Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 16:58:41 Player: tartine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1125) 1125 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (906) 906 TOTAL SCORE: 7126 Bonus ------- Follower Combat Kills 412 Entered DSFs 500 Friendly Fire -6 Cogmind --------- Core Integrity 1000/1000 Matter 290/300 Energy 97/169 System Corruption 0% Temperature Cool (0) Movement Hovering (139) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Backup Power III Antimatter-Ion Reactor > --- PROPULSION (4) --- Hovering Antigrav-NPT Exoskeleton Backup Propulsion III > --- UTILITY (8) ------ Armored Scrap Engine Heat Sink Visual Processing Unit Precision Matter Filter Transmission Jammer Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Flak Ballistic Construct/G Ballistic Gauss Construct/C EM Construct/G > --- INVENTORY (5) ---- Improved Signal Interpreter Transport Network Coupler Hacking Suite Enhanced Gauss Cannon Hammer Peak State ------------ > --- POWER ------------ Backup Power III Antimatter-Ion Reactor > --- PROPULSION ------- Hovering Antigrav-NPT Exoskeleton Backup Propulsion III > --- UTILITY ---------- Armored Scrap Engine Heat Sink Visual Processing Unit Precision Matter Filter Transmission Jammer Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Ballistic Construct/G Ballistic Gauss Construct/C EM Construct/G > --- INVENTORY -------- Improved Signal Interpreter Transport Network Coupler Hacking Suite Enhanced Gauss Cannon Hammer [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Constructs Propulsion Constructs Wheel Wheel Hover Unit Constructs Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Constructs Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 . 2 . . 4 . . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . 1 Utility 6 | . . 2 . 2 . . 1 . . . 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 33 | 6 3 4 1 6 4 1 1 5 1 . 1 Power 3 | 1 1 . . 1 . . . . . . . Engine 3 | 1 1 . . 1 . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 3 | 2 . . . 1 . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | 1 1 3 . 2 1 1 1 4 1 . 1 Device 9 | . 1 1 . 1 . 1 1 2 1 . 1 Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . 1 . . . . . 1 . . . Hackware 1 | . . . . 1 . . . . . . . Protection 3 | . . 1 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 11 | 2 1 1 1 2 3 . . 1 . . . Energy Gun 8 | 2 1 1 1 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | . . . . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 12 | . 1 . . 4 1 . . 6 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . 2 . . . 2 . . . Utility 3 | . . . . . 1 . . 2 . . . Weapon 4 | . 1 . . 2 . . . 1 . . . Highest Loss Streak 6 | . 1 . . 4 1 . . 6 . . . To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 86 91 99 80 89 81 72 64 83 84 77 Engine 8 | . 14 11 11 9 9 9 7 9 5 4 5 Wheel 9 | . 28 22 22 13 9 9 6 1 . . . Hover 2 | . . . . . . . . 3 7 12 11 Device 22 | . 2 19 22 18 27 27 26 17 20 20 18 Storage 6 | . 14 11 11 9 9 9 6 1 . . . Processor 1 | . . 1 . . . . . 2 6 6 5 Hackware 6 | . . . . 2 9 9 6 6 6 6 5 Protection 3 | . . 10 11 9 9 . . 2 6 6 5 Energy Gun 9 | . 27 16 21 18 11 6 6 2 7 18 11 Energy Cannon 1 | . . . . . . 2 . . . 1 1 Ballistic Gun 5 | . . . . . 6 9 6 5 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 11 13 19 20 25 28 26 32 32 27 29 34 Greatest Support 56 | 20 20 20 20 20 10 38 25 29 56 31 31 Greatest Overweight (x) 3 | 1 . . . 2 2 2 1 3 2 . 