Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.30 @ 17:39:32 Player: Skergy Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (111) 555 Value Destroyed (4727) 4727 Prototype IDs (61) 1220 Alien Tech Used (3) 600 Bonus (24169) 24169 TOTAL SCORE: 39971 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 1559 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8700 Registered with UFD 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Met Sigix 2000 Win 3000 Friendly Fire -410 Cogmind --------- Core Integrity 402/1750 Matter 414/1000 Energy 86/100 System Corruption 25% Temperature Cool (24) Movement Flying (16) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System (fused) Improved Linear Gravjet (fused) Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Weight Redist. System Advanced Weight Redist. System Machine Analyzer Triangulator (fused) Seismic Detector Improved Melee Analysis Suite Makeshift Weapon Shielding (fused) Advanced Shield Generator Self-contained Transmogrifier Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (5) ------- KE Penetrator Chaos Jack Dual-blade Saw Lance > --- INVENTORY (5) ---- Light Particle Reactor Zero-point Reactor Biometal Leg Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Actuator Array Damper Plating Advanced Hacking Suite Self-contained Transmogrifier Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Improved Arc Projector Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Biometal Leg Biometal Leg Biometal Leg Gyrokinetic Inverter Improved Linear Gravjet Antigrav Array Compact HERF Cannon Fusion Bomb Launcher [Rating: 159] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Subdweller Monowheel Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Improved Launcher Guidance Computer Hackware System Shield Protection Light Regenerative Plating Weapon Great Axe Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Slots Evolved 16 | . . . . . 8 . . . . 2 . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . 1 . . . . . . . . . . . Utility 11 | . . . . . 4 . . . . 1 . . . 2 . . 2 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 254 | 7 2 15 3 7 17 2 1 1 12 5 . 1 1 40 1 22 5 13 24 30 45 Power 27 | 1 . 2 . 1 1 1 . . 1 . . . . 4 . 2 1 1 5 2 5 Engine 8 | 1 . 2 . 1 . 1 . . 1 . . . . 1 . . . 1 . . . Core 6 | . . . . . . . . . . . . . . 2 . 1 1 . . . 2 Reactor 13 | . . . . . 1 . . . . . . . . 1 . 1 . . 5 2 3 Propulsion 85 | 2 . 4 2 3 7 . . . 4 3 . 1 1 15 1 7 . 4 6 11 14 Treads 6 | 2 . . 2 . . . . . . . . 1 . 1 . . . . . . . Leg 29 | . . 2 . 1 5 . . . 2 . . . 1 5 . 2 . . 3 7 1 Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . 2 . . . 8 1 5 . 4 3 2 6 Flight 17 | . . . . 2 2 . . . 2 1 . . . 1 . . . . . 2 7 Utility 86 | 2 2 2 . 1 5 1 1 1 5 1 . . . 10 . 11 2 6 7 12 17 Device 55 | 1 1 2 . 1 3 . . 1 4 . . . . 7 . 8 2 4 3 5 13 Storage 6 | 1 1 . . . 1 . . . . . . . . . . . . 1 1 1 . Processor 13 | . . . . . . 1 1 . 1 . . . . 2 . 3 . . 1 2 2 Hackware 5 | . . . . . . . . . . 1 . . . . . . . . 1 1 2 Protection 7 | . . . . . 1 . . . . . . . . 1 . . . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 7 1 2 4 . . . 2 1 . . . 11 . 2 2 2 6 5 9 Energy Gun 12 | 2 . . . 1 . . . . 1 . . . . 5 . . . . . 1 2 Energy Cannon 8 | . . 1 . . 2 . . . . . . . . 2 . . . . 1 2 . Ballistic Gun 7 | . . 3 1 . . . . . . . . . . 1 . . . . 1 . 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . . 1 . 1 1 . . . . . . . . . . . . . . 2 1 Special Weapon 6 | . . 1 . . 1 . . . . . . . . 1 . . 1 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 1 . . . . . 1 1 1 1 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 Special Melee Weapon 4 | . . . . . . . . . . . . . . 2 . 1 . . . . 1 Unidentified Prototypes 22 | . 1 1 . 2 . . . 1 1 . . . . . . 1 . 4 3 6 2 Corrupted Parts 10 | . . . . . . . . . . . . . . 1 . . . 1 2 5 1 System Corruption 69 | . . . . . . . . . . . . . . 5 . . . 10 23 26 5 Parts Lost 191 | . 1 6 . 7 10 . . . 10 . 1 1 4 37 2 10 3 11 26 37 25 Power 22 | . 1 . . 2 1 . . . . . . . . 4 . 2 . 2 5 4 1 Propulsion 65 | . . 3 . 2 5 . . . 5 . . 1 3 9 1 3 1 4 5 18 5 Utility 59 | . . . . . 3 . . . 3 . . . 1 13 1 3 2 1 12 9 11 Weapon 45 | . . 3 . 3 1 . . . 2 . 1 . . 11 . 2 . 4 4 6 8 Highest Loss Streak 20 | . 1 2 . 6 6 . . . 5 . 1 1 4 14 2 10 3 5 20 14 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 8 | 3 8 12 11 11 9 7 11 12 13 12 12 11 10 9 4 3 4 5 5 6 3 Power 1 | . 1 . . . 1 1 2 3 3 3 3 3 3 1 . . . . . . . Propulsion 3 | 1 2 3 2 2 4 2 4 5 4 3 3 2 1 . 3 2 3 4 3 4 . Utility 3 | . 2 5 4 4 3 1 2 2 4 5 5 5 5 5 1 . . . . . . Weapon 1 | 1 2 2 3 1 . . 1 1 . . . . . . . . . 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . . 4 . 1 3 . . . 2 . . . . 4 . 3 1 . 1 . 4 Power 3 | . . 1 . . . . . . . . . . . 1 . . . . . . 1 Propulsion 7 | . . . . . . . . . 1 . . . . . . 2 1 . . . 3 Utility 9 | . . 2 . 1 3 . . . . . . . . 2 . 1 . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 77 | . 94 96 100 93 78 51 54 58 69 59 79 70 80 68 58 70 92 91 82 55 54 Engine 4 | . 9 12 14 12 . 1 . . . . . . . . . . . 2 . . . Core 1 | . . . . . . . . . . . . . . 4 . . 5 5 2 . . Reactor 1 | . . . . . 4 . . . . . . . . . 5 2 . . 3 3 3 Treads 7 | . 28 19 19 25 . . . . . . . . 4 . . . . . . . . Leg 6 | . . 3 8 1 19 . . . . . . . 5 11 . 3 . . 6 17 1 Hover 3 | . . . . . . . . . . . 11 5 4 1 24 18 27 27 13 . 8 Flight 3 | . . . . . . 11 10 11 22 13 17 15 16 3 . . . . . . 3 Device 18 | . 14 13 14 14 23 12 13 25 20 14 11 14 21 21 17 24 39 37 28 14 17 Storage 7 | . 14 14 14 14 8 5 5 5 5 5 5 5 5 4 . . . 3 4 3 1 Processor 2 | . . . . . . 