Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 05:03:00 Player: woegarden Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (518) 518 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2328 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 140/140 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (3) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor ECM Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Field Laser Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Blade Saw Blade Saw > --- INVENTORY -------- Improved Ion Engine Wheel Hover Unit Medium Storage Unit Large Storage Unit Sensor Array Advanced Targeting Computer Beam Rifle Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 57 | . 8 28 21 Power 9 | . . 5 4 Engine 8 | . . 5 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 18 | . 2 10 6 Treads 2 | . . 2 . Leg . | . . . . Wheel 8 | . 2 5 1 Hover 7 | . . 2 5 Flight 1 | . . 1 . Utility 12 | . 2 6 4 Device 4 | . . 2 2 Storage 5 | . 1 4 . Processor 3 | . 1 . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | . 4 7 7 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 6 | . 4 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 6 | . . 2 4 Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 1 | . . 1 . System Corruption 6 | . . 6 . Parts Lost 21 | . . 10 11 Power 4 | . . 1 3 Propulsion 11 | . . 5 6 Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 8 | . . 8 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 99 89 74 Engine 9 | . 14 10 3 Leg 6 | . 23 . . Wheel 8 | . 4 14 . Hover 7 | . . 4 22 Device 6 | . . 10 7 Storage 12 | . 20 11 6 Processor 9 | . 7 11 10 Energy Gun 6 | . 13 5 . Ballistic Gun 8 | . 14 7 3 Impact Weapon 5 | . . 4 13 Slashing Weapon 3 | . . 8 . Naked Turns 5 | . . . 5 Heaviest Build 35 | 12 22 26 35 Greatest Support 30 | 20 26 26 30 Greatest Overweight (x) 11 | . 5 7 11 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 10 15 15 Average Capacity 10 | . 9 10 12 Most Carried 13 | . 10 13 12 Average Carried 8 | . 8 8 8 Final Capacity 15 | 8 10 15 5 Final Carried 13 | 6 8 13 4 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 577 | 200 30 321 26 Remotely . | . . . . Salvage Created 846 | . 86 661 99 Parts 54 | . 16 33 5 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 5 10 3 Melee 6 | . . 6 . Guns 7 | . 5 1 1 AOE 1 | . . . 1 Classes Destroyed 9 | . 2 7 . Builder 3 | . 1 1 1 Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 2 | . . 2 . Operator 1 | . . 1 . Watcher 3 | . . 3 . Swarmer 11 | . 5 6 . Grunt 2 | . . 1 1 Sentry 5 | . . 3 2 Best Kill Streak 6 | . 3 6 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2602 | . 283 975 1344 Core 871 | . 40 281 550 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 84 29 . Volleys Fired 20 | . 11 4 5 Largest 2 | . 2 1 1 Hottest 60 | . 60 45 30 Shots Fired 32 | . 22 5 5 Gun 29 | . 22 5 2 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 13 | . 11 . 2 Thermal 11 | . 11 . . Explosive 3 | . . . 3 Electromagnetic 5 | . . 5 . Robot Hit Streak 6 | . 4 2 6 Robot Miss Streak 3 | . 2 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 12 36 7 Core Hits 28 | . 6 16 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 5 . Sever 5 | . . 5 . Melee Attacks 52 | . . 44 8 Impact 23 | . . 15 8 Slashing 29 | . . 29 . Piercing . | . . . . Sneak Attacks 9 | . . 9 . Combat Hostiles . | . . . . Follow-up Attacks 5 | . . 4 1 Damage Inflicted 1552 | . 135 1118 299 Guns 200 | . 135 38 27 Cannons . | . . . . Explosions 155 | . . . 155 Melee 1196 | . . 1080 116 Ramming 1 | . . . 1 Kinetic 62 | . 35 . 27 Thermal 100 | . 100 . . Explosive 155 | . . . 155 Electromagnetic 38 | . . 38 . Impact 697 | . . 581 116 Slashing 499 | . . 499 . Piercing . | . . . . Highest Corruption 12 | . . 12 . Average Corruption 8 | . . 8 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Matter Fused 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 3 | . . 3 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 263 | . . 237 26 Projectiles . | . . . . Explosions . | . . . . Melee 263 | . . 237 26 Knockbacks 3 | . . 2 1 Impact 3 | . . 2 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | . 40 6 19 Average Temperature 12 | . 15 3 9 Received Heat Transfer 543 | . . 210 333 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 10 | . . 10 . Impact Corruptions 14 | . . 12 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 225 | . 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 213 | . 111 213 152 Initial 61 | . . 42 61 Average 82 | . 55 78 120 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | . 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 12 21 12 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 6 10 . Successful 6 | . 4 2 . Failed 10 | . 2 8 . Catastrophic 6 | . 2 4 . Database Lockouts . | . . . . Manual 15 | . 6 9 . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Part Schematic 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . 1 . Unreport Threat 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1592 | . 461 741 390 Spaces Moved 1148 | 1 285 560 302 Core 113 | . 1 1 111 Treads 7 | . . 7 . Legs 227 | 1 226 . . Wheels 464 | . 58 377 29 Hover 326 | . . 164 162 Flight 11 | . . 11 . Fastest Speed 48 | 120 90 56 48 Average Speed 103 | 120 140 94 84 Slowest Speed 600 | 120 300 400 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 2 35 37 30 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 2 | . . . 2 Terrain Destroyed 28 | . . . 28 Melee 2 | . . . 2 Projectile . | . . . . AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1434 | . 326 688 420 Wait 87 | . 4 14 69 Move 1145 | . 284 559 302 Hop . | . . . . Pick Up 39 | . 7 23 9 Fast Attach 16 | . 4 6 6 Attach 23 | . . 10 13 Detach 9 | . 1 3 5 Swap 18 | . 4 12 2 Drop 31 | . 11 17 3 Fire 20 | . 11 4 5 Melee 45 | . . 40 5 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 3) 461 | -10/Materials | Identified exit to Materials 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 748 | -9/Materials | Identified exit to Mines 966 | -9/Materials | Core integrity fell below 50% 967 | -9/Materials | System corruption reached 10% 1011 | -9/Materials | Lost 8 parts (1p3n1u3w) 1186 | -9/Materials | Discovered new exit (range 16) 1202 | -9/Materials | Identified exit to Materials 1203 | -9/Materials | Entered another Materials area 1203 | -8/Materials | Evolved 2 slots: Propulsion x2 1366 | -8/Materials | Lost 4 parts (2p1n1u) 1488 | -8/Materials | Core integrity fell below 50% 1491 | -8/Materials | Released all parts (5) 1497 | -8/Materials | Core integrity fell below 20% 1519 | -8/Materials | Lost 6 parts (1p4n1w) 1593 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01488_ Maul destroyed. 01491_ Released Mace. 01491_ Released Signal Interpreter. 01491_ Released Lrg. Storage Unit. 01491_ Released Structural Scanner. 01491_ Dropped Sensor Array. 01492_ Acquired Lrg. Storage Unit. 01493_ Dropped Mace. 01493_ Slug penetrates Wall. 01494_ Acquired Adv. Visual Processing Unit. 01495_ Slug penetrates Wall. 01496_ Acquired Field Laser. 01498_ Penetrated by Slug. 01510_ Acquired Lgt. Deuterium Engine. 01514_ Slug penetrates Wall. 01531_ Acquired ECM Suite. 01557_ Acquired Com. Wheel. 01587_ Slammed into R-06 Scavenger. 01587_ ECM Suite broken. 01587_ Destabilizing: Short circuit. 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