Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.02 @ 20:28:26 Player: Runia Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (224) 1120 Value Destroyed (11440) 11440 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4926) 4926 TOTAL SCORE: 24786 Bonus ------- High Alert Combat Kills 954 Follower Combat Kills 1036 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -564 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 92/100 System Corruption 19% Temperature Cool (0) Movement Rolling (190) Ox5 Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Centrium Wheel > --- UTILITY (8) ------ Huge Storage Unit Improved Signal Interpreter Improved Target Analyzer Relay Coupler [NC] (32) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (25) --- Advanced Heat Sink Advanced Coolant Injector Long-range Terrain Scanner Improved Transmission Jammer Advanced Hacking Suite Relay Coupler [NC] (35) Advanced Field Recycling Unit (185) Wave Gun Enhanced Quantum Rifle Enhanced Nova Cannon Fusion Bomb Launcher Improved Datajack Improved Remote Datajack Centrium Greatsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Improved Core Shielding Energy Mantle Relay Coupler [Sentry] > --- WEAPON ----------- Wave Gun Wave Gun Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Flexi-carbon Leg Myomer Leg Advanced Sensor Array Long-range Terrain Scanner Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [NC] Advanced Field Recycling Unit KE Penetrator Railgun Hardcell Cannon Heavy Shock Bomb Launcher Improved Datajack Improved Remote Datajack Chainsword Makeshift Axe [Rating: 138] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Slots Evolved 12 | . . 2 2 . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . . . 2 . . . . . . . Utility 6 | . . 1 . . . . 2 . . . 2 . . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 402 | . 19 20 44 14 3 20 16 12 9 20 28 9 16 12 . 6 16 47 91 Power 29 | . 2 2 2 1 . 1 1 1 . 2 2 . . . . 1 1 4 9 Engine 12 | . 2 2 2 1 . 1 1 1 . 1 1 . . . . . . . . Core 8 | . . . . . . . . . . 1 . . . . . . . 2 5 Reactor 9 | . . . . . . . . . . . 1 . . . . 1 1 2 4 Propulsion 58 | . 4 4 9 3 . 4 1 2 2 . 9 4 2 . . . . 4 10 Treads 34 | . . 2 7 3 . . . 1 . . 4 4 2 . . . . 2 9 Leg 6 | . 2 . . . . . . . . . 4 . . . . . . . . Wheel 17 | . 2 2 2 . . 4 1 1 2 . 1 . . . . . . 1 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 118 | . 2 5 7 2 . 3 4 2 3 5 7 4 9 7 . 2 9 13 34 Device 60 | . 1 2 1 1 . 1 2 1 1 1 4 2 9 7 . 2 4 5 16 Storage 7 | . 1 1 . . . . . . . . . 1 . . . . . 1 3 Processor 9 | . . 1 . . . 1 . . 1 . . 1 . . . . 1 1 3 Hackware 20 | . . . 1 . . 1 2 1 1 4 3 . . . . . . 3 4 Protection 22 | . . 1 5 1 . . . . . . . . . . . . 4 3 8 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 197 | . 11 9 26 8 3 12 10 7 4 13 10 1 5 5 . 3 6 26 38 Energy Gun 32 | . 5 5 2 . . . 1 2 2 3 1 . . . . . . 4 7 Energy Cannon 13 | . . . 1 . 1 1 . . 1 . . 1 . 2 . . 1 1 4 Ballistic Gun 49 | . 1 3 15 4 . 8 1 . . 2 4 . 2 . . 1 2 1 5 Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . 1 4 5 Launcher 32 | . 5 1 5 3 1 . 2 2 . 2 . . 1 . . . . 6 4 Special Weapon 23 | . . . . . . . . . 1 5 3 . 1 2 . . 2 7 2 Impact Weapon 3 | . . . 2 . . . . . . . . . . . . . . . 1 Slashing Weapon 20 | . . . . 1 1 2 3 2 . 1 2 . 1 1 . 2 . 2 2 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 13 | . . . 1 . . 1 3 1 . . . . . . . . . 1 6 Unidentified Prototypes 14 | . . 2 2 . . . . . 1 . 1 . 1 . . . 1 . 6 Parts Lost 83 | . . 2 11 3 1 2 2 4 . 1 3 . . 1 . . 1 15 37 Power 13 | . . . . 1 . 1 1 1 . 1 . . . . . . . 3 5 Propulsion 25 | . . . 6 1 . . 1 2 . . . . . . . . . 5 10 Utility 26 | . . 1 2 1 . . . 1 . . 2 . . 1 . . 1 3 14 Weapon 19 | . . 1 3 . 1 1 . . . . 1 . . . . . . 4 8 Highest Loss Streak 15 | . . 1 4 1 1 1 2 2 . 1 3 . . 1 . . 1 8 15 Average Slot Usage (%) 92 | . 96 92 98 99 100 99 99 98 84 83 90 99 100 99 100 100 99 87 78 Engine 3 | . 13 10 9 9 9 9 6 7 7 2 2 . . . . . . . . Core 1 | . . . . . . . . . . 4 . . . . . . . 2 5 Reactor 2 | . . . . . . . . . . . 3 5 5 5 5 5 10 4 4 Treads 16 | . . 3 20 27 27 3 . 2 . . 