Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 18:27:07 Player: Naughtyusername Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (16) 80 Value Destroyed (187) 187 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3207 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 99/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Storage Unit Advanced ECM Suite Mini Assault Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Backup Propulsion I > --- UTILITY ---------- Signal Interpreter Bomb Drone Bay > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Hacking Suite Datajack Mining Laser [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Propulsion] Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Mini Assault Cannon Special Weapon Mining Laser Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 . 1 1 . . Utility 3 | . . 1 . 1 1 . . Weapon . | . . . . . . . . Parts Attached 25 | 3 3 . 3 5 2 2 7 Power 1 | . . . . 1 . . . Engine 1 | . . . . 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | . 1 . . 2 1 . 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 5 | . 1 . . 2 1 . 1 Flight . | . . . . . . . . Utility 9 | 1 1 . 1 1 . 1 4 Device 3 | 1 . . 1 . . . 1 Storage 1 | . . . . 1 . . . Processor 2 | . 1 . . . . . 1 Hackware 3 | . . . . . . 1 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 1 . 2 1 1 1 2 Energy Gun 5 | 2 . . 2 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . 1 Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 15 | . . . 2 4 4 1 4 Power 1 | . . . 1 . . . . Propulsion 6 | . . . 1 2 2 . 1 Utility 4 | . . . . . 1 . 3 Weapon 4 | . . . . 2 1 1 . Highest Loss Streak 4 | . . . 1 4 2 1 1 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 5 5 5 6 7 5 5 Power 1 | 1 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . Utility 2 | . 1 2 2 3 4 2 2 Weapon 1 | . 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 1 . . . 1 5 Power 2 | . 1 . . . . . 1 Propulsion . | . . . . . . . . Utility 5 | . . 1 . . . 1 3 Weapon 2 | . 1 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 41 | . 51 57 62 71 26 12 17 Engine 2 | . . 1 6 7 1 . . Hover 7 | . 2 12 12 21 1 . 2 Device 7 | . 14 11 10 9 6 . 3 Storage 2 | . . . . 7 7 . . Processor 7 | . 9 11 11 9 7 5 5 Hackware 1 | . . . . . . 4 4 Energy Gun 8 | . 14 11 22 13 . . 1 Special Weapon 2 | . 10 11 . 2 . . . Peak Build Rating 19 | 3 5 7 19 12 10 11 17 Average Rating 6 | 1 3 5 6 10 4 5 8 On Entrance 4 | . 3 5 7 6 7 3 1 Avg Prop Armor Cover (%) . | . 1 7 . . . . . Naked Turns 73 | . . . . . . 20 53 Heaviest Build 15 | 4 3 4 5 15 14 3 5 Greatest Support 21 | 3 6 12 12 21 9 3 9 Greatest Overweight (x) 3 | 1 . . . 1 3 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 5 5 Average Capacity 5 | 5 5 5 5 7 8 5 5 Most Carried 8 | 4 5 5 5 8 8 5 5 Average Carried 5 | 3 4 5 5 6 7 4 4 Final Capacity 8 | 5 5 5 5 8 8 5 5 Final Carried 8 | 4 5 5 5 8 8 5 5 Class Distribution -------------------- 93% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 337 | 230 . 30 30 43 . . 4 Remotely . | . . . . . . . . Salvage Created 364 | 62 . 31 167 104 . . . Parts 31 | 10 3 2 12 4 . . . Haulers Intercepted 2 | . . 1 . 1 . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 7 | . . . 5 2 . . . Guns 7 | . . . 5 2 . . . Classes Destroyed 6 | 1 1 1 2 1 . . . Worker 1 | . . . . 1 . . . Tunneler 5 | 4 . . 1 . . . . Hauler 2 | . . 1 . 1 . . . Operator 1 | . 1 . . . . . . Swarmer 5 | . . . 3 2 . . . Grunt 2 | . . . 2 . . . . Best Kill Streak 3 | 3 1 1 3 1 . . . Combat Bots Only 3 | . . . 3 1 . . . Max Kills in Single Turn 2 | 1 1 1 2 1 . . . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 223 | . 1 . 31 47 83 1 60 Missed 82 | . . . 10 20 29 . 23 Hits 141 | . 1 . 21 27 54 1 37 Melee 1 | . . . . . . 1 . Projectile 140 | . 1 . 21 27 54 . 37 Damage Taken 1590 | . 11 . 228 309 523 36 483 Core 866 | . 11 . 80 69 348 36 322 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 95 . 80 87 . . . Volleys Fired 61 | 12 8 15 12 11 3 . . Largest 2 | 2 2 2 2 2 1 . . Hottest 140 | 90 140 140 90 140 65 . . Shots Fired 97 | 24 9 17 24 20 3 . . Gun 84 | 24 5 11 24 17 3 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 13 | . 4 6 . 3 . . . Kinetic . | . . . . . . . . Thermal 97 | 24 9 17 24 20 3 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 4 3 2 6 6 7 . . Robot Miss Streak 3 | 2 1 2 2 3 1 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 55 | 12 4 8 16 13 2 . . Core Hits 28 | 5 2 2 9 7 . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 1 . . . Burn 2 | . . . 