Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 12:38:27 Player: Perseus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (337) 1685 Value Destroyed (11303) 11303 Prototype IDs (153) 3060 Alien Tech Used (12) 2400 Bonus (24570) 24570 TOTAL SCORE: 54718 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 1010 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2518 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A6 400 Destroyed A2 1000 Win 3000 Friendly Fire -157 Cogmind --------- Core Integrity 430/1600 Matter 286/300 Energy 98/100 System Corruption 18% Temperature Cool (8) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Q-thruster Cooled Q-thruster > --- UTILITY (12) ----- Experimental Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Experimental Focal Shield Experimental System Purifier Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- High-capacity Storage Unit Spectral Analyzer Experimental Signal Interpreter Experimental Terrain Scan Processor Experimental Reaction Control System Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Ghost Barrier Advanced Component Analysis Suite > --- WEAPON ----------- Advanced Remote Datajack Spear Lance > --- INVENTORY -------- Micro Fission Core Electron Diverter Improved Q-thruster Cooled Q-thruster Experimental Power Amplifier Experimental Sensor Array Long-range Terrain Scanner Stasis Canceller Advanced Transmission Jammer Advanced Cloaking Device Advanced Cloaking Device Experimental Utility Shielding Advanced System Restoration Module Advanced Trap Extractor Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Mini Smartbomb Launcher [Rating: 213] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Propulsion Shielding Weapon CR-A16's Pointy Stick Energy Gun Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . . Utility 10 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 738 | 9 18 11 3 8 54 56 31 18 7 10 7 10 8 9 . 49 42 6 13 8 18 16 7 26 22 16 3 28 25 31 30 16 22 25 58 18 Power 33 | 1 3 1 . 1 4 2 1 4 . 1 . . . . . . 2 . . . . 1 1 1 . . . . 1 1 3 . . 1 2 2 Engine 12 | 1 3 1 . 1 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 1 1 1 2 . 1 . . . . . . 2 . . . . 1 1 1 . . . . 1 . . . . . 1 . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 1 2 Propulsion 73 | 2 1 2 . 2 9 13 6 . . . . 2 . . . . 8 . . 2 . 1 . . . 3 . . 3 1 6 1 . 4 4 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 2 1 2 . 2 8 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 49 | . . . . . . 5 6 . . . . 2 . . . . 8 . . 2 . 1 . . . 3 . . 3 1 6 1 . 4 4 3 Utility 393 | 4 6 6 1 2 16 19 15 8 4 5 3 6 4 5 . 23 22 6 6 5 9 12 2 18 16 8 3 14 16 19 18 12 14 17 40 9 Device 271 | 3 2 3 . . 6 9 13 6 4 3 1 2 3 4 . 19 17 5 5 4 8 8 2 13 10 7 1 11 13 16 13 10 14 10 23 3 Storage 8 | 1 2 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Processor 15 | . . . . . 2 . 1 . . . . 2 . . . . 2 . . . . 2 . 1 . . . . 1 2 . . . . 1 1 Hackware 10 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . 2 . 1 . . 3 . . Protection 89 | . 2 3 . 2 7 9 1 2 . 2 2 1 1 1 . 4 1 1 1 1 1 . . 4 6 1 2 3 . 1 3 2 . 4 16 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 239 | 2 8 2 2 3 25 22 9 6 3 4 4 2 4 4 . 26 10 . 7 1 9 2 4 7 6 5 . 14 5 10 3 3 8 3 12 4 Energy Gun 43 | 2 4 2 1 1 12 10 2 . . . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 43 | . . . . . 1 1 . . . . . 1 2 2 . 6 4 . 2 . 1 1 1 1 . 2 . 4 1 5 . 1 3 1 2 1 Ballistic Gun 18 | . 1 . . 2 7 6 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 6 | . . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 30 | . . . . . 3 3 . 2 1 . . . . . . 1 1 . 2 1 1 . 1 2 3 1 . 4 . . . . 1 . 3 . Special Weapon 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . Piercing Weapon 64 | . . . . . . . 2 2 . 1 2 1 2 2 . 9 5 . 2 . 3 1 2 3 3 2 . 6 3 5 2 . . 2 4 . Special Melee Weapon 22 | . . . 1 . 2 2 3 1 . . . . . . . 2 . . 1 . 4 . . 1 . . . . . . . 1 . . 2 2 Unidentified Prototypes 31 | . . 1 . . 5 5 2 . . . 1 . . . . . . . . 2 . . . . . . 1 . . 1 3 1 2 . 4 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 41 | . . 2 . . 3 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 4 25 Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 16 | . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Utility 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 10 Weapon 8 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Highest Loss Streak 18 | . . 2 . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 96 100 99 98 96 96 100 99 100 100 99 100 100 100 99 93 94 94 93 94 93 93 94 94 94 91 94 94 95 94 94 93 89 94 59 Engine 1 | . 14 13 14 14 5 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 3 1 7 5 7 7 7 6 6 6 6 6 5 5 5 5 5 10 9 10 10 10 10 10 8 6 3 . . . 2 . Wheel 4 | . 28 25 28 28 34 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . 2 38 38 38 38 38 33 33 33 33 33 29 29 29 29 29 26 26 26 26 26 26 26 27 28 30 30 29 29 29 21 Device 11 | . 5 12 14 4 3 4 12 12 8 13 7 10 12 12 6 9 10 16 13 11 16 16 14 14 12 14 6 12 14 13 15 16 16 14 6 11 Storage 6 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Processor 15 | . . . . . 17 18 9 15 15 15 15 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 15 15 14 14 13 13 12 11 11 8 Hackware 6 | . . . . . . . . . . . . 5 6 6 6 6 8 5 5 5 5 8 10 10 10 10 10 10 13 14 13 13 12 14 18 . Protection 2 | . 8 1 . 9 5 4 7 2 5 1 6 1 . . 6 3 1 . 2 4 . . . . 2 . 6 2 . . 1 . . . 3 5 Energy Gun 2 | . 24 13 7 14 8 7 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 2 14 14 14 9 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 2 6 . 2 6 5 6 6 6 2 4 5 . 5 4 3 4 4 3 2 5 4 3 3 2 . . 3 6 4 Special Melee Weapon 4 | . . . 6 . . . 3 6 7 7 7 6 6 6 6 5 5 5 4 1 3 5 5 5 5 5 5 5 4 4 4 3 4 . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 12 23 23 19 26 40 37 27 32 21 23 23 27 23 24 23 29 29 25 32 26 32 38 38 42 40 38 38 48 41 51 63 66 73 71 75 73 Greatest Support 90 | 26 26 26 20 26 64 58 32 27 21 27 27 27 27 27 27 27 35 23 33 36 36 38 38 38 38 38 38 38 45 47 72 76 85 90 90 85 Greatest Overweight (x) 1 | 1 . 1 . 1 1 1 . 1 1 . . 1 . . . 1 1 1 . . . 1 . 1 1 . . 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 12 | 7 9 10 10 10 13 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 16 20 20 20 20 18 Most Carried 20 | 4 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 12 | 2 9 9 9 9 13 14 9 10 9 9 10 9 9 9 10 9 9 10 9 9 9 9 14 14 15 14 14 15 14 14 16 19 19 19 19 16 Final Capacity 20 | 8 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 3 10 10 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 20 20 20 20 20 3 Class Distribution -------------------- 19% | Trapper-Ninja 18% | Scout 18% | Hacker-Ninja 10% | Hacker-Scout 8% | Sprinter 6% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Ninja | -5/Upper Caves Trapper-Ninja | -5/Upper Caves Trapper-Ninja | -5/Warlord Trapper-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Scout | -2/Quarantine Hacker-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Wizard-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13630 | 290 229 136 30 109 991 888 655 299 95 86 23 133 130 90 . 