Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.04 @ 13:36:27 Player: Exp. Geonium Core Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (56) 280 Value Destroyed (3243) 3243 Prototype IDs (90) 1800 Alien Tech Used (13) 2600 Bonus (36540) 36540 TOTAL SCORE: 52963 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2022 Follower Combat Kills 461 Aligned with FarCom 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -243 Cogmind --------- Core Integrity 205/1600 Matter 209/300 Energy 448/450 System Corruption 7% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Advanced Targeting Computer Experimental Core Analyzer Microwarp Drive > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Spacefold Activator Perforator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Spacefold Activator Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Perforator [Rating: 251] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility EX Chip 1 Device ECM Suite Storage High-capacity Battery Processor Visual Processing Unit Hackware EX Chip 1 Protection Hardened Light Armor Plating Artifact Spacefold Activator Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . . . . . 1 . 2 1 . . . . . . Utility 12 | . . . 2 . . . 2 2 . . 1 2 . . . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 169 | . 4 . 4 2 13 . 7 10 2 6 13 7 9 15 14 16 21 16 3 7 Power 25 | . . . 1 . 1 . 1 1 1 . 2 1 1 2 1 7 1 5 . . Engine 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . . . 1 1 1 . 2 . . . . . . . . . Reactor 18 | . . . . . . . . . . . . 1 1 2 1 7 1 5 . . Propulsion 38 | . 2 . 1 . 3 . . 1 1 1 3 3 5 8 3 1 5 1 . . Treads 4 | . 2 . 1 . 1 . . . . . . . . . . . . . . . Leg 2 | . . . . . 2 . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . 2 . . . . . . . . Flight 29 | . . . . . . . . 1 . 1 3 1 5 8 3 1 5 1 . . Utility 78 | . 1 . 2 2 5 . 6 5 . 1 4 2 2 4 9 8 11 8 3 5 Device 27 | . . . . 1 1 . 2 . . . 4 1 . 2 6 2 7 1 . . Storage 3 | . . . . 1 2 . . . . . . . . . . . . . . . Processor 11 | . . . . . . . . 1 . . . . . . 1 1 3 3 2 . Hackware 16 | . . . . . . . 4 4 . 1 . 1 1 1 2 1 1 . . . Protection 7 | . 1 . 2 . 2 . . . . . . . 1 1 . . . . . . Artifact 14 | . . . . . . . . . . . . . . . . 4 . 4 1 5 Weapon 28 | . 1 . . . 4 . . 3 . 4 4 1 1 1 1 . 4 2 . 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 5 | . 1 . . . 3 . . 1 . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . 3 2 1 . . . . 1 1 . 1 Launcher 4 | . . . . . 1 . . 2 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . 1 . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 . . 3 . . . 1 1 3 2 2 8 3 . . Parts Lost 30 | . . . 2 . 5 . 2 . . 1 4 . 1 10 2 . 1 1 . 1 Power 6 | . . . 1 . 1 . . . . . 1 . . 3 . . . . . . Propulsion 11 | . . . . . . . . . . 1 3 . . 5 1 . 1 . . . Utility 8 | . . . 1 . 2 . 1 . . . . . 1 1 1 . . . . 1 Weapon 5 | . . . . . 2 . 1 . . . . . . 1 . . . 1 . . Highest Loss Streak 8 | . . . 1 . 5 . 1 . . 1 2 . 1 8 2 . 1 1 . 1 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 87 99 97 100 93 90 81 80 83 76 85 88 77 74 86 77 66 61 Engine 3 | . 14 14 7 11 10 11 . . . . . . . . . . . . . . Core 1 | . . . . . . . 8 6 5 7 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 5 6 3 7 7 8 9 9 Treads 4 | . 26 28 22 22 8 . . . . . . . . . . . . . . . Leg 5 | . 1 . . . 12 22 18 13 . . . . . . . . . 2 9 9 Flight 8 | . . . . . . . . . 7 7 15 8 17 25 20 18 24 20 . . Device 4 | . . . . 10 7 . 9 2 . . 5 7 8 3 7 7 7 5 . . Storage 7 | . 14 14 11 21 20 22 18 7 . . . . . . . . . . . . Processor 3 | . . . . . . . . 6 7 . . . . . 1 4 3 7 28 25 Hackware 24 | . . . . . . . 25 43 53 60 53 50 48 42 37 30 37 22 . . Protection 5 | . 13 14 25 11 15 22 . . . . . . . 3 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 4 11 9 Ballistic Gun 8 | . 23 28 22 22 21 22 12 5 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 11 16 16 32 28 46 46 44 37 6 6 14 13 27 38 21 33 29 44 48 47 Greatest Support 60 | 20 40 40 40 40 60 60 60 60 6 12 18 19 34 41 31 36 58 60 60 60 Greatest Overweight (x) 14 | . . . . . 14 . . . . . . . . . 4 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 8 8 8 12 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | . 