Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 20:40:41 Player: Maienne du Crabe Result: Destroyed by Lightning with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (42) 210 Value Destroyed (1250) 1250 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2945) 2945 TOTAL SCORE: 11245 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 68 Entered DSFs 500 Met Data Miner 300 Met Sigix 2000 Friendly Fire -17 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 568/600 System Corruption 40% Temperature Cool (0) Movement Hovering (70) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Energy Well Improved Terrain Scan Processor Advanced Melee Analysis Suite Authchip [Power] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Compact Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Energy Well Improved Terrain Scan Processor Advanced Targeting Computer Advanced Melee Analysis Suite Microactuators Hacking Suite System Shield System Shield Authchip [Power] > --- WEAPON ----------- Nova Cannon Fusion Bomb Launcher > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet [Rating: 118] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Airjet Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Nova Cannon Launcher Improved Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Slots Evolved 14 | . . . 2 . 2 2 . . . 2 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . 1 . Utility 9 | . . . 2 . . . . . . 2 2 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 151 | 7 3 . 6 3 13 20 1 . 4 33 9 6 11 30 5 Power 23 | 1 2 . 1 1 2 3 . . 1 6 . . 3 3 . Engine 11 | 1 2 . 1 1 1 1 . . . 2 . . 2 . . Core 7 | . . . . . 1 2 . . 1 2 . . . 1 . Reactor 5 | . . . . . . . . . . 2 . . 1 2 . Propulsion 42 | 2 . . . . 4 2 . . 2 11 1 1 5 12 2 Treads 3 | 2 . . . . . . . . . . . . . 1 . Leg 5 | . . . . . . . . . 1 4 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 1 . . . 3 . . . 6 2 Flight 22 | . . . . . 4 1 . . 1 4 1 1 5 5 . Utility 56 | 2 . . 3 1 5 7 1 . . 11 8 3 3 12 . Device 23 | 1 . . 1 1 4 2 1 . . 5 2 1 . 5 . Storage 10 | 1 . . 1 . 1 . . . . 1 1 1 1 3 . Processor 11 | . . . . . . 3 . . . 4 4 . . . . Hackware 8 | . . . . . . . . . . 1 1 1 2 3 . Protection 4 | . . . 1 . . 2 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 30 | 2 1 . 2 1 2 8 . . 1 5 . 2 . 3 3 Energy Gun 17 | 2 . . 1 . 2 6 . . 1 3 . 2 . . . Energy Cannon 3 | . . . . . . . . . . 2 . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . 1 . 1 1 . 1 . . . . . . . 2 3 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . 1 . 1 . 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 20 | . . . . . . . . . . . . . . 20 . Parts Lost 66 | . . . 2 . . 9 . . 3 15 1 . 7 17 12 Power 8 | . . . . . . 2 . . . 3 . . . 3 . Propulsion 21 | . . . . . . 3 . . 1 5 . . 2 4 6 Utility 29 | . . . 1 . . 3 . . . 6 1 . 4 9 5 Weapon 8 | . . . 1 . . 1 . . 2 1 . . 1 1 1 Highest Loss Streak 12 | . . . 2 . . 3 . . 2 7 1 . 7 7 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 90 100 93 73 61 61 64 75 95 100 70 67 56 Engine 5 | . 14 14 11 11 6 1 . . . . 5 5 5 . . Core 1 | . . . . . 2 2 . . 2 2 5 5 . 1 . Treads 8 | . 28 28 22 22 5 . . . . . . . . . . Hover 2 | . . . . . . . 7 7 7 12 . . . 2 10 Flight 12 | . . . . . 25 31 15 15 16 12 28 26 15 10 4 Device 16 | . 14 14 15 33 26 10 7 7 7 13 14 13 10 5 8 Storage 5 | . 14 14 11 11 9 4 . . . . 2 1 . 2 4 Processor 9 | . . . . . . 9 23 23 23 20 22 21 18 14 12 Hackware 3 | . . . . . . . . . . 1 6 15 13 22 14 Protection 1 | . . . 8 . . 2 . . . . . . . 1 . Energy Gun 6 | . 15 14 11 11 14 4 . . 2 2 6 10 4 . . Launcher 4 | . 10 14 10 11 2 1 . . . . . . . . . Peak Build Rating 118 | 7 7 7 20 19 35 42 37 37 38 65 76 97 99 118 97 Average Rating 37 | 5 6 7 14 18 29 35 36 37 34 51 71 86 75 80 65 On Entrance 38 | . 7 7 7 18 19 35 34 37 37 35 62 76 97 57 89 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 16 16 48 42 42 23 6 6 9 25 24 28 31 32 6 Greatest Support 45 | 40 40 40 40 40 40 25 10 10 14 27 30 31 33 45 12 Greatest Overweight (x) 8 | . . . 