Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 01:22:01 Player: Tenderz Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (165) 825 Value Destroyed (5713) 5713 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1887) 1887 TOTAL SCORE: 14125 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 504 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -52 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 30/100 System Corruption 5% Temperature Cool (14) Movement Walking (120) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Linear Gravjet Energy Filter Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Wheel Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Looter] Advanced Targeting Computer Weapon Cycler Transmission Jammer Cloaking Device > --- WEAPON ----------- Beamcaster Coil Gun Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Neutrino Core Wheel Improved Heat Sink Advanced Heat Sink Matter Compressor Improved Trap Scanner Matter Filter System Restoration Module Long-range Tractor Beam Improved Trap Extractor Hacking Drone Bay High-powered Shock Rifle Wave Gun Flak Gun Advanced Assault Cannon Heavy Rocket Launcher Long-range Missile Launcher Power Sword [Rating: 70] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . 1 . . 2 . . . . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 337 | 6 7 5 24 11 63 64 9 9 4 6 66 28 2 14 19 Power 25 | 1 . 1 2 . 4 3 . . . . 8 2 . . 4 Engine 19 | 1 . 1 2 . 1 2 . . . . 8 2 . . 2 Core 6 | . . . . . 3 1 . . . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 81 | 2 . . 7 3 15 15 . 1 . 2 16 6 . 6 8 Treads 30 | . . . . . 1 12 . 1 . . 13 3 . . . Leg 30 | 2 . . 6 . 13 3 . . . 1 2 . . . 3 Wheel 17 | . . . 1 3 1 . . . . 1 1 3 . 6 1 Hover 4 | . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . Utility 123 | 2 2 1 6 6 25 17 5 5 2 3 32 8 2 4 3 Device 80 | 1 1 1 3 6 20 9 3 4 1 1 15 7 2 3 3 Storage 4 | 1 1 . 1 . . 1 . . . . . . . . . Processor 12 | . . . 1 . 2 4 . . . . 4 . . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . . Protection 26 | . . . 1 . 3 3 2 1 . 2 13 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 108 | 1 5 3 9 2 19 29 4 3 2 1 10 12 . 4 4 Energy Gun 10 | . 1 1 1 . 1 4 . . . . . 2 . . . Energy Cannon 21 | . . . 4 1 7 5 2 . . 1 1 . . . . Ballistic Gun 16 | 1 3 1 1 . 6 . 1 . . . . . . 2 1 Ballistic Cannon 19 | . . . . . . 4 1 . 1 . 6 5 . 2 . Launcher 19 | . . . . . 1 6 . 2 . . 3 5 . . 2 Special Weapon 4 | . 1 1 2 . . . . . . . . . . . . Impact Weapon 4 | . . . 1 1 2 . . . . . . . . . . Slashing Weapon 14 | . . . . . 2 10 . . 1 . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 . 4 . . 1 . . . . . . Parts Lost 82 | . . . 2 . 11 4 . 3 . 1 17 12 1 2 29 Power 10 | . . . . . 1 . . . . . 2 2 . . 5 Propulsion 35 | . . . 2 . 5 3 . 1 . 1 5 5 . 2 11 Utility 19 | . . . . . . 1 . 1 . . 8 2 . . 7 Weapon 18 | . . . . . 5 . . 1 . . 2 3 1 . 6 Highest Loss Streak 29 | . . . 1 . 4 1 . 3 . 1 15 6 1 2 29 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 99 98 76 83 86 91 92 94 90 85 93 58 Engine 8 | . 14 14 11 11 3 2 7 7 7 7 12 12 13 11 2 Core 1 | . . . . . 5 4 . . . . . . . . 2 Treads 15 | . . . . . . 16 30 30 30 25 23 15 6 1 . Leg 8 | . 28 28 23 10 22 11 . . . 1 . . . . 1 Wheel 3 | . . . 9 22 13 . . . . 3 . . 6 17 10 Device 10 | . 14 14 7 11 8 9 6 7 5 12 7 19 26 30 16 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 3 Processor 8 | . . . 11 10 7 5 7 7 7 7 13 12 6 6 9 Protection 3 | . . . 3 . 1 1 6 7 7 2 7 . . . . Energy Gun 2 | . 