Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.08 @ 12:53:37 Player: Chair Result: Destroyed by D-83 Annihilator with Micro-nuke Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (220) 1100 Value Destroyed (10721) 10721 Prototype IDs (30) 600 Alien Tech Used (4) 800 Bonus (7757) 7757 TOTAL SCORE: 28678 Bonus ------- High Alert Combat Kills 796 Follower Combat Kills 491 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2636 Used Core Reset Matrix 3000 Friendly Fire -166 Cogmind --------- Core Integrity 0/1600 Matter 252/300 Energy 99/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Terrain Scan Processor Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Matter Compressor (110) Advanced Hardlight Generator Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Wheel Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Experimental Reaction Control System Improved Medium Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Thermal Defense Suite > --- WEAPON ----------- Compact Linear Accelerator Gamma Bomb Array Gamma Bomb Array Plasma Lance > --- INVENTORY -------- Quantum Reactor Experimental Coolant Injector Matter Compressor Advanced ECM Suite Advanced Hardlight Generator Heavy Gauss Cannon Fusion Bomb Launcher Fusion Bomb Launcher RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 175] Favorites ----------- Power Reinforced Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Makeshift Ablative Armor Artifact Phase Armor Weapon Heavy Flak Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 5 | . . 1 . . 1 . 1 . . . . . 1 . . 1 Utility 9 | . . 1 . 1 1 2 . 2 . . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . . . . . . 1 . Parts Attached 283 | 7 2 28 . 14 5 36 5 5 5 2 29 8 44 31 33 29 Power 27 | 1 . 5 . . . 4 1 . 1 . 2 2 3 . 6 2 Engine 9 | 1 . 5 . . . 3 . . . . . . . . . . Core 5 | . . . . . . 1 1 . . . 1 . 1 . 1 . Reactor 13 | . . . . . . . . . 1 . 1 2 2 . 5 2 Propulsion 49 | 2 . 6 . 9 1 5 2 2 . . 4 . 3 3 7 5 Treads 33 | . . 6 . 9 1 5 2 2 . . 4 . 3 1 . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 5 5 Utility 138 | 2 1 10 . 4 1 15 2 2 4 1 13 1 28 25 13 16 Device 81 | 1 . 5 . 3 . 5 1 1 3 . 4 1 21 22 9 5 Storage 6 | 1 . 2 . . . . . . . . . . 1 . 2 . Processor 14 | . 1 . . . . 3 1 . . . . . 2 1 . 6 Hackware 3 | . . . . . . . . . . . . . . . . 3 Protection 33 | . . 3 . 1 1 7 . 1 1 1 9 . 4 1 2 2 Artifact 1 | . . . . . . . . . . . . . . 1 . . Weapon 69 | 2 1 7 . 1 3 12 . 1 . 1 10 5 10 3 7 6 Energy Gun 7 | . . 5 . 1 1 . . . . . . . . . . . Energy Cannon 3 | . 1 1 . . . . . . . . . . 1 . . . Ballistic Gun 5 | 2 . 1 . . 1 . . . . 1 . . . . . . Ballistic Cannon 26 | . . . . . . 11 . 1 . . 3 2 4 1 3 1 Launcher 13 | . . . . . 1 1 . . . . 4 1 . 1 3 2 Special Weapon 2 | . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 1 . 5 1 . 2 Piercing Weapon 4 | . . . . . . . . . . . 2 . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 3 . . . . . . . . . 1 4 4 5 3 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 System Corruption 24 | . . . . . . . . . . . . . . . . 24 Parts Lost 52 | . . . . . . 6 . . 2 5 1 . . 15 1 22 Power 5 | . . . . . . . . . . 1 . . . 1 . 3 Propulsion 17 | . . . . . . 3 . . . 2 . . . 6 . 6 Utility 22 | . . . . . . 2 . . 1 . 1 . . 6 1 11 Weapon 8 | . . . . . . 1 . . 1 2 . . . 2 . 2 Highest Loss Streak 10 | . . . . . . 4 . . 1 5 1 . . 8 1 10 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 90 | . 98 97 100 100 100 97 82 94 99 96 88 94 97 86 77 60 Engine 3 | . 14 10 11 9 7 5 5 5 2 . 3 . . . . . Core 1 | . . . . . . . . 5 5 5 5 . 1 3 . . Reactor 3 | . . . . . . . . . 