Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 18:09:44 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (2248) 2248 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 6937 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 114 Cogmind --------- Core Integrity 0/1000 Matter 255/600 Energy 69/100 System Corruption 9% Temperature Cool (9) Movement Hovering (121) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Antigrav System Gyrokinetic Inverter > --- UTILITY (4) ------ Large Storage Unit Improved Matter Compressor Improved Salvage Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Cooling System Energy Well (350) Triangulator Improved Weapon Cycler Improved Propulsion Shielding Layered Light Armor Plating Medium Insulated Plating High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Cooling System Improved Weapon Cycler Layered Light Armor Plating Medium Insulated Plating High-powered Tractor Beam [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 2 | . . . 1 . . . 1 . Propulsion 4 | . . 2 . 2 . . . . Utility 2 | . . . 1 . . . 1 . Weapon 2 | . . . . . . . . 2 Parts Attached 117 | 7 1 21 6 10 14 7 4 47 Power 21 | 1 . 2 1 1 2 1 1 12 Engine 9 | 1 . 2 1 1 . . . 4 Core 11 | . . . . . 2 1 1 7 Reactor 1 | . . . . . . . . 1 Propulsion 40 | 2 . 11 . 4 5 3 1 14 Treads 8 | . . 4 . . 3 1 . . Leg 15 | . . 3 . 2 1 1 . 8 Wheel 6 | 2 . 4 . . . . . . Hover 9 | . . . . 2 . . 1 6 Flight 2 | . . . . . 1 1 . . Utility 19 | 1 . 2 2 2 3 . 1 8 Device 7 | . . 1 1 . . . . 5 Storage 5 | 1 . 1 . 1 . . . 2 Processor 2 | . . . . . 2 . . . Hackware 2 | . . . 1 1 . . . . Protection 3 | . . . . . 1 . 1 1 Artifact . | . . . . . . . . . Weapon 37 | 3 1 6 3 3 4 3 1 13 Energy Gun 12 | . . 1 1 . 2 2 . 6 Energy Cannon 2 | . . . . 1 . . . 1 Ballistic Gun 14 | 3 . 5 1 2 1 . 1 1 Ballistic Cannon 5 | . 1 . 1 . . 1 . 2 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . . 2 Corrupted Parts 2 | . . 1 . . . . . 1 System Corruption 2 | . . 1 . . . . . 1 Parts Lost 72 | . 1 7 . 13 14 5 3 29 Power 15 | . 1 1 . 3 2 . 1 7 Propulsion 22 | . . 1 . 6 5 2 1 7 Utility 8 | . . 1 . 1 3 . . 3 Weapon 27 | . . 4 . 3 4 3 1 12 Highest Loss Streak 10 | . 1 4 . 10 8 3 3 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 68 | . 81 86 98 71 47 54 33 64 Engine 5 | . 10 9 18 10 . . . 2 Core 2 | . . . . . 4 6 1 3 Treads 9 | . . 17 36 20 5 5 . . Leg 8 | . . 14 . 3 . 3 . 16 Wheel 3 | . 28 9 . . . . . . Hover 1 | . . . . . 1 . 5 3 Device 3 | . . 2 9 6 . . . 5 Storage 6 | . 14 11 9 7 5 . . 3 Processor 3 | . . . . . 1 15 13 5 Hackware 5 | . . . 7 7 7 7 6 5 Energy Gun 3 | . . 1 3 4 4 3 . 4 Energy Cannon 1 | . . . . 2 . . . 2 Ballistic Gun 5 | . 27 15 6 . 5 . 1 . Ballistic Cannon 3 | . . 3 8 5 . 5 . 2 Peak Build Rating 80 | 6 6 11 22 28 30 30 22 80 Average Rating 27 | 3 5 9 18 20 17 24 19 53 On Entrance 12 | . 6 5 11 22 17 17 16 20 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 12 12 33 41 41 19 16 7 82 Greatest Support 85 | 20 20 80 80 80 68 23 12 85 Greatest Overweight (x) 8 | 1 . . . 8 3 5 . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 8 5 5 15 Average Capacity 10 | 7 8 10 15 14 7 5 5 10 Most Carried 15 | 8 8 8 15 15 8 5 5 15 Average Carried 7 | 3 6 6 11 13 6 4 4 7 Final Capacity 15 | 8 8 15 15 8 5 5 5 15 Final Carried 15 | 6 8 7 15 8 4 4 5 9 Class Distribution -------------------- 45% | Mutant 34% | Scavenger-Mutant 8% | Scavenger-Gunner 5% | Gunner 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 2048 | 270 67 301 17 . 506 103 25 759 Remotely 58 | . . . . . . . . 58 Salvage Created 2301 | . 115 382 66 19 288 70 25 1336 Parts 97 | . 11 14 3 1 14 2 . 52 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 17 | . . . . . 16 1 . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 48 | . 8 9 2 1 6 2 1 19 Guns 29 | . 