1 Average Overweight (x) . | . . . . . 2 . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 5 5 5 Most Carried 8 | 1 4 5 6 6 6 8 7 6 4 5 5 Average Carried 4 | . 2 3 5 3 4 6 6 3 2 4 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 3 5 5 3 5 8 6 . 4 5 5 Scrap Engine Consumption 187 | . . . . . . 69 7 18 32 49 12 Constructs Created 7 | . . . . . . 2 1 2 2 . . Constructs Modified 32 | . . . . . . 13 3 4 9 2 1 Class Distribution -------------------- 54% | Mutant 36% | Construct 5% | Infiltrator-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Construct | -6/Factory Construct | -6/DSF Construct | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Matter Collected 932 | 260 30 . 50 35 83 342 . 63 21 48 . Remotely . | . . . . . . . . . . . . Salvage Created 3140 | 29 161 . . 129 268 2025 . 508 . 20 . Parts 132 | 4 15 . . 6 20 74 . 10 . 3 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . . 9 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Combat Hostiles Destroyed 21 | . 3 . . 2 5 8 . 2 . 1 . Guns 18 | . 3 . . 2 5 8 . . . . . Cannons 3 | . . . . . . . . 2 . 1 . Classes Destroyed 12 | 1 3 . . 3 1 2 . 1 . 1 . Worker 1 | . . . . . 1 . . . . . . Builder 5 | . 1 . . . . 4 . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . Recycler 12 | . . . . . . 12 . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 1 | . . . . . . . . . . 1 . Grunt 4 | . 3 . . . . 1 . . . . . Sentry 9 | . . . . 1 4 4 . . . . . Hunter 2 | . . . . 1 1 . . . . . . Programmer 3 | . . . . . . 3 . . . . . Compactor 2 | . . . . . . . . 2 . . . Best Kill Streak 4 | 1 3 . . 3 3 4 . 1 . 1 . Combat Bots Only 4 | . 3 . . 2 2 4 . 1 . 1 . Max Kills in Single Turn 1 | 1 1 . . 1 1 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Hostile Shots Fired 91 | . 17 . . 20 20 20 . 12 . 2 . Missed 18 | . 2 . . 4 4 8 . . . . . Damage Taken 1529 | . 170 . 90 180 225 179 . 632 23 30 . Core 395 | . 34 . . . 23 58 . 280 . . . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 308 | . . . . . . 61 . 191 . 38 18 Core Remaining (%) 87 | 100 86 . 100 . . 85 . . . 67 . Volleys Fired 160 | 2 21 . 1 7 11 83 . 32 1 2 . Largest 3 | 2 2 . 2 2 2 2 . 2 3 3 . Hottest 174 | 80 80 . 85 100 100 83 . 83 147 174 . Shots Fired 297 | 3 38 . 2 14 22 161 . 48 3 6 . Gun 261 | 3 38 . 2 14 22 150 . 24 3 5 . Cannon 36 | . . . . . . 11 . 24 . 1 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 142 | . . . . . 7 84 . 47 2 2 . Thermal 132 | 2 27 . . 10 15 77 . 1 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 23 | 1 11 . 2 4 . . . . 1 4 . Robot Hit Streak 13 | 2 9 . . 7 13 13 . 11 4 3 . Robot Miss Streak 5 | . 3 . 3 1 1 4 . 2 1 5 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 198 | 2 20 . . 12 19 103 . 36 2 4 . Core Hits 88 | 1 10 . . 6 10 50 . 6 2 3 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 9 | . . . . 1 1 7 . . . . . Burn 9 | . . . . 1 1 7 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3831 | 24 246 . . 153 313 1976 . 984 50 85 . Guns 3200 | 24 246 . . 153 313 1830 . 522 50 62 . Cannons 631 | . . . . . . 146 . 462 . 23 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 2323 | . . . . . 150 1131 . 970 50 22 . Thermal 1316 | 11 172 . . 111 163 845 . 14 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 192 | 13 74 . . 42 . . . . . 63 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 144 | 18 144 . . . 45 28 . 27 69 38 . Average Temperature 19 | 12 70 . . . 13 3 . 10 39 22 . Received Heat Transfer 162 | . 90 . . 9 45 18 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . 2 1 1 . . . . . Heat Transferred 3940 | 25 400 . . 407 518 2553 . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Peak Influence 424 | 5 134 71 42 67 235 279 . 28 63 424 222 Initial 222 | . 3 56 27 16 27 91 . . 19 8 222 Average 74 | 1 57 57 34 40 143 96 . 12 19 223 222 Maximum Alert Level 2 | . . . . . 1 1 . . . 2 1 Low Security (%) 92 | 100 100 100 100 100 77 96 100 100 100 37 . Level 1 7 | . . . . . 22 3 . . . 55 100 Level 2 . | . . . . . . . . . . 7 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 4 | . 1 . . 1 . . . . 1 1 . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 2 | . . . . 1 . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Distress Signals 2 | . . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 37 | . 8 2 1 3 5 5 . 6 2 5 . Peak Tracking Total 4 | . 4 2 1 2 2 4 . 3 1 1 . Tactical Retreats . | . . . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Traps Triggered 3 | . . . . . . . 1 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Machines Disabled 3 | . . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Machines Accessed 24 | . 4 2 . 2 5 9 . . 2 . . Terminals 21 | . 4 2 . 2 5 6 . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 44 | . 8 3 . 6 9 15 . . 3 . . Successful 25 | . 2 2 . 3 4 12 . . 2 . . Failed 19 | . 6 1 . 3 5 3 . . 1 . . Catastrophic 2 | . . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 6 1 . 6 10 14 . . 2 . . Terminals 37 | . 8 3 . 6 9 8 . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 1 1 . 1 1 1 . . 1 . . Record 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 19 | . 1 1 . 2 3 11 . . 1 . . Terminals 14 | . 1 1 . 2 3 6 . . 1 . . Botnet 14 | . 1 1 . 2 3 6 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . Reject 3 | . . . . . . 3 . . . . . Mask 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 4 1 . 1 5 6 . . 2 . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Total Allies 21 | . . . 1 . . . . 20 . . . Largest Group 19 | . . . 1 . . . . 19 16 16 14 Highest-Rated Group 684 | . . . 31 . . . . 684 608 597 547 Highest-Rated Ally 50 | . . . 31 . . . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 103 | . . . 1 . . . . 66 9 27 . Total Damage 4459 | . . . 22 . . . . 3124 160 1153 . Kills 17 | . . . 1 . . . . 7 1 8 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Turns Passed 4036 | 47 187 155 281 118 272 1618 225 378 502 167 86 Spaces Moved 2762 | 38 129 159 221 98 191 1019 136 189 332 155 95 Core 34 | 1 . . . . . . . 33 . . . Treads 156 | . . . . . . . . 55 101 . . Legs . | . . . . . . . . . . . . Wheels 2029 | 37 129 159 221 98 191 1019 136 39 . . . Hover 417 | . . . . . . . . 62 121 139 95 Flight 126 | . . . . . . . . . 110 16 . Fastest Speed 50 | 50 80 80 80 80 110 100 165 96 56 56 69 Average Speed 114 | 86 80 80 80 87 110 135 165 150 106 67 78 Slowest Speed 280 | 95 80 80 80 110 110 165 165 260 280 69 139 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 36 21 40 12 27 97 4 85 8 95 2 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 17 | . . . . . . 15 . 2 . . . Melee . | . . . . . . . . . . . . Projectile 17 | . . . . . . 15 . 2 . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Fac Total 3369 | 46 173 186 322 116 231 1120 138 239 481 212 105 Wait 354 | . 18 16 99 . 21 7 . 14 139 31 9 Move 2750 | 37 128 158 220 97 190 1018 136 188 329 154 95 Hop 1 | . . . . . . . . . 1 . . Pick Up 26 | 1 2 6 1 4 3 5 . . 3 1 . Fast Attach 11 | 6 2 . . . 1 . . . 1 . 1 Attach 16 | . . 