570 460 70 705 755 885 195 355 294 761 1235 40 1080 250 230 380 70 242 213 510 146 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16875 | 209 717 332 . 308 1464 1170 370 429 1163 . . 135 210 483 . 499 450 235 466 729 723 410 . 424 488 850 362 631 394 199 1061 310 217 316 1121 . Parts 715 | 17 43 24 . 15 85 65 37 16 10 . . 4 9 13 . 22 26 8 16 35 27 16 . 23 13 23 3 19 20 7 40 15 10 22 32 . Haulers Intercepted 17 | . 2 . . . 5 2 3 . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . Recyclers Shooed 10 | . 2 1 . . 2 1 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . . 4 1 . . . 1 1 . 8 . 1 7 64 30 . . . 6 8 2 30 . . . . . . . . Prevented 33 | . . . . . . . . . . . . . . . . 13 . 1 . 18 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 195 | . 8 8 . 5 23 16 1 5 3 . . . . . . 12 3 . 10 23 23 . . 5 9 15 . 20 . . 2 . . . 4 . Melee 7 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . Guns 59 | . 8 8 . 5 16 14 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . AOE 129 | . . . . . 7 2 . 4 3 . . . . . . 4 3 . 10 23 22 . . 5 9 14 . 20 . . . . . . 3 . Classes Destroyed 20 | 3 5 1 . . 2 . . 1 . . . . . 1 . 1 . . 2 4 . . . . . . . . . . . . . . . . Worker 27 | 2 3 2 . . 5 1 . . . . . . . . . . 7 . . . . . . 1 . . . . 3 . . . . . 3 . Builder 9 | . 1 1 . . 1 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 11 | 5 . 1 . . 2 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . . . 5 2 3 . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . Recycler 34 | 1 1 1 . 2 2 3 . . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 1 6 2 1 1 6 . Minesweeper 8 | . . . . . . . . . . . . . . 1 . 1 . 1 2 . 3 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 28 | . 2 . . . 1 1 3 . . . . . . . . . 3 . . . . 3 . 3 . . . . 2 2 1 1 2 4 . . Swarmer 74 | . . 6 . 5 9 2 1 5 3 . . . . . . 5 . . 2 1 8 . . 5 8 2 . 8 . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Grunt 67 | . 8 2 . . 8 5 . . . . . . . . . 6 2 . 3 10 11 . . . . 5 . 7 . . . . . . . . Brawler 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . Duelist 7 | . . . . . . . . . . . . . . . . 1 1 . 2 1 . . . . . 1 . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 18 | . . . . . 6 9 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Hunter 8 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . 2 . . . . . . . . Programmer 12 | . . . . . . . . . . . . . . . . . . . 2 5 2 . . . . . . 1 . . 2 . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Decomposer 20 | . . . . . . . . . 3 . . . 4 4 . . . . 2 . . . . . 2 5 . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . 3 . . . . . . . . . . . Samaritan 27 | . . . . . . . . 6 3 . . . 1 4 . 2 . 3 2 . . . . . 1 5 . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 3 . 3 5 5 3 3 3 . . 1 . 1 . 4 9 1 3 12 5 2 . 5 4 5 . 5 4 1 5 2 1 3 3 . Combat Bots Only 11 | . 2 3 . 3 4 4 1 3 3 . . . . . . 4 3 . 3 11 5 . . 5 4 5 . 5 . . 1 . . . 3 . Max Kills in Single Turn 4 | 1 1 1 . 1 4 4 1 1 3 . . 1 1 1 . 1 3 1 2 4 3 1 . 3 3 2 . 3 1 1 1 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 2 . 1 3 . . . . . . 1 2 . 2 4 3 . . 3 3 2 . 3 . . . . . . 2 . Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 6533 | . 269 366 . 108 630 703 65 147 . . . 5 . . . 226 . . . . 41 . . 53 . . . . . . . . 64 98 1487 2271 Core 1465 | . 48 55 . 7 81 116 11 24 . . . . . . . 74 . . . . . . . . . . . . . . . . . . 343 706 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 733 | . . . . . . . 10 12 . . . 3 . . . 54 . . . . . . . 13 . . . . . . . . . . 221 420 Regen/Repaired (Parts) 442 | . 33 . . . 33 78 . . . 100 . . . . . . . . . . . . . . . . . . 148 . . . . . 49 1 Core Remaining (%) 83 | 100 . . . 56 . 64 . . . . 95 . . . . 91 . . . . 100 . . . . . . 100 . 100 . . 100 . . 26 Volleys Fired 809 | 23 71 26 . 29 119 82 41 14 1 . 2 7 2 2 . 79 15 . 49 29 36 7 9 5 20 46 . 51 4 10 . . 3 . 27 . Largest 2 | 2 2 2 . 2 2 2 2 1 1 . 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . 1 . Hottest 120 | 80 100 70 . 70 98 86 100 48 43 . 48 85 98 98 . 98 98 . 98 80 98 98 80 120 80 120 . 120 120 120 . . 120 . 120 . Shots Fired 1079 | 31 131 52 . 58 198 145 46 14 1 . 2 7 2 2 . 79 15 . 49 29 36 7 9 5 20 46 . 51 4 10 . . 3 . 27 . Gun 699 | 31 125 52 . 58 190 143 45 . . . . . . . . 55 . . . . . . . . . . . . . . . . . . . . Cannon 142 | . . . . . . 1 1 9 . . 2 7 2 2 . 20 13 . 26 . 6 7 . 2 . 3 . 19 4 10 . . 3 . 5 . Launcher 216 | . . . . . 8 1 . 5 1 . . . . . . 4 2 . 23 29 30 . 9 3 20 43 . 32 . . . . . . 6 . Special 22 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Kinetic 318 | . 13 26 . 29 118 80 41 9 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 382 | 23 53 6 . 29 19 63 5 . . . . 7 2 2 . 75 13 . 26 . 6 7 . 2 . 3 . 19 4 10 . . 3 . 5 . Explosive 216 | . . . . . 8 1 . 5 1 . . . . . . 4 2 . 23 29 30 . 9 3 20 43 . 32 . . . . . . 6 . Electromagnetic 147 | 8 65 20 . . 53 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 8 7 13 . 4 19 22 3 3 . . . . . . . 6 . . . 7 8 . 13 14 15 . . 16 . . . . . . 18 . Robot Miss Streak 4 | 2 4 3 . 4 3 3 4 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 809 | 22 73 33 4 27 146 84 37 18 25 2 . 3 8 17 1 40 20 9 20 6 9 16 5 18 10 26 10 6 18 6 16 3 5 10 54 2 Core Hits 617 | 9 28 18 . 10 68 39 15 18 17 . . 2 6 9 . 25 18 1 27 73 58 8 . 10 15 52 4 41 5 3 9 1 2 6 20 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 41 | . . 1 . . 1 2 3 . 1 . . 1 3 4 . 3 2 1 3 . . 1 . 1 1 2 1 . . . 4 . . 2 4 . Burn 4 | . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impale 32 | . . . . . . . 2 . . . . 1 3 4 . 1 2 1 3 . . 1 . 1 1 2 1 . . . 4 . . 1 4 . Melee Attacks 839 | . . . 4 . 1 2 21 27 46 2 16 17 19 25 1 22 74 13 26 3 20 43 . 39 18 32 10 28 66 37 57 11 39 29 84 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 118 | . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . . . 10 11 39 12 . . Piercing 641 | . . . . . . . 14 27 . . 16 17 19 25 . 20 64 13 13 1 18 42 . 38 18 20 7 23 61 37 45 . . 17 84 2 Sneak Attacks 207 | . . . 4 . 1 2 12 10 11 2 . 2 6 13 1 6 16 8 19 2 6 5 . 6 7 24 3 5 10 1 9 2 1 2 11 . Combat Hostiles 9 | . . . . . . . 4 . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . 1 . Follow-up Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Damage Inflicted 47266 | 266 1080 377 . 292 3092 1864 883 1334 1788 . . 205 638 1339 . 1550 1870 621 1850 5007 3459 806 1000 1339 2288 3762 482 3129 805 356 1085 281 476 680 3262 . Guns 7003 | 266 966 351 . 292 2345 1646 432 . . . . . . . . 705 . . . . . . . . . . . . . . . . . . . . Cannons 61 | . . . . . . . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22180 | . 114 26 . . 747 218 . 451 146 . . . . . . 458 1053 . 1358 5007 3056 . 1000 517 1598 2618 . 3129 . . . . . . 684 . Melee 18022 | . . . . . . . 451 822 1642 . . 205 638 1339 . 387 817 621 492 . 403 806 . 822 690 1144 482 . 805 356 1085 281 476 680 2578 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2798 | . 46 118 . 149 1205 828 391 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2749 | 198 428 75 . 143 199 818 41 . . . . . . . . 705 142 . . . . . . . . . . . . . . . . . . . Explosive 21876 | . . . . . 725 218 . 451 146 . . . . . . 458 911 . 1358 5007 3056 . 1000 517 1598 2618 . 3129 . . . . . . 684 . Electromagnetic 1821 | 68 606 184 . . 