Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.12 @ 18:49:12 Player: Gilgameshx13 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (3618) 3618 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3266) 3266 TOTAL SCORE: 12179 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2266 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 80/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Swarmer] (56) Relay Coupler [Sentry] (9) Relay Coupler [Specialist] (9) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Layered Medium Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Vortex Shotgun Vortex Rail Vortex Cannon > --- INVENTORY -------- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Vortex Shotgun Hypervelocity Gauss Rifle Vortex Catalyst Activator [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Guided EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . 1 1 . . . Utility 6 | . . . 2 . 1 1 . 2 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 122 | 7 . 5 18 3 15 13 28 14 2 17 Power 15 | 2 . 1 2 1 . 2 3 3 . 1 Engine 11 | 2 . 1 2 1 . 1 1 3 . . Core 4 | . . . . . . 1 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 2 5 . 4 3 7 4 . 4 Treads 5 | . . . 2 . . 2 . . . 1 Leg 24 | 2 . 2 3 . 4 1 5 4 . 3 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . Flight . | . . . . . . . . . . . Utility 35 | 1 . 1 5 1 4 4 8 5 2 4 Device 15 | . . 1 . . 1 4 5 2 2 . Storage 3 | 1 . . 2 . . . . . . . Processor 4 | . . . 1 1 1 . . 1 . . Hackware 2 | . . . 1 . . . . . . 1 Protection 11 | . . . 1 . 2 . 3 2 . 3 Artifact . | . . . . . . . . . . . Weapon 41 | 2 . 1 6 1 7 4 10 2 . 8 Energy Gun 15 | 1 . 1 2 . 2 4 2 . . 3 Energy Cannon 7 | . . . . . . . 4 1 . 2 Ballistic Gun 10 | 1 . . 2 1 2 . 2 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 5 | . . . . . 3 . 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . . . 1 . . 5 Parts Lost 73 | . . 3 6 3 14 5 12 7 . 23 Power 11 | . . 1 1 1 1 . 2 2 . 3 Propulsion 18 | . . 1 2 . 4 1 3 . . 7 Utility 22 | . . . 1 1 3 1 4 3 . 9 Weapon 22 | . . 1 2 1 6 3 3 2 . 4 Highest Loss Streak 14 | . . 2 6 2 12 3 3 6 . 14 Average Slot Usage (%) 92 | . 85 89 94 98 77 88 93 91 94 93 Engine 8 | . 14 13 11 11 4 2 5 9 11 9 Core 1 | . . . . . . 3 6 1 . . Treads 3 | . . . 9 . . 11 6 . . . Leg 18 | . 28 27 11 22 17 10 13 21 23 22 Hover 1 | . . . . . . . 5 1 . . Device 13 | . . 5 11 . 3 19 18 16 23 21 Storage 10 | . 14 14 17 22 9 7 6 5 5 5 Processor 7 | . . . 9 10 17 12 6 5 5 5 Hackware 2 | . . . . 11 5 . . . . 2 Protection 3 | . . . 1 . 2 4 5 10 5 5 Energy Gun 6 | . 14 13 2 . 5 14 3 4 . 8 Energy Cannon 2 | . . . . . . . 7 4 5 4 Ballistic Gun 5 | . 14 14 9 11 7 . 2 5 11 1 Impact Weapon 2 | . . . 9 9 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 10 10 12 26 26 27 35 58 64 62 79 Greatest Support 68 | 20 20 20 40 20 32 40 50 68 68 68 Greatest Overweight (x) 4 | . . 1 2 1 1 1 2 1 . 4 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 8 8 8 8 8 Average Capacity 8 | 4 6 6 8 10 8 8 8 8 8 7 Most Carried 10 | 3 4 6 10 10 9 8 8 8 7 8 Average Carried 6 | 1 3 4 6 9 6 6 6 7 6 7 Final Capacity 10 | 6 6 6 10 10 8 8 8 8 8 4 Final Carried 10 | 2 4 6 9 10 3 8 8 8 6 3 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Matter Collected 1853 | 188 . 150 246 160 11 219 487 290 . 102 Remotely . | . . . . . . . . . . . Salvage Created 3242 | . . 217 449 265 258 251 914 599 . 289 Parts 150 | . . 12 26 17 6 2 49 25 . 13 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . 130 Prevented 20 | . . . . . . . . . . 20 Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Combat Hostiles Destroyed 68 | . . 2 12 4 10 5 14 6 . 15 Guns 31 | . . 2 11 4 2 4 2 3 . 3 Cannons 15 | . . . . . . . 8 3 . 4 AOE 17 | . . . . . 8 . 1 . . 8 Classes Destroyed 14 | . . 3 3 2 . 1 1 2 . 2 Worker 11 | . . 3 . 3 2 . 3 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 2 | . . . . 1 . . 1 . . . Recycler 3 | . . 1 . . . . 1 1 . . Operator 1 | . . . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 10 | . . . 4 . . . 4 . . 2 Grunt 32 | . . 2 5 3 9 4 5 3 . 1 Duelist 1 | . . . . 1 . . . . . . Sentry 9 | . . . 3 . 1 . 3 2 . . Hunter 3 | . . . . . . . . 