4 7 . 1 . . . . 3 . 11 5 . 4 5 3 Hackware 1 | . . . . . . . . . . 8 11 11 6 . . . . . 2 1 3 Energy Gun 4 | . 28 8 . 8 . . . . . . . . . 4 . . . . 2 2 1 Energy Cannon 1 | . . 2 . . 6 . . . . . . . . . 2 . . 1 . . . Ballistic Gun 3 | . . 5 14 12 . . . . . . . . . 1 . . . . 1 . . Launcher 1 | . . . 14 2 . . . . . . . . . . . . . . 2 . . Slashing Weapon 3 | . . . . . 10 15 16 16 16 9 11 11 11 2 . . 1 2 2 . . Peak Build Rating 159 | 7 19 28 29 38 93 90 89 99 99 92 92 88 86 142 103 138 134 141 157 159 151 Average Rating 73 | 5 7 16 28 28 82 84 87 95 72 71 88 82 82 101 93 105 124 129 141 113 108 On Entrance 72 | . 7 19 27 29 36 80 84 89 99 64 92 87 82 69 103 93 102 114 115 151 63 Avg Prop Armor Cover (%) 6 | . . 11 8 11 . . . . 4 1 10 10 28 2 4 6 . . 11 2 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 28 38 40 40 60 42 36 38 66 34 34 37 40 81 26 41 49 86 119 114 67 Greatest Support 152 | 40 40 40 40 50 100 32 38 38 41 26 26 33 36 85 69 75 62 65 152 152 68 Greatest Overweight (x) 21 | . . 1 1 1 1 1 1 1 2 3 1 1 2 21 . . . 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . 1 1 . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 15 15 5 Average Capacity 12 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 8 11 12 5 Most Carried 15 | 6 10 15 15 15 15 11 13 15 15 15 14 14 12 15 5 5 5 10 10 10 5 Average Carried 10 | 4 8 13 14 14 13 8 12 14 14 14 14 13 11 11 4 4 4 7 7 7 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 15 5 5 Final Carried 15 | 6 10 12 15 14 9 11 13 15 15 14 14 12 10 5 5 5 5 9 7 5 5 Transmogrified Parts 147 | . . . . 2 6 1 3 3 11 3 . 7 . 26 3 8 1 12 29 12 20 Integrity Recovered 2955 | . . . . 57 101 . 20 35 139 25 . 48 . 1174 . 166 . 137 569 151 333 Class Distribution -------------------- 68% | Mutant 9% | Scavenger-Mutant 6% | Gladiator 5% | Hacker-Mutant 4% | Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Sprinter | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Matter Collected 4418 | 270 10 514 274 90 155 75 20 . 375 . . . . 571 . 756 . 169 222 197 720 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4572 | 85 315 399 . . 794 122 97 . 358 . . . 158 1024 . 92 . 48 441 284 355 Parts 219 | 16 19 28 . . 40 3 3 . 15 . . . 5 47 . 5 . 5 12 4 17 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . . . . . . . . . . . . 2 . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . 37 . . . 2 7 . 19 . . . 2 . . . . . . . . Prevented 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 90 | . 6 16 . . 12 1 3 . 8 . . . 2 17 . 2 . . 6 8 9 Melee 34 | . . . . . 12 1 3 . 8 . . . 1 5 . 2 . . 2 . . Guns 25 | . 6 9 . . . . . . . . . . . 5 . . . . 2 . 3 Cannons 9 | . . 6 . . . . . . . . . . . . . . . . 1 1 1 AOE 18 | . . 1 . . . . . . . . . . . 5 . . . . . 7 5 Classes Destroyed 21 | 2 5 2 . . 2 . . . 3 . . . . 2 . 1 . 1 . . 3 Worker 6 | 2 . . . . . . . . . . . . . 1 . 2 . . 1 . . Builder 3 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . 3 . . . 1 . . . . . . . . 1 . . . . . . . Swarmer 30 | . 3 10 . . 5 . 2 . 4 . . . . 3 . . . . . . 3 Cutter 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . Grunt 30 | . 3 3 . . 4 . 1 . 1 . . . 2 6 . . . . 2 7 1 Brawler 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sentry 6 | . . 1 . . 3 1 . . . . . . . 1 . . . . . . . Hunter 4 | . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Programmer 10 | . . . . . . . . . 1 . . . . 5 . . . . 2 . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | 2 6 4 . . 4 1 2 . 3 . . . 2 4 . 3 . 1 3 8 4 Combat Bots Only 8 | . 2 4 . . 4 1 2 . 3 . . . 2 4 . 2 . . 3 8 4 Max Kills in Single Turn 4 | 1 1 1 . . 1 1 1 . 1 . . . 1 2 . 1 . 1 1 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . . . . . 1 . . . . . 4 2 Melee 1 | . . . . . 1 1 1 . 1 . . . 1 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Hostile Shots Fired 2667 | . 25 100 . 77 197 57 34 21 62 . 18 . 34 508 1 194 26 78 379 469 387 Missed 923 | . 5 27 . 23 71 23 10 9 23 . 5 . 9 161 . 91 9 24 131 150 152 Hits 1744 | . 20 73 . 54 126 34 24 12 39 . 13 . 25 347 1 103 17 54 248 319 235 Melee 62 | . . . . 9 . . . . 7 . . . . 15 1 12 . . . . 18 Projectile 1682 | . 20 73 . 45 126 34 24 12 32 . 13 . 25 332 . 91 17 54 248 319 217 AOE 10 | . . . . . 1 . . . . . . . . 6 . 1 . . . . 2 Critical Strikes 121 | . . . . 1 5 1 1 . 2 . . . 2 30 1 6 . 1 16 29 26 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . 3 3 . Part Disruptions 3 | . . . . 1 . . . . . . . . . . . 2 . . . . . Damage Taken 36047 | . 218 1151 . 1294 1869 288 376 . 934 . 239 118 355 6980 66 1994 400 1031 5025 8416 5293 Core 8095 | . 30 302 . 462 423 50 35 . 137 . 74 46 85 1319 . 509 72 104 593 1741 2113 Absorbed by Shields 814 | . . . . . . . . . . . . . . . . . . 351 . 8 455 Redirected to Shielding 555 | . . . . . . . . . . . 77 . . 86 . . . . . 286 106 Ignored by Resistances 2081 | . . . . . . . 4 . 9 . . . 167 1033 . . . . 541 . 327 Regen/Repaired (Parts) 181 | . . . . . . . . . . . . . . . . . . 34 147 . . Core Remaining (%) 49 | 100 . . . 21 . . . . 55 . . . 82 . . 14 . 87 . 18 22 Volleys Fired 203 | 14 32 71 . 2 4 . . . . . . . . 27 . . . 3 9 14 27 Largest 4 | 2 2 2 . 2 2 . . . . . . . . 4 . . . 2 2 2 1 Hottest 331 | 100 100 130 . 79 150 . . . . . . . . 331 . . . 100 100 148 120 Shots Fired 317 | 28 64 85 . 4 5 . . . . . . . . 54 . . . 5 18 27 27 Gun 200 | 28 64 30 . 4 . . . . . . . . . 46 . . . . 15 2 11 Cannon 55 | . . 18 . . 5 . . . . . . . . 8 . . . 2 1 16 5 Launcher 22 | . . 3 . . . . . . . . . . . . . . . . 2 9 8 Special 40 | . . 34 . . . . . . . . . . . . . . . 3 . . 3 Kinetic 86 | . . 35 . 