Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 19:47:01 Player: Ciaphas Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (123) 615 Value Destroyed (4562) 4562 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1595) 1595 TOTAL SCORE: 10632 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 208 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 68/300 Energy 32/100 System Corruption 16% Temperature Cool (0) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Relay Coupler [NC] (28) Relay Coupler [Swarmer] (10) Relay Coupler [Sentry] (9) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Treads Relay Coupler [Specialist] (21) Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Plasma Cannon Great Axe > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Improved Heat Sink Cooling System Hacking Suite Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] Field Recycling Unit Enhanced Autogun Improved Grenade Launcher Improved Datajack [Rating: 38] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 81 | . 13 3 20 . 2 . 11 11 13 8 Power 11 | . 2 . 2 . . . 1 1 2 3 Engine 6 | . 2 . 2 . . . 1 . 1 . Core 5 | . . . . . . . . 1 1 3 Reactor . | . . . . . . . . . . . Propulsion 27 | . 4 1 8 . . . 2 4 6 2 Treads 20 | . 3 1 7 . . . 2 4 3 . Leg 1 | . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight 5 | . . . 1 . . . . . 2 2 Utility 24 | . 2 1 5 . 1 . 4 4 5 2 Device 8 | . 1 . 3 . . . 2 1 1 . Storage 3 | . 1 . 1 . 1 . . . . . Processor 3 | . . 1 1 . . . 1 . . . Hackware 9 | . . . . . . . . 3 4 2 Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 19 | . 5 1 5 . 1 . 4 2 . 1 Energy Gun 6 | . 3 . 3 . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 4 | . 1 . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . Unidentified Prototypes 6 | . . . 3 . . . 1 . 2 . Parts Lost 15 | . . . 2 . . . . 2 1 10 Power 2 | . . . 1 . . . . . . 1 Propulsion 10 | . . . . . . . . 2 1 7 Utility . | . . . . . . . . . . . Weapon 3 | . . . 1 . . . . . . 2 Highest Loss Streak 6 | . . . 1 . . . . 1 1 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 4 10 14 19 19 19 19 18 19 17 13 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 2 1 2 4 5 5 5 4 4 4 3 Utility 7 | . 3 5 8 8 8 8 7 10 7 6 Weapon 3 | 1 3 3 3 4 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 33 | . 8 1 5 2 . . 2 8 2 5 Power 2 | . 1 . 1 . . . . . . . Propulsion 5 | . 2 . 1 . . . . . 2 . Utility 20 | . 2 . 1 2 . . 2 8 . 5 Weapon 5 | . 3 1 1 . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 97 | . 90 100 99 100 100 100 99 98 98 86 Engine 9 | . 14 14 10 11 11 11 9 7 . . Core 1 | . . . . . . . . 1 8 8 Treads 30 | . 17 28 33 33 33 33 36 34 35 21 Leg 1 | . 9 . . . . . . . . . Device 2 | . 5 5 3 . . . 5 . . . Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Processor 12 | . . 8 18 22 22 22 18 13 8 . Hackware 3 | . . . . . . . . 10 17 22 Energy Gun 13 | . 18 28 21 22 12 21 10 . . . Ballistic Gun 6 | . 9 . . . . . 7 13 16 5 Peak Build Rating 38 | 6 11 11 23 23 23 23 33 36 33 38 Average Rating 21 | 6 8 10 17 22 22 23 29 32 28 28 On Entrance 19 | 6 6 11 11 22 23 23 23 33 32 25 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 12 32 32 54 54 54 54 58 58 55 53 Greatest Support 92 | 20 40 40 69 69 69 69 92 89 80 80 Greatest Overweight (x) 1 | . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 19 20 20 20 20 20 20 15 Most Carried 20 | 5 14 15 20 20 20 20 20 20 20 18 Average Carried 17 | 4 10 14 19 19 20 20 19 19 17 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 4 13 15 20 20 20 20 19 20 18 4 Class Distribution -------------------- 76% | Mutant 18% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2917 | 212 542 120 338 . . 