1 . 2 Programmer 9 | . . . . . . 1 2 . . 6 Behemoth 1 | . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . 3 Best Kill Streak 10 | . . 2 6 3 10 4 7 3 . 8 Combat Bots Only 8 | . . 1 6 2 8 4 3 3 . 8 Max Kills in Single Turn 5 | . . 1 1 1 5 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . 4 . 1 . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Damage Taken 12301 | . . 501 939 415 1451 955 1656 1574 . 4810 Core 2016 | . . 134 178 86 288 187 127 86 . 930 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 64 | 100 . 46 . 34 47 73 85 . . . Volleys Fired 244 | . . 33 45 40 23 17 35 28 . 23 Largest 3 | . . 2 1 2 3 3 3 3 . 3 Hottest 245 | . . 60 65 46 124 240 245 173 . 155 Shots Fired 434 | . . 59 45 45 41 41 83 80 . 40 Gun 329 | . . 59 45 45 33 41 35 54 . 17 Cannon 86 | . . . . . . . 42 26 . 18 Launcher 19 | . . . . . 8 . 6 . . 5 Special . | . . . . . . . . . . . Kinetic 202 | . . 33 43 45 20 . 15 37 . 9 Thermal 133 | . . 21 2 . 5 32 47 26 . . Explosive 8 | . . . . . 8 . . . . . Electromagnetic 60 | . . 5 . . 8 9 21 17 . . Entropic 31 | . . . . . . . . . . 31 Robot Hit Streak 21 | . . 15 21 11 9 6 12 12 . 7 Robot Miss Streak 7 | . . 6 1 2 5 3 2 3 . 7 Penetration Max 2 | . . . . . . . . 2 . . Secondary Targets 2 | . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . Shots Hit Robots 317 | . . 33 43 35 26 37 60 56 . 27 Core Hits 181 | . . 13 20 13 35 19 34 26 . 21 Critical Hits 16 | . . 1 . . . . 3 9 . 3 Critical Kills 3 | . . . . . . . 2 1 . . Critical Parts Destroyed 13 | . . 1 . . . . 1 8 . 3 Melee Attacks 8 | . . . 7 . . . 1 . . . Impact 5 | . . . 5 . . . . . . . Slashing 1 | . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10239 | . . 361 590 542 1367 747 1624 1210 . 3798 Guns 3599 | . . 361 500 542 283 662 400 438 . 413 Cannons 2308 | . . . . . . . 725 698 . 885 Explosions 4125 | . . . . . 1084 85 382 74 . 2500 Melee 207 | . . . 90 . . . 117 . . . Ramming . | . . . . . . . . . . . Kinetic 2218 | . . 161 473 542 156 . 79 210 . 597 Thermal 2512 | . . 133 27 . 63 685 832 772 . . Explosive 1050 | . . . . . 1050 . . . . . Electromagnetic 1051 | . . 67 . . 98 62 596 228 . . Impact 90 | . . . 90 . . . . . . . Slashing 117 | . . . . . . . 117 . . . Piercing . | . . . . . . . . . . . Entropic 3201 | . . . . . . . . . . 3201 Highest Corruption 5 | . . . . . . 1 5 . . 4 Average Corruption 3 | . . . . . . 1 4 . . 3 Corruption Purged . | . . . . . . . . . . . Effects 22 | . . . . . . 1 15 . . 6 Message Errors 3 | . . . . . . . 3 . . . Matter Fused 5 | . . . . . . . 4 . . 1 Heat Flow Errors 3 | . . . . . . . 1 . . 2 Energy Discharges 3 | . . . . . . . 2 . . 1 Data Loss (minor) 2 | . . . . . . . 2 . . . Targeting Errors 3 | . . . . . . . 2 . . 1 Weapon Failures 3 | . . . . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 213 | . . . 2 . 55 . . 66 . 90 Projectiles 26 | . . . . . . . . 24 . 2 Explosions 185 | . . . . . 55 . . 42 . 88 Melee 2 | . . . 2 . . . . . . . Knockbacks 2 | . . . . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 80 | . . . . . 37 43 . . . . Shots 2 | . . . . . 1 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 539 | . . 147 . 4 108 523 539 14 . 185 Average Temperature 143 | . . 43 . 4 47 243 169 4 . 55 Received Heat Transfer 2736 | . . 288 294 195 666 366 345 420 . 162 Effects 20 | . . . . . . 8 12 . . . Shutdowns 7 | . . . . . . 2 5 . . . Energy Bleed 4 | . . . . . . . 4 . . . Interference 5 | . . . . . . 3 2 . . . Short Circuit 2 | . . . . . . 1 1 . . . Damage (minor) 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . Combat Hostiles 2 | . . . . . . . 2 . . . Parts Fried 6 | . . . . . . . 5 1 . . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . 1 1 . . . Parts Melted 8 | . . . . . . 3 5 . . . Heat Transferred 4115 | . . 300 74 . 124 1350 1342 925 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . 2 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Peak Influence 338 | . . 55 221 103 291 268 338 306 . . Initial 123 | . . . 1 33 . 123 18 104 . . Average 86 | . . 21 87 45 86 131 107 172 . . Maximum Alert Level 1 | . . . 1 . 1 1 1 1 . . Low Security (%) 86 | 100 100 100 86 100 75 84 83 58 . . Level 1 13 | . . . 