7 7 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 6 | . 5 7 6 7 8 15 14 13 4 4 4 4 4 4 4 4 4 4 3 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 7 8 8 15 15 14 5 5 5 4 5 5 5 3 5 5 4 4 3 Class Distribution -------------------- 34% | Mutant 22% | Wizard-Sprinter 20% | Wizard-Mutant 12% | Hacker-Mutant 9% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Wizard-Mutant | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Matter Collected 2215 | 200 83 . 106 56 105 100 . 200 24 118 . . 323 96 . 237 237 240 48 42 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3692 | . 134 . 139 . . 49 . 107 . 7 . . 40 . . 171 385 389 1117 1154 Parts 164 | . 11 . 8 . . 5 . 13 . 2 . . 1 . . 8 13 19 60 24 Haulers Intercepted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 35 | . 3 . 3 . 1 . . 3 . . . . . . . 1 1 5 10 8 Melee 3 | . . . . . . . . . . . . . . . . 1 1 1 . . Guns 7 | . 3 . 3 . 1 . . . . . . . . . . . . . . . Cannons 22 | . . . . . . . . . . . . . . . . . . 4 10 8 AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . Classes Destroyed 17 | . 3 . 2 . . 2 . 1 . 1 . . . . . . . 1 6 1 Worker 5 | . . . . . . 1 . . . . . . . . . . . . 4 . Builder 2 | . . . . . . . . . . . . . . . . . . . 2 . Tunneler 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Recycler 3 | . 1 . . . . . . . . . . . . . . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Watcher 4 | . 1 . . . . . . . . . . . 1 . . 1 1 . . . Swarmer 7 | . 3 . . . . . . 3 . . . . . . . . . 1 . . Grunt 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Sentry 8 | . . . 2 . . . . . . . . . . . . 1 . 2 2 1 Hunter 3 | . . . . . . . . . . . . . . . . . . . 3 . Programmer 4 | . . . . . . . . . . . . . . . . . . . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 5 . 2 . 1 2 . 3 . 1 . . 1 . . 2 3 2 9 4 Combat Bots Only 4 | . 3 . 2 . 1 . . 3 . . . . . . . 1 1 2 3 4 Max Kills in Single Turn 2 | . 1 . 1 . 1 1 . 2 . 1 . . 1 . . 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed 6 | . . . . . 4 . . . . . . . . . . . . . . 2 EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Damage Taken 11490 | . 139 36 573 . 735 216 375 283 . 214 355 160 389 957 131 1083 568 1824 1026 2426 Core 3521 | . 8 . 78 . 52 29 91 103 . 133 82 23 141 177 . 250 50 909 388 1007 Absorbed by Shields 318 | . . . . . 198 . 120 . . . . . . . . . . . . . Redirected to Core 97 | . . . . . . . . . . . . . . . . 97 . . . . Redirected to Shielding 165 | . . . . . . . . . . . . . . 165 . . . . . . Regen/Repaired (Parts) 887 | . . . . . . . . . . . . . . . . 185 447 255 . . Core Remaining (%) 71 | 100 . 96 . . . 60 83 . . 66 90 97 87 . 79 . . 16 . 12 Volleys Fired 178 | . 13 . 28 . 48 . . 6 . 11 4 . . . . . . 9 33 26 Largest 2 | . 2 . 2 . 2 . . 1 . 1 1 . . . . . . 1 1 1 Hottest 180 | . 40 . 40 . 43 . . 33 . 57 57 . . . . . . 180 180 180 Shots Fired 246 | . 26 . 56 . 74 . . 6 . 11 4 . . . . . . 9 34 26 Gun 148 | . 26 . 56 . 64 . . 2 . . . . . . . . . . . . Cannon 82 | . . . . . . . . . . 9 4 . . . . . . 9 34 26 Launcher 16 | . . . . . 10 . . 4 . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | . 26 . 56 . 64 . . 2 . 9 4 . . . . . . . . 1 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . 10 . . 4 . 2 . . . . . . . . . . Slashing 68 | . . . . . . . . . . . . . . . . . . 9 34 25 Robot Hit Streak 36 | . 5 . 11 . 11 . . 3 . 2 . . . . . . . 15 36 31 Robot Miss Streak 8 | . 2 . 3 . 2 . . 2 . . . . . . . . . 3 5 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | . 16 . 35 . 47 . . 2 . 1 . . 1 . . 8 6 13 22 26 Core Hits 159 | . 8 . 8 . 14 2 . 6 . 1 . . . . . 2 4 14 43 57 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . 1 . . . . . . 2 Critical Strikes 13 | . . . 1 . . . . . . . . . 1 . . 1 . 1 1 8 Destroy 7 | . . . 1 . . . . . . . . . . . . . . . . 6 Smash 1 | . . . . . . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . 1 . 1 1 2 Melee Attacks 138 | . . . . . . . . . . . 4 1 23 22 12 17 27 32 . . Impact 59 | . . . . . . . . . . . 4 1 23 20 11 . . . . . Slashing 77 | . . . . . . . . . . . . . . . 1 17 27 32 . . Piercing 2 | . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . 1 . . 1 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14942 | . 