Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:52:20 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (316) 1580 Value Destroyed (19995) 19995 Prototype IDs (312) 6240 Alien Tech Used (14) 2800 Bonus (65840) 65840 TOTAL SCORE: 106555 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5677 Follower Combat Kills 492 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 834 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -63 Cogmind --------- Core Integrity 929/1600 Matter 285/300 Energy 336/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Phase Shifter Sigix Broadsword Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Architect God Chip D > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Phase Shifter High-powered Transdimensional Reconstructor Sigix Shearcannon Sigix Corpse [Rating: 262] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Architect God Chip A Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Zionite Phaser-M Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Linear Accelerator Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Shock Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 6 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . 4 . . . . 1 2 . . . . 1 . . . . 1 . 2 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 359 | 6 12 7 11 5 8 8 7 4 6 36 14 1 6 13 . 4 1 . 7 5 15 35 18 47 28 11 20 24 Power 25 | 1 5 2 . 1 . . . . . 4 . . . 4 . 1 . . 1 . . 1 . . 4 . 1 . Engine 8 | 1 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 . . . . . 4 . . . 3 . 1 . . . . . . . . 2 . . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 2 . 1 . Propulsion 11 | 2 3 2 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 3 | 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 2 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 243 | 1 2 . 6 1 5 6 4 2 3 19 14 1 6 9 . 3 . . 6 4 10 31 18 36 20 6 16 14 Device 161 | . . . 3 1 2 2 3 2 3 14 10 1 4 8 . 3 . . 3 3 4 17 16 19 14 5 15 9 Storage 6 | 1 1 . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . Processor 23 | . 1 . . . 1 1 . . . 3 . . . . . . . . . . 3 5 . 3 2 1 1 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 51 | . . . 3 . 2 3 1 . . 2 3 . 2 1 . . . . 3 1 3 6 2 14 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 3 5 1 3 2 1 2 3 13 . . . . . . 1 . . 1 5 3 . 11 4 5 3 10 Energy Gun 18 | 2 . 1 . . . . . . . 5 . . . . . . . . . . 1 3 . 1 1 1 1 2 Energy Cannon 17 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 3 2 5 Ballistic Gun 10 | . 2 2 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 13 | . . . 2 . 2 1 . . . 2 . . . . . . 1 . . . 4 . . 1 . . . . Special Weapon 5 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 9 | . . . . . . . . . 1 2 . . . . . . . . . 1 . . . 3 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . 1 . . . . 1 . 2 . 4 . . . 6 . . . . 3 . 4 1 . 3 2 2 1 9 Corrupted Parts 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . . . . 6 . 12 . . . . . . . . . . . . . . . . . . . Parts Lost 13 | . . 1 . . 1 1 1 . . . . . . . . . . . . 1 1 3 . 4 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Highest Loss Streak 2 | . . 1 . . 1 1 1 . . . . . . . . . . . . 1 1 2 . 1 . . . . To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 98 99 100 65 62 64 64 65 66 69 72 73 73 72 73 69 71 71 70 70 72 73 72 74 72 71 71 74 Engine 1 | . 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . 10 6 6 6 6 6 11 10 10 10 10 10 9 9 9 5 4 4 4 4 4 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 3 9 9 8 Treads 2 | . 14 13 14 8 . . 3 5 6 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . 2 . . . . . 3 4 1 . . . . . . 2 9 9 8 Wheel 1 | . 13 14 14 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . 1 6 . . . . 2 5 5 5 5 5 . . . 1 3 4 4 4 4 3 . . . Device 20 | . . . 7 10 19 20 20 19 20 19 25 26 24 25 26 26 28 28 24 22 22 21 26 28 24 26 26 23 Storage 5 | . 14 14 14 10 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 3 . . . Processor 11 | . 13 14 . . 5 6 6 6 6 10 15 15 15 15 15 14 14 14 14 12 17 18 16 16 14 18 18 25 Protection 3 | . . . 6 . 3 6 5 6 6 3 . . 1 . . . . . 2 5 4 3 3 4 6 . . . Energy Gun 1 | . 7 1 3 . . . . . . 1 . . . . . . . . . . 1 6 4 . 1 . . . Energy Cannon 2 | . . . . 2 . . . 4 2 4 . . . . . . . . . . . . . 5 7 8 8 7 Ballistic Gun 2 | . 20 26 23 4 3 4 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 3 6 6 6 1 3 . 4 5 5 5 5 4 4 4 4 4 1 1 4 . . . . . Slashing Weapon 1 | . . . . 9 2 . 1 5 5 . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 5 5 5 5 5 4 2 . . . 4 2 . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 25 29 39 39 54 60 41 41 43 60 58 48 63 48 48 52 57 70 83 91 73 91 97 110 117 45 59 57 Greatest Support 158 | 20 16 16 16 29 35 20 34 34 63 64 64 52 64 52 52 97 97 97 88 75 158 158 146 146 146 60 60 60 Greatest Overweight (x) 38 | . 2 2 2 11 2 6 4 2 2 1 . . . . . . . . 1 1 . . . . 38 . . . Average Overweight (x) . | . . 1 1 2 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 16 5 5 5 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 5 5 5 Average Carried 14 | 3 9 14 14 14 14 14 14 14 15 14 14 15 15 14 15 15 15 15 14 14 13 17 19 19 15 3 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 5 5 Final Carried 20 | 4 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 18 4 5 4 4 Scrap Engine Consumption 138 | . . . . 30 10 1 2 5 13 25 5 . . 10 . . . 1 3 5 13 5 . 2 8 . . . Constructs Created 4 | . . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . Constructs Modified 42 | . . . . 7 . 2 1 2 4 7 2 . . . . 2 . 5 1 2 4 1 1 1 . . . . Class Distribution -------------------- 21% | Mutant 15% | Infiltrator-Ninja 9% | Alien-Sigix 8% | Construct 7% | Gunner 7% | Scavenger-Scout 5% | Scavenger-Mutant 4% | Scavenger-Ninja 3% | Skirmisher 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Construct | -9/Recycling Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Construct | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Upper Caves Infiltrator-Ninja | -5/Warlord Infiltrator-Ninja | -4/Proximity Caves Infiltrator-Assassin | -4/Factory Infiltrator-Assassin | -4/Upper Caves Infiltrator-Scout | -4/Upper Caves Infiltrator-Scout | -4/Zhirov Skirmisher | -3/Proximity Caves Infiltrator-Ninja | -3/Research Scavenger-Ninja | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 6133 | 260 174 139 415 50 101 213 121 80 40 520 406 58 60 103 27 10 145 . . 