963 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2797 | . . . . . . . . . 1642 . . . . . . . . . . . . . . . . . . . . . 88 281 476 310 . . Piercing 15225 | . . . . . . . 451 822 . . . 205 638 1339 . 387 817 621 492 . 403 806 . 822 690 1144 482 . 805 356 997 . . 370 2578 . Highest Corruption 18 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . 3 18 Average Corruption 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 2 9 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . 4 . Corruption Blocked 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 105 . . 35 . Effects 31 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 8 Message Errors 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter Fused 10 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Heat Flow Errors 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5118 | . 20 . . . 20 41 87 37 443 . . 9 175 485 . 116 374 473 161 53 89 103 . 231 384 588 220 140 186 72 47 133 60 47 324 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 715 | . 20 . . . 20 41 . 2 . . . . . . . 63 168 . 68 53 52 . . . 66 22 . 140 . . . . . . . . Melee 4403 | . . . . . . . 87 35 443 . . 9 175 485 . 53 206 473 93 . 37 103 . 231 318 566 220 . 186 72 47 133 60 47 324 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 148 | . . 30 . . 52 . . 31 . . . . . . . 15 . . . . . . . 20 . . . . . . . . . . . . Shots 6 | . . 1 . . 2 . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | 90 333 120 . 212 117 190 197 52 . . 8 114 50 52 . 208 134 . 234 88 126 116 52 144 80 144 . 216 204 171 102 294 188 205 177 171 Average Temperature 48 | 42 69 40 . 63 23 51 32 21 . . 5 48 25 20 . 58 55 . 60 34 32 46 20 54 25 40 . 50 88 26 36 119 73 72 51 53 Received Heat Transfer 955 | . 147 58 . . 261 207 18 39 . . . . . . . . . . . . . . . . . . . . . . . . . . 72 153 Effects 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . 3 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5657 | 450 875 186 . 407 531 1628 74 . . . . . . . . 1406 100 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 580 | 40 200 291 . 153 484 543 376 . . . . 68 . . . . 580 . . . . 413 277 560 . . . . 227 417 308 118 390 478 478 . Initial 369 | . 26 57 . . 41 126 130 . . . . . . . . . 369 . . . . . 149 193 . . . . 81 11 25 . 15 184 69 . Average 185 | 15 92 154 . 63 206 250 260 . . . . 16 . . . . 270 . . . . 114 259 381 . . . . 68 167 92 42 244 391 331 . Maximum Alert Level 2 | . 1 1 . . 2 2 1 . . . . . . . . . 2 . . . . 2 1 2 . . . . 1 2 1 . 1 2 2 . Low Security (%) 60 | 100 98 63 . 100 51 36 32 . . . . 100 . . . . 52 . . . . 81 12 7 . . . . 97 50 98 100 34 9 11 . Level 1 28 | . 1 36 . . 37 53 67 . . . . . . . . . 10 . . . . 14 87 46 . . . . 2 48 1 . 65 33 51 . Level 2 11 | . . . . . 10 10 . . . . . . . . . . 36 . . . . 3 . 46 . . . . . 1 . . . 57 37 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . . . 5 1 5 . . . . 5 . . . 1 5 . . . . 3 . 1 . . . 1 2 4 2 . 1 2 7 . Investigation 17 | . 2 . . . 1 1 1 . . . . 2 . . . 1 3 . . . . 1 . . . . . . 1 2 . . . . 2 . Extermination 12 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . . . 1 2 . . 1 1 2 . Reinforcement 11 | . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . . 1 2 . Assault 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 1 . . . . 3 . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 33 | . 2 . . 1 3 2 2 . . . . . . . . . 2 . . . . . . . . . . . . . 13 2 1 . 5 . Communications Jammed 21 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 9 4 5 . Distress Signals 21 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 9 4 5 . Times Spotted 487 | . 25 23 . 12 40 28 18 17 . . 3 7 . . . 38 20 1 3 34 7 9 6 6 2 8 . 8 10 6 11 2 15 13 71 44 Peak Tracking Total 12 | . 3 12 . 4 5 5 6 7 . . 3 3 . . . 5 5 1 6 10 5 2 2 3 2 7 . 4 2 1 3 1 4 3 7 10 Tactical Retreats 70 | . 2 . . 1 3 1 5 7 . . 2 . . . . 19 3 1 5 3 5 . . . 9 3 . 1 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 17 | . . . . . . 1 2 . . . . . . . . . 2 . . . . 1 . 3 . . . . 2 1 . . 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 227 | . . . . . 64 90 . . . . . 32 . . . . 32 . . . . 5 . 3 . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 17 | . . . . . . 12 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 37 | . 4 . . . 3 . . . . . . 5 . . . . 7 . . . . 1 . 2 . . . . 4 11 . . . . . . Reused 22 | . . . . . . . . . . . . 1 . . . 7 1 . 4 . 7 . . . . . . . . 1 . . . . . 1 Traps Extracted 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Installed 33 | . . . . . . . . . . . . . . . . 9 . . 4 . 19 . . . . . . . . . . . . . . 1 Triggered 34 | . . . . . . . . . . . . 1 . . . 7 1 2 5 9 7 . . . 1 . . . . 1 . . . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . 6 6 6 6 8 9 8 9 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 61 | . . . . . 4 6 . . . . 1 . . . . 1 17 . 1 2 . . . 2 . 2 . 2 . 5 2 4 8 . 4 . Max in Single Turn 6 | . . . . . 1 1 . . . . 1 . . . . . 6 . 1 2 . . . 1 . 1 . 2 . 1 1 1 1 . 2 . Garrison Access 22 | . . . . . 1 1 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 4 1 4 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 231 | . 10 1 . . 14 17 8 2 . . 1 15 1 . 4 1 31 2 . 2 . 14 . 9 2 . 5 . 21 12 11 9 10 9 19 1 Terminals 135 | . 7 . . . 8 12 5 . . . . 9 . . . 1 17 . . . . 7 . 4 1 . . . 12 8 6 6 10 6 16 . Fabricators 16 | . . . . . . . 1 . . . . 2 . . . . 5 . . . . 2 . 1 . . . . 2 2 1 . . . . . Repair Stations 11 | . 1 . . . 2 2 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . 1 . Recycling Units 17 | . 2 . . . 1 2 1 . . . . 2 . . . . 2 . . . . 3 . 1 . . . . . . . . . 1 2 . Scanalyzers 9 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 1 . 2 . . . . Garrison Access 23 | . . . . . 1 1 1 . . . . 2 . . . . 4 . . . . 1 . 1 . . . . 4 1 4 1 . 2 . . Total Hacks 803 | . 30 1 . . 54 50 24 4 . . 1 45 1 . 25 4 77 2 . 6 . 63 . 34 2 . 17 . 82 54 35 22 38 31 89 12 Successful 525 | . 23 1 . . 38 30 16 4 . . 1 17 1 . 25 4 51 2 . 6 . 41 . 21 2 . 17 . 51 31 20 17 29 12 53 12 Failed 276 | . 7 . . . 15 20 8 . . . . 28 . . . . 26 . . . . 22 . 13 . . . . 31 23 15 5 9 19 35 . Catastrophic 38 | . 1 . . . 2 1 1 . . . . 3 . . . . 1 . . . . 3 . 3 . . . . 1 4 5 1 1 5 6 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 424 | . 14 . . . 29 24 16 . . . . 27 . . . . 43 . . 1 . 43 . 21 . . . . 36 28 21 9 28 19 63 2 Terminals 527 | . 26 . . . 34 36 18 . . . . 28 . . . 4 49 . . . . 40 . 16 1 . . . 48 41 29 18 38 23 78 . Fabricators 57 | . . . . . . . 3 . . . . 6 . . . . 12 . . . . 12 . 5 . . . . 9 8 2 . . . . . Repair Stations 42 | . 2 . . . 6 6 . . . . . . . . . . 2 . . . . . . 6 . . . . 16 . . . . . 4 . Recycling Units 50 | . 2 . . . 5 6 2 . . . . 8 . . . . 6 . . . . 8 . 4 . . . . . . . . . 2 7 . Scanalyzers 17 | . . . . . 6 . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 2 . 2 . . . . Garrison Access 40 | . . . . . 3 2 1 . . . . 3 . . . . 5 . . . . 1 . 3 . . . . 7 3 4 2 . 6 . . Terminal Hacks 283 | . 12 1 . . 15 13 8 4 . . 1 6 1 . 25 4 23 2 . 6 . 11 . 7 2 . 17 . 22 16 10 11 20 6 28 12 Record 29 | . . . . . . . . 3 . . 1 . . . 7 4 . 1 . . . . . . 1 . 5 . . . . 2 3 . 2 . Part Schematic 16 | . . . . . . . . . . . . . . . 10 . 