39 437 560 481 188 Remotely 58 | . . . . . . . . 58 . . Salvage Created 3346 | 123 603 103 452 63 . 44 701 494 375 388 Parts 228 | 5 49 7 31 4 . 12 38 45 16 21 Haulers Intercepted 7 | . 2 . 4 . . . . . 1 . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 92 | . 17 2 12 2 . 6 13 21 9 10 Melee 6 | . . . . . . . . 3 . 3 Guns 67 | . 17 2 9 2 . 2 13 14 6 2 Cannons 4 | . . . . . . . . . . 4 AOE 14 | . . . 3 . . 4 . 4 3 . Classes Destroyed 15 | 2 8 . 1 . . . . 3 1 . Worker 7 | . 2 1 2 . . . 1 . 1 . Builder 2 | . 1 . 1 . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . Hauler 7 | . 2 . 4 . . . . . 1 . Recycler 3 | 1 . 1 . . . . 1 . . . Mechanic 3 | . 1 . 1 . . . . . 1 . Operator 3 | . 1 . 1 . . . 1 . . . Watcher 4 | . 3 . . . . . 1 . . . Swarmer 41 | . 9 2 6 . . 6 . 13 3 2 Cutter 1 | . . . . . . . . 1 . . Grunt 27 | . 8 . 1 2 . . 10 . 3 3 Brawler 1 | . . . . . . . . . 1 . Sentry 12 | . . . 5 . . . 3 2 2 . Hunter 2 | . . . . . . . . 2 . . Programmer 8 | . . . . . . . . 3 . 5 Best Kill Streak 6 | 2 3 2 5 2 . 4 2 6 4 2 Combat Bots Only 6 | . 3 2 4 2 . 4 2 6 3 2 Max Kills in Single Turn 4 | 1 2 1 4 1 . 3 1 2 3 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . 3 . . 3 . 2 2 . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 467 | . 88 9 41 8 . 3 62 91 36 129 Missed 135 | . 27 3 14 5 . 2 16 17 14 37 Hits 332 | . 61 6 27 3 . 1 46 74 22 92 Melee 2 | . . . . . . . . 2 . . Projectile 330 | . 61 6 27 3 . 1 46 72 22 92 AOE 2 | . . . . . . . . 2 . . Critical Strikes 13 | . . 1 . . . . 3 1 . 8 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4483 | . 607 58 379 44 . 33 710 958 327 1367 Core 793 | . 111 15 78 27 . . 88 79 . 395 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 50 | . . . . . . . . . 50 . Core Remaining (%) 74 | 100 . 49 . . . 73 . . . . Volleys Fired 264 | 2 61 6 37 6 . 4 51 35 27 35 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 130 | 40 130 130 130 130 . 130 130 50 50 80 Shots Fired 488 | 4 123 10 72 12 . 6 100 67 53 41 Gun 454 | 4 123 8 70 12 . 4 100 63 50 20 Cannon 21 | . . . . . . . . . . 21 Launcher 13 | . . 2 2 . . 2 . 4 3 . Special . | . . . . . . . . . . . Kinetic 275 | 4 84 . . . . . 54 63 50 20 Thermal 200 | . 39 8 70 12 . 4 46 . . 21 Explosive 13 | . . 2 2 . . 2 . 4 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | 3 11 4 10 9 . 2 17 14 8 5 Robot Miss Streak 7 | . 7 6 6 7 . 2 4 3 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 5 . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . . Shots Hit Robots 386 | 3 82 7 67 10 5 3 84 49 38 38 Core Hits 319 | 3 65 8 71 14 . 7 91 30 15 15 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . . 1 . . Critical Strikes 7 | . 1 . . . . . . 2 . 4 Meltdown 1 | . . . . . . . . . . 1 Destroy 2 | . 1 . . . . . . 1 . . Sever 4 | . . . . . . . . 1 . 3 Melee Attacks 74 | . . . 1 . 5 . 3 29 9 27 Impact 1 | . . . 1 . . . . . . . Slashing 52 | . . . . . . . 3 25 1 23 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . 5 . 1 1 5 1 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7447 | 34 1042 101 1152 165 . 250 1427 1257 991 1028 Guns 4909 | 34 1000 70 908 135 . 37 1336 654 529 206 Cannons 376 | . . . . . . . . . . 376 Explosions 1290 | . . . 219 . . 180 . 429 462 . Melee 683 | . . . . . . . 63 174 . 446 Ramming 189 | . 42 31 25 30 . 33 28 . . . Kinetic 2722 | 34 629 . . . . . 670 654 529 206 Thermal 2775 | . 371 70 908 135 . 