Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 21:47:36 Player: Shamgod Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (75) 375 Value Destroyed (1765) 1765 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3491 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 32 Friendly Fire -56 Cogmind --------- Core Integrity 84/400 Matter 202/300 Energy 100/100 System Corruption 12% Temperature Cool (27) Movement Treading (180) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (16) --- Ion Engine Medium Storage Unit Large Storage Unit Sensor Array Improved Targeting Computer Improved ECM Suite Medium Armor Plating Heavy Armor Plating Field Recycling Unit (0) Beam Rifle Shotgun Mini Grenade Launcher Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Beamcaster Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Wheel Hacking Suite EM Pulse Gun Particle Gun Mini Grenade Launcher Hammer [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 106 | 7 20 8 68 3 Power 12 | 1 4 1 6 . Engine 10 | 1 2 1 6 . Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 22 | 2 2 2 15 1 Treads 9 | 1 . 1 7 . Leg 4 | . . . 3 1 Wheel 8 | 1 2 1 4 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 26 | 2 1 . 23 . Device 8 | . . . 8 . Storage 8 | 2 1 . 5 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 8 | . . . 8 . Artifact . | . . . . . Weapon 46 | 2 13 5 24 2 Energy Gun 16 | 1 4 3 8 . Energy Cannon 2 | . . . 2 . Ballistic Gun 12 | 1 3 . 7 1 Ballistic Cannon . | . . . . . Launcher 9 | . 2 2 4 1 Special Weapon . | . . . . . Impact Weapon 7 | . 4 . 3 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 27 | . 2 4 18 3 Power 3 | . 1 . 1 1 Propulsion 10 | . 1 2 6 1 Utility 4 | . . . 3 1 Weapon 10 | . . 2 8 . Highest Loss Streak 6 | . 1 1 6 3 Average Slot Usage (%) 98 | . 99 99 98 100 Engine 10 | . 7 13 10 11 Core 1 | . 6 . . . Treads 16 | . 14 13 17 33 Leg 1 | . . . 2 . Wheel 12 | . 13 13 11 . Device 3 | . . . 5 . Storage 18 | . 28 28 12 22 Processor 6 | . . . 10 11 Protection 2 | . . . 4 . Energy Gun 9 | . 12 14 8 . Energy Cannon 1 | . . . 1 . Ballistic Gun 7 | . 8 . 8 19 Launcher 3 | . 1 13 . 2 Impact Weapon 2 | . 4 . 1 . Naked Turns . | . . . . . Heaviest Build 45 | 15 18 23 45 45 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 6 | . 5 6 2 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 16 | 8 8 8 16 16 Average Capacity 8 | 6 8 8 9 16 Most Carried 16 | 8 8 8 16 16 Average Carried 8 | 4 7 7 9 15 Final Capacity 16 | 8 8 8 16 16 Final Carried 16 | 8 8 8 16 15 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1674 | 276 193 244 961 . Remotely . | . . . . . Salvage Created 2121 | 77 614 120 1293 17 Parts 135 | 4 33 13 85 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 59 | . 13 11 34 1 Guns 30 | . 8 1 20 1 Cannons 2 | . . . 2 . AOE 27 | . 5 10 12 . Classes Destroyed 11 | 1 6 1 2 1 Worker 2 | . 1 . 1 . Builder 3 | . 1 1 1 . Hauler 2 | . . . 2 . Recycler 4 | 1 1 . 2 . Operator 2 | . 1 . 1 . Watcher 3 | . 1 . 2 . Swarmer 26 | . 3 8 15 . Grunt 20 | . 10 1 9 . Brawler 1 | . . . 1 . Sentry 11 | . . 2 9 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 1 5 3 4 1 Combat Bots Only 4 | . 4 3 4 1 Max Kills in Single Turn 3 | 1 3 3 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 3 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 3261 | . 526 354 1912 469 Core 471 | . 100 55 277 39 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 172 | 2 42 16 107 5 Largest 2 | 2 2 2 2 2 Hottest 112 | 60 80 105 112 53 Shots Fired 295 | 4 79 24 178 10 Gun 261 | 4 75 14 159 9 Cannon 6 | . . . 6 . Launcher 28 | . 4 10 13 1 Special . | . . . . . Kinetic 127 | 2 35 . 81 9 Thermal 59 | . . 9 50 . Explosive 28 | . 4 10 13 1 Electromagnetic 81 | 2 40 5 34 . Robot Hit Streak 14 | 2 14 11 14 5 Robot Miss Streak 4 | 1 4 3 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 207 | 3 52 15 128 9 Core Hits 118 | 2 31 17 63 5 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 38 | . 