Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.27 @ 10:41:27 Player: Ramborex Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (1114) 1114 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2904 Bonus ------- None Cogmind --------- Core Integrity 451/550 Matter 144/300 Energy 240/240 System Corruption 0% Temperature Cool (504) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Advanced Terrain Scanner > --- WEAPON (4) ------- Heavy Assault Rifle Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (10) --- Improved Ion Engine Nuclear Core Improved Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Medium Storage Unit Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Treads Light Treads Improved Treads Aluminum Leg Medium Storage Unit Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Seismic Analyzer Device Advanced Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 42 | 5 6 28 3 Power 6 | 1 . 5 . Engine 3 | 1 . 2 . Core 3 | . . 3 . Reactor . | . . . . Propulsion 15 | . 4 10 1 Treads 2 | . . 2 . Leg 13 | . 4 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 1 | . . . 1 Storage 3 | 1 1 1 . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 1 12 1 Energy Gun 6 | 1 1 4 . Energy Cannon . | . . . . Ballistic Gun 6 | 1 . 5 . Ballistic Cannon 4 | . . 3 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility . | . . . . Weapon 6 | . . 6 . Highest Loss Streak 6 | . . 6 . Average Slot Usage (%) 97 | . 100 96 92 Engine 7 | . 14 5 . Core 3 | . . 5 9 Leg 30 | . 28 31 31 Storage 11 | . 14 11 9 Processor 11 | . 14 11 1 Energy Gun 8 | . 14 6 . Ballistic Gun 17 | . 14 19 9 Ballistic Cannon 5 | . . 5 24 Naked Turns . | . . . . Heaviest Build 45 | 12 17 38 45 Greatest Support 43 | 3 20 43 40 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | 2 . . 1 Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 6 9 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 5 6 8 9 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 6 8 10 9 Class Distribution -------------------- 50% | Scavenger-Gunner 37% | Mutant 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1019 | 276 72 671 . Remotely . | . . . . Salvage Created 1463 | 239 189 989 46 Parts 93 | 19 15 56 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 4 21 1 Guns 23 | . 4 19 . Cannons 3 | . . 2 1 Classes Destroyed 7 | 3 2 2 . Worker 2 | 1 . 1 . Tunneler 7 | 7 . . . Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Grunt 16 | . 4 12 . Duelist 1 | . . 1 . Sentry 9 | . . 8 1 Best Kill Streak 6 | 6 3 6 1 Combat Bots Only 6 | . 2 6 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2263 | . 152 1722 389 Core 375 | . 22 254 99 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 91 36 . Volleys Fired 126 | 26 12 82 6 Largest 4 | 2 2 3 4 Hottest 155 | 70 85 124 155 Shots Fired 296 | 52 24 196 24 Gun 246 | 52 24 164 6 Cannon 50 | . . 32 18 Launcher . | . . . . Special . | . . . . Kinetic 218 | 26 12 156 24 Thermal 78 | 26 12 40 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | 11 15 13 13 Robot Miss Streak 4 | 2 1 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 193 | 33 20 121 19 Core Hits 68 | 13 9 39 7 Critical Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2381 | 346 228 1630 177 Guns 1906 | 346 228 1287 45 Cannons 471 | . . 339 132 Explosions . | . . . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 1466 | 96 60 1133 177 Thermal 911 | 250 168 493 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . 1 3 Impact . | . . . . Kinetic 4 | . . 1 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 519 | 160 214 456 519 Average Temperature 121 | 61 96 132 270 Received Heat Transfer 711 | . 84 537 90 Effects 10 | . . 8 2 Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Short Circuit 2 | . . 1 1 Damage (minor) 2 | . . 2 . Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2331 | 740 407 1184 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 289 | 45 127 289 131 Initial 95 | . 29 53 95 Average 86 | 23 50 113 103 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 89 100 Level 1 6 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 8 30 5 Peak Tracking Total 7 | . 3 7 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 5 5 2 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 36 | . 16 15 5 Successful 21 | . 8 10 3 Failed 15 | . 8 5 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . . . 3 Terminals 20 | . 11 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 10 | . 5 5 . Scanalyzers 4 | . . 4 . Garrison Access 2 | . . . 2 Terminal Hacks 9 | . 4 3 2 Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 . 1 Hauler Manifests 2 | . 1 1 . Zone Layout 3 | . 1 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 7 | . 4 3 . Report Inventory 1 | . 1 . . Retrieve Matter 2 | . 1 1 . Retrieve Components 4 | . 2 2 . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 4 . Full Trace Events 1 | . . 1 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . . 1 . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2262 | 244 576 1291 151 Spaces Moved 1260 | 93 413 679 75 Core 93 | 93 . . . Treads 9 | . . 9 . Legs 1158 | . 413 670 75 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 126 | 170 120 121 150 Slowest Speed 200 | 200 120 160 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 58 43 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1694 | 131 475 989 99 Wait 213 | . 31 173 9 Move 1257 | 92 412 678 75 Hop . | . . . . Pick Up 34 | 8 7 16 3 Fast Attach 10 | 3 1 5 1 Attach 19 | 2 2 13 2 Detach 1 | . . 1 . Swap 13 | . 3 10 . Drop 20 | . 7 10 3 Fire 126 | 26 12 82 6 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 245 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 559 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1277 | -9/Materials | Build established: Scavenger-Gunner 1531 | -9/Materials | Discovered new exit (range 15) 1670 | -9/Materials | Discovered new exit (range 9) 1838 | -9/Materials | Discovered new exit (range 11) 1955 | -9/Materials | Core integrity fell below 50% 2000 | -9/Materials | Lost 6 parts (1p3n2w) 2075 | -9/Materials | Discovered new exit (range 14) 2112 | -9/Materials | Entered another Materials area 2112 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2263 | -8/Materials | Self-destructed Last Messages --------------- 02194_ Dropped Lgt. Treads. 02196_ Acquired Imp. Treads. 02207_ Connecting with Garrison Access... >>Seal Access door sealed. 02237_ Slug penetrates Wall. 02238_ R-06 Scavenger collects Lgt. Treads. 02242_ G-47 Trooper knocked back. 02244_ Slug penetrates Wall. 02245_ G-47 Trooper knocked back. 02247_ R-06 Scavenger collects Lgt. Treads. 02249_ Y-45 Defender destroyed. 02252_ Slug penetrates Wall. 02255_ R-06 Scavenger collects Lgt. Armor Plating. 02255_ Slug penetrates Wall. 02256_ G-47 Trooper knocked back. 02257_ Aluminum Leg permanently disabled. 02257_ Overheating: Short circuit. 02258_ Slug penetrates Wall. 02262_ Overheating: Core damaged (-99). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed BladeMolecularStripper Manual? 0 Play Time 00:29:30 Cumulative 15.2 hours Start 2021.01.27 @ 10:12:19 End 2021.01.27 @ 10:41:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18e90207-34ca-4332-bd10-e530be39bc94