1 . . . . . . . . . 4 . 1 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 23 | . 2 . . . 3 2 . . . . . . . . . . 2 . . . . . . . . . 4 . 3 . . . 3 . 4 . Prototype ID Bank 25 | . 2 . . . 2 1 . . . . . . . . 3 . 2 . . 5 . . . . . . 4 . 2 1 . 1 1 . 1 . Open Door 15 | . . 1 . . . 3 . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . . . . 3 . 2 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Branch Access Points 9 | . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . 1 . . Machine Index 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 1 . Terminal Index 9 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 1 . 1 . 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 15 | . . . . . 1 . . . . . . . . . . . 3 . . . . 3 . 1 . . . . 2 1 . 1 1 . 2 . Unreport Threat 18 | . . . . . 3 3 . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 2 2 1 . 1 1 . Locate Traps 25 | . 2 . . . 1 . . . . . . . . . . . 4 . . . . 2 . 1 . . . . 5 2 . 2 2 2 2 . Disarm Traps 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 5 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . . . . . Dispatch Records 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Maintenance Status 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . 1 . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Transport Status 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Hauler Manifests 12 | . 1 . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . 1 1 2 . 1 . . . Registered Components 5 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . Registered Prototypes 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . Zone Layout 10 | . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 2 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-B 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-C 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-END 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabricator Hacks 14 | . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 1 . . . . 2 3 . . . . . 3 Load Schematic 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . . . . . . Build 6 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 1 2 . . . . . . Repair Station Hacks 30 | . 2 . . . 6 4 . . . . . . . . . . 1 . . . . . . 2 . . . . 13 . . . . . 2 . Scan Component 16 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . 2 . . . . 7 . . . . . 1 . Repair 13 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 4 . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . 2 . . . . Insert Component 9 | . . . . . 2 . . . . . . . . . . . 1 . . . . 2 . . . . . . 2 . . 2 . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . . 1 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 4 . 4 1 . 2 . . Seal Access 20 | . . . . . . 1 1 . . . . 1 . . . . 4 . . . . 1 . 1 . . . . 4 . 4 1 . 2 . . Unauthorized Hacks 168 | . 9 . . . 12 12 7 . . . . 9 . . . . 20 . . . . 24 . 10 . . . . 8 12 6 3 9 4 23 . Terminals 100 | . 7 . . . 7 6 5 . . . . 4 . . . . 9 . . . . 10 . 3 . . . . 5 5 6 3 9 4 17 . Track 22 | . 1 . . . 2 . 2 . . . . 1 . . . . 3 . . . . 3 . 1 . . . . 1 1 1 . 1 . 5 . Assimilate 21 | . . . . . . 2 . . . . . 1 . . . . 2 . . . . 4 . . . . . . 1 1 2 . 4 1 3 . Botnet 36 | . 3 . . . 3 2 2 . . . . 2 . . . . 3 . . . . 2 . 1 . . . . 2 2 3 2 2 2 5 . Disrupt 8 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Operators 13 | . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 1 1 . Fabricators 23 | . . . . . . . 1 . . . . 1 . . . . 4 . . . . 7 . 3 . . . . 2 5 . . . . . . Report 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Fabnet 10 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 . . . . 1 2 . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 39 | . 2 . . . 4 6 1 . . . . 4 . . . . 5 . . . . 7 . 4 . . . . . . . . . . 6 . Monitor 7 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . Reject 13 | . . . . . 1 2 . . . . . 2 . . . . 2 . . . . 3 . 1 . . . . . . . . . . 2 . Recyclers 8 | . . . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . Mask 9 | . . . . . 1 2 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . 2 . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 166 | . 8 . . . 12 13 7 . . . . 13 . . . 1 25 . . . . 9 . 8 . . . . 16 12 7 6 7 8 14 . Full Trace Events 7 | . . . . . . . . . . . . 2 . . . 1 1 . . . . 1 . . . . . . . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 2 . . . . . . . . . 10 . 10 . . . . . . . . . 4 . 1 . . 1 . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 3 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 558 | . . . . . . . . . . . . 128 . . . . . . . . . 142 . . . . . . 56 232 . . . . . . Total Part Build Rating 39 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 6 25 . . . . . . Parts Repaired 13 | . 1 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . Time 675 | . 26 . . . 188 79 . . . . . . . . . . . . . . . . . . . . . . 360 . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 9 . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 83 | . . . 4 . 1 . 3 . . 2 . . . . 1 3 7 . 5 5 . 1 . 1 . 4 3 2 2 . 19 . 2 . 16 2 Non-combat 19 | . . . 3 . 1 . 3 . . . . . . . . . 7 . . . . 1 . . . . . . 2 . 1 . . . 1 . Combat 64 | . . . 1 . . . . . . 2 . . . . 1 3 . . 5 5 . . . 1 . 4 3 2 . . 18 . 2 . 15 2 Robot Hacks Applied 54 | . . . 4 . 1 . 3 . . 2 . . . . 1 1 7 . 5 2 . 1 . . . 3 3 . 4 . 2 . . . 13 2 parse_system 41 | . . . 4 . . . 1 . . 2 . . . . 1 1 . . 5 2 . . . . . 3 3 . 2 . 2 . . . 13 2 no_distress 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 9 | . . . . . . . 2 . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 12 | . . . . . . . . . . . 3 3 3 3 3 4 4 4 4 4 7 7 7 7 7 7 7 11 11 11 12 12 12 3 3 3 Autooverrided 33 | . . . . . . . . . . . . . . . . 2 . . 2 3 . . . 1 . 1 . 2 . . 17 . 2 . 3 . Robots Rewired 15 | . . . . . . 1 1 . . . . . . . . . 1 . 3 . 2 . . . . 5 . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 94 | . . . . 5 . 10 1 . . . . 1 . . . 3 3 . 4 3 2 1 18 1 . 6 . 4 . 1 19 . 5 1 6 . Largest Group 18 | . . . . 5 3 10 5 . . . . 1 . . . 1 3 . 3 4 2 3 18 1 . 5 5 6 . 1 3 . 2 1 2 . Highest-Rated Group 638 | . . . . 88 40 167 87 . . . . 10 . . . 96 101 . 120 167 77 103 638 54 . 233 233 280 . 10 150 . 90 45 75 . Highest-Rated Ally 96 | . . . . 31 16 29 29 . . . . 10 . . . 96 49 . 64 60 47 47 50 54 . 48 48 48 . 10 82 . 64 45 69 . Total Orders 102 | . . . . . 4 36 11 . . . . 2 . . . . 2 . 8 9 2 4 . . . 2 1 8 . 4 3 . 2 1 3 . STAY 48 | . . . . . 2 15 2 . . . . 1 . . . . 2 . 4 1 2 4 . . . 2 1 3 . 3 1 . 2 1 2 . ROAM 13 | . . . . . . 4 2 . . . . 1 . . . . . . . . . . . . . . . 3 . . 2 . . . 1 . FOLLOW 31 | . . . . . 2 17 4 . . . . . . . . . . . 4 1 . . . . . . . 2 . 1 . . . . . . GUARD 10 | . . . . . . . 3 . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Ally Attacks 392 | . . . . 21 49 54 47 . . . . . . . . 9 1 . 10 13 . . 107 4 . 2 . 30 . . 41 . . . 4 . Total Damage 8627 | . . . . 221 488 714 500 . . . . . . . . 131 . . 210 361 . . 3108 88 . 81 . 911 . . 1628 . . . 186 . Kills 51 | . . . . 7 7 9 6 . . . . . . . . 1 . . . 2 . . 7 1 . . . 6 . . 4 . . . 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 23 | . 2 . . . 3 2 . . . . . . . . . . 