167 . 356 . 544 72 19 251 . 35 . . 67 . . 807 810 1668 3678 6468 Guns 1013 | . 161 . 356 . 481 . . 15 . . . . . . . . . . . . Cannons 11246 | . . . . . . . . . . 35 . . . . . . . 1346 3397 6468 Explosions 326 | . . . . . 53 . . 236 . . . . . . . . . 37 . . Melee 1969 | . . . . . . . . . . . . . 67 . . 807 810 285 . . Ramming 388 | . 6 . . . 10 72 19 . . . . . . . . . . . 281 . Kinetic 1079 | . 161 . 356 . 481 . . 15 . 35 . . . . . . . . . 31 Thermal 159 | . . . . . . . . 159 . . . . . . . . . . . . Explosive 37 | . . . . . . . . . . . . . . . . . . 37 . . Electromagnetic 130 | . . . . . 53 . . 77 . . . . . . . . . . . . Impact 67 | . . . . . . . . . . . . . 67 . . . . . . . Slashing 13082 | . . . . . . . . . . . . . . . . 807 810 1631 3397 6437 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . 1 1 . 1 6 5 7 Average Corruption 2 | . . . . . . . . . . . . . . 1 1 . 1 2 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . 1 1 . . . . Effects 22 | . . . . . . . . . . . . . . 3 1 . . 6 9 3 Message Errors 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Matter Fused 8 | . . . . . . . . . . . . . . 2 . . . . 5 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . . . . . . . . 17 . . . . 67 . . 353 237 12 40 . Projectiles 47 | . . . . . . . . . . . . . . . . . . 12 35 . Explosions 17 | . . . . . . . . 17 . . . . . . . . . . . . Melee 662 | . . . . . . . . . . . . . 67 . . 353 237 . 5 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . 9 . . . . . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 2 . . . 1 3 2 . . . . . . . . . . . 7 . Kicked 13 | . . . . . 1 3 2 . . . . . . . . . . . 7 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 20 2 192 . 72 8 . 466 . 30 24 . 8 102 158 . 119 325 . . Average Temperature 53 | . 10 2 81 . 21 7 . 220 . 12 12 . 8 35 115 . 51 111 . . Received Heat Transfer 1361 | . . 21 219 . . 27 206 81 . 78 81 54 84 90 24 189 36 18 9 144 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . . . . . . 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Peak Influence 2378 | . 120 46 164 60 . 235 144 252 23 537 529 435 367 476 393 418 309 1900 2378 1565 Initial 1521 | . . 46 17 60 . . 91 65 23 16 74 254 212 114 220 152 234 129 1140 1521 Average 362 | . 48 46 107 60 . 94 113 79 23 260 213 323 200 274 284 225 158 714 1884 1499 Maximum Alert Level 5 | . . . . . . 1 . 1 . 2 2 2 1 2 1 2 1 5 5 4 Low Security (%) 52 | . 100 100 100 100 . 85 100 88 100 49 64 . 42 21 . 39 69 6 . . Level 1 27 | . . . . . . 14 . 11 . 19 15 80 57 74 100 54 30 18 . . Level 2 8 | . . . . . . . . . . 31 20 19 . 3 . 5 . 54 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . 15 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . 20 84 . Squads Dispatched 58 | . 2 . 1 . . . 2 3 . 4 2 . 2 3 1 2 3 8 25 . Investigation 8 | . . . . . . . 1 2 . 2 . . 2 . 1 . . . . . Extermination 4 | . . . . . . . . 1 . 1 1 . . . . . 1 . . . Reinforcement 18 | . 2 . 1 . . . 1 . . 1 1 . . 3 . 2 1 2 4 . Assault 28 | . . . . . . . . . . . . . . . . . 1 6 21 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Distress Signals 20 | . . . . . . . 1 1 . . . 1 1 . 2 . . 2 2 10 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . 10 . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . 10 . . Times Spotted 401 | . 8 2 7 . 21 19 16 14 . 19 30 7 24 26 12 41 23 54 48 30 Peak Tracking Total 25 | . 4 2 4 . 9 8 16 7 . 5 11 5 10 10 7 23 13 11 25 16 Tactical Retreats 51 | . . . . . 5 4 . 3 . 2 8 3 10 4 2 3 2 5 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Traps Triggered 13 | . . . . . . . . 3 . 2 . . . . 1 2 . . 5 . Indirectly 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Disabled 27 | . . . . . 5 . . 1 . 2 . . . . 3 . 4 9 3 . Max in Single Turn 3 | . . . . . 3 . . 1 . . . . . . 1 . 1 1 1 . Garrison Access 8 | . . . . . . . . 1 . 1 . . 2 . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Machines Accessed 88 | . 1 . 1 . 1 . 2 9 . 10 8 3 15 7 9 3 9 10 . . Terminals 64 | . 1 . 1 . . . 1 5 . 7 6 2 11 6 8 2 6 8 . . Fabricators 8 | . . . . . . . . 2 . 1 . 1 2 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Garrison Access 11 | . . . . . . . . 2 . 1 2 . 2 . 1 1 1 1 . . Total Hacks 442 | . 