Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 20:14:12 Player: lazy_engineer Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (87) 435 Value Destroyed (4782) 4782 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (3180) 3180 TOTAL SCORE: 13077 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 1848 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Friendly Fire -253 Cogmind --------- Core Integrity 0/850 Matter 108/300 Energy 81/100 System Corruption 10% Temperature Cool (21) Movement Core (700) Ox13 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Large Matter Pod (150) Triangulator Target Analyzer Recoil Nullifier Enhanced Scrap Shield Improved Hacking Suite Improved System Shield Improved Field Recycling Unit (0) Mapping Drone Bay (0/3) Improved Remote Datajack Plasma Cutter CPS Tube (2) Companion Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Triangulator Advanced Signal Interpreter Improved Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Matter Neutralizer Companion Sword > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Energy Well Large Matter Pod Deep Structural Scanner Hardened Heavy Armor Plating Trap Extractor Trap Extractor Mapping Drone Bay Heavy Plasma Cannon Nova Cannon Heavy Assault Rifle Hypervelocity Gauss Rifle Flak Cannon Heavy Flak Cannon Datajack Plasma Cutter CPS Tube DRS Beacon [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Wheel Wheel Utility High-capacity Storage Unit Device Deep Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Slots Evolved 8 | . . . . . . 8 . . . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 5 | . . . . . . 5 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 124 | 6 4 . 32 2 9 18 24 16 5 2 . 6 Power 13 | 1 . . 2 . 1 3 3 1 2 . . . Engine 7 | 1 . . 1 . . 2 3 . . . . . Core 6 | . . . 1 . 1 1 . 1 2 . . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 1 . 6 . 3 4 6 . . . . . Treads 21 | 1 1 . 6 . 3 4 6 . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 50 | 1 2 . 4 . 2 11 8 15 3 2 . 2 Device 22 | . 1 . 2 . . 6 4 3 3 1 . 2 Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 16 | . . . . . 1 3 . 12 . . . . Protection 7 | . . . 1 . . 1 4 . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 1 . 20 2 3 . 7 . . . . 4 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 11 | 1 . . 6 2 2 . . . . . . . Ballistic Cannon 13 | . 1 . 8 . . . 1 . . . . 3 Launcher 2 | . . . 2 . . . . . . . . . Special Weapon 7 | . . . 4 . . . 2 . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Corrupted Parts 4 | . . . . . 1 3 . . . . . . System Corruption 9 | . . . . . 3 6 . . . . . . Parts Lost 38 | . . . 10 2 . 1 7 2 2 1 . 13 Power 10 | . . . 2 . . 1 3 1 1 . . 2 Propulsion 7 | . . . 2 . . . 2 . . 1 . 2 Utility 11 | . . . 1 . . . 2 1 1 . . 6 Weapon 10 | . . . 5 2 . . . . . . . 3 Highest Loss Streak 10 | . . . 4 1 . 1 3 2 2 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 88 84 98 74 76 84 83 76 73 63 Engine 5 | . 14 14 8 . . 2 10 8 4 . . . Core 7 | . . . 5 14 13 6 2 3 6 13 13 9 Treads 24 | . 28 28 27 28 27 17 13 20 20 14 13 9 Device 8 | . 14 14 3 . . 17 18 24 25 16 13 11 Storage 11 | . 14 14 13 14 13 6 6 6 6 6 6 6 Processor 1 | . . . . . . 6 6 6 6 6 6 6 Hackware 4 | . . . . . 14 4 . 6 6 6 6 5 Protection 1 | . . . . . . 4 6 . . 4 6 4 Ballistic Gun 9 | . 14 14 10 12 18 . . . . . . . Ballistic Cannon 7 | . 13 14 13 15 . . . 6 6 6 6 7 Slashing Weapon 2 | . . . . . 