2 4 1 9 7 4 12 6 Treads 21 | . . 30 33 27 30 24 17 26 26 24 17 26 28 26 . . Flight 1 | . . . . . . . . . . . . . . . 9 8 Device 12 | . 7 1 . 9 7 13 5 9 17 21 14 7 18 14 17 9 Storage 5 | . 14 11 11 9 7 6 5 5 5 5 5 5 4 4 4 2 Processor 13 | . 5 11 11 9 7 16 21 16 15 15 10 10 15 17 13 15 Protection 8 | . . 8 11 9 15 9 6 10 7 5 13 18 5 1 2 3 Energy Gun 3 | . . 15 22 27 20 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 18 17 15 15 8 . 14 11 4 4 2 Launcher 1 | . . . . . . . . . . . 8 . . . 4 3 Slashing Weapon 1 | . . . . . . . . . . . 2 . 2 3 . . Peak Build Rating 175 | 7 7 18 18 26 32 56 71 84 85 89 101 105 124 170 167 175 Average Rating 80 | 5 6 12 18 22 30 45 55 81 81 85 83 103 116 149 131 112 On Entrance 59 | . 7 7 18 18 25 32 53 71 84 80 67 101 105 124 51 167 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 188 | 11 13 40 39 46 52 67 68 86 86 77 122 132 136 144 188 140 Greatest Support 178 | 20 20 60 60 60 80 88 110 120 120 120 135 135 166 178 58 49 Greatest Overweight (x) 11 | . . . . . . 3 1 . . . 1 . . 8 11 8 Average Overweight (x) . | . . . . . . . . . . . . . . . 5 . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 20 10 Average Capacity 14 | 7 8 10 15 15 15 15 15 15 15 15 15 15 16 20 13 8 Most Carried 20 | 3 6 15 15 15 15 15 15 15 15 15 15 15 20 20 18 10 Average Carried 13 | 2 4 9 14 14 13 14 14 14 14 14 14 14 15 19 11 8 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 20 10 5 Final Carried 20 | 3 6 15 14 15 14 15 15 15 15 15 15 15 20 17 10 5 Class Distribution -------------------- 33% | Scavenger-Mutant 22% | Scavenger-Gunner 16% | Gunner 12% | Mutant 5% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 8662 | 262 . 515 . 138 90 2017 262 431 190 41 524 491 1222 577 970 932 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8432 | 59 . 748 . 332 61 1553 37 272 92 . 475 796 942 793 538 1734 Parts 362 | 8 . 57 . 19 9 47 . 9 4 . 12 19 45 33 19 81 Haulers Intercepted 3 | . . 1 . . . 1 . 1 . . . . . . . . Recyclers Shooed 10 | 1 . 1 . . . 4 . 2 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 4 . . 16 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 172 | . . 22 . 8 2 35 1 5 4 . 18 18 14 11 7 27 Melee 6 | . . . . . . . . . . . . . . 5 . 1 Guns 28 | . . 20 . 8 . . . . . . . . . . . . Cannons 72 | . . 2 . . . 33 1 3 4 . 1 9 14 . 3 2 AOE 54 | . . . . . 2 2 . 1 . . 17 9 . 6 . 17 Classes Destroyed 19 | 2 . 7 . . . 7 . . . . 2 . . 1 . . Worker 11 | 1 . 2 . . 2 1 . . . . . . . 1 . 4 Builder 8 | . . . . . . 1 . . . . . . . 1 . 6 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . Hauler 3 | . . 1 . . . 1 . 1 . . . . . . . . Recycler 11 | . . 2 . . . 4 . 1 . . . . 1 1 1 1 Operator 3 | . . 1 . 1 . . . . . . . . . . . 1 Watcher 7 | . . 3 . . . 1 . . . . . . 1 1 . 1 Swarmer 42 | . . 14 . 2 2 . . 1 . . 2 3 . . 3 15 Grunt 48 | . . 4 . 2 . 15 1 1 . . 11 7 4 . 3 . Brawler 4 | . . . . . . 1 . . . . . 2 . . 1 . Duelist 4 | . . . . . . 1 . . . . . 3 . . . . Researcher 1 | . . . . . . . . . . . . . . 1 . . Sentry 13 | . . 4 . 4 . 2 . . . . . 2 . . . 1 Specialist 11 | . . . . . . 6 . . . . . . 2 3 . . Hunter 24 | . . . . . . 5 . 2 2 . 2 . 3 2 . 8 Programmer 20 | . . . . . . 2 . 1 2 . . 1 5 6 . 3 Heavy 3 | . . . . . . 3 . . . . . . . . . . Striker 1 | . . . . . . . . . . . 1 . . . . . Executioner 2 | . . . . . . . . . . . 2 . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 2 . 5 . 3 2 7 1 3 2 . 14 9 7 7 3 15 Combat Bots Only 14 | . . 4 . 3 2 7 1 1 2 . 14 9 7 6 3 7 Max Kills in Single Turn 6 | 1 . 2 . 1 2 2 1 1 1 . 6 4 1 2 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 2 . 