Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 19:51:37 Player: doki Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (120) 600 Value Destroyed (3796) 3796 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1245) 1245 TOTAL SCORE: 12901 Bonus ------- Follower Combat Kills 445 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1007/1300 Matter 282/300 Energy 3/100 System Corruption 1% Temperature Cool (0) Movement Hovering (77) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Proton Missile Launcher > --- INVENTORY (15) --- Improved Fusion Compressor Combat Antigrav System Combat Antigrav System Combat Antigrav System Kinecellerator Improved Transmission Jammer Matter Neutralizer Hypervelocity Coil Gun Helical Railgun Enhanced Gauss Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Helical Railgun Force Lance > --- INVENTORY -------- Improved Fusion Compressor Combat Antigrav System Combat Antigrav System Combat Antigrav System Kinecellerator Improved Transmission Jammer Heavy Gatling Laser Matter Neutralizer Hypervelocity Coil Gun Enhanced Gauss Cannon Hardcell Cannon Linear Accelerator Linear Accelerator Improved Proton Missile Launcher Gamma Bomb Array [Rating: 126] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Gamma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 2 . 1 . . . . . . . Utility 9 | . . . . . 3 . . 1 . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 147 | 8 6 2 . 1 31 . 8 19 1 27 15 2 . 6 21 Power 13 | 1 2 1 . . 1 . 1 1 . 2 3 . . . 1 Engine 9 | 1 2 1 . . 1 . 1 . . 2 1 . . . . Core 3 | . . . . . . . . 1 . . 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 53 | 2 . 1 . . 9 . 5 6 1 15 3 1 . 2 8 Treads 21 | 2 . 1 . . 6 . 5 1 . 6 . . . . . Leg 6 | . . . . . . . . . . 6 . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . 4 1 3 3 1 . 2 8 Flight 4 | . . . . . 3 . . 1 . . . . . . . Utility 49 | 2 2 . . . 16 . 1 6 . 5 6 . . 3 8 Device 19 | 1 . . . . 6 . . 2 . 2 5 . . 1 2 Storage 5 | 1 2 . . . 2 . . . . . . . . . . Processor 11 | . . . . . 3 . . 2 . 2 . . . . 4 Hackware 9 | . . . . . . . 1 2 . 1 1 . . 2 2 Protection 5 | . . . . . 5 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 32 | 3 2 . . 1 5 . 1 6 . 5 3 1 . 1 4 Energy Gun 6 | . . . . . 1 . . 1 . 2 2 . . . . Energy Cannon 3 | . . . . . 1 . . 1 . . . . . . 1 Ballistic Gun 8 | 3 1 . . . 1 . . . . 2 . . . . 1 Ballistic Cannon 4 | . . . . . 2 . . 1 . . 1 . . . . Launcher 3 | . . . . . . . . 1 . . . 1 . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . 1 . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . 3 . . 1 . . . 2 Parts Lost 27 | . . 3 . . 1 . . 5 . 4 . . . 7 7 Power 4 | . . 1 . . . . . . . . . . . 1 2 Propulsion 7 | . . 1 . . . . . 1 . 2 . . . 2 1 Utility 10 | . . . . . 1 . . 3 . 1 . . . 3 2 Weapon 6 | . . 1 . . . . . 1 . 1 . . . 1 2 Highest Loss Streak 7 | . . 2 . . 1 . . 2 . 2 . . . 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 2 7 10 14 14 14 15 14 13 10 13 13 15 15 13 12 Power 1 | . 1 1 2 2 1 1 1 1 1 2 1 2 2 . . Propulsion 2 | . . . 1 1 2 4 4 4 . 1 1 2 3 2 2 Utility 5 | . 3 5 6 6 7 5 4 3 5 8 7 6 6 5 2 Weapon 2 | . 2 1 3 2 2 4 3 2 2 1 3 4 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 . . . 7 . 6 1 1 . 8 . . 1 10 Power 3 | . 1 . . . . . . 1 . . . . . . 