8 6 5 . . . . . Peak Build Rating 90 | 6 8 9 18 16 27 66 90 81 85 85 73 73 Average Rating 32 | 4 7 8 10 14 23 50 73 78 78 75 73 62 On Entrance 40 | . 6 8 9 14 13 26 66 80 78 85 73 73 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 98 | 13 51 51 53 51 52 76 98 95 90 98 98 98 Greatest Support 130 | 10 40 40 40 40 40 110 130 130 130 130 60 60 Greatest Overweight (x) 25 | 1 1 1 2 1 13 1 25 . . 1 1 19 Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 19 20 19 20 20 20 20 20 20 20 Most Carried 20 | 5 17 20 20 20 20 17 20 20 20 20 20 20 Average Carried 17 | 2 9 19 17 18 17 15 18 16 15 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 17 20 17 18 16 17 20 12 20 20 20 14 Class Distribution -------------------- 72% | Mutant 10% | Scavenger-Mutant 10% | Derelict-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Matter Collected 4716 | 240 19 581 780 160 350 756 728 227 564 194 . 117 Remotely . | . . . . . . . . . . . . . Salvage Created 3599 | 71 19 278 581 197 . 18 1509 128 137 413 . 248 Parts 170 | 2 2 15 32 10 . 2 77 5 6 14 . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 19 . . . . . 38 14 . 7 Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Combat Hostiles Destroyed 76 | . . 9 19 3 . . 22 3 6 8 . 6 Melee 7 | . . . . . . . 7 . . . . . Guns 8 | . . 3 3 2 . . . . . . . . Cannons 50 | . . 6 10 1 . . 10 3 6 8 . 6 AOE 6 | . . . 6 . . . . . . . . . Classes Destroyed 15 | 2 1 3 3 1 . 1 3 1 . . . . Worker 2 | . . 2 . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 17 | . . 3 6 . . . 4 . 3 . . 1 Grunt 27 | . . 6 2 . . . 8 . 3 6 . 2 Brawler 4 | . . . . . . . 2 . . 1 . 1 Duelist 5 | . . . . . . . 4 . . . . 1 Sentry 10 | . . . . 3 . . 3 2 . 1 . 1 Hunter 1 | . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . . . Cobbler 1 | . . . 1 . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . Best Kill Streak 6 | 2 1 4 6 1 . 1 4 1 4 4 . 3 Combat Bots Only 4 | . . 3 4 1 . . 4 1 4 4 . 3 Max Kills in Single Turn 3 | 1 1 2 3 1 . 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Hostile Shots Fired 695 | . . 29 166 26 . 9 213 51 35 47 . 119 Missed 188 | . . 7 66 7 . 2 40 13 9 13 . 31 Damage Taken 8393 | . 26 267 1347 297 . 174 3064 334 481 350 . 2053 Core 1076 | . 13 . 192 15 . 15 170 11 41 52 . 567 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 225 | . . . . . . . 180 12 23 10 . . Regen/Repaired (Parts) 136 | . . . . . . 136 . . . . . . Core Remaining (%) 56 | 100 . . . . 12 . . . . . . . Volleys Fired 264 | 8 2 17 98 17 . . 58 12 19 11 . 22 Largest 2 | 2 2 2 2 2 . . 1 1 1 1 . 2 Hottest 114 | 60 55 55 100 78 . . 105 75 75 75 . 114 Shots Fired 377 | 16 4 34 155 31 . . 61 12 19 13 1 31 Gun 85 | 16 2 17 42 8 . . . . . . . . Cannon 254 | . 2 17 79 23 . . 59 12 19 13 1 29 Launcher 12 | . . . 12 . . . . . . . . . Special 26 | . . . 22 . . . 2 . . . . 2 Kinetic 272 | 8 4 34 121 31 . . . 12 19 13 1 29 Thermal 89 | 8 . . 22 . . . 59 . . . . . Explosive 12 | . . . 12 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 33 | 4 1 11 33 12 . . 18 8 5 3 . 12 Robot Miss Streak 3 | 2 3 2 3 2 . . 3 2 1 2 . 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 293 | 11 1 27 85 23 . 1 94 8 14 7 . 22 Core Hits 128 | 3 1 17 38 8 . 1 36 3 5 8 . 8 Critical Kills 6 | . . 1 . . . . 5 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 18 | . . 1 4 . . . 7 1 1 1 . 3 Meltdown 5 | . . . . . . . 5 . . . . . Destroy 1 | . . 1 . . . . . . . . . . Blast 10 | . . . 4 . . . . 1 1 1 . 3 Melee Attacks 87 | . . . . . . 1 86 . . . . . Impact . | . . . . . . . . . . . . . Slashing 81 | . . . . . . 