500 325 455 330 662 636 53 115 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18651 | 52 281 292 234 151 270 283 245 . 192 940 224 . . 420 . 167 2 . . 981 569 772 728 895 3466 909 2088 4490 Parts 886 | . 23 19 8 12 24 7 12 . 10 59 8 . . 21 . 5 . . . 41 46 37 25 46 117 47 68 251 Haulers Intercepted 6 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . 11 . . 5 6 . 2 . . . . . . . 2 4 . 32 . . . . . . . . Prevented 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 265 | . 9 7 5 1 12 6 2 . 3 20 2 . . 8 . . 4 . . 31 15 5 4 9 41 16 18 47 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 34 | . 9 7 5 . 3 1 1 . . . . . . . . . . . . . 1 5 1 . 1 . . . Cannons 158 | . . . . . 4 2 1 . 2 12 2 . . 8 . . . . . 9 . . 2 9 29 13 18 47 AOE 58 | . . . . . 5 3 . . 1 8 . . . . . . 4 . . 22 12 . . . . 3 . . Classes Destroyed 30 | 1 3 1 2 . 1 . 3 . 1 3 . . . 4 . 1 1 . . 2 1 . 1 1 3 1 . . Worker 8 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 1 4 . Builder 10 | . 1 . . . 1 . . . . . . . . . . . . . . . 2 1 3 . 2 . . . Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Hauler 6 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . 1 . . . Recycler 11 | 1 1 1 . 1 . . . . . . . . . . . . . . . . 1 2 2 2 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . . . . . . . . . . 7 1 . . . . . . . . . 3 3 2 1 1 . 1 . Swarmer 64 | . 9 3 . 1 11 . . . . 7 . . . . . . . . . 11 13 1 . . . 5 3 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . Grunt 37 | . . 4 . . . 5 . . . 5 . . . 3 . . . . . 11 . . . . 8 1 . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 11 | . . . . . 1 1 1 . 1 2 . . . . . . . . . 1 . . 2 . 2 . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . . . . . . 2 2 . . . . . . . . . 2 . . . . 5 . . . Programmer 31 | . . . . . . . 1 . . 2 2 . . . . . . . . . . 4 2 9 9 . 2 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Subdweller 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 14 | 1 6 4 2 1 8 5 1 . 2 5 1 . . 3 . 3 2 . . 14 8 4 3 3 9 6 8 6 Combat Bots Only 14 | . 6 3 2 1 8 5 1 . 2 5 1 . . 3 . . 2 . . 14 7 2 2 3 9 6 8 6 Max Kills in Single Turn 5 | 1 1 1 1 1 3 2 1 . 1 5 1 . . 1 . 2 1 . . 4 4 1 1 1 2 3 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . . 1 4 . . . . . . 1 . . 4 4 . . . . 3 . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1606 | . 37 40 30 . 104 70 40 . 15 131 8 . 3 9 . 5 4 . . 79 46 25 21 49 362 197 83 248 Missed 781 | . 6 7 12 . 35 24 18 . 6 60 2 . 1 6 . . 2 . . 31 29 11 13 25 168 133 40 152 Damage Taken 12162 | . 246 384 358 . 670 427 219 . 96 1120 123 . 57 102 . 122 35 . . 1034 400 328 185 702 2993 824 675 1062 Core 2230 | . 71 49 66 . 119 47 22 . 6 58 18 . . . . . 35 . . 85 21 48 . 22 739 258 211 355 Absorbed by Shields 1307 | . . . . . . . . . . . . . . . . . . . . . . . . . 402 . 414 491 Ignored by Resistances 5729 | . . . . . 243 68 . . . . . . . . . . . . . . . . . . 1870 856 1105 1587 Regen/Repaired (Parts) 2465 | . . . . . 6 118 95 587 40 270 133 . . . . 107 . 102 . 113 141 23 . 109 621 . . . Core Remaining (%) 75 | 100 . . . 25 . . . . 72 93 . . . . 98 . . . . 89 . 94 . . 47 . . 58 Volleys Fired 953 | 2 37 27 68 . 24 28 15 . 7 63 19 3 . 48 4 9 16 1 . 49 14 57 38 78 107 29 51 159 Largest 2 | 2 2 2 2 . 2 2 2 . 1 2 1 1 . 1 1 1 2 1 . 1 1 2 2 2 2 1 1 1 Hottest 280 | 90 90 40 85 . 92 92 92 . 72 137 72 72 . 72 72 72 115 72 . 82 82 237 162 202 280 180 180 180 Shots Fired 1134 | 4 74 54 85 . 36 42 30 . 7 82 19 3 . 48 4 9 17 1 . 49 14 76 46 84 110 29 52 159 Gun 413 | 4 74 54 78 . 12 14 15 . . 20 . . . . . . . . . . 1 75 31 28 3 . 1 3 Cannon 670 | . . . . . 20 25 15 . 5 58 19 3 . 48 4 9 10 1 . 35 3 1 15 56 107 29 51 156 Launcher 46 | . . . 7 . 4 3 . . . 1 . . . . . . 7 . . 14 10 . . . . . . . Special 5 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Kinetic 424 | . 54 54 74 . 32 42 30 . 4 . 19 3 . 48 4 9 10 1 . 35 3 1 . . . . . 1 Thermal 202 | 4 20 . 11 . . . . . 1 78 . . . . . . . . . . 1 19 . 35 27 4 . 2 Explosive 41 | . . . . . 4 . . . 2 4 . . . . . . 7 . . 14 10 . . . . . . . Electromagnetic 82 | . . . . . . . . . . . . . . . . . . . . . . . 15 21 45 . 1 . Slashing 270 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 25 51 156 Phasic 115 | . . . . . . . . . . . . . . . . . . . . . . 56 31 28 . . . . Robot Hit Streak 28 | 4 7 10 10 . 6 12 15 . 3 6 3 . . 15 . 3 8 . . 18 8 25 16 9 12 9 28 19 Robot Miss Streak 15 | . 5 2 2 . 2 2 2 . 1 2 2 . . 2 . 1 . . . 3 1 1 2 2 5 11 15 9 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 712 | 4 47 38 31 3 22 30 26 . 7 37 11 . 1 36 . 6 6 . . 23 15 42 34 37 76 9 41 130 Core Hits 841 | 2 19 17 16 3 21 13 11 . 6 33 5 . . 12 . 2 6 . . 60 24 21 14 14 89 35 138 280 Critical Kills 4 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 46 | . 2 . 1 . . 1 . . . 1 . . . . . 2 . . . . . 6 5 1 9 1 7 10 Burn 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 4 | . 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Sever 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 7 10 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intensify 11 | . . . . . . . . . . . . . . . . . . . . . . 6 5 . . . . . Melee Attacks 78 | . . . . 5 3 . . . 2 2 8 . 1 9 1 4 . . . . 16 1 . 21 1 3 . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . 5 3 . . . 2 . . . . . . . . . . . . . . . . . . 1 Piercing 67 | . . . . . . . . . . 2 8 . 1 9 1 4 . . . . 16 1 . 21 1 3 . . Sneak Attacks 11 | . . . . 2 . . . . 2 . 1 . . . . 1 . . . . 4 . . 1 . . . . Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73896 | 45 427 353 704 211 892 1155 525 . 556 3195 690 . 44 2301 . 440 441 . . 3803 2440 1717 1727 1846 10457 3433 14079 22415 Guns 4678 | 45 427 353 358 . 98 124 183 . . 261 . . . . . . . . . . 36 1620 874 266 33 . . . Cannons 59065 | . . . . . 374 416 342 . 113 1363 536 . . 2301 . 376 . . . 1048 219 97 853 1533 10271 2729 14079 22415 Explosions 8851 | . . . 346 . 420 615 . . 209 1459 6 . . . . . 441 . . 2755 1909 . . . . 691 . . Melee 985 | . . . . 211 . . . . 158 37 148 . 44 . . 64 . . . . 276 . . 47 . . . . Ramming 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 153 13 . . Kinetic 8019 | . 297 353 527 . 472 1155 525 . 113 . 536 . . 2301 . 376 . . . 1048 219 97 . . . . . . Thermal 4925 | 45 130 . 177 . . . . . . 1861 . . . . . . . . . . 36 594 . 1078 313 691 . . Explosive 6956 | . . . . . 420 . . . 209 1222 . . . . . . 441 . . 