1 . . 6 4 . 1 . 5 Melee 1 | . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 1388 | . 2 59 . 26 7 165 1 88 72 44 102 51 108 353 46 264 Missed 483 | . . 17 . 6 . 39 . 37 24 13 55 15 44 116 10 107 Damage Taken 17514 | . 24 461 . 269 121 2201 112 843 853 631 760 791 908 4616 669 4255 Core 3176 | . . 93 . 51 . 171 . 56 . 21 62 47 45 952 53 1625 Absorbed by Shields 544 | . . . . . . . . . . . . . 227 125 192 . Redirected to Core 688 | . . . . . . . . . . . . . . 688 . . Ignored by Resistances 11 | . . . . . . . . . 11 . . . . . . . Regen/Repaired (Parts) 597 | . . . . . . . . . . . 275 . . 322 . . Core Remaining (%) 84 | 100 100 . 76 90 100 79 100 . . . . 83 . 23 96 . Volleys Fired 314 | 13 . 49 . 17 5 72 3 11 12 1 12 18 39 12 17 33 Largest 3 | 2 . 2 . 3 3 3 3 3 3 3 3 3 3 1 2 2 Hottest 183 | 40 . 130 . 177 177 159 159 159 159 141 183 183 183 61 160 160 Shots Fired 755 | 26 . 98 . 51 12 209 9 33 36 3 27 48 109 12 30 52 Gun 178 | 26 . 89 . 51 11 . . . . 1 . . . . . . Cannon 494 | . . 9 . . . 207 9 33 36 2 9 44 109 1 21 14 Launcher 79 | . . . . . 1 2 . . . . 18 . . 11 9 38 Special 4 | . . . . . . . . . . . . 4 . . . . Kinetic 517 | 26 . 9 . . . 207 9 33 36 3 9 44 105 1 21 14 Thermal 151 | . . 89 . 51 11 . . . . . . . . . . . Explosive 40 | . . . . . 1 2 . . . . 18 4 . 11 . 4 Electromagnetic 47 | . . . . . . . . . . . . . 4 . 9 34 Robot Hit Streak 36 | 6 . 19 . 14 11 36 8 15 9 4 8 21 18 8 9 12 Robot Miss Streak 9 | 2 . 9 . 7 2 6 6 6 5 1 1 1 3 1 6 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 579 | 17 . 76 . 37 7 171 9 28 30 3 16 34 67 29 16 39 Core Hits 752 | 7 . 105 . 40 11 259 15 45 33 2 67 31 26 22 17 72 Critical Kills 25 | . . . . . . . . . . . 1 7 16 . 1 . Critical Parts Destroyed 40 | . . . . . . . . . . . 4 8 26 1 1 . Critical Strikes 79 | . . . . 2 . . . . . . 5 22 43 2 4 1 Burn 2 | . . . . 2 . . . . . . . . . . . . Destroy 72 | . . . . . . . . . . . 5 22 42 1 2 . Blast 4 | . . . . . . . . . . . . . 1 . 2 1 Sever 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 113 | . . . . . . . . . . . . . 29 50 . 34 Impact . | . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . . . 29 50 . 15 Piercing 19 | . . . . . . . . . . . . . . . . 19 Sneak Attacks 7 | . . . . . . . . . . . . . . 3 . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 26655 | 145 . 1063 8 596 259 5315 255 898 620 108 4926 2517 1251 3057 1031 4606 Guns 1788 | 133 . 915 . 588 125 . . . . 27 . . . . . . Cannons 9452 | . . 139 . . . 4927 255 733 610 81 135 485 1237 14 520 316 Explosions 12785 | . . . . . 134 306 . 131 . . 4791 1883 . 1330 511 3699 Melee 2283 | . . . . . . . . . . . . . . 1694 . 589 Ramming 198 | 12 . 9 8 8 . 82 . 34 10 . . . 14 19 . 2 Kinetic 9482 | 133 . 94 . . . 4927 255 733 610 108 135 485 1152 14 520 316 Thermal 2154 | . . 960 . 588 125 249 . . . . . . . . . 232 Explosive 10140 | . . . . . 134 57 . 131 . . 4791 1883 . 1330 . 1814 Electromagnetic 2249 | . . . . . . . . . . . . . 85 . 511 1653 Impact . | . . . . . . . . . . . . . . . . . Slashing 2057 | . . . . . . . . . . . . 149 . 1694 . 214 Piercing 375 | . . . . . . . . . . . . . . . . 375 Highest Corruption 35 | . . . . . . 2 . 2 3 3 3 . 2 10 . 35 Average Corruption 5 | . . . . . . 1 . 1 2 3 3 . 1 7 . 27 Corruption Purged 2 | . . . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 88 | . . . . . . 14 . . 15 4 1 . 5 12 . 37 Message Errors 17 | . . . . . . 2 . . 4 1 . . 1 4 . 5 Matter Fused 21 | . . . . . . 3 . . 4 3 . . 2 2 . 7 Heat Flow Errors 9 | . . . . . . 1 . . 2 . 1 . 1 2 . 2 Energy Discharges 8 | . . . . . . 3 . . 2 . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 3 . . . . . . 1 2 . 2 Data Loss (major) 3 | . . . . . . 1 . . . . . . . 1 . 1 Misfires 2 | . . . . . . 1 . . 1 . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . . . 1 Misdirections 15 | . . . . . . . . . . . . . . . . 15 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1033 | . . . . . . 89 . 6 . . 50 56 2 382 69 379 Projectiles 82 | . . . . . . . . 3 . . 8 . 2 . 69 . Explosions 530 | . . . . . . 89 . . . . 42 56 . 21 . 322 Melee 421 | . . . . . . . . 3 . . . . . 361 . 57 Knockbacks 100 | . . . . . . 64 1 7 5 . . 4 13 . 4 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 95 | . . . . . . 61 1 5 5 . . 4 13 . 4 2 Secondary 5 | . . . . . . 3 . 2 . . . . . . . . Self-Inflicted Damage 270 | . . . . . . 75 . . . . . . . 19 . 176 Shots 12 | . . . . . . 1 . . . . . . . . . 11 Rammed 23 | . . 4 2 1 . 10 . 3 1 . . . 1 . . 1 Targets Rammed 24 | 1 . 4 2 1 . 10 . 3 1 . . . 1 . . 1 Kicked 1 | 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 411 | . . 411 . 207 51 377 9 203 322 54 264 200 99 41 220 334 Average Temperature 95 | . . 99 . 82 28 103 6 62 121 33 106 115 30 37 121 92 Received Heat Transfer 1701 | . 12 117 . 117 9 519 . . 9 45 66 135 108 342 24 198 Effects 7 | . . 2 . . . . . . 1 . . 2 . . 1 1 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . 1 . . . . . . 1 Interference 3 | . . . . . . . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . 1 . . . . . . 4 8 Combat Hostiles 12 | . . . . . . . . 1 . . . . . . 4 7 Parts Fried 25 | . . . . . . . . 1 . . . . 1 . 5 18 Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 4 . . . . . . . 1 . . . . Heat Transferred 3174 | . . 1326 . 1230 218 150 . . . . . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1547 | 10 39 600 234 415 107 728 376 420 . . . . 345 462 261 1547 Initial 356 | . 9 16 234 91 29 51 356 184 . . . . 180 89 124 . Average 219 | 3 36 267 234 256 75 200 359 258 . . . . 153 186 138 454 Maximum Alert Level 4 | . . 2 1 2 . 3 1 2 . . . . 1 2 1 4 Low Security (%) 59 | 100 100 39 . 41 100 70 . 48 . . . . 77 62 79 22 Level 1 26 | . . 32 100 22 . 9 100 43 . . . . 22 35 20 29 Level 2 11 | . . 28 . 35 . 15 . 8 . . . . . 2 . 25 Level 3 2 | . . . . . . 4 . . . . . . . . . 15 Level 4 . | . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 2 2 . 3 2 14 4 4 . . . 1 7 4 1 14 Investigation 6 | . 2 . . . . . . . . . . . 1 . . 3 Extermination 11 | . . . . . 1 2 . 1 . . . . 4 2 . 1 Reinforcement 28 | . . 2 . 1 . 9 4 3 . . . . 2 2 1 4 Assault 2 | . . . . . . . . . . . . 1 . . . 1 Garrison 11 | . . . . 2 1 3 . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 26 | . . 5 . 1 . 3 1 1 . . . . 1 3 7 4 Communications Jammed 4 | . . . . . . . . . . . . . 1 3 . . Distress Signals 3 | . . . . . . . . . . . . . . 3 . . Times Spotted 319 | . 1 34 . 12 6 49 10 26 9 1 17 19 18 23 13 81 Peak Tracking Total 17 | . 1 6 . 3 3 7 6 6 5 1 17 10 6 8 4 15 Tactical Retreats 35 | . . 7 . 1 . 3 . 1 . . . 2 4 2 2 13 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 3 | . 1 . . . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . 1 . . . . 11 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 18 | . . . . . . 5 . 1 . . . 2 1 3 1 5 Max in Single Turn 3 | . . . . . . 3 . 1 . . . 2 1 1 1 2 Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 38 | . 1 3 . 5 1 4 . . . . 6 . 7 4 . 7 Terminals 23 | . . 3 . 4 1 4 . . . . . . 2 3 . 6 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . 1 1 . 1 Total Hacks 79 | . 1 7 . 12 2 11 . . . . 15 . 11 4 . 16 Successful 35 | . 1 2 . 5 1 3 . . . . 15 . 1 1 . 6 Failed 44 | . . 5 . 7 1 8 . . . . . . 