1 1 8 5 . . . 1 . . . . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 8 8 12 15 10 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 1 3 3 15 15 15 8 4 4 5 5 5 5 5 5 5 Average Carried 7 | . 2 3 10 14 9 5 3 4 4 4 4 4 3 3 3 Final Capacity 15 | 8 8 8 15 15 8 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 3 3 15 15 8 4 4 4 5 5 5 5 5 5 2 Class Distribution -------------------- 47% | Mutant 28% | Sprinter 16% | Hacker-Mutant 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/DSF Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Matter Collected 1862 | 270 30 . 118 44 309 272 9 . 60 30 224 . . 445 51 Remotely 82 | . . . . . 82 . . . . . . . . . . Salvage Created 1472 | 149 30 . 277 . 273 8 . . . 70 80 . . 280 305 Parts 62 | 5 3 . 10 . 12 3 . . . 1 6 . . 15 7 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Combat Hostiles Destroyed 23 | . 1 . 9 . 3 1 . . . 1 . . . 5 3 Guns 7 | . . . 3 . 3 . . . . 1 . . . . . AOE 14 | . 1 . 6 . . 1 . . . . . . . 3 3 Classes Destroyed 12 | 2 1 . 3 . 1 1 . . . . 2 . . 1 1 Worker 5 | . . . . . . . . . . . 3 . . 2 . Builder 2 | . . . . . . 1 . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . 1 . Recycler 3 | 1 . . . . 1 . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 1 . . . 1 Watcher 3 | . . . . . 2 . . . . 1 . . . . . Swarmer 7 | . . . 3 . . . . . . 1 . . . 3 . Grunt 9 | . 1 . 5 . 1 . . . . . . . . 1 1 Sentry 4 | . . . 1 . 2 1 . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 5 | 2 1 . 3 . 2 1 . . . 1 2 . . 4 5 Combat Bots Only 4 | . 1 . 3 . 1 1 . . . 1 . . . 4 2 Max Kills in Single Turn 3 | 1 1 . 2 . 1 1 . . . 1 1 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 . . 1 . . . . . . . 1 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Hostile Shots Fired 740 | . 2 . 36 . 14 219 . . 58 106 6 . 47 168 84 Missed 346 | . 1 . 10 . 5 112 . . 28 34 3 . 18 97 38 Damage Taken 7524 | 38 12 . 405 . 151 1247 . . 460 1257 108 . 805 1751 1290 Core 2475 | . . . 12 . 30 228 . . 179 446 70 . 197 545 768 Absorbed by Shields 103 | . . . . . . . . . . . . . 44 . 59 Redirected to Shielding 109 | . . . . . . . . . . . . . . 109 . Core Remaining (%) 81 | 100 . 100 . 97 94 . . . 41 47 93 . 82 . . Volleys Fired 140 | 16 2 . 31 . 31 18 . . 1 10 4 . 3 20 4 Largest 2 | 1 2 . 1 . 2 2 . . 1 1 2 . 1 1 1 Hottest 126 | 40 70 . 63 . 126 126 . . 63 55 80 . 88 113 52 Shots Fired 178 | 16 4 . 31 . 58 23 . . 1 10 8 . 3 20 4 Gun 132 | 16 2 . 24 . 58 10 . . 1 10 8 . 3 . . Cannon 8 | . . . . . . . . . . . . . . 8 . Launcher 38 | . 2 . 7 . . 13 . . . . . . . 12 4 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 91 | . . . 3 . 58 10 . . 1 . 8 . 3 8 . Explosive 32 | . 2 . 7 . . 13 . . . . . . . 6 4 Electromagnetic 55 | 16 2 . 21 . . . . . . 10 . . . 6 . Robot Hit Streak 9 | 5 6 . 4 . 4 9 . . . 6 7 . 7 9 3 Robot Miss Streak 8 | 1 1 . 2 . 8 1 . . 1 3 1 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 108 | 13 3 . 17 . 24 25 . . . 7 5 . 3 9 2 Core Hits 82 | 4 1 . 13 . 10 10 . . . 2 5 . . 20 17 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . . . . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . . . . . Melee Attacks 15 | . . . . . . 14 . . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 14 . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4486 | 218 96 . 706 . 409 798 . . . 137 63 . 86 793 1180 Guns 1217 | 176 12 . 199 . 409 135 . . . 137 63 . 86 . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2877 | 42 84 . 507 . . 273 . . . . . . . 791 1180 Melee 390 | . . . . . . 390 . . . . . . . . . Ramming 2 | . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . Thermal 846 | 42 . . 111 . 409 135 . . . . 63 . 86 . . Explosive 2431 | . 84 . 448 . . 273 . . . . . . . 446 1180 Electromagnetic 817 | 176 12 . 147 . . . . . . 