Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.01 @ 22:33:09 Player: Sionnis Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (165) 825 Value Destroyed (10580) 10580 Prototype IDs (136) 2720 Alien Tech Used (6) 1200 Bonus (16444) 16444 TOTAL SCORE: 42669 Bonus ------- High Alert Combat Kills 533 Follower Combat Kills 1830 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1919 Cogmind --------- Core Integrity 870/1850 Matter 420/425 Energy 180/880 System Corruption 18% Temperature Warm (168) Movement Walking (140) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Particle Accelerator Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (3) ------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY (15) --- Graviton Reactor Graviton Reactor Improved Quantum Reactor Advanced Energy Well (500) Centrium Light Armor Plating System Purifier Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Large Storage Unit Advanced Energy Well Experimental Core Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Cooled Nova Cannon Improved Potential Cannon > --- INVENTORY -------- Graviton Reactor Graviton Reactor Improved Quantum Reactor Zero-point Reactor Advanced Energy Well System Purifier Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon Graviton Cannon Graviton Cannon [Rating: 234] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Graviton Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Improved Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . Utility 10 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 310 | 8 9 . 6 6 32 16 2 3 1 2 18 1 1 9 . 15 . . 7 . 9 3 2 14 . 44 27 15 . 2 10 48 Power 55 | 1 1 . . 2 3 1 . . . . 2 . . . . 3 . . 2 . 4 . . 7 . 13 4 2 . . . 10 Engine 19 | 1 1 . . 1 2 . . . . . 1 . . . . 2 . . 1 . 1 . . 4 . 5 . . . . . . Core 9 | . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 2 . . 2 . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . 8 4 2 . . . 10 Propulsion 65 | 2 2 . 1 1 16 5 . . . . 7 . . 4 . 2 . . . . 2 . 1 2 . 10 . 2 . 1 4 3 Treads 18 | 2 2 . . 1 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43 | . . . . . 3 5 . . . . 7 . . 4 . 2 . . . . 2 . 1 2 . 10 . 2 . 1 4 . Utility 131 | 3 3 . 2 . 7 7 2 2 . 2 5 1 1 3 . 6 . . 4 . 2 3 1 3 . 14 15 10 . 1 4 30 Device 61 | 2 . . . . . 4 1 1 . 1 1 . 1 1 . 2 . . . . 1 2 . 1 . 8 9 5 . . 2 19 Storage 13 | 1 1 . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . 1 1 Processor 16 | . . . . . 3 1 . . . . 2 . . . . . . . . . . 1 1 . . 2 . 2 . . 1 3 Hackware 7 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . . . Protection 34 | . 2 . . . 2 . 1 1 . 1 . 1 . 2 . 2 . . 3 . 1 . . 1 . 2 5 2 . 1 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 3 . 3 3 6 3 . 1 1 . 4 . . 2 . 4 . . 1 . 1 . . 2 . 7 8 1 . . 2 5 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . . 5 Ballistic Gun 10 | 2 2 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 1 . 1 1 . 1 . . 3 . . 1 . 2 . . . . 1 . . . . 4 1 . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . 1 . . . 2 . Special Melee Weapon 9 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 2 4 . . . . . Unidentified Prototypes 49 | . . . . . 2 . . . . . . . . 1 . 1 . . 4 . . . . 4 . 4 12 4 . 5 . 12 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Parts Lost 28 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 7 2 1 . 1 1 13 Power 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Utility 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . 1 1 12 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Highest Loss Streak 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . 4 1 1 . 1 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 95 89 92 99 100 96 97 100 100 100 100 98 100 100 99 100 95 98 100 100 100 95 91 92 95 91 87 68 Engine 6 | . 14 14 14 14 8 . . . . . . . . . . 4 5 5 5 5 2 5 5 7 10 5 . . . . . . Core 1 | . . . . . . 4 7 7 7 5 5 6 6 6 6 . . . . . 2 5 5 2 . . . . . . . . Treads 12 | . 27 28 25 25 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 27 30 30 30 30 32 33 33 33 33 28 29 29 29 29 31 31 31 31 31 32 33 30 30 30 32 1 Device 4 | . 4 . . . . 6 6 7 7 5 5 6 6 5 6 4 5 5 5 5 5 8 5 5 5 4 7 3 8 8 11 18 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 8 8 8 Processor 9 | . . . . . 16 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 15 15 15 14 12 15 13 13 12 10 Hackware 7 | . . . . . . 14 15 15 15 15 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 14 13 13 13 12 1 Protection 7 | . 9 14 14 14 9 . . . . 1 . . . . . 10 11 11 10 11 9 5 5 4 5 7 4 7 8 4 4 5 Ballistic Gun 7 | . 23 14 12 20 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 4 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 2 . 3 . 6 . . 4 6 6 6 6 4 5 5 5 5 4 5 5 5 5 1 . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 7 7 6 6 6 6 6 4 5 5 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 14 35 35 53 41 63 20 20 20 20 20 25 26 25 26 25 26 26 26 26 25 33 33 31 33 27 42 42 51 51 51 63 123 Greatest Support 196 | 40 40 40 40 40 83 20 20 26 26 20 32 26 26 26 26 33 27 27 27 33 33 33 39 41 35 54 53 57 55 64 69 196 Greatest Overweight (x) 4 | 1 . . 3 2 4 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 15 Most Carried 20 | 3 15 15 15 15 20 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Carried 12 | 2 10 14 14 15 19 9 9 7 7 10 9 10 9 9 10 9 10 10 10 10 9 9 9 9 10 14 14 13 14 14 14 13 Final Capacity 20 | 8 15 15 15 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 12 9 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 14 14 14 15 15 15 11 Class Distribution -------------------- 44% | Mutant 29% | Wizard-Scout 8% | Scavenger-Scout 4% | Scavenger-Gunner 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Zion Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 5504 | 296 546 86 . 132 1061 168 48 110 . 16 281 40 17 113 . 170 . 135 80 29 108 174 10 . 76 596 97 330 . . 163 622 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8196 | 99 562 76 . 136 1619 217 . . 29 . 337 78 . . 31 502 . 120 134 35 147 107 70 . 76 658 208 . . . 199 2756 Parts 361 | 6 40 13 . 9 99 19 . . 3 . 6 5 . . 3 16 . 10 3 2 9 7 3 . 5 23 7 . . . 8 65 Haulers Intercepted 18 | . 1 . . . 4 2 . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . Recyclers Shooed 6 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . . . . . 6 . . 8 3 1 . 2 . . 4 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 111 | . 15 7 . 3 26 2 . 1 . . . . . . 4 . . 6 . 5 . 5 . . 4 4 . . . . . 29 Melee 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Guns 42 | . 11 4 . 1 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . 4 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 AOE 36 | . . . . . . . . 1 . . . . . . 4 . . 6 . 5 . 5 . . 4 2 . . . . . 