1 Propulsion 8 | . . . . . . . 1 . 1 . 2 . . . 4 Utility 15 | . . . . . 6 . 1 . . . 6 . . 1 1 Weapon 9 | . . . . . 1 . 4 . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 100 71 94 89 76 90 82 74 90 97 100 100 90 95 Engine 5 | . 14 14 14 14 9 7 7 2 . 3 2 . . 1 . Core 2 | . . . . . . . . 3 6 2 2 5 5 7 3 Treads 21 | . 28 28 28 28 26 23 36 33 7 20 . . . . . Leg 1 | . . . . . . . . . . 8 . . . . . Hover 7 | . . . . . . . . . 23 6 33 35 35 30 26 Device 10 | . 14 14 14 14 12 7 7 11 7 4 8 11 11 11 3 Storage 7 | . 14 14 14 14 9 7 7 6 6 6 5 5 5 5 4 Processor 9 | . . . . . 11 15 15 10 6 12 11 11 11 10 18 Hackware 7 | . . . . . . . 1 5 13 13 16 17 17 16 20 Protection 2 | . . . . . 8 7 5 . . . 1 . . . 1 Ballistic Gun 4 | . 23 28 . 11 . . . . . 5 1 . . . 3 Ballistic Cannon 3 | . . . . . 8 7 6 5 1 . 4 1 . . . Peak Build Rating 126 | 7 8 9 8 13 36 31 44 53 49 71 89 90 90 96 126 Average Rating 47 | 5 7 8 7 12 27 31 40 46 40 57 80 89 90 91 115 On Entrance 39 | . 7 8 9 8 13 31 31 44 50 40 58 89 90 90 70 Avg Prop Armor Cover (%) 14 | . . . . . . . . 25 14 13 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 64 | 12 30 30 26 29 46 46 52 49 46 43 49 49 49 59 64 Greatest Support 169 | 40 40 40 40 40 68 65 105 129 39 169 61 63 63 63 96 Greatest Overweight (x) 13 | 3 . . . . 13 . . 4 2 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 11 12 15 15 15 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | 2 7 10 14 14 14 15 14 14 11 14 13 15 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 12 15 15 15 15 15 13 12 10 15 15 15 12 14 Class Distribution -------------------- 59% | Mutant 20% | Hacker-Mutant 7% | Assassin 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Matter Collected 4445 | 296 330 141 . 20 877 . 164 702 . 973 207 32 . 321 382 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4511 | 141 451 86 . . 892 . 52 1026 . 698 176 . . 291 698 Parts 260 | 13 26 9 . . 48 . 4 66 . 31 10 . . 7 46 Haulers Intercepted 10 | . 1 . . . 4 . . 2 . 1 1 . . . 1 Recyclers Shooed 4 | . 1 . . . 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 71 | . 12 5 . . 15 . 2 16 . 10 2 . . 1 8 Guns 30 | . 12 5 . . 1 . . . . 8 . . . . 4 Cannons 35 | . . . . . 14 . 2 15 . 2 2 . . . . AOE 5 | . . . . . . . . 1 . . . . . . 4 Classes Destroyed 16 | 2 4 1 . . 2 . 1 4 . . . . . 2 . Worker 10 | . . 1 . . 2 . . . . 4 . . . 1 2 Builder 10 | . . . . . . . . 7 . . . . . 2 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 4 . . 2 . 1 1 . . . 1 Recycler 6 | 1 . . . . 2 . . 1 . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . 1 . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 . . . 5 . . . . . . . . . . Swarmer 15 | . 4 5 . . 3 . . . . . . . . . 3 Grunt 26 | . 8 . . . 6 . . 7 . 5 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 9 | . . . . . 5 . . 2 . 1 . . . 1 . Specialist 1 | . . . . . . . 1 . . . . . . . . Hunter 4 | . . . . . 1 . 1 . . . . . . . 2 Programmer 14 | . . . . . . . . 6 . 3 2 . . . 3 Thug 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 3 4 3 . . 2 . 1 6 . 4 2 . . 3 5 Combat Bots Only 5 | . 4 3 . . 2 . 1 5 . 4 2 . . 1 4 Max Kills in Single Turn 2 | 1 1 1 . . 2 . 1 1 . 1 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Hostile Shots Fired 667 | . 62 56 . . 64 . 36 140 . 121 14 . 