7 1 4 . 4 . . . . . . 5 12 5 1 Energy Cannon 4 | . . . 13 21 8 3 3 . . . 8 2 . . . Ballistic Gun 2 | . 16 22 1 . 7 . . . . . . . . 8 3 Ballistic Cannon 6 | . . . . . . 6 2 7 14 15 8 9 . 1 2 Slashing Weapon 2 | . . . . . 1 3 7 . 6 6 . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . 14 Heaviest Build 107 | 12 20 21 57 63 69 86 86 84 87 94 107 90 81 82 82 Greatest Support 100 | 20 20 20 30 48 52 94 92 86 86 86 100 82 10 44 44 Greatest Overweight (x) 10 | 3 . 1 5 3 3 4 . . 1 9 10 7 8 7 5 Average Overweight (x) 1 | . . . 2 1 1 . . . . 4 1 1 7 2 . Largest Inventory Capacity 25 | 8 10 10 20 20 20 25 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 19 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 6 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 9 17 19 17 19 19 19 19 19 18 17 19 19 12 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 20 19 20 19 20 19 20 18 18 18 20 20 3 Class Distribution -------------------- 45% | Mutant 16% | Scavenger-Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Assassin 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Matter Collected 6153 | 252 102 294 302 50 1026 993 423 186 15 119 873 865 96 167 390 Remotely 844 | . . . . . . 269 . . . . 138 359 . . 78 Salvage Created 6220 | 27 152 190 750 219 1581 941 196 195 . . 1028 722 . 167 52 Parts 329 | 3 6 13 39 12 79 66 2 6 . . 66 22 . 11 4 Haulers Intercepted 7 | . 2 . 1 . 2 2 . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 3 5 . 7 . 14 . . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Combat Hostiles Destroyed 124 | . 1 3 15 . 30 26 1 4 . . 21 21 . 1 1 Melee 12 | . . . . . 3 5 1 3 . . . . . . . Guns 17 | . 1 3 4 . 7 . . . . . . 1 . 1 . Cannons 56 | . . . 11 . 16 11 . 1 . . 11 6 . . . AOE 39 | . . . . . 4 10 . . . . 10 14 . . 1 Classes Destroyed 20 | 1 2 . 6 . 4 3 . . . . 1 3 . . . Worker 2 | . . . . . . . . . . . . . . 2 . Builder 8 | . . . . . . 3 . . . . 3 . . 2 . Tunneler 7 | 1 . 2 . 3 . . . . . . . . . 1 . Hauler 7 | . 2 . 1 . 2 2 . . . . . . . . . Recycler 10 | . . . 2 2 3 1 . . . . 2 . . . . Mechanic 3 | . . . . . 2 . . . . . 1 . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 3 | . . . 1 . . 1 . . . . 1 . . . . Swarmer 34 | . . . 6 . 6 8 . . . . 7 7 . . . Cutter 2 | . . . . . 2 . . . . . . . . . . Grunt 46 | . 1 3 5 . 11 9 . 3 . . 6 8 . . . Brawler 7 | . . . 1 . 2 2 . 1 . . . 1 . . . Duelist 4 | . . . . . . . . . . . 2 2 . . . Sentry 14 | . . . 3 . 6 2 . . . . 1 1 . 1 . Specialist 3 | . . . . . 2 . . . . . . . . . 1 Hunter 5 | . . . . . . 1 1 . . . 3 . . . . Programmer 6 | . . . . . . 4 . . . . 2 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Packrat 3 | . . . . . . . 2 . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 1 2 2 5 4 7 5 1 4 . . 9 9 . 3 1 Combat Bots Only 9 | . 1 2 4 . 6 4 1 4 . . 6 9 . 1 1 Max Kills in Single Turn 4 | 1 1 1 2 1 2 4 1 1 . . 3 3 . 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 . . . . 2 3 . . 1 Melee 1 | . . . . . 1 1 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Hostile Shots Fired 1193 | . 2 19 96 . 181 172 16 53 . 8 236 131 12 6 261 Missed 334 | . . 2 28 . 52 54 5 14 . 2 45 35 5 2 90 Damage Taken 14409 | . 22 214 676 . 2217 1520 178 670 . 124 3556 2048 129 97 2958 Core 2090 | . 10 96 71 . 181 92 . 13 . 16 271 302 31 . 1007 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 283 | . . . . . . 283 . . . . . . . . . Core Remaining (%) 69 | 100 . 57 . 82 67 . . . . 82 . . 28 . . Volleys Fired 435 | 5 11 20 64 6 84 67 3 4 . . 