2 1 5 1 1 1 5 . . . Detach 2 | . . . . . . 1 . . 1 . . Swap 6 | . 1 2 . 1 2 . . . . . . Drop 19 | . 1 2 . 2 2 5 1 . 6 . . Fire 160 | 2 21 . 1 7 11 83 . 32 1 2 . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 232 | -10/Materials | Identified exit to Mines 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Build established: Mutant 380 | -9/Materials | Discovered new exit (range 9) 390 | -9/Materials | Entered Mines 485 | -9/Mines | Received a Mining Laser from a helpful Derelict 517 | -9/Mines | Assembled infested the area 521 | -9/Mines | Discovered new exit (range 13) 671 | -9/Mines | Entered Materials 671 | -8/Materials | Evolved 2 slots: Utility x2 735 | -8/Materials | Discovered new exit (range 3) 754 | -8/Materials | Identified exit to Storage 774 | -8/Materials | Lost 4 parts (2n2w) 789 | -8/Materials | Entered Storage 1056 | -8/Storage | Used back door to open Recycling access 1056 | -8/Storage | Discovered new exit (range 5) 1061 | -8/Storage | Entered Recycling 1061 | -8/Recycling | Found Scrap Engine 2105 | -8/Recycling | Build established: Construct 2267 | -8/Recycling | Discovered new exit (range 6) 2679 | -8/Recycling | Entered Factory 2679 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2904 | -6/Factory | Sucked down chute 2904 | -6/Factory | Entered Waste 2905 | -6/Waste | Met a frightened Derelict 2949 | -6/Waste | Spotted C-40 Crusher 2975 | -6/Waste | Destroyed C-40 Crusher 2986 | -6/Waste | Build established: Mutant 2995 | -6/Waste | Spotted C-40 Crusher 3016 | -6/Waste | Spotted C-40 Crusher 3016 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3019 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3021 | -6/Waste | Spotted C-40 Crusher 3025 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3033 | -6/Waste | Destroyed C-40 Crusher 3045 | -6/Waste | Spotted C-40 Crusher 3076 | -6/Waste | Lost 6 parts (1p2n2u1w) 3080 | -6/Waste | Warlord forces began an assault 3084 | -6/Waste | Allies destroyed C-40 Crusher 3088 | -6/Waste | Allies destroyed C-40 Crusher 3088 | -6/Waste | Allies destroyed C-40 Crusher 3125 | -6/Waste | Spotted C-40 Crusher 3134 | -6/Waste | Allies destroyed C-40 Crusher 3165 | -6/Waste | Lost 3 allies 3228 | -6/Waste | Discovered new exit (range 13) 3282 | -6/Waste | Entered Factory 3282 | -6/Factory | Accompanied by 16 allies 3710 | -6/Factory | Identified exit to DSF 3764 | -6/Factory | Build established: Construct 3784 | -6/Factory | Entered DSF 3784 | -6/DSF | Accompanied by 16 allies 3807 | -6/DSF | Additional patrols routed to DSF 3883 | -6/DSF | Discovered new exit (range 16) 3943 | -6/DSF | Sterilization system engaged 3951 | -6/DSF | Entered Factory 3951 | -5/Factory | Accompanied by 14 allies 3951 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4037 | -5/Factory | Self-destructed Last Messages --------------- Renamed Ballistic Gauss Construct/C. 03986_ Arm. Scrap Engine consumes Arm. Medium Treads. 03988_ Arm. Scrap Engine consumes Gyrokinetic Inverter. 03991_ Arm. Scrap Engine consumes Imp. Deuterium Engine. 03994_ Arm. Scrap Engine consumes Gyrokinetic Inverter. 03996_ Arm. Scrap Engine consumes Imp. Deuterium Engine. 03999_ Arm. Scrap Engine consumes Nuclear Pulse Thruster. 04001_ Arm. Scrap Engine consumes Magnetic Acceleration Cannon. 04006_ Arm. Scrap Engine consumes Field Propulsion Drive. 04011_ Acquired Prototype Device. 04011_ Identified Prc. Matter Filter. 04032_ K-01 Serf cleans the Nuclear Reactor. 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