19 . 19 . Impact 38 | . 19 . 19 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4633 | 36 950 818 2680 149 Guns 2294 | 36 598 126 1433 101 Cannons 125 | . . . 125 . Explosions 2109 | . 352 692 1017 48 Melee 105 | . . . 105 . Ramming . | . . . . . Kinetic 962 | 10 229 . 622 101 Thermal 694 | . 159 91 444 . Explosive 1950 | . 193 692 1017 48 Electromagnetic 922 | 26 369 35 492 . Impact 105 | . . . 105 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . . . 3 12 Average Corruption 3 | . . . 2 3 Corruption Purged . | . . . . . Effects 17 | . . . 16 1 Message Errors 6 | . . . 6 . Matter Fused 2 | . . . 1 1 Heat Flow Errors 2 | . . . 2 . Energy Discharges 3 | . . . 3 . Data Loss (minor) 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 176 | . 16 11 149 . Projectiles . | . . . . . Explosions 88 | . 16 11 61 . Melee 88 | . . . 88 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 329 | . 104 41 135 49 Shots 10 | . 3 1 5 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 344 | . 42 223 344 33 Average Temperature 76 | . 17 64 98 20 Received Heat Transfer 774 | . 201 66 447 60 Effects 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1495 | . 200 185 1110 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 3 . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 485 | 5 279 252 485 142 Initial 142 | . 3 61 98 142 Average 245 | 1 152 142 323 139 Maximum Alert Level 2 | . 1 1 2 . Low Security (%) 32 | 100 71 61 4 100 Level 1 58 | . 28 38 80 . Level 2 8 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 6 . 2 . Investigation 5 | . 5 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 8 | . 1 . 6 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 22 13 51 9 Peak Tracking Total 8 | . 5 3 4 8 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . 2 . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 14 | . 3 6 5 . Max in Single Turn 3 | . 1 2 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 15 | . 8 . 7 . Terminals 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 22 . 23 . Successful 23 | . 8 . 15 . Failed 22 | . 14 . 8 . Catastrophic 5 | . 3 . 2 . Database Lockouts . | . . . . . Manual 26 | . 17 . 9 . Terminals 36 | . 20 . 16 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers 5 | . . . 5 . Garrison Access . | . . . . . Terminal Hacks 11 | . 5 . 6 . Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 2 | . 1 . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 2 . 3 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Researchers 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 8 . 4 . Full Trace Events 5 | . 4 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 2 . 1 Largest Group 2 | . . 2 2 1 Highest-Rated Group 38 | . . 38 38 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 15 | . . 10 2 3 Total Damage 127 | . . 127 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4214 | 94 847 761 2433 79 Spaces Moved 2435 | 51 565 665 1120 34 Core 5 | 1 2 2 . . Treads 861 | 37 120 10 660 34 Legs 98 | . . . 98 . Wheels 1471 | 13 443 653 362 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 160 Average Speed 122 | 137 105 99 141 160 Slowest Speed 350 | 160 300 350 180 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 54 | 4 79 98 78 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 36 | . 20 . 16 . Terrain Destroyed 239 | . 51 80 92 16 Melee 30 | . 14 . 16 . Projectile . | . . . . . AOE 209 | . 37 80 76 16 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3308 | 68 709 735 1749 47 Wait 461 | . 40 41 375 5 Move 2431 | 50 564 664 1119 34 Hop . | . . . . . Pick Up 55 | 9 10 4 32 . Fast Attach 32 | 6 7 2 17 . Attach 19 | 1 2 3 12 1 Detach 4 | . 1 . 3 . Swap 55 | . 