1 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 750 | 143 55 102 185 193 29 . 43 Guns 648 | 143 31 78 185 182 29 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 54 | . . . . 11 . . 43 Kinetic . | . . . . . . . . Thermal 696 | 143 55 102 185 182 29 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . 3 11 17 Average Corruption 10 | . . . . . 1 9 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . 3 20 Message Errors 7 | . . . . . . 2 5 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Misdirections 8 | . . . . . . . 8 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 24 | . . . . 4 . . 20 Shots . | . . . . . . . . Rammed 10 | . . . . 4 . . 6 Targets Rammed 10 | . . . . 4 . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 135 | 135 15 22 105 72 16 . 79 Average Temperature 37 | 53 10 10 49 24 8 . 47 Received Heat Transfer 408 | . 6 . 87 45 90 . 180 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 1849 | 384 125 225 558 483 74 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 89 Level 1 2 | . . . . . . . 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 215 | 10 8 52 109 101 27 . 215 Initial 25 | . 3 . 9 22 25 . . Average 42 | 2 1 15 75 36 5 . 89 Influence Increases 892 | 20 13 61 200 185 27 . 386 Destroy 0b10 Robot/C 140 | . . . 100 40 . . . Destroy 0b10 Robot/NC 45 | 20 5 5 5 10 . . . Destroy Leader 24 | . . 2 20 2 . . . Successful Hack 74 | . 5 5 . 11 27 . 26 Destroy Structure 9 | . 3 4 . 2 . . . Partial Spotted 30 | . . 15 . 15 . . . Lose Combat Pursuer 570 | . . 30 75 105 . . 360 Influence Decreases 711 | 15 17 37 166 188 83 . 205 Entered New Map 87 | . 2 1 16 37 31 . . Time Decay 534 | 15 15 36 130 111 52 . 175 Lost Part 90 | . . . 20 40 . . 30 Squads Dispatched 21 | . 1 2 . 1 2 . 15 Investigation 13 | . . 1 . . . . 12 Extermination 3 | . . . . . 1 . 2 Reinforcement 5 | . 1 1 . 1 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 78 | . 3 3 9 16 5 4 38 Peak Tracking Total 14 | . 2 2 3 10 2 5 14 Tactical Retreats 16 | . . 1 3 3 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 23 | . 3 2 1 2 1 . 14 Terminals 14 | . 2 1 . 1 1 . 9 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 . . . . 2 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 68 | . 12 5 1 8 2 . 40 Successful 24 | . 5 2 1 6 1 . 9 Failed 44 | . 7 3 . 2 1 . 31 Catastrophic 15 | . . . . 1 . . 14 Database Lockouts . | . . . . . . . . Manual 30 | . 7 . . 3 1 . 19 Terminals 47 | . 9 4 . 3 2 . 29 Fabricators 2 | . . . . . . . 2 Repair Stations 6 | . . 1 . . . . 5 Recycling Units 5 | . 3 . . . . . 2 Scanalyzers 5 | . . . . 5 . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 9 | . 2 1 1 1 1 . 3 Record 1 | . . . . . . . 1 Part Schematic 1 | . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . . 1 . . . . Terminal Index 4 | . 1 1 . 1 . . 1 Registered Components 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Repair Station Hacks 1 | . . 1 . . . . . Refit 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 4 | . . . . 4 . . . Retrieve Study 4 | . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 2 . . 1 . . 4 Terminals 6 | . 2 . . 1 . . 3 Botnet 6 | . 2 . . 1 . . 3 Fabricators 1 | . . . . . . . 1 Recompile 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 1 . 2 1 . 14 Full Trace Events 12 | . . 1 . . . . 11 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . . 4 . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 1443 | 10 135 147 259 261 268 . 363 Optics 363 | . . . . . . . 363 Seismic 1287 | 10 135 147 259 261 268 . 207 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 1797 | 97 135 147 263 281 328 76 470 Spaces Moved 2331 | 60 194 191 259 331 310 138 848 Core 1432 | 60 193 165 . . 237 138 639 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 899 | . 1 26 259 331 73 . 209 Flight . | . . . . . . . . Fastest Speed 50 | 50 50 50 66 58 60 50 50 Average Speed 63 | 58 50 52 78 64 102 50 52 Slowest Speed 200 | 100 60 80 80 136 200 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 37 21 52 42 11 95 36 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 7 | . 3 2 . 2 . . . Terrain Destroyed 9 | . 3 4 . 2 . . . Melee . | . . . . . . . . Projectile 9 | . 3 4 . 2 . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2516 | 96 214 210 294 368 320 144 870 Wait 56 | 18 5 3 15 11 . . 4 Move 2325 | 59 193 190 258 330 310 137 848 Hop . | . . . . . . . . Pick Up 14 | 4 2 1 . 3 1 2 1 Fast Attach 22 | 3 3 . 2 4 1 2 7 Attach 3 | . . . . 1 2 . . Detach 5 | . 1 . . 1 2 . 1 Swap 6 | . . . 3 3 . . . Drop 14 | . 