Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 15:44:42 Player: Talon Java Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (2556) 2556 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5461 Bonus ------- None Cogmind --------- Core Integrity 57/550 Matter 45/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Transport Network Coupler Light Armor Plating Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Medium Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit Transport Network Coupler Particle Gun Assault Rifle Heavy Assault Rifle Gauss Rifle Rocket Launcher Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 69 | . 5 10 10 6 . 8 30 Power 6 | . . 1 1 1 . 1 2 Engine 5 | . . . 1 1 . 1 2 Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 25 | . 2 3 4 2 . 3 11 Treads 22 | . 2 1 3 2 . 3 11 Leg 3 | . . 2 1 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 3 1 2 2 . 2 9 Device 8 | . 2 1 . 1 . 1 3 Storage 1 | . 1 . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 10 | . . . 2 1 . 1 6 Artifact . | . . . . . . . . Weapon 19 | . . 5 3 1 . 2 8 Energy Gun 5 | . . 4 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . . . 1 1 . 2 7 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 2 | . . 2 . . . . . Parts Lost 51 | . 1 2 2 8 . 9 29 Power 5 | . . . 1 1 . 1 2 Propulsion 18 | . . 2 . 3 . 3 10 Utility 14 | . 1 . . 3 . 3 7 Weapon 14 | . . . 1 1 . 2 10 Highest Loss Streak 17 | . 1 1 2 8 . 6 17 To Critical Strikes 3 | . . . . . . . 3 Average Backups 15 | . 8 17 18 17 17 15 18 Power 1 | . 1 1 . . . 1 3 Propulsion 6 | . 2 5 7 9 9 6 7 Utility 3 | . 1 3 3 5 5 4 3 Weapon 4 | . 4 6 5 2 3 2 4 Tool/Special . | . . . . . . . . Unused Backups 26 | . . 6 5 . . . 15 Power 5 | . . 2 . . . . 3 Propulsion 11 | . . . 4 . . . 7 Utility 2 | . . . . . . . 2 Weapon 8 | . . 4 1 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 99 99 98 100 93 88 Engine 8 | . 14 5 1 10 11 8 7 Core 2 | . . 8 9 . . . . Treads 28 | . 24 19 25 32 33 32 33 Leg 2 | . 3 7 7 . . . . Device 11 | . 11 14 11 11 11 10 10 Storage 11 | . 14 14 11 11 11 11 9 Protection 6 | . . . 10 10 11 7 10 Energy Gun 13 | . 28 27 19 2 . . . Ballistic Gun 9 | . . . 1 19 22 21 16 Peak Build Rating 35 | . 8 15 20 17 12 15 35 Average Rating 14 | . 7 11 18 12 12 13 26 On Entrance 11 | 6 6 8 15 17 12 12 14 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 50 51 54 53 53 51 66 Greatest Support 107 | 20 40 40 69 69 60 66 107 Greatest Overweight (x) 2 | . 1 2 1 1 . 1 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 18 20 20 20 20 20 20 Most Carried 20 | . 13 20 20 19 17 19 20 Average Carried 15 | . 8 17 18 17 17 15 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 13 20 19 17 17 19 13 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1607 | 181 69 174 220 61 . 233 669 Remotely . | . . . . . . . . Salvage Created 3523 | . 526 386 698 110 . 538 1265 Parts 231 | . 30 28 56 6 . 33 78 Haulers Intercepted 6 | . 2 . 2 . . . 2 Recyclers Shooed 4 | . . 1 1 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 71 | . 8 12 18 2 . 8 23 Guns 53 | . 7 7 11 2 . 8 18 AOE 18 | . 1 5 7 . . . 5 Classes Destroyed 13 | . 4 3 3 . . 2 1 Worker 4 | . . 1 . . . 1 2 Builder 6 | . 1 . 2 . . 1 2 Tunneler 2 | . . . 1 . . 1 . Hauler 6 | . 2 . 2 . . . 2 Recycler 6 | . . 1 2 . . 1 2 Mechanic 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 22 | . . 6 13 . . . 3 Grunt 33 | . 8 6 1 . . 6 12 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . . 1 . Sentry 11 | . . . 4 2 . . 5 Hunter 2 | . . . . . . 1 1 Best Kill Streak 7 | . 2 5 7 2 . 2 5 Combat Bots Only 4 | . 2 4 4 2 . 2 4 Max Kills in Single Turn 3 | . 1 3 3 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 3 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 614 | . 38 42 92 35 . 104 303 Missed 164 | . 10 12 27 8 . 33 74 Hits 450 | . 28 30 65 27 . 71 229 Melee 5 | . . . . . . 4 1 Projectile 445 | . 28 30 65 27 . 67 228 Critical Strikes 28 | . 1 . 3 2 . 4 18 Damage Taken 7141 | . 415 342 784 395 . 1250 3955 Core 944 | . 58 82 65 57 . 189 493 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 55 | 100 . 44 . . . 22 . Volleys Fired 294 | . 31 30 55 10 . 56 112 Largest 2 | . 2 2 2 2 . 2 2 Hottest 115 | . 90 90 115 85 . 43 51 Shots Fired 568 | . 62 58 104 20 . 111 213 Gun 555 | . 62 55 98 20 . 111 209 Cannon . | . . . . . . . . Launcher 13 | . . 3 6 . . . 4 Special . | . . . . . . . . Kinetic 340 | . . . 9 11 . 111 209 Thermal 183 | . 31 54 89 9 . . . Explosive 13 | . . 3 6 . . . 4 Electromagnetic 32 | . 31 1 . . . . . Robot Hit Streak 32 | . 