1 80 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 1 6 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . . . . Damage Inflicted 9621 | 132 19 491 1920 399 . 101 3498 525 897 560 . 1079 Guns 667 | 132 . 181 288 66 . . . . . . . . Cannons 6113 | . 19 247 977 313 . . 1496 525 897 560 . 1079 Explosions 655 | . . . 655 . . . . . . . . . Melee 2103 | . . . . . . 101 2002 . . . . . Ramming 83 | . . 63 . 20 . . . . . . . . Kinetic 5227 | 75 19 428 1265 379 . . . 525 897 560 . 1079 Thermal 1553 | 57 . . . . . . 1496 . . . . . Explosive 655 | . . . 655 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2103 | . . . . . . 101 2002 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 3 5 3 3 3 3 3 10 Average Corruption 3 | . . . . . 3 3 3 3 3 3 3 4 Corruption Purged 3 | . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 145 | . . . . . 1 20 49 19 22 18 3 13 Message Errors 26 | . . . . . 1 5 9 2 4 4 1 . Matter Fused 44 | . . . . . . 8 10 9 7 6 . 4 Heat Flow Errors 15 | . . . . . . . 6 2 4 1 1 1 Energy Discharges 16 | . . . . . . 1 5 1 4 2 . 3 Parts Rejected 2 | . . . . . . 1 . 1 . . . . Parts Fused 3 | . . . . . . . 2 . . . . 1 Data Loss (minor) 22 | . . . . . . 4 10 3 2 2 . 1 Data Loss (major) 5 | . . . . . . 1 1 . . 1 . 2 Misfires 8 | . . . . . . . 4 . . 2 1 1 Alerts 3 | . . . . . . . 1 1 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 291 | . . . 33 . . . 37 40 111 . . 70 Projectiles 280 | . . . 22 . . . 37 40 111 . . 70 Explosions 11 | . . . 11 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 37 | . . 1 13 2 . . . 1 6 . . 14 Impact 1 | . . . . 1 . . . . . . . . Kinetic 34 | . . 1 13 1 . . . 1 6 . . 12 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage 239 | . . . 86 . . . 153 . . . . . Shots 4 | . . . 3 . . . 1 . . . . . Rammed 18 | . 1 10 . 6 . . . 1 . . . . Targets Rammed 20 | . 1 12 . 6 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . 2 . . . . . . . . . . Highest Temperature 306 | . . 62 18 183 . . 306 89 102 262 180 191 Average Temperature 72 | . . 36 10 57 . . 87 45 44 79 74 72 Received Heat Transfer 2110 | . . 147 372 171 . 39 727 72 45 111 . 426 Siege Activations 15 | . . . . . . . 7 2 4 2 . . Total Turns 205 | . . . . . . . 129 10 54 12 . . Longest Duration 40 | . . . . . . . 36 6 40 8 . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 5 . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . Parts Melted 5 | . . . 1 . . . 4 . . . . . Heat Transferred 1583 | 125 . . . . . . 1458 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Peak Influence 2129 | 10 34 203 . 89 . 220 2129 1220 . . . . Initial 1117 | . 6 13 . 59 . . 109 1117 . . . . Average 476 | 2 20 31 . 31 . 107 1126 1082 . . . . Maximum Alert Level 5 | . . 1 . . . 1 5 4 . . . . Low Security (%) 60 | 100 100 92 . 100 . 88 15 . . . . . Level 1 4 | . . 7 . . . 11 3 . . . . . Level 2 2 | . . . . . . . 8 . . . . . Level 3 13 | . . . . . . . 19 65 . . . . Level 4 10 | . . . . . . . 21 34 . . . . Level 5 9 | . . . . . . . 32 . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . 5 . 3 . . . 1 Investigation 4 | . 1 . . . . 3 . . . . . . Extermination 4 | . . . . . . 2 . 2 . . . . Reinforcement 1 | . . . . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 142 | . 2 9 28 3 . 13 43 3 22 6 . 13 Peak Tracking Total 8 | . 1 3 6 1 . 3 7 2 5 4 . 8 Tactical Retreats 18 | . . . 7 . . . 9 . 2 . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Traps Triggered 5 | . 1 . . . . 