Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 04:18:50 Player: leiavoia Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (536) 536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1081 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 250/250 System Corruption 0% Temperature Cool (64) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Small Storage Unit High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Large Matter Pod (139) Sensor Array Improved Terrain Scanner Seismic Detector Tractor Beam Tractor Beam EM Pulse Gun Small Laser Small Laser Particle Gun Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Improved Heat Sink Small Storage Unit High-capacity Storage Unit Huge Storage Unit Huge Storage Unit Large Matter Pod Sensor Array Improved Terrain Scanner Seismic Detector Tractor Beam Tractor Beam EM Pulse Gun Small Laser Small Laser Particle Gun Beam Cannon [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 2 14 . Power 3 | . 3 . Engine 3 | . 3 . Core . | . . . Reactor . | . . . Propulsion 6 | . 6 . Treads 4 | . 4 . Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | 1 . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 1 3 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 5 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 16 | . 15 28 Leg 3 | . 4 . Wheel 7 | . 7 . Device 6 | . 6 . Storage 14 | . 14 14 Protection 7 | . 7 14 Energy Gun 8 | . 8 . Ballistic Gun 13 | . 12 14 Ballistic Cannon 6 | . 6 14 Naked Turns . | . . . Heaviest Build 93 | 13 93 93 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 9 | . 9 2 Average Overweight (x) 3 | . 3 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 8 21 25 Most Carried 25 | 7 25 25 Average Carried 16 | 6 15 25 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 670 | 232 402 36 Remotely . | . . . Salvage Created 841 | 101 734 6 Parts 45 | 4 39 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 12 | . 12 . Cannons 1 | . 1 . Classes Destroyed 6 | 2 4 . Worker 2 | . 1 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Grunt 13 | . 13 . Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1058 | . 795 263 Core 253 | . 195 58 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 73 | 4 60 9 Largest 2 | 2 2 2 Hottest 90 | 70 90 55 Shots Fired 132 | 8 106 18 Gun 113 | 8 96 9 Cannon 19 | . 10 9 Launcher . | . . . Special . | . . . Kinetic 80 | 4 58 18 Thermal 52 | 4 48 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | 2 8 3 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | 5 75 8 Core Hits 41 | 3 35 3 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Destroy 1 | . 1 . Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1181 | 68 974 139 Guns 999 | 68 883 48 Cannons 182 | . 91 91 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 703 | 55 509 139 Thermal 478 | 13 465 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 10 | . 10 . Projectiles 10 | . 10 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | 36 309 132 Average Temperature 74 | 19 79 68 Received Heat Transfer 597 | . 444 153 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1533 | 37 1496 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 173 | 10 173 25 Initial 20 | . 6 20 Average 46 | 7 48 20 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 26 2 Peak Tracking Total 7 | . 7 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 10 | . 10 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1721 | 36 1555 130 Spaces Moved 590 | 17 541 32 Core . | . . . Treads 261 | . 229 32 Legs 137 | 17 120 . Wheels 192 | . 192 . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 320 Average Speed 241 | 120 240 320 Slowest Speed 480 | 120 480 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 76 13 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 752 | 23 687 42 Wait 46 | . 45 1 Move 588 | 16 540 32 Hop . | . . . Pick Up 24 | 1 23 . Fast Attach 4 | 1 3 . Attach 6 | . 6 . Detach 1 | . 1 . Swap 6 | 1 5 . Drop 4 | . 4 . Fire 73 | 4 60 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Lost 3 parts (2n1w) 678 | -10/Materials | Discovered new exit (range 14) 1149 | -10/Materials | Discovered new exit (range 13) 1350 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Central database locked down 1592 | -10/Materials | Entered Mines 1631 | -10/Mines | Discovered new exit (range 6) 1709 | -10/Mines | Core integrity fell below 20% 1722 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Tier: 1 W-series watchers are equipped with a wide variety of sensors to excel at surveillance. However, their heavy reliance on highly-exposed advanced electronic systems means they are extremely susceptible to electromagnetic attacks. On detecting intruders, a W-16 Scout will alert all nearby combat units and continue to provide position updates as long as the hostile is visible. 01473_ ALERT: Central database lockdown, local access denied. 01474_ R-06 Scavenger inserts Wheel into recycling unit. 01496_ Acquired 3 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01631_ EXIT=FOUND 01637_ Searching scrap... 01637_ Found Datajack. 01637_ Found 36 Matter. 01638_ Acquired 36 matter. 01698_ K-01 Serf suffers critical hit (Blast). 01698_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????####????????????????????????? | | ??????## ##???????#???????????????? | | ?????## ##????? #???????????????? | | ????## #????? #???????????????? | | ???## k##??? #???????????????? | | ???# #### ##??????????????? | | ???# @ ##?????????????? | | ???# < *%! ###???????????? | | ???# g % ????? | | ???## g ????? | | ????###/ ## #######???????? | | ??????# #############?????????????? | | ??????# #???????????????????????? | | ??????#### #???????????????????????? | | ?????????# ######??????????????????? | | ?????????# #??????????????????? | | ?????????# #### #??????????????????? | | ????????## ##??????????????????????? | | ??????### ##?????????????????????? | | ?????## ##????????????????????? | | ?????# """" #????????????????????? | | ?????# """" #????????????????????? | | ?????# """" ##???????????????????? | | ?????## ###?????????????????? | | ??????## #?????????????????? | | ???????### #?????????????????? | | ?????????## #?????????????????? | | ??????????## ##?????????????????? | | ???????????# #??????????????????? | | ???????????## ##??????????????????? | | ?????????????###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeTitaniumAxe Manual? 0 Play Time 00:10:46 Cumulative 630.6 hours Start 2022.04.22 @ 04:08:33 End 2022.04.22 @ 04:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 126 Adventurer 31 Explorer 0 Win Type - Total 31 Types 25/0/3/3/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52bc1f6c-7309-4f83-9aae-af1c44e0e7d4