37 666 . 212 376 Explosive 1078 | . . . 219 . . 180 . 429 250 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 683 | . . . . . . . 63 174 . 446 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . 7 7 . . . . . 6 6 16 Average Corruption 5 | . 3 7 . . . . . 5 6 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . 31 32 . . . . . 6 29 12 Message Errors 20 | . 8 7 . . . . . 1 3 1 Matter Fused 28 | . 8 10 . . . . . 1 8 1 Heat Flow Errors 8 | . 2 3 . . . . . . 3 . Energy Discharges 16 | . 3 4 . . . . . 2 6 1 Parts Rejected 5 | . . . . . . . . . 3 2 Data Loss (minor) 16 | . 5 4 . . . . . 1 3 3 Data Loss (major) 7 | . 2 3 . . . . . . 1 1 Misfires 6 | . 2 . . . . . . 1 2 1 Alerts 1 | . . 1 . . . . . . . . Weapon Failures 3 | . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 133 | . . . 10 . . 18 23 6 45 31 Projectiles . | . . . . . . . . . . . Explosions 77 | . . . 10 . . 16 . 6 45 . Melee 56 | . . . . . . 2 23 . . 31 Knockbacks 2 | . . . . . . 1 1 . . . Impact 2 | . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 49 | . . 9 15 . . 25 . . . . Shots 3 | . . 1 1 . . 1 . . . . Rammed 25 | . 7 5 2 6 . 3 2 . . . Targets Rammed 28 | . 7 7 2 6 . 4 2 . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . 2 . . . 1 . . . . Highest Temperature 435 | 6 276 276 240 171 . 108 207 9 224 435 Average Temperature 80 | 6 82 132 71 91 . 58 45 7 48 137 Received Heat Transfer 1149 | . 210 . 96 24 . . 441 18 144 216 Effects 5 | . . . 1 . . . . . 1 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Interference 2 | . . . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 3630 | . 475 90 1110 170 . 40 845 . 150 750 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . 1 . . . . 3 2 2 Low Security (%) 71 | 100 100 100 78 100 . 100 100 11 9 41 Level 1 14 | . . . 21 . . . . 7 74 41 Level 2 6 | . . . . . . . . 28 15 17 Level 3 8 | . . . . . . . . 53 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1080 | 10 182 98 248 40 . 96 78 1080 526 432 Initial 526 | . . 48 . 8 . . 24 48 526 87 Average 177 | 6 89 11 86 6 . 16 22 672 294 264 Influence Increases 3751 | 10 560 80 621 50 . 174 388 1112 351 405 Destroy 0b10 Robot/C 2080 | . 340 40 360 40 . 120 260 500 220 200 Destroy 0b10 Robot/NC 165 | 10 50 10 60 . . 5 20 . 10 . Destroy Leader 358 | . 70 10 114 10 . 20 52 10 62 10 Allied During Kill 40 | . . . 17 . . . . 14 9 . Successful Hack 76 | . 9 . 37 . . . 7 18 5 . Select Force Hacks 30 | . 30 . . . . . . . . . Disable Machine 30 | . . . . . . . . . 30 . Anti-Garrison Action 550 | . . . . . . . . 400 . 150 Destroy Structure 152 | . 1 20 18 . . 14 4 65 15 15 Lose Combat Pursuer 270 | . 60 . 15 . . 15 45 105 . 30 Influence Decreases 3359 | 10 434 206 598 73 . 110 378 106 1296 148 Entered New Map 761 | . . 78 . 15 . . 40 26 554 48 Time Decay 1888 | 10 434 128 418 58 . 110 338 . 392 . Lost Part 140 | . . . 10 . . . . 20 10 100 Lost Ally 120 | . . . 20 . . . . 60 40 . Purge Threat 450 | . . . 150 . . . . . 300 . Squads Dispatched 8 | . 3 . 1 . . . 3 . 1 . Investigation 3 | . 2 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 2 . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 1 . 1 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 30 4 28 2 . 4 22 33 18 19 Peak Tracking Total 7 | . 4 3 4 2 . 2 5 7 3 6 Tactical Retreats 11 | . 4 . 1 . . 1 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . 4 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . . . . . 6 . 1 . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 10 | . . . . . . . . 