2 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Machines Disabled 20 | . . . 3 1 . 2 11 3 . . . . Max in Single Turn 2 | . . . 1 1 . . 2 1 . . . . Garrison Relay 6 | . . . . . . . 6 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Machines Accessed 31 | . 1 . 2 10 4 6 1 5 1 1 . . Terminals 13 | . 1 . . 6 . . 1 4 . 1 . . Fabricators 3 | . . . . . . 2 . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . Recycling Units 6 | . . . . 4 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 116 | . 2 . 4 28 30 20 3 27 1 1 . . Successful 87 | . 1 . 4 13 30 13 1 23 1 1 . . Failed 28 | . 1 . . 14 . 7 2 4 . . . . Catastrophic 5 | . . . . 1 . . 1 3 . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 30 | . 3 . . 18 . 5 . 4 . . . . Terminals 32 | . 2 . . 21 . . 3 5 . 1 . . Fabricators 30 | . . . . . . 8 . 22 . . . . Repair Stations 5 | . . . . . . 5 . . . . . . Recycling Units 12 | . . . . 7 . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 44 | . 1 . 4 5 30 . 1 1 1 1 . . Record 33 | . . . 3 . 29 . . . . 1 . . Part Schematic 3 | . . . . 3 . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . Open Door 2 | . . . . . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 30 | . . . . . . 8 . 22 . . . . Load Schematic 15 | . . . . . . 4 . 11 . . . . Build 15 | . . . . . . 4 . 11 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 10 | . . . . 8 . 2 . . . . . . Terminals 5 | . . . . 5 . . . . . . . . Botnet 5 | . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . Scrapoids 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . 5 . 2 1 3 . . . . Full Trace Events 6 | . 1 . . 4 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . Robots Built 21 | . . . . . . 2 . 19 . . . . Authchips 14 | . . . . . . 3 . 11 . . . . Time 836 | . . . . . . 297 . 539 . . . . Total Robot Build Rating 42 | . . . . . . 4 . 38 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . Authchips 1 | . . . . . . 1 . . . . . . Time 62 | . . . . . . 62 . . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 50 | . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . 1 Relay Couplers Released 24 | . . . . . . . 24 . . . . . Machine Destruction 21 | . . . . . . . 21 . . . . . Programmers 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . . . 2 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Total Allies 43 | . . 3 . . 1 12 6 19 . . . 2 Largest Group 17 | . . 3 3 . 1 10 7 17 17 1 . 2 Highest-Rated Group 401 | . . 40 40 . 54 289 401 255 255 15 . 58 Highest-Rated Ally 116 | . . 16 16 . 54 54 116 15 15 15 . 29 Total Orders 10 | . . . . . . 1 . 2 7 . . . EXPLORE 3 | . . . . . . . . . 3 . . . RETURN 7 | . . . . . . 1 . 2 4 . . . Ally Attacks 382 | . . . 8 . . 120 115 9 107 . . 23 Total Damage 8819 | . . . 70 . . 2544 3677 128 2042 . . 358 Kills 56 | . . . 1 . . 19 15 2 17 . . 2 Allies Corrupted 1 | . . . . . . . . . 1 . . . Allies Melted 3 | . . . . . . 1 2 . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 1 . . . . . 3 . 1 1 Drone Launches 19 | . . . . . . 3 . 6 10 . . . Drone Recoveries 16 | . . . . . . 3 . 6 7 . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Turns Passed 27223 | 89 357 1865 8124 2000 6455 1341 2655 1148 1399 1209 151 430 Spaces Moved 10419 | 58 163 732 2859 740 2541 418 1070 358 749 539 62 130 Core 187 | 4 . . . . 144 . 33 . . . . 6 Treads 10178 | . 