18 10 146 Missed 220 | . 17 14 . . 17 . 13 48 . 31 4 . 9 5 62 Hits 447 | . 45 42 . . 47 . 23 92 . 90 10 . 9 5 84 Melee 1 | . . . . . . . . 1 . . . . . . . Projectile 446 | . 45 42 . . 47 . 23 91 . 90 10 . 9 5 84 AOE 2 | . . . . . . . . . . . . . . 2 . Critical Strikes 12 | . . . . . 2 . . 4 . 2 2 . 1 . 1 Damage Taken 7494 | . 438 343 . . 747 . 608 1757 . 1358 199 . 188 389 1467 Core 1060 | . 112 32 . . 86 . 13 205 . 230 21 . 44 24 293 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . 18 . . . . . . . . . 86 Regen/Repaired (Parts) 122 | . . . . . . . . . . . . . . 122 . Core Remaining (%) 80 | 100 . . . 42 84 . 98 . . 48 . . 93 97 . Volleys Fired 312 | 13 38 20 . . 74 . 9 53 . 60 16 . 5 4 20 Largest 2 | 2 2 2 . . 1 . 1 1 . 2 1 . 1 1 2 Hottest 135 | 40 40 40 . . 68 . 50 50 . 105 47 . 47 47 135 Shots Fired 411 | 26 79 38 . . 73 . 9 53 . 85 16 1 5 4 22 Gun 240 | 26 79 38 . . 5 . . . . 75 . . . . 17 Cannon 160 | . . . . . 68 . 8 52 . 7 16 . 3 4 2 Launcher 6 | . . . . . . . . . . . . 1 2 . 3 Special 5 | . . . . . . . 1 1 . 3 . . . . . Kinetic 376 | 26 79 38 . . 70 . 8 52 . 65 16 . 3 4 15 Thermal 16 | . . . . . 3 . . . . 9 . . . . 4 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . 8 . 1 2 . 3 Robot Hit Streak 18 | 12 18 3 . . 10 . 6 12 . 5 4 . 6 2 13 Robot Miss Streak 10 | 2 6 10 . . 2 . 1 2 . 3 2 . 2 2 2 Penetration Max 1 | . . . . . 1 . . . . 1 . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 297 | 19 53 16 . . 54 . 8 43 . 56 11 . 3 12 22 Core Hits 141 | 6 24 7 . . 26 . 2 19 . 23 5 . . 2 27 Critical Kills 2 | . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 8 | . . . . . . . . . . 4 . . . 4 . Critical Strikes 30 | . . . . . 7 . . 6 . 8 3 . 1 5 . Burn 2 | . . . . . . . . . . 2 . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . Blast 17 | . . . . . 7 . . 6 . . 3 . 1 . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Smash 9 | . . . . . . . . . . 4 . . . 5 . Melee Attacks 161 | . 7 . . . 11 . . 15 . 22 19 . . 34 53 Impact 78 | . . . . . . . . 3 . 22 19 . . 34 . Slashing 23 | . . . . . 11 . . 12 . . . . . . . Piercing 53 | . . . . . . . . . . . . . . . 53 Sneak Attacks 21 | . 3 . . . 1 . . 4 . 2 . . . 7 4 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11672 | 186 655 201 . 2 2233 . 404 2853 . 1958 444 . 99 1112 1525 Guns 2722 | 186 651 201 . . 75 . . . . 1158 . . . . 451 Cannons 5457 | . . . . . 2059 . 404 2130 . 232 444 . 77 73 38 Explosions 740 | . . . . . . . . 113 . 82 . . 22 . 523 Melee 2652 | . . . . . 74 . . 541 . 485 . . . 1039 513 Ramming 101 | . 4 . . 2 25 . . 69 . 1 . . . . . Kinetic 7946 | 186 651 201 . . 2114 . 404 2130 . 1289 444 . 77 73 377 Thermal 357 | . . . . . 20 . . 113 . 56 . . . . 168 Explosive 82 | . . . . . . . . . . 82 . . . . . Electromagnetic 534 | . . . . . . . . . . 45 . . 22 . 467 Impact 1524 | . . . . . . . . . . 485 . . . 1039 . Slashing 615 | . . . . . 74 . . 541 . . . . . . . Piercing 513 | . . . . . . . . . . . . . . . 513 Highest Corruption 31 | . 3 3 3 3 1 . . 12 25 31 3 3 3 3 1 Average Corruption 8 | . 2 3 3 3 1 . . 10 19 23 2 3 3 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 223 | . 10 11 9 3 7 . . 64 7 92 7 2 1 6 4 Message Errors 55 | . 3 3 1 1 . . . 21 2 18 . . . 4 2 Matter Fused 47 | . 4 2 . . 1 . . 