85 37 2 31 16 Largest 3 | 1 2 2 2 2 3 2 1 1 . . 3 3 1 3 3 Hottest 197 | 20 120 120 136 136 161 120 90 48 . . 191 197 43 153 162 Shots Fired 808 | 5 22 31 123 12 206 94 4 4 . . 136 95 2 47 27 Gun 241 | 5 21 21 16 . 112 2 . . . . . 28 . 23 13 Cannon 514 | . . . 103 12 90 81 4 4 . . 127 56 . 24 13 Launcher 38 | . . . . . 4 11 . . . . 9 11 2 . 1 Special 15 | . 1 10 4 . . . . . . . . . . . . Kinetic 347 | 5 16 21 8 . 97 52 . 4 . . 31 51 . 39 23 Thermal 423 | . 6 10 115 12 105 31 4 . . . 96 33 . 8 3 Explosive 38 | . . . . . 4 11 . . . . 9 11 2 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 10 8 9 11 14 8 1 4 . . 7 10 1 11 6 Robot Miss Streak 5 | 2 3 2 4 . 4 4 1 . . . 3 2 1 3 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 441 | 3 15 14 66 9 124 50 6 14 . 1 49 61 1 11 17 Core Hits 244 | 2 7 8 21 5 60 45 3 6 . . 34 37 . 12 4 Critical Kills 1 | . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 1 . . 1 2 . 2 . . 1 3 . 2 1 Burn 5 | . . . . . 1 . . . . . . 2 . 2 . Destroy 1 | . . 1 . . . . . . . . . . . . . Blast 3 | . . . . . . 1 . . . . 1 1 . . . Sever 4 | . . . . . . 1 . 2 . . . . . . 1 Melee Attacks 117 | . . . 1 . 46 28 5 12 17 5 . . . . 3 Impact 32 | . . . 1 . 31 . . . . . . . . . . Slashing 80 | . . . . . 15 28 5 8 16 5 . . . . 3 Piercing 5 | . . . . . . . . 4 1 . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17033 | 22 171 200 1369 185 3200 3286 471 462 . 33 3672 3079 104 239 540 Guns 2518 | 22 171 200 134 . 1097 38 . . . . . 401 . 239 216 Cannons 7311 | . . . 1235 185 1217 1502 28 102 . . 1936 956 . . 150 Explosions 5691 | . . . . . 708 1340 . . . . 1732 1711 104 . 96 Melee 1488 | . . . . . 178 406 433 360 . 33 . . . . 78 Ramming 25 | . . . . . . . 10 . . . 4 11 . . . Kinetic 3990 | 22 134 200 62 . 849 1039 . 102 . . 412 734 . 134 302 Thermal 6199 | . 37 . 1307 185 1465 749 28 . . . 1636 623 . 105 64 Explosive 5331 | . . . . . 708 1092 . . . . 1620 1711 104 . 96 Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1388 | . . . . . 178 406 433 260 . 33 . . . . 78 Piercing 100 | . . . . . . . . 100 . . . . . . . Highest Corruption 8 | . . . . . . 7 8 8 8 1 1 1 . . 5 Average Corruption 4 | . . . . . . 4 7 8 8 1 1 1 . . 3 Corruption Purged 3 | . . . . . . 2 . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 85 | . . . . . . 31 16 21 3 3 2 8 . . 1 Message Errors 21 | . . . . . . 9 2 7 . . 1 1 . . 1 Matter Fused 19 | . . . . . . 5 7 4 . 1 . 2 . . . Heat Flow Errors 9 | . . . . . . 2 1 2 1 . 1 2 . . . Energy Discharges 5 | . . . . . . 3 . . 2 . . . . . . Parts Rejected 3 | . . . . . . 2 1 . . . . . . . . Data Loss (minor) 18 | . . . . . . 6 3 5 . 2 . 2 . . . Data Loss (major) 5 | . . . . . . 2 1 2 . . . . . . . Misfires 3 | . . . . . . 2 1 . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . Overload Shots 74 | . . . . . . 2 1 . . . 66 5 . . . Effects 2 | . . . . . . . . . . . 2 . . . . Heat Surge 2 | . . . . . . . . . . . 2 . . . . Overflow Damage 945 | . . . 42 11 51 325 103 12 . . 329 46 . . 26 Projectiles 360 | . . . 42 11 3 127 . . . . 139 12 . . 26 Explosions 395 | . . . . . 4 175 . . . . 190 26 . . . Melee 190 | . . . . . 44 23 103 12 . . . 8 . . . Knockbacks 14 | . . . . . . 1 . . . . 5 6 . . 2 Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 13 | . . . . . . 1 . . . . 5 5 . . 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . . . . . 161 23 . . . . 176 21 47 . . Shots 10 | . . . . . 4 1 . . . . 3 1 1 . . Rammed 2 | . . . . . . . 1 . . . 1 . . . . Targets Rammed 3 | . . . . . . . 1 . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . Highest Temperature 498 | . 72 62 144 138 348 180 141 242 190 . 464 498 41 135 94 Average Temperature 91 | . 28 17 27 61 132 44 60 80 93 . 100 214 33 50 28 Received Heat Transfer 3793 | . 12 123 168 . 585 336 . 333 . 20 660 572 54 27 903 Effects 24 | . . . . . 6 . . . . . 3 15 . . . Shutdowns 8 | . . . . . 1 . . . . . 1 6 . . . Energy Bleed 3 | . . . . . . . . . . . 1 2 . . . Interference 6 | . . . . . 1 . . . . . . 5 . . . Matter Decay 3 | . . . . . 1 . . . . . 1 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 4 1 8 . . . . . . . . 1 . Heat Transferred 9527 | . 111 . 2405 333 2664 866 37 . . . 1616 1051 . 333 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Peak Influence 700 | 5 94 125 366 124 700 668 . . . . 491 . . 117 127 Initial 313 | . 3 36 8 99 48 313 . . . . 150 . . 28 85 Average 207 | 1 33 81 189 118 170 291 . . . . 284 . . 66 55 Maximum Alert Level 3 | . . . 1 . 3 2 . . . . 2 . . . . Low Security (%) 54 | 100 100 100 44 100 77 31 . . . . 17 . . 100 100 Level 1 32 | . . . 55 . 4 42 . . . . 66 . . . . Level 2 13 | . . . . . 15 26 . . . . 16 . . . . Level 3 . | . . . . . 2 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 2 . 8 11 . . . . 10 . . . 2 Investigation 8 | . . 1 1 . 2 4 . . . . . . . . . Extermination 7 | . . . . . . 4 . . . . 3 . . . . Reinforcement 16 | . 1 . 1 . 3 2 . . . . 7 . . . 2 Assault 2 | . . . . . 1 1 . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . 4 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Distress Signals 7 | . . . 3 . 3 . . . . . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . 1 . Times Spotted 205 | . 5 13 32 . 37 38 1 4 . 2 33 19 3 2 16 Peak Tracking Total 12 | . 3 12 5 . 6 5 1 4 . 1 8 9 3 1 11 Tactical Retreats 11 | . . . 1 . 1 2 . . . . 3 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Traps Triggered 9 | . . . . . 1 4 1 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Machines Disabled 22 | . . . 4 . 4 3 . . . . 8 2 . 1 . Max in Single Turn 4 | . . . 2 . 2 2 . . . . 4 1 . 1 . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Machines Accessed 31 | . 4 1 7 1 5 9 . . . . 3 . . 1 . Terminals 22 | . 4 1 6 . 5 5 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 83 | . 14 2 25 1 10 25 . . . . 5 . . 1 . Successful 35 | . 6 1 14 1 1 9 . . . . 2 . . 1 . Failed 48 | . 8 1 11 . 9 16 . . . . 3 . . . . Catastrophic 9 | . 1 . 2 . 2 3 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 8 . 11 . 6 6 . . . . 3 . . . . Terminals 58 | . 14 2 21 . 10 10 . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 11 | . . . . . . 8 . . . . 3 . . . . Recycling Units 4 | . . . . . . 3 . . . . 1 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . . . . . Terminal Hacks 22 | . 6 1 10 1 1 2 . . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 5 | . . 1 4 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 5 . . . . 1 . . . . Scan Component 4 | . . . . . . 3 . . . . 1 . . . . Repair 2 | . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 1 5 . 5 7 . . . . 3 . . . . Full Trace Events 6 | . 1 1 1 . 1 2 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . Time 76 | . . . . . . 76 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 3 . . . . 6 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Total Allies 10 | . . 3 . . . . . . 4 . . 2 . 1 . Largest Group 4 | . . 3 2 . . . . . 4 4 4 2 . 1 1 Highest-Rated Group 158 | . . 40 32 . . . . . 158 158 158 49 . 12 12 Highest-Rated Ally 41 | . . 