Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 10:07:17 Player: PE-P51_RE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2218) 2218 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 4437 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 10/100 System Corruption 3% Temperature Cool (86) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Reaction Control System Light Armor Plating Hacking Suite System Shield Spread Laser Spread Laser Spread Laser Spread Laser Improved Datajack Plasma Cutter Hammer Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Deuterium Engine Improved Treads Improved Treads Improved Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Reaction Control System Light Armor Plating Hacking Suite System Shield Spread Laser Spread Laser Spread Laser Spread Laser Gatling Laser Gatling Laser Improved Datajack Plasma Cutter Hammer Heavy Hammer [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 65 | . 8 36 21 Power 10 | . 1 6 3 Engine 10 | . 1 6 3 Core . | . . . . Reactor . | . . . . Propulsion 23 | . 4 10 9 Treads 16 | . . 7 9 Leg 7 | . 4 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | . 2 7 5 Device 6 | . . 3 3 Storage 4 | . 1 3 . Processor . | . . . . Hackware . | . . . . Protection 4 | . 1 1 2 Artifact . | . . . . Weapon 18 | . 1 13 4 Energy Gun 7 | . . 3 4 Energy Cannon 4 | . . 4 . Ballistic Gun 5 | . 1 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 28 | . . 13 15 Power 5 | . . 2 3 Propulsion 10 | . . 5 5 Utility 5 | . . 2 3 Weapon 8 | . . 4 4 Highest Loss Streak 13 | . . 9 13 To Critical Strikes . | . . . . Average Backups 16 | . 8 15 24 Power 3 | . 1 3 3 Propulsion 3 | . 3 1 5 Utility 2 | . . 3 3 Weapon 5 | . 2 5 8 Tool/Special . | . . . . Unused Backups 41 | . 8 7 26 Power 6 | . 2 1 3 Propulsion 7 | . 3 . 4 Utility 6 | . 1 . 5 Weapon 19 | . 2 6 11 Tool/Special 3 | . . . 3 Average Slot Usage (%) 96 | . 98 95 96 Engine 10 | . 14 10 8 Treads 25 | . . 29 35 Leg 11 | . 28 12 . Device 9 | . . 8 16 Storage 10 | . 14 11 9 Protection 5 | . 12 1 7 Energy Gun 5 | . . 3 12 Energy Cannon 7 | . . 11 5 Ballistic Gun 8 | . 28 5 . Peak Build Rating 43 | . 8 18 43 Average Rating 18 | . 7 14 32 On Entrance 9 | 6 6 8 18 Avg Prop Armor Cover (%) 8 | . . 8 . Naked Turns . | . . . . Heaviest Build 104 | 10 20 96 104 Greatest Support 112 | 20 20 80 112 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | . 10 25 25 Average Capacity 18 | . 9 17 25 Most Carried 25 | . 10 23 25 Average Carried 17 | . 8 15 24 Final Capacity 25 | 8 10 25 25 Final Carried 23 | 6 10 23 18 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1135 | 200 151 579 205 Remotely . | . . . . Salvage Created 3253 | . 323 1637 1293 Parts 212 | . 35 100 77 Haulers Intercepted 9 | . . 5 4 Recyclers Shooed 6 | . 1 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 61 | . 11 25 25 Guns 52 | . 11 19 22 Cannons 8 | . . 6 2 Classes Destroyed 14 | . 4 7 3 Worker 7 | . . 3 4 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 9 | . . 5 4 Recycler 3 | . . 3 . Mechanic 1 | . . . 1 Operator 2 | . 1 1 . Watcher 7 | . 1 3 3 Swarmer 20 | . 6 7 7 Grunt 21 | . 5 8 8 Duelist 2 | . . 2 . Sentry 15 | . . 8 7 Specialist 1 | . . . 1 Hunter 2 | . . . 2 Best Kill Streak 8 | . 3 8 6 Combat Bots Only 8 | . 3 8 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 485 | . 70 223 192 Missed 125 | . 15 60 50 Hits 360 | . 55 163 142 Melee 10 | . . 10 . Projectile 350 | . 55 153 142 Critical Strikes 14 | . . 7 7 Damage Taken 5120 | . 525 1968 2627 Core 1024 | . 165 296 563 Absorbed by Shields . | . . . . Redirected to Shielding 1 | . . 1 . Core Remaining (%) 53 | 100 34 26 . Volleys Fired 248 | . 58 117 73 Largest 2 | . 2 2 2 Hottest 160 | . 40 136 160 Shots Fired 483 | . 116 223 144 Gun 415 | . 116 187 112 Cannon 68 | . . 36 32 Launcher . | . . . . Special . | . . . . Kinetic 236 | . 116 120 . Thermal 247 | . . 103 144 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 13 12 Robot Miss Streak 6 | . 5 6 5 Penetration Max . | . . . . Secondary Targets 6 | . 1 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 325 | . 75 137 113 Core Hits 167 | . 29 62 76 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 2 1 Burn 2 | . . 2 . Meltdown 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 8 | . . 8 . Impact 4 | . . 4 . Slashing 4 | . . 4 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5200 | . 657 1997 2546 Guns 4345 | . 645 1525 2175 Cannons 837 | . . 466 371 Explosions . | . . . . Melee . | . . . . Ramming 18 | . 12 6 . Kinetic 1481 | . 645 836 . Thermal 3701 | . . 1155 2546 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . . 10 Message Errors 4 | . . . 4 Heat Flow Errors 3 | . . . 3 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 6 | . 4 2 . Kicked 6 | . 4 2 . Crushed . | . . . . Highest Temperature 268 | . 42 268 198 Average Temperature 44 | . 12 59 51 Received Heat Transfer 1461 | . 156 495 810 Effects 4 | . . 4 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 1 3 Heat Transferred 8021 | . . 2555 5466 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 72 | . 100 77 47 Level 1 22 | . . 22 38 Level 2 4 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 457 | . 84 268 457 Initial 67 | . . 13 67 Average 144 | . 