2 . . . . . . . . . 18 . . . . 8 14 9 Thermal 184 | 28 64 50 . 2 5 . . . . . . . . 26 . . . . 1 1 7 Explosive 16 | . . . . . . . . . . . . . . . . . . . 2 9 5 Electromagnetic 25 | . . . . . . . . . . . . . . 10 . . . 2 7 3 3 Robot Hit Streak 12 | 6 12 5 . 1 2 . . . . . . . . 9 . . . 2 4 6 9 Robot Miss Streak 5 | 3 3 5 . 2 1 . . . . . . . . 3 . . . 4 1 2 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 319 | 15 46 28 . 1 36 6 8 . 20 . . . 4 84 . 5 . 5 31 8 22 Core Hits 198 | 5 16 20 . 1 20 4 4 . 9 . . . 1 53 . 3 . 2 15 18 27 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . Critical Strikes 34 | 2 2 2 . . 8 2 2 . 4 . . . 2 6 . . . . 4 . . Burn 5 | 2 2 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . Sever 25 | . . . . . 6 2 2 . 4 . . . 2 5 . . . . 4 . . Melee Attacks 313 | . . . . . 64 9 12 . 38 4 . 5 7 76 . 14 1 26 40 . 17 Impact 5 | . . . . . 5 . . . . . . . . . . . . . . . . Slashing 213 | . . . . . 59 9 12 . 38 2 . 5 7 42 . 5 . 1 31 . 2 Piercing 94 | . . . . . . . . . . 2 . . . 34 . 9 1 25 9 . 14 Sneak Attacks 9 | . . . . . 1 . . . 2 . . . . . . 2 . 2 1 . 1 Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . 4 . 3 . 4 . . . 2 . . . . 1 . . . Damage Inflicted 12384 | 187 563 656 . 17 1480 127 210 . 736 . . . 141 2334 . 358 . 201 1496 1749 2129 Guns 2233 | 187 563 263 . 13 . . . . . . . . . 690 . . . . 324 . 193 Cannons 774 | . . 279 . . 89 . . . . . . . . 24 . . . 6 75 178 123 Explosions 4662 | . . 114 . . . . . . . . . . . 823 . . . . 504 1541 1680 Melee 4639 | . . . . . 1391 127 210 . 736 . . . 141 797 . 349 . 177 593 . 118 Ramming 76 | . . . . 4 . . . . . . . . . . . 9 . 18 . 30 15 Kinetic 1341 | . . 430 . 13 . . . . . . . . . 287 . . . . 300 178 133 Thermal 1613 | 187 563 226 . . 89 . . . . . . . . 365 . . . . . . 183 Explosive 4250 | . . . . . . . . . . . . . . 823 . . . . 475 1541 1411 Electromagnetic 465 | . . . . . . . . . . . . . . 62 . . . 6 128 . 269 Impact 120 | . . . . . 120 . . . . . . . . . . . . . . . . Slashing 4028 | . . . . . 1271 127 210 . 736 . . . 141 744 . 55 . 117 593 . 34 Piercing 491 | . . . . . . . . . . . . . . 53 . 294 . 60 . . 84 Highest Corruption 68 | . . 20 40 . 4 4 4 . 3 . . . . 32 32 37 . 13 40 68 25 Average Corruption 16 | . . 5 35 . 2 4 4 . 2 . . . . 11 32 31 . 2 18 31 18 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . 23 28 . . 1 2 . 2 . . . . 35 7 20 . . 29 44 41 Message Errors 49 | . . 6 9 . . 1 1 . . . . . . 7 1 1 . . 5 10 8 Matter Fused 40 | . . 4 2 . . . . . 1 . . . . 7 1 4 . . 3 7 11 Heat Flow Errors 17 | . . . 4 . . . . . . . . . . 3 . . . . 5 4 1 Energy Discharges 23 | . . 4 4 . . . . . . . . . . 4 . 2 . . 2 6 1 Parts Rejected 8 | . . 1 . . . . 1 . . . . . . . 1 1 . . 1 3 . Parts Fused 3 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 28 | . . 4 4 . . . . . 1 . . . . 4 1 2 . . 2 4 6 Data Loss (major) 16 | . . 4 3 . . . . . . . . . . 1 . 1 . . 1 4 2 Misfires 6 | . . . . . . . . . . . . . . 2 . . . . 2 1 1 Alerts 5 | . . . . . . . . . . . . . . 2 . . . . 2 . 1 Misdirections 35 | . . . 1 . . . . . . . . . . 3 3 8 . . 6 5 9 Weapon Failures 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 603 | . . 2 . . 96 . . . 27 . . . . 64 . 118 . 5 53 141 97 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 305 | . . 2 . . . . . . . . . . . 64 . . . . 10 141 88 Melee 298 | . . . . . 96 . . . 27 . . . . . . 118 . 5 43 . 9 Knockbacks 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 601 | . . . . . . . . . . . . . . 122 . 4 . 9 55 302 109 Shots 18 | . . . . . . . . . . . . . . 3 . . . . 2 5 8 Rammed 8 | . . . . 1 . . . . . . . . . 1 . 2 . 2 . . 2 Targets Rammed 10 | . . . . 1 . . . . . . . . . 2 . 2 . 2 . 1 2 Kicked 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1111 | 273 231 45 174 20 310 . . . 301 . . 255 . 1111 10 180 12 209 300 201 215 Average Temperature 111 | 99 72 25 83 8 122 . . . 85 . . 134 . 194 9 72 9 70 109 86 71 Received Heat Transfer 3851 | . 96 27 . 423 222 54 27 . 362 . . . 135 1248 . 167 . . 505 486 99 Effects 22 | 1 . . . . . . . . . . . . . 20 . . . . 1 . . Shutdowns 5 | . . . . . . . . . . . . . . 5 . . . . . . . Energy Bleed 5 | 1 . . . . . . . . . . . . . 4 . . . . . . . Interference 1 | . . . . . . . . . . . . . . 1 . . . . . . . Matter Decay 4 | . . . . . . . . . . . . . . 4 . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Damage (minor) 5 | . . . . . . . . . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 4 | . . . . . . . 1 . . . . . 1 2 . . . . . . . Impact Corruptions 6 | . . . . . 4 . . . . . . . . 2 . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 12 | . 4 . . . . . . . . . . . . 8 . . . . . . . Heat Transferred 3837 | 703 1813 518 . . 137 . . . . . . . . 481 . . . . . . 185 Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 1 . . . . 1 1 2 Low Security (%) 89 | 100 100 . 88 . 100 . . . . 100 . . . 90 100 100 100 100 89 82 65 Level 1 7 | . . . 11 . . . . . . . . . . 9 . . . . 10 17 14 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 575 | 10 69 . 321 . 120 . . . . 12 . . . 314 55 55 32 78 312 365 575 Initial 160 | . 3 . 116 . . . . . . 4 . . . 12 40 10 12 . . 160 . Average 74 | 1 29 . 80 . 66 . . . . 3 . . . 78 28 15 7 24 54 119 157 Influence Increases 6250 | 25 224 560 445 . 469 55 255 . 270 22 . . 50 881 15 126 52 203 815 473 1310 Destroy 0b10 Robot/C 2340 | . 120 460 100 . 240 20 60 . 160 . . . 40 360 . 40 20 20 120 160 420 Destroy 0b10 Robot/NC 120 | 25 25 . . . 15 5 . . . . . . . 20 . 10 . . 5 . 15 Destroy Leader 292 | . 28 . . . 62 . . . 20 . . . 10 52 . . . . 30 20 70 Allied During Kill 260 | . . 