 . 29 . 4 . 2 . 13 2 15 . 1 . . 2 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 96 | . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Gar Acc Total 14532 | 19 412 583 637 277 372 245 1686 560 706 362 856 366 621 322 267 113 178 447 90 527 104 583 87 429 91 269 461 1050 82 491 126 36 117 960 Wait 2958 | . 64 48 148 3 . 86 424 103 73 34 176 . 37 33 20 15 17 121 4 249 7 429 2 277 3 4 129 112 . 274 1 4 3 58 Move 10124 | 13 285 500 390 216 363 151 930 363 501 266 604 348 529 287 239 87 155 296 86 227 93 140 84 132 88 242 298 869 81 196 116 32 107 810 Hop 67 | . . . . . . . . . . . 7 . 4 1 1 2 . . . . 2 1 . . . 2 6 6 1 1 . . . 33 Pick Up 172 | . 18 5 19 4 4 2 40 2 13 7 7 1 7 . 1 3 . 2 . 4 . 3 . 4 . 2 2 6 . 9 4 . 2 1 Fast Attach 74 | 1 . 1 3 3 1 . 12 1 10 1 3 5 5 . 1 . . 3 . 3 . . . 1 . . 2 12 . 2 . . . 4 Attach 89 | . . . 4 6 . . 11 2 5 3 15 1 2 . . 1 . 2 . 2 . 3 . 4 . 2 1 5 . 3 . . . 17 Detach 10 | . . . . . . . 3 . . . . . . . . . . 2 . 1 . 1 . . . . . 2 . . . . . 1 Swap 65 | 1 5 5 2 2 3 . 16 . 7 2 1 . 2 . . 1 1 2 . 2 . . 1 3 . . 1 4 . . . . . 4 Drop 197 | . 10 6 13 5 1 . 49 . 24 3 27 5 12 . 2 3 . 2 . 7 . 2 . 3 . . 5 5 . 3 2 . 2 6 Fire 489 | 4 28 10 56 37 . 6 190 47 70 29 5 . 5 . . . . 1 . 1 . . . . . . . . . . . . . . Melee 181 | . . 6 . . . . . . 1 . 11 6 18 1 3 1 5 16 . 31 . 4 . 5 . 13 5 29 . 3 2 . 3 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 2 2 1 . . 11 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . 13 . 16 . . . . . . . . . . 2 . . . . 4 12 . . . 1 . . 2 Rewire 35 | . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / Upp x2 / Gar) -5/Garrison -5/Factory (discovered 3 exits: Fac / *Upp / Gar) -5/Garrison -4/Factory (discovered 2 exits: [*Ext] / Gar) -4/Garrison -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Garrison -1/Access -1/Garrison -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 1) 32 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 630 | -10/Materials | Entered Mines 653 | -10/Mines | Discovered new exit (range 10) 718 | -10/Mines | Discovered new exit (range 8) 749 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 764 | -10/Mines | Found YI-UF0's Bottomless Matter Pit 787 | -10/Mines | Destroyed YI-UF0 829 | -10/Mines | Learned Materials emergency access door positions 1125 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1541 | -10/Mines | Entered Materials 1541 | -9/Materials | Evolved 2 slots: Utility x2 2024 | -9/Materials | Identified exit to Mines 2055 | -9/Materials | Build established: Hauler-Mutant 2550 | -9/Materials | Repaired Lgt. Treads 2568 | -9/Materials | Entered Mines 2604 | -9/Mines | Discovered new exit (range 3) 2692 | -9/Mines | Discovered new exit (range 9) 2820 | -9/Mines | Learned location of Storage (-7) 2830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2898 | -9/Mines | Assembled infested the area 2903 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2944 | -9/Mines | Core integrity fell below 50% 2958 | -9/Mines | Destroyed 16 combat bots 2974 | -9/Mines | Lost 7 parts (1p2n2u2w) 3069 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3069 | -9/Mines | Discovered new exit (range 5) 3077 | -9/Mines | Entered Exiles 3119 | -9/Exiles | Met 8R-AWN 3151 | -9/Exiles | Met EX-HEX 3282 | -9/Exiles | Met EX-DEC 3313 | -9/Exiles | Learned location of Zion (-7) 3467 | -9/Exiles | Met EX-BIN 3492 | -9/Exiles | Aligned with FarCom system 3494 | -9/Exiles | Given EX-Vault access code 3537 | -9/Exiles | Opened EX-Vault 3549 | -9/Exiles | Found Supersonic Drone Bay 3556 | -9/Exiles | Found Cloak of Protection 3564 | -9/Exiles | Found Firepult 3605 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3720 | -9/Exiles | Discovered new exit (range 14) 3741 | -9/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, Firepult 3741 | -9/Exiles | Entered Mines 4051 | -8/Mines | Discovered new exit (range 10) 4118 | -8/Mines | Entered Materials 4118 | -8/Materials | Evolved 2 slots: Utility x2 5215 | -8/Materials | Discovered new exit (range 9) 6009 | -8/Materials | Discovered new exit (range 15) 6705 | -8/Materials | Discovered new exit (range 15) 6965 | -8/Materials | Identified exit to Garrison 6965 | -8/Materials | Entered Garrison 7070 | -8/Garrison | Triggered checkpoint 7142 | -8/Garrison | Triggered checkpoint 7158 | -8/Garrison | Core integrity fell below 50% 7233 | -8/Garrison | Discovered new exit (range 12) 7584 | -8/Garrison | Triggered checkpoint 7687 | -8/Garrison | Discovered new exit (range 25) 7706 | -8/Garrison | Triggered checkpoint 7730 | -8/Garrison | Triggered checkpoint 7850 | -8/Garrison | Discovered new exit (range 10) 7876 | -8/Garrison | Installed Relay Interface Framework 7910 | -8/Garrison | Entered Factory 7910 | -7/Factory | Evolved 2 slots: Propulsion x2 7912 | -7/Factory | FarCom data flow suspended 8279 | -7/Factory | Discovered new exit (range 9) 8378 | -7/Factory | Discovered new exit (range 14) 8406 | -7/Factory | Identified exit to Factory 8426 | -7/Factory | Identified exit to Storage 8615 | -7/Factory | Garrison activated, responded to threat 8978 | -7/Factory | Garrison activated, responded to threat 9041 | -7/Factory | Identified exit to Garrison 9057 | -7/Factory | Entered Garrison 9118 | -7/Garrison | Triggered checkpoint 9143 | -7/Garrison | Triggered checkpoint 9180 | -7/Garrison | Destroyed 11 combat bots 9187 | -7/Garrison | Lost 4 parts (1p3n) 9326 | -7/Garrison | Discovered exit to Factory (range 10) 9374 | -7/Garrison | Triggered checkpoint 9426 | -7/Garrison | Garrison Relay disabled 9484 | -7/Garrison | Triggered checkpoint 9538 | -7/Garrison | Discovered exit to Factory (range 12) 9567 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9636 | -7/Garrison | Entered Factory 9636 | -6/Factory | Evolved 2 slots: Utility x2 9912 | -6/Factory | Repaired Enh. Autogun 10055 | -6/Factory | Repaired Proton Missile Launcher 10060 | -6/Factory | Fabricated Imp. VTOL Module (x1) 10284 | -6/Factory | Sucked down chute 10284 | -6/Factory | Entered Waste 10284 | -6/Waste | The area was eerily silent 10298 | -6/Waste | Discovered new exit (range 12) 10403 | -6/Waste | Identified exit to Factory 10403 | -6/Waste | Entered Factory 10407 | -6/Factory | Build established: Hacker-Sprinter 10417 | -6/Factory | Identified exit to Lower Caves 10421 | -6/Factory | Discovered new exit (range 16) 10445 | -6/Factory | Identified exit to Factory 10654 | -6/Factory | Fabricated Imp. Hacking Suite? 10658 | -6/Factory | Entered Lower Caves 10719 | -6/Lower Caves | Learned location of 1 exit from Factory 10768 | -6/Lower Caves | Discovered new exit (range 6) 10769 | -6/Lower Caves | Identified exit to Lower Caves 10769 | -6/Lower Caves | Entered another Lower Caves area 10773 | -6/Lower Caves | Discovered exit to Factory (range 8) 10778 | -6/Lower Caves | Learned Factory emergency access door positions 10778 | -6/Lower Caves | Learned Armory stockpile data 10778 | -6/Lower Caves | Learned Factory security intel 10778 | -6/Lower Caves | Learned Extension terminal intel 10861 | -6/Lower Caves | Discovered new exit (range 8) 10863 | -6/Lower Caves | Identified exit to Data Miner 10863 | -6/Lower Caves | Entered Data Miner 10863 | -6/Data Miner | Discovered new exit (range 6) 10865 | -6/Data Miner | Identified exit to Proximity Caves 10868 | -6/Data Miner | Met Data Miner 10873 | -6/Data Miner | Learned location of Section 7 (-2) 10873 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10889 | -6/Data Miner | Received God Mode back door access code from Data Miner 10896 | -6/Data Miner | Destroyed Data Miner 10899 | -6/Data Miner | Interfaced with the Data Conduit 10900 | -6/Data Miner | Found Prototype Hackware 10902 | -6/Data Miner | Found Prototype Hackware 10903 | -6/Data Miner | Identified Ghost Barrier 10912 | -6/Data Miner | Entered Proximity Caves 10984 | -5/Proximity Caves | Entered Factory 10984 | -5/Factory | Evolved 2 slots: Utility x2 10985 | -5/Factory | Identified exit to Factory 10986 | -5/Factory | Identified exit to Upper Caves 10989 | -5/Factory | Loaded intel: 281 machine locations 11082 | -5/Factory | Identified Quantum Router 11118 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11153 | -5/Factory | Fabricated Adv. Hacking Suite? 11183 | -5/Factory | Local fabrication network quarantined 11231 | -5/Factory | Identified exit to Garrison 11236 | -5/Factory | Entered Garrison 11237 | -5/Garrison | Loaded intel: 20 machine locations 11238 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 11246 | -5/Garrison | Spotted B-75 Beast 11253 | -5/Garrison | Triggered checkpoint 11256 | -5/Garrison | Triggered checkpoint 11260 | -5/Garrison | Discovered new exit (range 10) 11262 | -5/Garrison | Identified exit to Factory 11263 | -5/Garrison | Entered Factory 11264 | -5/Factory | Loaded intel: 258 machine locations 11302 | -5/Factory | Discovered exit to Upper Caves (range 15) 11361 | -5/Factory | Discovered exit to Factory (range 21) 11387 | -5/Factory | Repaired Lgt. Angular Momentum Engine 11485 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 11538 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11591 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11645 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11666 | -5/Factory | Build established: Wizard-Sprinter 11668 | -5/Factory | Identified exit to Garrison 11668 | -5/Factory | Entered Garrison 11669 | -5/Garrison | Loaded intel: 17 machine locations 11688 | -5/Garrison | Triggered checkpoint 11698 | -5/Garrison | Discovered exit to Factory (range 10) 11701 | -5/Garrison | Expanded RIF knowledge: Autooverride 11702 | -5/Garrison | Entered Factory 11702 | -4/Factory | Evolved 2 slots: Utility x2 11703 | -4/Factory | Loaded intel: 287 machine locations 11850 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11934 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12019 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12104 | -4/Factory | Local fabrication network quarantined 12112 | -4/Factory | Discovered new exit (range 16) 12186 | -4/Factory | Identified exit to Garrison 12186 | -4/Factory | Entered Garrison 12187 | -4/Garrison | Loaded intel: 20 machine locations 12201 | -4/Garrison | Spotted B-86 Titan 12208 | -4/Garrison | Discovered new exit (range 8) 12209 | -4/Garrison | Identified exit to Research 12211 | -4/Garrison | Expanded RIF knowledge: Structural Interface 12212 | -4/Garrison | Entered Research 12212 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12213 | -3/Research | Loaded intel: 102 machine locations 12300 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 12403 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 12412 | -3/Research | Local fabrication network quarantined 12462 | -3/Research | First assault squad dispatched 12506 | -3/Research | Fabricated Cld. Impulse Thruster (x1) 12527 | -3/Research | Identified exit to Testing 12547 | -3/Research | Identified exit to Garrison 12547 | -3/Research | Entered Garrison 12548 | -3/Garrison | Loaded