4 . 3 . 1 . 8 30 . 55 33 22 122 27 41 15 51 30 . . Successful 291 | . 1 . 1 . 1 . 3 15 . 34 20 13 86 17 27 11 42 20 . . Failed 150 | . 3 . 2 . . . 5 15 . 21 13 9 36 10 14 4 8 10 . . Catastrophic 20 | . . . 1 . . . 1 2 . 4 3 1 . 2 2 2 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . 1 . . . Manual 258 | . 2 . 1 . 1 . 7 20 . 30 26 18 46 15 32 4 37 19 . . Terminals 382 | . 4 . 3 . . . 7 16 . 47 28 19 108 23 40 14 48 25 . . Fabricators 32 | . . . . . . . . 10 . 3 . 3 11 4 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Garrison Access 20 | . . . . . . . . 4 . 1 5 . 3 . 1 1 1 4 . . Terminal Hacks 190 | . 1 . 1 . 1 . 2 5 . 21 10 5 64 11 19 9 31 10 . . Record 20 | . . . . . . . . . . . . . 19 . . . 1 . . . Part Schematic 18 | . . . . . . . . . . 1 . . 17 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 21 | . . . . . . . . . . 2 . 1 2 1 8 . 7 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 8 | . . . . . . . 1 . . 2 1 1 1 . 1 1 . . . . Branch Access Points 10 | . 1 . 1 . . . 1 1 . 1 1 1 1 1 . 1 . . . . Emergency Access Points 4 | . . . . . . . . . . . . . 3 . . 1 . . . . Machine Index 7 | . . . . . . . . . . 1 1 . 1 1 1 1 1 . . . Terminal Index 9 | . . . . . . . . 1 . 1 1 1 1 1 1 . 1 1 . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . . . . . . . . . . 1 . 3 1 1 . 3 . . . Unreport Threat 15 | . . . . . . . . 1 . 5 1 . 3 . 1 1 3 . . . Locate Traps 7 | . . . . . . . . . . . . . 1 1 1 1 2 1 . . Dispatch Records 3 | . . . . . . . . . . 1 . . 1 . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . 1 . . 1 . . 2 . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Hauler Manifests 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . Registered Components 7 | . . . . . . . . . . 1 . 1 1 . 1 1 1 1 . . Registered Prototypes 9 | . . . . . . . . 1 . . 1 . 1 1 1 . 3 1 . . Zone Layout 18 | . . . . . . . . 1 . 1 . . 4 2 2 2 3 3 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . . . . . 2 . 1 4 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Build 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . 1 . . 2 . 1 1 1 1 . . Seal Access 8 | . . . . . . . . 1 . 1 . . 2 . 1 1 1 1 . . Unauthorized Hacks 84 | . . . . . . . 1 9 . 9 10 7 16 5 7 1 10 9 . . Terminals 62 | . . . . . . . . 3 . 7 6 5 14 3 7 1 8 8 . . Track 15 | . . . . . . . . 1 . 1 . 1 6 . 2 . 2 2 . . Assimilate 7 | . . . . . . . . . . 2 . 1 . . 1 . 1 2 . . Botnet 23 | . . . . . . . . 1 . 2 4 1 5 2 3 . 3 2 . . Disrupt 7 | . . . . . . . . . . 1 . 1 1 . 1 1 1 1 . . Operators 10 | . . . . . . . . 1 . 1 2 1 2 1 . . 1 1 . . Fabricators 13 | . . . . . . . . 5 . 1 . 2 2 2 . . 1 . . . Report 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Prioritize 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . Liberate 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . 1 . . 1 . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . 1 1 . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . 4 . . . . . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . Reprogram 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Watchers 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Used 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Hacking Detections 63 | . 1 . 1 . . . 1 7 . 8 7 3 11 4 7 2 6 5 . . Full Trace Events 5 | . 1 . . . . . . . . 1 . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 4 . . 1 . . 17 . . . . . . . Parts Built 5 | . . . . . . . . . . 1 . 2 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 229 | . . . . . . . . . . 38 . 128 63 . . . . . . . Total Part Build Rating 31 | . . . . . . . . . . 5 . 16 10 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total Allies 96 | . . . . . . . . . 20 1 . . . 3 1 . 1 2 55 13 Largest Group 20 | . . . . . . . . . 20 20 2 . . 3 1 . 1 1 11 13 Highest-Rated Group 550 | . . . . . . . . . 550 550 45 . . 141 26 . 26 45 158 180 Highest-Rated Ally 47 | . . . . . . . . . 35 35 35 . . 47 26 . 26 45 15 15 Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 260 | . . . . . 35 . . . . 124 1 . . 13 . . . . 71 16 Total Damage 6763 | . . . . . 2027 . . . . 2664 22 . . 479 . . . . 1287 284 Kills 41 | . . . . . 11 . . . . 23 1 . . 2 . . . . 