25 5 . . . . . . . . . . 11 . . 2 . . . 217 Successful Hack 341 | . 6 . 38 . 30 . . . . 14 . . . 29 . 23 . 69 82 29 21 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . 50 . . Disable Machine 195 | . . . . . 60 . . . . . . . . 45 . . . 45 . 45 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 456 | . . . 2 . 17 . . . . 8 . . . 154 . 8 . 24 102 69 72 Partial Spotted 150 | . . . . . . . . . . . . . . . 15 15 30 45 . . 45 Lose Combat Pursuer 1470 | . 45 75 . . 45 30 195 . 90 . . . . 210 . 30 . . 300 150 300 Miscellaneous 426 | . . . 300 . . . . . . . . . . . . . . . 126 . . Influence Decreases 5753 | 20 229 317 391 297 428 71 195 85 263 29 . . 30 784 117 118 75 203 529 759 813 Entered New Map 763 | . 2 . 127 297 . 16 6 85 . 3 . . . 8 77 5 11 . . 126 . Time Decay 2716 | 20 217 207 235 . 328 55 189 . 173 26 . . 10 342 20 88 22 134 192 285 173 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 1455 | . 10 50 . . 100 . . . 90 . . . 20 334 20 25 22 69 177 328 210 Lost Ally 690 | . . 60 . . . . . . . . . . . 100 . . 20 . 60 20 430 Purge Threat 29 | . . . 29 . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . . 4 . . . . . . . . 9 . 3 1 6 8 6 10 Investigation 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Extermination 13 | . . . . . 1 . . . . . . . . 3 . 1 . 2 2 2 2 Reinforcement 24 | . . . . . 3 . . . . . . . . 4 . 2 . 3 4 4 4 Assault 5 | . . . . . . . . . . . . . . 2 . . . 1 . . 2 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Distress Signals 11 | . 1 . . . . . . . . . . . . 5 . . . . 2 1 2 Communications Jammed 15 | . . . . . . . . . . . . . . 15 . . . . . . . Distress Signals 15 | . . . . . . . . . . . . . . 15 . . . . . . . Times Spotted 477 | . 13 35 . 27 26 5 21 4 21 . 2 . 3 85 5 38 11 20 53 45 63 Peak Tracking Total 12 | . 3 6 . 12 5 3 4 5 6 . 2 . 3 12 4 11 6 10 12 10 12 Tactical Retreats 50 | . 2 3 . . 2 1 7 . 5 . . . . 6 . 2 . 3 8 3 8 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . 2 . 8 2 . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Traps Triggered 13 | . . 2 . . 1 . . . . . . 2 . 2 . 1 . 2 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . . . . . . . . . . . . . 12 Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Disabled 22 | . . 1 . 5 4 . . . . . . . . 3 . . . 4 . 4 1 Max in Single Turn 2 | . . 1 . . 1 . . . . . . . . 2 . . . 1 . 2 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . . . . . . . . . . . . . . . . 8 . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Machines Accessed 49 | . 1 1 6 . 5 . 2 . . 2 . . . 5 . 4 2 6 5 6 4 Terminals 25 | . 1 . 4 . 3 . . . . 1 . . . 2 . 2 1 4 2 4 1 Fabricators 7 | . . . . . 1 . . . . . . . . 1 . 2 . 1 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . . . . . . 1 . . . 1 . . . . . . . Scanalyzers 8 | . . . . . 1 . . . . . . . . 1 . . 1 . 2 1 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 108 | . 5 1 20 . 8 . 5 . . 9 . . . 13 . 6 3 9 15 8 6 Successful 58 | . 2 1 14 . 2 . 5 . . 6 . . . 5 . 2 . 6 9 5 1 Failed 48 | . 3 . 6 . 5 . . . . 3 . . . 7 . 4 3 3 6 3 5 Catastrophic 10 | . . . 1 . . . . . . . . . . 1 . 2 . 1 1 1 3 Database Lockouts 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . Manual 57 | . 6 . 13 . 5 . . 1 . 9 . . . 5 . 6 2 3 2 2 3 Terminals 53 | . 5 . 11 . 5 . . . . 7 . . . 3 . 3 2 6 5 4 2 Fabricators 10 | . . . . . 1 . . . . . . . . 2 . 3 . 2 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 9 . . . . . . 2 . . . 2 . . . . . . . Scanalyzers 24 | . . . . . 2 . . . . . . . . 6 . . 1 . 9 3 3 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Terminal Hacks 17 | . . 1 3 . . . 5 . . . . . . 1 . . . 2 2 3 . Record 6 | . . . . . . . 4 . . . . . . . . . . . . 2 . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 1 . . . . . . . . 3 . . . . 5 1 1 Retrieve Study 11 | . . . . . 1 . . . . . . . . 3 . . . . 5 1 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 23 | . 2 . 7 . 1 . . . . 5 . . . 1 . 2 . 3 2 . . Terminals 13 | . 2 . 4 . . . . . . 4 . . . . . 1 . 1 1 . . Track 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Botnet 8 | . 1 . 3 . . . . . . 1 . . . . . 1 . 1 1 . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . 1 . . . . . . . . . . 1 . 2 1 . . Report 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 3 | . . . . . 1 . . . . . . . . . . 1 . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 . . . . . . 1 . . . 1 . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . 5 . 5 . . . . 2 . . . 4 . 4 2 5 4 2 4 Full Trace Events 3 | . . . 1 . . . . . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . 1 . . . . . . . . 3 . . . . 5 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 2 . . . . . . . 2 . 2 1 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat 7 | . . . . . . . . . 2 . . . . . . . 2 . 2 1 . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Machine Destruction 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 1 1 1 1 3 3 4 4 1 Autooverrided 7 | . . . . . . . . . 2 . . . . . . . 2 . 2 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total Allies 63 | . . 7 . 1 . . . . 2 . . . . 8 1 . 2 . 4 1 37 Largest Group 16 | . . 3 1 1 . . . . 1 . . . . 4 1 . 2 . 2 1 16 Highest-Rated Group 446 | . . 57 19 446 . . . . 54 . . . . 184 46 . 120 . 148 155 257 Highest-Rated Ally 446 | . . 19 19 446 . . . . 54 . . . . 58 46 . 64 . 148 155 82 Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 307 | . . 44 9 51 . . . . 6 . . . . 22 9 . 1 . 9 10 146 Total Damage 8661 | . . 557 136 3462 . . . . 27 . . . . 601 300 . 11 . 385 303 2879 Kills 56 | . . 10 5 22 . . . . . . . . . 