10 11 11 11 . 32 25 Robot Miss Streak 3 | . 3 3 3 1 . 1 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 1 1 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 399 | . 45 39 60 16 . 91 148 Core Hits 179 | . 24 25 36 4 . 32 58 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . . . 2 1 Critical Strikes 17 | . 4 3 3 1 . 3 3 Burn 11 | . 4 3 3 1 . . . Destroy 6 | . . . . . . 3 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6931 | . 629 678 1534 181 . 982 2927 Guns 5348 | . 607 469 785 179 . 964 2344 Cannons . | . . . . . . . . Explosions 1539 | . 22 209 749 . . . 559 Melee . | . . . . . . . . Ramming 44 | . . . . 2 . 18 24 Kinetic 3439 | . . . 59 72 . 964 2344 Thermal 1919 | . 333 469 1010 107 . . . Explosive 1233 | . . 209 465 . . . 559 Electromagnetic 296 | . 296 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 . . . . 3 Average Corruption 2 | . . 2 . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 14 | . . 4 . . . . 10 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 3 | . . 1 . . . . 2 Data Loss (major) 2 | . . 1 . . . . 1 Misfires 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 124 | . . . 124 . . . . Projectiles . | . . . . . . . . Explosions 124 | . . . 124 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . 35 . 62 . . . 50 Shots 5 | . 1 . 2 . . . 2 Rammed 4 | . . . . 1 . 2 1 Targets Rammed 6 | . . . . 1 . 3 2 Kicked . | . . . . . . . . Crushed 2 | . . . . . . 1 1 Highest Temperature 223 | . 89 54 126 71 . 18 223 Average Temperature 35 | . 32 30 40 17 . 8 72 Received Heat Transfer 2901 | . 231 141 219 177 . 648 1485 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 11 | . 1 4 5 1 . . . Heat Transferred 5389 | . 1271 1473 2312 333 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . 1 Low Security (%) 85 | . 100 100 45 100 . 100 66 Level 1 14 | . . . 54 . . . 33 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 364 | . 78 118 364 129 . 67 328 Initial 129 | . . 6 27 129 . . 22 Average 74 | . 20 49 181 24 . 18 155 Influence Increases 2330 | . 326 322 579 40 . 270 793 Destroy 0b10 Robot/C 1420 | . 160 240 360 40 . 160 460 Destroy 0b10 Robot/NC 130 | . 20 10 40 . . 20 40 Destroy Leader 354 | . 56 50 84 . . 30 134 Successful Hack 30 | . 24 . 6 . . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 75 | . . . 15 . . . 60 Destroy Structure 111 | . 6 22 59 . . . 24 Lose Combat Pursuer 150 | . . . 15 . . 60 75 Influence Decreases 2113 | . 310 268 317 372 . 211 635 Entered New Map 293 | . . 10 43 203 . . 37 Time Decay 1446 | . 300 248 254 90 . 196 358 Lost Part 374 | . 10 10 20 79 . 15 240 Squads Dispatched 10 | . 2 . 2 . . . 6 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 2 . . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . 1 . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 13 12 30 4 . 12 39 Peak Tracking Total 7 | . 2 3 7 2 . 3 5 Tactical Retreats 9 | . . . 1 . . 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 2 . . . 4 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 9 . 3 . 1 . . Terminals 9 | . 7 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 38 | . 26 . 7 . 5 . . Successful 20 | . 9 . 6 . 5 . . Failed 18 | . 17 . 1 . . . . Catastrophic 5 | . 5 . . . . . . Database Lockouts . | . . . . . . . . Manual 20 | . 17 . 2 . . . 1 Terminals 28 | . 24 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 5 . 1 . 5 . . Record 5 | . . . . . 5 . . Part Schematic 3 | . 3 . . . . . . Robot Analysis 2 | . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 1 | . . . 1 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 4 . 2 . . . . Terminals 4 | . 2 . 2 . . . . Assimilate 1 | . . . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 7 . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 3 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5099 | . 1292 656 701 560 340 635 915 Spaces Moved 2212 | 1 547 239 296 322 213 282 312 Core . | . . . . . . . . Treads 1941 | . 431 152 229 322 213 282 312 Legs 271 | 1 116 87 67 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 160 160 160 160 160 Average Speed 182 | 120 214 222 166 160 160 163 162 Slowest Speed 330 | 120 240 320 190 240 160 220 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 85 56 35 62 63 56 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 122 | . 6 26 68 . . . 22 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 122 | . 6 26 68 . . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2731 | . 604 302 402 345 212 357 509 Wait 39 | . 7 6 7 . . . 19 Move 2205 | . 