9 Classes Destroyed 22 | 2 5 1 . . 5 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 5 Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 1 . . . 4 2 . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 1 . Recycler 8 | 1 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . 1 Mechanic 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 13 | . 3 . . . 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 2 1 Swarmer 39 | . 6 5 . . . . . . . . . . . . 4 . . 4 . 5 . 5 . . 4 4 . . . . . 2 Grunt 27 | . 9 . . 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 Enhanced Q-Series 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 2 . . . . . . . . . Master Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 2 5 3 . 3 6 1 . 1 1 . 1 . . . 4 1 . 4 . 5 1 5 . . 4 4 1 . . . 1 5 Combat Bots Only 5 | . 5 3 . 3 5 1 . 1 . . . . . . 4 . . 4 . 5 . 5 . . 4 4 . . . . . 5 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 . 1 1 . 1 1 . . 2 1 . 4 . 3 1 3 1 . 2 1 1 . . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . . . . . . 2 . . 3 . 3 . 3 . . 2 1 . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Hostile Shots Fired 857 | . 81 17 . 3 94 31 9 5 . 27 32 . 1 . 14 12 2 1 4 12 46 . 10 . . 96 30 9 8 38 42 233 Missed 386 | . 27 7 . 2 30 23 4 2 . 14 19 . . . 9 9 2 1 2 6 22 . 6 . . 53 17 5 2 24 22 78 Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage Taken 11329 | . 515 194 . 12 1083 80 38 8 . 199 165 . 19 . 87 49 . . 73 119 494 . 93 . . 859 200 210 188 343 414 5887 Core 1675 | . 83 . . . 138 39 10 . . 73 12 . . . 20 14 . . . 17 159 . . . . 263 64 22 . 12 61 688 Absorbed by Shields 1095 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1095 Redirected to Shielding 1031 | . . . . . . . 10 . . 7 . . . . . 9 . . 16 65 163 . 44 . . 189 55 30 . 81 . 362 Regen/Repaired (Parts) 838 | . 76 . . . 116 21 . . . . 116 . . 227 . 67 . . . . 48 . . 84 . . 83 . . . . . Core Remaining (%) 81 | 100 . . . 66 74 . . . . 82 . . . . 96 . . . . 96 . . . . 86 . 74 . . 98 . 47 Volleys Fired 348 | 4 58 8 1 5 85 . . 12 . . . 2 . . 3 . 1 4 . 2 . 5 . . 2 3 . . . . . 153 Largest 2 | 2 2 2 1 2 2 . . 1 . . . 1 . . 1 . 1 1 . 1 . 1 . . 1 1 . . . . . 1 Hottest 200 | 40 55 55 120 120 56 . . 30 . . . 30 . . 30 . 80 80 . 80 . 80 . . 80 80 . . . . . 200 Shots Fired 506 | 8 116 16 1 7 170 . . 12 . . . 2 . . 3 . 1 4 . 2 . 5 . . 2 3 . . . . . 154 Gun 288 | 8 98 8 . 4 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 184 | . 18 8 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Launcher 34 | . . . . . . . . 12 . . . 2 . . 3 . 1 4 . 2 . 5 . . 2 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 314 | 8 116 16 . 4 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 158 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Explosive 34 | . . . . . . . . 12 . . . 2 . . 3 . 1 4 . 2 . 5 . . 2 3 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 9 3 . 6 20 . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Miss Streak 6 | 2 4 2 . . 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 Shots Hit Robots 436 | 5 73 8 4 3 137 8 . . 2 2 25 3 . . . 12 . . 5 . 8 1 4 . . 10 5 . . 1 6 114 Core Hits 364 | 4 33 7 . 4 154 4 . 4 1 . 7 . . . 8 7 . 12 2 4 2 6 1 . 9 11 3 . . . 2 79 Critical Kills 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 . . . . 1 . . . . 5 . . . . 2 . . 1 . 1 . 1 . . . 1 . . . . 3 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . 1 . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . Melee Attacks 273 | . . . 4 . . 16 . 10 28 3 55 4 . . 4 28 1 1 6 . 20 1 4 . 3 34 13 7 2 9 14 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 148 | . . . . . . 16 . 10 27 3 55 4 . . 4 27 1 1 . . . . . . . . . . . . . . Piercing 120 | . . . . . . . . . . . . . . . . 1 . . 6 . 20 1 4 . 3 34 13 7 2 9 14 6 Sneak Attacks 43 | . . . 4 . . 3 . . 2 1 7 3 . . . 5 . . . . 1 1 4 . . 7 2 . . 1 2 . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29385 | 58 898 124 . 141 2553 427 . 451 83 120 1184 303 . . 302 813 . 515 316 571 412 473 441 . 320 1440 419 . . 92 498 16431 Guns 3384 | 58 673 63 . 37 2553 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 9595 | . 225 52 . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9214 Explosions 10249 | . . . . . . . . 451 . . . . . . 302 . . 515 . 571 . 359 . . 320 514 . . . . . 7217 Melee 6148 | . . . . . . 427 . . 83 120 1184 303 . . . 813 . . 316 . 412 114 441 . . 926 419 . . 92 498 . Ramming 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3661 | 58 898 115 . 37 2553 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 16535 | . . . . 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16431 Explosive 3032 | . . . . . . . . 451 . . . . . . 302 . . 515 . 571 . 359 . . 320 514 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2930 | . . . . . . 427 . . 83 120 1184 303 . . . 813 . . . . . . . . . . . . . . . . Piercing 3218 | . . . . . . . . . . . . . . . . . . . 316 . 412 114 441 . . 926 419 . . 92 498 . Highest Corruption 18 | . . . . . 3 . . . . . . . . . . . . . . . 5 5 . . . 1 1 . 1 1 1 18 Average Corruption 3 | . . . . . 2 . . . . . . . . . . . . . . . 4 3 . . . 1 1 . 1 1 1 8 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 7 Corruption Blocked 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . 38 . . . . . . . . . . . . . . . 4 3 . . . 2 4 . . 1 . 15 Message Errors 12 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Matter Fused 19 | . . . . . 10 . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . 5 Heat Flow Errors 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Energy Discharges 15 | . . . . . 10 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 5 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2221 | . . . . . . 53 . 62 . 50 36 266 . . 4 56 . . 56 28 76 58 174 . . 71 73 . . 68 59 1031 Projectiles 669 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 669 Explosions 585 | . . . . . . . . 62 . . . . . . 4 . . . . 28 . 58 . . . 71 . . . . . 362 Melee 967 | . . . . . . 53 . . . 50 36 266 . . . 56 . . 56 . 76 . 174 . . . 73 . . 68 59 . Knockbacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 269 Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 10 . 80 240 221 . . 1 58 . 182 . 3 . . 45 28 50 . 31 . 13 67 50 34 261 . 6 . 147 1 344 Average Temperature 51 | . 3 . 48 121 36 . . 1 35 . 105 . 3 . . 23 17 19 . 26 . 10 37 15 7 37 . 5 . 87 1 114 Received Heat Transfer 1202 | . 174 . . 6 333 12 12 . . 39 12 . 9 . . . . . 9 . 18 . 9 . . 27 . . 9 18 . 515 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 11057 | . . . . 240 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10817 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1576 | 10 213 78 . 70 726 359 . . . . 504 . . . . 396 . . . . 325 . . . . 