14 1 24 1 . . . . Heat Flow Errors 24 | . . 1 . 1 1 . . 8 . 11 1 . . . 1 Energy Discharges 24 | . . 1 3 . 1 . . 6 . 11 2 . . . . Parts Rejected 3 | . . . . . . . . 1 2 . . . . . . Parts Fused 3 | . . . . . 1 . . 1 . 1 . . . . . Data Loss (minor) 34 | . . 1 2 1 1 . . 8 . 13 3 1 1 2 1 Data Loss (major) 9 | . . 3 . . . . . 3 . 3 . . . . . Misfires 10 | . 3 . . . . . . 1 . 5 . 1 . . . Alerts 6 | . . . 3 . 1 . . . . 2 . . . . . Misdirections 2 | . . . . . . . . . 2 . . . . . . Weapon Failures 6 | . . . . . 1 . . 1 . 4 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1548 | . . . . . 114 . . 306 . 253 40 . . 779 56 Projectiles 395 | . . . . . 114 . . 196 . 45 40 . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 1153 | . . . . . . . . 110 . 208 . . . 779 56 Knockbacks 32 | . . . . . 10 . . 12 . 3 2 . 1 4 . Impact 5 | . . . . . . . . . . 1 . . . 4 . Kinetic 25 | . . . . . 10 . . 11 . 1 2 . 1 . . Secondary 2 | . . . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 162 | . . . . . . . . 162 . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . Rammed 10 | . 1 . . 1 4 . . 4 . . . . . . . Targets Rammed 15 | . 1 . . 1 5 . . 7 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . . . . . 1 . . 3 . 1 . . . . . Highest Temperature 271 | . 6 123 . 88 235 . . 271 . 247 224 72 56 235 150 Average Temperature 54 | . 2 66 . 50 20 . . 96 . 83 55 24 24 77 22 Received Heat Transfer 1116 | . 108 . . . 162 . 18 300 . 429 54 . . 33 12 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 1 . 1 . . . 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 12 | . . . . . . . . 3 . . . . . 7 2 Impact Corruptions 28 | . . . . . . . . 1 . 8 . . . 19 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . 2 Heat Transferred 658 | . . . . . 37 . . 50 . 259 . . . . 312 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . . 1 1 . 1 . . . . . Low Security (%) 94 | 100 100 100 . 100 100 100 75 94 100 82 100 . . 100 100 Level 1 5 | . . . . . . . 24 5 . 17 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 288 | 5 178 97 . . 134 53 222 251 87 288 155 . . 50 98 Initial 137 | . . 52 . . . 53 30 116 86 12 137 . . . . Average 52 | 1 44 35 . . 32 48 139 72 48 70 102 . . 9 12 Influence Increases 3407 | 20 358 140 . . 527 . 212 697 2 698 236 . . 190 327 Destroy 0b10 Robot/C 1640 | . 240 100 . . 300 . 120 360 . 300 40 . . 20 160 Destroy 0b10 Robot/NC 245 | 20 10 5 . . 65 . . 55 . 25 10 . . 30 25 Destroy Leader 412 | . 44 20 . . 108 . 20 94 . 72 12 . . 10 32 Allied During Kill 18 | . . . . . . . 7 3 . 8 . . . . . Successful Hack 206 | . 49 . . . 10 . . 34 . 19 32 . . 52 10 Disable Machine 180 | . . . . . 15 . 15 75 . 60 15 . . . . Destroy Structure 301 | . . . . . 29 . 5 61 2 34 52 . . 48 70 Lose Combat Pursuer 405 | . 15 15 . . . . 45 15 . 180 75 . . 30 30 Influence Decreases 3315 | 20 224 274 . . 409 75 33 672 231 434 455 63 . 190 235 Entered New Map 602 | . . 82 . . . 65 13 106 161 6 145 24 . . . Time Decay 2428 | 20 224 162 . . 399 10 . 516 50 342 310 39 . 165 191 Lost Part 185 | . . 30 . . 10 . . 50 . 26 . . . 25 44 Lost Ally 100 | . . . . . . . 20 . 20 60 . . . . . Squads Dispatched 34 | . 1 . . . 2 . 1 10 . 9 2 . . 5 4 Investigation 6 | . . . . . 1 . . 1 . 2 . . . 2 . Extermination 13 | . . . . . . . . 5 . 3 1 . . 