16 16 . . . . . 41 41 41 29 . 12 12 Total Orders 8 | . . 3 . . . . . . . 5 . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . 5 . . . . . Ally Attacks 135 | . . 9 54 . . . . . . 25 37 4 . 2 4 Total Damage 1532 | . . 114 572 . . . . . . 127 560 69 . 32 58 Kills 22 | . . 1 12 . . . . . . 2 6 . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 1 1 . . 1 . . . Drone Launches 17 | . . . . . . . . . . 17 . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . 8 11 Items 19 | . . . . . . . . . . . . . . 8 11 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Turns Passed 16229 | 89 341 580 1219 322 1921 2561 546 674 3072 450 1754 1843 288 375 194 Spaces Moved 6702 | 52 152 269 600 181 598 956 285 355 1438 178 574 691 110 131 132 Core 47 | 15 . . . . . . . . . . . . . . 32 Treads 3696 | . . . . . . 451 285 355 1438 66 487 614 . . . Legs 1335 | 37 152 269 88 38 227 505 . . . . 7 . . . 12 Wheels 1585 | . . . 512 143 371 . . . . 112 80 77 110 131 49 Hover 39 | . . . . . . . . . . . . . . . 39 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 120 120 120 115 115 148 155 151 151 151 152 158 185 95 36 Average Speed 178 | 126 120 129 151 131 143 181 155 151 208 189 218 224 198 122 78 Slowest Speed 570 | 200 120 190 470 260 260 410 155 151 231 225 570 410 200 185 360 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 36 65 50 42 51 26 48 50 90 62 19 77 16 3 95 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 7 | . . 1 . 1 . . . 1 4 . . . . . . Known Exits Taken 4 | . 1 . 1 . . . . . . 1 . . . 1 . Unknown Exits Taken 11 | 1 . 1 . 1 1 1 1 1 1 . 1 1 1 . . Scrap Searched 16 | . . . . 1 . . 2 1 1 3 . 4 4 . . Spaces Dug 162 | . 1 9 5 . 25 46 . . . . 48 . . 17 11 Terrain Destroyed 613 | . 1 9 5 . 73 139 2 . . . 162 152 36 21 13 Melee 34 | . . . 1 . 25 8 . . . . . . . . . Projectile 162 | . 1 9 4 . 3 38 2 . . . 59 18 . 21 7 AOE 417 | . . . . . 45 93 . . . . 103 134 36 . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Total 10020 | 68 287 453 782 254 1406 1613 374 472 1494 286 936 907 178 309 201 Wait 2028 | . 104 146 46 40 568 404 66 87 32 91 152 93 61 126 12 Move 6687 | 51 151 268 599 180 597 955 284 354 1437 177 573 690 109 130 132 Hop . | . . . . . . . . . . . . . . . . Pick Up 158 | 6 8 6 27 5 19 33 1 5 . 3 21 10 3 2 9 Fast Attach 117 | 6 2 1 6 4 15 26 5 . 3 1 30 5 . 7 6 Attach 72 | . 1 . 4 3 12 11 . 4 1 3 13 8 . 2 10 Detach 15 | . . . . 1 4 4 1 . 2 . 2 1 . . . Swap 148 | . 4 4 14 4 36 27 4 5 . 2 23 15 2 5 3 Drop 191 | . 6 8 21 11 25 53 4 1 2 4 36 5 1 4 10 Fire 435 | 5 11 20 64 6 84 67 3 4 . . 85 37 2 31 16 Melee 117 | . . . 1 . 46 28 5 12 17 5 . . . . 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 1 . . . 1 1 . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . Rewire 44 | . . . . . . . . . . . . 42 . 2 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered Mines 452 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 909 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 939 | -10/Mines | Learned location of Mines (-9) 987 | -10/Mines | Discovered new exit (range 6) 1001 | -10/Mines | Assembled infested the area 1006 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Accompanied by 2 allies 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1089 | -9/Materials | Discovered new exit (range 11) 1834 | -9/Materials | Discovered new exit (range 6) 1999 | -9/Materials | Identified exit to Mines 2230 | -9/Materials | Entered Mines 2303 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2438 | -9/Mines | Learned location of Zion (-7) 2509 | -9/Mines | Discovered new exit (range 5) 2521 | -9/Mines | Found the Drone Emporium 2525 | -9/Mines | Build established: Scavenger-Mutant 2532 | -9/Mines | Found Prototype Device 2534 | -9/Mines | Identified Bomb Drone Bay 2552 | -9/Mines | Entered Materials 2552 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2788 | -8/Materials | Lost 4 parts (2n2w) 3753 | -8/Materials | Lost 3 parts (1n2w) 4018 | -8/Materials | Garrison activated, responded to threat 4423 | -8/Materials | Discovered new exit (range 4) 4462 | -8/Materials | Found Prototype Device 4473 | -8/Materials | Lost 4 parts (1p2n1w) 4473 | -8/Materials | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Utility x2 4495 | -7/Factory | Identified Active Sensor Suite 4741 | -7/Factory | Build established: Scavenger-Assassin 5337 | -7/Factory | Discovered new exit (range 10) 5358 | -7/Factory | Identified exit to Factory 5561 | -7/Factory | Build established: Scavenger-Skirmisher 6284 | -7/Factory | Build established: Skirmisher 6794 | -7/Factory | Build established: Mutant 6802 | -7/Factory | Discovered new exit (range 12) 6873 | -7/Factory | First assault squad dispatched 6937 | -7/Factory | Repaired Adv. Treads 6977 | -7/Factory | Repaired Adv. Treads 7034 | -7/Factory | Entered Lower Caves 7516 | -7/Lower Caves | Learned Factory stockpile data 7522 | -7/Lower Caves | Learned Factory emergency access door positions 7535 | -7/Lower Caves | Discovered new exit (range 14) 7580 | -7/Lower Caves | Entered another Lower Caves area 7639 | -7/Lower Caves | Lost 3 parts (1n1u1w) 7716 | -7/Lower Caves | Discovered exit to Factory (range 5) 8235 | -7/Lower Caves | Discovered new exit (range 5) 8254 | -7/Lower Caves | Entered Zion 8441 | -7/Zion | System corruption cleaned by Quarantine Array 8481 | -7/Zion | Discovered new exit (range 8) 8866 | -7/Zion | Given the Hacking Drone Bay 8870 | -7/Zion | Found Prototype Device 8870 | -7/Zion | Identified Hacking Drone Bay 8970 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9567 | -7/Zion | Given A8's code to call for help 9576 | -7/Zion | Learned location of Warlord (-4) 10839 | -7/Zion | Imprinted 10841 | -7/Zion | Declared Zion's savior 11326 | -7/Zion | Entered Proximity Caves 11326 | -6/Proximity Caves | Accompanied by 4 allies 11337 | -6/Proximity Caves | Spotter reported a threat 11370 | -6/Proximity Caves | Lost 3 allies 11416 | -6/Proximity Caves | Lost 4 allies 11683 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11776 | -6/Proximity Caves | Entered Factory 11776 | -6/Factory | Accompanied by 4 allies 11776 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12021 | -6/Factory | Build established: Tank 12585 | -6/Factory | Lost 15 parts (2p5n7u1w) 12877 | -6/Factory | Build established: Scavenger-Gunner 13265 | -6/Factory | Terminal network hard line cut 13480 | -6/Factory | Discovered new exit (range 19) 13530 | -6/Factory | Entered Lower Caves 13633 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 13700 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13791 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14320 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14413 | -6/Lower Caves | Destroyed 9 combat bots 14422 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 14546 | -6/Lower Caves | Encountered a Warlord checkpoint 14556 | -6/Lower Caves | Spotted B-75 Beast 14570 | -6/Lower Caves | Core integrity fell below 50% 14607 