2755 1909 . . . . . . . Electromagnetic 4224 | . . . . . . . . . . . 6 . . . . . . . . . . . 853 455 2910 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46824 | . . . . 211 . . . . 234 75 . . . . . . . . . . . . . . 7081 2729 14079 22415 Piercing 616 | . . . . . . . . . . 37 148 . 44 . . 64 . . . . 276 . . 47 . . . . Phasic 2166 | . . . . . . . . . . . . . . . . . . . . . . 1026 874 266 . . . . Highest Corruption 12 | . . . . . . . 7 . 12 2 1 1 1 1 . . . . . . . 2 . 3 6 1 3 . Average Corruption 1 | . . . . . . . 1 . 8 1 1 1 1 1 . . . . . . . 1 . 1 2 1 2 . Corruption Purged 18 | . . . . . . . 7 . . . . . . . . . . . . . . . . 2 6 . 3 . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . . 20 20 . . . Effects 47 | . . . . . . . 7 . . 15 . 2 . 1 . . . . . . . 2 . 5 11 . 4 . Message Errors 9 | . . . . . . . 1 . . 5 . 1 . . . . . . . . . . . 1 1 . . . Matter Fused 13 | . . . . . . . 4 . . 4 . 1 . . . . . . . . . . . 2 1 . 1 . Heat Flow Errors 7 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 3 . 1 . Energy Discharges 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . Data Loss (major) 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2113 | . . . 9 . 6 12 44 . 20 246 114 . . 29 . 18 39 . . 22 220 37 224 92 580 50 57 294 Projectiles 1696 | . . . . . . . 44 . 1 154 98 . . 29 . 18 . . . 15 18 37 224 92 565 50 57 294 Explosions 362 | . . . 9 . 6 12 . . 19 92 . . . . . . 39 . . 7 178 . . . . . . . Melee 55 | . . . . . . . . . . . 16 . . . . . . . . . 24 . . . 15 . . . Knockbacks 22 | . . . . . 2 2 1 . . . 2 . . 9 . . . . . 4 1 . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 21 | . . . . . 2 2 1 . . . 2 . . 9 . . . . . 4 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . 52 . . 48 . . . 54 . . . . . . . . . . 16 . . . . . . . Shots 6 | . . . 2 . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | 60 260 18 40 . 228 299 197 . 21 216 63 26 . 36 36 20 20 20 . 81 126 226 143 187 283 . 10 . Average Temperature 63 | 33 137 9 16 . 74 137 53 . 21 49 28 20 . 19 22 15 16 20 . 39 52 67 33 66 72 . 5 . Received Heat Transfer 1569 | . . 153 72 . 60 186 36 . 12 57 9 . 12 18 . 18 . . . 117 9 . . 18 380 135 213 64 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 11 . . . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 10 . . . Parts Fried 48 | . . . . . . . . . . . . . . . . . . . . . . . 8 7 33 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 19 | 1 2 . 1 . . . . . . 7 . . . 1 . . . . . 1 . . . 1 4 1 . . Heat Transferred 4523 | 124 445 . 481 . . . . . . 1519 . . . . . . . . . . 37 518 . 740 259 400 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 3346 | 5 271 224 . 87 346 . . . . 388 274 . . . . 188 . . . . 927 598 328 287 2684 3346 2414 . Initial 2140 | . 3 29 . 55 150 . . . . 14 180 . . . . . . . . . 556 361 117 99 156 1619 2140 . Average 365 | 1 171 72 . 39 229 . . . . 204 185 . . . . 110 . . . . 667 379 202 188 824 2075 2248 . Maximum Alert Level 5 | . 1 1 . . 1 . . . . 1 1 . . . . . . . . . 3 2 1 1 5 5 5 . Low Security (%) 43 | 100 44 89 . 100 54 . . . . 41 67 . . . . 100 . . . . . . 44 58 8 . . . Level 1 30 | . 55 10 . . 45 . . . . 58 32 . . . . . . . . . . 63 55 41 11 . . . Level 2 11 | . . . . . . . . . . . . . . . . . . . . . 51 36 . . 49 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . 48 . . . 9 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 48 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 51 . . Squads Dispatched 62 | . 1 . . . 1 . . . . 4 2 . . . . 1 . . . 1 3 1 1 6 23 18 . . Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination 12 | . . . . . . . . . . 2 1 . . . . . . . . . 1 1 1 4 2 . . . Reinforcement 15 | . . . . . 1 . . . . 2 1 . . . . 1 . . . . 2 . . 1 5 2 . . Assault 26 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 13 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 39 | . . . . . . . . . . 1 . . . . . . . . . 2 1 1 . 1 2 1 30 . Communications Jammed 43 | . . . . . . . . . . 1 . . . 36 . . . . . . 5 . . 1 . . . . Distress Signals 43 | . . . . . . . . . . 1 . . . 36 . . . . . . 5 . . 1 . . . . Times Spotted 605 | . 13 11 8 . 16 6 2 . 4 34 10 . 1 83 . 4 4 . . 28 27 17 8 20 135 93 23 58 Peak Tracking Total 47 | . 5 3 1 . 8 5 1 . 2 5 6 . 1 11 . 1 1 . . 12 9 4 2 3 47 39 9 6 Tactical Retreats 35 | . . 3 1 . . . . . . 3 2 . . 1 . 1 . . . . 3 1 . 2 9 9 . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . 1 . . . . . . . . . . . 21 . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 71 | . . . 5 . . . . . . 6 5 . . 1 1 5 . . . 1 1 5 1 7 14 3 3 13 Max in Single Turn 5 | . . . 3 . . . . . . 5 4 . . 1 1 5 . . . 1 1 1 1 1 2 1 1 2 Garrison Access 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 35 | . 4 . 2 6 1 . . . . 3 1 . 1 3 . 2 1 . 4 . 1 1 . 2 1 1 1 . Terminals 11 | . 4 . . 3 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . . 3 . . . . . 2 . . . . 1 1 . 1 . 1 . . Total Hacks 81 | . 13 . 2 17 2 . . . . 5 1 . 1 8 . 4 1 . 17 . 1 1 . 4 1 2 1 . Successful 55 | . 7 . 2 12 . . . . . 2 1 . 1 8 . 1 1 . 17 . 1 . . . 1 . 1 . Failed 26 | . 6 . . 5 2 . . . . 3 . . . . . 3 . . . . . 1 . 4 . 2 . . Catastrophic 4 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 10 . . 7 2 . . . . 12 38 . . . . 3 . . . . 3 22 3 23 5 6 3 . Terminals 27 | . 13 . . 8 2 . . . . . . . . . . . . . . . . . . 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 9 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . . 5 . . . . . 4 . . . . 1 1 . 2 . 2 . . Terminal Hacks 40 | . 5 . 2 4 . . . . . . . . 1 8 . . 1 . 17 . . . . . 1 . 1 . Record 15 | . 1 . 1 . . . . . . . . . . 8 . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 6 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . 4 1 . . . . 1 . . . . . 1 . . . . . 1 . 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 49 | . . . . . . . . . . . 13 . . . . . . . 4 . . 17 . 10 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 93 | . . . . 2 . . . 4 . 12 5 . . . . . . . . 2 2 . . . . 38 28 . Largest Group 10 | . . . . 2 2 . . 4 4 5 5 5 5 5 . . . . . 2 2 . . . . 10 6 . Highest-Rated Group 445 | . . . . 23 23 . . 154 154 121 138 138 138 138 . . . . . 111 206 . . . . 445 86 . Highest-Rated Ally 115 | . . . . 15 15 . . 40 40 38 28 28 28 28 . . . . . 64 103 . . . . 115 15 . Zionite Dispatches 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 19 | . . . . . . . . . . 1 3 . 3 3 . 1 . . . 2 . 