546 238 295 321 212 281 312 Hop . | . . . . . . . . Pick Up 63 | . 11 10 15 4 . 9 14 Fast Attach 21 | . 2 4 . 3 . 1 11 Attach 36 | . 1 2 5 5 . 7 16 Detach . | . . . . . . . . Swap 32 | . 2 8 12 . . . 10 Drop 35 | . 4 4 13 1 . . 13 Fire 294 | . 31 30 55 10 . 56 112 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . 1 . 3 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Discovered new exit (range 13) 1293 | -10/Materials | Entered Mines 1341 | -10/Mines | Met a Derelict bent on vengeance 1760 | -10/Mines | Core integrity fell below 50% 1854 | -10/Mines | Discovered new exit (range 5) 1864 | -10/Mines | Build established: Scavenger-Mutant 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2145 | -9/Materials | Discovered new exit (range 16) 2401 | -9/Materials | Build established: Mutant 2575 | -9/Materials | Discovered new exit (range 3) 2650 | -9/Materials | Entered Mines 2828 | -9/Mines | Lost 8 parts (1p3n3u1w) 3050 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3051 | -9/Mines | Discovered new exit (range 5) 3077 | -9/Mines | Build established: Scavenger-Mutant 3210 | -9/Mines | Entered Exiles 3249 | -9/Exiles | Met 8R-AWN 3276 | -9/Exiles | Met EX-HEX 3327 | -9/Exiles | Met EX-BIN 3372 | -9/Exiles | Met EX-DEC 3378 | -9/Exiles | Learned location of Zion (-6) 3529 | -9/Exiles | Discovered new exit (range 14) 3550 | -9/Exiles | Entered Mines 3577 | -8/Mines | Core integrity fell below 50% 3648 | -8/Mines | Lost 6 parts (1p1n2u2w) 4177 | -8/Mines | Discovered new exit (range 4) 4185 | -8/Mines | Entered Materials 4185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4186 | -8/Materials | Identified exit to Storage 4256 | -8/Materials | Garrison activated, responded to threat 4360 | -8/Materials | Lost 5 parts (1p2n1u1w) 4879 | -8/Materials | Discovered new exit (range 11) 5049 | -8/Materials | Core integrity fell below 50% 5091 | -8/Materials | Core integrity fell below 20% 5100 | -8/Materials | Self-destructed Last Messages --------------- 05080_ U-05 Engineer builds a Wall. 05081_ Slammed into G-47 Trooper. 05081_ Critical hit (Burn: +37). 05082_ Med. Treads destroyed. 05085_ U-05 Engineer lays Concrete. 05089_ Acquired 27 matter. 05089_ Rocket Launcher destroyed. 05089_ U-05 Engineer lays Concrete. 05090_ System corrupted: Substantial component data lost. 05090_ U-05 Engineer lays Concrete. 05090_ Critical hit (Burn: +37). 05091_ The unstable cave ceiling collapses. 05091_ 8 Matter crushed. 05091_ U-05 Engineer lays Concrete. 05092_ Penetrated by Slug. 05094_ U-05 Engineer lays Concrete. 05097_ Critical hit (Burn: +37). 05098_ U-05 Engineer builds a Wall. 05099_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????????############ #???# #???? | | ??????????# #???# #???? | | ??????????# < #???# [#???? | | ??????????# #???# ]%##### | | ??????????## ###+####???# ] | | ???????????# # #???# | | ???????????# # """ #???# | | ???????????# # """ #???# ##?## | | ???????????# # """ #???# #??## | | ???????????# # #???# #??# | | ???????????# # """ #???# ???# | | ???????????# # """ #???# ???#" | | ???????????# # """ #???? ???#" | | ???????????# + #??????????#" | | ???????????# ##### """ !#??????????# | | ???????????# #???# """ #??????????## | | ?????#?????# #???# """ =#???????????? | | ??########## #???# #???????????? | | ??# # |%! # #???########???????????? | | ????# !%! # #########??????????????? | | ????#!! %* # ?????????? | | ????#!! !%[+= #######????????????????? | | ????#!! *% #% ########???????????????? | | ????# # #???????????????? | | ????########* T" #???????????????? | | ?????????# T|@#H #???????????????? | | ?????????# Yu*!! ##??????????????? | | ?????????# % [ !! ##??????????????? | | ?????????## % g ! #??????????????? | | ??????????# ##% ;####??????????????? | | ??????????## ######?????????????????? | | ???????????# #??????????????????????? | | ???????????; #??????????????????????? | | ??????????## #??????????????????????? | | ??????????? /% ??????????????????????? | | ??????????? ??????????????????????? | | ?????????? = ??????????????????????? | | ??????????# ??????????????????????? | | ??????????## #??????????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ???????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Heat Sink | -10/Materials | Hacked Sml. Laser | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingSeismicShield Manual? 0 Play Time 00:39:12 Cumulative 315.6 hours Start 2026.09.22 @ 15:02:49 End 2026.09.22 @ 15:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47e5145d-00eb-49bc-8431-1554f450fa65