Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 00:38:13 Player: amhuman Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3154) 3154 Prototype IDs (7) 140 Alien Tech Used (5) 1000 Bonus (554) 554 TOTAL SCORE: 11628 Bonus ------- High Alert Combat Kills 54 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 38/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor Melee Analysis Suite Advanced System Shield > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Advanced Heavy Treads Antigrav Array Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Improved Signal Interpreter Improved Terrain Scan Processor Improved Targeting Computer Experimental Focal Shield Hacking Suite System Restoration Module > --- WEAPON ----------- Quantum Rifle Mass Driver Mass Driver > --- INVENTORY -------- Long-range Tractor Beam Improved Recalibrator Mass Driver Heavy Gauss Cannon Advanced Datajack [Rating: 125] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Light Cannon Energy Gun Backup Laser III Energy Cannon Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Slots Evolved 14 | . . 2 . 2 2 . . 2 . 2 2 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . 2 . . 1 1 . . Utility 7 | . . . . 2 1 . . . . 2 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 179 | 6 6 22 7 29 4 3 8 . 1 19 15 28 21 10 Power 19 | 1 . 3 1 3 . . 1 . . 2 1 1 4 2 Engine 6 | 1 . 2 . 1 . . . . . 1 1 . . . Core 8 | . . 1 1 2 . . 1 . . 1 . 1 . 1 Reactor 5 | . . . . . . . . . . . . . 4 1 Propulsion 59 | 2 2 6 1 7 1 . 3 . . 8 4 16 8 1 Treads 24 | 2 2 6 1 4 1 . . . . 2 1 5 . . Leg 2 | . . . . 2 . . . . . . . . . . Wheel 3 | . . . . 1 . . . . . . 2 . . . Hover 5 | . . . . . . . . . . . . 5 . . Flight 25 | . . . . . . . 3 . . 6 1 6 8 1 Utility 39 | 1 2 3 2 6 1 . 3 . 1 6 3 6 2 3 Device 15 | . 1 . 1 2 1 . 1 . . 2 2 4 . 1 Storage 4 | 1 . 1 . . . . . . . 1 . 1 . . Processor 10 | . 1 . . 2 . . 2 . . 2 1 1 . 1 Hackware 2 | . . . . . . . . . 1 . . . . 1 Protection 6 | . . 2 1 2 . . . . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . 2 . Weapon 62 | 2 2 10 3 13 2 3 1 . . 3 7 5 7 4 Energy Gun 12 | 2 . 2 . 2 . . . . . 1 1 1 2 1 Energy Cannon 5 | . . . . 2 . 1 . . . . 1 . 1 . Ballistic Gun 8 | . . 2 . 1 . . 1 . . . 3 . 1 . Ballistic Cannon 15 | . 2 3 1 . 1 2 . . . . . 4 . 2 Launcher 11 | . . 3 2 2 . . . . . 2 2 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 5 . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . Unidentified Prototypes 11 | . . 3 . 2 . . . . . . . 1 3 2 Corrupted Parts 2 | . . . . . . . . . . . 2 . . . System Corruption 15 | . . . . . . . . . . . 15 . . . Parts Lost 100 | . . 5 2 7 . 10 2 . 2 7 21 12 18 14 Power 14 | . . 1 1 2 . 1 . . 1 1 1 1 3 2 Propulsion 44 | . . 2 1 3 . 3 1 . 1 3 9 5 11 5 Utility 22 | . . 1 . 2 . 4 . . . 2 4 3 2 4 Weapon 20 | . . 1 . . . 2 1 . . 1 7 3 2 3 Highest Loss Streak 21 | . . 4 1 7 . 10 2 . 4 3 21 7 10 11 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 88 97 100 92 99 55 31 . 37 63 72 56 63 52 Engine 3 | . 14 10 . . . . . . . 3 . . 1 . Core 3 | . . . 11 7 7 4 4 . 2 . 3 2 . . Treads 22 | . 27 42 44 23 30 16 . . . 7 . 8 . . Flight 4 | . . . . . . . 10 . 8 10 19 3 22 17 Device 5 | . 2 . 5 8 14 8 1 . 6 3 9 5 4 1 Storage 6 | . 14 11 11 9 7 4 . . . 4 4 . . . Processor 7 | . 1 . . 6 7 3 8 . 13 12 18 13 14 17 Hackware 1 | . . . . . . . . . 6 5 5 4 4 4 Protection 4 | . . 