137 . . . 345 . Impact . | . . . . . . . . . . . . . . . . Slashing 390 | . . . . . . 390 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . . . . . . . . . 31 40 Average Corruption 27 | . . . . . . . . . . . . . . 24 35 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . . . 14 9 Message Errors 7 | . . . . . . . . . . . . . . 3 4 Matter Fused 3 | . . . . . . . . . . . . . . 3 . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 6 | . . . . . . . . . . . . . . 2 4 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 160 | 1 . . . . . 36 . . . . . . . 82 41 Projectiles . | . . . . . . . . . . . . . . . . Explosions 124 | 1 . . . . . . . . . . . . . 82 41 Melee 36 | . . . . . . 36 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | 38 . . . . . . . . . . . . . 315 . Shots 22 | 1 . . . . . . . . . . . . . 21 . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . Highest Temperature 230 | 12 24 . 42 . 199 137 . . 2 . 29 . . 230 . Average Temperature 75 | 12 15 . 18 . 115 43 . . 2 . 9 . . 86 . Received Heat Transfer 708 | . 6 . 141 . 63 252 . . . 12 18 . . 105 111 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Parts Fried 9 | 1 . . . . . . . . . 4 . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . 3 . . . . . . . . . . Heat Transferred 1854 | 50 . . 211 . 962 296 . . . . 185 . 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Peak Influence 839 | 15 48 18 317 55 198 203 . . . 565 271 132 92 839 659 Initial 363 | . 9 18 6 55 . 9 . . . 109 217 132 92 20 363 Average 152 | 6 15 18 123 46 54 110 . . . 281 237 132 62 326 564 Maximum Alert Level 3 | . . . 1 . . 1 . . . 2 1 . . 3 2 Low Security (%) 72 | 100 100 100 75 100 100 90 . . . 38 . 100 100 31 . Level 1 17 | . . . 24 . . 9 . . . 36 100 . . 32 13 Level 2 9 | . . . . . . . . . . 25 . . . 29 86 Level 3 . | . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 1 . 1 6 . . . 8 1 1 1 6 3 Investigation 19 | . 1 . 1 . . 2 . . . 6 1 1 . 5 2 Extermination 1 | . . . . . . . . . . 1 . . . . . Reinforcement 5 | . . . . . 1 1 . . . 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . Data Miner Redirects 5 | . . . . . . . . . . 3 . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Distress Signals 6 | . . . . . 3 . . . . . . . . 3 . Communications Jammed 9 | . . . . . . . . . . 3 . . . 6 . Distress Signals 3 | . . . . . . . . . . 3 . . . . . Times Spotted 155 | . 1 . 8 . 13 16 . . 21 25 3 . 6 51 11 Peak Tracking Total 18 | . . . 3 . 5 9 . . 12 7 2 . 5 18 9 Tactical Retreats 30 | . . . . . . 5 . . 4 7 1 . 1 12 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Traps Triggered 7 | . . . . . 1 1 . . . 1 . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Machines Disabled 6 | . . . 2 . 1 . . . . . . . . . 3 Max in Single Turn 2 | . . . 2 . 1 . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Machines Accessed 42 | . 1 . 2 . 1 7 . 4 . 10 2 3 . 8 4 Terminals 29 | . 1 . 2 . 1 5 . . . 6 . 2 . 8 4 Fabricators 3 | . . . . . . 1 . . . 1 1 . . . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . Total Hacks 129 | . 2 . 6 . 1 17 . 27 . 31 5 5 . 23 12 Successful 70 | . . . 2 . . 10 . 27 . 16 2 2 . 7 4 Failed 58 | . 2 . 4 . 1 7 . . . 14 3 3 . 16 8 Catastrophic 10 | . 1 . . . . . . . . 4 . . . 4 1 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . Manual 22 | . . . 6 . 1 6 . . . 5 . 2 . 2 . Terminals 82 | . 2 . 6 . 1 12 . . . 22 . 4 . 23 12 Fabricators 6 | . . . . . . 2 . . . 1 3 . . . . Repair Stations 3 | . . . . . . . . . . 1 2 . . . . Recycling Units 7 | . . . . . . 3 . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 3 . 1 . . . Terminal Hacks 59 | . . . 2 . . 6 . 27 . 12 . 1 . 7 4 Record 22 | . . . 1 . . . . 11 . 7 . . . 1 2 Part Schematic 9 | . . . . . . . . 9 . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 Open DSF 7 | . . . . . . 2 . . . 2 . 1 . 2 . Branch Access Points 4 | . . . 1 . . 2 . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . . 1 . . . 2 . Locate Traps 1 | . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . . . 1 . . . 2 . . . . 1 Fabricator Hacks 4 | . . . . . . 2 . . . 1 1 . . . . Network Status 3 | . . . . . . 1 . . . 1 1 . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 1 1 . . . . Refit 2 | . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . 1 . . . . . Report Inventory 2 | . . . . . . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . 2 . 1 5 . . . 7 2 1 . 6 2 Full Trace Events 18 | . 1 . 1 . . 2 . . . 5 1 1 . 5 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . 3 . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Total Allies 4 | . . . . 3 . 1 . . . . . . . . . Largest Group 3 | . . . . 3 3 1 . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 26 . . . . . . . . . Highest-Rated Ally 26 | . . . . 16 16 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . 22 . . . . . . . . . . Total Damage 193 | . . . . . 193 . . . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . 21 . . . . . Items 21 | . . . . . . . . . . 21 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Turns Passed 3448 | 111 90 31 522 468 415 401 57 27 241 394 98 26 79 406 82 Spaces Moved 4585 | 40 50 20 214 192 380 563 125 84 667 790 269 66 132 843 150 Core 6 | 2 . . . . . 1 . . . . . . . . 3 Treads 557 | 38 50 20 214 192 43 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 368 | . . . . . . . . . . 312 . . . 9 47 Flight 3654 | . . . . . 337 562 125 84 667 478 269 66 132 834 100 Fastest Speed 23 | 50 160 160 160 240 26 23 32 32 29 26 24 24 24 30 30 Average Speed 55 | 154 160 160 204 240 53 29 32 32 32 38 24 24 32 36 43 Slowest Speed 635 | 160 160 160 240 240 635 300 32 32 42 106 26 24 40 59 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . 7 2 . . 12 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 4 9 11 22 47 36 16 25 75 76 28 9 2 82 25 18 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 . 1 1 1 1 1 . . . . Scrap Searched 3 | . . . . 1 . . 1 . 1 . . . . . . Spaces Dug 20 | . . . . . . 1 . . . . . . . 19 . Terrain Destroyed 395 | . 8 . 99 . . 56 . . . . . . . 121 111 Melee 1 | . . . . . . 1 . . . . . . . . . Projectile 5 | . . . . . . . . . . . . . . 5 . AOE 389 | . 8 . 99 . . 55 . . . . . . . 116 111 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Dat Pro Fac Fac Fac DSF Res Qua Total 5263 | 70 55 19 267 199 538 751 141 83 688 857 291 74 165 901 164 Wait 253 | 7 . . 1 4 81 118 15 . 14 3 3 . 4 3 . Move 4529 | 39 49 19 213 191 379 562 124 83 666 776 264 65 131 819 149 Hop 19 | . . . . . . . . . . 6 2 . . 11 . Pick Up 51 | 1 . . 13 1 10 4 1 . 2 7 2 . 4 6 . Fast Attach 86 | 7 1 . 4 . 8 6 . . 3 21 5 3 7 21 . Attach 48 | . . . 1 1 1 12 1 . 1 10 3 2 2 9 5 Detach 27 | . 1 . . . 2 7 . . . 6 3 1 . 5 2 Swap 17 | . 2 . 1 2 4 2 . . . 2 1 1 2 . . Drop 64 | . . . 3 . 22 8 . . . 12 4 2 8 5 . Fire 140 | 16 2 . 31 . 31 18 . . 1 10 4 . 3 20 4 Melee 15 | . . . . . . 14 . . 1 . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . Escape Stasis 8 | . . . . . . . . . . . . . 4 . 4 Rewire 4 | . . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Entered Mines 215 | -10/Mines | Discovered new exit (range 9) 224 | -10/Mines | Met a Derelict bent on vengeance 233 | -10/Mines | Entered Materials 233 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 326 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Entered Mines 914 | -9/Mines | Learned Materials emergency access door positions 1075 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1215 | -9/Mines | Discovered new exit (range 3) 1223 | -9/Mines | Entered Materials 1223 | -8/Materials | Accompanied by 3 allies 1223 | -8/Materials | Evolved 2 slots: Propulsion x2 1629 | -8/Materials | Build established: Sprinter 1636 | -8/Materials | Discovered new exit (range 9) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1693 | -7/Factory | Identified exit to Storage 1693 | -7/Factory | Identified exit to Lower Caves 1725 | -7/Factory | Garrison activated, responded to threat 1758 | -7/Factory | Lost 3 parts (2p1w) 1780 | -7/Factory | Fabricated O-24 Administrator? 