Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 12:53:26 Player: Rockstar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (74) 370 Value Destroyed (3344) 3344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 10362 Bonus ------- Follower Combat Kills 48 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 149/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Advanced Force Booster Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Backup Power I Fission Core Neutrino Core > --- PROPULSION ------- Myomer Leg Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Coolant Injector Improved Signal Interpreter Improved Target Analyzer Core Analyzer Transmission Jammer ECM Suite Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer KE Penetrator Lance > --- INVENTORY -------- Neutrino Core Heavy Laser Heavy Laser [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Slots Evolved 14 | . . . . . 4 2 2 2 . . 2 . 2 . Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 9 | . . . . . 2 1 2 2 . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 124 | 6 4 . . . 15 17 8 17 5 2 10 22 14 4 Power 21 | 1 . . . . 2 4 2 1 . 1 . 8 2 . Engine 4 | 1 . . . . 1 1 . . . . . 1 . . Core 16 | . . . . . 1 3 2 1 . 1 . 7 1 . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 32 | 2 2 . . . 3 4 . 2 3 . 3 5 4 4 Treads 6 | . . . . . . 3 . 2 . . . 1 . . Leg 10 | . 2 . . . 3 1 . . 1 . 1 . . 2 Wheel 3 | 2 . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 12 | . . . . . . . . . 1 . 2 4 3 2 Utility 44 | 1 1 . . . 7 6 6 7 1 1 6 3 5 . Device 26 | . . . . . 2 4 3 5 1 . 5 2 4 . Storage 4 | 1 . . . . 3 . . . . . . . . . Processor 6 | . . . . . 2 1 . 1 . . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . 1 . . . . 1 3 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 1 . . . 3 3 . 7 1 . 1 6 3 . Energy Gun 9 | 1 1 . . . 1 1 . 2 . . . 3 . . Energy Cannon 4 | . . . . . 1 1 . . . . 1 . 1 . Ballistic Gun 7 | 1 . . . . . 1 . . 1 . . 3 1 . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 2 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 70 | . . . . . 10 3 . 7 8 . 3 26 3 10 Power 14 | . . . . . 1 1 . 1 1 . . 7 2 1 Propulsion 22 | . . . . . 4 . . 1 3 . 1 9 . 4 Utility 20 | . . . . . 2 2 . 5 1 . 1 5 1 3 Weapon 14 | . . . . . 3 . . . 3 . 1 5 . 2 Highest Loss Streak 14 | . . . . . 9 2 . 6 8 . 3 14 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 3 7 8 8 8 12 4 4 4 3 3 3 3 3 2 Power 1 | . 1 2 2 2 3 . . . . . . 1 1 . Propulsion 1 | 2 4 3 3 2 . . . 1 . . . 1 1 1 Utility . | . . . . . 4 2 2 . . . . . . . Weapon 2 | 1 1 3 3 3 3 1 1 2 3 3 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . 5 . . 1 14 2 . 3 . . . 1 2 2 Power 6 | . . . . . 5 . . . . . . 1 . . Propulsion 7 | . 3 . . 1 2 . . . . . . . . 1 Utility 9 | . 1 . . . 4 2 . . . . . . 1 1 Weapon 8 | . 1 . . . 3 . . 3 . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 93 100 100 100 93 87 97 84 41 59 69 68 35 30 Engine 2 | . 14 14 14 14 6 . 4 . . . . 1 . . Core 6 | . . . . . 2 14 7 8 1 2 5 8 2 . Treads 5 | . . . . . . 13 20 11 4 . . 1 . . Leg 9 | . 12 28 28 28 34 6 6 1 1 5 5 1 . . Flight 2 | . . . . . . . . . 2 5 4 8 5 7 Device 10 | . . . . . 2 20 16 16 1 5 11 16 4 2 Storage 3 | . 