9 5 9 7 3 . . . 3 . . . . Energy Gun 4 | . 15 9 . 3 . . . . . 4 5 2 6 1 Ballistic Gun 2 | . . 5 8 1 . . 5 . . . 2 . . . Ballistic Cannon 4 | . 12 6 8 1 3 9 . . . . . 7 . . Launcher 1 | . . 1 4 2 . . . . . . 1 . . . Slashing Weapon 2 | . . . . 7 15 3 . . . . . . 2 5 Peak Build Rating 125 | 6 8 25 28 34 40 41 22 17 21 70 84 125 107 97 Average Rating 40 | 4 6 17 24 31 38 23 11 17 17 39 59 78 78 72 On Entrance 29 | . 6 8 24 28 32 40 1 17 17 15 70 17 92 76 Naked Turns 78 | . . . . . . 48 30 . . . . . . . Heaviest Build 79 | 12 14 62 64 69 72 79 9 6 6 40 38 35 31 26 Greatest Support 130 | 40 40 83 83 83 83 83 12 8 8 56 42 130 35 37 Greatest Overweight (x) 6 | 3 . 1 . 6 . . 2 . . 1 2 5 3 . Average Overweight (x) . | . . . . 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 5 5 5 10 10 5 5 5 Average Capacity 13 | 7 8 18 20 20 20 14 5 5 5 9 9 5 5 5 Most Carried 20 | 5 8 20 20 20 20 20 5 5 5 10 10 5 5 5 Average Carried 12 | 2 6 15 19 18 19 14 4 5 4 7 8 4 4 4 Final Capacity 20 | 8 8 20 20 20 20 5 5 5 5 10 5 5 5 5 Final Carried 20 | 2 8 20 20 20 20 5 5 5 5 10 5 5 3 . Class Distribution -------------------- 64% | Mutant 11% | Gunner 8% | Scavenger-Gladiator 6% | Scavenger-Sprinter 4% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Mutant | -5/Factory Sprinter | -4/Factory Gunner | -3/Research Mutant | -3/Quarantine Scavenger-Sprinter | -3/Section 7 Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Matter Collected 2901 | 260 116 657 278 415 40 7 62 . . 293 267 263 139 104 Remotely 100 | . 47 53 . . . . . . . . . . . . Salvage Created 3417 | . 165 1201 123 686 206 . 42 . . 358 215 171 162 88 Parts 201 | . 13 82 11 36 15 . 5 . . 5 12 2 11 9 Haulers Intercepted 9 | . . 3 . 2 2 . . . . 2 . . . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Combat Hostiles Destroyed 77 | . 4 29 6 15 2 . 2 . . 1 5 5 5 3 Melee 14 | . . . . 8 2 . . . . . . . 1 3 Guns 27 | . 1 13 . 2 . . 2 . . . 3 2 4 . Cannons 15 | . 3 5 3 1 . . . . . . . 3 . . AOE 20 | . . 11 3 4 . . . . . . 2 . . . Classes Destroyed 14 | . 3 7 1 1 1 . . . . . . . . 1 Worker 3 | . . 1 1 . . . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 9 | . . 3 . 2 2 . . . . 2 . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 3 | . . 3 . . . . . . . . . . . . Swarmer 29 | . . 12 3 3 . . 2 . . . 4 . 5 . Cutter 3 | . . . . . . . . . . . . . . 3 Grunt 26 | . 4 11 3 8 . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . Sentry 9 | . . 4 . 3 . . . . . 1 . 1 . . Hunter 3 | . . . . 1 1 . . . . . 1 . . . Programmer 5 | . . . . . 1 . . . . . . 4 . . Best Kill Streak 6 | . 2 5 4 6 2 . 2 . . 2 5 2 2 2 Combat Bots Only 6 | . 2 5 3 6 1 . 2 . . 1 4 2 2 2 Max Kills in Single Turn 3 | . 1 3 3 2 1 . 1 . . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 1 2 . . . . . . 1 . . . Melee 1 | . . . . 1 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Hostile Shots Fired 1011 | . 20 122 58 105 12 8 45 . 2 50 177 172 159 81 Missed 359 | . 6 33 17 17 3 1 18 . 1 19 64 68 77 35 Damage Taken 13241 | . 155 1046 1032 1552 136 731 352 . 58 756 1838 2000 2125 1460 Core 3011 | . 11 142 83 283 30 209 190 . 2 120 518 235 504 684 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 14 | . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 609 | . . . . . . . . . . . . . 225 384 Core Remaining (%) 70 | 100 95 . 43 48 . . 38 . 