1 1 . 1 . . . 16 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 596 | . 15 10 . 94 15 1 4 78 18 3 . 90 10 49 . . 2 80 56 31 40 Good Acts 133 | . . 7 . . 2 3 4 . 10 . . 2 4 20 4 13 1 7 22 12 22 Bad Acts 52 | . . 15 2 . 7 . 1 . 5 . . . . 7 1 5 . 1 3 1 4 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Active Infowar (turns) 4015 | 73 565 . . . 792 20 . . 118 . . 92 . 525 . 27 80 345 591 353 434 Optics 1290 | . . . . . . . . . . . . . . 124 . . . . 533 353 280 IFF 118 | . . . . . . . . . . . . . . . . . . . 118 . . Terrain 35 | . . . . . 15 20 . . . . . . . . . . . . . . . Traps 69 | . . . . . . . . . . . . . . . . . . . . . 69 Seismic 1470 | 73 565 . . . 791 . . . . . . . . . . . . . . . 41 Machine Analysis 203 | . . . . . . . . . 118 . . . . . . . . . . . 85 Triangulation 55 | . . . . . . . . . . . . . . . . . . . . . 55 Jamming 401 | . . . . . . . . . . . . . . 401 . . . . . . . ECM 816 | . . . . . . . . . . . . 92 . . . 27 80 345 272 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . 1 . 2 . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Turns Passed 10691 | 159 567 1569 559 948 910 132 396 102 426 138 30 223 141 1127 57 308 80 345 827 780 867 Spaces Moved 8909 | 65 201 897 280 580 532 185 489 171 609 102 27 238 83 670 135 475 185 459 686 658 1182 Core 59 | 2 . . . . . . . . . . . . . 3 . . . . . 2 52 Treads 1548 | 63 201 491 271 522 . . . . . . . . . . . . . . . . . Legs 2059 | . . 35 9 58 527 . . . . . . . 3 559 . 12 . . 240 437 179 Wheels 371 | . . 371 . . . . . . . . . . . . . . . . . . . Hover 2291 | . . . . . . . . . . 1 . . . 108 135 463 185 459 446 115 379 Flight 2581 | . . . . . 5 185 489 171 609 101 27 238 80 . . . . . . 104 572 Fastest Speed 16 | 50 160 120 160 110 44 44 44 37 20 115 115 35 142 21 28 21 28 23 30 45 16 Average Speed 92 | 156 160 144 196 157 115 51 61 58 44 118 115 76 144 108 32 46 34 44 94 98 56 Slowest Speed 1100 | 160 160 190 240 240 180 109 109 97 177 190 115 142 222 1100 46 120 38 98 199 180 220 Overloaded Moves 85 | . . . . . . . . 19 39 . . . . . . 5 10 3 . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . 2 Potential Cave-ins 17 | . . . . . 2 . . . . . . . . 2 . 2 . 5 . . 6 Cave-ins Triggered 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 34 | 4 28 66 63 54 23 38 59 14 74 3 8 19 28 21 74 20 7 66 18 46 31 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . 1 . . . 1 1 . 1 . . . 1 . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 . 1 1 1 . . . 1 1 . . . . Scrap Searched 14 | . . 5 . 4 . . 3 . 2 . . . . . . . . . . . . Spaces Dug 97 | . . 3 . . 18 1 . . 9 4 . 5 . 15 . 5 . 14 13 . 10 Terrain Destroyed 315 | . . 41 . . 19 1 . . 9 4 . 5 . 74 . 5 . 14 43 52 48 Melee 89 | . . . . . 17 1 . . 9 4 . 5 . 15 . 5 . 14 13 . 6 Projectile 15 | . . 5 . . 2 . . . . . . . . . . . . . 1 2 5 AOE 211 | . . 36 . . . . . . . . . . . 59 . . . . 29 50 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac Res Tes Res Qua Acc Total 10431 | 91 383 1013 289 608 707 205 562 172 708 112 26 269 95 934 147 535 198 534 774 755 1314 Wait 497 | . 144 . . 3 76 . 62 . 45 . . 25 6 95 8 3 . 22 7 . 1 Move 8884 | 64 200 896 279 579 531 184 488 170 608 101 26 237 82 670 134 474 184 458 685 657 1177 Hop 2 | . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 94 | 6 3 14 4 6 9 3 2 1 4 1 . . . 7 1 6 3 5 7 4 8 Fast Attach 205 | 7 1 4 1 2 10 . 2 1 8 4 . . . 39 2 21 4 9 15 30 45 Attach 81 | . . 9 . 4 9 5 . . 4 1 . 2 2 9 1 3 2 4 8 10 8 Detach 39 | . 1 2 . 3 . 4 . . 3 . . . . 6 . 2 2 2 1 7 6 Swap 21 | . 1 8 2 3 3 . . . 2 . . . . . . 1 . . 1 . . Drop 56 | . 1 9 3 5 6 . . . 5 1 . . . 3 1 8 2 1 1 4 6 Fire 203 | 14 32 71 . 2 4 . . . . . . . . 27 . . . 3 9 14 27 Melee 292 | . . . . . 59 9 8 . 29 4 . 5 5 76 . 14 1 25 40 . 17 Ram 8 | . . . . . . . . . . . . . . 1 . 3 . 2 . . 2 Kick 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . . . . . . . . 3 . 28 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . . . . . . . . . . 12 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves (discovered 2 exits: Upp / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Testing (discovered 2 exits: *Res / Gar) -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 4 exits: *Acc / Sec / Gar / Frg) -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 14) 160 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 313 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Discovered new exit (range 4) 725 | -10/Materials | Prayed at D.C.S.S. Altar Unit 727 | -10/Materials | Entered Subcaves 734 | -10/Subcaves | Learned location of 1 exit from Materials 1051 | -10/Subcaves | Visited triangular shrine 1062 | -10/Subcaves | Found Prototype Device 1062 | -10/Subcaves | Identified V3-11A's Pendant 1067 | -10/Subcaves | Befriended Subdweller 1092 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1184 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1230 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1311 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1421 | -10/Subcaves | Core integrity restored by X0-1V1 (+30) 1451 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1492 | -10/Subcaves | Befriended Subdweller 1496 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1666 | -10/Subcaves | X0-1V1 sent you into danger 1672 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1672 | -10/Subcaves | Befriended Subdweller 1672 | -10/Subcaves | Befriended Subdweller 1685 | -10/Subcaves | Identified exit to Recycling 1685 | -10/Subcaves | X0-1V1 revealed exit location to -9/Recycling 1686 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1690 | -10/Subcaves | X0-1V1 rewrote L9-D3Y(R) IFF filter 1692 | -10/Subcaves | Befriended Subdweller 1759 | -10/Subcaves | Disturbed a concealed Subdweller 1762 | -10/Subcaves | Befriended Subdweller 1841 | -10/Subcaves | Visited 4L-MR0's lab 1849 | -10/Subcaves | Found Prototype Device 1858 | -10/Subcaves | Found Flightbrick 2001 | -10/Subcaves | Crushed by falling debris 2001 | -10/Subcaves | Core integrity fell below 50% 2001 | -10/Subcaves | Core integrity fell below 20% 2020 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+400) 2027 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2034 | -10/Subcaves | System corruption reached 10% 2091 | -10/Subcaves | X0-1V1 upgraded hostiles (x1) 2122 | -10/Subcaves | Befriended Subdweller 2137 | -10/Subcaves | Befriended Subdweller 2208 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2296 | -10/Subcaves | Entered Recycling 2296 | -9/Recycling | Accompanied by 1 ally 2422 | -9/Recycling | System corruption reached 30% 2592 | -9/Recycling | Discovered new exit (range 7) 2788 | -9/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 2817 | -9/Recycling | Scanned before Scraplab entrance 2839 | -9/Recycling | Entered Scraplab 2852 | -9/Recycling | Discovered new exit (range 2) 2855 | -9/Recycling | Entered Scraptown 2855 | -9/Scraptown | Accompanied by 1 ally 2855 | -9/Scraptown | System corruption cleaned by C-Scrubber 2972 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2977 | -9/Scraptown | Learned location of 2 exits from Upper Caves 2979 | -9/Scraptown | Learned location of Zion (-6) 2995 | -9/Scraptown | Discovered new exit (range 11) 3217 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3414 | -9/Scraptown | Visited UFD Registry 3414 | -9/Scraptown | Registered with UFD as "Pipemind" 3428 | -9/Scraptown | Visited Fellowship of the Rings 3441 | -9/Scraptown | Build established: Scavenger-Mutant 3476 | -9/Scraptown | Visited Comm Corps 3535 | -9/Scraptown | Visited Bundlers 3637 | -9/Scraptown | Visited Shadow of the Wyrm 3647 | -9/Scraptown | X0-1V1 brought Wyrm Statue to life 3647 | -9/Scraptown | Attacked by Scraptown defenders 3657 | -9/Scraptown | Identified Sfc. Transmogrifier 3713 | -9/Scraptown | Found PL-3XN's Ring of Power 3743 | -9/Scraptown | X0-1V1 rescued you from certain death 3769 | -9/Scraptown | Lost 6 parts (2p2n2w) 3803 | -9/Scraptown | Entered Factory 3803 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 3822 | -6/Factory | Central database locked down 3857 | -6/Factory | X0-1V1 announced a LAN party 4181 | -6/Factory | X0-1V1 mutated your Utility slot to Weapon slot 4229 | -6/Factory | X0-1V1 enhanced Transport squad support 4511 | -6/Factory | Build established: Gladiator 4704 | -6/Factory | Discovered new exit (range 9) 4710 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4713 | -6/Factory | Entered Lower Caves 4740 | -6/Lower Caves | Lost 6 parts (1p4n1u) 4756 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4758 | -6/Lower Caves | Energy generation permanently improved by X0-1V1 (+20; -200 max core) 4837 | -6/Lower Caves | Identified exit to Lower Caves 4837 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 4845 | -6/Lower Caves | Entered another Lower Caves area 4985 | -6/Lower Caves | Entered an active Warlord outpost 4990 | -6/Lower Caves | Identified exit to Factory 4990 | -6/Lower Caves | Learned Extension terminal intel 4990 | -6/Lower Caves | Learned Extension garrison access intel 5002 | -6/Lower Caves | Build established: Mutant 5012 | -6/Lower Caves | Identified exit to Zion 5083 | -6/Lower Caves | X0-1V1 sent you into danger 5241 | -6/Lower Caves | Entered Zion 5250 | -6/Zion | Received a hallucinogenic algorithm 5250 | -6/Zion | Ran a hallucination algorithm 5266 | -6/Zion | Found Prototype Device 5272 | -6/Zion | Discovered new exit (range 12) 5273 | -6/Zion | Given the Hacking Drone Bay 5273 | -6/Zion | Found Prototype Device 5273 | -6/Zion | Identified Hacking Drone Bay 5306 | -6/Zion | Attacked by Zionites 5306 | -6/Zion | Spotted SG-9G9(B) 5306 | -6/Zion | Spotted UL-NT6(B) 5343 | -6/Zion | Entered Proximity Caves 5404 | -5/Proximity Caves | Learned Factory terminal intel 5452 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5523 | -5/Proximity Caves | Lost 5 parts (3n1u1w) 5527 | -5/Proximity Caves | Identified Bomb Factory No. 2 5554 | -5/Proximity Caves | Spotted B-75 Beast 5562 | -5/Proximity Caves | X0-1V1 sent hostile P-70 Sage (x3) 5566 | -5/Proximity Caves | X0-1V1 whisked you away to safety 5651 | -5/Proximity Caves | Crushed by falling debris 5699 | -5/Proximity Caves | X0-1V1 mutated your Weapon slot to Power slot 5719 | -5/Proximity Caves | Lost 5 parts (2n2u1w) 5769 | -5/Proximity Caves | Entered Factory 5769 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5770 | -5/Factory | Identified exit to Factory 5771 | -5/Factory | Loaded intel: 28 terminal locations 5887 | -5/Factory | Discovered new exit (range 6) 5907 | -5/Factory | Entered Upper Caves 5908 | -5/Upper Caves | Identified exit to Upper Caves 5935 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5937 | -5/Upper Caves | Entered Warlord 5963 | -5/Warlord | Discovered new exit (range 9) 6046 | -5/Warlord | Attacked by Warlord forces 6067 | -5/Warlord | X0-1V1 activates XOMVISION 6132 | -5/Warlord | Build established: Hacker-Mutant 6160 | -5/Warlord | Entered Proximity Caves 6190 | -4/Proximity Caves | Forcibly received Sfc. Transmogifier from X0-1V1 6246 | -4/Proximity Caves | X0-1V1 revealed exit