intel: 21 machine locations 12567 | -3/Garrison | Discovered new exit (range 5) 12568 | -3/Garrison | Identified exit to Research 12569 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 12570 | -3/Garrison | Entered Research 12570 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12571 | -2/Research | Loaded intel: 118 machine locations 12611 | -2/Research | Identified exit to Quarantine 12672 | -2/Research | Entered Quarantine 12673 | -2/Quarantine | Loaded intel: 81 machine locations 12698 | -2/Quarantine | Found Alien Slashing Weapon 12698 | -2/Quarantine | Identified Sigix Broadsword 12724 | -2/Quarantine | Found Alien Artifact 12741 | -2/Quarantine | Identified exit to Access 12741 | -2/Quarantine | Met incapacitated Sigix Warrior 12741 | -2/Quarantine | Lockdown squad dispatched 12744 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 12744 | -2/Quarantine | Unlocked Sigix quarantine chamber 12765 | -2/Quarantine | Identified Core Reset Matrix 12820 | -2/Quarantine | Spotted Fortress 12845 | -2/Quarantine | Discovered new exit (range 5) 12846 | -2/Quarantine | Identified exit to Section 7 12898 | -2/Quarantine | Entered Section 7 12899 | -2/Section 7 | Loaded intel: 148 machine locations 12900 | -2/Section 7 | Spotted S7 Guard 12907 | -2/Section 7 | Identified exit to Garrison 12956 | -2/Section 7 | Spotted S7 Guard 12961 | -2/Section 7 | Found Alien Artifact 12961 | -2/Section 7 | Identified Integrated Singularity Reactor 12961 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 12998 | -2/Section 7 | Spotted B-90 Cyclops 13014 | -2/Section 7 | Found Alien Artifact 13034 | -2/Section 7 | Spotted Executioner 13034 | -2/Section 7 | Spotted Executioner 13042 | -2/Section 7 | Spotted B-99 Colossus 13043 | -2/Section 7 | Spotted Alpha 7 13055 | -2/Section 7 | Found Alien Artifact 13055 | -2/Section 7 | Identified Core Expander 13055 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 13065 | -2/Section 7 | Found Alien Artifact 13065 | -2/Section 7 | Identified LRC Energy Well 13065 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 13068 | -2/Section 7 | Found Alien Artifact 13068 | -2/Section 7 | Identified LRC Boosters 13068 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 13069 | -2/Section 7 | Found Alien Artifact 13069 | -2/Section 7 | Identified LRC Insulator 13069 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13082 | -2/Section 7 | Found Alien Artifact 13092 | -2/Section 7 | Intercept squad dispatched 13095 | -2/Section 7 | Spotted Executioner 13097 | -2/Section 7 | Activated Sigix Exoskeleton 13097 | -2/Section 7 | Unable to understand communications from Sigix Warrior 13107 | -2/Section 7 | Spotted Tracker 13107 | -2/Section 7 | Spotted Tracker 13116 | -2/Section 7 | Allies destroyed Tracker 13119 | -2/Section 7 | Destroyed Tracker 13154 | -2/Section 7 | Allies destroyed Executioner 13167 | -2/Section 7 | Allies destroyed Executioner 13175 | -2/Section 7 | Spotted Combat Programmer 13177 | -2/Section 7 | Spotted Combat Programmer 13238 | -2/Section 7 | Found Alien Artifact 13238 | -2/Section 7 | Identified Integrity Redistributor 13238 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-46) 13248 | -2/Section 7 | Spotted Investigator 13254 | -2/Section 7 | Spotted S7 Guard 13258 | -2/Section 7 | Found Alien Artifact 13258 | -2/Section 7 | Identified Core Regenerator 13258 | -2/Section 7 | Used Core Regenerator, restored core integrity (+181) 13262 | -2/Section 7 | Spotted B-90 Cyclops 13280 | -2/Section 7 | Found Alien Artifact 13280 | -2/Section 7 | Identified Integrated Dissipator 13280 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13290 | -2/Section 7 | Found Integrated Dissipator 13290 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13315 | -2/Section 7 | Intercept squad dispatched 13320 | -2/Section 7 | Spotted Tracker 13322 | -2/Section 7 | Entered Garrison 13323 | -2/Garrison | Loaded intel: 19 machine locations 13328 | -2/Garrison | Spotted B-90 Cyclops 13334 | -2/Garrison | Discovered exit to Access (range 8) 13337 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 13338 | -2/Garrison | Entered Access 13338 | -1/Access | Evolved 2 slots: Utility x2 13339 | -1/Access | Loaded intel: 120 machine locations 13413 | -1/Access | Fabricated Cld. Impulse Thruster (x1) 13446 | -1/Access | Identified Integrated Reactor (x2) 13446 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%) 13447 | -1/Access | Installed Integrated Reactor, increased core energy generation (+2%) 13481 | -1/Access | Fabricated Cld. Impulse Thruster (x1) 13549 | -1/Access | Fabricated Cld. Impulse Thruster (x1) 13617 | -1/Access | Fabricated Cld. Impulse Thruster (x1) 13678 | -1/Access | Identified exit to Garrison 13678 | -1/Access | Entered Garrison 13679 | -1/Garrison | Loaded intel: 22 machine locations 13682 | -1/Garrison | Garrison Relay disabled 13694 | -1/Garrison | Spotted B-99 Colossus 13696 | -1/Garrison | Triggered checkpoint 13698 | -1/Garrison | Triggered checkpoint 13702 | -1/Garrison | Garrison Relay disabled 13709 | -1/Garrison | Discovered new exit (range 8) 13712 | -1/Garrison | Expanded RIF knowledge: Crosswire 13714 | -1/Garrison | Entered Access 13714 | -1/Access | Accompanied by 1 ally 13715 | -1/Access | Loaded intel: 109 machine locations 13716 | -1/Access | Identified exit to Garrison 13717 | -1/Access | Maximum security lockdown engaged 13720 | -1/Access | Entered Garrison 13720 | -1/Garrison | Accompanied by 1 ally 13721 | -1/Garrison | Loaded intel: 19 machine locations 13731 | -1/Garrison | Garrison Relay disabled 13743 | -1/Garrison | Spotted B-99 Colossus 13746 | -1/Garrison | Triggered checkpoint 13749 | -1/Garrison | Discovered new exit (range 15) 13753 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 13756 | -1/Garrison | Entered Access 13756 | -1/Access | Accompanied by 1 ally 13757 | -1/Access | Loaded intel: 109 machine locations 13759 | -1/Access | Maximum security lockdown engaged 13913 | -1/Access | Intercept squad dispatched 13927 | -1/Access | Spotted Tracker 13929 | -1/Access | Spotted Tracker 13951 | -1/Access | Spotted Combat Programmer 13999 | -1/Access | Spotted Combat Programmer 14019 | -1/Access | Spotted Investigator 14028 | -1/Access | Found Launcher Loader 14038 | -1/Access | Lost 17 parts (3p5n7u2w) 14061 | -1/Access | Spotted B-99 Colossus 14062 | -1/Access | Spotted B-99 Colossus 14062 | -1/Access | Spotted B-99 Colossus 14077 | -1/Access | Core integrity fell below 50% 14090 | -1/Access | Intercept squad dispatched 14091 | -1/Access | Discovered new exit (range 3) 14091 | *** | Escaped! Last Messages --------------- 14080_ Slug penetrates Sealed Heavy Doors. 14080_ Penetrated by Slug. 14081_ U-05 Engineer lays Concrete. 14083_ Cld. Impulse Thruster destroyed. 14083_ Slug penetrates Sealed Heavy Doors. 14083_ Penetrated by Slug. 14083_ Relay Coupler [C] destroyed. 14083_ Penetrated by Slug. 14083_ Slug penetrates Sealed Heavy Doors. 14083_ Penetrated by Slug. 14085_ Slug penetrates B-99 Colossus. 14090_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Sealed Heavy Doors opened remotely. 14090_ Slug penetrates Main Access Shell. 14090_ Penetrated by Slug. 14090_ Slug penetrates Main Access Shell. 14090_ Slug penetrates Reinforced Barrier. 14090_ Slug penetrates Main Access Shell. 