99 88 54 . . . Volleys Fired 234 | . 18 66 11 14 . 10 14 . . 17 36 24 20 4 Largest 3 | . 2 2 2 2 . 3 1 . . 2 3 3 2 1 Hottest 208 | . 85 91 65 125 . 176 25 . . 124 173 208 80 61 Shots Fired 426 | . 36 131 20 25 1 26 13 . . 23 55 51 41 4 Gun 267 | . 18 88 6 14 . . 13 . . 17 51 19 41 . Cannon 131 | . 18 33 9 8 1 26 . . . . . 32 . 4 Launcher 28 | . . 10 5 3 . . . . . 6 4 . . . Special . | . . . . . . . . . . . . . . . Kinetic 205 | . 18 63 15 5 1 24 13 . . . 30 32 . 4 Thermal 168 | . 18 52 . 5 . 2 . . . 17 14 19 41 . Explosive 10 | . . 2 5 3 . . . . . . . . . . Electromagnetic 43 | . . 14 . 12 . . . . . 6 11 . . . Robot Hit Streak 14 | . 5 8 9 10 . 14 2 . . 10 10 10 4 . Robot Miss Streak 7 | . 2 7 1 2 1 3 6 . . 1 3 4 5 . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . 2 . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . Shots Hit Robots 297 | . 21 70 13 39 9 20 8 . . 19 38 36 18 6 Core Hits 159 | . 10 52 9 27 4 2 5 . . 5 25 9 9 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 6 . 1 . 2 . . . 4 1 1 . . Burn 11 | . 1 5 . . . . . . . 4 1 . . . Blast 4 | . . 1 . . . 2 . . . . . 1 . . Sever 1 | . . . . 1 . . . . . . . . . . Melee Attacks 78 | . . . . 32 13 3 . . . . . . 8 22 Impact . | . . . . . . . . . . . . . . . Slashing 75 | . . . . 29 13 3 . . . . . . 8 22 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 2 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 2 . . . . . . . . . Damage Inflicted 8678 | . 337 1693 469 1409 359 580 134 . . 655 787 1409 301 545 Guns 2751 | . 138 738 95 239 . . 134 . . 234 570 380 223 . Cannons 2376 | . 199 313 131 124 . 580 . . . . . 1029 . . Explosions 1878 | . . 642 243 355 . . . . . 421 217 . . . Melee 1673 | . . . . 691 359 . . . . . . . 78 545 Ramming . | . . . . . . . . . . . . . . . Kinetic 3068 | . 199 566 226 78 . 531 134 . . . 305 1029 . . Thermal 2213 | . 138 641 . 147 . 49 . . . 491 144 380 223 . Explosive 688 | . . 162 243 283 . . . . . . . . . . Electromagnetic 1036 | . . 324 . 210 . . . . . 164 338 . . . Impact . | . . . . . . . . . . . . . . . Slashing 1673 | . . . . 691 359 . . . . . . . 78 545 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 2 27 27 . . 1 22 8 10 13 Average Corruption 8 | . . . . . 1 15 27 . . 1 13 5 6 10 Corruption Purged 3 | . . . . . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 70 | . . . . . 5 8 12 . . . 5 8 19 13 Message Errors 21 | . . . . . 1 2 4 . . . 1 3 8 2 Matter Fused 10 | . . . . . 1 3 1 . . . 1 2 2 . Heat Flow Errors 2 | . . . . . . . 1 . . . . . . 1 Energy Discharges 10 | . . . . . 1 1 . . . . 1 . 5 2 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 2 . . . . 1 3 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . 1 . . . . . . . 1 . Alerts 4 | . . . . . 1 . . . . . . 1 . 2 Misdirections 9 | . . . . . . 2 3 . . . 2 . . 2 Weapon Failures 2 | . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 293 | . . 82 . 37 40 . . . . 7 1 56 . 70 Projectiles 68 | . . . . 12 . . . . . . . 56 . . Explosions 113 | . . 82 . 23 . . . . . 7 1 . . . Melee 112 | . . . . 2 40 . . . . . . . . 70 Knockbacks 13 | . 2 . 1 . . . . . . . . 10 . . Impact . | . . . . . . . . . . . . . . . Kinetic 12 | . 2 . 1 . . . . . . . . 9 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 402 | . . 114 48 137 . . . . . 91 12 . . . Shots 10 | . . 4 1 2 . . . . . 2 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 618 | . 