10 3 . 10 Catastrophic 15 | . . 1 . 1 . 2 . . . . . . 5 2 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 1 5 . 3 1 6 . . . . . . . 1 . 5 Terminals 49 | . . 7 . 9 2 11 . . . . . . 4 3 . 13 Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 3 . . . . . . . . 2 1 . 3 Terminal Hacks 29 | . . 2 . 2 1 2 . . . . 15 . 1 1 . 5 Record 13 | . . . . . . . . . . . 10 . . 1 . 2 Robot Analysis 2 | . . 2 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 5 . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . 2 . 1 . . . . . . . . . 1 Terminals 3 | . . . . 2 . 1 . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . 3 . 5 1 4 . . . . . . 7 3 . 6 Full Trace Events 4 | . . 1 . . . . . . . . . . 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 20 | . . . 1 . . . . . . . . 2 . . . 17 Largest Group 7 | . . . 1 1 . . . . . . . 2 . . . 7 Highest-Rated Group 207 | . . . 31 31 . . . . . . . 89 . . . 207 Highest-Rated Ally 69 | . . . 31 31 . . . . . . . 47 . . . 69 Total Orders 16 | . . . . . . 4 . . . . . . 3 9 . . STAY 3 | . . . . . . . . . . . . . . 3 . . EXPLORE 5 | . . . . . . 3 . . . . . . 1 1 . . RETURN 8 | . . . . . . 1 . . . . . . 2 5 . . Ally Attacks 91 | . . . . 11 . . . . . . . 5 . . . 75 Total Damage 1862 | . . . . 172 . . . . . . . 141 . . . 1549 Kills 14 | . . . . 1 . . . . . . . 1 . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 4 | . . . . . . . . . . . 1 1 . . 2 . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . 1 . . . . . . Drone Launches 12 | . . . . . . 2 . . . . . . 3 7 . . Drone Recoveries 8 | . . . . . . 1 . . . . . . 3 4 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 12395 | 107 98 1051 197 474 359 1839 281 405 583 290 1918 459 1563 1060 817 894 Spaces Moved 6447 | 57 78 399 116 225 195 796 102 206 327 173 1009 210 730 480 352 992 Core 455 | 13 . . . . . . . . . . . . . . . 442 Treads 4887 | . . 366 116 225 195 796 102 206 327 173 1009 210 730 432 . . Legs 155 | 44 78 33 . . . . . . . . . . . . . . Wheels 529 | . . . . . . . . . . . . . . 48 352 129 Hover . | . . . . . . . . . . . . . . . . . Flight 421 | . . . . . . . . . . . . . . . . 421 Fastest Speed 29 | 50 120 120 160 160 165 162 168 163 163 161 161 161 156 119 119 29 Average Speed 149 | 104 120 156 160 160 165 167 242 165 163 162 161 161 159 157 199 66 Slowest Speed 410 | 120 120 160 160 163 165 410 250 168 163 163 241 161 160 250 310 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 5 21 32 38 24 8 24 6 11 57 40 86 38 24 66 12 28 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 6 | . . . . . . . . . 2 1 . 3 . . . . Spaces Dug 69 | . . . . . . . . . . . . . 23 19 . 27 Terrain Destroyed 412 | . . . . . 4 46 . 19 . . 56 32 25 131 4 95 Melee 62 | . . . . . . . . . . . . . 23 19 . 20 Projectile 12 | . . . . . . . . . . . . 2 1 . 4 5 AOE 337 | . . . . . 4 46 . 19 . . 56 30 . 112 . 70 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Qua Res Acc Total 8404 | 80 82 729 127 305 222 1139 129 244 352 180 1276 293 1013 670 438 1125 Wait 895 | . . 212 7 27 12 173 14 11 1 2 185 19 135 67 7 23 Move 6417 | 57 77 398 115 224 194 795 101 205 326 172 1008 209 729 479 351 977 Hop 7 | . . . . . . . . . . . . . . . . 7 Pick Up 91 | 3 1 11 1 8 1 17 1 4 2 2 16 1 10 4 6 3 Fast Attach 120 | 7 2 9 . . 1 8 5 2 2 . 9 . 15 19 20 21 Attach 52 | . . 5 . 2 2 9 . 1 2 2 3 1 4 4 10 7 Detach 53 | . 2 11 . . 1 7 1 1 2 . 2 . 7 6 5 8 Swap 114 | . . 14 . 12 2 19 . 2 1 . 17 7 25 10 4 1 Drop 166 | . . 16 2 14 1 25 4 4 3 1 24 2 19 18 18 15 Fire 314 | 13 . 49 . 17 5 72 3 11 12 1 12 18 39 12 17 33 Melee 108 | . . . . . . . . . . . . . 