11 3 39 2 Drop 41 | . 13 2 26 . Fire 172 | 2 42 16 107 5 Melee 38 | . 19 . 19 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 10) 577 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 15) 861 | -10/Materials | Identified exit to Mines 942 | -10/Materials | Entered Mines 943 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 956 | -10/Mines | Core integrity fell below 50% 997 | -10/Mines | Learned Materials terminal intel 1162 | -10/Mines | Learned location of Zion (-7) 1221 | -10/Mines | Discovered new exit (range 14) 1431 | -10/Mines | Discovered new exit (range 11) 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Accompanied by 2 allies 1703 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -9/Materials | Loaded intel: 10 terminal locations 1709 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1803 | -9/Materials | Discovered new exit (range 13) 1852 | -9/Materials | Identified exit to Storage 2008 | -9/Materials | Build established: Scavenger-Mutant 2051 | -9/Materials | Discovered new exit (range 13) 2062 | -9/Materials | Identified exit to Mines 2202 | -9/Materials | Lost 6 parts (1n1u4w) 2400 | -9/Materials | Discovered new exit (range 16) 2425 | -9/Materials | Identified exit to Materials 2689 | -9/Materials | Discovered exit to Storage (range 4) 2830 | -9/Materials | Lost 3 parts (1n2w) 2979 | -9/Materials | Repaired Lgt. Armor Plating 3087 | -9/Materials | Discovered exit to Materials (range 13) 3204 | -9/Materials | Core integrity fell below 50% 3336 | -9/Materials | Lost 6 parts (1p3n1u1w) 4102 | -9/Materials | Build established: Mutant 4136 | -9/Materials | Entered Mines 4137 | -9/Mines | Assembled infested the area 4146 | -9/Mines | Received a Mining Laser from a helpful Derelict 4213 | -9/Mines | Crushed by falling debris 4213 | -9/Mines | System corruption reached 10% 4215 | -9/Mines | Self-destructed Last Messages --------------- think..." 04202_ as-66628 destroyed. 04205_ R-06 Scavenger destroyed. 04205_ NL-5RL(g) overheating. 04207_ NL-5RL(g) heat spikes uncontrollably. 04208_ NL-5RL(g) critical meltdown. 04210_ Lgt. Treads severed. 04211_ as-02613 destroyed. 04212_ as-31885 suffers critical hit. 04212_ Destroyed Asb. Hover Unit. 04213_ The unstable cave ceiling collapses. 04213_ Crushed by falling debris. 04213_ Imp. Signal Interpreter destroyed. 04213_ System corrupted by crushing effect (+3). 04213_ Lgt. Treads destroyed. 04213_ System corrupted by crushing effect (+5). 04213_ Imp. Ion Engine destroyed. 04213_ System corrupted by crushing effect (+1). 04213_ Lgt. Treads crushed. [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????? ???????? | | ???????????????????????????????? ???????? | | ???????????????????#??????????## #??????? | | ???????????????????# ????????## #?????? | | ???????????????????#*#??????## #?????? | | ??????????????????##% #????## #?????? | | ??????????????????? ##### #?????? | | ???????????????????? ##????? | | ????????????????????? #????? | | ?????????????????????? #%## #????? | | ???????????????????????#aaa## ##???? | | ??????????????????????## a% #? ##??? | | ????????????????##????# @# ##? #??? | | ???????????????## #???# #?# #??? | | ???????????????# #??## ### ##?? | | ???????????????# | ##### ## #?? | | ????????????????# ########## #?? | | ????????????????## #######?## ##?? | | ?????????????????## ##?# ##??? | | ??????????????????## #?# #???? | | ???????????????????## ### #???? | | ????????????????????###### #???? | | ?????????????????????????## #???? | | ??????????????????????????###########???? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed GuidanceCentriumKit Manual? 0 Play Time 01:09:32 Cumulative 17.5 hours Start 2020.10.19 @ 15:17:57 End 2020.10.19 @ 21:47:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd3bfa67-f494-436a-a759-ee99c06f2a0e