601 429 650 424 606 650 1576 Initial 471 | . 6 39 . . . 329 . . . . 471 . . . . 129 . . . . 116 . . . . 60 337 176 346 238 363 416 Average 236 | 4 109 47 . 18 297 188 . . . . 219 . . . . 179 . . . . 206 . . . . 242 394 403 378 423 450 950 Maximum Alert Level 4 | . 1 . . . 3 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 2 2 2 2 2 4 Low Security (%) 63 | 100 89 100 . 100 44 53 . . . . 61 . . . . 61 . . . . 48 . . . . 50 . 22 . . . 55 Level 1 16 | . 10 . . . 12 46 . . . . 22 . . . . 38 . . . . 51 . . . . 35 27 17 79 40 4 . Level 2 14 | . . . . . 36 . . . . . 15 . . . . . . . . . . . . . . 13 72 59 20 59 95 5 Level 3 1 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 3 . . . 5 7 . . . . 6 . . . . 6 . . . . 2 . . . . 5 2 2 . . . 4 Investigation 19 | . 2 . . . 2 4 . . . . 2 . . . . 3 . . . . 1 . . . . 4 1 . . . . . Extermination 6 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Reinforcement 15 | . 1 . . . 2 1 . . . . 4 . . . . 2 . . . . . . . . . 1 . 2 . . . 2 Assault 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 5 | . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . . . . . 2 . . . . 1 1 . . . . . . . . . 3 . . . . 2 . 1 . . 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 391 | . 22 8 . 3 44 15 1 9 3 9 15 . 4 . 10 24 1 1 3 6 20 . 7 . . 38 11 17 4 20 25 71 Peak Tracking Total 23 | . 5 3 8 3 5 5 1 3 3 6 7 . 4 . 5 11 1 2 3 5 8 1 7 . 2 18 9 8 4 14 23 9 Tactical Retreats 46 | . 3 . . . 3 3 1 1 . 2 6 . 1 . . 5 . . . 3 3 . . . . 7 . 2 . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 13 | . 1 . . . 5 . . . . . . . . . . 1 . . . . . . . . . 5 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 9 . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 17 | . 1 . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . 2 1 1 2 . 5 Max in Single Turn 1 | . 1 . 1 . . . . . 1 . 1 . . . . . . . 1 . . . . . 1 . 1 . 1 1 . 1 Garrison Access 12 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 1 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 107 | . 9 . 2 . 14 22 . . 3 . 16 . 1 . . 8 . . 4 . 2 1 . 2 . 5 6 2 1 4 3 2 Terminals 49 | . 7 . . . 9 13 . . . . 9 . . . . . . . . . . . . . . 1 2 . . 4 3 1 Fabricators 10 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . . . . . Repair Stations 10 | . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . . 2 . . . . . Recycling Units 5 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Scanalyzers 8 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access 12 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 1 1 2 1 . . . Total Hacks 308 | . 24 . 2 . 38 66 . . 13 . 64 . 1 . . 27 . . 15 . 9 5 . 2 . 14 13 4 2 4 3 2 Successful 216 | . 12 . 2 . 16 47 . . 13 . 47 . 1 . . 20 . . 15 . 5 5 . 2 . 10 8 3 1 4 3 2 Failed 91 | . 11 . . . 22 19 . . . . 17 . . . . 7 . . . . 4 . . . . 4 5 1 1 . . . Catastrophic 16 | . 1 . . . 6 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 266 | . 12 . 1 . 23 35 . . . . 30 . . . . 45 . . . . 18 . . 1 1 25 26 5 5 18 12 9 Terminals 133 | . 19 . . . 26 40 . . . . 36 . . . . . . . . . . . . . . 1 3 . . 4 3 1 Fabricators 34 | . . . . . . 10 . . . . 3 . . . . 11 . . . . 4 . . . . 3 3 . . . . . Repair Stations 38 | . 3 . . . 7 2 . . . . 10 . . . . 6 . . . . 5 . . . . . 5 . . . . . Recycling Units 9 | . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzers 34 | . . . . . 4 9 . . . . 8 . . . . 4 . . . . . . . . . 9 . . . . . . Garrison Access 22 | . . . . . 1 3 . . . . 5 . . . . 4 . . . . . . . . . 1 2 4 2 . . . Terminal Hacks 98 | . 6 . 2 . 5 20 . . 13 . 18 . 1 . . . . . 15 . . 5 . 2 . 1 2 . . 4 3 1 Record 17 | . . . 1 . . . . . 6 . . . . . . . . . 5 . . 5 . . . . . . . . . . Part Schematic 14 | . . . . . 1 5 . . 3 . 2 . . . . . . . 2 . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . . . 1 1 . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . . . Open Door 11 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . 4 3 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . 6 . . . . 2 . . . . 5 . . . . 2 . . . . 2 2 . . . . . Load Schematic 10 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . . . 1 1 . . . . . Build 9 | . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Repair Station Hacks 29 | . 2 . . . 3 2 . . . . 10 . . . . 6 . . . . 3 . . . . . 3 . . . . . Scan Component 15 | . 1 . . . 2 1 . . . . 5 . . . . 3 . . . . 1 . . . . . 2 . . . . . Repair 13 | . 1 . . . 1 1 . . . . 5 . . . . 3 . . . . 1 . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Retrieve Components 6 | . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 Scanalyzer 30 | . . . . . 4 9 . . . . 8 . . . . 4 . . . . . . . . . 5 . . . . . . Insert Component 15 | . . . . . 2 4 . . . . 4 . . . . 2 . . . . . . . . . 3 . . . . . . Analyze 15 | . . . . . 2 5 . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . Garrison Access Hacks 13 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 1 1 3 1 . . . Seal Access 12 | . . . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 1 1 2 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 21 | . 3 . . . 3 7 . . . . 6 . . . . 1 . . . . . . . . . 1 . . . . . . Terminals 14 | . 2 . . . 3 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . . . 2 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 8 . . . 13 20 . . . . 11 . . . . 3 . . . . 2 . . . . 3 3 . 1 . 2 1 Full Trace Events 17 | . 2 . . . 2 4 . . . . 2 . . . . 3 . . . . 1 . . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 99 | . . . . . 3 9 . . 3 . 6 . . . . 39 . . 2 . 8 . . . . 4 12 . . 13 . . Parts Built 12 | . . . . . . 6 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 433 | . . . . . . 145 . . . . 23 . . . . 89 . . . . 50 . . . . 50 76 . . . . . Total Part Build Rating 49 | . . . . . . 18 . . . . 5 . . . . 11 . . . . 5 . . . . 5 5 . . . . . Parts Repaired 13 | . 1 . . . 1 1 . . . . 5 . . . . 3 . . . . 1 . . . . . 1 . . . . . Time 432 | . 26 . . . 26 38 . . . . 140 . . . . 120 . . . . 44 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 14 | . . . . . 2 4 . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . Part Schematics Acquired 14 | . . . . . 2 4 . . . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 42 | . . 3 . . . 2 . . . . . . . 4 . . . . . . 1 . . . . 3 . 2 . . . 27 Largest Group 14 | . . 2 2 . . 2 2 1 . . . . . 4 4 . . . . . 1 . . . . 2 . 2 . . . 14 Highest-Rated Group 1205 | . . 46 46 . . 36 36 26 . . . . . 154 154 . . . . . 29 . . . . 296 . 244 . . . 1205 Highest-Rated Ally 269 | . . 31 31 . . 26 26 26 . . . . . 40 40 . . . . . 29 . . . . 269 . 122 . . . 269 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Ally Attacks 173 | . . 1 . . . . . . . . . . . . 34 . . . . . . . . . . 6 . 24 . . . 108 Total Damage 9540 | . . 22 . . . . . . . . . . . . 