29 50 . 29 Ram 2 | . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 22 | . . 4 2 1 . 10 . 3 1 . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 43 | . . . . . 3 4 . . . . . 36 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 358 | -9/Materials | Build established: Mutant 918 | -9/Materials | Discovered new exit (range 13) 1257 | -9/Materials | Entered Mines 1260 | -9/Mines | Received a Mining Laser from a helpful Derelict 1282 | -9/Mines | Found a hidden stash of uninstalled traps 1374 | -9/Mines | Learned Materials machine intel 1415 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1428 | -9/Mines | Discovered new exit (range 15) 1454 | -9/Mines | Entered Materials 1454 | -8/Materials | Accompanied by 1 ally 1454 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1455 | -8/Materials | Loaded intel: 70 machine locations 1557 | -8/Materials | Garrison activated, responded to threat 1754 | -8/Materials | Build established: Gunner 1859 | -8/Materials | Met 7R-MNS 1862 | -8/Materials | Discovered new exit (range 15) 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1929 | -7/Factory | Caught up to 7R-MNS 2235 | -7/Factory | Build established: Tank 2264 | -7/Factory | Garrison activated, responded to threat 2277 | -7/Factory | Discovered new exit (range 6) 2287 | -7/Factory | Entered another Factory area 2287 | -6/Factory | Evolved 2 slots: Utility x2 2288 | -6/Factory | Caught up to 7R-MNS 2870 | -6/Factory | Garrison activated, responded to threat 3046 | -6/Factory | Build established: Gunner 3307 | -6/Factory | Cargo convoy interrupted 3327 | -6/Factory | Discovered new exit (range 41) 3369 | -6/Factory | Discovered new exit (range 66) 3371 | -6/Factory | Discovered new exit (range 69) 3988 | -6/Factory | Destroyed 7 combat bots 3997 | -6/Factory | Lost 4 parts (2n1u1w) 4009 | -6/Factory | Discovered new exit (range 15) 4126 | -6/Factory | Entered another Factory area 4126 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4127 | -5/Factory | Caught up to 7R-MNS 4205 | -5/Factory | Discovered new exit (range 6) 4352 | -5/Factory | Discovered new exit (range 14) 4407 | -5/Factory | Entered another Factory area 4407 | -4/Factory | Evolved 2 slots: Utility x2 4408 | -4/Factory | Caught up to 7R-MNS 4686 | -4/Factory | Build established: Scavenger-Gunner 4803 | -4/Factory | Discovered new exit (range 7) 4804 | -4/Factory | 7R-MNS successfully reached the Upper Caves 4812 | -4/Factory | Entered Upper Caves 5380 | -4/Upper Caves | Discovered new exit (range 7) 5390 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5395 | -4/Upper Caves | Entered another Upper Caves area 5555 | -4/Upper Caves | Identified exit to Warlord 5622 | -4/Upper Caves | Spotted B-86 Titan 5685 | -4/Upper Caves | Entered Warlord 5688 | -4/Warlord | Lost 5 parts (1p2n2w) 5740 | -4/Warlord | System corruption cleaned by Quarantine Array 5947 | -4/Warlord | Build established: Scavenger-Mutant 6361 | -4/Warlord | Learned Testing emergency access door positions 6363 | -4/Warlord | Learned 4 Research zone layouts 6364 | -4/Warlord | Learned Armory security intel 6364 | -4/Warlord | Learned Research security intel 6364 | -4/Warlord | Learned Armory recycling unit intel 6429 | -4/Warlord | Found Prototype Special Weapon 6432 | -4/Warlord | Found Prototype Special Weapon 6436 | -4/Warlord | Found Prototype Special Weapon 6439 | -4/Warlord | Found Prototype Special Weapon 6443 | -4/Warlord | Found Prototype Special Weapon 6642 | -4/Warlord | Warlord's base attacked by MAIN.C 6929 | -4/Warlord | Met Warlord 6992 | -4/Warlord | Warlord forces counterattacked 7213 | -4/Warlord | Lost 9 allies 7303 | -4/Warlord | Destroyed Executioner 7317 | -4/Warlord | Warlord base infiltrated, sounded retreat 7543 | -4/Warlord | Discovered new exit (range 14) 7543 | -4/Warlord | Spotted Executioner 7550 | -4/Warlord | Spotted Striker 7556 | -4/Warlord | Destroyed Executioner 7570 | -4/Warlord | Destroyed Striker 7591 | -4/Warlord | Destroyed 14 combat bots 7595 | -4/Warlord | Lost 3 allies 7602 | -4/Warlord | Found Prototype Ballistic Cannon 7603 | -4/Warlord | Entered Proximity Caves 7628 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7632 | -3/Proximity Caves | Identified RU-N14's Throwing Claymores v3 (x3) 7669 | -3/Proximity Caves | Destroyed 9 combat bots 7846 | -3/Proximity Caves | Build established: Scavenger-Gunner 7853 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8020 | -3/Proximity Caves | Discovered new exit (range 9) 8062 | -3/Proximity Caves | Entered Research 8062 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8348 | -3/Research | Build established: Scavenger-Mutant 8670 | -3/Research | Build established: Scavenger-Gunner 9135 | -3/Research | Destroyed 7 combat bots 9403 | -3/Research | Discovered new exit (range 20) 9550 | -3/Research | Found Fusion Bomb Launcher 9554 | -3/Research | Found Gamma Bomb Array 9623 | -3/Research | Identified exit to Quarantine 9625 | -3/Research | Entered Quarantine 9767 | -3/Quarantine | Found Alien Slashing Weapon 9767 | -3/Quarantine | Identified Sigix Broadsword 9847 | -3/Quarantine | Found Alien Artifact 9847 | -3/Quarantine | Identified Phase Armor 9872 | -3/Quarantine | Build established: Scavenger-Mutant 9932 | -3/Quarantine | Found Alien Artifact 9932 | -3/Quarantine | Identified Subatomic Replicator 10140 | -3/Quarantine | Discovered new exit (range 15) 10199 | -3/Quarantine | Found Alien Artifact 10199 | -3/Quarantine | Identified Core Reset Matrix 10199 | -3/Quarantine | Used Core Reset Matrix 10203 | -3/Quarantine | Detected hypermatrix surge 10203 | -3/Quarantine | Sensed 10 artifacts in vicinity 10314 | -3/Quarantine | Discovered new exit (range 3) 10315 | -3/Quarantine | Identified exit to Research 10411 | -3/Quarantine | System corruption reached 10% 10609 | -3/Quarantine | Core integrity fell below 50% 10653 | -3/Quarantine | Lost 8 parts (1p4n1u2w) 10685 | -3/Quarantine | Entered Research 10685 | -2/Research | Warlord forces began assault on 0b10 10685 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 10709 | -2/Research | Lost 5 parts (2n3u) 10713 | -2/Research | Identified Hvy. Autocannon 10795 | -2/Research | Research machine network offline 10816 | -2/Research | Found Fusion Bomb Launcher 11271 | -2/Research | Used Subatomic Replicator to replicate Gamma Bomb Array 11337 | -2/Research | Borebot progress halted 11473 | -2/Research | Discovered new exit (range 5) 11500 | -2/Research | Identified exit to Access 11502 | -2/Research | Entered Access 11502 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11548 | -1/Access | P-80 Master assimilated allied GD-S44(g) 11591 | -1/Access | Lost 3 allies 11660 | -1/Access | Build established: Scavenger-Tank 11704 | -1/Access | Garrison activated, responded to threat 11746 | -1/Access | Destroyed 7 combat bots 11893 | -1/Access | Energy Cycler disabled 11906 | -1/Access | System corruption reached 10% 11945 | -1/Access | Lost 6 parts (1p5u) 11975 | -1/Access | Found Unknown Device 11975 | -1/Access | Identified Launcher Loader 12160 | -1/Access | Core integrity fell below 50% 12194 | -1/Access | Imp. Hacking