14 14 14 14 16 . . . . . . . . . Processor 11 | . . . . . 4 14 13 13 17 17 15 15 15 13 Protection 7 | . 7 14 14 14 7 . 14 17 . 3 5 2 . . Energy Gun 4 | . 14 14 14 14 5 3 5 2 2 . 5 2 . . Energy Cannon 1 | . . . . . 2 . 6 2 . . 1 1 1 3 Ballistic Gun 4 | . 14 14 14 14 5 9 . . . 5 3 3 3 . Ballistic Cannon 1 | . . . . . . . . 4 4 . . . . . Piercing Weapon 1 | . . . . . . . . . 2 5 5 3 . . Peak Build Rating 93 | 6 12 12 12 12 27 47 54 84 57 55 87 93 85 78 Average Rating 48 | 4 8 12 12 12 23 38 51 76 33 53 67 58 47 53 On Entrance 31 | . 6 12 12 12 12 4 40 54 57 45 55 76 13 78 Naked Turns 8 | . . . . . . . . . . . . . . 8 Heaviest Build 63 | 14 20 20 20 20 44 25 42 63 33 21 45 49 30 24 Greatest Support 140 | 26 26 26 26 26 52 84 84 140 56 28 28 28 30 30 Greatest Overweight (x) 10 | . 1 . . . 10 1 . . 3 . 1 8 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 8 8 8 15 5 5 5 5 3 5 5 5 5 Average Carried 5 | 3 7 8 8 7 12 4 4 4 3 3 3 3 4 3 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 3 3 3 5 5 5 3 Class Distribution -------------------- 61% | Mutant 27% | Scavenger-Mutant 6% | Infiltrator-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Matter Collected 2610 | 194 54 51 16 . 238 319 49 855 446 29 52 298 . 9 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3229 | . 54 16 . . 553 341 70 1294 265 . 112 392 132 . Parts 147 | . 4 2 . . 25 11 7 44 17 . 5 21 11 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Combat Hostiles Destroyed 68 | . 3 1 . . 13 7 3 19 8 . 2 10 2 . Melee 18 | . . . . . 6 . . 1 3 . 1 5 2 . Guns 24 | . 3 1 . . 7 6 . 2 1 . 1 3 . . Cannons 25 | . . . . . . 1 3 16 4 . . 1 . . Classes Destroyed 12 | . 1 . . . 5 4 . 2 . . . . . . Builder 3 | . . . . . . 2 . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . Carrier 1 | . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . Swarmer 24 | . 3 1 . . 4 2 3 . 4 . . 7 . . Grunt 19 | . . . . . 6 1 . 9 3 . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 8 | . . . . . 1 1 . 3 . . . 3 . . Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 2 | . . . . . . 1 . . 1 . . . . . Programmer 12 | . . . . . . 1 . 7 . . 2 . 2 . Best Kill Streak 11 | . 3 1 . . 5 5 3 11 4 . 1 4 1 . Combat Bots Only 9 | . 3 1 . . 4 3 3 9 4 . 1 4 1 . Max Kills in Single Turn 2 | . 2 1 . . 2 1 1 2 1 . 1 1 1 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 1 . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Hostile Shots Fired 1067 | . 5 5 . . 140 96 7 197 110 . 29 187 47 244 Missed 373 | . 2 2 . . 46 29 1 64 29 . 10 38 18 134 Hits 694 | . 3 3 . . 94 67 6 133 81 . 19 149 29 110 Melee 6 | . . . . . 1 3 . . . . . . . 2 Projectile 688 | . 3 3 . . 93 64 6 133 81 . 19 149 29 108 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 28 | . . . . . 8 1 . 9 2 . 1 4 1 2 Part Disruptions 2 | . . . . . . . . 1 . . . . 1 . Damage Taken 12327 | . 24 21 . . 1573 1089 92 2652 1290 . 382 2501 617 2086 Core 3339 | . . . . . 438 159 . 89 479 . 15 807 46 1306 Absorbed by Shields 169 | . . . . . 79 . . . . . . 90 . . Redirected to Shielding 88 | . . . . . . . . . . . 6 82 . . Ignored by Resistances 223 | . . . . . . . . . . . . 223 . . Regen/Repaired (Parts) 581 | . . . . . . . . 581 . . . . . . Core Remaining (%) 66 | 100 . . . 100 20 77 100 . . 43 . 