location to -4/Factory 6294 | -4/Proximity Caves | X0-1V1 whisked you away to safety 6301 | -4/Proximity Caves | Entered Factory 6301 | -4/Factory | Evolved 2 slots: Utility x2 6324 | -4/Factory | Lost 4 parts (3n1u) 6495 | -4/Factory | Build established: Mutant 6706 | -4/Factory | X0-1V1 activates XOMVISION 6733 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+4) 6790 | -4/Factory | Lost 4 parts (1p1n1u1w) 6826 | -4/Factory | Central database locked down 6964 | -4/Factory | System corruption reached 10% 7039 | -4/Factory | X0-1V1 downgraded hostiles (x2) 7177 | -4/Factory | Lost 11 parts (2p2n3u4w) 7310 | -4/Factory | Core integrity fell below 50% 7340 | -4/Factory | System corruption reached 30% 7342 | -4/Factory | X0-1V1 sent allied Thug (x5) 7343 | -4/Factory | P-70 Sage assimilated allied FS-5PD(g) 7360 | -4/Factory | Core integrity fell below 20% 7368 | -4/Factory | X0-1V1 rescued you from certain death 7381 | -4/Factory | Lost 3 allies 7393 | -4/Factory | Lost 14 parts (1p4n7u2w) 7428 | -4/Factory | Sucked down chute 7428 | -4/Factory | Entered Waste 7429 | -4/Waste | Met a frightened Derelict 7431 | -4/Waste | Spotted C-40 Crusher 7432 | -4/Waste | Spotted C-40 Crusher 7435 | -4/Waste | Spotted C-40 Crusher 7441 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7453 | -4/Waste | Identified exit to Factory 7453 | -4/Waste | X0-1V1 revealed exit location to -4/Factory 7455 | -4/Waste | Spotted C-40 Crusher 7457 | -4/Waste | Spotted C-40 Crusher 7485 | -4/Waste | Entered Factory 7501 | -4/Factory | X0-1V1 activates XOMVISION 7507 | -4/Factory | X0-1V1 sent hostile P-70 Sage (x2) 7544 | -4/Factory | X0-1V1 foreshadows a heat wave 7623 | -4/Factory | X0-1V1 downgraded hostiles (x4) 7625 | -4/Factory | Ambient heat levels rising (+10) 7641 | -4/Factory | X0-1V1 whisked you away to safety 7649 | -4/Factory | Spotted B-86 Titan 7688 | -4/Factory | Lost 10 parts (2p3n3u2w) 7692 | -4/Factory | X0-1V1 sent you into danger 7749 | -4/Factory | Ambient heat levels rising (+10) 7791 | -4/Factory | Discovered new exit (range 8) 7793 | -4/Factory | Entered Research 7793 | -3/Research | Evolved 2 slots: Utility x2 7826 | -3/Research | Spotted B-86 Titan 7862 | -3/Research | Local machine network offline 7870 | -3/Research | Discovered new exit (range 13) 7873 | -3/Research | Entered Testing 7889 | -3/Testing | Found Prototype Device 7889 | -3/Testing | Identified Exp. Hardlight Generator 7903 | -3/Testing | Lost 3 parts (1n2u) 7905 | -3/Testing | Spotted PL-UQ3K6AVGEK 7914 | -3/Testing | Protovariant out of control (PL-BIVP273DMN) 7914 | -3/Testing | Unleashed a protovariant (PL-BIVP273DMN) 7929 | -3/Testing | Found Prototype Device 7929 | -3/Testing | Identified Exp. Focal Shield 7932 | -3/Testing | Found Exp. Focal Shield 7944 | -3/Testing | X0-1V1 activates XOMVISION 7950 | -3/Testing | System corruption reached 10% 7951 | -3/Testing | X0-1V1 announced a LAN party 7976 | -3/Testing | Lost 5 parts (1p3n1w) 8041 | -3/Testing | Found Prototype Leg 8066 | -3/Testing | Identified exit to Research 8066 | -3/Testing | X0-1V1 revealed exit location to -2/Research 8112 | -3/Testing | Found Prototype Protection 8112 | -3/Testing | Identified Lgt. Regenerative Plating 8121 | -3/Testing | X0-1V1 whisked you away to safety 8128 | -3/Testing | Identified exit to Garrison 8193 | -3/Testing | Scanned by Researcher 8218 | -3/Testing | Entered Research 8218 | -2/Research | Evolved 2 slots: Utility x2 8247 | -2/Research | Lost 5 parts (1p1n1u2w) 8405 | -2/Research | Identified exit to Access 8405 | -2/Research | X0-1V1 revealed exit location to -1/Access 8619 | -2/Research | System corruption reached 10% 8667 | -2/Research | Identified exit to Quarantine 8667 | -2/Research | X0-1V1 revealed exit location to -2/Quarantine 8668 | -2/Research | Identified Myomer Exoskeleton 8739 | -2/Research | Lost 20 parts (3p5n9u3w) 8745 | -2/Research | System corruption reached 30% 8831 | -2/Research | X0-1V1 downgraded hostiles (x5) 8832 | -2/Research | X0-1V1 sent allied X-82 Rainmaker (x2) 8955 | -2/Research | X0-1V1 added 0b10 threat records associated with you (minor) 8966 | -2/Research | Core integrity restored by X0-1V1 (+256) 8968 | -2/Research | Search patrols dispatched 9021 | -2/Research | Spotted B-90 Cyclops 9045 | -2/Research | Entered Quarantine 9227 | -2/Quarantine | Found Alien Artifact 9227 | -2/Quarantine | Identified Subatomic Replicator 9310 | -2/Quarantine | Found Alien Artifact 9310 | -2/Quarantine | Identified Core Reset Matrix 9310 | -2/Quarantine | Used Core Reset Matrix 9314 | -2/Quarantine | Detected hypermatrix surge 9314 | -2/Quarantine | Sensed 13 artifacts in vicinity 9333 | -2/Quarantine | Found Matter Drive 9347 | -2/Quarantine | Met incapacitated Sigix Warrior 9347 | -2/Quarantine | Lockdown squad dispatched 9352 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 9355 | -2/Quarantine | Found Fusion Bomb Launcher 9397 | -2/Quarantine | Spotted Lightning 9406 | -2/Quarantine | Spotted Lightning 9409 | -2/Quarantine | Destroyed 8 combat bots 9416 | -2/Quarantine | Spotted Lightning 9431 | -2/Quarantine | Identified exit to Section 7 9431 | -2/Quarantine | X0-1V1 revealed exit location to -2/Section 7 9467 | -2/Quarantine | Lost 10 parts (2p2n2u4w) 9493 | -2/Quarantine | Weapon slot count temporarily expanded by X0-1V1 (+3) 9520 | -2/Quarantine | Core integrity fell below 50% 9551 | -2/Quarantine | Lost 6 parts (3n3u) 9607 | -2/Quarantine | Used Subatomic Replicator to replicate Biometal Leg 9618 | -2/Quarantine | Discovered exit to