11 34 35 35 35 35 31 19 13 Wheel 8 | . 5 24 15 9 9 32 29 27 15 15 6 . . . . . . 1 . Device 8 | . 11 7 . 8 9 1 7 4 7 2 5 5 5 10 11 11 12 14 11 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 4 5 5 5 5 5 9 5 Processor 7 | . . 7 9 . . 8 7 7 12 15 13 11 11 5 5 5 5 5 7 Hackware 8 | . . . . . . 6 14 16 9 11 18 17 17 17 17 17 9 5 9 Protection 3 | . . 6 7 9 9 1 . . . . . . . . . . 6 5 2 Energy Gun 2 | . 13 11 3 . . . 3 3 . 3 . . . . . . . 1 2 Energy Cannon 3 | . . . . . 5 7 7 7 7 7 3 . 4 5 5 5 5 3 1 Ballistic Gun 7 | . 14 9 22 22 19 11 3 . . 1 7 5 5 5 5 5 4 . 2 Slashing Weapon 3 | . . . . 1 1 7 4 5 7 6 4 5 5 3 . 2 1 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 10 30 97 109 109 105 107 106 103 102 105 108 124 124 128 128 123 156 152 155 Greatest Support 230 | 20 24 36 24 63 12 48 48 48 56 56 68 156 156 156 156 156 156 156 230 Greatest Overweight (x) 10 | . 9 4 9 9 8 8 2 5 3 1 3 3 . . . . . 10 9 Average Overweight (x) 2 | . . 2 5 7 8 2 2 2 1 1 2 . . . . . . 3 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 24 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 Most Carried 25 | 6 15 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 6 10 17 21 23 24 24 24 22 24 24 23 19 24 24 25 24 23 21 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 23 25 24 24 25 24 23 25 25 22 25 25 25 25 24 25 24 15 Class Distribution -------------------- 51% | Bothacker-Mutant 16% | Mutant 8% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Tank 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Assassin | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Warlord Bothacker-Mutant | -4/Proximity Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Mutant | -4/Armory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Matter Collected 6295 | 200 149 500 834 543 . 337 121 244 28 507 161 93 227 63 . 118 192 743 1235 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9854 | . 229 785 1253 638 . 839 153 381 189 531 243 93 257 108 . 44 188 1199 2724 Parts 496 | . 34 50 64 19 . 33 20 26 13 25 8 3 9 5 . 2 6 54 125 Haulers Intercepted 3 | . . 3 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 3 . . . . . . . . . . . . . . . . . Parts Field Recycled 33 | . . . . . . . . . . . . 1 10 5 . . . 3 14 Retrieved Matter 588 | . . . . . . . . . . . . 4 139 57 . . . 19 369 Parts Self-Destructed 2 | . . . . . . . . . . . . . 1 1 . . . . . Prevented 11 | . . . . . . . . . . . . . 4 4 . 3 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Combat Hostiles Destroyed 199 | . 9 15 29 13 . 6 6 10 2 17 4 1 1 3 . 1 3 29 50 Melee 26 | . . . . . . 2 1 1 1 3 . . 1 1 . 1 . 5 10 Guns 58 | . 4 10 16 6 . 2 . . . 7 2 . . . . . 1 2 8 Cannons 37 | . . . . . . 2 1 2 . . 1 1 . 1 . . . 3 26 AOE 66 | . 5 4 12 7 . . 4 6 . 7 . . . . . . . 18 3 Classes Destroyed 19 | . 6 3 2 . . 1 1 1 1 . 1 . 1 . . . . . 2 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . Builder 8 | . 1 1 3 . . . 1 . 1 . . . . . . . 1 . . Hauler 3 | . . 3 . . . . . . . . . . . . . . . . . Recycler 4 | . . 3 1 . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . . . 1 Operator 3 | . 2 . . . . . . . . . . 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . . . . . Swarmer 58 | . 5 7 3 6 . . 4 7 . 6 . . . . . . . 17 3 Grunt 76 | . 4 5 21 5 . 2 . 2 1 9 2 . . 1 . 1 . 8 15 Brawler 5 | . . . . . . . . . . . 1 . . . . . . . 4 Duelist 2 | . . . 1 . . . . . . . . . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . 3 Sentry 22 | . . 3 3 2 . 3 1 1 . 1 . . 1 1 . . 1 1 4 Demolisher 6 | . . . . . . . . . . . . . . . . . . . 6 Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 8 | . . . . . . 1 . . 1 1 . 1 . . . . 2 . 2 Programmer 18 | . . . . . . . 1 . . . 1 . . 1 . . . 3 12 Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 9 | . 5 9 7 4 . 4 7 5 1 4 3 1 1 1 . 1 2 7 7 Combat Bots Only 7 | . 3 7 7 4 . 4 6 5 1 4 3 1 1 1 . 1 2 7 7 Max Kills in Single Turn 4 | . 3 2 3 2 . 1 2 4 1 3 1 1 1 1 . 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 3 2 . . 1 4 . 3 . . . . . . . 3 2 Melee 1 | . . . . . . 1 1 1 1 1 . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Damage Taken 21203 | . 