163 732 2859 740 2397 418 1037 358 749 539 62 124 Legs . | . . . . . . . . . . . . . Wheels 54 | 54 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 260 50 160 160 160 160 160 240 240 Average Speed 231 | 86 203 240 251 260 248 221 201 160 160 215 240 275 Slowest Speed 1300 | 95 240 240 320 260 700 260 1300 160 160 240 240 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 28 100 98 99 93 14 97 10 97 79 7 17 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . . 1 . 3 3 . . . 2 . . . Known Exits Taken 6 | . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 15 | . . 2 1 . 6 . . . 2 3 . 1 Spaces Dug 18 | . . . 16 . . . . 2 . . . . Terrain Destroyed 209 | . . . 88 1 . . 82 5 11 8 1 13 Melee . | . . . . . . . . . . . . . Projectile 55 | . . . 8 1 . . 8 5 11 8 1 13 AOE 154 | . . . 80 . . . 74 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Fac Low Low Zio Pro Total 13019 | 79 183 791 3608 781 2705 827 1404 916 920 571 65 169 Wait 1835 | . . 24 586 4 57 369 123 517 136 15 4 . Move 10404 | 57 162 731 2858 739 2540 414 1069 357 748 538 61 130 Hop 2 | . . . . . . 2 . . . . . . Pick Up 161 | 8 14 5 24 8 48 14 20 8 9 2 . 1 Fast Attach 25 | 2 . . 2 . 3 5 9 3 1 . . . Attach 63 | 4 1 . 11 2 4 11 10 13 1 1 . 5 Detach 6 | . . . 1 . . 2 3 . . . . . Swap 36 | . 3 . 19 . 2 2 5 . 3 1 . 1 Drop 99 | . . 2 9 5 51 3 19 5 2 2 . 1 Fire 264 | 8 2 17 98 17 . . 58 12 19 11 . 22 Melee 77 | . . . . . . 1 76 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 20 | . 1 12 . 6 . . . 1 . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . Rewire 21 | . . . . . . . 11 . . 1 . 9 Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 1 . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x4 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Entered Mines 716 | -10/Mines | Discovered new exit (range 6) 781 | -10/Mines | Learned 4 Materials zone layouts 977 | -10/Mines | Learned location of Zion (-6) 1022 | -10/Mines | Discovered new exit (range 12) 1060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | Found a hidden stash of uninstalled traps 1314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1314 | -10/Mines | Discovered new exit (range 5) 1828 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2281 | -10/Mines | Discovered new exit (range 10) 2312 | -10/Mines | Entered Subcaves 2312 | -10/Subcaves | Accompanied by 3 allies 2726 | -10/Subcaves | Visited 4L-MR0's lab 2755 | -10/Subcaves | Found Power Bank 2756 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3556 | -10/Subcaves | Ambushed by Subdweller buried in earth 4372 | -10/Subcaves | Lost 4 parts (1n1u2w) 4372 | -10/Subcaves | Core integrity fell below 50% 4990 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5008 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5227 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5270 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 6086 | -10/Subcaves | Visited Clippyterm 6094 | -10/Subcaves | Learned Factory stockpile data 6842 | -10/Subcaves | Discovered new exit (range 11) 6912 | -10/Subcaves | Learned 2 Materials zone layouts 6964 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7239 | -10/Subcaves | Discovered new exit (range 6) 7585 | -10/Subcaves | Discovered new exit (range 13) 7631 | -10/Subcaves | Core integrity fell below 20% 8899 | -10/Subcaves | Ambushed by Subdweller buried in earth 9383 | -10/Subcaves | Build established: Derelict-Mutant 10436 | -10/Subcaves | Entered Recycling 10437 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 10838 | -9/Recycling | Discovered new exit (range 12) 11741 | -9/Recycling | Build established: Mutant 