37 145 211 Influence Increases 2100 | . 367 881 852 Destroy 0b10 Robot/C 1220 | . 220 500 500 Destroy 0b10 Robot/NC 155 | . 10 85 60 Destroy Leader 332 | . 32 146 154 Successful Hack 56 | . 15 24 17 Disable Machine 30 | . . 15 15 Destroy Structure 7 | . . 6 1 Partial Spotted 45 | . . 15 30 Lose Combat Pursuer 255 | . 90 90 75 Influence Decreases 1785 | . 335 752 698 Entered New Map 113 | . . 19 94 Time Decay 1301 | . 335 591 375 Lost Part 270 | . . 130 140 Purge Threat 101 | . . 12 89 Squads Dispatched 10 | . 2 2 6 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 2 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 119 | . 27 46 46 Peak Tracking Total 11 | . 6 11 10 Tactical Retreats 14 | . 6 5 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 1 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 22 | . 5 11 6 Terminals 20 | . 5 10 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 59 | . 8 31 20 Successful 32 | . 7 16 9 Failed 27 | . 1 15 11 Catastrophic 3 | . . 3 . Database Lockouts . | . . . . Manual 45 | . 6 26 13 Terminals 56 | . 8 29 19 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access 1 | . . . 1 Terminal Hacks 14 | . 2 7 5 Robot Analysis 5 | . . 4 1 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 1 1 Hauler Manifests 3 | . 1 1 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 15 | . 5 7 3 Terminals 15 | . 5 7 3 Assimilate 1 | . . 1 . Botnet 1 | . . . 1 Operators 1 | . . 1 . Skim 12 | . 5 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 2 10 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 5 | . . 4 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4252 | . 862 2073 1317 Spaces Moved 2126 | 1 548 1012 565 Core . | . . . . Treads 1275 | . . 710 565 Legs 851 | 1 548 302 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 160 Average Speed 152 | 120 120 160 171 Slowest Speed 240 | 120 120 200 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 60 | 2 97 82 62 Regions Visited 3 Branch Regions . Pre-discovered Areas 7 | . 1 6 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 3 | . . 3 . Terrain Destroyed 3 | . . 3 . Melee 3 | . . 3 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2660 | . 663 1240 757 Wait 111 | . 35 24 52 Move 2123 | . 547 1011 565 Hop . | . . . . Pick Up 39 | . 4 21 14 Fast Attach 18 | . 1 11 6 Attach 14 | . . 7 7 Detach . | . . . . Swap 43 | . 7 22 14 Drop 50 | . 7 17 26 Fire 248 | . 58 117 73 Melee 8 | . . 8 . Ram . | . . . . Kick 6 | . 4 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 13) 283 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 571 | -10/Materials | Discovered new exit (range 16) 590 | -10/Materials | Identified exit to Materials 631 | -10/Materials | Learned location of 2 exits from Subcaves 687 | -10/Materials | Learned 4 Subcaves zone layouts 700 | -10/Materials | Learned Storage emergency access door positions 701 | -10/Materials | Core integrity fell below 50% 718 | -10/Materials | Learned Storage emergency access door positions 743 | -10/Materials | Learned location of Storage (-8) 801 | -10/Materials | Derelicts attacked the area 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Propulsion x2 864 | -9/Materials | Identified exit to Materials 1035 | -9/Materials | Discovered new exit (range 15) 1430 | -9/Materials | Core integrity fell below 50% 1457 | -9/Materials | Lost 9 parts (2p3n1u3w) 1462 | -9/Materials | Destroyed 8 combat bots 1744 | -9/Materials | Build established: Scavenger-Mutant 2669 | -9/Materials | Learned location of Zion (-6) 2769 | -9/Materials | Learned Recycling recycling unit intel 2792 | -9/Materials | Learned location of Mines (-9) 2936 | -9/Materials | Entered another Materials area 2936 | -8/Materials | Evolved 2 slots: Utility x2 3368 | -8/Materials | Discovered new exit (range 4) 3577 | -8/Materials | Build established: Mutant 3817 | -8/Materials | Discovered new exit (range 3) 3835 | -8/Materials | Garrison activated, responded to threat 4132 | -8/Materials | Discovered new exit (range 4) 4243 | -8/Materials | Core integrity fell below 50% 4249 | -8/Materials | Core integrity fell below 20% 4253 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04218_ Penetrated by Slug. 04218_ Med. Treads destroyed. 04218_ Acquired 10 matter. 04221_ Penetrated by Slug. 04233_ Processing Tank disabled. 04236_ Imp. Cooling System blasted off. 04237_ Med. Treads destroyed. 04237_ Imp. Ion Engine destroyed. 04240_ Gatling Laser destroyed. 04240_ Critical hit (Burn: +37). 04242_ Penetrated by Slug. 04242_ U-05 Engineer builds a Wall. 04243_ Med. Treads destroyed. 04243_ Critical hit (Burn: +37). 04245_ Penetrated by Slug. 04245_ Imp. Heat Sink destroyed. 04246_ Ion Engine destroyed. 04247_ Gatling Laser destroyed. 04249_ Imp. Treads destroyed. 04251_ Slug penetrates G-47 Trooper. 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Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravDispersionShield Manual? 0 Play Time 00:24:50 Cumulative 332.2 hours Start 2026.01.25 @ 09:41:58 End 2026.01.25 @ 10:07:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 407 Rogue 405 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 80 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5866a83a-9e11-49d8-96e0-a62808fb1b74