28 . . Volleys Fired 168 | . 3 2 . 4 22 24 4 52 23 . 2 29 3 . Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 . Hottest 186 | . 70 76 . 76 76 80 116 141 98 . 186 186 153 . Shots Fired 311 | . 6 4 . 8 40 47 8 98 37 . 4 54 5 . Gun 166 | . 6 4 . 8 36 43 4 15 3 . 2 42 3 . Cannon 145 | . . . . . 4 4 4 83 34 . 2 12 2 . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 193 | . 3 2 . 4 18 43 . 64 34 . . 22 3 . Thermal 118 | . 3 2 . 4 22 4 8 34 3 . 4 32 2 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 4 1 . . 7 9 3 8 5 . 1 5 3 . Robot Miss Streak 10 | . 1 3 . . 2 2 2 5 10 . 1 7 2 . Penetration Max 2 | . . . . . . . . 2 . . . 1 1 . Secondary Targets 6 | . 1 . . . 4 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . Shots Hit Robots 232 | . 5 1 . . 40 35 5 59 21 . 12 42 12 . Core Hits 117 | . 3 1 . 1 20 18 4 34 12 . 3 17 4 . Critical Kills 17 | . . . . . . . . 13 1 . . 3 . . Critical Parts Destroyed 19 | . . . . . . 1 . 11 4 . . 1 2 . Critical Strikes 47 | . 1 . . . 2 1 . 25 8 . 2 6 2 . Burn 4 | . 1 . . . 1 . . . . . 1 1 . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 36 | . . . . . . 1 . 25 5 . . 3 2 . Blast 2 | . . . . . . . . . 2 . . . . . Sever 1 | . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . 1 . 1 1 . . Melee Attacks 74 | . . . . . 16 . . 7 8 . 11 19 13 . Impact . | . . . . . . . . . . . . . . . Slashing 16 | . . . . . 16 . . . . . . . . . Piercing 58 | . . . . . . . . 7 8 . 11 19 13 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 5703 | . 60 12 . 12 829 683 97 1435 518 . 421 1288 328 20 Guns 1995 | . 60 12 . . 376 652 29 192 48 . 58 537 31 . Cannons 1939 | . . . . . 67 22 68 1067 301 . . 363 51 . Explosions . | . . . . . . . . . . . . . . . Melee 1718 | . . . . . 379 . . 173 169 . 363 388 246 . Ramming 51 | . . . . 12 7 9 . 3 . . . . . 20 Kinetic 2229 | . 34 12 . . 176 652 . 742 301 . . 281 31 . Thermal 1705 | . 26 . . . 267 22 97 517 48 . 58 619 51 . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 379 | . . . . . 379 . . . . . . . . . Piercing 1339 | . . . . . . . . 173 169 . 363 388 246 . Highest Corruption 13 | . . . . . . 5 . 13 13 13 3 3 4 5 Average Corruption 4 | . . . . . . 3 . 3 13 13 2 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 90 | . . . . . . 7 . 29 21 2 5 18 3 5 Message Errors 18 | . . . . . . 3 . 4 3 1 2 5 . . Matter Fused 17 | . . . . . . 1 . 6 6 1 . 1 . 2 Heat Flow Errors 16 | . . . . . . . . 6 3 . 2 3 1 1 Energy Discharges 14 | . . . . . . 1 . 5 2 . 1 3 1 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 15 | . . . . . . . . 6 3 . . 4 1 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 . . Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . 1 . . 1 . . . . . Misdirections 1 | . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 102 | . . . . . . . . 19 . . 71 2 10 . Projectiles 2 | . . . . . . . . . . . . 2 . . Explosions . | . . . . . . . . . . . . . . . Melee 100 | . . . . . . . . 19 . . 71 . 10 . Knockbacks 6 | . . . . . . . . 5 1 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . 4 1 . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 10 | . . . . . . . . . . . . . . 10 Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . . . . . 3 . 1 . . . . . 3 Targets Rammed 10 | . . . . 