Access (range 16) 9644 | -2/Quarantine | Core integrity fell below 20% 9651 | -2/Quarantine | X0-1V1 rescued you from certain death 9674 | -2/Quarantine | Lost 14 parts (1p11n2u) 9694 | -2/Quarantine | Found Prototype Launcher 9694 | -2/Quarantine | Identified Gui. Micro-nuke Launcher 9736 | -2/Quarantine | Identified exit to Protoforge 9736 | -2/Quarantine | X0-1V1 revealed exit location to -2/Protoforge 9788 | -2/Quarantine | Identified exit to Garrison 9809 | -2/Quarantine | X0-1V1 activates XOMVISION 9811 | -2/Quarantine | Lost 3 parts (1p1n1u) 9825 | -2/Quarantine | Entered Access 9840 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 10157 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 16) 10185 | -1/Access | System corruption reached 10% 10227 | -1/Access | Core integrity fell below 50% 10244 | -1/Access | X0-1V1 downgraded hostiles (x1) 10257 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 10260 | -1/Access | Emitted hypermatrix ping 10264 | -1/Access | Assembled emerged from beneath the floor 10265 | -1/Access | Assembled emerged from beneath the floor 10284 | -1/Access | Lost 16 parts (1p3n8u4w) 10288 | -1/Access | Assembled emerged from beneath the floor 10337 | -1/Access | Lost 16 allies 10345 | -1/Access | Garrison activated, responded to threat 10366 | -1/Access | Core integrity fell below 20% 10383 | -1/Access | X0-1V1 sent allied Savage (x3) 10388 | -1/Access | Lost 6 allies 10470 | -1/Access | X0-1V1 rescued you from certain death 10501 | -1/Access | Lost 5 parts (2u3w) 10515 | -1/Access | X0-1V1 sent allied Cetus Guard (x3) 10547 | -1/Access | Found Zero-point Reactor 10585 | -1/Access | Lost 3 allies 10592 | -1/Access | X0-1V1 destroyed Energy Cycler 10592 | -1/Access | Energy Cycler disabled 10643 | -1/Access | Assembled emerged from beneath the floor 10648 | -1/Access | Identified exit to Command 10648 | -1/Access | X0-1V1 revealed exit location to -1/Command 10662 | -1/Access | Spotted B-99 Colossus 10663 | -1/Access | Spotted B-99 Colossus 10670 | -1/Access | X0-1V1 activates XOMVISION 10691 | -1/Access | Discovered new exit (range 6) 10692 | *** | Heading to fleet! Last Messages --------------- 10682_ Connecting with Scanalyzer... 10682_ W-44 Eye sends out distress signal. 10683_ Y-72 Warden destroyed. 10683_ X0-1V1: "One less obstacle for my toy on its journey to the highest levels of glorious entertainment." 10683_ X0-1V1 makes important surrounding features appear closer to you (+2 sight range). 10684_ Acquired Unknown Device. 10684_ Identified Adv. Power Amplifier. 10686_ System corrupted: Matter fused (-9). 10686_ Energy capacity returns to normal. 10687_ Destroyed Unknown Reactor. 10690_ Slug penetrates W-44 Eye. 10690_ Penetrated by Slug. 10691_ The Access Shell folds into the floor. 10691_ EXIT=FOUND [Achievement: Home At Last?] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????????????????????????????????! ????????? | | #?????????????????????????????????? #????????? | | #??????????????????????????????????R #????????? | | " #?????????????????????????????????? h#????????? | | " #?????????????????????????????????? h#????????? | | ########?????????????????????????????? #????????? | | #?????????????????????????????? #????????? | | #??????????????????????????????k #????????? | | #?????????????????????###?????? #????????? | | #????######??########## ####### #????????? | | ### #??? "??" #????????? | | # #?? "??" #????????? | | " ### "??" #????????? | | # % "??" #????????? | | + BB "??" "@ w#????????? | | # BB "??" "" #????????? | | # "??" #????????? | | ?# ### BB "??" #????????? | | ?# #?? BB "??" """ """ #????????? | | ??# #??? "??" """T""" #????????? | | ??# #???#######??########## ####### #????????? | | ??# #??????????????# #????###?????# #????????? | | ??# #??#############"#????????????# #????????? | | #?# #??# u##???????????# #????????? | | ?# #??# "#???????????# #????????? | | # #??# ##???????????# #????????? | | # #??# """"" ##############u #????????? | | / #??# """"" # + #????????? | | # #??# """"" # # #????????? | | # #??# """"" " "" # #????????? | | ?# #??# """"" # "" # #????????? | | ?# #??# """"" # "" # #????????? | | ??# #??# # S ! + #????????? | | ??# #??# # "" ! # #????????? | | ??# #########+######## "" # #????????? | | ??# #??????# "" # #????????? | | ??# + w # #????????? | | ######## ######## ! # #????????? | | ####+###??????# #??????# [%! # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Energy Generation 103 Energy Capacity 1700 Matter Stores 800 Matter Capacity 1000 Sight Range 26 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 40 Resistance: TH 55 Resistance: EX 50 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 15 Point Defense Rating 160 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 20 Melee Accuracy 6 Launcher Accuracy 90 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 37 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Surge Thruster | -1/Access | Hacked Alien Tech Used ----------------- Subatomic Replicator Core Reset Matrix Matter Drive Achievements -------------- Alien Roots Chaotic Teddy Bear Construction Begets Destruction False Reunion Home At Last? More Power To You Ooh, Shiny! Well-fed Force Field Challenges ------------ None Game ------ Seed SalvagingTimingChainsaw Manual? 0 Play Time 03:46:32 Cumulative 156.1 hours Start 2026.06.30 @ 15:46:08 End 2026.08.30 @ 17:39:32 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type 2 Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be856973-b9d1-4d27-8722-097a4787c839