2 . . . . . . . . . 4 . 3 . . . 3 . 4 . Derelict Logs Recovered 28 | . . 1 . 1 . . . 2 2 1 2 . 3 2 . 1 . 3 2 . 3 . . . 3 2 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 51840 | 129 1496 759 366 903 2999 1570 742 819 1846 444 1045 679 944 568 24 6482 1631 448 2819 740 7547 665 388 702 1498 2025 93 5657 1473 710 1119 229 507 402 1135 237 Spaces Moved 68779 | 63 1256 687 443 827 2140 1266 1920 2252 1685 1256 1768 2054 1437 1532 92 5162 3630 1245 3654 884 3537 1579 762 1144 2359 3092 205 6009 2725 1451 3567 647 1489 1392 2576 992 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6456 | 46 1256 687 443 827 2140 1057 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 62306 | . . . . . . 209 1920 2252 1685 1256 1768 2054 1437 1532 92 5162 3630 1245 3654 884 3537 1579 762 1144 2359 3092 205 6009 2725 1451 3567 647 1489 1392 2576 992 Fastest Speed 5 | 50 90 80 80 80 80 26 23 25 27 25 25 25 25 25 25 25 20 30 24 24 25 25 25 25 25 25 25 25 21 20 5 6 6 5 5 7 Average Speed 31 | 83 90 92 80 88 86 76 24 25 27 26 25 25 27 25 25 25 27 30 28 28 31 25 25 26 34 25 25 26 23 21 22 22 20 19 16 18 Slowest Speed 115 | 100 90 115 80 95 105 101 28 101 106 28 28 102 28 28 25 101 114 106 30 32 32 99 25 96 96 25 25 96 25 91 26 24 24 23 20 29 Overloaded Moves 646 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 44 63 44 215 275 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . 1 3 . 4 . . 12 . . . . 7 . . . . 6 . 1 . . . . 4 2 10 3 6 8 8 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 78 | 3 99 99 78 100 89 95 41 97 98 86 96 55 99 98 79 99 83 98 99 89 99 40 97 23 99 98 61 100 55 84 69 75 72 35 67 54 Regions Visited 36 Branch Regions 25 Pre-discovered Areas 11 | . 2 1 . . . . . . 1 1 . . . 1 1 . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 30 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 47 | . . 1 . 2 . . . 3 4 3 1 . 6 3 . 4 . 4 5 . 2 . . . 4 1 . 4 . . . . . . . . Spaces Dug 477 | . 4 . . . . 1 6 10 18 . 17 17 12 6 . 50 57 3 24 1 16 18 . 14 9 7 . 42 38 27 30 4 14 15 16 1 Terrain Destroyed 2501 | . 12 3 . . 54 13 6 68 35 . 17 17 12 6 . 85 104 3 282 117 333 18 50 35 140 441 . 374 38 28 30 4 14 15 146 1 Melee 339 | . . . . . . . 5 10 18 . 15 10 10 4 . 15 44 3 5 1 10 11 . 12 9 4 . 23 34 19 30 4 13 15 14 1 Projectile 135 | . 5 . . . . . 1 3 . . 2 7 2 2 . 21 13 . 26 . 6 7 . 2 . 3 . 19 4 9 . . 1 . 2 . AOE 2025 | . 7 3 . . 53 12 . 55 17 . . . . . . 49 47 . 251 116 317 . 50 21 131 434 . 332 . . . . . . 130 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 96387 | 108 1480 763 452 950 3076 1741 2128 2441 2998 1367 2329 2162 1934 1653 92 10203 4117 1286 5360 1334 9893 1733 946 1458 2961 4243 235 9961 3455 1762 3786 704 1615 1470 3148 1043 Wait 24290 | . 115 33 . 76 636 193 82 128 1254 74 535 41 467 70 . 4854 286 23 1601 384 6223 77 159 215 543 1047 3 3846 599 221 64 22 41 3 374 1 Move 68599 | 62 1255 686 442 826 2139 1263 1913 2251 1677 1255 1767 2029 1436 1531 91 5161 3615 1244 3653 883 3536 1568 761 1141 2358 3091 204 6008 2716 1446 3550 641 1477 1377 2559 987 Hop 67 | . . . . . . 1 3 . 3 . . 12 . . . . 7 . . . . 5 . 1 . . . . 4 2 6 2 5 6 8 2 Pick Up 341 | 12 10 3 1 3 31 9 12 . 3 12 . 7 1 8 . 13 16 . 7 12 20 8 6 12 . 3 7 . 13 6 39 4 13 10 26 14 Fast Attach 99 | . 3 2 . 2 9 11 11 2 1 2 2 2 . . . 3 9 . . 3 1 . . 3 . . 1 . 6 2 5 4 . 8 7 . Attach 104 | 7 . 1 . . 7 3 6 . . 1 . 2 . . . 4 7 . . 1 3 2 2 2 . 3 2 . 5 . 6 . 10 2 13 15 Detach 22 | . 1 . . . . 3 3 1 . . . . . . . . 1 . . . . . 2 . . . . . . . 2 . 2 1 1 5 Swap 549 | 2 15 8 3 6 39 42 15 16 6 7 6 6 8 9 . 42 26 6 13 4 14 14 5 21 22 13 1 28 14 29 19 12 19 15 40 4 Drop 368 | 2 10 4 2 8 31 26 21 2 4 14 1 7 1 8 . 16 22 . 7 15 21 4 2 16 . 3 7 . 10 8 38 8 6 8 28 8 Fire 809 | 23 71 26 . 29 119 82 41 14 1 . 2 7 2 2 . 79 15 . 49 29 36 7 9 5 20 46 . 51 4 10 . . 3 . 27 . Melee 817 | . . . 4 . 1 2 21 27 46 2 16 17 19 25 1 22 74 13 26 3 20 43 . 39 18 32 10 28 66 37 57 11 39 27 65 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 18 . . . . 13 . . Rewire 24 | . . . . . . 16 . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Trap 260 | . . . . . 64 90 . . . . . 32 . . . 9 32 . 4 . 19 5 . 3 . . . . . 1 . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / Upp x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 6) 447 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 16) 803 | -10/Materials | Repaired EM Pulse Gun 1626 | -10/Materials | Entered Mines 1686 | -10/Mines | Learned location of Storage (-8) 1779 | -10/Mines | Learned Materials security intel 1816 | -10/Mines | Discovered new exit (range 8) 1918 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1922 | -10/Mines | Found Prototype Device 1946 | -10/Mines | Discovered new exit (range 8) 1952 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1960 | -10/Mines | Assembled infested the area 1965 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2018 | -10/Mines | Identified Exp. Sensor Array 2131 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2132 | -10/Mines | Discovered new exit (range 5) 2385 | -10/Mines | Entered Exiles 2406 | -10/Exiles | Met 8R-AWN 2423 | -10/Exiles | Met EX-HEX 2464 | -10/Exiles | Met EX-DEC 2481 | -10/Exiles | Visited The Gauntlet 2536 | -10/Exiles | Met EX-BIN 2643 | -10/Exiles | Discovered new exit (range 14) 2741 | -10/Exiles | Discovered new exit (range 14) 2751 | -10/Exiles | Entered Mines 3073 | -9/Mines | Discovered new exit (range 13) 3088 | -9/Mines | Learned Materials stockpile data 3091 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3575 | -9/Mines | Build established: Scavenger-Mutant 3642 | -9/Mines | Discovered new exit (range 4) 3654 | -9/Mines | Entered Materials 3654 | -8/Materials | Accompanied by 3 allies 3654 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4259 | -8/Materials | Discovered new exit (range 11) 4292 | -8/Materials | Identified exit to Storage 4429 | -8/Materials | Discovered new exit (range 16) 4524 | -8/Materials | Repaired Broken Exp. Sensor Array 4799 | -8/Materials | Repaired Med. Storage Unit 4825 | -8/Materials | Repaired Flight Unit 5156 | -8/Materials | Central database locked down 5507 | -8/Materials | Garrison activated, responded to threat 6540 | -8/Materials | Discovered new exit (range 14) 6653 | -8/Materials | Entered Storage 6892 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7076 | -8/Storage | Discovered new exit (range 14) 7195 | -8/Storage | Build established: Commander-Mutant 7772 | -8/Storage | Repaired Hvy. Particle Gun 7864 | -8/Storage | Repaired Lgt. Nuclear Core 8206 | -8/Storage | Identified exit to Factory 8223 | -8/Storage | Entered Factory 8223 | -7/Factory | Accompanied by 5 allies 8223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8250 | -7/Factory | Garrison activated, responded to threat 8276 | -7/Factory | Identified exit to Lower Caves 8455 | -7/Factory | Discovered new exit (range 9) 8474 | -7/Factory | Identified exit to Factory 8705 | -7/Factory | Discovered exit to Factory (range 15) 8756 | -7/Factory | Build established: Scout 8774 | -7/Factory | Discovered exit to Factory (range 5) 8965 | -7/Factory | Entered Lower Caves 8968 | -7/Lower Caves | Encountered