12377 | -9/Recycling | Scanned before Scraplab entrance 12413 | -9/Recycling | Entered Scraplab 12434 | -9/Recycling | Discovered new exit (range 2) 12436 | -9/Recycling | Entered Scraptown 12446 | -9/Scraptown | System corruption cleaned by C-Scrubber 12657 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13152 | -9/Scraptown | Discovered new exit (range 13) 13260 | -9/Scraptown | Visited Supply Room 13296 | -9/Scraptown | Visited Assassins FH 13333 | -9/Scraptown | Visited Symbiants 13416 | -9/Scraptown | Visited Cave Peace 13547 | -9/Scraptown | Visited UFD Registry 13547 | -9/Scraptown | Registered with UFD as "Bulletmind" 13586 | -9/Scraptown | Visited Comm Corps 14142 | -9/Scraptown | Visited The Evicted 14185 | -9/Scraptown | Visited CPS Storage 14311 | -9/Scraptown | Visited Cartography Club 14420 | -9/Scraptown | Found Deep Structural Scanner 14426 | -9/Scraptown | Learned location of Lower Caves (-7) 14426 | -9/Scraptown | Learned location of Extension (-4) 14426 | -9/Scraptown | Learned 12 Factory zone layouts 14426 | -9/Scraptown | Learned 24 Factory zone layouts 14426 | -9/Scraptown | Learned 12 Research zone layouts 14426 | -9/Scraptown | Learned 8 Lower Caves zone layouts 14426 | -9/Scraptown | Learned 8 Upper Caves zone layouts 14426 | -9/Scraptown | Learned 16 Upper Caves zone layouts 14426 | -9/Scraptown | Learned 20 Upper Caves zone layouts 14426 | -9/Scraptown | Learned 24 Upper Caves zone layouts 14426 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 14426 | -9/Scraptown | Learned Factory emergency access door positions 14426 | -9/Scraptown | Learned location of 3 exits from Upper Caves 14426 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 14426 | -9/Scraptown | Identified exit to Factory 14594 | -9/Scraptown | Visited Scrap Suit Storage 14674 | -9/Scraptown | Visited Derelict Rescue Squad 14690 | -9/Scraptown | Found DRS Beacon 14743 | -9/Scraptown | Visited Research Penetration Think Tank 14787 | -9/Scraptown | Visited Sword Containment 14880 | -9/Scraptown | Visited Scrapoid Pod Storage 14934 | -9/Scraptown | Found Scrapoid Pod 14978 | -9/Scraptown | Visited A0-MCA Data Center 15053 | -9/Scraptown | Delivered Scrap Shield to a Scientist 15365 | -9/Scraptown | Visited Botcube Research 15400 | -9/Scraptown | Found Botcube 15443 | -9/Scraptown | Visited Curators Association 15479 | -9/Scraptown | Visited Abandonware Association 15516 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 15521 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 18361 | -9/Scraptown | Botcube activated 18385 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 18891 | -9/Scraptown | Entered Factory 18891 | -6/Factory | Accompanied by 1 ally 18891 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 18892 | -6/Factory | Identified exit to Factory 18892 | -6/Factory | Identified exit to Lower Caves 19288 | -6/Factory | Fabricated Y-45 Defender (x2) 19392 | -6/Factory | Fabricated Trap Extractor (x2) 19602 | -6/Factory | Scrapoid reinforcements arrived 19770 | -6/Factory | Spotted B-75 Beast 19779 | -6/Factory | Allies destroyed B-75 Beast 19900 | -6/Factory | Build established: Commander-Mutant 19921 | -6/Factory | Scrapoid reinforcements arrived 19986 | -6/Factory | Repaired Lyr. Medium Armor Plating 20014 | -6/Factory | Lost 4 allies 20220 | -6/Factory | Discovered exit to Factory (range 13) 20232 | -6/Factory | Identified exit to Garrison 20232 | -6/Factory | Entered Garrison 20232 | -6/Garrison | Accompanied by 5 allies 20276 | -6/Garrison | Triggered checkpoint 20306 | -6/Garrison | Garrison Relay disabled 20382 | -6/Garrison | Spotted B-86 Titan 20410 | -6/Garrison | Destroyed B-86 Titan 20414 | -6/Garrison | Spotted B-86 Titan 20429 | -6/Garrison | Rewired B-86 Titan 20432 | -6/Garrison | Lost 4 allies 20432 | -6/Garrison | Allies destroyed B-86 Titan 20522 | -6/Garrison | Scrapoid Pod released 06G15-D (x5) 20692 | -6/Garrison | Build established: Scavenger-Mutant 20720 | -6/Garrison | Triggered checkpoint 20773 | -6/Garrison | Triggered checkpoint 20858 | -6/Garrison | Lost 7 allies 21040 | -6/Garrison | Triggered checkpoint 21095 | -6/Garrison | Discovered new exit (range 3) 21100 | -6/Garrison | Identified exit to Factory 21214 | -6/Garrison | Garrison Relay disabled 21316 | -6/Garrison | Triggered checkpoint 21454 | -6/Garrison | Triggered checkpoint 21474 | -6/Garrison | Garrison Relay disabled 21530 | -6/Garrison | Discovered exit to Factory (range 12) 21558 | -6/Garrison | Phase Generator disabled 21750 | -6/Garrison | Garrison Relay disabled 21795 | -6/Garrison | Garrison Relay disabled 21835 | -6/Garrison | Garrison Relay disabled 21856 | -6/Garrison | Discovered exit to Factory (range 9) 21909 | -6/Garrison | Spotted B-75 Beast 21910 | -6/Garrison | Spotted B-75 Beast 21974 | -6/Garrison | Triggered checkpoint 22042 | -6/Garrison | Lost 3 parts (2n1u) 22569 | -6/Garrison | Installed Relay Interface Framework 22887 | -6/Garrison | Entered Factory 23020 | -6/Factory | Discovered exit to Factory (range 22) 23169 | -6/Factory | Discovered exit to Lower Caves (range 10) 23437 | -6/Factory | Fabricated Y-45 Defender (x2) 23486 | -6/Factory | Fabricated Y-45 Defender (x2) 23535 | -6/Factory | Fabricated Y-45 Defender (x2) 23584 | -6/Factory | Fabricated Y-45 Defender (x2) 23636 | -6/Factory | Fabricated Y-45 Defender (x2) 23685 | -6/Factory | Fabricated Y-45 Defender (x1) 23782 | -6/Factory | Build established: Commander-Mutant 23818 | -6/Factory | Fabricated Y-45 Defender (x2) 23868 | -6/Factory | Fabricated Y-45 Defender (x2) 23926 | -6/Factory | Fabricated Y-45 Defender (x2) 23979 | -6/Factory | Fabricated Y-45 Defender? 24035 | -6/Factory | Entered Lower Caves 24035 | -6/Lower Caves | Accompanied by 17 allies 24037 | -6/Lower Caves | UFD Scientist delivered a prototype 24055 | -6/Lower Caves | Found Prototype Protection 24112 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 24160 | -6/Lower Caves | Lost 5 allies 24374 | -6/Lower Caves | Lost 8 allies 24485 | -6/Lower Caves | Spotted B-75 Beast 24514 | -6/Lower Caves | Allies destroyed B-75 Beast 24526 | -6/Lower Caves | Discovered new exit (range 19) 24544 | -6/Lower Caves | Activated DRS Beacon 24811 | -6/Lower Caves | Build established: Mutant 24958 | -6/Lower Caves | Learned 4 Factory zone layouts 25432 | -6/Lower Caves | Identified exit to Lower Caves 25434 | -6/Lower Caves | Entered another Lower Caves area 25434 | -6/Lower Caves | Accompanied by 1 ally 25598 | -6/Lower Caves | Encountered a Warlord checkpoint 25817 | -6/Lower Caves | Discovered new exit (range 15) 26018 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26641 | -6/Lower Caves | Identified exit to Zion 26643 | -6/Lower Caves | Entered Zion 26657 | -6/Zion | Given A8's code to call for help 26724 | -6/Zion | Learned Factory security intel 26736 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 26767 | -6/Zion | Discovered new exit (range 11) 