13 . 24 15 16 41 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 1 . 2 1 3 2 . . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 1 2 . . . Reinforcement 6 | . . . 1 . 2 . 1 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 1 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Distress Signals 5 | . . . 1 . 1 1 . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 120 | . . 5 15 7 24 8 16 18 . 27 Peak Tracking Total 13 | . . 4 5 3 10 5 3 8 . 13 Tactical Retreats 11 | . . 1 . 3 2 . 2 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Traps Triggered 1 | . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 16 | . . . . . . . . . . 16 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Machines Disabled 10 | . . . . . 1 2 4 2 . 1 Max in Single Turn 4 | . . . . . 1 1 4 2 . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Machines Accessed 7 | . 1 . 2 . 1 . . . . 3 Terminals 3 | . 1 . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 14 | . 1 . 2 . 2 . . . . 9 Successful 14 | . 1 . 2 . 2 . . . . 9 Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 4 | . 1 . 1 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 1 . 1 . 2 . . . . 9 Record 2 | . . . . . . . . . . 2 Prototype ID Bank 7 | . . . . . 1 . . . . 6 Open Door 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Turns Passed 5626 | 72 116 542 577 811 282 482 998 486 12 1248 Spaces Moved 3232 | 52 96 368 284 487 150 252 465 280 9 789 Core 22 | 13 . . . . . . . . . 9 Treads 515 | . . . 114 . . 167 226 . . 8 Legs 2596 | 39 96 368 170 487 150 85 140 280 9 772 Wheels . | . . . . . . . . . . . Hover 99 | . . . . . . . 99 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 150 120 120 50 Average Speed 144 | 102 120 120 149 147 134 153 175 127 120 144 Slowest Speed 250 | 120 120 150 180 150 150 190 196 150 120 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 19 78 22 84 18 7 15 7 4 77 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 7 | . . . . . 7 . . . . . Terrain Destroyed 156 | . . . . . 43 . 7 12 . 94 Melee . | . . . . . . . . . . . Projectile 46 | . . . . . . . 7 5 . 34 AOE 110 | . . . . . 43 . . 7 . 60 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp War Total 3821 | 70 97 415 386 538 196 310 584 348 10 867 Wait 29 | 4 . 2 3 2 . 13 3 1 . 1 Move 3222 | 51 95 367 283 486 149 251 464 279 8 789 Hop . | . . . . . . . . . . . Pick Up 139 | 8 2 7 21 5 7 15 34 17 . 23 Fast Attach . | . . . . . . . . . . . Attach 88 | 6 . 4 9 2 13 10 21 7 2 14 Detach 1 | . . . . . . . 1 . . . Swap 35 | 1 . 1 9 1 2 3 7 7 . 4 Drop 55 | . . 1 9 2 2 1 18 9 . 13 Fire 244 | . . 33 45 40 23 17 35 28 . 23 Melee 8 | . . . 7 . . . 1 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 174 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Entered Mines 195 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 407 | -10/Mines | Core integrity fell below 50% 591 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 625 | -10/Mines | Learned location of Zion (-6) 721 | -10/Mines | Discovered new exit (range 8) 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Lost 6 parts (1p2n1u2w) 1285 | -9/Materials | Discovered new exit (range 15) 1308 | -9/Materials | Entered Mines 1318 | -9/Mines | Core integrity fell below 50% 1796 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2077 | -9/Mines | Found a hidden stash of uninstalled traps 2106 | -9/Mines | Discovered new exit (range 9) 2111 | -9/Mines | Learned Materials trap positions 2117 | -9/Mines | Identified exit to Materials 2119 | -9/Mines | Entered Materials 2119 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2120 | -8/Materials | Loaded intel: 12 trap records 2371 | -8/Materials | Lost 12 parts (1p3n3u5w) 2374 | -8/Materials | Destroyed 8 combat bots 2382 | -8/Materials | Discovered new exit (range 16) 2385 | -8/Materials | Core integrity fell below 50% 2400 | -8/Materials | Identified exit to Factory 2401 | -8/Materials | Entered Factory 2401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -7/Factory | Lost 3 parts (1n2w) 2876 | -7/Factory | Discovered new exit (range 4) 2881 | -7/Factory | Identified exit to Factory 2883 | -7/Factory | Entered another Factory area 2883 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3382 | -6/Factory | Lost 3 parts (1p2n) 3470 | -6/Factory | Lost 3 parts (1p1u1w) 3820 | -6/Factory | Discovered new exit (range 13) 3876 | -6/Factory | Identified exit to Factory 3881 | -6/Factory | Entered another Factory area 3881 | -5/Factory | Evolved 2 slots: Utility x2 4070 | -5/Factory | Build established: Scavenger-Tank 4324 | -5/Factory | Lost 6 parts (2p2u2w) 4360 | -5/Factory | Discovered new exit (range 7) 4366 | -5/Factory | Identified exit to Upper Caves 4367 | -5/Factory | Entered Upper Caves 4370 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4378 | -5/Upper Caves | Identified exit to Warlord 4379 | -5/Upper Caves | Entered Warlord 4504 | -5/Warlord | Visited the Vortex Lab 4514 | -5/Warlord | Found Prototype Energy Gun 4515 | -5/Warlord | Identified Vortex Shotgun 4517 | -5/Warlord | Found Vortex Shotgun 4520 | -5/Warlord | Warlord's base attacked by MAIN.C 4523 | -5/Warlord | Found Prototype Energy Cannon 4524 | -5/Warlord | Identified Vortex Cannon 4529 | -5/Warlord | Found Prototype Energy Gun 4530 | -5/Warlord | Identified Vortex Rail 4544 | -5/Warlord | Found Prototype Launcher 4645 | -5/Warlord | Met Warlord 4870 | -5/Warlord | Warlord forces counterattacked 5417 | -5/Warlord | Spotted Executioner 5469 | -5/Warlord | Spotted Executioner 5476 | -5/Warlord | Destroyed Executioner 5503 | -5/Warlord | Spotted B-86 Titan 5503 | -5/Warlord | Spotted Executioner 5512 | -5/Warlord | Spotted Executioner 5514 | -5/Warlord | Identified Vortex Catalyst Activator 5516 | -5/Warlord | Destroyed Executioner 5522 | -5/Warlord | Destroyed Executioner 5545 | -5/Warlord | Destroyed 8 combat bots 5554 | -5/Warlord | Lost 7 parts (2p3n1u1w) 5559 | -5/Warlord | Found Prototype Ballistic Cannon 5560 | -5/Warlord | Identified Hvy. Autocannon 5571 | -5/Warlord | Destroyed B-86 Titan 5611 | -5/Warlord | Spotted Executioner 5618 | -5/Warlord | Core integrity fell below 50% 5625 | -5/Warlord | Core integrity fell below 20% 5626 | -5/Warlord | Spotted Executioner 5627 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Earth. Penetrated by Slug. Arm. Medium Treads destroyed. Adv. Heat Sink fries itself beyond repair. Mak. Hacking Suite destroyed. Knocked back. Carbon-fiber Leg fries itself beyond repair. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. ANNOUNCEMENT: Detected 2 Melee squads, 2 Grunt squads. G-50 Soldier knocked back. G-50 Soldier destroyed. S-27 Virus knocked back. Mic. Fission Core destroyed. Knocked back. Med. Storage Unit destroyed. Penetrated by Slug. Slug penetrates S-27 Virus. Knocked back. Relay Coupler [Swarmer] fries itself. Map ----- +----------------------------------------------------+ | ?????????##########????????????????????????????? | | ?????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ################?????????????????????????????????? | | """""""" + #?????????????????????????????????? | | """"""" + #?????????????????????????????????? | | "" ## #?????????????? ??????????????????? | | "" ## #?????????????# #?????????????????? | | "" ## #?????????????#%#?????????????????? | | "" ## #????????????#*=##????????????????? | | "" ="## #????????????# ! #????????????????? | | " = "## #????????????# #??????""????????? | | " X [[ ]"## #????????????# #?????#""#???????? | | " " ] """"## #????????##### #?????#""#???????? | | """"" """"## #???????? 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" "# " "#???????????????? | | #?# #??????? "!/ ## "! "#???????????????? | | ####?# ##?????##"!/ ## "! ! "#???????????????? | | ###### #?????? ""### " #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 60 Jamming Range 8 Armor Coverage 825 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed FortressCoolingBoomstick Manual? 0 Play Time 01:14:46 Cumulative 14.1 hours Start 2021.08.12 @ 16:18:32 End 2021.08.12 @ 18:49:12 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 8 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c78b401a-49dc-45c9-8bfb-89ef09955cbd