a Warlord checkpoint 9102 | -7/Lower Caves | Build established: Sprinter 9133 | -7/Lower Caves | Learned Factory emergency access door positions 9157 | -7/Lower Caves | Discovered new exit (range 5) 9159 | -7/Lower Caves | Identified exit to Lower Caves 9351 | -7/Lower Caves | Learned Factory garrison access intel 9407 | -7/Lower Caves | Learned Research stockpile data 9659 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9784 | -7/Lower Caves | Entered another Lower Caves area 9794 | -7/Lower Caves | Discovered exit to Factory (range 4) 10710 | -7/Lower Caves | Identified exit to Zion 10952 | -7/Lower Caves | Learned location of Extension (-6) 11630 | -7/Lower Caves | Entered Zion 11638 | -7/Zion | Given A8's code to call for help 11646 | -7/Zion | Learned Factory trap positions 11649 | -7/Zion | Discovered new exit (range 14) 11670 | -7/Zion | Found Prototype Energy Gun 11700 | -7/Zion | Identified Storm Laser 11748 | -7/Zion | Found Prototype Special Weapon 11797 | -7/Zion | Visited the Megawrench Repair Shop 11797 | -7/Zion | Megawrench repaired 8 parts 11835 | -7/Zion | Given the Hacking Drone Bay 11845 | -7/Zion | Learned location of Data Miner (-6) 11903 | -7/Zion | Identified RU-N14's Throwing Claymores 11928 | -7/Zion | Found CR-A16's Pointy Stick 11966 | -7/Zion | Found Prototype Device 12004 | -7/Zion | Identified Hacking Drone Bay 12072 | -7/Zion | Identified exit to Proximity Caves 12074 | -7/Zion | Entered Proximity Caves 12291 | -6/Proximity Caves | Found Alien Artifact 12291 | -6/Proximity Caves | Identified Dimensional Node Initializer 12291 | -6/Proximity Caves | Initialized slip node 12769 | -6/Proximity Caves | Learned 4 Factory zone layouts 13119 | -6/Proximity Caves | Entered Factory 13119 | -6/Factory | Evolved 2 slots: Utility x2 13121 | -6/Factory | Loaded intel: 103 trap records 13123 | -6/Factory | Loaded intel: 4 garrison access locations 13415 | -6/Factory | Build established: Scout 13468 | -6/Factory | Discovered new exit (range 6) 13593 | -6/Factory | Discovered new exit (range 4) 13593 | -6/Factory | Identified exit to Factory 13628 | -6/Factory | Identified exit to Lower Caves 13628 | -6/Factory | Identified exit to Extension 13798 | -6/Factory | Entered Lower Caves 13807 | -6/Lower Caves | Learned Factory emergency access door positions 14088 | -6/Lower Caves | Learned 12 Factory zone layouts 14120 | -6/Lower Caves | Discovered new exit (range 14) 14131 | -6/Lower Caves | Identified exit to Lower Caves 14447 | -6/Lower Caves | Learned Factory emergency access door positions 14742 | -6/Lower Caves | Entered another Lower Caves area 14770 | -6/Lower Caves | Discovered exit to Factory (range 12) 14860 | -6/Lower Caves | Learned location of 1 exit from Factory 15083 | -6/Lower Caves | Discovered new exit (range 13) 15138 | -6/Lower Caves | Identified exit to Data Miner 15196 | -6/Lower Caves | Spotted B-75 Beast 15310 | -6/Lower Caves | Entered Data Miner 15310 | -6/Data Miner | Discovered new exit (range 6) 15314 | -6/Data Miner | Met Data Miner 15320 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15320 | -6/Data Miner | Learned location of Section 7 (-2) 15325 | -6/Data Miner | Received God Mode back door access code from Data Miner 15334 | -6/Data Miner | Identified exit to Proximity Caves 15334 | -6/Data Miner | Entered Proximity Caves 15408 | -5/Proximity Caves | Learned Factory non-interactive machine intel 15453 | -5/Proximity Caves | Escorted by Enhanced Grunt 15859 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16414 | -5/Proximity Caves | Discovered exit to Factory (range 10) 18411 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20976 | -5/Proximity Caves | Learned Armory terminal intel 20976 | -5/Proximity Caves | Learned Research security intel 20976 | -5/Proximity Caves | Learned Armory emergency access door positions 21816 | -5/Proximity Caves | Entered Factory 21816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21817 | -5/Factory | Identified exit to Upper Caves 21818 | -5/Factory | Identified exit to Factory 21820 | -5/Factory | Loaded intel: 217 non-interactive machine locations 22118 | -5/Factory | Build established: Hacker-Scout 22222 | -5/Factory | Discovered exit to Factory (range 14) 22240 | -5/Factory | Spotted B-75 Beast 22268 | -5/Factory | Discovered exit to Factory (range 21) 22459 | -5/Factory | Discovered exit to Factory (range 22) 22762 | -5/Factory | Found Mni. Smartbomb Launcher 22807 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 22827 | -5/Factory | Incoming investigation squad redirected 23316 | -5/Factory | First assault squad dispatched 23336 | -5/Factory | Incoming assault squad redirected 23443 | -5/Factory | Incoming investigation squad redirected 23447 | -5/Factory | Entered Upper Caves 23456 | -5/Upper Caves | Learned Factory stockpile data 23518 | -5/Upper Caves | Learned Factory stockpile data 23542 | -5/Upper Caves | Encountered a Warlord checkpoint 23555 | -5/Upper Caves | Discovered new exit (range 18) 23577 | -5/Upper Caves | Identified exit to Upper Caves 23672 | -5/Upper Caves | Learned Factory emergency access door positions 23755 | -5/Upper Caves | Build established: Ninja 23895 | -5/Upper Caves | Entered another Upper Caves area 23975 | -5/Upper Caves | Discovered exit to Factory (range 7) 23977 | -5/Upper Caves | Learned Factory garrison access intel 24013 | -5/Upper Caves | Encountered a Warlord checkpoint 24024 | -5/Upper Caves | Spotted B-75 Beast 24033 | -5/Upper Caves | Learned Factory security intel 24099 | -5/Upper Caves | Discovered new exit (range 9) 24105 | -5/Upper Caves | Identified exit to Warlord 24235 | -5/Upper Caves | Build established: Trapper-Ninja 26596 | -5/Upper Caves | Destroyed B-75 Beast 26714 | -5/Upper Caves | Entered Warlord 26714 | -5/Warlord | Accompanied by 3 allies 26722 | -5/Warlord | Discovered new exit (range 14) 26837 | -5/Warlord | Met Warlord 26860 | -5/Warlord | Visited the Vortex Lab 26861 | -5/Warlord | Warlord's base attacked by MAIN.C 26863 | -5/Warlord | Found Prototype Piercing Weapon 26864 | -5/Warlord | Identified Vortex Lance 26883 | -5/Warlord | Opened Warlord's prototype stash 26885 | -5/Warlord | Found Prototype Reactor 26889 | -5/Warlord | Identified Vortex Chain Reactor 26889 | -5/Warlord | Found Prototype Device 26918 | -5/Warlord | Identified Exp. Focal Shield 26952 | -5/Warlord | Found Ghost Barrier 27157 | -5/Warlord | Warlord forces counterattacked 27187 | -5/Warlord | Spotted Executioner 27260 | -5/Warlord | Destroyed 11 combat bots 27454 | -5/Warlord | Identified exit to Proximity Caves 27454 | -5/Warlord | Entered Proximity Caves 27691 | -4/Proximity Caves | Spotted B-86 Titan 28218 | -4/Proximity Caves | Learned location of Armory (-3) 35001 | -4/Proximity Caves | Entered Factory 35001 | -4/Factory | Accompanied by 2 allies 35001 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 35002 | -4/Factory | Identified exit to Research 35006 | -4/Factory | Loaded intel: 4 garrison access locations 35066 | -4/Factory | Discovered exit to Research (range 8) 35158 | -4/Factory | Found Prototype Processor 35172 | -4/Factory | Identified