Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 19:35:22 Player: hubert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1212) 1212 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 3678 Bonus ------- Follower Combat Kills 134 Met Imprinter 300 Was Imprinted 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 92/100 System Corruption 1% Temperature Cool (36) Movement Treading (490) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Medium Treads Large Storage Unit Sensor Array Advanced Melee Analysis Suite Particle Charger Insulated Plating Relay Coupler [Programmer] (84) Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Beam Rifle Storm Laser Beam Cannon Light Assault Rifle Light Assault Rifle Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Sensor Array Experimental Sensor Array Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Medium Treads Large Storage Unit Advanced Melee Analysis Suite Particle Charger Light Armor Plating Insulated Plating Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Beam Rifle Storm Laser Beam Cannon Light Assault Rifle Light Assault Rifle Barrage Gun CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 36 | 7 5 15 2 . 7 Power 4 | 1 1 1 1 . . Engine 3 | 1 1 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . . 2 Treads 5 | 2 . 1 . . 2 Leg 2 | . . 2 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 3 4 1 . 3 Device 6 | . 1 2 . . 3 Storage 3 | 1 1 . 1 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 11 | 3 1 5 . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 3 . . 1 Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 21 | . 1 13 . . 7 Power 4 | . . 3 . . 1 Propulsion 6 | . . 5 . . 1 Utility 5 | . 1 1 . . 3 Weapon 6 | . . 4 . . 2 Highest Loss Streak 7 | . 1 7 . . 6 To Critical Strikes . | . . . . . . Average Backups 14 | 4 10 9 9 14 18 Power . | . 1 1 . . 1 Propulsion 1 | 2 4 2 1 2 1 Utility 5 | . 1 1 3 5 9 Weapon 5 | . 3 3 4 6 7 Tool/Special . | . . . . . . Unused Backups 15 | . . . . . 15 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 98 87 100 100 99 Engine 2 | . 14 8 . . . Core 8 | . . . 11 11 10 Treads 16 | . 27 9 11 11 21 Wheel 4 | . . 1 11 11 . Device 10 | . 5 15 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 9 11 11 11 Protection 9 | . 7 3 11 11 10 Ballistic Gun 13 | . 23 14 11 11 10 Ballistic Cannon 8 | . . 2 11 11 10 Launcher 1 | . 4 4 . . . Peak Build Rating 32 | 6 8 12 15 22 32 Average Rating 18 | 5 7 10 14 17 26 On Entrance 10 | . 6 8 10 15 22 Avg Prop Armor Cover (%) 9 | . . 9 9 9 7 Naked Turns . | . . . . . . Heaviest Build 93 | 11 29 29 93 93 93 Greatest Support 40 | 40 40 40 10 10 40 Greatest Overweight (x) 9 | . 1 9 9 9 9 Average Overweight (x) 4 | . . 1 3 9 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 21 | 7 14 15 16 25 25 Most Carried 25 | 6 15 15 12 25 25 Average Carried 17 | 4 10 9 9 17 24 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 6 15 6 12 25 22 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1138 | 207 318 341 97 . 175 Remotely 60 | . 60 . . . . Salvage Created 1101 | . 408 448 23 . 222 Parts 65 | . 31 24 5 . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 10 13 4 . 6 Guns 17 | . 7 7 1 . 2 Cannons 8 | . . 1 3 . 4 AOE 8 | . 3 5 . . . Classes Destroyed 11 | . 7 3 . . 1 Worker 3 | . . 3 . . . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 1 . . . Swarmer 8 | . 3 . 4 . 1 Grunt 19 | . 7 9 . . 3 Duelist 1 | . . 1 . . . Sentry 4 | . . 3 . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 7 4 4 . 2 Combat Bots Only 4 | . 4 3 4 . 2 Max Kills in Single Turn 3 | . 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 307 | . 61 111 44 . 91 Missed 78 | . 15 25 9 . 29 Hits 229 | . 46 86 35 . 62 Melee 10 | . . 10 . . . Projectile 219 | . 46 76 35 . 62 Critical Strikes 8 | . 2 2 1 . 3 Actively Blocked 1 | . 1 . . . . Part Disruptions 1 | . . . . . 1 Damage Taken 3164 | . 510 1304 284 . 1066 Core 472 | . 69 221 73 . 109 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . 50 . . . . Regen/Repaired (Parts) 754 | . 121 . . 633 . Core Remaining (%) 86 | 100 72 . . . . Volleys Fired 150 | . 37 72 10 . 31 Largest 2 | . 2 2 2 . 2 Hottest 50 | . 50 50 50 . 50 Shots Fired 246 | . 67 103 20 . 56 Gun 184 | . 62 84 10 . 28 Cannon 43 | . . 5 10 . 28 Launcher 19 | . 5 14 . . . Special . | . . . . . . Kinetic 227 | . 62 89 20 . 56 Thermal . | . . . . . . Explosive 19 | . 5 14 . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 9 16 4 . 12 Robot Miss Streak 3 | . 3 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 179 | . 39 82 11 . 47 Core Hits 95 | . 29 44 5 . 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 4 | . 1 3 . . . Critical Strikes 5 | . 2 3 . . . Destroy 5 | . 2 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3106 | . 803 1483 180 . 640 Guns 1269 | . 410 562 51 . 246 Cannons 592 | . . 69 129 . 394 Explosions 1245 | . 393 852 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1861 | . 410 631 180 . 640 Thermal . | . . . . . . Explosive 1245 | . 393 852 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 6 . . . 1 Message Errors 1 | . 1 . . . . Matter Fused 2 | . 2 . . . . Heat Flow Errors 1 | . 1 . . . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 28 | . 20 . . . 8 Projectiles 8 | . . . . . 8 Explosions 20 | . 20 . . . . Melee . | . . . . . . Knockbacks 8 | . . . 4 . 4 Impact . | . . . . . . Kinetic 7 | . . . 4 . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 15 | . . 15 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 259 | . 259 3 . . 20 Average Temperature 38 | . 52 3 . . 9 Received Heat Transfer 1001 | . 258 426 . . 317 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | . 177 135 80 . . Initial 29 | . . 29 . . . Average 47 | . 72 47 13 . . Influence Increases 1086 | . 316 395 90 . 285 Destroy 0b10 Robot/C 760 | . 200 260 80 . 220 Destroy 0b10 Robot/NC 45 | . 25 20 . . . Destroy Leader 154 | . 52 62 10 . 30 Allied During Kill 35 | . . . . . 35 Successful Hack 14 | . 14 . . . . Destroy Structure 78 | . 25 53 . . . Influence Decreases 1086 | . 246 465 90 . 285 Entered New Map 41 | . . 41 . . . Time Decay 812 | . 236 301 90 . 185 Lost Part 173 | . 10 123 . . 40 Lost Ally 60 | . . . . . 60 Squads Dispatched 4 | . 2 1 . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 18 18 4 . 18 Peak Tracking Total 10 | . 5 6 4 . 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 4 . . 1 . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 15 . . 3 . Successful 15 | . 12 . . 3 . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 11 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 8 . . 3 . Record 5 | . 5 . . . . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . . . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 157 | . . . . 157 115 Highest-Rated Ally 42 | . . . . 42 40 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 738 | . . . . . 738 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 444 | . . . . . 444 Sensors 444 | . . . . . 444 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 7806 | 192 1063 810 525 2656 2560 Spaces Moved 3248 | 92 551 291 344 1226 744 Core 30 | 6 . 24 . . . Treads 1456 | 86 551 94 . . 725 Legs 125 | . . 125 . . . Wheels 1637 | . . 48 344 1226 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 125 215 215 Average Speed 219 | 152 160 200 133 215 328 Slowest Speed 500 | 160 240 500 215 215 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 7 71 32 57 91 75 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 2 1 5 Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 40 55 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . 40 55 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3693 | 144 667 429 391 1248 814 Wait 186 | 34 57 45 29 8 13 Move 3243 | 91 550 290 343 1225 744 Hop . | . . . . . . Pick Up 56 | 11 14 5 7 12 7 Fast Attach 3 | 1 1 . . . 1 Attach 27 | 6 2 14 1 . 4 Detach 2 | 1 . . . . 1 Swap 12 | . 4 3 1 . 4 Drop 14 | . 2 . . 3 9 Fire 150 | . 37 72 10 . 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 445 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Discovered new exit (range 15) 1063 | -10/Materials | Repaired Lgt. Treads 1093 | -10/Materials | Repaired Lgt. Ion Engine? 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | Lost 7 parts (2p2n1u2w) 1648 | -9/Materials | Discovered new exit (range 9) 1831 | -9/Materials | Core integrity fell below 50% 2066 | -9/Materials | Entered Mines 2172 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2175 | -9/Mines | Found Prototype Device 2263 | -9/Mines | Discovered new exit (range 8) 2353 | -9/Mines | Build established: Scavenger-Mutant 2439 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2591 | -9/Mines | Entered Zion 2728 | -7/Zion | Learned location of 1 exit from Factory 2823 | -7/Zion | Learned location of Quarantine (-3) 2939 | -7/Zion | Learned Factory emergency access door positions 3128 | -7/Zion | Met Imprinter 3192 | -7/Zion | Imprinted 3194 | -7/Zion | Declared Zion's savior 3507 | -7/Zion | Found Prototype Energy Gun 3624 | -7/Zion | Found CR-A16's Pointy Stick 4126 | -7/Zion | Given A8's code to call for help 4356 | -7/Zion | Found Prototype Device 4542 | -7/Zion | Found Prototype Device 4850 | -7/Zion | Found Relay Coupler [Programmer] 4907 | -7/Zion | Discovered new exit (range 8) 5076 | -7/Zion | Visited the Megawrench Repair Shop 5090 | -7/Zion | Megawrench repaired 8 parts 5247 | -7/Zion | Entered Proximity Caves 5247 | -6/Proximity Caves | Accompanied by 3 allies 6255 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7560 | -6/Proximity Caves | Identified Exp. Sensor Array 7563 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 7784 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7795 | -6/Proximity Caves | Core integrity fell below 20% 7807 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 6 matter. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Lgt. Nuclear Core destroyed. Penetrated by Slug. Y-64 Sentinel: "REQUESTING BACKUP." Lgt. Assault Rifle destroyed. Penetrated by Slug. S-27 Virus knocked back. [Achievement: Bumper Bots] S-27 Virus destroyed. Penetrated by Slug. Lgt. Armor Plating destroyed. Lgt. Cannon destroyed. Penetrated by Slug. G-50 Soldier destroyed. Penetrated by Slug. Arm. Treads destroyed. Penetrated by Slug. Exp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ###???????????????????????????????????????????? | | #????????????????????????????????????????????? | | ##????????????####???????????????????????????? | | ##??????????## ##??????????????????????????? | | #?????????## ###???????????##???????????? | | # ###????????## ##??####### ##??????????? | | ##??????????# ####! 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Leg | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive EM Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Point Defense System | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Flamer | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Lgt. Ion Engine | 35% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Organ Harvest Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed PhaseBehemothMegashotty Manual? 0 Play Time 01:01:31 Cumulative 2.5 hours Start 2026.07.14 @ 18:32:21 End 2026.07.14 @ 19:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 534cfa33-57fd-4740-99aa-7e79068828a9