2 1 4 . 1 3 3 Fire 61 | 12 8 15 12 11 3 . . Melee . | . . . . . . . . Ram 10 | . . . . 4 . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 4) 233 | -10/Materials | Identified exit to Materials 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 377 | -9/Materials | Discovered new exit (range 6) 379 | -9/Materials | Identified exit to Mines 380 | -9/Materials | Entered Mines 617 | -9/Mines | Discovered new exit (range 16) 622 | -9/Mines | Found the Drone Emporium 630 | -9/Mines | Found Prototype Device 630 | -9/Mines | Identified Bomb Drone Bay 642 | -9/Mines | Identified exit to Materials 643 | -9/Mines | Entered Materials 643 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -8/Materials | Discovered new exit (range 13) 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 952 | -7/Factory | Lost 4 parts (2n2w) 1252 | -7/Factory | Sucked down chute 1252 | -7/Factory | Entered Waste 1267 | -7/Waste | EMP discharged 1267 | -7/Waste | System corruption reached 10% 1272 | -7/Waste | Spotted C-40 Crusher 1282 | -7/Waste | Spotted C-40 Crusher 1292 | -7/Waste | Spotted C-40 Crusher 1297 | -7/Waste | Spotted C-40 Crusher 1304 | -7/Waste | Spotted C-40 Crusher 1308 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1309 | -7/Waste | Core integrity fell below 50% 1323 | -7/Waste | Discovered new exit (range 10) 1328 | -7/Waste | Entered Factory 1398 | -7/Factory | Discovered new exit (range 12) 1787 | -7/Factory | Core integrity fell below 20% 1798 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01687_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01701_ Seismic Detector destroyed. 01739_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9P. 01745_ =FCAP,UCL#I RM4FUCA,CWEYQ2A2GNY 01753_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 01753_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 01763_ Connecting with Terminal... 01763_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 01781_ K-01 Serf cleans the Assembly Bed. 01785_ System corrupted: Component data lost. 01787_ Penetrated by Slug. 01792_ Slammed into G-47 Trooper. 01794_ Authchip [Propulsion] destroyed. 01794_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????# """" # #??????????????????????? | | ???????# """" "# #??????????????????????? | | ???????# """" T# #??????????????????? ?? | | ???????# """" "# ####???????????????? "" | | ???????# # # ???????????? 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""" + # """""" #???# | | # """ """ # + """""" #???####### | | # + # """""" #?????????? | | # ###+#### k # #?????????? | | # !! # ## # [ #?????????? | | # !! # ## g##+##################### | | # !! # ## ######### | | ############## ## g + | | ?????????????######## g############ !! | | ????????????????????# g #??????????# ! | | ????????????????????# #??????????# | | ????????????????????# #??????????# | | ????????????????????# g #??????????# """"""" | | ????????????????????#^ #??????????# """"""" | | ????????????????????+ ^@#??????????# """"""" | | ????????????????????# +??????????# """"""" | | ????????????????????# #??????????# ???? | | ????????????????????# #??????????# ??????? | | ????????????????????# #??????????####????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ???? ?????????????????? | | ????????????????????# """ ??" ????????????????? | | ????????????????????# """ ?"" ????????????????? | | ????????????????????# """ """ ????????????????? | | ????????????????????# ###+#######?????? | | ????????????????????# # ""G"" #?????? | | ???????????????????? # "" "" #????## | | ???????????????????? # #????# | | ??????????????????? # #???### | | ??????????????????? # """ """ #???# ! | | ??????????????????? # """ """ ##### | | ?????????????????? ? # """ """ / | | ?????????????????????? # # ### | | ?????????????????????? " " " " ####+###### #?#= | | ?????????????????????" " " " " #?### | | ?????????????????????" " " " " #?### | | ???????????????????" " " " " " ] """ #?# | | ???????????????????" " " " " " !! """ #?# | | ?????????????????"?" " " " " " = """ #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 53 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Hover Unit | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityScrapTearclaws Manual? 0 Play Time 00:24:42 Cumulative 244.5 hours Start 2025.09.06 @ 18:06:23 End 2025.09.06 @ 18:27:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/3/0/0/0/0/0/0/0 Lore% 82 Gallery% 75 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 918cc89d-4288-46f3-b569-ef3b74f96735