5 2 3 Max in Single Turn 1 | . . . . . . . . 1 1 1 Garrison Relay 9 | . . . . . . . . 5 . 4 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 35 | . 8 . 7 . 2 . 6 5 6 1 Terminals 27 | . 7 . 6 . . . 4 5 4 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 82 | . 21 . 14 . 2 . 18 11 15 1 Successful 45 | . 9 . 9 . 2 . 13 2 10 . Failed 37 | . 12 . 5 . . . 5 9 5 1 Catastrophic 4 | . 1 . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 46 | . 17 . 10 . 1 . 9 . 9 . Terminals 70 | . 19 . 13 . . . 13 11 13 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 . Scanalyzers 5 | . . . 1 . . . 4 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 15 | . 1 . 3 . 2 . 4 2 3 . Record 2 | . . . . . 1 . 1 . . . Open Door 1 | . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 2 | . . . . . . . 1 . 1 . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . Report Inventory 2 | . 1 . . . . . . . 1 . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 22 | . 7 . 6 . . . 4 . 5 . Terminals 21 | . 6 . 6 . . . 4 . 5 . Botnet 4 | . 1 . 1 . . . 1 . 1 . Skim 17 | . 5 . 5 . . . 3 . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 6 . 6 . . . 6 4 5 1 Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 16 | . . . . . 5 . . 3 6 2 Non-combat 6 | . . . . . 3 . . . 3 . Combat 10 | . . . . . 2 . . 3 3 2 Robot Hacks Applied 18 | . . . . . 5 . . 3 8 2 parse_system 7 | . . . . . 5 . . 1 1 . ignore_parts 1 | . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . 1 . amplify_resonance 3 | . . . . . . . . 1 . 2 streamctrl_high 1 | . . . . . . . . . 1 . formatsys_low 2 | . . . . . . . . . 2 . formatsys_high 3 | . . . . . . . . 1 2 . Relay Couplers Released 37 | . . . . . . . . 19 . 18 Machine Destruction 37 | . . . . . . . . 19 . 18 Attached 8 | . . . . . . . . 2 4 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 12 | . . 3 . 1 . . . 3 5 . Largest Group 3 | . . 3 3 1 1 . . 3 2 1 Highest-Rated Group 50 | . . 40 40 31 31 . . 50 45 10 Highest-Rated Ally 31 | . . 16 16 31 31 . . 25 29 10 Total Orders 3 | . . 2 . . . . . . 1 . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . AID 1 | . . . . . . . . . 1 . Ally Attacks 82 | . . . 39 . . . . 18 25 . Total Damage 1055 | . . . 377 . . . . 253 425 . Kills 15 | . . . 9 . . . . 4 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 5834 | . 607 340 1462 379 429 662 1220 735 . . Sensors 1095 | . 607 340 148 . . . . . . . Terrain 183 | . . . 183 . . . . . . . Machine Analysis 4556 | . . . 1131 379 429 662 1220 735 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 9611 | 24 1636 948 1682 379 429 662 1220 1385 922 324 Spaces Moved 5072 | 15 834 568 896 219 260 402 585 717 469 107 Core . | . . . . . . . . . . . Treads 4791 | . 592 568 896 219 260 402 585 717 469 83 Legs 257 | 15 242 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 24 | . . . . . . . . . . 24 Fastest Speed 28 | 120 120 160 160 160 160 160 160 160 160 28 Average Speed 160 | 120 164 160 160 160 160 160 161 160 160 131 Slowest Speed 240 | 120 190 160 160 160 160 160 162 163 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 60 | 3 95 86 68 56 65 85 47 90 48 19 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . 1 2 . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . Spaces Dug 60 | . . 13 22 . . 20 2 2 1 . Terrain Destroyed 104 | . . 26 22 . . 20 2 20 13 1 Melee 4 | . . . 1 . . . 2 . 1 . Projectile 1 | . . . . . . . . . . 1 AOE 99 | . . 26 21 . . 20 . 20 12 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 6042 | 18 974 593 1077 233 270 412 780 864 607 214 Wait 287 | . 