4 . . . 2 . . STAY 6 | . . . . . . . . . . . . . 2 2 . . . . . 1 . . . . . 1 . . FOLLOW 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 9 | . . . . . . . . . . 1 3 . . . . 1 . . . . . 4 . . . . . . Ally Attacks 110 | . . . . . 3 . . . 34 13 7 . 2 1 . . . . . 4 6 . . . . 35 5 . Total Damage 2627 | . . . . . 33 . . . 521 463 155 . 50 20 . . . . . 146 413 . . . . 710 116 . Kills 16 | . . . . . . . . . 1 4 1 . 1 1 . . . . . . . . . . . 6 2 . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . 1 . . 2 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . 1 3 . . . . 1 . . . 3 . 4 . . . . . . Drone Recoveries 10 | . . . . . . . . . . 1 3 . . . . 1 . . . 1 . 4 . . . . . . Zionite Intel Received 23 | . . . . . . . . . . 2 7 . . . . . . . . . . 6 . 7 1 . . . Main Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Guard Positions 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Component Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 24392 | 67 425 598 1388 1237 461 1019 922 1910 713 2236 1108 238 299 1358 586 457 429 409 194 1093 908 1218 486 1399 1042 420 653 1119 Spaces Moved 20533 | 39 255 228 943 332 330 322 353 773 275 1516 1121 305 367 1282 459 562 435 377 151 482 909 1450 647 1380 1099 826 965 2350 Core 163 | 1 . . . 13 . 91 57 . . . . . . . . . . . . . . . . . 1 . . . Treads 1611 | 1 . . . 209 . . 182 761 275 183 . . . . . . . . . . . . . . . . . . Legs 6177 | . . . . . . . . . . 564 . . . . . 520 435 117 . 11 . . . . 389 826 965 2350 Wheels 1624 | 37 255 228 943 47 . . 114 . . . . . . . . . . . . . . . . . . . . . Hover 600 | . . . . . . 231 . . . . . . . . . . . 260 109 . . . . . . . . . Flight 10358 | . . . . 63 330 . . 12 . 769 1121 305 367 1282 459 42 . . 42 471 909 1450 647 1380 709 . . . Fastest Speed 30 | 50 100 110 115 115 60 220 110 218 135 89 65 65 65 65 65 48 48 48 58 50 50 50 50 50 30 30 30 30 Average Speed 79 | 100 108 112 121 282 105 235 199 242 185 113 66 65 65 65 65 48 48 54 88 147 50 50 50 50 44 30 30 30 Slowest Speed 1950 | 160 115 115 130 600 220 350 250 282 282 198 100 65 65 65 65 65 48 58 167 184 50 50 50 50 1950 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . 1 2 . 1 1 . . . . . . 2 10 1 1 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 52 | 3 48 50 41 57 11 52 65 88 51 52 33 66 53 90 68 18 64 61 61 68 26 94 14 83 66 25 39 86 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 19 | . . . . 3 . . . 3 . . 8 . 1 1 . . . . 3 . . . . . . . . . Known Exits Taken 18 | . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 34 | . . . 7 . . 6 2 4 2 . . 4 . . 1 . 3 2 . 3 . . . . . . . . Spaces Dug 491 | . . . . 2 3 1 . . . 23 14 3 . 5 3 32 9 3 . 20 21 13 3 28 19 164 17 108 Terrain Destroyed 2351 | . . . 56 2 20 34 3 . 22 64 68 5 . 14 8 36 115 3 . 114 86 28 10 44 33 217 186 1183 Melee 30 | . . . . 2 3 . . . . 1 4 . . 4 . 2 . . . . 9 . . 4 . . . 1 Projectile 1803 | . . . . . . 3 3 . 1 28 22 5 . 10 8 7 19 3 . 17 . 28 10 40 32 199 186 1182 AOE 517 | . . . 56 . 17 31 . . 21 35 42 . . . . 27 96 . . 97 77 . . . . 18 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 27591 | 60 347 527 1113 627 408 553 541 814 471 1946 1452 341 421 1750 740 727 637 577 213 814 1314 1864 784 1998 1575 978 1305 2694 Wait 5223 | 9 16 254 77 253 31 179 166 24 175 301 282 33 49 372 277 147 186 200 47 271 349 284 62 432 289 93 237 128 Move 20463 | 38 254 227 942 331 329 321 352 772 274 1513 1116 304 364 1279 458 561 434 376 150 481 904 1431 644 1377 1093 825 964 2349 Hop 20 | . . . . . . . . . . 1 2 . 1 1 . . . . . . 2 8 1 1 3 . . . Pick Up 148 | 5 15 4 6 4 7 7 . 5 3 12 6 . . 7 . . . . 2 . 4 13 6 11 11 6 8 6 Fast Attach 178 | 5 2 1 2 2 1 3 2 4 . 5 . . . 13 . 2 . . 5 2 7 25 11 21 23 6 15 21 Attach 59 | 1 3 2 2 2 5 . 1 . . 5 2 . . . . . . . 1 1 5 4 3 5 5 5 3 4 Detach 9 | . 1 . . 1 2 . . . . . . . . . . . . . . 1 1 2 1 . . . . . Swap 136 | . 7 4 7 1 2 5 4 . 6 26 12 1 6 . . 2 1 . 2 2 3 7 4 21 7 . 3 3 Drop 284 | . 12 8 9 9 4 10 1 9 4 18 5 . . 21 . 2 . . 6 2 9 32 14 31 22 10 23 23 Fire 953 | 2 37 27 68 . 24 28 15 . 7 63 19 3 . 48 4 9 16 1 . 49 14 57 38 78 107 29 51 159 Melee 78 | . . . . 5 3 . . . 2 2 8 . 1 9 1 4 . . . . 16 1 . 21 1 3 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . Rewire 25 | . . . . 19 . . . . . . . . . . . . . . . 5 . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Entered Mines 493 | -10/Mines | Discovered new exit (range 10) 766 | -10/Mines | Build established: Scavenger-Mutant 1074 | -10/Mines | Discovered new exit (range 5) 1091 | -10/Mines | Entered Subcaves 1115 | -10/Subcaves | Visited Clippyterm 1357 | -10/Subcaves | Core integrity fell below 50% 1458 | -10/Subcaves | Visited 4L-MR0's lab 1476 | -10/Subcaves | Found Meta Core 1664 | -10/Subcaves | Learned Materials stockpile data 1768 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2002 | -10/Subcaves | Discovered new exit (range 11) 2186 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2236 | -10/Subcaves | Discovered new exit (range 8) 2354 | -10/Subcaves | Discovered new exit (range 16) 2415 | -10/Subcaves | Build established: Mutant 2479 | -10/Subcaves | Entered Recycling 2484 | -9/Recycling | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2484 | -9/Recycling | Found Scrap Engine 2996 | -9/Recycling | Build established: Construct 3389 | -9/Recycling | Discovered new exit (range 5) 3716 | -9/Recycling | Entered Factory 3716 | -7/Factory | Accompanied by 2 allies 3716 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3974 | -7/Factory | Discovered new exit (range 15) 3981 | -7/Factory | Destroyed 8 combat bots 4177 | -7/Factory | Entered Lower Caves 4237 | -7/Lower Caves | Build established: Gunner 4414 | -7/Lower Caves | Encountered a Warlord checkpoint 4874 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5183 | -7/Lower Caves | Discovered new exit (range 3) 5196 | -7/Lower Caves | Entered another Lower Caves area 5718 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6106 | -7/Lower Caves | Discovered new exit (range 3) 6118 | -7/Lower Caves | Entered Zion 6139 | -7/Zion | Given A8's code to call for help 6175 | -7/Zion | Build established: Mutant 6295 | -7/Zion | Learned Factory emergency access door positions 6678 | -7/Zion | Found CR-A16's Pointy Stick 6907 | -7/Zion | Imprinted 6909 | -7/Zion | Declared Zion's savior 7185 | -7/Zion | Given the Hacking Drone Bay 7217 | -7/Zion | Found Prototype Device 7217 | -7/Zion | Identified Hacking Drone Bay 7367 | -7/Zion | Found Prototype Special Weapon 7367 | -7/Zion | Identified RU-N14's Throwing Claymores 7379 | -7/Zion | Found RU-N14's Throwing Claymores 7515 | -7/Zion | Learned location of Data Miner (-6) 7615 | -7/Zion | Visited the Megawrench Repair Shop 7615 | -7/Zion | Megawrench repaired 7 parts 7968 | -7/Zion | Discovered new exit (range 12) 8028 | -7/Zion | Entered Proximity Caves 8028 | -6/Proximity Caves | Accompanied by 4 allies 8122 | -6/Proximity Caves | Identified exit to Factory 8217 | -6/Proximity Caves | Spotted B-75 Beast 8237 | -6/Proximity Caves | Allies destroyed B-75 Beast 8607 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8741 | -6/Proximity Caves | System corruption reached 10% 8741 | -6/Proximity Caves | Entered Factory 8741 | -6/Factory | Accompanied by 2 allies 8741 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8886 | -6/Factory | Identified exit to DSF 8943 | -6/Factory | Retrieved Zion intel report: Active Terminals 9143 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9358 | -6/Factory | Lost 4 allies 9672 | -6/Factory | Build established: Construct 9997 | -6/Factory | Terminal network hard line cut 10161 | -6/Factory | Spotted B-75 Beast 10204 | -6/Factory | Discovered new exit (range 14) 10252 | -6/Factory | Build established: Scavenger-Construct 10788 | -6/Factory | Build established: Construct 10901 | -6/Factory | Discovered new exit (range 15) 10914 | -6/Factory | Identified exit to Factory 10977 | -6/Factory | Entered another Factory area 10977 | -5/Factory | Evolved 2 slots: Utility x2 11118 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11125 | -5/Factory | Retrieved Zion intel report: Guard Positions 11301 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11542 | -5/Factory | Retrieved Zion intel report: Component Schematics 11547 | -5/Factory | Build established: Infiltrator-Ninja 11681 | -5/Factory | Retrieved Zion intel report: Main Access 11681 | -5/Factory | Identified exit to Factory 11744 | -5/Factory | Found Imp. Powered Armor 11748 | -5/Factory | Retrieved Zion intel report: Branch Access 11748 | -5/Factory | Identified exit to Upper Caves 11948 | -5/Factory | Retrieved Zion intel report: Active Terminals 11951 | -5/Factory | Zion Fire squad teleported in 12085 | -5/Factory | Entered Upper Caves 12085 | -5/Upper Caves | Accompanied by 5 allies 12227 | -5/Upper Caves | Encountered a Warlord checkpoint 12279 | -5/Upper Caves | Learned location of 1 exit from Factory 12303 | -5/Upper Caves | Discovered new exit (range 10) 12307 | -5/Upper Caves | Identified exit to Upper Caves 12323 | -5/Upper Caves | Entered another Upper Caves area 12323 | -5/Upper Caves | Accompanied by 5 allies 12324 | -5/Upper Caves | Identified exit to Warlord 12341 | -5/Upper Caves | Spotted B-75 Beast 12425 | -5/Upper Caves | Allies destroyed B-75 Beast 12444 | -5/Upper Caves | Learned location of Armory (-3) 12622 | -5/Upper Caves | Entered Warlord 12622 | -5/Warlord | Accompanied by 5 allies 12644 | -5/Warlord | System corruption cleaned by Quarantine Array 12945 | -5/Warlord | Learned 4 Armory zone layouts 12945 | -5/Warlord | Learned 4 Access zone layouts 12946 | -5/Warlord | Learned Armory terminal intel 12946 | -5/Warlord | Learned Armory garrison access intel 12946 | -5/Warlord | Learned Research terminal intel 12946 | -5/Warlord | Learned Research recycling unit intel 12993 | -5/Warlord | Rebuked by Warlord 13007 | -5/Warlord | Found Prototype Reactor 13014 | -5/Warlord | Found Prototype Device 13014 | -5/Warlord | Identified System Purifier 13018 | -5/Warlord | Warlord's base attacked by MAIN.C 13030 | -5/Warlord | Found Prototype Processor 13038 | -5/Warlord | Found Prototype Processor 13206 | -5/Warlord | Lost 4 allies 13368 | -5/Warlord | Warlord forces counterattacked 13376 | -5/Warlord | Spotted Executioner 13424 | -5/Warlord | Spotted Executioner 13462 | -5/Warlord | Lost 13 allies 13473 | -5/Warlord | Spotted Striker 13487 | -5/Warlord | Spotted Executioner 13532 | -5/Warlord | Lost 10 allies 13685 | -5/Warlord | Lost 4 allies 13693 | -5/Warlord | Warlord base infiltrated, sounded retreat 13785 | -5/Warlord | Spotted B-86 Titan 13788 | -5/Warlord | Spotted Executioner 13810 | -5/Warlord | Spotted B-75 Beast 13824 | -5/Warlord | Spotted Executioner 13855 | -5/Warlord | Lost 4 allies 13878 | -5/Warlord | Spotted B-86 Titan 13896 | -5/Warlord | Spotted Striker 13925 | -5/Warlord | Spotted Striker 13971 | -5/Warlord | Spotted Executioner 13975 | -5/Warlord | Discovered new exit (range 9) 13979 | -5/Warlord | Identified exit to Proximity Caves 13980 | -5/Warlord | Entered Proximity Caves 14456 | -4/Proximity Caves | Spotted B-86 Titan 14504 | -4/Proximity Caves | Learned Research security intel 14550 | -4/Proximity Caves | Discovered exit to Factory (range 8) 14559 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14566 | -4/Proximity Caves | Entered Factory 14566 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14567 | -4/Factory | Identified exit to Research 14748 | -4/Factory | Discovered new exit (range 19) 14899 | -4/Factory | Build established: Infiltrator-Assassin 15022 | -4/Factory | Identified exit to Upper Caves 15023 | -4/Factory | Entered Upper Caves 15193 | -4/Upper Caves | Learned 8 Research zone layouts 15444 | -4/Upper Caves | Discovered new exit (range 9) 15451 | -4/Upper Caves | Identified exit to Upper Caves 15452 | -4/Upper Caves | Entered another Upper Caves area 15461 | -4/Upper Caves | Discovered exit to Research (range 15) 15466 | -4/Upper Caves | Learned 4 Research zone layouts 15583 | -4/Upper Caves | Build established: Infiltrator-Skirmisher 15776 | -4/Upper Caves | Spotted B-86 Titan 15789 | -4/Upper Caves | Discovered new exit (range 18) 15860 | -4/Upper Caves | Identified exit to Zhirov 15861 | -4/Upper Caves | Entered Zhirov 15861 | -4/Zhirov | Discovered new exit (range 3) 15872 | -4/Zhirov | Met Zhirov 15885 | -4/Zhirov | Learned location of Quarantine (-3) 15885 | -4/Zhirov | Learned location of Testing (-2) 15885 | -4/Zhirov | Learned location of Command (-1) 15888 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15897 | -4/Zhirov | Found Alien Artifact 15897 | -4/Zhirov | Identified Integrated Reactor 15897 