26791 | -6/Zion | Identified exit to Proximity Caves 26794 | -6/Zion | Entered Proximity Caves 26797 | -5/Proximity Caves | Learned location of 2 exits from Factory 27086 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 27126 | -5/Proximity Caves | Core integrity fell below 50% 27154 | -5/Proximity Caves | Lost 10 parts (2p2n4u2w) 27218 | -5/Proximity Caves | Core integrity fell below 20% 27220 | -5/Proximity Caves | System corruption reached 10% 27224 | -5/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 27208_ Attempting to rewire G-50 Soldier. 27210_ G-50 Soldier rewired. 27210_ Imp. System Shield destroyed. 27211_ G-67 Veteran knocked back. 27212_ G-50 Soldier suffers critical hit (Burn). 27214_ Slug penetrates G-50 Soldier. 27214_ G-50 Soldier knocked back. 27217_ Slug penetrates Wall. 27219_ Imp. Cryofiber Web destroyed. 27219_ System corrupted by crushing effect (+2). 27220_ I-47 Archangel knocked back. 27220_ Slug penetrates I-47 Archangel. 27220_ I-47 Archangel knocked back. 27220_ G-50 Soldier suffers critical hit (Burn). 27221_ System corrupted: Substantial component data lost. 27221_ Enh. Gauss Cannon severed. 27221_ Soldier 6a destroyed. 27223_ G-50 Soldier destroyed. 27223_ Enh. Gauss Cannon destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ## # #???????????? | | ## ## # #???????????? | | ###### #### ## #???????????? | | ######## ###### #### ############# | | ######## ######### #### | | ######## ########### #### | | ####### ################ ################## | | ################# ?#????####?????## | | ########## ## ##############???###??# ##????# | | ########## # ############????# #### #????# | | ######## #####???????????# ## ##???# | | ####### #######????????? ## ##### | | ??###### #########???????? ### ### | | ######## ############?????? ## ## | | ######## ### ########### # | | ###### ### ########## ### | | ### ## ### ######### ##?# | | ## ### #### ####### ##?# | | ## ### ### #### ### | | ########## #### ######## ## | | ####### ## #""""""# | | ###### # # # | | ###### + " # ## | | ### ## ###%+#;# ## ## ### | | ## #### ;gl # ## ### #?## | | ## ###### =;@ % # ## #### #### | | ########%%%b%% %;# # #?# ## | | ### #####;! % ### | | ### # %[ % g ## | | ### ###;% % ### | | ###% % ### #### ## | | #### ########## ##### | | ## ## #####;;# i%##############???## | | ####### ## ### #####;;;#########?????????# | | ####### ###### ##### #############??????????????? | | ##################### #############??????????????? | | #################### #############???????????????? | | ???################# ????????????????????????????? | | ???##################????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1650 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 10 Defensive Hacking 12 Authchip Count 11 Item Schematics ----------------- Trap Extractor | -9/Recycling | Hacked Com. Matter Pod | -9/Recycling | Hacked Arm. Wheel | -9/Recycling | Hacked Robot Schematics ------------------ Y-45 Defender | -9/Recycling | Hacked Fabricated ------------ Y-45 Defender | x2 | -6/Factory | Authchip Trap Extractor | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x1 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Y-45 Defender | x2 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ImpactSensorBarrier Manual? 0 Play Time 01:42:54 Cumulative 82.6 hours Start 2025.02.01 @ 18:29:34 End 2025.02.01 @ 20:14:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f0fc5b-2c29-4e5a-ad5e-38167ae35414