562 . . . . . . . . . . 672 . 2044 . . . 6240 Kills 49 | . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . 5 . 11 . . . 26 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . 3 . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 2 . . . . . 1 1 . . 1 . 1 . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Items 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 6 . . . . . Machines 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Zionite Intel Received 42 | . . . . . . . . . . . . . . . . 13 . . . . 4 . . . . 6 7 1 1 5 3 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . Guard Positions 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Prototype Schematics 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Trap Installations 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 1 Active Terminals 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 15779 | 96 1347 1487 835 968 2284 990 115 496 147 96 874 79 85 492 216 855 139 267 81 135 341 263 124 210 63 584 316 224 44 111 209 1206 Spaces Moved 22713 | 52 680 562 529 607 1098 1443 307 1471 204 253 1735 254 238 1059 517 1847 362 575 164 520 923 629 366 770 266 1555 742 532 284 659 828 682 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3290 | 37 680 562 423 491 1097 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 561 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 561 Wheels 222 | . . . 106 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18625 | . . . . . 1 1443 307 1471 204 253 1735 254 238 1059 517 1847 362 575 164 520 923 629 366 770 266 1555 742 532 284 659 828 121 Fastest Speed 7 | 50 160 160 130 130 160 26 26 17 17 26 14 24 24 24 24 15 25 25 25 15 22 22 12 7 19 17 17 12 12 7 9 10 Average Speed 47 | 135 160 160 154 154 166 40 26 25 25 26 23 24 24 24 24 24 25 25 25 24 22 22 21 21 19 17 17 19 12 10 10 116 Slowest Speed 352 | 160 160 160 240 160 352 112 26 26 26 26 29 24 24 24 24 25 25 25 25 25 22 22 22 22 19 101 17 86 12 12 11 140 Overloaded Moves 104 | . . . . . . . . 3 12 . 24 . . . . 7 . . . 10 . . 14 6 . . . . . 21 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . 9 . . . 2 10 . . . . 6 . . . . 3 . 1 3 . 26 7 1 2 2 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 4 98 97 89 100 89 48 51 93 80 41 46 49 44 91 85 53 60 68 61 77 30 81 53 96 53 53 82 19 44 62 29 27 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 36 | . 1 . 1 . . . . . 1 . . . . 1 . 14 . . 3 1 9 . 1 . . . . 2 . 2 . . Known Exits Taken 28 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 2 . 3 . . 2 3 . 1 . . 1 5 1 . . 1 . 1 . 3 1 . . . . . . . . . Spaces Dug 130 | . . . . . . 6 . 10 . 1 26 1 . . 4 15 1 1 . . 6 . . . 2 19 6 6 1 6 7 12 Terrain Destroyed 556 | . . . . . . 6 . 68 . 1 26 21 . . 24 15 17 53 . 16 6 45 . . 38 39 6 6 1 6 7 155 Melee 124 | . . . . . . 6 . 10 . 1 26 1 . . 4 15 1 1 . . 6 . . . 2 19 6 6 1 6 7 6 Projectile 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 AOE 420 | . . . . . . . . 58 . . . 20 . . 20 . 16 52 . 16 . 45 . . 36 20 . . . . . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 26865 | 67 836 1135 544 630 1427 1818 340 1554 251 275 2083 262 265 1295 599 2189 406 690 193 522 1028 744 401 813 270 1774 907 639 288 680 919 1021 Wait 2909 | . 52 557 . 11 161 322 31 56 13 18 270 2 25 219 76 276 43 111 7 1 66 106 30 14 . 131 96 75 2 2 65 71 Move 22530 | 51 679 561 528 606 1097 1425 306 1470 203 249 1715 253 237 1058 516 1834 361 574 163 519 916 628 363 765 265 1514 727 529 279 654 811 674 Hop 66 | . . . . . . 8 . . . 1 9 . . . . 6 . . . . 3 . 1 1 . 14 7 1 2 2 7 4 Pick Up 133 | 3 21 4 2 . 17 8 . 1 4 . 7 . 1 3 . 6 . . 1 . 4 . . 3 . 12 6 2 2 3 3 20 Fast Attach 165 | 8 6 . . 1 11 3 . 2 . . 11 . . 3 . 5 . . 7 . 4 1 1 14 . 25 20 9 . 5 4 25 Attach 61 | . . . . . 10 4 . 1 . . 3 . . 1 . 3 . . . . 2 1 1 . . 5 5 6 . 1 4 14 Detach 32 | . . . . . 1 2 1 . . 1 . . . . . . . . 1 . 2 1 . 1 . 4 6 4 . . 3 5 Swap 92 | . 3 . 6 5 11 9 2 . 1 2 4 1 1 5 . 7 . . 1 . 3 1 . . . 14 3 . . 1 2 10 Drop 226 | 1 17 4 3 2 34 11 . 2 2 1 9 . 1 6 . 6 . . 7 . 8 . 1 15 . 18 24 5 1 3 6 39 Fire 348 | 4 58 8 1 5 85 . . 12 . . . 2 . . 3 . 1 4 . 2 . 5 . . 2 3 . . . . . 153 Melee 273 | . . . 4 . . 16 . 10 28 3 55 4 . . 4 28 1 1 6 . 20 1 4 . 3 34 13 7 2 9 14 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 3) 312 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 12) 564 | -10/Materials | Repaired Lgt. Treads 661 | -10/Materials | Central database locked down 837 | -10/Materials | Discovered new exit (range 15) 1210 | -10/Materials | Discovered new exit (range 11) 1444 | -10/Materials | Entered Mines 1445 | -10/Mines | Assembled infested the area 1447 | -10/Mines | Received a Mining Laser from a helpful Derelict 2139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2453 | -10/Mines | Discovered new exit (range 15) 2549 | -10/Mines | Identified exit to Exiles 2575 | -10/Mines | Found a hidden stash of uninstalled traps 2720 | -10/Mines | Discovered new exit (range 11) 2931 | -10/Mines | Entered Exiles 2931 | -10/Exiles | Accompanied by 2 allies 2961 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2971 | -10/Exiles | Met 8R-AWN 2999 | -10/Exiles | Met EX-HEX 3131 | -10/Exiles | Met EX-DEC 3194 | -10/Exiles | Visited The Gauntlet 3365 | -10/Exiles | Learned location of Zion (-6) 3390 | -10/Exiles | Met EX-BIN 3414 | -10/Exiles | Aligned with FarCom system 3416 | -10/Exiles | Given EX-Vault access code 3453 | -10/Exiles | Opened EX-Vault 3463 | -10/Exiles | Found Gui. Plasma Cannon 3469 | -10/Exiles | Found Superbattery 3502 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3645 | -10/Exiles | Discovered new exit (range 14) 3730 | -10/Exiles | Attacked by the Exiles 3766 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Superbattery 3766 | -10/Exiles | Entered Mines 3811 | -9/Mines | Met a Derelict bent on vengeance 3845 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4243 | -9/Mines | Discovered new exit (range 11) 4409 | -9/Mines | Discovered new exit (range 10) 4734 | -9/Mines | Entered Materials 4734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4889 | -8/Materials | Repaired Lgt. Treads 5328 | -8/Materials | Discovered new exit (range 16) 6101 | -8/Materials | Discovered new exit (range 12) 6215 | -8/Materials | Discovered new exit (range 16) 6586 | -8/Materials | Discovered new exit (range 8) 6734 | -8/Materials | First assault squad dispatched 7018 | -8/Materials | Identified exit to Factory 7018 | -8/Materials | Entered Factory 7018 | -7/Factory | Evolved 2 slots: Utility x2 7019 | -7/Factory | Identified exit to Lower Caves 7291 | -7/Factory | Build established: Scavenger-Assassin 7383 | -7/Factory | Fabricated Cesium-ion Thruster? 