2 2 Reinforcement 14 | . 1 . . . 1 . 1 4 . 4 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Distress Signals 7 | . 1 . . . 3 . . 1 . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 20 7 . . 23 . 14 26 6 28 7 . 2 5 14 Peak Tracking Total 9 | . 6 3 . . 4 . 6 5 5 7 5 . 2 2 9 Tactical Retreats 18 | . 1 1 . . . . 1 1 1 8 2 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Traps Triggered 15 | . 2 . . . 2 . 1 2 . 4 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Machines Disabled 12 | . . . . . 1 . 1 5 . 4 1 . . . . Max in Single Turn 3 | . . . . . 1 . . 2 . 3 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Machines Accessed 44 | . 8 . 1 . 8 2 . 4 . 4 10 . . 4 3 Terminals 30 | . 7 . . . 6 2 . 3 . 2 6 . . 2 2 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . Recycling Units 5 | . 1 . . . . . . . . . 3 . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 107 | . 23 . 1 . 23 4 . 7 . 8 19 . . 13 9 Successful 52 | . 10 . 1 . 11 1 . 4 . 5 9 . . 7 4 Failed 54 | . 13 . . . 11 3 . 3 . 3 10 . . 6 5 Catastrophic 14 | . 4 . . . 1 1 . 3 . 1 1 . . 2 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 51 | . 9 . 1 . 8 2 . 4 . 4 10 . . 7 6 Terminals 81 | . 21 . . . 18 4 . 5 . 4 14 . . 8 7 Fabricators 5 | . . . . . . . . . . 4 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . 5 . Recycling Units 8 | . 2 . . . . . . . . . 4 . . . 2 Scanalyzers 5 | . . . . . 3 . . 2 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Terminal Hacks 20 | . 6 . 1 . 6 1 . 1 . . 4 . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . 1 . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . Build 2 | . . . . . . . . . . 2 . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 7 | . 2 . . . . . . . . . 3 . . . 2 Report Inventory 1 | . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . . . . . 3 . . . 1 Scanalyzer 4 | . . . . . 2 . . 2 . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 2 . . 1 . 1 2 . . 2 2 Terminals 12 | . 2 . . . 2 . . 1 . 1 2 . . 2 2 Botnet 12 | . 2 . . . 2 . . 1 . 1 2 . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 7 . . . 7 1 . 4 . 3 10 . . 4 2 Full Trace Events 7 | . 1 . . . 1 . . 1 . 2 . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . Time 304 | . . . . . . . . . . 304 . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . Time 71 | . . . . . . . . . . . . . . 71 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . 5 . . . . . . . . . 7 . . . 2 Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Total Allies 5 | . . . . . . . 1 1 . 3 . . . . . Largest Group 1 | . . . . . . . 1 1 1 1 . . . . . Highest-Rated Group 90 | . . . . . . . 90 90 90 90 . . . . . Highest-Rated Ally 90 | . . . . . . . 90 90 90 90 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . 9 4 7 21 . . . . . Total Damage 1407 | . . . . . . . 363 203 260 581 . . . . . Kills 11 | . . . . . . . 4 2 . 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 1 1 . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Active Infowar (turns) 11535 | 67 782 475 513 214 2406 38 342 2285 119 1888 689 200 80 573 864 Optics 7840 | . . . . . 762 38 342 2285 119 1888 689 200 80 573 864 Terrain 1730 | . . . . . 1730 . . . . . . . . . . Seismic 2729 | 67 782 475 513 214 678 . . . . . . . . . . Triangulation 68 | . . . . . . . . . . . 