376 689 2135 940 198 383 427 631 221 648 474 17 23 64 . 18 538 2561 10860 Core 2104 | . 62 136 254 53 . 14 70 78 87 126 51 . . . . 18 45 55 1055 Absorbed by Shields 773 | . . . . . . . . . . . . . . . . . . 214 559 Reduced by Siege Mode 382 | . . . . . . . . . . . . . . . . . . . 382 Core Remaining (%) 74 | 100 75 66 . . . 41 . . . 48 94 . . . . 98 . . . Volleys Fired 544 | . 27 59 75 38 16 13 9 12 22 38 16 5 1 16 . 2 21 56 118 Largest 3 | . 2 2 3 3 1 3 2 3 1 3 3 1 1 1 . 1 3 3 3 Hottest 289 | . 63 105 102 71 75 123 144 213 55 138 138 81 30 105 . 30 221 274 289 Shots Fired 1031 | . 46 115 191 86 16 31 10 24 22 56 34 5 1 16 . 2 34 88 254 Gun 660 | . 38 112 176 75 . 18 3 14 11 24 19 . . . . . 6 36 128 Cannon 241 | . . . . . 16 13 2 7 8 12 9 4 . 11 . . 26 21 112 Launcher 84 | . 8 3 15 11 . . 5 3 . 7 . . . . . . . 18 14 Special 46 | . . . . . . . . . 3 13 6 1 1 5 . 2 2 13 . Kinetic 452 | . 19 46 150 75 . 18 2 . . 9 17 . . . . . 12 15 89 Thermal 416 | . 19 64 26 . 16 13 3 21 8 27 11 . . 7 . . 11 39 151 Explosive 66 | . 8 3 15 11 . . 5 3 . 7 . . . . . . . 9 5 Electromagnetic 51 | . . 2 . . . . . . 11 . . 4 . 4 . . 9 12 9 Robot Hit Streak 20 | . 15 20 19 8 . 9 3 13 10 12 14 3 4 17 . 3 11 15 20 Robot Miss Streak 8 | . 2 8 3 4 . 6 2 2 3 3 2 2 . 1 . . 2 5 4 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . 1 Secondary Targets 6 | . 1 1 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 821 | . 30 70 124 75 . 39 14 26 21 44 25 5 8 17 . 4 22 88 209 Core Hits 412 | . 24 33 70 34 . 18 16 14 6 30 7 3 4 2 . 1 6 42 102 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . 4 3 . . . . . . . . . . . . . . . 6 Burn 7 | . . 3 2 . . . . . . . . . . . . . . . 2 Destroy 3 | . . 1 1 . . . . . . . . . . . . . . . 1 Blast 2 | . . . . . . . . . . . . . . . . . . . 2 Sever 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 235 | . . . 4 19 3 26 17 15 15 9 9 3 7 3 . 2 5 27 71 Impact 4 | . . . 4 . . . . . . . . . . . . . . . . Slashing 169 | . . . . 19 3 23 7 12 13 9 9 3 7 3 . 2 5 25 29 Piercing 24 | . . . . . . . . . . . . . . . . . . . 24 Sneak Attacks 56 | . . . . . . 3 6 7 4 3 . 1 6 3 . 2 . 16 5 Combat Hostiles 37 | . . . . . . 3 2 5 . 3 . . 1 3 . 2 . 16 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31258 | . 804 1325 3058 2846 . 1724 610 1412 452 1565 498 285 694 691 . 196 678 5093 9327 Guns 7724 | . 273 917 1725 819 . 190 22 169 117 466 321 . . . . . 90 787 1828 Cannons 6452 | . . . . . . 225 56 150 27 109 177 109 . 390 . . 588 506 4115 Explosions 7229 | . 531 408 1333 581 . . 260 376 . 600 . . . . . . . 1510 1630 Melee 9853 | . . . . 1446 . 1309 272 717 308 390 . 176 694 301 . 196 . 2290 1754 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 6426 | . 92 229 1493 819 . 190 . . . 193 265 . . . . . 172 362 2611 Thermal 7361 | . 181 764 232 . . 225 78 319 27 382 233 . . 273 . . 285 886 3476 Explosive 5881 | . 531 294 1333 581 . . 260 376 . 600 . . . . . . . 1015 891 Electromagnetic 1737 | . . 38 . . . . . . 117 . . 109 . 117 . . 221 540 595 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 9114 | . . . . 1446 . 1309 272 717 308 390 . 176 694 301 . 196 . 2290 1015 Piercing 739 | . . . . . . . . . . . . . . . . . . . 739 Highest Corruption 19 | . 1 . . . 5 5 . . 4 4 10 . . . . . . 1 19 Average Corruption 4 | . 1 . . . 5 5 . . 3 4 8 . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 99 | . 2 . . . . 12 . . 4 14 13 . . . . . . 4 50 Message Errors 33 | . . . . . . 4 . . 4 3 3 . . . . . . 2 17 Matter Fused 20 | . . . . . . 2 . . . 6 2 . . . . . . . 10 Heat Flow Errors 10 | . . . . . . 1 . . . 2 2 . . . . . . . 5 Energy Discharges 15 | . . . . . . 3 . . . 1 2 . . . . . . 2 7 Data Loss (minor) 12 | . 2 . . . . 2 . . . 2 2 . . . . . . . 4 Data Loss (major) 4 | . . . . . . . . . . . 1 . . . . . . . 3 Misfires 1 | . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . 4 Overload Shots 1 | . . . . . . . . . . . 1 . . . . . . . . Effects 3 | . . . . . . . . . . . 3 . . . . . . . . Meltdown 3 | . . . . . . . . . . . 3 . . . . . . . . Overflow Damage 1980 | . 26 6 34 195 . 76 . 82 78 63 18 91 240 192 . 