1970 | -7/Factory | Discovered new exit (range 12) 1985 | -7/Factory | Lost 3 parts (2n1u) 2039 | -7/Factory | Entered Lower Caves 2043 | -7/Lower Caves | Encountered a Warlord checkpoint 2068 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2096 | -7/Lower Caves | Entered Data Miner 2096 | -7/Data Miner | Discovered new exit (range 6) 2101 | -7/Data Miner | Met Data Miner 2110 | -7/Data Miner | Learned location of Section 7 (-3) 2110 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2115 | -7/Data Miner | Received God Mode back door access code from Data Miner 2123 | -7/Data Miner | Entered Proximity Caves 2159 | -6/Proximity Caves | Learned Factory emergency access door positions 2214 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2242 | -6/Proximity Caves | Core integrity fell below 50% 2247 | -6/Proximity Caves | Learned location of Extension (-5) 2340 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 2356 | -6/Proximity Caves | Discovered new exit (range 19) 2364 | -6/Proximity Caves | Entered Factory 2364 | -6/Factory | Evolved 2 slots: Utility x2 2399 | -6/Factory | Spotted B-75 Beast 2487 | -6/Factory | Incoming investigation squad redirected 2515 | -6/Factory | Lost 3 parts (2p1n) 2554 | -6/Factory | Central database locked down 2607 | -6/Factory | Lost 3 parts (1n1u1w) 2610 | -6/Factory | Incoming investigation squad redirected 2666 | -6/Factory | Core integrity fell below 50% 2676 | -6/Factory | Incoming investigation squad redirected 2684 | -6/Factory | Lost 7 parts (1p1n5u) 2714 | -6/Factory | Search patrols dispatched 2756 | -6/Factory | Discovered new exit (range 10) 2758 | -6/Factory | Entered another Factory area 2758 | -5/Factory | Evolved 2 slots: Utility x2 2844 | -5/Factory | Discovered new exit (range 4) 2856 | -5/Factory | Entered another Factory area 2856 | -4/Factory | Evolved 2 slots: Utility x2 2881 | -4/Factory | Identified exit to DSF 2882 | -4/Factory | Entered DSF 2905 | -4/DSF | Additional patrols routed to DSF 2955 | -4/DSF | Discovered new exit (range 15) 2961 | -4/DSF | Entered Research 2961 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2972 | -3/Research | Lost 7 parts (2n4u1w) 3036 | -3/Research | Found Gamma Bomb Array 3049 | -3/Research | Build established: Hacker-Mutant 3124 | -3/Research | System corruption reached 10% 3154 | -3/Research | Lost 7 parts (1p2n3u1w) 3238 | -3/Research | Identified exit to Quarantine 3268 | -3/Research | System corruption reached 30% 3277 | -3/Research | Incoming investigation squad redirected 3279 | -3/Research | Incoming investigation squad redirected 3299 | -3/Research | Lost 6 parts (1n5u) 3328 | -3/Research | Found Fusion Bomb Launcher 3367 | -3/Research | Entered Quarantine 3388 | -3/Quarantine | Crushed by falling debris 3396 | -3/Quarantine | Met incapacitated Sigix Warrior 3396 | -3/Quarantine | Lockdown squad dispatched 3400 | -3/Quarantine | Spotted Lightning 3400 | -3/Quarantine | Spotted Lightning 3400 | -3/Quarantine | Spotted Lightning 3411 | -3/Quarantine | Core integrity fell below 50% 3434 | -3/Quarantine | Core integrity fell below 20% 3446 | -3/Quarantine | Garrison activated, responded to threat 3449 | -3/Quarantine | Destroyed by Lightning with EMDS Last Messages --------------- 03434_ System Shield destroyed. 03435_ Penetrated by EMDS Slug. 03437_ Microactuators destroyed. 03440_ EMDS Slug penetrates Wall. 03442_ Triggered Stasis Trap. 03442_ A bubble of rippling energy engulfs the area. 03442_ Field strength at 92. 03442_ Field strength at 84. 03443_ Field strength at 76. 03444_ Penetrated by EMDS Slug. 03444_ Field strength at 57. 03446_ >6O=FNLKUUGSQPH