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 14618 | -6/Lower Caves | Destroyed B-75 Beast 14863 | -6/Lower Caves | Build established: Scavenger-Gunner 15276 | -6/Lower Caves | Discovered new exit (range 14) 15373 | -6/Lower Caves | Entered another Lower Caves area 15619 | -6/Lower Caves | Discovered new exit (range 14) 15660 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15661 | -6/Lower Caves | Entered Factory 15661 | -5/Factory | Evolved 2 slots: Utility x2 16036 | -5/Factory | Identified exit to DSF 16036 | -5/Factory | Entered DSF 16036 | -5/DSF | Accompanied by 1 ally 16056 | -5/DSF | Additional patrols routed to DSF 16180 | -5/DSF | Core integrity fell below 50% 16193 | -5/DSF | Found Unknown Device 16193 | -5/DSF | Identified Heavy Servo Lattice 16212 | -5/DSF | Core integrity fell below 20% 16213 | -5/DSF | Discovered new exit (range 14) 16230 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 16193_ Identified Heavy Servo Lattice. 16196_ Chain reaction triggered in Mic. Fission Core. 16198_ Linear Gravjet destroyed. 16198_ Heavy Servo Lattice destroyed. 16201_ 0b10 Decoder Chip [Looter] destroyed. 16202_ Penetrated by Slug. 16202_ Adv. Targeting Computer destroyed. 16202_ Critical hit (Blast). 16202_ Knocked back. 16204_ C-30 ARC bursts open, deploying its payload. 16204_ L-41 Fighter unfolds itself. 16204_ G-50 Soldier unfolds itself. 16204_ Acquired Energy Filter. 16211_ Linear Gravjet destroyed. 16213_ Acquired 117 matter. 16213_ EXIT=FOUND 16213_ Triggered Alarm Trap. 16213_ An alarm sounds. 16215_ Linear Gravjet destroyed. 16226_ Acquired Arm. Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????""?????????? | | ????????#??????????????????????????#"#?????????? | | ??????????????????#########???????##"####??????? | | ??????????????????#= !!#########"""""#??????? | | ?????????#????????#== !@# #!!##"""""#??????? | | ??????????????????# <""##"????? | | ??????????????????# x """""????? | | ???????##?????????### ###!!!#!!## ""##?????? | | ???????#?????#?????## p#?#!!!#!!### ###??????? | | ????????????#?????? ?########## ##???????? | | ??????????????????# ???????#!! #???????? | | ?????#?????#??#???# ^ #??????#!! #???????? | | ???#?#????#????#??### ###??????### ##???????? | | ?????????#????????#== !????????#!! !#???????? | | ???????#???##?????#== !????????#!! !#???????? | | ??#????????????????== !!???????#!! !#???????? | | ????################# ############ ###??????? | | ??###!! ##[[[#!!!### ###!!!#!!!##" #??????? | | ?#?#" " [[["!!!## ##!!!#!!!## " #??????? | | ????# = % H % " !!#??????? | | ????# % %! * !!#??????? | | ????# [ % !!#??????? | | ???## # "===## ##!!!# !!## #??????? | | ??##" #===### ###!!!#!!!## #??????? | | ???### ""# ##?##### #################??????? | | ?#???# ####???#!! !!#????????????????????? | | ?????# #??????#!! !!#????????????????????? | | ???### !![ ####???#!! !#????????????????????? | | ##???##!!#### ???### "##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 2 Armor Coverage 825 Core Shielding 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Matter Compressor | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Spear | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Leap Before You Look Overkill Challenges ------------ None Game ------ Seed LightTachyonArmor Manual? 0 Play Time 02:51:25 Cumulative 33.8 hours Start 2024.04.21 @ 20:46:23 End 2024.04.22 @ 01:22:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f00f0e2-a1ff-46da-8595-ce100e4263b8