7433 | -7/Factory | Discovered new exit (range 3) 7434 | -7/Factory | Identified exit to Factory 7455 | -7/Factory | Discovered exit to Factory (range 15) 7571 | -7/Factory | Repaired Imp. Sensor Array 7639 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 7783 | -7/Factory | Fabricated Imp. Utility Shielding (x2) 7855 | -7/Factory | Build established: Scavenger-Scout 8008 | -7/Factory | Entered Lower Caves 8008 | -7/Lower Caves | Accompanied by 2 allies 8010 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8022 | -7/Lower Caves | Learned location of 1 exit from Factory 8058 | -7/Lower Caves | Encountered a Warlord checkpoint 8102 | -7/Lower Caves | Spotted B-75 Beast 8111 | -7/Lower Caves | Discovered new exit (range 10) 8122 | -7/Lower Caves | Identified exit to Lower Caves 8123 | -7/Lower Caves | Entered another Lower Caves area 8123 | -7/Lower Caves | Accompanied by 1 ally 8123 | -7/Lower Caves | Spotted IO-NHO(f) 8123 | -7/Lower Caves | Spotted JL-K3L(f) 8124 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 8125 | -7/Lower Caves | Encountered a Master Thief 8125 | -7/Lower Caves | Encountered a Master Thief 8128 | -7/Lower Caves | Spotted SF-ZEB(f) 8129 | -7/Lower Caves | Encountered a Master Thief 8137 | -7/Lower Caves | Discovered exit to Factory (range 12) 8202 | -7/Lower Caves | Superbattery stolen by Master Thief 8259 | -7/Lower Caves | Destroyed SF-ZEB(f) 8554 | -7/Lower Caves | Learned location of 1 exit from Factory 8555 | -7/Lower Caves | Learned Factory trap positions 8605 | -7/Lower Caves | Discovered new exit (range 11) 8619 | -7/Lower Caves | Identified exit to Data Miner 8619 | -7/Lower Caves | Entered Data Miner 8619 | -7/Data Miner | Discovered new exit (range 7) 8624 | -7/Data Miner | Met Data Miner 8635 | -7/Data Miner | Learned location of Section 7 (-2) 8635 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8639 | -7/Data Miner | Received God Mode back door access code from Data Miner 8655 | -7/Data Miner | Identified exit to Proximity Caves 8662 | -7/Data Miner | Destroyed Data Miner 8665 | -7/Data Miner | Found Deep Network Scanner 8667 | -7/Data Miner | Found Quantum Router 8668 | -7/Data Miner | Data Conduit disabled 8766 | -7/Data Miner | Entered Proximity Caves 8768 | -6/Proximity Caves | Spotter reported a threat 8769 | -6/Proximity Caves | Spotter reported a threat 8821 | -6/Proximity Caves | Spotter reported a threat 8846 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8854 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8862 | -6/Proximity Caves | Entered Factory 8862 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8863 | -6/Factory | Identified exit to Factory 8864 | -6/Factory | Loaded intel: 94 trap records 8999 | -6/Factory | Identified exit to Lower Caves 9039 | -6/Factory | Repaired Imp. Sensor Array 9075 | -6/Factory | Repaired Cld. VTOL Module 9347 | -6/Factory | Spotted B-75 Beast 9369 | -6/Factory | Build established: Wizard-Scout 9403 | -6/Factory | Fabricated Enh. Optical Array (x1) 9592 | -6/Factory | Cargo convoy interrupted 9652 | -6/Factory | Repaired Mni. Grenade Launcher 9688 | -6/Factory | Repaired Cld. VTOL Module 9725 | -6/Factory | Repaired Cld. VTOL Module 9736 | -6/Factory | Entered Lower Caves 9812 | -6/Lower Caves | Discovered new exit (range 5) 9813 | -6/Lower Caves | Identified exit to Lower Caves 9815 | -6/Lower Caves | Entered another Lower Caves area 9823 | -6/Lower Caves | Discovered exit to Factory (range 20) 9898 | -6/Lower Caves | Discovered new exit (range 12) 9900 | -6/Lower Caves | Identified exit to Zion 9900 | -6/Lower Caves | Entered Zion 9922 | -6/Zion | Found Prototype Special Weapon 9922 | -6/Zion | Identified RU-N14's Throwing Claymores 9930 | -6/Zion | Discovered new exit (range 12) 9934 | -6/Zion | Identified exit to Proximity Caves 9965 | -6/Zion | Visited the Megawrench Repair Shop 9965 | -6/Zion | Megawrench repaired 11 parts 10032 | -6/Zion | Received a hallucinogenic algorithm 10055 | -6/Zion | Given A8's code to call for help 10068 | -6/Zion | Given the Hacking Drone Bay 10080 | -6/Zion | Identified exit to Deep Caves 10138 | -6/Zion | Imprinted 10140 | -6/Zion | Declared Zion's savior 10392 | -6/Zion | Entered Proximity Caves 10392 | -5/Proximity Caves | Accompanied by 4 allies 10453 | -5/Proximity Caves | Spotted B-75 Beast 10466 | -5/Proximity Caves | Learned location of 1 exit from Factory 10540 | -5/Proximity Caves | Lost 4 allies 10607 | -5/Proximity Caves | Discovered exit to Factory (range 5) 10608 | -5/Proximity Caves | Entered Factory 10608 | -5/Factory | Evolved 2 slots: Utility x2 10609 | -5/Factory | Identified exit to Factory 10668 | -5/Factory | Repaired Cesium-ion Thruster 10717 | -5/Factory | Repaired Mni. Grenade Launcher 10768 | -5/Factory | Repaired Fission Core 10808 | -5/Factory | Retrieved Zion intel report: Active Terminals 10865 | -5/Factory | Retrieved Zion intel report: Component Schematics 11009 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11032 | -5/Factory | Discovered exit to Factory (range 21) 11034 | -5/Factory | Retrieved Zion intel report: Guard Positions 11133 | -5/Factory | Fabricated Adv. Sensor Array (x1) 11144 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11186 | -5/Factory | Retrieved Zion intel report: Emergency Access 11212 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11264 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11270 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11271 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11290 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11296 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11329 | -5/Factory | Discovered new exit (range 2) 11329 | -5/Factory | Identified exit to Upper Caves 11362 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 11386 | -5/Factory | Retrieved Zion intel report: Trap Installations 11387 | -5/Factory | Spotted B-75 Beast 11463 | -5/Factory | Entered Upper Caves 11594 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11601 | -5/Upper Caves | Discovered new exit (range 5) 11601 | -5/Upper Caves | Identified exit to Upper Caves 11602 | -5/Upper Caves | Entered another Upper Caves area 11613 | -5/Upper Caves | Encountered a Warlord checkpoint 11823 | -5/Upper Caves | Learned Factory terminal intel 11867 | -5/Upper Caves | Discovered new exit (range 8) 11868 | -5/Upper Caves | Identified exit to Zhirov 11869 | -5/Upper Caves | Entered Zhirov 11869 | -5/Zhirov | Discovered new exit (range 3) 11874 | -5/Zhirov | Met Zhirov 11879 | -5/Zhirov | Learned location of Quarantine (-2) 11879 | -5/Zhirov | Learned location of Testing (-3) 11879 | -5/Zhirov | Learned location of Command (-1) 11881 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11885 | -5/Zhirov | Found Alien Artifact 11885 | -5/Zhirov | Identified Integrated Dissipator 11885 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11893 | -5/Zhirov | Found Alien Artifact 11937 | -5/Zhirov | Cloak Generator disabled 11937 | -5/Zhirov | Attacked by Zhirov 11942 | -5/Zhirov | Identified exit to Proximity Caves 11950 | -5/Zhirov | Entered Proximity Caves 12016 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12028 | -4/Proximity Caves | Learned location of Armory (-3) 12080 | -4/Proximity Caves | Discovered exit to Factory (range 21) 12085 | -4/Proximity Caves | Entered Factory 12085 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12086 | -4/Factory | Loaded intel: 28 terminal locations 12113 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12118 | -4/Factory | Retrieved Zion intel report: Trap Installations 12119 | -4/Factory | Zion Infowar Resupply teleported in 12223 | -4/Factory | Fabricated Exp. Propulsion Shielding (x1) 12253 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12320 | -4/Factory | Repaired Mni. Smartbomb Launcher 12376 | -4/Factory | Discovered new exit (range 16) 12399 | -4/Factory | Identified exit to Research 12406 | -4/Factory | Retrieved Zion intel report: Main Access 12425 | -4/Factory | Discovered new exit (range 4) 12426 | -4/Factory | Identified exit to Upper Caves 12426 | -4/Factory | Entered Upper Caves 12638 | -4/Upper Caves | Learned location of 1 exit from Factory 12638 | -4/Upper Caves | Learned location of 1 exit from Research 12638 | -4/Upper Caves | Learned Research security intel 12682 | -4/Upper Caves | Discovered new exit (range 9) 12683 | -4/Upper Caves | Identified exit to Upper Caves 12684 | -4/Upper Caves | Encountered a Warlord checkpoint 12689 | -4/Upper Caves | Entered another Upper Caves area 12697 | -4/Upper Caves | Discovered exit to Research (range 20) 12745 | -4/Upper Caves | Spotted B-86 Titan 12781 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12807 | -4/Upper Caves | Discovered new exit (range 12) 12807 | -4/Upper Caves | Spotted X9-T91(f) 12807 | -4/Upper Caves | Spotted QS-PWI(f) 12808 | -4/Upper Caves | Spotted 8I-759(f) 12809 | -4/Upper Caves | Encountered a Master Thief 12809 | -4/Upper Caves | Encountered a Master Thief 12810 | -4/Upper Caves | Encountered a Master Thief 12810 | -4/Upper Caves | Spotted OJ-HZG(f) 12811 | -4/Upper Caves | Spotted 0I-75R(f) 12812 | -4/Upper Caves | Encountered a Master Thief 12812 | -4/Upper Caves | Alien Artifact stolen by Master Thief 12812 | -4/Upper Caves | Identified exit to Warlord 12813 | -4/Upper Caves | Entered Warlord 12851 | -4/Warlord | Visited the Vortex Lab 12853 | -4/Warlord | Found Prototype Energy Cannon 12853 | -4/Warlord | Identified Vortex Driver 12855 | -4/Warlord | Found Vortex Driver 12867 | -4/Warlord | Warlord's base attacked by MAIN.C 12966 | -4/Warlord | Rebuked by Warlord 12968 | -4/Warlord | Opened Warlord's prototype stash 12969 | -4/Warlord | Found System Purifier 12971 | -4/Warlord | Found System Mapper 12984 | -4/Warlord | Found Prototype Reactor 12984 | -4/Warlord | Identified Vortex Chain Reactor 13014 | -4/Warlord | Opened side exit 13021 | -4/Warlord | Discovered new exit (range 12) 13023 | -4/Warlord | Identified exit to Proximity Caves 13023 | -4/Warlord | Entered Proximity Caves 13058 | -3/Proximity Caves | Discovered exit to Research (range 15) 13064 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13086 | -3/Proximity Caves | Entered Research 13086 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13087 | -3/Research | Identified exit to Testing 13118 | -3/Research | Retrieved Zion intel report: Active Terminals 13119 | -3/Research | Zion Infowar Resupply teleported in 13130 | -3/Research | Found Prototype Processor 13130 | -3/Research | Identified Exp. Signal Interpreter 13141 | -3/Research | Fabricated Exp. Propulsion Shielding? 13159 | -3/Research | Identified exit to DSF 13396 | -3/Research | Retrieved Zion intel report: Trap Installations 13437 | -3/Research | Retrieved Zion intel report: Emergency Access 13443 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13508 | -3/Research | Spotted B-86 Titan 13514 | -3/Research | Discovered new exit (range 13) 13516 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13523 | -3/Research | Identified exit to Research 13530 | -3/Research | Retrieved Zion intel report: Branch Access 13530 | -3/Research | Identified exit to Armory 13556 | -3/Research | Found Prototype Launcher 13556 | -3/Research | Identified Adv. Micro-nuke Launcher 13614 | -3/Research | Found Quantum Capacitor 13641 | -3/Research | Spotted B-86 Titan 13647 | -3/Research | Zion Experimental squad teleported in 13662 | -3/Research | Zion Trap Resupply teleported in 13668 | -3/Research | Spotted B-86 Titan 13670 | -3/Research | Entered Testing 13685 | -3/Testing | Found Prototype Protection 13685 | -3/Testing | Identified Med. Regenerative Plating 13690 | -3/Testing | Found Lgt. Regenerative Plating 13694 | -3/Testing | Lost 4 parts (1p1n1u1w) 13708 | -3/Testing | Retrieved Zion intel report: Trap Installations 13714 | -3/Testing | Retrieved Zion intel report: Emergency Access 13772 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 13773 | -3/Testing | Retrieved Zion intel report: Branch Access 13778 | -3/Testing | Found Prototype Launcher 13779 | -3/Testing | Identified Hellfire Missile Launcher 13785 | -3/Testing | Found Prototype Device 13785 | -3/Testing | Identified Exp. EM Disruption Field 13857 | -3/Testing | Retrieved Zion intel report: Guard Positions 13860 | -3/Testing | Spotted Striker 13860 | -3/Testing | Spotted Striker 13865 | -3/Testing | Found Prototype Energy Cannon 13865 | -3/Testing | Identified Potential Cannon 13867 | -3/Testing | Found Prototype Energy Cannon 13867 | -3/Testing | Identified Imp. Potential Cannon 13879 | -3/Testing | Fabricated Exp. Propulsion Shielding? 13927 | -3/Testing | Found Prototype Device 13927 | -3/Testing | Identified Adv. Kinecellerator 13932 | -3/Testing | Found Prototype Device 13932 | -3/Testing | Identified Exp. Thermal Defense Suite 13946 | -3/Testing | Search patrols dispatched 13962 | -3/Testing | Repaired Imp. Utility Shielding? 