47 7 523 302 Projectiles 169 | . . . . . . . . . . . 18 . . . . . 7 . 144 Explosions 192 | . 26 6 34 26 . . . 12 . . . . . . . . . 50 38 Melee 1619 | . . . . 169 . 76 . 70 78 63 . 91 240 192 . 47 . 473 120 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . 15 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 732 | . 29 42 133 74 . . . 100 . 83 . . . . . . . 97 174 Shots 26 | . 2 1 6 2 . . . 2 . 2 . . . . . . . 5 6 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 48 171 355 382 . 241 60 182 2 221 207 . . 120 . . 315 198 383 Average Temperature 95 | . 21 36 108 179 . 75 26 68 2 86 46 . . 54 . . 105 102 100 Received Heat Transfer 3649 | . 180 222 792 351 . 108 12 135 18 213 123 . . 9 . 9 . 469 1008 Effects 5 | . . . 2 2 . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 2 . . . . . . . . . . . . . . . 1 Interference 1 | . . . . 1 . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 2 Total Turns 59 | . . . . . . . . . . . . . . . . . . . 59 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . 48 Robots Corrupted 6 | . . . . . . . . . 1 . . . . 1 . . 2 1 1 Combat Hostiles 6 | . . . . . . . . . 1 . . . . 1 . . 2 1 1 Parts Fried 11 | . . . . . . . . . . . . 1 . 1 . . . 3 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 1 . . . . 1 . . 1 . . . . . . . 2 Combat Hostiles 6 | . . 1 1 . . . . 1 . . 1 . . . . . . . 2 Parts Melted 18 | . . . 2 . . 1 . 1 . . 1 . . . . . . 1 12 Heat Transferred 10733 | . 425 1906 740 . . 333 111 555 37 674 322 . . 259 . . 296 1221 3854 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Peak Influence 864 | . 186 418 467 829 407 608 579 525 301 594 410 54 . . . . 163 805 864 Initial 422 | . . 50 120 194 403 259 319 266 275 3 311 39 . . . . . . 422 Average 331 | . 80 240 283 512 402 441 391 375 199 351 235 36 . . . . 76 509 343 Maximum Alert Level 3 | . . 2 2 3 2 2 2 2 1 2 2 . . . . . . 3 3 Low Security (%) 26 | 100 100 26 25 5 . . . . 37 16 23 100 . . . . 100 8 22 Level 1 38 | . . 67 63 33 22 34 60 67 62 36 64 . . . . . . 19 34 Level 2 28 | . . 6 11 33 77 65 39 32 . 46 12 . . . . . . 50 36 Level 3 6 | . . . . 27 . . . . . . . . . . . . . 21 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 4 2 7 . . . 1 . 2 . 3 1 . . . . 1 . 12 Investigation 5 | . 2 . . . . . . . . . 1 . . . . . . . 2 Extermination 7 | . . . . . . . . . . . 1 . . . . . . . 6 Reinforcement 19 | . 2 2 7 . . . 1 . 2 . 1 1 . . . . 1 . 2 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Distress Signals 12 | . 2 3 . . . . 3 . 1 . . . . . . . . . 3 Communications Jammed 46 | . . . . . . . . . 1 . . . . . . . . . 45 Distress Signals 45 | . . . . . . . . . . . . . . . . . . . 45 Times Spotted 334 | . 19 28 41 20 . 11 17 13 7 26 9 3 1 3 . 3 6 38 89 Peak Tracking Total 11 | . 4 8 4 4 . 5 7 4 2 8 4 1 1 1 . 1 2 6 11 Tactical Retreats 20 | . 1 . . 8 . 2 1 . . 1 1 . . . . 2 . . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Traps Triggered 30 | . 1 . 1 3 . 4 . 3 2 7 . . . . . . . 8 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 1 . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Machines Disabled 37 | . 3 2 1 . . 2 2 2 . 5 1 . . . . . . 5 14 Max in Single Turn 1 | . 1 1 1 . . 1 1 1 . 1 . . . . . . . 1 1 Garrison Relay 9 | . . . . . . 2 . 1 . 3 . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Machines Accessed 37 | . 8 5 6 . 1 . 2 . 1 . 2 3 . 1 . . 1 . 7 Terminals 20 | . 5 4 4 . . . 1 . . . . 2 . . . . . . 4 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 Repair Stations 6 | . 1 1 1 . . . . . . . 2 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Total Hacks 102 | . 22 18 17 . 1 . 2 . 2 . 8 5 . 1 . . 2 . 24 Successful 64 | . 14 12 13 . 1 . 1 . 2 . 2 2 . 1 . . 2 . 14 Failed 37 | . 8 5 4 . . . 1 . . . 6 3 . . . . . . 10 Catastrophic 5 | . . . 1 . . . 1 . . . 1 1 . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 35 | . 12 5 9 . . . 1 . . . . 2 . . . . . . 6 Terminals 62 | . 18 11 14 . . . 1 . . . . 3 . . . . . . 15 Fabricators 9 | . . . . . . . . . . . . . . . . . . . 9 Repair Stations 21 | . 2 7 2 . . . . . . . 8 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 2 . . . . . . . 