Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 05:22:04 Player: Occam Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (628) 628 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 36/250 Matter 284/300 Energy 250/250 System Corruption 1% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ Cooling System Huge Storage Unit > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Scrap Engine Improved Heat Sink Large Storage Unit Large Matter Pod (150) Seismic Detector Targeting Computer Hacking Suite Medium Laser Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Treads Improved Treads Compact Wheel Scrap Engine Improved Heat Sink Large Storage Unit Large Matter Pod Seismic Detector Targeting Computer Hacking Suite Medium Laser Small Laser Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Shrapnel Trap [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 2 19 7 . Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | . 7 2 . Treads 6 | . 5 1 . Leg . | . . . . Wheel 3 | . 2 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 4 . . Device 3 | 1 2 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 6 4 . Energy Gun 6 | . 3 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 3 4 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon 4 | . 2 2 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 100 Engine 13 | . 14 13 14 Treads 19 | . 20 14 14 Leg 2 | . 3 . . Wheel 5 | . 4 13 14 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 10 | . 6 27 28 Ballistic Gun 17 | . 21 . . Naked Turns . | . . . . Heaviest Build 92 | 13 91 92 91 Greatest Support 40 | 20 40 16 16 Greatest Overweight (x) 5 | . 5 5 5 Average Overweight (x) 2 | . 1 5 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 8 17 25 25 Most Carried 25 | 6 25 25 23 Average Carried 15 | 6 14 24 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 22 23 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1097 | 250 743 104 . Remotely . | . . . . Salvage Created 1163 | 119 886 158 . Parts 64 | 10 46 8 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 7 | 1 6 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 18 | . 14 4 . Guns 16 | . 14 2 . AOE 2 | . . 2 . Classes Destroyed 8 | 2 5 1 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 5 | 1 4 . . Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 8 | . 6 2 . Grunt 10 | . 8 2 . Best Kill Streak 3 | 2 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 188 | . 79 109 . Missed 72 | . 22 50 . Damage Taken 1298 | . 721 577 . Core 214 | . 99 115 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | 5 78 24 . Largest 2 | 2 2 2 . Hottest 100 | 40 60 100 . Shots Fired 212 | 10 157 45 . Gun 210 | 10 157 43 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 150 | 10 140 . . Thermal 60 | . 17 43 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 15 | 4 15 10 . Robot Miss Streak 4 | 2 4 4 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 135 | 6 99 30 . Core Hits 59 | 4 42 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1786 | 69 1219 498 . Guns 1724 | 69 1219 436 . Cannons . | . . . . Explosions 62 | . . 62 . Melee . | . . . . Ramming . | . . . . Kinetic 1134 | 69 1065 . . Thermal 590 | . 154 436 . Explosive 62 | . . 62 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . 7 3 . Message Errors 6 | . 3 3 . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . 40 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 120 | . 120 . . Average Temperature 20 | . 20 . . Received Heat Transfer 624 | . 264 360 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1830 | . 350 1480 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 452 | 15 162 . 452 Initial 452 | . 9 . 452 Average 73 | 9 70 . 452 Maximum Alert Level 2 | . . . 2 Low Security (%) 98 | 100 100 . . Level 1 . | . . . . Level 2 1 | . . . 100 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 71 | . 26 45 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts 53 | . 53 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 12 | . 12 . . Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 15 | . 15 . . Terminals 24 | . 24 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . 2 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2250 | 60 1772 395 23 Spaces Moved 1079 | 14 874 179 12 Core . | . . . . Treads 522 | . 522 . . Legs 115 | 14 101 . . Wheels 442 | . 251 179 12 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 175 175 Average Speed 163 | 120 162 175 175 Slowest Speed 190 | 120 190 175 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 2 95 17 4 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . 7 . Terrain Destroyed 12 | . . 12 . Melee . | . . . . Projectile . | . . . . AOE 12 | . . 12 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1352 | 46 1077 215 14 Wait 46 | 26 20 . . Move 1076 | 13 873 178 12 Hop . | . . . . Pick Up 27 | . 23 3 1 Fast Attach 2 | 1 1 . . Attach 10 | . 5 5 . Detach 4 | . 3 1 . Swap 16 | 1 13 2 . Drop 11 | . 8 2 1 Fire 107 | 5 78 24 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 53 | . 53 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 6) 834 | -10/Materials | Discovered new exit (range 11) 1032 | -10/Materials | Discovered new exit (range 10) 1336 | -10/Materials | Discovered new exit (range 4) 1545 | -10/Materials | Discovered new exit (range 9) 1833 | -10/Materials | Entered Subcaves 1947 | -10/Subcaves | Core integrity fell below 50% 2176 | -10/Subcaves | Discovered new exit (range 9) 2195 | -10/Subcaves | Core integrity fell below 20% 2228 | -10/Subcaves | Entered Recycling 2231 | -9/Recycling | Lost 3 parts (1p2w) 2250 | -9/Recycling | Found Scrap Engine 2251 | -9/Recycling | Self-destructed Last Messages --------------- 02178_ Machine disabled. 02183_ Subatomizers dissect the Sub. Laser. 02184_ Flight Unit fries itself beyond repair. 02184_ Lgt. Assault Rifle fries itself beyond repair. 02184_ Med. Laser destroyed. 02188_ Ion Engine destroyed. 02195_ Subatomizers dissect the Sub. Laser. 02198_ Autobeam Turret suffers critical hit (Burn). 02198_ Autobeam Turret destroyed. 02200_ Med. Laser destroyed. 02209_ &3OUURCG66JVRJD6 VYO0P2 02210_ Subatomizers dissect the Sub. Laser. 02210_ Autobeam Turret destroyed. 02220_ Acquired 27 matter. 02223_ Subatomizers dissect the Sub. Laser. A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 02249_ Dropped Seismic Detector. 02250_ Acquired Scrap Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????? ?????????????????????????? | | ??????? ???????????????????????? | | ???????# ???????????????????????? | | ???????# ######?????????????????? | | ???????# ?????????????????? | | ???????# ??????????????????? | | ???????# "T" ??????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ???????# ????????????????????? | | ???????# ????????????????????? | | ???????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????+ ###??????????????????? | | ????????# [[#??????????????????? | | ????????# [[#??????????????????? | | ????????# [[#??????????????????? | | ????????#!@ ###??????????????????? | | ????????# #????????????????????? | | ????????######????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingStructuralMantle Manual? 0 Play Time 00:17:25 Cumulative 267.4 hours Start 2024.05.01 @ 04:54:43 End 2024.05.01 @ 05:22:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 26 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 083db872-6a88-4dcf-8038-9b3d92be62f1