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15906 | -4/Zhirov | Found Alien Artifact 15944 | -4/Zhirov | Build established: Infiltrator-Scout 16053 | -4/Zhirov | Identified exit to Proximity Caves 16055 | -4/Zhirov | Entered Proximity Caves 16299 | -3/Proximity Caves | Build established: Skirmisher 16385 | -3/Proximity Caves | Spotter reported a threat 16617 | -3/Proximity Caves | Spotter reported a threat 16652 | -3/Proximity Caves | Destroyed 8 combat bots 16881 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16919 | -3/Proximity Caves | Destroyed 14 combat bots 17035 | -3/Proximity Caves | Lost 4 allies 17128 | -3/Proximity Caves | Discovered exit to Research (range 15) 17148 | -3/Proximity Caves | Entered Research 17148 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17148 | -3/Research | Identified Exp. Targeting Computer 17149 | -3/Research | Identified Exp. Target Analyzer 17151 | -3/Research | Loaded intel: 22 terminal locations 17152 | -3/Research | Loaded intel: 4 recycling unit locations 17398 | -3/Research | Search patrols dispatched 17606 | -3/Research | Build established: Infiltrator-Ninja 17632 | -3/Research | Spotted B-86 Titan 17648 | -3/Research | Search patrols dispatched 17797 | -3/Research | Destroyed 7 combat bots 17987 | -3/Research | Discovered new exit (range 14) 17998 | -3/Research | Discovered new exit (range 19) 17998 | -3/Research | Spotted B-90 Cyclops 18000 | -3/Research | Zion Heavy squad teleported in 18006 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 18009 | -3/Research | Destroyed B-90 Cyclops 18019 | -3/Research | Found Prototype Protection 18019 | -3/Research | Identified Zio. Weapon Casing 18056 | -3/Research | Identified exit to Quarantine 18056 | -3/Research | Entered Quarantine 18259 | -3/Quarantine | Build established: Scavenger-Ninja 18271 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 18360 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18404 | -3/Quarantine | Discovered new exit (range 8) 18410 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 18490 | -3/Quarantine | Identified exit to Research 18533 | -3/Quarantine | Cryocooling Duct disabled 18548 | -3/Quarantine | Ambient heat levels rising (+20) 18548 | -3/Quarantine | Non-combat units ordered to evacuate 18605 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18653 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18861 | -3/Quarantine | Found Alien Artifact 18869 | -3/Quarantine | Retrieved Zion intel report: Branch Access 18879 | -3/Quarantine | Identified Core Reset Matrix 18879 | -3/Quarantine | Identified Transdimensional Reconstructor 18879 | -3/Quarantine | Used Core Reset Matrix 18883 | -3/Quarantine | Detected hypermatrix surge 18883 | -3/Quarantine | Sensed 8 artifacts in vicinity 18892 | -3/Quarantine | Found Subatomic Replicator 18906 | -3/Quarantine | Identified Vortex Chain Reactor 19032 | -3/Quarantine | Build established: Scavenger-Scout 19185 | -3/Quarantine | Discovered exit to Research (range 4) 19274 | -3/Quarantine | Entered Research 19274 | -2/Research | Evolved 2 slots: Utility x2 19369 | -2/Research | Spotted B-90 Cyclops 19384 | -2/Research | Discovered new exit (range 6) 19384 | -2/Research | Discovered new exit (range 19) 19405 | -2/Research | Identified exit to Access 19412 | -2/Research | Identified exit to Testing 19535 | -2/Research | Found Prototype Device 19593 | -2/Research | Identified Adv. Kinecellerator 19760 | -2/Research | Entered Testing 19819 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 19907 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 19980 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 19999 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 20019 | -2/Testing | Found Prototype Processor 20021 | -2/Testing | Identified Spectral Analyzer 20071 | -2/Testing | Found Prototype Processor 20077 | -2/Testing | Identified Exp. Terrain Scan Processor 20080 | -2/Testing | Found Prototype Device 20085 | -2/Testing | Identified Exp. Thermal Shield 20103 | -2/Testing | Retrieved Zion intel report: Trap Installations 20127 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 20380 | -2/Testing | Found Prototype Protection 20380 | -2/Testing | Identified Lgt. Regenerative Plating 20384 | -2/Testing | Found Prototype Protection 20384 | -2/Testing | Identified Med. Regenerative Plating 20388 | -2/Testing | Found Med. Regenerative Plating 20393 | -2/Testing | Found Prototype Protection 20393 | -2/Testing | Identified SHELL Armor 20427 | -2/Testing | Build established: Scavenger-Ninja 20596 | -2/Testing | Spotted PP-UOXLBO6IL4 20846 | -2/Testing | Build established: Scavenger-Scout 20865 | -2/Testing | Retrieved Zion intel report: Guard Positions 20873 | -2/Testing | Found Prototype Processor 20887 | -2/Testing | Identified Exp. Core Analyzer 21010 | -2/Testing | Discovered exit to Access (range 14) 21059 | -2/Testing | Spotted PX-T5MQ776RR4 21074 | -2/Testing | Spotted Fortress 21109 | -2/Testing | Discovered new exit (range 5) 21110 | -2/Testing | Identified exit to Section 7 21159 | -2/Testing | Entered Section 7 21160 | -2/Section 7 | Sensed 18 artifacts in vicinity 21198 | -2/Section 7 | Found Integrated Mediator 21198 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21247 | -2/Section 7 | Found Integrated Dissipator 21247 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 21283 | -2/Section 7 | Spotted B-90 Cyclops 21312 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 21407 | -2/Section 7 | Destroyed 9 combat bots 21446 | -2/Section 7 | Spotted Executioner 21446 | -2/Section 7 | Spotted Executioner 21496 | -2/Section 7 | Destroyed Executioner 21505 | -2/Section 7 | Build established: Alien-Scout 21512 | -2/Section 7 | Destroyed Executioner 21593 | -2/Section 7 | Scanned by Researcher 21644 | -2/Section 7 | Spotted Striker 21644 | -2/Section 7 | Spotted Striker 21653 | -2/Section 7 | Destroyed Striker 21659 | -2/Section 7 | Destroyed Striker 21664 | -2/Section 7 | Spotted Striker 21676 | -2/Section 7 | Destroyed Striker 21676 | -2/Section 7 | Spotted Striker 21682 | -2/Section 7 | Destroyed Striker 21686 | -2/Section 7 | Found Sigix Shearcannon 21702 | -2/Section 7 | Found Sigix Sheargun 21704 | -2/Section 7 | Found Sigix Sheargun 21707 | -2/Section 7 | Found Sigix Sheargun 21855 | -2/Section 7 | Intercept squad dispatched 