13978 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 13978 | -3/Testing | Discovered exit to Research (range 10) 13980 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 13986 | -3/Testing | Entered Research 13986 | -2/Research | Evolved 2 slots: Utility x2 14067 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 14068 | -2/Research | Zion Heavy squad teleported in 14136 | -2/Research | Discovered new exit (range 11) 14147 | -2/Research | Found Prototype Device 14147 | -2/Research | Identified Exp. Focal Shield 14210 | -2/Research | Identified exit to Quarantine 14210 | -2/Research | Entered Quarantine 14223 | -2/Quarantine | Spotted Alpha 7 14227 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 14235 | -2/Quarantine | Found Alien Artifact 14243 | -2/Quarantine | Spotted Fortress 14253 | -2/Quarantine | Discovered new exit (range 5) 14254 | -2/Quarantine | Identified exit to Section 7 14254 | -2/Quarantine | Entered Section 7 14269 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 14269 | -2/Section 7 | Spotted S7 Guard 14275 | -2/Section 7 | Retrieved Zion intel report: Branch Access 14288 | -2/Section 7 | Found Alien Artifact 14288 | -2/Section 7 | Identified Integrated Reactor 14288 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14294 | -2/Section 7 | Spotted Executioner 14294 | -2/Section 7 | Spotted Executioner 14300 | -2/Section 7 | Found Alien Artifact 14302 | -2/Section 7 | Identified Subatomic Replicator 14302 | -2/Section 7 | Used Subatomic Replicator to create Alien Artifact 14314 | -2/Section 7 | Spotted B-99 Colossus 14320 | -2/Section 7 | Found Integrated Reactor 14320 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14329 | -2/Section 7 | Found Alien Artifact 14329 | -2/Section 7 | Identified LRC Matter Compressor 14329 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 14331 | -2/Section 7 | Found Alien Artifact 14331 | -2/Section 7 | Identified LRC Armor 14331 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 14342 | -2/Section 7 | Spotted Alpha 7 14342 | -2/Section 7 | Spotted Alpha 7 14352 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 14354 | -2/Section 7 | Spotted B-90 Cyclops 14359 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 14360 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 14364 | -2/Section 7 | Discovered new exit (range 5) 14364 | -2/Section 7 | Identified exit to Access 14365 | -2/Section 7 | Entered Access 14365 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 14374 | -1/Access | Retrieved Zion intel report: Trap Installations 14420 | -1/Access | Build established: Wizard-Sprinter 14522 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 14528 | -1/Access | Spotted B-99 Colossus 14544 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 14550 | -1/Access | Spotted B-99 Colossus 14550 | -1/Access | Spotted B-99 Colossus 14568 | -1/Access | Found Exp. Core Analyzer 14573 | -1/Access | Discovered new exit (range 7) 14574 | -1/Access | Identified exit to Command 14574 | -1/Access | Entered Command 14603 | -1/Command | Retrieved Zion intel report: Trap Installations 14617 | -1/Command | Disengaged cave seal 14690 | -1/Command | Lost 3 allies 14713 | -1/Command | Found Prototype Protection 14727 | -1/Command | Found Prototype Protection 14727 | -1/Command | Identified Zio. Weapon Casing (x2) 14850 | -1/Command | Retrieved Zion intel report: Component Stockpiles 14857 | -1/Command | Enhanced Grunt warped into view, answering call for help 14865 | -1/Command | Enhanced Grunt warped into view, answering call for help 14994 | -1/Command | Spotted Combat Programmer 14995 | -1/Command | Spotted M Guard 14997 | -1/Command | Spotted Combat Programmer 15002 | -1/Command | Allies destroyed Combat Programmer 15006 | -1/Command | Spotted M Guard 15014 | -1/Command | Allies destroyed M Guard 15016 | -1/Command | Destroyed Combat Programmer 15025 | -1/Command | Allies destroyed M Guard 15025 | -1/Command | All MAIN.C guards destroyed 15040 | -1/Command | Lost 5 allies 15044 | -1/Command | Found Prototype Reactor 15044 | -1/Command | Identified Zero-point Reactor 15053 | -1/Command | Found Prototype Device 15053 | -1/Command | Identified Thermal Barrier 15068 | -1/Command | Murdered Z-Experimental 15074 | -1/Command | First assault squad dispatched 15111 | -1/Command | Met MAIN.C 15111 | -1/Command | 0b10 Conduit disabled 15112 | -1/Command | Destroyed MAIN.C Shell 15113 | -1/Command | Surrendered to MAIN.C 15113 | -1/Command | Loaded intel: 44 machine locations 15113 | -1/Command | Loaded intel: 113 trap records 15113 | -1/Command | Identified exit to Surface 15113 | -1/Command | Discovered exit to Surface (range 49) 15113 | -1/Command | Discovered exit to Surface (range 78) 15233 | -1/Command | Found Prototype Energy Cannon 15233 | -1/Command | Identified Cld. Nova Cannon 15238 | -1/Command | Found Zero-point Reactor 15241 | -1/Command | Found Zero-point Reactor 15245 | -1/Command | Found Prototype Device 15245 | -1/Command | Identified Exp. Phase Shifter 15249 | -1/Command | Found Prototype Device 15249 | -1/Command | Identified Femtoactuators 15252 | -1/Command | Found Prototype Processor 15252 | -1/Command | Identified Exp. Armor Integrity Analyzer 15258 | -1/Command | Found Prototype Device 15258 | -1/Command | Identified Exp. System Purifier 15264 | -1/Command | Found Prototype Device 15264 | -1/Command | Identified Exp. ECM Suite 15277 | -1/Command | MAIN.C activated Command garrisons 15280 | -1/Command | Identified Supercharged TR 15280 | -1/Command | Warped through subspace 15315 | -1/Command | Unknown forces attacked Command 15315 | -1/Command | Spotted EQ-002 15315 | -1/Command | Spotted EQ-006 15315 | -1/Command | Spotted EQ-012 15317 | -1/Command | Destroyed EQ-006 15319 | -1/Command | Spotted EQ-004 15320 | -1/Command | Spotted EQ-005 15339 | -1/Command | Destroyed EQ-002 15344 | -1/Command | Destroyed EQ-012 15369 | -1/Command | Found Exp. Core Analyzer 15371 | -1/Command | Lost 23 allies 15392 | -1/Command | Spotted EQ-000 15404 | -1/Command | Destroyed EQ-000 15410 | -1/Command | Spotted EQ-019 15410 | -1/Command | Spotted EQ-018 15410 | -1/Command | Spotted EQ-030 15414 | -1/Command | Destroyed EQ-018 15419 | -1/Command | Spotted EQ-025 15420 | -1/Command | Spotted EQ-024 15420 | -1/Command | Destroyed EQ-019 15427 | -1/Command | Spotted EQ-022 15458 | -1/Command | Destroyed EQ-024 15460 | -1/Command | Destroyed EQ-025 15481 | -1/Command | System corruption reached 10% 15485 | -1/Command | Lost 3 parts (3u) 15488 | -1/Command | Lost 14 allies 15498 | -1/Command | Spotted EQ-029 15498 | -1/Command | Spotted EQ-011 15501 | -1/Command | Destroyed EQ-011 15504 | -1/Command | Destroyed EQ-029 15505 | -1/Command | Spotted EQ-034 15515 | -1/Command | Destroyed EQ-034 15519 | -1/Command | Spotted EQ-039 15519 | -1/Command | Spotted EQ-038 15519 | -1/Command | Spotted EQ-040 15530 | -1/Command | Destroyed EQ-038 15549 | -1/Command | Spotted EQ-015 15549 | -1/Command | Spotted EQ-037 15556 | -1/Command | Lost 4 allies 15565 | -1/Command | Destroyed EQ-037 15578 | -1/Command | Spotted EQ-054 15581 | -1/Command | Spotted EQ-027 15592 | -1/Command | Destroyed