2 . . Terminal Hacks 27 | . 7 6 7 . . . . . . . . . . 1 . . . . 6 Part Schematic 2 | . 1 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 1 2 1 . . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . 1 . . . . . . . . . . . . . . . 3 Locate Traps 5 | . 2 1 1 . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . 4 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . . . . . . . . . . . . 3 Repair Station Hacks 13 | . 2 5 2 . . . . . . . 2 2 . . . . . . . Scan Component 8 | . 1 3 1 . . . . . . . 2 1 . . . . . . . Repair 5 | . 1 2 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 2 . . . . . . . 2 . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 13 | . 5 1 3 . . . . . . . . . . . . . . . 4 Terminals 8 | . 3 1 3 . . . . . . . . . . . . . . . 1 Botnet 8 | . 3 1 3 . . . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 Prioritize 2 | . . . . . . . . . . . . . . . . . . . 2 Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 6 4 4 . . . 1 . 1 . 2 2 . . . . . . 7 Full Trace Events 3 | . . . 1 . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 1 . . . . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . . . . . . . . 5 Matter 658 | . . . . . . . . . . . . . . . . . . . 658 Time 154 | . . . . . . . . . . . . . . . . . . . 154 Total Part Build Rating 37 | . . . . . . . . . . . . . . . . . . . 37 Parts Repaired 5 | . 1 2 1 . . . . . . . . 1 . . . . . . . Time 198 | . 26 95 51 . . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . . . . . . . 1 . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . Robot Detection 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 44 | . . . . . . 2 3 3 2 5 3 . 1 2 . 1 2 9 11 Non-combat 6 | . . . . . . . 1 . 2 . . . . 1 . . 1 . 1 Combat 38 | . . . . . . 2 2 3 . 5 3 . 1 1 . 1 1 9 10 Robot Hacks Applied 55 | . . . . . . 2 5 3 4 6 5 . 1 2 . 1 2 13 11 find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . drop_inventory 2 | . . . . . . . 1 . . . . . . . . . 1 . . purge_threat 2 | . . . . . . . . . 2 . . . . . . . . . . locate_traps 2 | . . . . . . . . . 2 . . . . . . . . . . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 find_garrison 2 | . . . . . . . 1 . . . 1 . . . . . . . . wipe_record 4 | . . . . . . . . . . . . . . . . . 1 2 1 reboot_system 18 | . . . . . . 2 2 1 . 2 . . 1 1 . 1 . 7 1 overwrite_iff 18 | . . . . . . . . 2 . 2 3 . . . . . . 4 7 formatsys_low 1 | . . . . . . . . . . . . . . 1 . . . . . formatsys_high 4 | . . . . . . . . . . 2 1 . . . . . . . 1 Relay Couplers Released 36 | . . . . . . 8 . 3 . 14 . . . . . . . 11 . Machine Destruction 36 | . . . . . . 8 . 3 . 14 . . . . . . . 11 . Attached 18 | . . . . . . 1 2 1 1 4 3 . . . . . . 3 3 Robots Rewired 17 | . . . . . . 3 1 . . . . . . . . . . . 13 Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Total Allies 40 | . . . . . . 3 1 3 . 4 3 . . 1 . . . 3 22 Largest Group 4 | . . . . . . 3 2 . . 1 1 1 . 1 1 1 . 2 4 Highest-Rated Group 192 | . . . . . . 114 50 . . 32 32 32 . 26 26 26 . 94 192 Highest-Rated Ally 65 | . . . . . . 38 38 . . 32 32 32 . 26 26 26 . 47 65 Total Orders 6 | . . . . . . . . . . . . 1 1 . . 3 . . 1 STAY 1 | . . . . . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . 1 . . . 2 . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 142 | . . . . . . 12 11 . . 13 13 3 . . . . . 7 83 Total Damage 4345 | . . . . . . 327 237 . . 357 191 100 . . . . . 221 2912 Kills 24 | . . . . . . 5 1 . . 3 . . . . . . . 2 13 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 1 . 2 . . . Drone Launches 4 | . . . . . . . . . . . . 1 1 . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Turns Passed 16679 | 6 695 956 1380 1171 148 545 434 622 468 994 1044 498 488 1097 62 1054 416 2035 2566 Spaces Moved 7759 | 6 367 476 622 453 48 271 257 274 310 568 543 254 262 630 39 371 190 767 1051 Core 1 | . 1 . . . . . . . . . . . . . . . . . . Treads 3201 | . . . . 48 . . . 6 . . 3 240 262 630 39 371 190 491 921 Legs 246 | 6 239 . . . . . . . . . 1 . . . . . . . . Wheels 4311 | . 127 476 622 405 48 271 257 268 310 568 539 14 . . . . . 