21876 | -2/Section 7 | Spotted Tracker 21878 | -2/Section 7 | Destroyed Tracker 21882 | -2/Section 7 | Spotted Tracker 21884 | -2/Section 7 | Destroyed Tracker 21918 | -2/Section 7 | Spotted Combat Programmer 21922 | -2/Section 7 | Destroyed Combat Programmer 21923 | -2/Section 7 | Spotted Combat Programmer 21925 | -2/Section 7 | Destroyed Combat Programmer 21947 | -2/Section 7 | Spotted Executioner 21948 | -2/Section 7 | Spotted Executioner 21977 | -2/Section 7 | Integrated with Sigix Exoskeleton 22030 | -2/Section 7 | Destroyed Executioner 22030 | -2/Section 7 | Destroyed Executioner 22033 | -2/Section 7 | Found Exp. Targeting Computer 22046 | -2/Section 7 | Found Exp. Core Analyzer 22053 | -2/Section 7 | Spotted Executioner 22053 | -2/Section 7 | Spotted Striker 22053 | -2/Section 7 | Spotted Executioner 22058 | -2/Section 7 | Spotted Executioner 22058 | -2/Section 7 | Spotted Striker 22063 | -2/Section 7 | Spotted B-99 Colossus 22074 | -2/Section 7 | Found Integrated Reactor 22074 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22076 | -2/Section 7 | Found Integrated Reactor 22076 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22078 | -2/Section 7 | Found Integrated Reactor 22078 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22084 | -2/Section 7 | Destroyed Striker 22084 | -2/Section 7 | Destroyed Striker 22125 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 22134 | -2/Section 7 | Spotted Investigator 22137 | -2/Section 7 | Garrison activated, responded to threat 22139 | -2/Section 7 | Destroyed Investigator 22140 | -2/Section 7 | Spotted Alpha 7 22143 | -2/Section 7 | Spotted Alpha 7 22155 | -2/Section 7 | Core integrity fell below 50% 22184 | -2/Section 7 | Discovered exit to Access (range 17) 22190 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 22191 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 22201 | -2/Section 7 | Entered Access 22201 | -1/Access | Evolved 2 slots: Utility x2 22206 | -1/Access | Emitted hypermatrix ping 22211 | -1/Access | Assembled emerged from beneath the floor 22279 | -1/Access | Zion Zionite Resupply teleported in 22283 | -1/Access | Build established: Alien-Sigix 22356 | -1/Access | Assembled emerged from beneath the floor 22383 | -1/Access | Intercept squad dispatched 22403 | -1/Access | Zion Light squad teleported in 22405 | -1/Access | Spotted Tracker 22405 | -1/Access | Spotted Tracker 22405 | -1/Access | Destroyed Tracker 22405 | -1/Access | Destroyed Tracker 22408 | -1/Access | Found Prototype Device 22408 | -1/Access | Identified Exp. Phase Shifter 22432 | -1/Access | Assembled emerged from beneath the floor 22467 | -1/Access | Assembled emerged from beneath the floor 22477 | -1/Access | Spotted Combat Programmer 22489 | -1/Access | Discovered new exit (range 17) 22501 | -1/Access | Spotted Combat Programmer 22502 | -1/Access | Destroyed Combat Programmer 22504 | -1/Access | Destroyed Combat Programmer 22511 | -1/Access | Lost 4 allies 22572 | -1/Access | Assembled emerged from beneath the floor 22575 | -1/Access | Energy Cycler disabled 22578 | -1/Access | Spotted Striker 22612 | -1/Access | Spotted B-99 Colossus 22613 | -1/Access | Spotted B-99 Colossus 22621 | -1/Access | Entered Command 22626 | -1/Command | Emitted hypermatrix ping 22631 | -1/Command | Assembled emerged from beneath the floor 22652 | -1/Command | Assembled emerged from beneath the floor 22667 | -1/Command | Assembled emerged from beneath the floor 22702 | -1/Command | Spotted M Guard 22703 | -1/Command | Spotted Combat Programmer 22703 | -1/Command | Spotted Combat Programmer 22703 | -1/Command | Spotted M Guard 22711 | -1/Command | Destroyed Combat Programmer 22714 | -1/Command | Destroyed Combat Programmer 22719 | -1/Command | Destroyed M Guard 22721 | -1/Command | Destroyed M Guard 22721 | -1/Command | All MAIN.C guards destroyed 22728 | -1/Command | Found Prototype Device 22728 | -1/Command | Identified AEGIS Remote Shield 22747 | -1/Command | Met MAIN.C 22748 | -1/Command | 0b10 Conduit disabled 22757 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22757 | -1/Command | Destroyed MAIN.C Shell 22757 | -1/Command | Spotted M Shell/Def 22757 | -1/Command | Spotted M Shell/Atk 22757 | -1/Command | Spotted M Shell/Def 22757 | -1/Command | Spotted M Shell/Atk 22757 | -1/Command | Spotted M Shell/Atk 22757 | -1/Command | Spotted M Shell/Def 22757 | -1/Command | Spotted M Shell/Atk 22757 | -1/Command | Spotted M Shell/Def 22759 | -1/Command | MAIN.C activated Command garrisons 22783 | -1/Command | Destroyed M Shell/Atk 22784 | -1/Command | Destroyed MAIN.C 22786 | -1/Command | Destroyed M Shell/Def 22789 | -1/Command | Destroyed M Shell/Def 22790 | -1/Command | Destroyed M Shell/Atk 22790 | -1/Command | Destroyed M Shell/Def 22792 | -1/Command | Destroyed M Shell/Def 22793 | -1/Command | Destroyed M Shell/Atk 22795 | -1/Command | Discovered new exit (range 46) 22795 | -1/Command | Discovered new exit (range 76) 22795 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22799 | -1/Command | Found Zero-point Reactor 22808 | -1/Command | Discovered new exit (range 38) 22808 | -1/Command | Discovered new exit (range 89) 22808 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22814 | -1/Command | Destroyed 8 combat bots 23236 | -1/Command | Assembled emerged from beneath the floor 23267 | -1/Command | Warped through subspace to slip node 23267 | -1/Command | Discovered new exit (range 4) 23274 | -1/Command | Entered Access_0 23275 | -1/Access_0 | Sensed 4 artifacts in vicinity 23275 | -1/Access_0 | Met Architect 23277 | -1/Access_0 | Architect warped through subspace 23283 | -1/Access_0 | Destroyed A8 23304 | -1/Access_0 | Found Prototype Device 23304 | -1/Access_0 | Identified Desublimator 23307 | -1/Access_0 | Found Exp. Weapon Cycler 23310 | -1/Access_0 | Found Exp. Phase Shifter 23336 | -1/Access_0 | Architect warped through subspace 23349 | -1/Access_0 | Subspace Access Node disabled 23356 | -1/Access_0 | Found Exp. Targeting Computer 23358 | -1/Access_0 | Subspace Access Node disabled 23364 | -1/Access_0 | A6 warped into view 23374 | -1/Access_0 | Destroyed A6 23378 | -1/Access_0 | Architect warped through subspace 23408 | -1/Access_0 | Architect warped through subspace 23433 | -1/Access_0 | A5 warped into view 23434 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 