4 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 4 | . . . . . 4 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Turns Passed 6559 | . 353 53 229 199 1299 106 162 406 285 325 250 169 484 315 221 394 353 432 406 118 Spaces Moved 10738 | 1 160 34 87 122 947 200 195 488 338 787 606 392 1096 768 500 592 835 1307 1043 240 Core 5 | . . . . . 1 . . . . . . . . . 4 . . . . . Treads 668 | . 144 34 87 122 281 . . . . . . . . . . . . . . . Legs 2848 | 1 16 . . . 665 200 195 410 . . . . . . . . . 183 1037 141 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6793 | . . . . . . . . 78 338 787 606 392 1096 768 496 592 835 805 . . Fastest Speed 5 | 120 120 160 160 160 90 45 45 35 35 32 29 34 31 24 6 16 5 5 30 30 Average Speed 46 | 120 156 160 160 160 119 51 69 75 35 34 32 37 33 24 26 43 18 18 30 30 Slowest Speed 750 | 120 160 160 160 160 750 90 90 90 35 35 35 40 34 35 250 85 23 30 30 30 Overloaded Moves 570 | . . . . . . 176 103 71 . . 13 . . 22 5 15 42 123 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . . 3 7 8 4 9 11 9 11 4 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . 4 2 2 Microwarps 28 | . . . . . . . . . . . . . . . . . . 20 . 8 Exploration Rate (%) 39 | 1 42 23 15 32 89 68 21 20 95 26 18 13 27 30 67 25 82 76 39 13 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . . . . 1 . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 143 | . . . . . . . . . . 7 5 1 21 21 9 8 14 19 38 . Terrain Destroyed 419 | . . . . . 1 . . . . 7 5 1 21 21 9 8 14 72 183 77 Melee 97 | . . . . . . . . . . . 4 1 21 21 9 8 14 19 . . Projectile 275 | . . . . . . . . . . 7 1 . . . . . . 7 183 77 AOE 47 | . . . . . 1 . . . . . . . . . . . . 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Res Tes Sec Acc Com Total 11531 | . 240 33 126 126 1046 202 221 522 501 820 638 406 1156 835 552 688 972 1158 1097 192 Wait 523 | . 51 . 3 . 4 . 11 . 163 19 12 5 24 28 20 26 73 68 15 1 Move 10197 | . 159 33 86 121 946 199 194 488 331 774 590 383 1078 747 484 570 827 999 1038 150 Hop 61 | . . . . . . . . . 3 5 7 4 8 9 6 10 3 6 . . Pick Up 74 | . 6 . 4 2 21 . 3 5 1 . 1 1 7 6 5 2 3 7 . . Fast Attach 87 | . 1 . 1 . 5 . 2 5 1 2 5 5 4 6 9 10 17 12 2 . Attach 65 | . 2 . 2 1 4 . 3 3 1 4 5 2 4 7 6 6 2 5 1 7 Detach 34 | . . . . . 1 . 1 1 . 4 5 1 . 2 . 8 2 1 1 7 Swap 21 | . 1 . 1 1 4 . 2 2 . . 3 . 1 2 1 . 2 1 . . Drop 107 | . 5 . 1 1 12 . 3 12 1 1 2 4 7 6 9 8 16 18 . 1 Fire 178 | . 13 . 28 . 48 . . 6 . 11 4 . . . . . . 9 33 26 Melee 138 | . . . . . . . . . . . 4 1 23 22 12 17 27 32 . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 13 | . . . . . 1 3 2 . . . . . . . . . . . 7 . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . . . . . 31 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / [*Com]) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 390 | -10/Mines | Discovered new exit (range 13) 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Utility x2 594 | -9/Materials | Identified exit to Mines 636 | -9/Materials | Entered Mines 649 | -9/Mines | Met a Derelict bent on vengeance 673 | -9/Mines | Discovered new exit (range 11) 766 | -9/Mines | Learned location of Storage (-7) 829 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 829 | -9/Mines | Discovered new exit (range 5) 835 | -9/Mines | Entered Exiles 874 | -9/Exiles | Met 8R-AWN 901 | -9/Exiles | Met EX-HEX 947 | -9/Exiles | Met EX-BIN 1069 | -9/Exiles | Met EX-DEC 1290 | -9/Exiles | Aligned with FarCom system 1292 | -9/Exiles | Given EX-Vault access code 1354 | -9/Exiles | Opened EX-Vault 1377 | -9/Exiles | Found Potential Leg 1380 | -9/Exiles | Found Potential Leg 1386 | -9/Exiles | Found Deploy-a-Sentry 1388 | -9/Exiles | Found Deploy-a-Sentry 1389 | -9/Exiles | Found Deploy-a-Sentry 1408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1539 | -9/Exiles | DAS Turret deployed 1540 | -9/Exiles | DAS Turret deployed 1544 | -9/Exiles | DAS Turret deployed 1570 | -9/Exiles | Attacked by the Exiles 1571 | -9/Exiles | Allies destroyed EX-DEC 1579 | -9/Exiles | Allies destroyed EX-BIN 1592 | -9/Exiles | Found Deploy-a-Sentry 1592 | -9/Exiles | Allies destroyed EX-HEX 1597 | -9/Exiles | DAS Turret deployed 1729 | -9/Exiles | Lost 5 parts (1p2u2w) 1758 | -9/Exiles | Destroyed 8R-AWN 1770 | -9/Exiles | Found Prototype Device 1770 | -9/Exiles | Identified System Purifier 1827 | -9/Exiles | Found Cloak of Protection 2126 | -9/Exiles | Discovered new exit (range 10) 2134 | -9/Exiles | Stole two prototypes: Potential Leg, Cloak of Protection 2134 | -9/Exiles | Entered Mines 2235 | -8/Mines | Discovered new exit (range 10) 2240 | -8/Mines | Entered Materials 2240 | -8/Materials | Evolved 2 slots: Utility x2 2397 | -8/Materials | Identified exit to Factory 2402 | -8/Materials | Entered Factory 2402 | -7/Factory | Evolved 2 slots: Utility x2 2480 | -7/Factory | Discovered new exit (range 17) 2602 | -7/Factory | Identified exit to Storage 2602 | -7/Factory | Identified exit to Lower Caves 2692 | -7/Factory | Build established: Hacker-Mutant 2808 | -7/Factory | Sucked down chute 2808 | -7/Factory | Entered Waste 2809 | -7/Waste | Joined by Warlord forces that had cleared the area 2838 | -7/Waste | Discovered new exit (range 13) 3093 | -7/Waste | Entered Factory 3093 | -7/Factory | Accompanied by 20 allies 3100 | -7/Factory | Discovered exit to Storage (range 17) 3301 | -7/Factory | Identified exit to Factory 3396 | -7/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 3418 | -7/Factory | Entered another Factory area 3418 | -6/Factory | Accompanied by 2 allies 3418 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3491 | -6/Factory | Discovered new exit (range 5) 3518 | -6/Factory | Identified exit to Lower Caves 3518 | -6/Factory | Identified exit to Extension 3526 | -6/Factory | Identified exit to Factory 3668 | -6/Factory | Entered another Factory area 3668 | -5/Factory | Evolved 2 slots: Utility x2 3682 | -5/Factory | Discovered new exit (range 13) 3794 | -5/Factory | Identified exit to Factory 3794 | -5/Factory | Identified exit to Upper Caves 3801 | -5/Factory | Fabricated Lgt. Particle Reactor (x2) 3837 | -5/Factory | Entered another Factory area 3837 | -4/Factory | Evolved 2 slots: Propulsion x2 3857 | -4/Factory | Identified exit to Upper Caves 3857 | -4/Factory | Identified exit to Armory 3916 | -4/Factory | Build established: Wizard-Mutant 4091 | -4/Factory | Spotted B-86 Titan 4194 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 4225 | -4/Factory | Identified exit to Research 4281 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 4321 | -4/Factory | Entered Research 4321 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4330 | -3/Research | Identified exit to Quarantine 4465 | -3/Research | Discovered new exit (range 14) 4556 | -3/Research | Spotted B-86 Titan 4571 | -3/Research | Search patrols dispatched 4623 | -3/Research | Lost 8 parts (2p5n1u) 4636 | -3/Research | Entered Quarantine 4647 | -3/Quarantine | Found Alien Artifact 4705 | -3/Quarantine | Found Alien Artifact 4741 | -3/Quarantine | Identified Core Reset Matrix 4741 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 4741 | -3/Quarantine | Used Core Reset Matrix 4743 | -3/Quarantine | Found Phase Redirector 4745 | -3/Quarantine | Detected hypermatrix surge 4745 | -3/Quarantine | Sensed 9 artifacts in vicinity 4755 | -3/Quarantine | Identified exit to Research 4802 | -3/Quarantine | Found Sigix Broadsword 4826 | -3/Quarantine | Warped through subspace 4835 | -3/Quarantine | Found Phase Armor 4857 | -3/Quarantine | Entered Research 4857 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4880 | -2/Research | Spotted B-90 Cyclops 5146 | -2/Research | Identified exit to Access 5146 | -2/Research | Identified exit to Testing 5251 | -2/Research | Entered Testing 5265 | -2/Testing | Found Portable AFG 5307 | -2/Testing | Found Prototype Ballistic Cannon 5311 | -2/Testing | Identified Perforator 5350 | -2/Testing | Found Prototype Device 5350 | -2/Testing | Identified Exp. Hardlight Generator 5356 | -2/Testing | Spotted PD-U95PHI0K3T 5361 | -2/Testing | Found Exp. Transmission Jammer 5368 | -2/Testing | Spotted Striker 5373 | -2/Testing | Found Prototype Device 5373 | -2/Testing | Identified Thermal Barrier 5447 | -2/Testing | Build established: Wizard-Sprinter 5485 | -2/Testing | Central database locked down 5487 | -2/Testing | Found Spectral Analyzer 5496 | -2/Testing | Found Prototype Device 5496 | -2/Testing | Identified Exp. Shield Generator 5535 | -2/Testing | Spotted PD-XQOKG22W8I 5538 | -2/Testing | Protovariant out of control (PD-U95PHI0K3T) 5538 | -2/Testing | Unleashed a protovariant (PD-U95PHI0K3T) 5575 | -2/Testing | Discovered exit to Access (range 10) 5592 | -2/Testing | Spotted Fortress 5603 | -2/Testing | Discovered new exit (range 6) 5604 | -2/Testing | Entered Section 7 5605 | -2/Section 7 | Sensed 22 artifacts in vicinity 5642 | -2/Section 7 | Found Microwarp Drive 5686 | -2/Section 7 | Spotted B-90 Cyclops 5716 | -2/Section 7 | Found Integrity Redistributor 5726 | -2/Section 7 | Spotted S7 Guard 5741 | -2/Section 7 | Found Sigix Shearcannon 5824 | -2/Section 7 | Found Spacefold Activator 5846 | -2/Section 7 | Spotted S7 Guard 5851 | -2/Section 7 | Found Navigation Efficiency Matrix 5851 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 5854 | -2/Section 7 | Search patrols dispatched 5855 | -2/Section 7 | Spotted Alpha 7 5855 | -2/Section 7 | Spotted Alpha 7 5879 | -2/Section 7 | Found Integrated Reactor 5879 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 5885 | -2/Section 7 | Spotted B-99 Colossus 5889 | -2/Section 7 | Core integrity fell below 50% 5890 | -2/Section 7 | Spotted Executioner 5890 | -2/Section 7 | Spotted Executioner 5892 | -2/Section 7 | Spotted Striker 5892 | -2/Section 7 | Spotted Striker 5901 | -2/Section 7 | Found Matter Drive 5946 | -2/Section 7 | Integrated with Sigix Exoskeleton 5954 | -2/Section 7 | Destroyed Executioner 5960 | -2/Section 7 | Destroyed Executioner 5971 | -2/Section 7 | Found Prototype Processor 5971 | -2/Section 7 | Identified Exp. Targeting Computer 5973 | -2/Section 7 | Found Prototype Processor 5973 | -2/Section 7 | Identified Exp. Core Analyzer 6011 | -2/Section 7 | Spotted Executioner 6011 | -2/Section 7 | Spotted Executioner 6020 | -2/Section 7 | Core integrity fell below 20% 6030 | -2/Section 7 | Discovered exit to Access (range 18) 6036 | -2/Section 7 | Entered Access 6036 | -1/Access | Evolved 2 slots: Utility x2 6041 | -1/Access | Emitted hypermatrix ping 6046 | -1/Access | Assembled emerged from beneath the floor 6085 | -1/Access | Assembled emerged from beneath the floor 6116 | -1/Access | Assembled emerged from beneath the floor 6206 | -1/Access | Assembled emerged from beneath the floor 6210 | -1/Access | Spotted B-99 Colossus 6246 | -1/Access | Build established: Alien-Sigix 6285 | -1/Access | Assembled emerged from beneath the floor 6303 | -1/Access | Discovered new exit (range 17) 6362 | -1/Access | Assembled emerged from beneath the floor 6386 | -1/Access | Assembled emerged from beneath the floor 6407 | -1/Access | Spotted B-99 Colossus 6429 | -1/Access | Assembled emerged from beneath the floor 6430 | -1/Access | Discovered new exit (range 18) 6439 | -1/Access | Spotted B-99 Colossus 6439 | -1/Access | Spotted B-99 Colossus 6442 | -1/Access | Entered Command 6447 | -1/Command | Emitted hypermatrix ping 6452 | -1/Command | Assembled emerged from beneath the floor 6453 | -1/Command | Assembled emerged from beneath the floor 6457 | -1/Command | Spotted M Guard 6457 | -1/Command | Spotted M Guard 6457 | -1/Command | Spotted Combat Programmer 6458 | -1/Command | Spotted Combat Programmer 6466 | -1/Command | Destroyed Combat Programmer 6470 | -1/Command | Destroyed Combat Programmer 6472 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 6476 | -1/Command | Destroyed M Guard 6483 | -1/Command | Destroyed M Guard 6483 | -1/Command | All MAIN.C guards destroyed 6497 | -1/Command | Met MAIN.C 6504 | -1/Command | 0b10 Conduit disabled 6508 | -1/Command | Core integrity fell below 50% 6511 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 6511 | -1/Command | Destroyed MAIN.C Shell 6511 | -1/Command | Spotted M Shell/Def 6511 | -1/Command | Spotted M Shell/Atk 6511 | -1/Command | Spotted M Shell/Def 6511 | -1/Command | Spotted M Shell/Atk 6511 | -1/Command | Spotted M Shell/Atk 6511 | -1/Command | Spotted M Shell/Def 6511 | -1/Command | Spotted M Shell/Atk 6511 | -1/Command | Spotted M Shell/Def 6513 | -1/Command | MAIN.C activated Command garrisons 6517 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 6527 | -1/Command | Discovered new exit (range 15) 6541 | -1/Command | Destroyed MAIN.C 6541 | -1/Command | Destroyed M Shell/Def 6542 | -1/Command | Core integrity fell below 20% 6560 | *** | Heading to fleet! Last Messages --------------- 06541_ Quantum Shear penetrates MAIN.C. 06541_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 06541_ MAIN.C destroyed. 