35 6 68 . 2 1 92 25 43 15 Move 5061 | 14 833 567 895 218 259 401 584 715 468 107 Hop . | . . . . . . . . . . . Pick Up 56 | . 10 1 15 1 . . 11 15 2 1 Fast Attach 38 | . 5 1 7 . . . 5 5 9 6 Attach 28 | . 2 . 5 . . . 2 2 10 7 Detach 31 | . 6 1 4 . . . . 1 16 3 Swap 89 | . 6 3 19 . 3 2 13 20 15 8 Drop 85 | 2 9 1 24 2 1 . 17 17 7 5 Fire 264 | 2 61 6 37 6 . 4 51 35 27 35 Melee 74 | . . . 1 . 5 . 3 29 9 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 28 | . 7 7 2 6 . 4 2 . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 25 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 4) 809 | -10/Materials | Discovered new exit (range 5) 1124 | -10/Materials | Discovered new exit (range 11) 1661 | -10/Materials | Entered Mines 1663 | -10/Mines | Met a Derelict bent on vengeance 1670 | -10/Mines | Core integrity fell below 50% 1717 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1970 | -10/Mines | Discovered new exit (range 14) 1989 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1993 | -10/Mines | Learned Materials stockpile data 2155 | -10/Mines | Discovered new exit (range 6) 2199 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2609 | -10/Mines | Entered Materials 2609 | -9/Materials | Accompanied by 3 allies 2609 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2831 | -9/Materials | Discovered new exit (range 6) 3063 | -9/Materials | Discovered new exit (range 12) 3639 | -9/Materials | Discovered new exit (range 7) 4291 | -9/Materials | Entered Mines 4322 | -9/Mines | Discovered new exit (range 16) 4327 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4575 | -9/Mines | Received a Mining Laser from a helpful Derelict 4633 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4637 | -9/Mines | Found Scrap Suit 4663 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4663 | -9/Mines | Discovered new exit (range 5) 4670 | -9/Mines | Entered Exiles 4670 | -9/Exiles | Accompanied by 1 ally 4709 | -9/Exiles | Met 8R-AWN 4743 | -9/Exiles | Met EX-HEX 4790 | -9/Exiles | Met EX-BIN 4810 | -9/Exiles | Aligned with FarCom system 4811 | -9/Exiles | Given EX-Vault access code 4848 | -9/Exiles | Opened EX-Vault 4888 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4933 | -9/Exiles | Met EX-DEC 4974 | -9/Exiles | Learned location of Zion (-6) 5084 | -9/Exiles | Discovered new exit (range 10) 5099 | -9/Exiles | Entered Mines 5757 | -8/Mines | Discovered new exit (range 3) 5761 | -8/Mines | Entered Materials 5761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6979 | -8/Materials | Identified exit to Garrison 6981 | -8/Materials | Entered Garrison 7047 | -8/Garrison | Triggered checkpoint 7076 | -8/Garrison | Garrison Relay disabled 7268 | -8/Garrison | Triggered checkpoint 7424 | -8/Garrison | Garrison Relay disabled 7470 | -8/Garrison | Discovered new exit (range 8) 7484 | -8/Garrison | Rescued a captive Derelict 7485 | -8/Garrison | Rescued a captive Derelict 7629 | -8/Garrison | Triggered checkpoint 7659 | -8/Garrison | Triggered checkpoint 7682 | -8/Garrison | Discovered new exit (range 12) 7695 | -8/Garrison | Installed Relay Interface Framework 7731 | -8/Garrison | Triggered checkpoint 7748 | -8/Garrison | Garrison Relay disabled 7795 | -8/Garrison | Garrison Relay disabled 7984 | -8/Garrison | Build established: Bothacker-Mutant 7991 | -8/Garrison | Triggered checkpoint 8044 | -8/Garrison | Discovered new exit (range 3) 8183 | -8/Garrison | Garrison Relay disabled 8366 | -8/Garrison | Entered Materials 8992 | -8/Materials | Discovered new exit (range 2) 9119 | -8/Materials | Discovered new exit (range 10) 9287 | -8/Materials | Identified exit to Garrison 9288 | -8/Materials | Entered Garrison 9288 | -8/Garrison | Accompanied by 1 ally 9357 | -8/Garrison | System corruption reached 10% 9422 | -8/Garrison | Garrison Relay disabled 9426 | -8/Garrison | Garrison Relay disabled 9440 | -8/Garrison | Garrison Relay disabled 9537 | -8/Garrison | Core integrity fell below 50% 9603 | -8/Garrison | Core integrity fell below 20% 9608 | -8/Garrison | Triggered checkpoint 9612 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09586_ G-47 Trooper destroyed. 09587_ Critical hit (Burn: +37). 09595_ Destroyed Imp. Heat Sink. 09598_ P-60 Hacker Shock Rifle severed. 09598_ Imp. Flight Unit destroyed. 09600_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 09603_ Plasma Cannon destroyed. 09604_ Cesium-ion Thruster destroyed. 09604_ Flight Unit destroyed. 09605_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09608_ Beams of light sweep through the air. An alarm sounds. 09609_ Destroyed Aluminum Leg. 09611_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09612_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 09612_ G-47 Trooper Particle Gun severed. Map ----- +----------------------------------------------------+ | ???????????????????????#""!# " ""#?######??????? | | ???????????????????????### # #!###?# #??????? | | ?????????????????????????### ###???# #??????? | | ???????????????????????????# #?????# #??????? | | ???????????????????????????### #?????# ###??????? | | ?????????????????????????????#+#######= #????????? | | ?????????????????????????????#!!=!* =%* #????????? | | ?????????????????????####????#*#######! #????????? | | ?????????????????????#""#????# #?????# #????????? | | ?????????????????????#T #????#*#?????# #????????? | | ?????????????????????#" ###??#=#?????# #????????? | | ?????????????????????## *"####"####### #????????? | | ?????????????????????# * ! #????????? | | ?????????????????????##![!!! % +????????? | | ????????????????????## [ !####+##### ####????????? | | ????????????????????# ; ##??????????????????????? | | ????????????????????### #???????????????????????? | | ??????????????????????# ####????????????????????? | | ??????????????????????# # ?????????????????????? | | ????????????????###??##=["#?????????????gg???????? | | ????????????????# ?# ["#??????????????????????? | | ???????????## ## # % ##??????????????????????? | | ???????????# =% [ %#??????????????????????? | | ??????? =%*%*#??????????????????????? | | ??????? = #??????????????????????? | | ????????#### ## ##!%@#??????????????????????? | | ???????????#????# ?#[*g#??????????????????????? | | ??????????????? pp ??????????????????????? | | ????????????? ?????????????????????? | | ??????????g" p #????????????????????? | | ??????????g" +????????????????????? | | ???????????# ## ## ####???????????????????? | | ???????????# ?# ?# #??????????????????????? | | ???????????# ? ?? ??????????????????????? | | ?????????????? ?? ??????????????????????? | | ?????????????? ??? ??????????????????????? | | ?????????????? ##""??######??????????????????????? | | ????????????????????C????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 55 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed DerelictConcussiveTurbovents Manual? 0 Play Time 01:28:34 Cumulative 42.7 hours Start 2025.05.17 @ 18:02:38 End 2025.05.17 @ 19:47:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a99cda2-8a0d-4348-a2dc-9bbc4dd3261b