8 7 1 . 6 . 1 6 Cannons 14 | . . 2 1 1 . 2 . 8 AOE 5 | . . . . . . . . 5 Classes Destroyed 9 | . 1 2 2 . 1 . . 3 Builder 1 | . . . 1 . . . . . Recycler 3 | . . . . . . . . 3 Swarmer 12 | . 8 . . 1 1 1 . 1 Grunt 17 | . . 4 1 . 4 . 1 7 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . Sentry 8 | . . 5 . . . 1 . 2 Hunter 4 | . . . 1 . . . . 3 Programmer 5 | . . . . . . . . 5 Best Kill Streak 8 | . 8 3 1 1 5 1 1 7 Combat Bots Only 8 | . 8 3 1 1 5 1 1 5 Max Kills in Single Turn 4 | . 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 954 | . 67 92 45 129 121 79 110 311 Missed 336 | . 26 25 13 49 41 28 49 105 Damage Taken 9714 | . 347 1065 497 1280 1342 564 728 3891 Core 2379 | . 63 176 50 180 276 230 398 1006 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 74 56 90 . . 2 53 . Volleys Fired 170 | . 12 35 20 7 17 13 10 56 Largest 4 | . 2 2 2 2 2 2 1 4 Hottest 250 | . 40 60 89 104 86 113 28 250 Shots Fired 315 | . 24 54 40 12 27 18 10 130 Gun 179 | . 24 32 20 3 27 5 10 58 Cannon 130 | . . 22 20 9 . 13 . 66 Launcher 6 | . . . . . . . . 6 Special . | . . . . . . . . . Kinetic 198 | . 24 50 36 7 17 13 10 41 Thermal 80 | . . . . 2 10 5 . 63 Explosive 6 | . . . . . . . . 6 Electromagnetic 31 | . . 4 4 3 . . . 20 Robot Hit Streak 18 | . 3 11 6 2 18 4 8 8 Robot Miss Streak 5 | . 2 1 2 5 1 4 4 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . 6 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 211 | . 14 40 29 5 23 8 10 82 Core Hits 130 | . 9 16 6 3 16 3 9 68 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 8 | . . 2 . . 2 . . 4 Burn 2 | . . . . . 1 . . 1 Destroy 1 | . . . . . . . . 1 Blast 3 | . . 2 . . . . . 1 Corrupt 1 | . . . . . . . . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing 1 | . . . . . 1 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5623 | . 173 540 468 122 383 177 203 3557 Guns 2003 | . 173 304 215 20 350 40 203 698 Cannons 2026 | . . 236 253 97 . 137 . 1303 Explosions 1556 | . . . . . . . . 1556 Melee 33 | . . . . . 33 . . . Ramming 5 | . . . . 5 . . . . Kinetic 2449 | . 173 498 398 51 194 137 203 795 Thermal 1863 | . . . . 46 156 40 . 1621 Explosive 950 | . . . . . . . . 950 Electromagnetic 323 | . . 42 70 20 . . . 191 Impact . | . . . . . . . . . Slashing 33 | . . . . . 33 . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . 1 1 . 7 7 . 9 Average Corruption 4 | . . 1 1 . 6 7 . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . 2 . . 3 7 . 11 Message Errors 4 | . . 1 . . 1 . . 2 Matter Fused 4 | . . 1 . . 1 1 . 1 Heat Flow Errors 6 | . . . . . 1 3 . 2 Energy Discharges 4 | . . . . . . 1 . 3 Parts Rejected 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 281 | . . . 13 . . 5 . 263 Projectiles 35 | . . . 13 . . 5 . 17 Explosions 246 | . . . . . . . . 246 Melee . | . . . . . . . . . Knockbacks 10 | . . . 4 . . 1 . 5 Impact . | . . . . . . . . . Kinetic 10 | . . . 4 . . 1 . 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . . . . . . 146 Shots 3 | . . . . . . . . 3 Rammed 3 | . . . . 3 . . . . Targets Rammed 3 | . . . . 3 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 319 | . . 33 18 13 248 265 4 319 Average Temperature 74 | . . 7 11 6 57 53 2 103 Received Heat Transfer 2800 | . 42 339 72 603 621 60 225 838 Effects 2 | . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . 1 . . . . . 3 Heat Transferred 2782 | . . . . 74 407 74 . 2227 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Peak Influence 534 | . 185 268 74 45 . . 93 534 Initial 78 | . . 78 55 . . . 73 45 Average 150 | . 68 173 40 6 . . 78 247 Maximum Alert Level 2 | . . 1 . . . . . 2 Low Security (%) 68 | 100 100 54 100 100 . . 100 43 Level 1 23 | . . 45 . . . . . 37 Level 2 7 | . . . . . . . . 18 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 3 . 