Exp. Terrain Scan Processor 35346 | -4/Factory | Spotted B-86 Titan 35464 | -4/Factory | Fabricated Adv. Reaction Control System (x1) 35501 | -4/Factory | Build established: Hacker-Ninja 35540 | -4/Factory | Incoming investigation squad redirected 35541 | -4/Factory | Fabricated Lrg. Storage Unit (x1) 35618 | -4/Factory | Identified exit to Upper Caves 35666 | -4/Factory | Manually triggered Chute Trap 35666 | -4/Factory | Sucked down chute 35666 | -4/Factory | Entered Waste 35668 | -4/Waste | Spotted C-40 Crusher 35670 | -4/Waste | Spotted C-40 Crusher 35688 | -4/Waste | Spotted C-40 Crusher 35692 | -4/Waste | Warlord forces began an assault 35701 | -4/Waste | Allies destroyed C-40 Crusher 35704 | -4/Waste | Allies destroyed C-40 Crusher 35706 | -4/Waste | Spotted C-40 Crusher 35712 | -4/Waste | Allies destroyed C-40 Crusher 35719 | -4/Waste | Allies destroyed C-40 Crusher 35721 | -4/Waste | Spotted C-40 Crusher 35726 | -4/Waste | Allies destroyed C-40 Crusher 35731 | -4/Waste | Discovered new exit (range 12) 35732 | -4/Waste | Spotted C-40 Crusher 35745 | -4/Waste | Allies destroyed C-40 Crusher 35765 | -4/Waste | Found Prototype Device 35781 | -4/Waste | Found Prototype Launcher 35978 | -4/Waste | Identified exit to Factory 36054 | -4/Waste | Entered Factory 36078 | -4/Factory | Discovered exit to Upper Caves (range 4) 36238 | -4/Factory | Discovered exit to Research (range 23) 36285 | -4/Factory | Discovered exit to Research (range 16) 36555 | -4/Factory | Identified Exp. EM Disruption Field 36756 | -4/Factory | Entered Upper Caves 36774 | -4/Upper Caves | Encountered a Warlord checkpoint 36799 | -4/Upper Caves | Spotted B-86 Titan 36826 | -4/Upper Caves | Learned 8 Research zone layouts 36879 | -4/Upper Caves | Learned location of 1 exit from Research 36883 | -4/Upper Caves | Learned 4 Research zone layouts 37298 | -4/Upper Caves | Discovered new exit (range 12) 37912 | -4/Upper Caves | Destroyed B-86 Titan 38238 | -4/Upper Caves | Build established: Hacker-Mutant 38253 | -4/Upper Caves | Identified exit to Upper Caves 38254 | -4/Upper Caves | Entered another Upper Caves area 38257 | -4/Upper Caves | Discovered exit to Research (range 19) 38294 | -4/Upper Caves | Learned Research emergency access door positions 38544 | -4/Upper Caves | Build established: Hacker-Ninja 38626 | -4/Upper Caves | Spotted B-86 Titan 38821 | -4/Upper Caves | Learned 12 Research zone layouts 38851 | -4/Upper Caves | Encountered a Warlord checkpoint 38930 | -4/Upper Caves | Discovered new exit (range 22) 38951 | -4/Upper Caves | Identified exit to Zhirov 39788 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 40279 | -4/Upper Caves | Entered Zhirov 40279 | -4/Zhirov | Accompanied by 5 allies 40279 | -4/Zhirov | Discovered new exit (range 4) 40281 | -4/Zhirov | Identified exit to Proximity Caves 40284 | -4/Zhirov | Met Zhirov 40294 | -4/Zhirov | Learned location of Command (-1) 40294 | -4/Zhirov | Learned location of Testing (-3) 40294 | -4/Zhirov | Learned location of Quarantine (-2) 40295 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40310 | -4/Zhirov | Found Alien Artifact 40310 | -4/Zhirov | Identified Integrated Reactor 40310 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40362 | -4/Zhirov | Found Alien Artifact 40372 | -4/Zhirov | Entered Proximity Caves 40372 | -3/Proximity Caves | Accompanied by 5 allies 41026 | -3/Proximity Caves | Discovered exit to Research (range 21) 41498 | -3/Proximity Caves | Build established: Hacker-Scout 44011 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 45827 | -3/Proximity Caves | Build established: Hacker-Ninja 46029 | -3/Proximity Caves | Entered Research 46029 | -3/Research | Spotted B-86 Titan 46029 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 46030 | -3/Research | Identified exit to Testing 46031 | -3/Research | Identified exit to Research 46036 | -3/Research | Spotted B-86 Titan 46061 | -3/Research | Incoming investigation squad redirected 46113 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 46229 | -3/Research | Repaired Adv. Cloaking Device? 46261 | -3/Research | Identified Transdimensional Reconstructor 46294 | -3/Research | Repaired Imp. Cloaking Device 46385 | -3/Research | Identified exit to Armory 46542 | -3/Research | Found Exp. EM Disruption Field 47034 | -3/Research | Repaired Imp. Propulsion Shielding 47084 | -3/Research | Repaired Stasis Canceller 47164 | -3/Research | Repaired Biomechanical Wings 47221 | -3/Research | Repaired Mic. Fission Core 47502 | -3/Research | Entered Testing 47616 | -3/Testing | Incoming investigation squad redirected 47687 | -3/Testing | Fabricated Exp. Signal Interpreter? 47887 | -3/Testing | Found Spectral Analyzer 48121 | -3/Testing | Fabricated Biometal Heavy Treads (x2) 48212 | -3/Testing | Entered Research 48212 | -2/Research | Warlord forces began assault on 0b10 48212 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 48213 | -2/Research | Identified exit to Quarantine 48240 | -2/Research | P-80 Master assimilated allied KR-J44(d) 48251 | -2/Research | Discovered new exit (range 22) 48266 | -2/Research | Found Prototype Device 48268 | -2/Research | Identified Beam Splitter 48322 | -2/Research | Research machine network offline 48350 | -2/Research | Met up with Warlord 48389 | -2/Research | Identified exit to Access 48412 | -2/Research | Found Prototype Reactor 48417 | -2/Research | Identified Singularity Reactor 48460 | -2/Research | Found Prototype Device 48476 | -2/Research | Spotted B-90 Cyclops 48483 | -2/Research | Identified Exp. Force Field 48692 | -2/Research | Spotted Executioner 48697 | -2/Research | Borebot progress halted 48782 | -2/Research | Borebot progress halted 48789 | -2/Research | Spotted Executioner 48852 | -2/Research | Borebot progress halted 48939 | -2/Research | Found Particle Cleaver 49017 | -2/Research | Found Prototype Device 49025 | -2/Research | Identified Adv. Kinecellerator 49143 | -2/Research | Spotted Executioner 49272 | -2/Research | Warlord invited to help at Command 49297 | -2/Research | Found Exp. Melee Analysis Suite 49331 | -2/Research | Entered Quarantine 49338 | -2/Quarantine | Found Alien Energy Cannon 49338 | -2/Quarantine | Identified Core Cannon 49370 | -2/Quarantine | Found Alien Artifact 49379 | -2/Quarantine | Cryocooling Duct disabled 49389 | -2/Quarantine | Cryocooling Duct disabled 49394 | -2/Quarantine | Ambient heat levels rising (+20) 49394 | -2/Quarantine | Non-combat units ordered to evacuate 49404 | -2/Quarantine | Ambient heat levels rising (+20) 49404 | -2/Quarantine | Combat units ordered to evacuate 49433 | -2/Quarantine | Identified Subatomic Replicator 49457 | -2/Quarantine | Discovered exit to Access (range 24) 49465 | -2/Quarantine | Found Alien Artifact 49469 | -2/Quarantine | Identified Core Reset Matrix 49504 | -2/Quarantine | Quarantine Guard activated 49511 | -2/Quarantine | Spotted Quarantine Guard 49511 | -2/Quarantine | Spotted Quarantine Guard 49511 | -2/Quarantine | Spotted Quarantine Guard 49511 | -2/Quarantine | Spotted Quarantine Guard 49536 | -2/Quarantine | Spotted Fortress 49554 | -2/Quarantine | Discovered