Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 03:50:56 Player: XELQUA Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1465) 1465 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5110 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Hover Unit Improved Heat Sink Structural Scanner Transmission Jammer Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VSS Leg Light Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Arc Projector Arc Projector Particle Gun Improved Medium Laser > --- INVENTORY -------- Improved Hover Unit Improved Heat Sink Structural Scanner Transmission Jammer Light Armor Plating Hacking Suite Heavy Mace [Rating: 33] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . 2 . . . . Weapon 2 | . . . . . 2 . . Parts Attached 82 | 6 5 3 7 24 27 4 6 Power 10 | 1 . 1 . 5 2 1 . Engine 9 | 1 . 1 . 5 2 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 . . 6 7 1 2 Treads 5 | . . . . 4 1 . . Leg 4 | . . . . . 2 . 2 Wheel 6 | 2 2 . . 2 . . . Hover 4 | . . . . . 3 1 . Flight 1 | . . . . . 1 . . Utility 16 | 1 2 . 4 1 7 . 1 Device 7 | . 1 . 2 . 4 . . Storage 4 | 1 . . 1 1 1 . . Processor 3 | . 1 . 1 . 1 . . Hackware 1 | . . . . . . . 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 36 | 2 1 2 3 12 11 2 3 Energy Gun 17 | 1 . 1 1 5 6 1 2 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . 1 3 1 . . Ballistic Cannon 2 | . . . . . 2 . . Launcher . | . . . . . . . . Special Weapon 2 | . . . 1 . 1 . . Impact Weapon 7 | . . 1 . 3 1 1 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . 1 . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . 1 . . . System Corruption 3 | . . . . 3 . . . Parts Lost 44 | . . . 2 10 18 . 14 Power 8 | . . . 1 3 3 . 1 Propulsion 12 | . . . . 4 4 . 4 Utility 5 | . . . 1 . 1 . 3 Weapon 19 | . . . . 3 10 . 6 Highest Loss Streak 14 | . . . 2 4 9 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 100 92 97 83 . 67 Engine 8 | . 14 14 6 10 6 . . Treads 6 | . . . . 14 3 . . Leg 1 | . . . . . 3 . 3 Wheel 7 | . 28 28 22 6 . . . Hover 3 | . . . . . 6 . 10 Device 3 | . 7 . 5 . 6 . 4 Storage 15 | . 14 14 22 22 10 . 7 Processor 18 | . 4 14 13 22 18 . 15 Energy Gun 11 | . 12 6 11 12 11 . 12 Ballistic Gun 5 | . 14 14 3 4 3 . . Ballistic Cannon 2 | . . . . . 5 . 3 Impact Weapon 4 | . . 5 . 3 5 . 4 Naked Turns . | . . . . . . . . Heaviest Build 32 | 11 12 14 16 19 32 30 30 Greatest Support 42 | 26 28 24 24 40 40 21 42 Greatest Overweight (x) 8 | 2 . . . 1 6 1 8 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 10 Most Carried 10 | 8 7 8 8 8 9 8 10 Average Carried 6 | 3 4 7 6 6 6 5 6 Final Capacity 10 | 8 8 8 8 8 10 10 10 Final Carried 9 | 2 7 8 8 8 9 5 5 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Matter Collected 1250 | 260 14 49 70 318 531 . 8 Remotely 109 | . 14 . . . 95 . . Salvage Created 1598 | . 14 49 74 710 751 . . Parts 91 | . 1 1 2 43 44 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Combat Hostiles Destroyed 29 | . . 1 2 12 14 . . Melee 3 | . . 1 . 2 . . . Guns 14 | . . . 1 6 7 . . Cannons 4 | . . . . . 4 . . Classes Destroyed 9 | . 1 1 . 5 2 . . Worker 2 | . . . . 1 1 . . Builder 3 | . . . . 1 2 . . Recycler 2 | . . . . 1 1 . . Operator 2 | . . . . 1 1 . . Watcher 7 | . 1 . . 2 4 . . Swarmer 3 | . . . . . 3 . . Grunt 16 | . . 1 2 3 10 . . Sentry 9 | . . . . 9 . . . Heavy 1 | . . . . . 1 . . Best Kill Streak 5 | . 1 1 2 3 5 . . Combat Bots Only 3 | . . 1 2 2 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Hostile Shots Fired 446 | . . 15 21 138 164 . 108 Missed 101 | . . 1 5 29 37 . 29 Damage Taken 6113 | . 3 202 190 1703 1774 . 2241 Core 1465 | . . 57 45 301 350 . 712 Absorbed by Shields 30 | . . . 30 . . . . Core Remaining (%) 56 | 100 . 77 . 13 36 . . Volleys Fired 138 | . 2 8 15 41 69 . 3 Largest 4 | . 2 1 2 2 4 . 2 Hottest 209 | . 