2 . . 1 6 Investigation 2 | . . 1 . . . . 1 . Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . 2 2 . . . . . 2 Assault . | . . . . . . . . . Garrison 5 | . . . . 2 . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 4 | . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 123 | . 13 13 6 7 21 9 4 50 Peak Tracking Total 10 | . 10 4 3 5 9 5 2 8 Tactical Retreats 15 | . . . . 2 7 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . . 1 . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 10 | . . . 1 . . . . 9 Max in Single Turn 4 | . . . 1 . . . . 4 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 11 | . 2 1 4 . . . 2 2 Terminals 8 | . 2 1 3 . . . 2 . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 27 | . 4 4 8 . . . 6 5 Successful 11 | . 1 2 3 . . . 3 2 Failed 16 | . 3 2 5 . . . 3 3 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 3 2 2 . . . 2 2 Terminals 20 | . 4 4 6 . . . 6 . Fabricators 5 | . . . . . . . . 5 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 7 | . 1 2 2 . . . 2 . Record 1 | . . . . . . . 1 . Alert Level 2 | . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . 2 . . . 2 2 Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . . . . . 3 Authchips . | . . . . . . . . . Time 84 | . . . . . . . . 84 Total Robot Build Rating 18 | . . . . . . . . 18 Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 4 | . . . . . . . 1 3 Largest Group 3 | . . . . . . . 1 3 Highest-Rated Group 90 | . . . . . . . 26 90 Highest-Rated Ally 30 | . . . . . . . 26 30 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . . . 24 Total Damage 597 | . . . . . . . . 597 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 3634 | 55 212 495 426 335 663 160 98 1190 Spaces Moved 2438 | 42 181 278 213 190 653 96 89 696 Core 111 | 8 . . . 1 101 1 . . Treads 771 | . . 103 213 133 263 59 . . Legs 656 | . . 81 . 30 5 . . 540 Wheels 309 | 34 181 94 . . . . . . Hover 363 | . . . . 26 114 . 67 156 Flight 228 | . . . . . 170 36 22 . Fastest Speed 35 | 50 80 86 160 50 35 35 35 61 Average Speed 115 | 79 80 123 160 156 91 121 68 128 Slowest Speed 450 | 100 80 160 160 450 200 300 80 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 41 30 20 6 72 13 3 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . 1 4 . . . . 82 Melee . | . . . . . . . . . Projectile 14 | . . 1 4 . . . . 9 AOE 73 | . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 2943 | 63 223 378 259 209 686 120 114 891 Wait 112 | 3 27 23 . . . . 9 50 Move 2430 | 41 180 277 212 189 652 95 88 696 Hop . | . . . . . . . . . Pick Up 85 | 12 2 15 16 . 2 2 2 34 Fast Attach 29 | . 1 . . 1 9 4 2 12 Attach 66 | 6 . 10 3 6 5 3 2 31 Detach 7 | . . . . . . 2 1 4 Swap 22 | 1 . 11 3 3 . . . 4 Drop 18 | . 1 7 5 . . 1 . 4 Fire 170 | . 12 35 20 7 17 13 10 56 Melee 1 | . . . . . 1 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . . 3 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Destroyed 8 combat bots 263 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Propulsion x2 336 | -9/Materials | Build established: Mutant 463 | -9/Materials | Lost 4 parts (1u3w) 744 | -9/Materials | Discovered new exit (range 13) 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 830 | -8/Materials | Build established: Scavenger-Mutant 1162 | -8/Materials | Discovered new exit (range 7) 1189 | -8/Materials | Entered Factory 1189 | -7/Factory | Evolved 2 slots: Propulsion x2 1263 | -7/Factory | Discovered new exit (range 15) 1396 | -7/Factory | Garrison activated, responded to threat 1496 | -7/Factory | Lost 10 parts (3p5n2w) 1516 | -7/Factory | Discovered new exit (range 14) 1524 | -7/Factory | Entered Lower Caves 1544 | -7/Lower Caves | Lost 3 parts (1n1u1w) 1685 | -7/Lower Caves | Lost 5 parts (3n2w) 1886 | -7/Lower Caves | Build established: Mutant 2039 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2065 | -7/Lower Caves | Core integrity fell below 50% 2118 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 2162 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2165 | -7/Lower Caves | Discovered new exit (range 8) 2187 | -7/Lower Caves | Entered another Lower Caves area 2225 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2322 | -7/Lower Caves | Discovered new exit (range 14) 2335 | -7/Lower Caves | Core integrity fell below 20% 2347 | -7/Lower Caves | Entered Factory 2347 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2376 | -6/Factory | Lost 3 parts (1n2w) 2429 | -6/Factory | Discovered new exit (range 9) 2445 | -6/Factory | Entered another Factory area 2445 | -5/Factory | Accompanied by 1 ally 2445 | -5/Factory | Evolved 2 slots: Weapon x2 2448 | -5/Factory | Lost 3 parts (1p1n1w) 2616 | -5/Factory | Fabricated B-60 Warrior (x3) 2629 | -5/Factory | Lost 5 parts (2p2u1w) 2884 | -5/Factory | Build established: Scavenger-Mutant 2931 | -5/Factory | Garrison activated, responded to threat 3338 | -5/Factory | Lost 3 parts (1n2w) 3461 | -5/Factory | Cargo convoy interrupted 3467 | -5/Factory | Core integrity fell below 50% 3509 | -5/Factory | Core integrity fell below 20% 3535 | -5/Factory | Lost 10 parts (2p2n1u5w) 3630 | -5/Factory | Lost 4 parts (1p3w) 3635 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03586_ U-05 Engineer destroyed. 03587_ System corrupted: Antigrav System rejected. 03587_ U-05 Engineer builds a Wall. 03588_ K-01 Serf collects debris. 03590_ R-10 Processor collects Welding Torch. 03592_ U-05 Engineer builds a Wall. 03593_ K-01 Serf collects debris. 03594_ Acquired Antigrav System. 03594_ U-05 Engineer lays Concrete. 03598_ Rnf. Fission Core destroyed. 03598_ U-05 Engineer lays Concrete. 03599_ U-05 Engineer builds a Wall. 03599_ Tesla Rifle destroyed. 03600_ U-05 Engineer lays Concrete. 03610_ DCUMCS3#GOE:T2 PWDSQFRWI6JT7Q1UNL&DWT 03621_ K-01 Serf destroyed. 03622_ K-01 Serf collects debris. 03626_ System corrupted: Antigrav System rejected. 03626_ Acquired Antigrav System. 03633_ Acquired Imp. Propulsion Shielding. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ???????????############## #??????????????? | | ????????? #??????????????? | | ""F"????? #??????????????? | | """ ???? @ #??????????????? | | ????? #??????????????? | | ????? #??????????????? | | #??????############## #??????????????? | | #???????????????????# #??????????????? | | #???????????????#########g#####??????????????? | | #########################g#??????????????????? | | # + #??????????????????? | | # # #??????????????????? | | # ]]] # #??????????????????? | | # ]]] + % #??????????????????? | | # ###### #??????????????????? | | " #???## !#??????????????????? | | %!" #???## %% " %#??????????????????? | | # """" #??# # """ #??????????????????? | | #% """"""" #??### """ #??????????????????? | | # """"""" #????# ^ #??????????????????? | | # """"""" #????# """ #??????????????????? | | # #????# """ #??????????????????? | | ##############????# """ #????##+#####??????? | | #?????????????????# #???? ??????? | | #?????????????????# #???? ???????? | | #?????????????????# ##### ????????? | | #?????????#########+##+# ##### """?????????? | | #####?????? + / """""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 48 Energy Capacity 435 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 20 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableSwarmFlail Manual? 0 Play Time 00:45:57 Cumulative 131.1 hours Start 2024.08.22 @ 17:02:35 End 2024.08.22 @ 18:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 183 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b706bc9-606f-4fd7-925d-266b4855cec7