23439 | -1/Access_0 | Architect warped through subspace 23444 | -1/Access_0 | Destroyed A5 23477 | -1/Access_0 | Architect warped through subspace 23508 | -1/Access_0 | Destroyed A2 23513 | -1/Access_0 | Architect warped through subspace 23515 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23525 | -1/Access_0 | Found Core Expander 23525 | -1/Access_0 | Installed Core Expander, added new Utility slot 23538 | -1/Access_0 | A4 warped into view 23539 | -1/Access_0 | Singularity Gate disabled 23540 | -1/Access_0 | Singularity Gate disabled 23551 | -1/Access_0 | Destroyed A4 23597 | -1/Access_0 | Architect warped through subspace 23632 | -1/Access_0 | Architect warped through subspace 23671 | -1/Access_0 | Subspace Access Node disabled 23679 | -1/Access_0 | Architect warped through subspace 23679 | -1/Access_0 | Core integrity fell below 50% 23704 | -1/Access_0 | Architect warped through subspace 23716 | -1/Access_0 | Architect warped through subspace 23726 | -1/Access_0 | Subspace Access Node disabled 23740 | -1/Access_0 | Destroyed Architect 23743 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 23758 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 23830 | -1/Access_0 | Found Exp. Targeting Computer 23934 | -1/Access_0 | Found Core Regenerator 23934 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 23963 | -1/Access_0 | A3 warped into view 23973 | -1/Access_0 | Destroyed A3 23976 | -1/Access_0 | Found Prototype Ballistic Gun 23976 | -1/Access_0 | Identified A3's Sniper Rifle 23984 | -1/Access_0 | Found Prototype Device 23984 | -1/Access_0 | Identified ST Field Compressor 24172 | -1/Access_0 | Found Sigix Corpse 24316 | -1/Access_0 | Found Sigix Broadsword 24343 | -1/Access_0 | Found Prototype Protection 24343 | -1/Access_0 | Identified Centrium Linked Plating 24345 | -1/Access_0 | Found Prototype Hackware 24345 | -1/Access_0 | Identified Architect God Chip D 24347 | -1/Access_0 | Found Prototype Hackware 24347 | -1/Access_0 | Identified Architect God Chip A 24372 | -1/Access_0 | Warped through subspace to slip node 24372 | -1/Access_0 | Discovered new exit (range 8) 24373 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24373 | -1/Access_0 | Warped through subspace to slip node 24393 | *** | Heading to fleet! Last Messages --------------- 24370_ Quantum Shear penetrates Earth. 24372_ Warped through subspace, drawn to slip node. 24372_ EXIT=FOUND 24373_ Acquired Hpw. Transdimensional Reconstructor. 24373_ Warped through subspace, drawn to slip node. 24379_ Quantum Shear penetrates Dimensional Slip Node. 24379_ Dimensional Slip Node implodes. 24379_ Quantum Shear penetrates Wall. 24379_ Quantum Shear penetrates Earth. 24382_ Quantum Shear penetrates Wall. 24382_ Quantum Shear penetrates Earth. 24383_ The unstable cave ceiling collapses. 24384_ Quantum Shear penetrates Earth. 24384_ Quantum Shear penetrates Wall. 24384_ Quantum Shear penetrates Earth. 24385_ Quantum Shear penetrates Wall. 24385_ Quantum Shear penetrates Earth. 24386_ The unstable cave ceiling collapses. 24387_ Quantum Shear penetrates Earth. 24391_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#################################???????? | | ????????##################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ???????####################################??????? | | ???????#####################################?????? | | ???????#####################################?????? | | ???????################## ##################?????? | | ???????################# #################?????? | | ??????################## X #################?????? | | ???????################# ##################????? | | ???????############### #################?????? | | ??????############## ## # ###############?????? | | ???????############# # ###############?????? | | ??????############# ##############?????? | | ??????############# # ##############?????? | | ??????############# #############??????? | | ???????############# #############??????? | | ???????############ # #############??????? | | ???????############# # #############??????? | | ???????############ ###########???????? | | ???????########### # ##########???????? | | ????????######### # ;; #########???????? | | ????????######### ;; ## #######????????? | | ????????######## # "; ## ########????????? | | ?????????####### ## ### ######?????????? | | ??????????###### ### # #########??????????? | | ??????????########### # ###########??????????? | | ???????????########## # ##########???????????? | | ????????????######## ## #########????????????? | | ?????????????####### ### ########?????????????? | | ???????????????##### # ###########???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 120 Energy Generation 121 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Power Amplification 30 Additional Mass Support 12 Armor Coverage 625 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Quantum Reactor | -2/Testing | Z-intel Adv. Matter Compressor | -2/Testing | Z-intel Adv. Micro-nuke Launcher | -2/Testing | Z-intel Exp. Targeting Computer | -2/Testing | Z-intel Thunder Hammer | -2/Testing | Z-intel Exp. Matter Compressor | -2/Testing | Z-intel Imp. Thermal Defense Suite | -2/Testing | Z-intel Exp. Thermal Defense Suite | -2/Testing | Z-intel Exp. Biometal Heavy Treads | -2/Testing | Archive Prc. Phase Gun | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Section 7 | Archive Ionic Axe | -2/Section 7 | Archive Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Adv. EM Disruption Field | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel A-27 Freighter | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel A-02 Transporter | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Integrated Dissipator Sigix Sheargun Sigix Shearcannon Sigix Exoskeleton Subatomic Replicator Supercharged Integrated Dissipator Transdimensional Reconstructor Core Expander Core Regenerator Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovNeutronBoregun Manual? 0 Play Time 04:03:43 Cumulative 1367.4 hours Start 2024.04.17 @ 20:10:10 End 2024.04.18 @ 19:52:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 979 Rogue 939 Adventurer 40 Explorer 0 Win Type 2 Total 171 Types 77/8/60/2/1/4/16/2/1 Lore% 94 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b79b23f-0571-4e7f-89ba-3c98c6f18115