14091_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????# +???????????????????# #????# #???? | | ??????????# #??????????"????????# ####?# ####? | | ??????????# #?????????"""???????# #?# #? | | ??????????# #????????"""????????# #?# #? | | ??????????# #?????????"?????????# #?# +? | | ??????????# #???????????????????# #?# #? | | ??????????# #???????????????????# #?# #? | | ??????????/ #???????????????????# #?# #? | | ??????????# ###########?????????# ### #? | | ??????????# # ########### ^ #? | | ??????????# # + #? | | ??????????# # " ############## ^ #? | | ??????????# # """ #????????????# #? | | ??????????# # """#????????????######## #? | | ??????????# + " #???????????????????# #? | | ??????????# # #???????????????????# #? | | ??????????# # #???????????????????# #? | | ??????????# ###########???????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #######"##########??#########?# #? | | ??????????#%="""T"""" "" #?# #? | | ??????????#* """ """"???? "" #?# #? | | ??????????# k "??"""""" ### ## | | ??????????# ?" " | | ??????????# " "" " | | ??????????# @" " | | ??????????# " | | ??????????# """" " BB ### | | ??????????# BB #?# | | ??????????# #?# | | ??????????# ####### #####################?# | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# ! | | ??????????# %#?????????????????????????????# | | ??????????# #?????????????????????????????####### | | ??????????# #???????????????????????????????????? | | ??????????# %#???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ###########% #???????????????????????????????????? | | # =## #???????????????????????????????????? | | # ## #???????????????????????????????????? | | # ## ##??????????????????????????????????? | | # " # #??????????????????????????????????? | | # """ / #??????????????????????????????????? | | # """ # !#??????????????????????????????????? | | + " # [ #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 82 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 750 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 78 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 92 Defensive Hacking 55 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Med. Storage Unit | -6/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Lgt. Fission Core | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Optical Array | -4/Factory | Scanalyzed Cld. Impulse Thruster | -3/Research | Hacked Lgt. Neutrino Core | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Adv. Reaction Control System | -3/Research | Hacked Cld. Q-thruster | -3/Research | Hacked Gravity Neutralizing Apparatus | -2/Research | Hacked Quantum Shading Machine | -2/Research | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Exp. Energy Well | -2/Section 7 | Hacked Adv. Coolant Injector | -2/Section 7 | Hacked Exp. Coolant Injector | -2/Section 7 | Hacked Com. Particle Reactor | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Research Cld. Impulse Thruster | x1 | -3/Research Cld. Impulse Thruster | x1 | -1/Access Cld. Impulse Thruster | x1 | -1/Access Cld. Impulse Thruster | x1 | -1/Access Cld. Impulse Thruster | x1 | -1/Access Alien Tech Used ----------------- Sigix Broadsword Integrated Singularity Reactor Core Expander LRC Energy Well LRC Boosters LRC Insulator Integrity Redistributor Core Regenerator Integrated Dissipator Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyThermalWell Manual? 0 Play Time 04:08:59 Cumulative 623.2 hours Start 2019.11.30 @ 16:34:35 End 2019.12.04 @ 15:42:58 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type 0 Total 102 Types 68/6/8/10/5/1/4 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5589bacd-2317-42dc-8481-4a009220e100