EQ-054 15595 | -1/Command | Destroyed EQ-027 15598 | -1/Command | Spotted EQ-053 15612 | -1/Command | Spotted EQ-056 15614 | -1/Command | Spotted EQ-060 15614 | -1/Command | Spotted EQ-067 15614 | -1/Command | Spotted EQ-069 15616 | -1/Command | Destroyed EQ-060 15628 | -1/Command | Spotted EQ-077 15632 | -1/Command | Spotted EQ-061 15634 | -1/Command | Destroyed EQ-067 15638 | -1/Command | Destroyed EQ-069 15643 | -1/Command | Found Exp. Core Analyzer 15656 | -1/Command | Lost 13 allies 15718 | -1/Command | Spotted EQ-072 15722 | -1/Command | Spotted EQ-082 15723 | -1/Command | Destroyed EQ-072 15734 | -1/Command | Spotted EQ-088 15747 | -1/Command | Destroyed EQ-088 15764 | -1/Command | Spotted EQ-065 15764 | -1/Command | Spotted EQ-093 15768 | -1/Command | Spotted EQ-089 15772 | -1/Command | Core integrity fell below 50% 15778 | -1/Command | Destroyed EQ-065 15779 | -1/Command | Attackers retreated from Command 15780 | *** | Fortifying 0b10! Last Messages --------------- JRNBCG3AAOT3YF|DXCXPAMH The unstable cave ceiling collapses. B-74 Champion destroyed. Penetrated by Slug. Centrium Medium Armor Plating destroyed. Knocked back. Destroyed Prototype Leg. Slug penetrates Reinforced Barrier. Knocked back. Penetrated by Slug. EQ-065 destroyed. ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... Map ----- +----------------------------------------------------+ | #????# #??????????????????????????????????#? | | #????## ##??????????????????????????????????#? | | ########## #???????????????????????????????????#? | | ###?????????????????????????????????#? | | "#?????????????????????????????????#? | | ##### ""#??###########################????#? | | # ^ ""#??#?????????????????????????#????#? | | =! # ""#??#?#######################?#????#? | | =! # % ""#??#?#""" ! ######### | | ! + = "#??#?# ==! ! [ #?#?????? | | [ # [%[% "#??#?# !!%==%!! [%######### | | # % ! "#??#?# % ![%!%[%% * [ | | "" # "#??#?# %[% !]!!=%%= !% | | "" # ""#??#?# % [[[%=*!%[[% %[% | | ##### "#??#?# % ]==%=*!%! * ######### | | " "##??#?# *%%%=[%%%*%! #?#?????? | | # ^ !###??#?# % !%[=[=! ######### | | # ]#"#??#?# [ !!! *!%! #?#????#? | | # #??#?# % g!%] #?#????#? | | ####?# M % = #?#????#? | | #?# % % %%[% ""#?#????#? | | #?# / h %!%=% #?#????#? | | ####% = #?#????#? | | %=% % % %% %% #?#????#? | | *[= ]= ![ = [ = #?#????#? | | ]% % = =%] @ #?#????#? | | % # =#%# ### % #?#????#? | | % %###### # # ] % " ""#?#????#? | | ### # # ##?# % #?#????#? | | % # ## # #?#######################?#????#? | | [ ## # #?????????????????????????#????#? | | ## # # ############################????#? | | ### ##### #???????????????????????????????#? | | ##"#?###???? ##???????????????????????????????#? | | ######???????? #????????????????????????????????#? | | #???????????##????????????????????????????????#? | | < #?????????????????????????????????????????????#? | | #?????????????????????????????????????????????#? | | #?????????????????????????????????????????????#? | | ###?????????????????????????????????????????????#? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????#? | | ????????????????????????????????????????????????#? | | ???##########???????????????????????????????????#? | | ???# #???????????????????????????????????#? | | #### ! #???????????????????????????????????#? | | # "" #???????????????????????????????????#? | | # """" #???????????????????????????????????#? | | + """" #???????????????????????????????????#? | | # "" #???????????????????????????????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 97 Energy Capacity 1390 Matter Stores 425 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 16 Armor Coverage 900 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 45 Defensive Hacking 25 Trap Extractor Capacity 4 Item Schematics ----------------- Scythe | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Plasma Cutter | -7/Factory | Scanalyzed Trap Extractor | -7/Factory | Scanalyzed Stasis Canceller | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Adv. Weight Redist. System | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Mak. Hacking Suite | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Cooling System | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Imp. Launcher Guidance Computer | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Triangulator | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Aerolev Unit | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Exp. Propulsion Shielding | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Scanalyzed Kinetic Spear | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Matter Compressor | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Adv. Energy Well | -3/Research | Scanalyzed Com. Matter Pod | -3/Research | Extracted Antimatter Reactor | -3/Research | Extracted Adv. Force Field | -3/Research | Scanalyzed Shock Maul | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Vibroblade | -3/Testing | Z-intel Neutron Missile Launcher | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Centrium Greatsword | -3/Testing | Z-intel Exp. Targeting Computer | -3/Testing | Z-intel Graviton Reactor | -3/Testing | Z-intel Cld. Antigrav System | -3/Testing | Z-intel Imp. Particle Accelerator | -3/Testing | Z-intel Prc. Energy Filter | -3/Testing | Z-intel Quantum Rifle | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Adv. Cryofiber Web | -2/Section 7 | Z-intel Adv. Recalibrator | -2/Section 7 | Z-intel Enh. Quantum Rifle | -2/Section 7 | Z-intel Med. Storage Unit | -2/Section 7 | Z-intel Hcp. Storage Unit | -2/Section 7 | Z-intel Gamma Bomb Array | -2/Section 7 | Z-intel Imp. Hardlight Generator | -2/Section 7 | Z-intel Force Lance | -2/Section 7 | Z-intel Adv. Target Analyzer | -2/Section 7 | Z-intel HERF Cannon | -2/Section 7 | Z-intel Hvy. Gauss Cannon | -2/Section 7 | Z-intel Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-22 Extractor | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel E-15 Imp | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory Imp. Utility Shielding | x2 | -7/Factory Enh. Optical Array | x1 | -6/Factory Adv. Sensor Array | x1 | -5/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Exp. Propulsion Shielding | x1 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Integrated Reactor Subatomic Replicator LRC Matter Compressor LRC Armor Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoThrowingMapper Manual? 0 Play Time 04:44:50 Cumulative 528.8 hours Start 2024.07.29 @ 13:12:36 End 2024.08.01 @ 22:33:09 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type 8 Total 35 Types 22/2/3/3/1/1/1/1/1 Lore% 93 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35b6e557-d3e9-4951-b1ea-7e9ebe63d7fe