2 1 3 . 1 . . . . . 3 Kicked 3 | . . . . 2 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 345 | . 27 60 . 120 345 . 100 261 211 . 254 198 204 198 Average Temperature 93 | . 14 31 . 70 116 . 46 60 109 . 116 102 95 87 Received Heat Transfer 1394 | . . . . . 384 141 . 246 169 . . 258 . 196 Effects 2 | . . . . . 1 . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 11 | . 1 . . . 1 1 2 3 . . . 3 . . Heat Transferred 2997 | . 148 . . . 703 37 185 777 74 . 148 888 37 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 100 68 . . 100 100 100 100 Level 1 8 | . . . . . . . . 31 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 352 | . 70 34 . 15 157 93 70 352 . . 40 68 75 140 Initial 39 | . . 14 . . 1 2 29 24 . . 25 . 3 39 Average 45 | . 36 13 . . 55 15 18 107 . . 6 17 3 75 Influence Increases 2535 | . 78 20 . 15 367 225 70 767 220 . 70 353 125 225 Destroy 0b10 Robot/C 1400 | . 60 20 . . 260 140 60 400 160 . 40 220 40 . Destroy 0b10 Robot/NC 25 | . . . . . 5 10 . 10 . . . . . . Destroy Leader 274 | . 10 . . . 42 30 10 92 30 . 20 30 10 . Allied During Kill 2 | . . . . . . . . . . . . 2 . . Successful Hack 32 | . 8 . . . . . . 4 . . 6 14 . . Disable Machine 150 | . . . . 15 15 15 . 75 . . . 30 . . Anti-Garrison Action 150 | . . . . . . . . 150 . . . . . . Destroy Structure 22 | . . . . . . . . 6 . . 4 12 . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . Lose Combat Pursuer 465 | . . . . . 30 30 . 30 30 . . 45 75 225 Influence Decreases 2440 | . 40 58 . 10 365 171 81 507 465 23 112 346 57 205 Entered New Map 276 | . . 24 . . 4 5 32 26 115 13 17 . 4 36 Time Decay 1625 | . 40 34 . 10 261 136 49 391 270 10 89 232 33 70 Lost Part 513 | . . . . . 100 30 . 70 80 . . 114 20 99 Lost Ally 26 | . . . . . . . . 20 . . 6 . . . Squads Dispatched 30 | . . . . . 3 6 . 10 . . 3 . 2 6 Investigation 6 | . . . . . . 1 . 1 . . 1 . . 3 Extermination 8 | . . . . . . 2 . 3 . . 1 . 1 1 Reinforcement 10 | . . . . . 3 2 . 1 . . 1 . 1 2 Assault 2 | . . . . . . . . 2 . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Distress Signals 12 | . 1 . . . 4 . 1 1 . . . 5 . . Communications Jammed 47 | . . . . . . . . . . . . 37 1 9 Distress Signals 47 | . . . . . . . . . . . . 37 1 9 Times Spotted 163 | . 5 3 . . 18 12 4 32 10 . 3 27 13 36 Peak Tracking Total 22 | . 4 3 . . 8 3 3 7 5 . 1 6 9 22 Tactical Retreats 18 | . . . . . 1 1 . 1 2 . . 7 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Traps Triggered 13 | . . . . . 1 5 . 3 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Machines Disabled 11 | . . . . 1 1 1 . 6 . . . 2 . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Machines Accessed 18 | . 1 . . . 2 3 . 3 . . 2 2 2 3 Terminals 12 | . 1 . . . 2 2 . 1 . . . 2 1 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 1 . 2 . . 1 . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 46 | . 3 . . . 7 4 . 11 . . 5 5 4 7 Successful 15 | . 2 . . . 1 . . 8 . . 1 2 1 . Failed 31 | . 1 . . . 6 4 . 3 . . 4 3 3 7 Catastrophic 11 | . . . . . 3 2 . 2 . . 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . 2 . . . 8 1 . 2 . . . . . 4 Terminals 29 | . 3 . . . 7 3 . 2 . . . 5 2 7 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . 1 . 9 . . 3 . 2 . Recycling Units 2 | . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 5 | . 2 . . . . . . . . . . 2 1 . Open Door 2 | . . . . . . . . . . . . 2 . . Open DSF 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . 8 . . 1 . . . Scan Component 4 | . . . . . . . . 4 . . . . . . Repair 4 | . . . . . . . . 4 . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . 2 3 . 3 . . 2 2 1 3 Full Trace Events 4 | . . . . . . . . 1 . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 4 . . . . . . Time 170 | . . . . . . . . 170 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Total Allies 2 | . . 1 . . . . . . . . . 1 . . Largest Group 1 | . . 1 1 . . . . . . . . 1 . . Highest-Rated Group 38 | . . 31 31 . . . . . . . . 38 . . Highest-Rated Ally 38 | . . 31 31 . . . . . . . . 38 . . Total Orders 5 | . . . . . . . 1 3 . . 1 . . . EXPLORE 4 | . . . . . . . 1 2 . . 1 . . . RETURN 1 | . . . . . . . . 1 . . . . . . Ally Attacks 1 | . . . . . . . . . . . . 1 . . Total Damage 35 | . . . . . . . . . . . . 35 . . Kills 1 | . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Active Infowar (turns) 1824 | . . . . . 226 . 26 . . . 699 726 109 38 Sensors 252 | . . . . . 226 . 26 . . . . . . . Jamming 1526 | . . . . . . . . . . . 653 726 109 38 ECM 923 | . . . . . . . . . . . 225 698 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 . . . . Drone Launches 9 | . . . . . . . 2 5 . . 2 . . . Drone Recoveries 5 | . . . . . . . 1 3 . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Turns Passed 7650 | 45 115 106 482 191 885 1010 193 1775 599 34 745 1004 323 143 Spaces Moved 4657 | 34 85 83 402 142 380 520 61 759 394 28 291 609 619 250 Core 458 | 2 . . . . 36 13 . . 6 . . 312 74 15 Treads 1376 | . . . . . . 305 61 759 116 . . 135 . . Legs 1351 | . 38 83 402 142 344 202 . . 91 . . 49 . . Wheels 454 | 32 47 . . . . . . . 14 28 291 42 . . Hover . | . . . . . . . . . . . . . . . Flight 1018 | . . . . . . . . . 167 . . 71 545 235 Fastest Speed 35 | 50 90 120 120 120 50 50 160 160 35 100 100 50 35 37 Average Speed 115 | 88 104 120 120 120 115 167 160 160 127 100 108 116 37 37 Slowest Speed 550 | 100 190 120 120 120 550 200 160 160 200 100 115 535 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 18 20 73 38 32 15 3 16 61 5 8 49 16 24 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . . . . . . . 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . . 2 11 . 1 5 . . Melee . | . . . . . . . . . . . . . . . Projectile 19 | . . . . . . . . 2 11 . 1 5 . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Arm Total 6518 | 46 110 85 401 154 766 616 149 1236 439 33 698 814 685 286 Wait 1281 | . 2 1 . 5 287 34 65 351 3 4 374 100 18 37 Move 4622 | 33 84 82 401 141 379 519 60 758 393 27 290 608 618 229 Hop 10 | . . . . . . . . . . . . . . 10 Pick Up 71 | 7 8 . . 1 19 7 . 9 3 . 2 5 7 3 Fast Attach 86 | 5 3 . . . 8 10 4 15 5 2 9 15 9 1 Attach 48 | 1 . . . . 6 6 5 6 3 . 3 8 7 3 Detach 23 | . . . . . 5 3 3 3 . . 4 3 2 . Swap 35 | . 1 . . . 7 5 5 12 1 . 1 3 . . Drop 73 | . 9 . . 1 16 5 3 23 . . 2 6 8 . Fire 168 | . 3 2 . 4 22 24 4 52 23 . 2 29 3 . Melee 73 | . . . . . 16 . . 6 8 . 11 19 13 . Ram 3 | . . . . . . . . . . . . . . 3 Kick 3 | . . . . 2 1 . . . . . . . . . Crush 4 | . . . . . . 3 . 