68 . . . . Jamming 934 | . . . . . . . . . . 212 244 . . . 478 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . . . . 1 . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Turns Passed 11601 | 133 782 475 513 214 2406 38 342 2285 119 1888 689 200 80 573 864 Spaces Moved 7950 | 54 372 227 320 127 1206 25 170 1022 151 1156 783 301 132 951 953 Core 17 | 14 . . . . 1 . . 2 . . . . . . . Treads 3962 | 40 372 227 320 127 1202 25 170 1020 . 459 . . . . . Legs 277 | . . . . . . . . . . 277 . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3691 | . . . . . . . . . 151 420 783 301 132 951 953 Flight 3 | . . . . . 3 . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 155 155 155 170 65 40 38 40 40 38 40 Average Speed 108 | 152 160 160 160 160 157 155 169 173 67 115 45 40 40 39 54 Slowest Speed 700 | 200 160 160 160 160 700 155 170 250 170 240 96 40 40 45 144 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . Exploration Rate (%) 39 | 4 67 49 72 25 61 1 96 16 91 19 14 57 17 17 23 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . . . 1 . . . Spaces Dug 119 | . . . . . 15 . . 17 . 10 19 . . 24 34 Terrain Destroyed 221 | . . . . . 29 . 2 66 . 34 26 . 1 25 38 Melee 104 | . . . . . 10 . . 8 . 9 19 . . 24 34 Projectile 62 | . . . . . 19 . 2 21 . 7 7 . 1 1 4 AOE 55 | . . . . . . . . 37 . 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Was Fac Fac Upp Upp Fac Res Total 10209 | 77 478 305 322 137 1624 24 216 1430 171 1577 1064 380 152 1083 1169 Wait 1254 | . 45 52 . 6 210 . 4 250 3 253 189 75 15 67 85 Move 7936 | 53 371 226 319 126 1205 24 169 1022 150 1155 782 300 131 950 953 Hop . | . . . . . . . . . . . . . . . . Pick Up 92 | 3 5 4 1 2 21 . 7 13 2 7 13 1 . 5 8 Fast Attach 105 | 7 . . . . 19 . 5 16 4 19 11 . . 4 20 Attach 73 | . . 3 . 2 15 . 1 19 2 14 4 . . 6 7 Detach 56 | . . . 2 . 16 . 1 10 3 7 5 . . 4 8 Swap 41 | 1 8 . . . 8 . 4 2 . 6 6 2 1 1 2 Drop 150 | . 3 . . . 40 . 15 23 7 20 19 2 . 8 13 Fire 312 | 13 38 20 . . 74 . 9 53 . 60 16 . 5 4 20 Melee 161 | . 7 . . . 11 . . 15 . 22 19 . . 34 53 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . 1 . . 1 5 . . 7 . 1 . . . . . Escape Stasis 13 | . . . . . . . . . . 13 . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 134 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 9) 870 | -10/Materials | Identified exit to Mines 916 | -10/Materials | Entered Mines 971 | -10/Mines | Core integrity fell below 50% 1111 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1139 | -10/Mines | Learned Materials garrison access intel 1155 | -10/Mines | Assembled infested the area 1197 | -10/Mines | Discovered new exit (range 13) 1364 | -10/Mines | Discovered new exit (range 8) 1385 | -10/Mines | Discovered new exit (range 5) 1391 | -10/Mines | Entered Exiles 1432 | -10/Exiles | Met 8R-AWN 1461 | -10/Exiles | Met EX-HEX 1503 | -10/Exiles | Met EX-BIN 1524 | -10/Exiles | Aligned with FarCom system 1525 | -10/Exiles | Given EX-Vault access code 1567 | -10/Exiles | Opened EX-Vault 1578 | -10/Exiles | Found Field Lobotomy Kit 1613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1685 | -10/Exiles | Met EX-DEC 1888 | -10/Exiles | Discovered new exit (range 12) 1904 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1904 | -10/Exiles | Entered Mines 1979 | -9/Mines | Learned Materials terminal intel 2025 | -9/Mines | Learned location of Zion (-6) 2075 | -9/Mines | Discovered new exit (range 5) 2118 | -9/Mines | Entered Materials 2118 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2119 | -8/Materials | Loaded intel: 12 terminal locations 2120 | -8/Materials | Loaded intel: 1 garrison access location 2420 | -8/Materials | Build established: Assassin 2851 | -8/Materials | Discovered new exit (range 4) 3042 | -8/Materials | Central database locked down 3247 | -8/Materials | Build established: Skirmisher 4109 | -8/Materials | Build established: Mutant 4524 | -8/Materials | Entered Factory 4524 | -7/Factory | Evolved 2 slots: Propulsion x2 4560 | -7/Factory | Identified exit to DSF 4562 | -7/Factory | Entered DSF 4577 | -7/DSF | Additional patrols routed to DSF 4628 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 4735 | -7/DSF | Discovered new exit (range 16) 4904 | -7/DSF | Entered Factory 4904 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -6/Factory | Crushed by falling debris 5656 | -6/Factory | System corruption reached 10% 6543 | -6/Factory | Discovered new exit (range 11) 7148 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 7189 | -6/Factory | Sucked down chute 7189 | -6/Factory | Entered Waste 7194 | -6/Waste | 1 allies followed down the chute 7204 | -6/Waste | EMP discharged 7205 | -6/Waste | Spotted C-40 Crusher 7227 | -6/Waste | Spotted C-40 Crusher 7243 | -6/Waste | Spotted C-40 Crusher 7243 | -6/Waste | Spotted C-40 Crusher 7243 | -6/Waste | Spotted C-40 Crusher 7269 | -6/Waste | Spotted C-40 Crusher 7283 | -6/Waste | Discovered new exit (range 13) 7304 | -6/Waste | EMP discharged 7308 | -6/Waste | Entered Factory 7775 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 7953 | -6/Factory | Allied Derelicts emerged from ambush trap array 8076 | -6/Factory | Fabricated Cld. Aerolev Unit? 8573 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 8669 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 9021 | -6/Factory | Build established: Scavenger-Mutant 9137 | -6/Factory | Core integrity fell below 50% 9143 | -6/Factory | System corruption reached 30% 9180 | -6/Factory | Discovered new exit (range 8) 9196 | -6/Factory | Entered another Factory area 9196 | -5/Factory | Evolved 2 slots: Utility x2 9366 | -5/Factory | Discovered new exit (range 6) 9528 | -5/Factory | Build established: Hacker-Mutant 9743 | -5/Factory | Identified exit to Upper Caves 9885 | -5/Factory | Entered Upper Caves 9894 | -5/Upper Caves | Encountered a Warlord checkpoint 10029 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 10084 | -5/Upper Caves | Discovered new exit (range 4) 10085 | -5/Upper Caves | Entered another Upper Caves area 10130 | -5/Upper Caves | Discovered new exit (range 22) 10165 | -5/Upper Caves | Entered Factory 10165 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10234 | -4/Factory | Repaired Imp. Antigrav System? 