new exit (range 6) 49555 | -2/Quarantine | Identified exit to Section 7 49560 | -2/Quarantine | Entered Section 7 49595 | -2/Section 7 | Spotted S7 Guard 49610 | -2/Section 7 | Found Alien Artifact 49611 | -2/Section 7 | Identified Navigation Efficiency Matrix 49611 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 49663 | -2/Section 7 | Found Alien Artifact 49664 | -2/Section 7 | Identified Integrated Dissipator 49664 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 49743 | -2/Section 7 | Spotted B-90 Cyclops 49754 | -2/Section 7 | Found Core Reset Matrix 49755 | -2/Section 7 | Used Core Reset Matrix 49759 | -2/Section 7 | Sensed 16 artifacts in vicinity 49759 | -2/Section 7 | Spotted Alpha 7 49773 | -2/Section 7 | Spotted B-99 Colossus 49785 | -2/Section 7 | Spotted Executioner 49785 | -2/Section 7 | Spotted Executioner 49799 | -2/Section 7 | Spotted Striker 49799 | -2/Section 7 | Spotted Striker 49840 | -2/Section 7 | Found Sigix Sheargun 49843 | -2/Section 7 | Spotted Striker 49843 | -2/Section 7 | Spotted Striker 49854 | -2/Section 7 | Spotted Executioner 49854 | -2/Section 7 | Spotted Executioner 49885 | -2/Section 7 | Found LRC Boosters 49886 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 49896 | -2/Section 7 | Found Integrated Reactor 49899 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 49913 | -2/Section 7 | Found Core Expander 49914 | -2/Section 7 | Installed Core Expander, added new Weapon slot 49984 | -2/Section 7 | Found Transdimensional Reconstructor 49986 | -2/Section 7 | Found Transdimensional Reconstructor 50026 | -2/Section 7 | Found Integrated Mediator 50027 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 50064 | -2/Section 7 | Discovered exit to Access (range 16) 50067 | -2/Section 7 | Entered Access 50067 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 50168 | -1/Access | Identified exit to Command 50317 | -1/Access | Search patrols dispatched 50469 | -1/Access | Entered Command 50518 | -1/Command | Spotted B-99 Colossus 50544 | -1/Command | Spotted B-99 Colossus 50545 | -1/Command | Identified exit to Surface 50556 | -1/Command | Disengaged cave seal 50556 | -1/Command | Derelicts emerged from the dark tunnel 50556 | -1/Command | Welcomed Warlord to Command 50764 | -1/Command | Build established: Wizard-Sprinter 50831 | -1/Command | Central database locked down 50843 | -1/Command | Repaired Mic. Antimatter Reactor? 50877 | -1/Command | Phase Generator disabled 51099 | -1/Command | Incoming investigation squad redirected 51178 | -1/Command | Build established: Wizard-Scout 51205 | -1/Command | Disengaged cave seal 51250 | -1/Command | First assault squad dispatched 51273 | -1/Command | Incoming assault squad redirected 51336 | -1/Command | Spotted M Guard 51336 | -1/Command | Spotted M Guard 51336 | -1/Command | Spotted Combat Programmer 51336 | -1/Command | Spotted Combat Programmer 51341 | -1/Command | Incoming assault squad redirected 51356 | -1/Command | Warlord commented on Warlord statues 51407 | -1/Command | Warlord destroyed during the assault 51410 | -1/Command | Combat Programmer assimilated allied 3T-K2N(K) 51411 | -1/Command | Spotted 3T-K2N(K) 51418 | -1/Command | Met MAIN.C 51418 | -1/Command | 0b10 Conduit disabled 51438 | -1/Command | Lost 3 parts (1n1u1w) 51464 | -1/Command | MAIN.C activated Command garrisons 51540 | -1/Command | Used Subatomic Replicator to replicate Gamma Refractor 51542 | -1/Command | Found Gamma Refractor 51555 | -1/Command | Found Prototype Device 51555 | -1/Command | Identified Exp. Cloaking Device 51558 | -1/Command | Found Prototype Processor 51558 | -1/Command | Identified Exp. Target Analyzer 51560 | -1/Command | Found Prototype Device 51560 | -1/Command | Identified Exp. Focal Shield 51563 | -1/Command | Found Prototype Device 51564 | -1/Command | Identified Exp. System Purifier 51586 | -1/Command | Found Prototype Protection 51600 | -1/Command | Warped through subspace to slip node 51600 | -1/Command | Discovered new exit (range 5) 51604 | -1/Command | Identified exit to Access_0 51604 | -1/Command | Entered Access_0 51605 | -1/Access_0 | Sensed 4 artifacts in vicinity 51605 | -1/Access_0 | Met Architect 51625 | -1/Access_0 | Found Exp. Signal Interpreter 51633 | -1/Access_0 | A6 warped into view 51647 | -1/Access_0 | Identified Hvy. Regenerative Plating 51654 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51654 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51654 | -1/Access_0 | Started Test 138-B, establishing a local singularity 51667 | -1/Access_0 | A5 warped into view 51677 | -1/Access_0 | Triggered Gamma Refractor 51679 | -1/Access_0 | Found Corrupted Med. Regenerative Plating 51699 | -1/Access_0 | Triggered Gamma Refractor 51699 | -1/Access_0 | Singularity Gate disabled 51699 | -1/Access_0 | Singularity Gate disabled 51738 | -1/Access_0 | Lost 18 parts (3p6n8u1w) 51798 | -1/Access_0 | System corruption reached 10% 51806 | -1/Access_0 | Core integrity fell below 50% 51835 | -1/Access_0 | A4 warped into view 51838 | -1/Access_0 | Warped through subspace to slip node 51838 | -1/Access_0 | Discovered exit to Surface (range 8) 51841 | *** | Heading to fleet! Last Messages --------------- 51818_ Dropped Hvy. Regenerative Plating. 51819_ Acquired Transdimensional Reconstructor. 51819_ Penetrated by HV Slug. 51820_ Knocked back. 51822_ Penetrated by HV Slug. 51822_ Lance destroyed. 51822_ Knocked back. 51822_ Penetrated by HV Slug. 51822_ HV Slug penetrates Workstation. 51826_ Navigation matrix triggers involuntary quantum shift. 51832_ System corrupted: Matter fused (-9). 51832_ Navigation matrix triggers involuntary quantum shift. A4 warps into view. 51835_ A4: "Whatever kinds of defenses you have, I promise you it won't be enough!" 51838_ Navigation matrix triggers involuntary quantum shift. 51838_ Warped through subspace, drawn to slip node. 51838_ EXIT=FOUND: SURFACE 51838_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 100 Energy Generation 53 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 6 Power Amplification 40 Additional Mass Support 16 Armor Coverage 450 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 82 Targeting Accuracy 8 Offensive Hacking 42 Defensive Hacking 34 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x1 | -4/Factory | Preloaded Lrg. Storage Unit | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -3/Research | Authchip Exp. Signal Interpreter | x1 | -3/Testing Biometal Heavy Treads | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Cannon Navigation Efficiency Matrix Integrated Dissipator Core Reset Matrix Sigix Sheargun LRC Boosters Core Expander Integrated Mediator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Speed Demon Supersonic Challenges ------------ None Game ------ Seed CoolingLongswordWeb Manual? 0 Play Time 19:29:11 Cumulative 517.2 hours Start 2022.04.30 @ 18:13:57 End 2022.05.15 @ 12:38:27 Sessions 49 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 92 Adventurer 23 Explorer 0 Win Type 2 Total 20 Types 14/0/3/1/1/0/0/1/0 Lore% 91 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2cbc1d51-bf3a-4e53-889f-c7c5ff3c9771