1 . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 161 | -10/Materials | Entered Mines 170 | -10/Mines | Escorted by a lone wolf Derelict 190 | -10/Mines | Learned location of Storage (-7) 259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 260 | -10/Mines | Discovered new exit (range 5) 267 | -10/Mines | Entered Exiles 267 | -10/Exiles | Accompanied by 1 ally 299 | -10/Exiles | Met 8R-AWN 311 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-HEX 378 | -10/Exiles | Met EX-DEC 398 | -10/Exiles | Visited The Gauntlet 487 | -10/Exiles | Discovered new exit (range 11) 579 | -10/Exiles | Met EX-BIN 593 | -10/Exiles | Aligned with FarCom system 594 | -10/Exiles | Given EX-Vault access code 749 | -10/Exiles | Entered Mines 804 | -9/Mines | Learned Materials stockpile data 889 | -9/Mines | Discovered new exit (range 7) 940 | -9/Mines | Entered Materials 940 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1806 | -8/Materials | Core integrity fell below 50% 1821 | -8/Materials | Discovered new exit (range 10) 1825 | -8/Materials | Identified exit to Factory 1825 | -8/Materials | Entered Factory 1825 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1850 | -7/Factory | Lost 9 parts (4n2u3w) 2742 | -7/Factory | Garrison activated, responded to threat 2804 | -7/Factory | Discovered new exit (range 12) 2833 | -7/Factory | Identified exit to Factory 2835 | -7/Factory | Entered another Factory area 2835 | -6/Factory | Evolved 2 slots: Utility x2 2907 | -6/Factory | Discovered new exit (range 22) 2909 | -6/Factory | Discovered new exit (range 8) 3025 | -6/Factory | Identified exit to Factory 3028 | -6/Factory | Entered another Factory area 3028 | -5/Factory | Evolved 2 slots: Utility x2 3204 | -5/Factory | Repaired Med. Treads 3250 | -5/Factory | Repaired Med. Treads 3295 | -5/Factory | Repaired Med. Treads 3335 | -5/Factory | Repaired Imp. Light Armor Plating 4023 | -5/Factory | Build established: Scavenger-Mutant 4135 | -5/Factory | Garrison activated, responded to threat 4204 | -5/Factory | Destroyed 9 combat bots 4759 | -5/Factory | System corruption reached 10% 4797 | -5/Factory | Discovered new exit (range 4) 4801 | -5/Factory | Identified exit to Upper Caves 4803 | -5/Factory | Entered Upper Caves 4845 | -5/Upper Caves | Lost 8 parts (2n6u) 5064 | -5/Upper Caves | Core integrity fell below 50% 5083 | -5/Upper Caves | Lost 6 parts (1p2n3w) 5092 | -5/Upper Caves | Build established: Mutant 5375 | -5/Upper Caves | Discovered new exit (range 13) 5401 | -5/Upper Caves | Identified exit to Upper Caves 5402 | -5/Upper Caves | Entered another Upper Caves area 5423 | -5/Upper Caves | Discovered new exit (range 7) 5435 | -5/Upper Caves | Identified exit to Factory 5436 | -5/Upper Caves | Entered Factory 5436 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5563 | -4/Factory | Build established: Scavenger-Mutant 5966 | -4/Factory | Lost 3 parts (1n1u1w) 6150 | -4/Factory | Discovered new exit (range 16) 6180 | -4/Factory | Identified exit to Extension 6181 | -4/Factory | Entered Extension 6251 | -4/Extension | Build established: Infiltrator-Mutant 6278 | -4/Extension | Lost 4 parts (1p2n1w) 6431 | -4/Extension | Lost 3 parts (1p1n1w) 6586 | -4/Extension | Lost 14 parts (4p4n3u3w) 6866 | -4/Extension | Build established: Scavenger-Mutant 6927 | -4/Extension | Spotted B-86 Titan 6932 | -4/Extension | Core integrity fell below 50% 6965 | -4/Extension | Lost 3 parts (1p2n) 7002 | -4/Extension | Rescued a captive Derelict 7177 | -4/Extension | Spotted B-86 Titan 7183 | -4/Extension | Discovered new exit (range 3) 7184 | -4/Extension | Identified exit to Research 7185 | -4/Extension | Entered Research 7185 | -3/Research | Evolved 2 slots: Utility x2 7191 | -3/Research | Identified exit to DSF 7246 | -3/Research | Build established: Mutant 7502 | -3/Research | Discovered new exit (range 15) 7505 | -3/Research | Lost 3 parts (2p1u) 7508 | -3/Research | Entered Armory 7564 | -3/Armory | Found Adv. Force Booster 7586 | -3/Armory | Lost 6 parts (1p2n2u1w) 7640 | -3/Armory | Core integrity fell below 50% 7646 | -3/Armory | Core integrity fell below 20% 7651 | -3/Armory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- System corrupted: Matter fused (-7). Acquired Thunder Leg. Field Propulsion Array destroyed. Penetrated by Slug. Acquired Thunder Leg. Penetrated by Slug. Slug penetrates X-77 Beamer. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Thunder Leg blown off. Core Analyzer blown off. Imp. Target Analyzer blown off. E-15 Imp destroyed. Penetrated by Slug. Imp. Armor Integrity Analyzer destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????? #???? | | ???????????????????????????????????#? ?? #???? | | ???????????????????????????????????# #?? #???? | | ???????????????????????????????????# ? #???? | | ???????????????????????????????????# ? #???? | | ???????????????????????????????????# "" #???? | | ???????????????????????????????????# """ ####? | | ???????????????????????????????????#!= F" +? | | ???????????????????????????????????#!= """ #? | | ???????????????????????????????????# "" #? | | ????????????????????####????????#### ?? | | ????????????????????# ????????# "" ! #??? | | ????????????????????# ==????????#""" #??? | | ????????????????????# =!!???????#"F % #??? | | ????????????????????? =!!???????#""" !!==! #### | | ?????????????????????? ???????# "" h! !!x= [[% | | ??????????????????????##/##?????#### !h =!= | | ?????????????????###### H ########## s s !! | | ???????hh? p@% p s | | ?????????????????###### p###########+## | | ??????????????????????#####????????? # | | ???????????????????????????????????? # | | ???????????????????????????????????""""# | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 100 Energy Generation 37 Energy Capacity 525 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 25 Resistance: EX 50 Core Shielding 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Melee Accuracy 5 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Treads | 1% | -5/Factory Med. Treads | 14% | -5/Factory Med. Treads | 16% | -5/Factory Imp. Light Armor Plating | 53% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Total Silence Challenges ------------ None Game ------ Seed TargetFlyingLegs Manual? 0 Play Time 02:05:16 Cumulative 48.8 hours Start 2025.07.08 @ 17:47:08 End 2025.07.09 @ 12:53:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7390e004-29ad-4e95-861a-258780550fa0