276 130 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 105 105 135 210 210 120 120 105 115 115 115 145 163 163 163 163 163 162 145 Average Speed 158 | 120 147 129 167 219 210 126 120 131 115 115 141 162 163 163 163 163 163 222 157 Slowest Speed 670 | 120 500 150 225 260 210 210 120 670 145 115 370 163 163 163 163 163 163 265 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . 1 . . . . . . . . Exploration Rate (%) 39 | 2 65 53 48 58 5 46 9 40 12 80 11 7 48 77 9 79 5 71 61 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . 1 . . . . . . . . Scrap Searched 8 | . . . . . . . . . . . . . 2 3 . 3 . . . Spaces Dug 73 | . 1 . 4 . 19 1 2 1 12 . 9 1 . . . . 10 1 12 Terrain Destroyed 465 | . 27 5 86 15 19 1 13 43 12 39 9 1 . . . . 14 51 130 Melee 43 | . . . 4 . 3 1 2 1 7 . 9 1 . . . . 5 . 10 Projectile 59 | . . . . . 16 . . . 5 . . . . . . . 9 5 24 AOE 363 | . 27 5 82 15 . . 11 42 . 39 . . . . . . . 46 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Upp Upp War Pro Fac Gar Arm Total 10904 | 5 473 698 803 535 74 416 347 491 381 843 784 331 310 679 38 817 256 991 1632 Wait 1401 | . 41 122 12 . 4 22 26 160 7 157 148 32 13 9 . 431 14 60 143 Move 7741 | 5 366 475 622 451 46 270 257 272 310 567 542 253 261 629 38 370 190 766 1051 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 223 | . 11 15 30 4 1 14 4 5 6 7 19 25 4 5 . 1 7 20 45 Fast Attach 36 | . 4 1 . . . 1 1 . 4 1 3 1 1 1 . 2 . 1 15 Attach 117 | . . 6 18 3 1 5 3 5 2 3 9 4 2 1 . 1 5 15 34 Detach 7 | . . . . . . 1 . . 1 . 2 . . . . . . . 3 Swap 249 | . 15 13 26 11 2 14 12 7 3 16 16 4 13 10 . 3 11 31 42 Drop 171 | . 9 7 16 3 . 15 3 2 11 5 20 4 8 5 . 5 3 7 48 Fire 544 | . 27 59 75 38 16 13 9 12 22 38 16 5 1 16 . 2 21 56 118 Melee 235 | . . . 4 19 3 26 17 15 15 9 9 3 7 3 . 2 5 27 71 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . 6 1 16 . 13 . 40 . . . . . . . 8 . Rewire 96 | . . . . . . 19 15 . . . . . . . . . . . 62 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 502 | -10/Materials | Repaired Ion Engine 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Discovered new exit (range 7) 823 | -9/Materials | Identified exit to Mines 990 | -9/Materials | Destroyed 7 combat bots 1349 | -9/Materials | Central database locked down 1541 | -9/Materials | Repaired Broken Arm. Wheel 1594 | -9/Materials | Repaired Cld. Ion Engine 1634 | -9/Materials | Discovered new exit (range 16) 1658 | -9/Materials | Entered another Materials area 1658 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1955 | -8/Materials | Build established: Gunner 1985 | -8/Materials | Repaired Cld. Ion Engine? 2012 | -8/Materials | Lost 4 parts (3n1u) 2530 | -8/Materials | Discovered new exit (range 8) 2659 | -8/Materials | Destroyed 7 combat bots 2667 | -8/Materials | Lost 3 parts (2n1w) 2913 | -8/Materials | Identified exit to Storage 3038 | -8/Materials | Identified exit to Garrison 3038 | -8/Materials | Entered Garrison 3198 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Discovered new exit (range 14) 3460 | -8/Garrison | Core integrity fell below 50% 3488 | -8/Garrison | Triggered checkpoint 3502 | -8/Garrison | Triggered checkpoint 3788 | -8/Garrison | Discovered new exit (range 11) 3974 | -8/Garrison | Build established: Scavenger-Mutant 3974 | -8/Garrison | Discovered new exit (range 9) 4006 | -8/Garrison | Installed Relay Interface Framework 4209 | -8/Garrison | Entered Materials 4324 | -8/Materials | Crushed by falling debris 4334 | -8/Materials | Identified exit to Garrison 4357 | -8/Materials | Entered Garrison 4544 | -8/Garrison | Triggered checkpoint 4565 | -8/Garrison | Garrison Relay disabled 4570 | -8/Garrison | Build established: Bothacker-Mutant 4709 | -8/Garrison | Triggered checkpoint 4712 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Triggered checkpoint 4787 | -8/Garrison | Discovered new exit (range 8) 4811 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4844 | -8/Garrison | Triggered checkpoint 4863 | -8/Garrison | Garrison Relay disabled 4902 | -8/Garrison | Entered Factory 4902 | -7/Factory | Accompanied by 1 ally 4902 | -7/Factory | Evolved 2 slots: Utility x2 5336 | -7/Factory | Identified exit to Garrison 5336 | -7/Factory | Entered Garrison 5509 | -7/Garrison | Triggered checkpoint 5790 | -7/Garrison | Discovered new exit (range 17) 5848 | -7/Garrison | Expanded RIF knowledge: Command Fork 5879 | -7/Garrison | Triggered checkpoint 5911 | -7/Garrison | Garrison Relay disabled 5958 | -7/Garrison | Entered Factory 6426 | -7/Factory | Identified exit to Garrison 6426 | -7/Factory | Entered Garrison 6498 | -7/Garrison | Triggered checkpoint 6511 | -7/Garrison | Garrison Relay disabled 6585 | -7/Garrison | Triggered checkpoint 6644 | -7/Garrison | Triggered checkpoint 6709 | -7/Garrison | Garrison Relay disabled 6743 | -7/Garrison | Discovered new exit (range 12) 6886 | -7/Garrison | Triggered checkpoint 7046 | -7/Garrison | Discovered new exit (range 12) 7075 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7226 | -7/Garrison | Discovered new exit (range 11) 7268 | -7/Garrison | Triggered checkpoint 7310 | -7/Garrison | Core integrity fell below 50% 7374 | -7/Garrison | Garrison Relay disabled 7420 | -7/Garrison | Entered Factory 7420 | -6/Factory | Evolved 2 slots: Utility x2 8109 | -6/Factory | Crushed by falling debris 8109 | -6/Factory | System corruption reached 10% 8140 | -6/Factory | Lost 3 parts (2u1w) 8154 | -6/Factory | Discovered new exit (range 13) 8464 | -6/Factory | Entered another Factory area 8464 | -5/Factory | Accompanied by 1 ally 8464 | -5/Factory | Evolved 2 slots: Propulsion x2 8571 | -5/Factory | Repaired Huge Storage Unit 8759 | -5/Factory | Discovered new exit (range 28) 8961 | -5/Factory | Identified exit to Upper Caves 8962 | -5/Factory | Entered Upper Caves 9366 | -5/Upper Caves | Discovered new exit (range 5) 9372 | -5/Upper Caves | Identified exit to Upper Caves 9408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9450 | -5/Upper Caves | Entered another Upper Caves area 9452 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9663 | -5/Upper Caves | Learned Factory garrison access intel 10525 | -5/Upper Caves | Discovered new exit (range 15) 10544 | -5/Upper Caves | Identified exit to Warlord 10547 | -5/Upper Caves | Entered Warlord 10547 | -5/Warlord | Accompanied by 1 ally 10595 | -5/Warlord | Discovered new exit (range 8) 10608 | -5/Warlord | Identified exit to Proximity Caves 10609 | -5/Warlord | Entered Proximity Caves 10609 | -4/Proximity Caves | Accompanied by 1 ally 10988 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11204 | -4/Proximity Caves | Learned Research stockpile data 11503 | -4/Proximity Caves | Learned location of 1 exit from Research 11644 | -4/Proximity Caves | Discovered new exit (range 10) 11660 | -4/Proximity Caves | Identified exit to Factory 11663 | -4/Proximity Caves | Entered Factory 11663 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11664 | -4/Factory | Loaded intel: 4 garrison access locations 11781 | -4/Factory | Found Exp. Hacking Suite 12079 | -4/Factory | Identified exit to Garrison 12079 | -4/Factory | Entered Garrison 12106 | -4/Garrison | Triggered checkpoint 12192 | -4/Garrison | Garrison Relay disabled 12375 | -4/Garrison | Spotted B-86 Titan 12409 | -4/Garrison | Spotted B-86 Titan 12409 | -4/Garrison | Spotted B-86 Titan 12430 | -4/Garrison | Triggered checkpoint 12498 | -4/Garrison | Triggered checkpoint 12606 | -4/Garrison | Allies destroyed B-86 Titan 12622 | -4/Garrison | Triggered checkpoint 12632 | -4/Garrison | Lost 8 parts (2p3n1u2w) 12685 | -4/Garrison | Destroyed 7 combat bots 12689 | -4/Garrison | Lost 5 parts (2n2u1w) 12771 | -4/Garrison | Discovered new exit (range 10) 12797 | -4/Garrison | Identified exit to Armory 13011 | -4/Garrison | Discovered exit to Armory (range 12) 13130 | -4/Garrison | Triggered checkpoint 13250 | -4/Garrison | Discovered exit to Armory (range 10) 13289 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 13358 | -4/Garrison | Triggered checkpoint 13468 | -4/Garrison | Garrison Relay disabled 13594 | -4/Garrison | Triggered checkpoint 13791 | -4/Garrison | Build established: Botlord-Mutant 13892 | -4/Garrison | Triggered checkpoint 13925 | -4/Garrison | Garrison Relay disabled 14114 | -4/Garrison | Entered Armory 14331 | -4/Armory | Build established: Bothacker-Mutant 14413 | -4/Armory | Fabricated Biometal Heavy Treads (x2) 14453 | -4/Armory | Fabricated Biometal Heavy Treads (x2) 14585 | -4/Armory | Fabricated Huge Storage Unit (x1) 14614 | -4/Armory | First assault squad dispatched 14642 | -4/Armory | Spotted B-86 Titan 14965 | -4/Armory | Lost 7 parts (1n5u1w) 15373 | -4/Armory | Lost 3 parts (1p1n1u) 15554 | -4/Armory | Found Fusion Bomb Launcher 15556 | -4/Armory | Found Fusion Bomb Launcher 15559 | -4/Armory | Found Fusion Bomb Launcher 15598 | -4/Armory | Found Prototype Processor 15598 | -4/Armory | Identified Exp. Melee Analysis Suite 15798 | -4/Armory | Found Prototype Slashing Weapon 15799 | -4/Armory | Identified Centrium Greatsword 16117 | -4/Armory | Build established: Mutant 16147 | -4/Armory | System corruption reached 10% 16378 | -4/Armory | P-70 Sage assimilated allied Archangel 7d 16389 | -4/Armory | Core integrity fell below 50% 16578 | -4/Armory | Destroyed 7 combat bots 16618 | -4/Armory | Lost 15 parts (2p5n4u4w) 16651 | -4/Armory | Core integrity fell below 20% 16680 | -4/Armory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Destroyed VTOL Module. S-27 Virus destroyed. System corrupted: Energy discharge (-120). The unstable cave ceiling collapses. Destroyed VTOL Module. S-27 Virus destroyed. Acquired 23 matter. S-27 Virus destroyed. Reinforced Shell breached. ALERT: Rogue bot located, Programmers report to Armory Zone 4U. System corrupted: Energy discharge (-111). System corrupted: Matter fused (-8). System corrupted: Component data lost. P-70 Sage destroyed. Acquired 55 matter. Destroyed Antigrav System. Rnf. Fission Core destroyed. System corrupted: Matter fused (-6). Destroyed Tesla Rifle. Destroyed Antigrav System. Map ----- +----------------------------------------------------+ | ?????# #????????????# #??????????????????? | | ?????# #????????????# #??"""?????????????? | | ?????#%#????????????# #??""""" ????????? | | ?????#!#????######### #? """"" ] ????????? | | ????##%#????# # ## ????????? | | ????#=%##???# [[ # ] #???????? | | ????##%"#???# [[ ????????? | | ??####/##???# [ ## # ###?????????? | | ??# ###### ]] # # #?????????? | | ??# + ]] ####???????? | | ??# ###### ]] # #???????? | | ??#### #????# # % # #??????? | | ?????# #????# ## # %% # # ??????? | | ?????# #????# ### #]% ## ??????? | | ?????# #????# # =[# [=# "???????? | | ?????# #????#### #=%*# = #] ????????? | | ?????# #????# [* == !%== ??????? | | ?????# #????# % ## "????????? | | ?????# #????# """""" ### ??????? | | ?????? ?????# "!!!! #?# ###+???????? | | ?????? ?????# ?"!""!" #??# # ! ????????? | | ?????? ?????#??"!""!" #???# ## ????????? | | ?????? ?????# " """"=#???? #? ""T?????????? | | ?????? ?????# ![!#???? #??"???????????? | | ?????? ????#########p## # #??????????????? | | ????# @ [ # ???????????????? | | ???????????### ##### # ???????????????? | | ?????????????# ??????? ????????????????? | | ?????????????# ????????? ??????????????? | | ?????????????#????????????? ????????????? | | ???????????????????????????? ??????????? | | ????????????????????????????? ?????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? ??????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 200 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Resistance: TH 25 Core Shielding 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 16 Relay Coupler Types 76 Relay Coupler Value 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Battery | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Heavy Treads | x2 | -4/Armory | Preloaded Biometal Heavy Treads | x2 | -4/Armory | Preloaded Huge Storage Unit | x1 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugTransmissionScreen Manual? 0 Play Time 02:31:42 Cumulative 259.7 hours Start 2021.08.02 @ 15:20:28 End 2021.08.02 @ 20:28:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 309 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be391142-b206-4987-b15f-1d94d76feabc