10413 | -4/Factory | Discovered new exit (range 18) 10531 | -4/Factory | Identified exit to Upper Caves 10537 | -4/Factory | Repaired Cld. Aerolev Unit? 10738 | -4/Factory | Entered Research 10738 | -3/Research | Evolved 2 slots: Utility x2 10747 | -3/Research | Lost 7 parts (1p2n3u1w) 10813 | -3/Research | Found Gamma Bomb Array 10891 | -3/Research | Discovered new exit (range 10) 11357 | -3/Research | Spotted B-86 Titan 11566 | -3/Research | Garrison activated, responded to threat 11602 | -3/Research | Self-destructed Last Messages --------------- 11592_ S-43 Plague destroyed. 11592_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 11592_ Emergency Access malfunctions. 11592_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11593_ U-05 Engineer builds a Wall. 11594_ H-77 Assassin destroyed. 11595_ Neutrino Core destroyed. 11595_ Hvy. Gatling Laser destroyed. 11596_ Slug penetrates Wall. 11596_ S-43 Plague destroyed. 11596_ Xenon Bombardment Thruster fried. 11596_ S-43 Plague destroyed. 11597_ U-05 Engineer lays Concrete. 11599_ Slug penetrates Wall. 11600_ U-05 Engineer lays Concrete. 11600_ S-43 Plague IFF system glitched. 11601_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ?g??????????? | | ????????????????????????????????? #g?????????? | | ????????????????????????????????? #??????????? | | ????????????????????????????????# g#??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????+ /??????????? | | ????????????????????????????????# #??????????? | | ???????????????????????????????# #??????????? | | ""#?????????????????????????????# #??????????? | | ""#????????????????????#####h#### #??????????? | | ""####?????????????????# @ # ########???? | | T###########??????????# *#h #???? | | ""# #??????????# =%g! #???? | | "# ! #??????????# [s#%!= #???? | | ""# #??????????# %u;= """ #???? | | # ! #??????????# #uHu """ #???? | | / #??????????# ## u """ #???? | | # % #??????????# ## #???? | | # # #??????????# ## #???? | | # # #??????????########### / " | | # ###########????????????????????# ### # | | # #???????# #?###?##?????????????## ##?# #???? | | # #???????##########??????#########/#### #???? | | # #???????## !#???????# ] # #???? | | # #????????# #???????# # ##### | | " "######### #???????# # | | # / #???????# =[ + | | #/########## =#???????# =*% # | | ! #????#! =#??????#######+[###### | | #????########??????##????# ##????# | | #?????# #????????????????#!#?????########### | | #????##############??????# #???????????????? | | #????# #??????# #???????????????? | | #????# #??????# #???????????????? | | #+##+##????# """ """ #??????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 300 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 14 Launcher Accuracy 40 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 24 Authchip Count 3 Item Schematics ----------------- Cld. Aerolev Unit | -6/Factory | Scanalyzed Cmb. Airjet | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -6/Factory Repaired ---------- Imp. Antigrav System | 8% | -4/Factory Cld. Aerolev Unit | 33% | -4/Factory Studied --------- Hvy. Assault Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Deadly Force Fancy Inventory Official Business Omniscient Cartographer Respectable Loadout Throw Away The Key Challenges ------------ None Game ------ Seed PoweredDeepBooster Manual? 0 Play Time 03:42:09 Cumulative 15.9 hours Start 2025.12.31 @ 16:01:27 End 2026.01.02 @ 19:51:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66167dea-e650-4478-8563-ad1d99fceab2