Suite fried by hacking feedback 12195 | -1/Access | System corruption reached 30% 12206 | -1/Access | Emitted hypermatrix ping 12211 | -1/Access | Assembled emerged from beneath the floor 12220 | -1/Access | Garrison activated, responded to threat 12225 | -1/Access | Lost 10 parts (1p4n5u) 12252 | -1/Access | First assault squad dispatched 12267 | -1/Access | Lost 9 allies 12288 | -1/Access | Identified exit to Surface 12353 | -1/Access | Assembled emerged from beneath the floor 12383 | -1/Access | Core integrity fell below 20% 12396 | -1/Access | Destroyed by D-83 Annihilator with Micro-nuke Launcher Last Messages --------------- 12381_ C-30 ARC bursts open, deploying its payload. 12381_ S-43 Plague unfolds itself. 12381_ K-01 Serf collects debris. 12382_ Longscan Aggregator disabled. 12382_ Plasma Sword destroyed. 12382_ Destroyed Plasma Sword. 12382_ Destroyed Xenon Bombardment Thruster. 12382_ S-43 Plague destroyed. 12382_ Destroyed Xenon Bombardment Thruster. 12382_ S-43 Plague destroyed. 12383_ System corrupted: Substantial component data lost. 12384_ S-43 Plague destroyed. 12384_ Destroyed Xenon Bombardment Thruster. 12384_ S-43 Plague destroyed. 12389_ The unstable cave ceiling collapses. 12389_ K-01 Serf collects debris. 12394_ C-30 ARC bursts open, deploying its payload. 12394_ D-83 Annihilator unfolds itself. 12394_ K-01 Serf destroyed. 12396_ Imp. System Shield destroyed. Map ----- +----------------------------------------------------+ | #?? ???# #????# = ! #? | | #?? ???# #????# #?? | | ##? ??# #????#% * #?? | | #?? ??# % %* #???## ! """T"""" #?? | | T??? ?# %%[% ###### """""""""" #?? | | #?? ?# [ # ###############+##?? | | #?? "" # %%% # [%= #?????# #??? | | #?# "" # [%= #?????# #??? | | #?# "" + ]] + #?????# #??? | | #?# S # =*]# #??#### #???# | | #?#!! "" # ] # #??# #???# | | #?#!! "" ?# # #??# #???# | | ####?# "" ?# # #??# ##### | | ??????? ??# # #??# | | ???????? ??# # ?#??# | | #############???# # ????# | | #????# # ??### """ | | #????# # R ???# # ""F | | #????# ##//############# " | | #????# " | | #????# " | | ###### | | "" + | | "" ##### d | | """""" #??## d% | | """""" #??# @ u | | "" #??### ############+### | | "" #???# ##????????? # | | ############?### ###?????] # | | ????????????## # % ## #??? # | | ????????????# ####?? # | | ????????????# A " #???? # | | ????????????# [ #???"" """"" # | | ????????????# #% "" #???"" """"" ###### | | ?############ * """ #???G """"" #????? | | #???"" ????"" #????? | | #????" ??????? #???? | | #????????????? #?? | | #????????????? ## | | ######?????????????#### | | ### ## ##?????????????????????# | | ???# ####??????????????????????# | | * ????# #?????????????????????????# | | ????# #?????????????????????????# | | ? """"T"""" ?????# #??#######????????????????# ? | | ?"""""""?????????# #? #????????????????? ? | | ??######?????????# #? #????????????????????? | | ################## # #????????????????????? | | # #????????????????????? | | ^ | + #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 120 Energy Generation 61 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 19 Terrain Scan Density 160 ECM Strength 2 Jamming Range 14 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1150 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Phase Armor Subatomic Replicator Core Reset Matrix Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed JunkShadeScythe Manual? 0 Play Time 03:01:50 Cumulative 181.9 hours Start 2025.04.07 @ 22:12:22 End 2025.04.08 @ 12:53:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30e9ba3d-22e6-45b1-9a0e-a5c6280a5a30