70 20 70 112 209 . 121 Shots Fired 289 | . 4 8 24 72 177 . 4 Gun 237 | . 4 8 15 72 134 . 4 Cannon 38 | . . . . . 38 . . Launcher . | . . . . . . . . Special 14 | . . . 9 . 5 . . Kinetic 126 | . 2 8 2 27 87 . . Thermal 143 | . 2 . 22 39 77 . 3 Explosive . | . . . . . . . . Electromagnetic 20 | . . . . 6 13 . 1 Robot Hit Streak 15 | . 1 6 4 15 11 . 1 Robot Miss Streak 7 | . 2 1 2 3 7 . 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 186 | . 1 9 6 78 91 . 1 Core Hits 69 | . 1 2 3 22 37 . 4 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . . . 3 1 . . Critical Strikes 17 | . . . . 10 7 . . Burn 11 | . . . . 5 6 . . Smash 6 | . . . . 5 1 . . Melee Attacks 45 | . . 5 . 28 12 . . Impact 44 | . . 5 . 27 12 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . 3 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3793 | . 18 132 81 1584 1955 . 23 Guns 1865 | . 12 51 81 672 1034 . 15 Cannons 536 | . . . . . 536 . . Explosions 147 | . . . . 58 89 . . Melee 1222 | . . 81 . 851 290 . . Ramming 17 | . 6 . . 3 . . 8 Kinetic 1123 | . . 51 7 237 828 . . Thermal 1137 | . 12 . 74 346 690 . 15 Explosive 58 | . . . . 58 . . . Electromagnetic 236 | . . . . 89 147 . . Impact 1222 | . . 81 . 851 290 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . 4 . . 1 Average Corruption 2 | . 1 1 . 3 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . 1 . 11 . . . Matter Fused 5 | . . 1 . 4 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 2 | . . . . 2 . . . Data Loss (minor) 2 | . . . . 2 . . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 419 | . . 41 . 274 104 . . Projectiles 21 | . . . . . 21 . . Explosions 48 | . . . . 48 . . . Melee 350 | . . 41 . 226 83 . . Knockbacks 8 | . . . . 1 7 . . Impact 3 | . . . . 1 2 . . Kinetic 4 | . . . . . 4 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 24 | . 3 . . 19 . . 2 Shots 1 | . . . . 1 . . . Rammed 13 | . 2 . . 1 . . 10 Targets Rammed 13 | . 2 . . 1 . . 10 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 597 | . 40 20 10 153 597 . . Average Temperature 149 | . 23 5 5 53 212 . . Received Heat Transfer 1346 | . . 141 77 624 486 . 18 Effects 14 | . . . . . 14 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 3 | . . . . . 3 . . Interference 2 | . . . . . 2 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . . 9 6 . . Impact Corruptions 17 | . . 1 . 8 8 . . Robots Melted 2 | . . . 1 1 . . . Combat Hostiles 2 | . . . 1 1 . . . Parts Melted 6 | . . . 1 2 3 . . Heat Transferred 3541 | . 37 . 222 1258 1987 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Peak Influence 355 | . 37 74 73 292 355 161 112 Initial 156 | . . 14 28 30 102 156 112 Average 155 | . 11 41 45 179 225 156 65 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 67 | 100 100 100 100 62 44 100 100 Level 1 32 | . . . . 37 55 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . 1 1 1 7 . 2 Investigation 3 | . . 1 . . 2 . . Extermination . | . . . . . . . . Reinforcement 9 | . . . 1 1 5 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Distress Signals 6 | . . . . 2 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 2 4 4 18 35 . 5 Peak Tracking Total 6 | . 1 2 2 3 6 . 4 Tactical Retreats 8 | . . 2 . . 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Traps Triggered 2 | . . . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Machines Disabled 6 | . . . . 3 3 . . Max in Single Turn 2 | . . . . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Machines Accessed 7 | . 1 1 . 3 1 1 . Terminals 6 | . 1 . . 3 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . 6 1 . 8 4 1 . Successful 7 | . 2 1 . 2 1 1 . Failed 13 | . 4 . . 6 3 . . Catastrophic 3 | . 1 . . 2 . . . Database Lockouts . | . . . . . . . . Manual 16 | . 2 . . 10 4 . . Terminals 19 | . 6 . . 8 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 . 