270 452 60 618 . 111 147 . . 211 396 168 . 187 Average Temperature 118 | . 93 95 21 366 . 54 71 . . 86 149 71 . 88 Received Heat Transfer 1311 | . 84 351 42 702 . . 42 . . 27 . 54 . 9 Effects 23 | . 1 2 . 15 . . . . . . 5 . . . Shutdowns 4 | . . . . 3 . . . . . . 1 . . . Energy Bleed 3 | . 1 1 . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . 3 . . . Matter Decay 4 | . . . . 4 . . . . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . 1 . . . Damage (minor) 4 | . . 1 . 3 . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . Damage (core) 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 3 | . . 1 . . . . . . . 1 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . 1 2 . 1 . . . . . 2 1 3 . . Heat Transferred 5208 | . 481 1680 . 211 . 100 . . . 1200 500 407 629 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Peak Influence 564 | . 195 557 207 313 170 15 265 129 93 264 351 139 258 564 Initial 189 | . . . 189 11 67 5 10 129 93 37 109 92 . 129 Average 146 | . 93 293 109 122 66 7 93 129 81 125 257 59 102 347 Maximum Alert Level 2 | . . 2 1 1 . . 1 . . 1 1 . 1 2 Low Security (%) 70 | 100 100 32 61 86 100 100 90 100 100 61 22 100 78 13 Level 1 22 | . . 39 38 13 . . 9 . . 38 77 . 21 55 Level 2 6 | . . 27 . . . . . . . . . . . 31 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 1 3 1 . 1 . . 3 2 4 2 3 Investigation 6 | . . 1 1 2 . . . . . . 1 1 . . Extermination 6 | . . . . . 1 . . . . 1 . 2 1 1 Reinforcement 11 | . 1 1 . 1 . . 1 . . 2 1 1 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Distress Signals 13 | . 1 3 . . . . 1 . . . 2 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 7 43 9 16 5 6 13 . 1 9 22 13 35 22 Peak Tracking Total 13 | . 3 6 3 5 3 6 6 . 1 5 13 6 11 13 Tactical Retreats 27 | . 1 5 . . . . 2 . . . 1 1 10 7 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Traps Triggered 9 | . 2 . . 1 1 . . . 1 . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Machines Disabled 25 | . . 3 1 2 . . . . . 8 2 . 4 5 Max in Single Turn 8 | . . 1 1 2 . . . . . 8 2 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Machines Accessed 40 | . 3 6 1 4 1 . 1 1 . 1 3 1 8 10 Terminals 33 | . 3 6 . 3 1 . . 1 . 1 1 1 7 9 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . 1 . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 88 | . 8 17 1 10 2 . 1 1 . 3 7 3 13 22 Successful 35 | . 3 8 1 5 1 . . 1 . . 1 . 6 9 Failed 53 | . 5 9 . 5 1 . 1 . . 3 6 3 7 13 Catastrophic 15 | . 1 3 . 1 1 . . . . . 1 . 3 5 Database Lockouts . | . . . . . . . . . . . . . . . Manual 68 | . 8 16 . 9 2 . 1 . . 3 6 4 9 10 Terminals 77 | . 8 17 . 9 2 . . 1 . 3 2 3 12 20 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . 1 . . 1 . . . 3 . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . . 2 1 2 . . . 1 . . . . 2 7 Record 5 | . . 1 . . . . . . . . . . 2 2 Robot Analysis 1 | . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 Activate Exoskeleton 3 | . . . . . . . . . . . . . . 3 Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 3 6 . 3 1 . . . . . . . 3 2 Terminals 17 | . 3 6 . 2 1 . . . . . . . 3 2 Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 16 | . 3 6 . 2 1 . . . . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 6 . 3 1 . 1 . . 1 3 1 6 9 Full Trace Events 1 | . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . 4 . STAY 1 | . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 2 3 . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Turns Passed 7292 | 71 464 1278 873 970 616 127 180 5 31 377 280 1097 547 376 Spaces Moved 5614 | 46 237 608 461 406 345 115 348 16 76 343 333 671 855 754 Core 420 | 18 . . . . . 95 90 . . . 33 27 20 137 Treads 2373 | 28 237 608 461 224 345 20 . . . 147 1 302 . . Legs 50 | . . . . 50 . . . . . . . . . . Wheels 140 | . . . . 132 . . . . . . 8 . . . Hover 336 | . . . . . . . . . . . . 336 . . Flight 2295 | . . . . . . . 258 16 76 196 291 6 835 617 Fastest Speed 26 | 50 160 160 165 155 162 50 29 32 32 30 30 37 28 26 Average Speed 99 | 130 160 163 165 188 162 69 39 32 33 87 36 123 36 32 Slowest Speed 340 | 200 160 240 167 340 162 162 150 32 35 160 202 300 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . 4 . . 1 7 . 6 1 Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . Exploration Rate (%) 38 | 4 42 65 80 38 14 91 14 1 73 10 9 14 64 62 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 . . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 29 | . . . 13 3 . 4 . . . . . . 1 8 Terrain Destroyed 185 | . . 46 34 44 . 5 . . . 36 . 11 1 8 Melee 12 | . . . . 3 . 2 . . . . . . 1 6 Projectile 18 | . . . . 2 . 3 . . . . . 11 . 2 AOE 155 | . . 46 34 39 . . . . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac DSF Fac Fac Res Qua Sec Total 6785 | 56 284 762 553 557 395 137 369 15 81 391 434 889 1027 835 Wait 502 | . 13 18 63 40 17 8 . . . . 41 159 110 33 Move 5565 | 45 236 607 460 405 345 114 339 15 75 340 319 670 843 752 Hop 17 | . . . . . . . 4 . . 1 6 . 5 1 Pick Up 120 | 5 8 29 7 20 9 . 3 . 3 11 9 4 6 6 Fast Attach 92 | 3 5 8 . 8 1 . 6 . . 11 7 24 14 5 Attach 51 | 3 . 3 2 7 1 1 2 . 1 8 6 3 7 7 Detach 7 | . . . . . . . . . . 2 . . 4 1 Swap 39 | . 1 11 5 14 2 2 . . . . 2 1 . 1 Drop 84 | . 3 20 5 19 9 . 1 . 2 1 8 3 10 3 Fire 234 | . 18 66 11 14 . 10 14 . . 17 36 24 20 4 Melee 73 | . . . . 30 11 2 . . . . . . 8 22 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x2 552 | -9/Materials | Discovered new exit (range 12) 699 | -9/Materials | Discovered new exit (range 16) 1009 | -9/Materials | Discovered new exit (range 6) 1124 | -9/Materials | Discovered new exit (range 11) 1224 | -9/Materials | Lost 4 parts (2n1u1w) 1393 | -9/Materials | Discovered new exit (range 4) 1736 | -9/Materials | Discovered new exit (range 16) 1814 | -9/Materials | Entered Mines 1815 | -9/Mines | Assembled infested the area 1820 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1920 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2079 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2243 | -9/Mines | Core integrity fell below 50% 2350 | -9/Mines | Learned Materials terminal intel 2460 | -9/Mines | Met a Derelict shopkeep closing up shop 2554 | -9/Mines | Discovered new exit (range 16) 2687 | -9/Mines | Entered Materials 2687 | -8/Materials | Evolved 2 slots: Utility x2 2688 | -8/Materials | Loaded intel: 12 terminal locations 3027 | -8/Materials | Lost 7 parts (2p3n2u) 3505 | -8/Materials | Core integrity fell below 50% 3575 | -8/Materials | Discovered new exit (range 14) 3657 | -8/Materials | Entered Factory 3657 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4010 | -7/Factory | Build established: Scavenger-Gladiator 4273 | -7/Factory | Sucked down chute 4273 | -7/Factory | Entered Waste 4288 | -7/Waste | EMP discharged 4288 | -7/Waste | System corruption reached 10% 4289 | -7/Waste | Spotted C-40 Crusher 4340 | -7/Waste | Crushed by falling debris 4340 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4343 | -7/Waste | Crushed by falling debris 4343 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4346 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4349 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4352 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4364 | -7/Waste | Spotted C-40 Crusher 4372 | -7/Waste | Spotted C-40 Crusher 4374 | -7/Waste | Spotted C-40 Crusher 4378 | -7/Waste | Spotted C-40 Crusher 4383 | -7/Waste | Lost 10 parts (1p3n4u2w) 4384 | -7/Waste | Spotted C-40 Crusher 4388 | -7/Waste | EMP discharged 4396 | -7/Waste | Discovered new exit (range 10) 4400 | -7/Waste | Entered Factory 4450 | -7/Factory | Core integrity fell below 50% 4548 | -7/Factory | Discovered new exit (range 6) 4580 | -7/Factory | Entered another Factory area 4580 | -6/Factory | Evolved 2 slots: Propulsion x2 4585 | -6/Factory | Identified exit to DSF 4585 | -6/Factory | Entered DSF 4612 | -6/DSF | Discovered new exit (range 12) 4613 | -6/DSF | Additional patrols routed to DSF 4616 | -6/DSF | Entered Factory 4616 | -5/Factory | Evolved 2 slots: Utility x2 4629 | -5/Factory | Lost 4 parts (1p2n1w) 4891 | -5/Factory | Build established: Mutant 4892 | -5/Factory | Lost 3 parts (1n1u1w) 4949 | -5/Factory | Spotted B-75 Beast 4979 | -5/Factory | Discovered new exit (range 11) 4993 | -5/Factory | Entered another Factory area 4993 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5250 | -4/Factory | System corruption reached 10% 5268 | -4/Factory | Discovered new exit (range 8) 5273 | -4/Factory | Entered Research 5273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5303 | -3/Research | Lost 21 parts (1p9n4u7w) 5375 | -3/Research | Discovered new exit (range 6) 5440 | -3/Research | Identified exit to Research 5621 | -3/Research | Build established: Gunner 5984 | -3/Research | Found Prototype Device 5984 | -3/Research | Identified Exp. Focal Shield 6024 | -3/Research | Discovered new exit (range 5) 6050 | -3/Research | Identified exit to Quarantine 6362 | -3/Research | Lost 7 parts (1p3n1u2w) 6370 | -3/Research | Entered Quarantine 6370 | -3/Quarantine | Accompanied by 2 allies 6434 | -3/Quarantine | Build established: Mutant 6462 | -3/Quarantine | Discovered exit to Research (range 6) 6533 | -3/Quarantine | Found Alien Artifact 6533 | -3/Quarantine | Identified Phase Redirector 6537 | -3/Quarantine | Lost 3 parts (3n) 6636 | -3/Quarantine | Spotted Fortress 6651 | -3/Quarantine | Found Alien Energy Cannon 6651 | -3/Quarantine | Identified Core Cannon 6682 | -3/Quarantine | Cryocooling Duct disabled 6696 | -3/Quarantine | Lost 3 parts (1n1u1w) 6697 | -3/Quarantine | Ambient heat levels rising (+20) 6697 | -3/Quarantine | Non-combat units ordered to evacuate 6756 | -3/Quarantine | Found Alien Slashing Weapon 6756 | -3/Quarantine | Identified Sigix Broadsword 6786 | -3/Quarantine | System corruption reached 10% 6787 | -3/Quarantine | Core integrity fell below 50% 6816 | -3/Quarantine | Lost 10 parts (2p7n1w) 6859 | -3/Quarantine | Discovered new exit (range 6) 6860 | -3/Quarantine | Identified exit to Section 7 6917 | -3/Quarantine | Entered Section 7 6923 | -3/Section 7 | Found Alien Artifact 7047 | -3/Section 7 | Found Alien Artifact 7074 | -3/Section 7 | Spotted S7 Guard 7107 | -3/Section 7 | Build established: Scavenger-Sprinter 7113 | -3/Section 7 | Spotted B-86 Titan 7165 | -3/Section 7 | Found Alien Artifact 7165 | -3/Section 7 | Identified Integrity Redistributor (x3) 7165 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+83) 7174 | -3/Section 7 | Found Alien Artifact 7184 | -3/Section 7 | Spotted Alpha 7 7206 | -3/Section 7 | Search patrols dispatched 7251 | -3/Section 7 | Lost 11 parts (2p5n1u3w) 7263 | -3/Section 7 | Spotted Striker 7263 | -3/Section 7 | Spotted Striker 7265 | -3/Section 7 | Identified Integrated Reactor 7265 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 7272 | -3/Section 7 | Core integrity fell below 20% 7273 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+15) 7293 | -3/Section 7 | Destroyed by Striker with Plasma Lance Last Messages --------------- 07265_ Striker springs to life. 07265_ Imp. Signal Interpreter destroyed. 07265_ Striker springs to life. 07265_ Identified Integrated Reactor. 07265_ Integrated Reactor installed, core energy generation increased (+10). 07269_ L2 Monitoring Station destroyed. 07270_ P-80 Master resets R-10 Processor, system corruption cleaned. 07273_ Imp. Targeting Computer destroyed. 07273_ Critical hit (Blast). 07273_ Knocked back. 07273_ Integrity redistributed to core (+15). 07274_ Acquired 8 matter. 07278_ Drone sends a signal. 07281_ K-01 Serf cleans the Hull. 07289_ Connecting with Exoskeleton Controls... 07291_ Suspension Chamber breached. 07292_ Machine disabled. 07293_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ???????? | | """""""""""" """"" ???????? | | ""??????????"" ?????" ???????? | | "??????"""""" ????" ???????? | | ????? ????" ???????? | | ???? " """"" ""????????? | | ???? " ""????????? | | ?? """ ""?????????? | | " ""?????????? | | ? "?????????? | | ??? "?????????? | | ???? "?????????? | | ?????? ""?????????? | | ??????? """"""" "??????????? | | ????????"""""" ### """"""" ??????????? | | ???????????"""""""??# p """"???????????????? | | ????????????#####???####pp/######???????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" """#?????????????????? | | ????????????????????#""" K"""#?????????????????? | | ????????????????????#"" ""#?????????????????? | | ????????????????????#" K "#?????????????????? | | ????????????????????#" @ "#?????????????????? | | ????????????????????#" "#?????????????????? | | ????????????????????#"" T"#?????????????????? | | ????????????????????#" " " "#?????????????????? | | ????????????????????#" "X" "#?????????????????? | | ????????????????????#" "#" "#?????????????????? | | ????????????????????#"""###" "#?????????????????? | | ????????????????????####??#####?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Base Temperature (-) 200 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Core Cannon Sigix Broadsword Integrity Redistributor Integrated Reactor Achievements -------------- Nope Challenges ------------ None Game ------ Seed DeliveryDeuteriumChainsword Manual? 0 Play Time 03:10:27 Cumulative 174.7 hours Start 2025.04.19 @ 12:03:45 End 2025.04.21 @ 00:38:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 451065ac-e43a-4615-9464-f5ad037f5d6a