06541_ Quantum Shear penetrates M Shell/Def. 06541_ M Shell/Def destroyed. 06543_ Knocked back. 06543_ Microwarped (distance 14). 06544_ Navigation matrix triggers involuntary quantum shift. 06545_ Microwarped (distance 9). 06546_ Quantum Shear penetrates Y-72 Warden. 06546_ Quantum Shear penetrates Wall. 06546_ Quantum Shear penetrates Y-72 Warden. 06546_ Quantum Shear penetrates Wall. 06546_ Quantum Shear penetrates Y-72 Warden. 06548_ Y-72 Warden Unknown Treads severed. 06549_ Penetrated by Slug. 06549_ Slug penetrates Wall. 06550_ Quantum Shear penetrates Y-72 Warden. 06550_ Y-72 Warden destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????######## ???????????????? | | ??????????????????? ########### ##????????????? | | ????????????????###+########### ###???????????? | | ???????????????#### ! # #####?????????? | | ?????????????###### # ##### ????????? | | ????????????####### "" # ##### ??????? | | ??????????? ####### """" # ##### ?????? | | ?????????? ####### """" # ##### ????? | | ?????????? ####### "" # ##### #???? | | ?????????+######### # ##### #???? | | ???????? ######## # ##### ##??? | | ???????? ######## # ##### ###?? | | ???????? ######## # ##### ####? | | ??????? ######## # ##### ##### | | ??????? ######### # ##### ##### | | ??????? ######### # ##### ##### | | ??????? # #######+###### ##### ##### | | ??????? # + ##### ##### | | ?????? # h # ##### ##### | | ??????? # ###### ###### ###### ##### | | ???????% + h ###### ###### ###### ##### | | ??????##### ###### ###### ###### ##### | | ???????#### ###### ###### ###### ##### | | ???????########+####### ###### ###### ##### | | ??????""""""### ####### ####w ###### ##### | | ??????? """### ####### X #### ###### ##### | | ??????? """### ####### #### ###### ##### | | ??????? """### ############### ###### ##### | | ???????"""""### ############### ###### ##### | | ???????########+############## ##### ##### | | ???????? ########### # %= " # # | | ???????# ############# [=! %" # # | | ???????# *! w ############# ![ %" # # | | ???????# *! ############# ##### " # # | | ??????## ####################### ##### | | ??????## ####################### ##### | | ??????## ####################### !##### | | ??????## ####################### !=*##### | | ??????######/######## ############## !$%##### | | ?????# " %=gg %!!%! [ ==![[% | | ?????? "T ![ %%=!| * !%=* | | ?????? [%= % = | | ?????? #####+######## ###########+#####"""#### | | ?????? # ######+######### # #### | | ?????? # !#### ## # #### | | ???????# "" #### ## !/ " #### | | ???????# """" #### ## !/ " #### | | ???????# """" #### "" ## / # #### | | ???????? "" + + """" ## ] # #### | | ????????? !#### """" ## " #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 81 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Cloak Strength 5 Corruption Block 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Evasion (%) 69 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 43 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -7/Factory Lgt. Particle Reactor | x2 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Phase Armor Phase Redirector Microwarp Drive Spacefold Activator Navigation Efficiency Matrix Integrated Reactor Matter Drive Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Achievements -------------- Corridor Of Doom More Power To You void main() Challenges ------------ None Game ------ Seed SmallHardenedCanceller Manual? 0 Play Time 03:31:44 Cumulative 212.4 hours Start 2022.06.04 @ 09:30:05 End 2022.06.04 @ 13:36:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 271 Adventurer 0 Explorer 0 Win Type 2 Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 278e7bc0-c733-41e7-b60b-8c35ffdc722e