2 1 1 . Part Schematic 1 | . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 6 | . 1 . . 4 1 . . Full Trace Events 3 | . 1 . . 1 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Turns Passed 2176 | 60 97 202 133 772 765 9 138 Spaces Moved 1086 | 47 82 184 79 376 246 5 67 Core 47 | 16 . . . . 21 . 10 Treads 313 | . . . . 277 36 . . Legs 102 | . . . . . 96 . 6 Wheels 475 | 31 82 184 79 99 . . . Hover 140 | . . . . . 84 5 51 Flight 9 | . . . . . 9 . . Fastest Speed 50 | 50 90 90 90 90 116 112 112 Average Speed 134 | 91 90 90 90 141 191 112 146 Slowest Speed 450 | 150 95 90 90 160 350 112 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 17 34 8 52 18 . 51 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 26 | . . . . 9 17 . . Melee . | . . . . . . . . Projectile 8 | . . . . . 8 . . AOE 18 | . . . . 9 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Total 1456 | 64 100 204 107 494 387 8 92 Wait . | . . . . . . . . Move 1079 | 46 81 183 78 375 245 4 67 Hop . | . . . . . . . . Pick Up 75 | 10 8 3 5 18 26 . 5 Fast Attach . | . . . . . . . . Attach 49 | 6 1 . 3 11 20 4 4 Detach . | . . . . . . . . Swap 33 | . 4 3 4 13 7 . 2 Drop 24 | 2 2 2 2 7 8 . 1 Fire 138 | . 2 8 15 41 69 . 3 Melee 45 | . . 5 . 28 12 . . Ram 12 | . 2 . . . . . 10 Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 16) 158 | -10/Materials | Entered Mines 176 | -10/Mines | Met a Derelict shopkeep closing up shop 231 | -10/Mines | Learned location of Storage (-9) 300 | -10/Mines | Discovered new exit (range 8) 309 | -10/Mines | Build established: Mutant 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Utility x2 435 | -9/Materials | Discovered new exit (range 17) 493 | -9/Materials | Entered Storage 666 | -9/Storage | Lost 4 parts (1p1n2w) 873 | -9/Storage | Core integrity fell below 50% 918 | -9/Storage | Lost 4 parts (1p2n1w) 929 | -9/Storage | Core integrity fell below 20% 1214 | -9/Storage | Build established: Scavenger-Mutant 1228 | -9/Storage | Discovered new exit (range 18) 1265 | -9/Storage | Entered Materials 1265 | -8/Materials | Evolved 2 slots: Weapon x2 1493 | -8/Materials | Lost 9 parts (1p2n1u5w) 1511 | -8/Materials | Core integrity fell below 50% 1877 | -8/Materials | Discovered new exit (range 11) 1944 | -8/Materials | Identified exit to Factory 1985 | -8/Materials | Lost 6 parts (2p4w) 2030 | -8/Materials | Entered Factory 2030 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2038 | -7/Factory | Identified exit to DSF 2039 | -7/Factory | Entered DSF 2098 | -7/DSF | Additional patrols routed to DSF 2160 | -7/DSF | Core integrity fell below 50% 2171 | -7/DSF | Core integrity fell below 20% 2177 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 02150_ Arc Projector destroyed. 02154_ Slammed into X-67 Chaingunner. 02155_ X-67 Chaingunner suffers critical hit (Destroy). 02155_ Knocked back. 02158_ Slammed into X-67 Chaingunner. 02161_ X-67 Chaingunner destroyed. 02162_ Slammed into X-67 Chaingunner. 02166_ Penetrated by Slug. 02166_ Knocked back. 02168_ Slammed into H-61 Shepherd. 02168_ Destabilizing: Core damaged (-28). 02170_ Slammed into H-61 Shepherd. 02171_ Knocked back. 02174_ Slammed into X-67 Chaingunner. 02175_ Targeting Computer destroyed. 02176_ Slammed into X-67 Chaingunner. 02176_ Destabilizing: System corrupted (+1). 02176_ Hacking Suite destroyed. 02176_ Critical hit (Blast). 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Shotgun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Universal Adapter Use The Force Challenges ------------ None Game ------ Seed HoverHeatDevice Manual? 0 Play Time 00:38:44 Cumulative 4.8 hours Start 2024.04.02 @ 03:11:51 End 2024.04.02 @ 03:50:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68967d7f-d2f6-4e5a-aa4f-d98e839ef649