Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 17:02:30 Player: Tape Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (357) 1785 Value Destroyed (17581) 17581 Prototype IDs (366) 7320 Alien Tech Used (6) 1200 Bonus (31129) 31129 TOTAL SCORE: 69115 Bonus ------- High Alert Combat Kills 2578 Follower Combat Kills 1158 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -507 Cogmind --------- Core Integrity 1422/1600 Matter 300/300 Energy 979/990 System Corruption 0% Temperature Cool (8) Movement Walking (126) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (7) --- Centrium Leg High-density Centrium Leg Experimental Armored Exoskeleton > --- UTILITY (11) ----- Advanced Heat Sink Concept Antigrav Storage Unit Experimental Targeting Computer Core Analyzer Concept Reaction Jets Concept Cloak Mesh Concept Cloak Mesh Heavy Regenerative Plating Thermal Barrier Experimental System Purifier > --- WEAPON (4) ------- Concept Plasma Driver Sigix Broadsword (fused) > --- INVENTORY (25) --- Light Quantum Reactor Concept Zero-point Core Centrium Leg Experimental VSS Leg Experimental VSS Leg Concept Biometal Exoskeleton Advanced Heat Sink Concept Chromion Battery (800) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Improved Transmission Jammer Concept Reaction Jets Graphene Brace Improved Focal Shield Advanced Point Defense System Advanced System Shield Concept Impact Drone Bay (2/6) Concept Disintegration Ray (43) Concept Disintegration Ray (30) Heavy Proton Cannon Concept Miniperforator Omega Cannon Peak State ------------ > --- POWER ------------ Experimental Antimatter Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Experimental VSS Leg Experimental Armored Exoskeleton Concept Biometal Exoskeleton > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Targeting Computer Core Analyzer Concept Reaction Jets Concept Cloak Mesh Concept Cloak Mesh Heavy Regenerative Plating Graphene Brace Thermal Barrier Concept Energy Mantle > --- WEAPON ----------- Concept Plasma Driver Concept Plasma Driver Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Concept Zero-point Core Centrium Leg Experimental VSS Leg Concept Biometal Exoskeleton Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Improved Transmission Jammer Concept Reaction Jets Experimental Power Shielding Improved Focal Shield AEGIS Remote Shield Advanced Point Defense System Advanced System Shield Concept Impact Drone Bay Concept Disintegration Ray Concept Disintegration Ray Heavy Proton Cannon Concept Plasma Driver Concept Miniperforator Omega Cannon [Rating: 299] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Concept Zero-point Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Overtuned Scrapsphere Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Heavy Regenerative Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Concept Plasma Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Concept Miniperforator Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . Utility 9 | . . . 1 . . . 3 . . . . . . 2 . . . . 1 . . . . 1 . . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 246 | 7 4 2 22 22 . 3 25 9 2 4 1 . 1 11 4 12 3 . 4 29 3 3 7 13 11 27 6 11 Power 29 | 1 2 . 2 3 . . 4 . 2 . . . . . 2 1 1 . . 1 . . . 4 1 4 . 1 Engine 12 | 1 1 . 2 3 . . 2 . 2 . . . . . 1 . . . . . . . . . . . . . Core 7 | . 1 . . . . . 2 . . . . . . . 1 1 . . . . . . . . . 1 . 1 Reactor 10 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 1 3 . . Propulsion 54 | 2 . . 6 11 . 2 5 2 . 1 . . . 1 . 2 1 . 1 11 . . . . 4 3 . 2 Treads 32 | 2 . . 6 11 . 2 5 . . 1 . . . 1 . 1 1 . 1 1 . . . . . . . . Leg 19 | . . . . . . . . . . . . . . . . . . . . 10 . . . . 4 3 . 2 Wheel 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | 2 1 2 5 1 . 1 9 2 . 2 1 . 1 5 . 4 1 . 3 10 3 1 4 4 5 14 6 7 Device 54 | 1 1 1 . . . . 6 2 . 2 . . . 3 . 3 . . 2 5 2 1 2 2 5 8 3 5 Storage 10 | 1 . 1 2 . . . 1 . . . . . . . . . 1 . . 1 . . . 1 . 2 . . Processor 15 | . . . . . . . . . . . . . . 2 . 1 . . 1 2 1 . 2 1 . 2 2 1 Hackware 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . Protection 11 | . . . 3 1 . 1 1 . . . . . 1 . . . . . . 2 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 1 . 9 7 . . 7 5 . 1 . . . 5 2 5 . . . 7 . 2 3 5 1 6 . 1 Energy Gun 7 | . . . . 1 . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . 1 Energy Cannon 15 | . . . . . . . 2 1 . . . . . 2 . 1 . . . . . . 2 4 . 3 . . Ballistic Gun 32 | 2 1 . 6 5 . . 3 2 . . . . . . . 4 . . . 7 . 2 . . . . . . Ballistic Cannon 7 | . . . 1 . . . . . . . . . . 3 . . . . . . . . . . 1 2 . . Launcher 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 1 1 3 . . . 1 . . . . . . . . 3 . . 11 2 . 2 1 2 7 1 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Lost 19 | . 2 . 1 1 . . 2 . . . . . 1 3 . 1 . . . 4 . 1 1 . . 1 . 1 Power 3 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 2 . . . . . 1 . . . . . 1 . . Utility 9 | . 1 . . . . . 1 . . . . . 1 . . 1 . . . 3 . 1 . . . . . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . 1 1 . . 2 . . . . . 1 2 . 1 . . . 3 . 1 1 . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 6 8 14 24 25 23 17 11 22 22 23 23 22 21 21 22 22 23 22 22 23 24 24 24 24 22 22 21 Power . | . . . 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 1 2 2 Propulsion 4 | . 2 2 3 8 6 6 6 3 6 5 6 6 6 5 4 4 3 3 2 4 3 2 3 2 2 2 2 3 Utility 8 | . 2 4 5 7 7 7 5 3 7 8 8 8 7 7 9 12 12 13 12 13 15 15 15 12 12 11 11 11 Weapon 6 | . 1 2 5 7 9 8 5 4 7 7 7 7 7 7 6 5 4 5 5 3 4 5 5 6 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 2 1 3 6 2 6 5 2 4 1 . . . . 1 3 2 . . 4 . 2 1 . 4 4 1 9 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 16 | . . 1 2 3 2 . . 1 . . . . . . . . . . . 2 . . . . . 2 . 3 Utility 24 | . 2 . . . . 2 1 1 1 . . . . . . 1 2 . . 2 . 2 1 . 2 2 1 4 Weapon 21 | . . . 1 3 . 4 4 . 3 1 . . . . 1 2 . . . . . . . . 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 99 100 100 94 73 93 93 93 93 92 93 94 88 71 88 87 90 92 94 92 90 91 83 73 73 Engine 6 | . 12 . 7 11 11 11 10 3 8 13 13 13 13 9 5 . . . . . . 3 4 . . . . . Core 2 | . . 14 3 . . . 2 7 4 . . . . 1 4 10 8 5 5 2 . . . . . . 4 7 Reactor 3 | . . . . . . . . . . . . . . . . . 2 5 5 6 9 8 7 12 13 12 8 4 Treads 16 | . 27 28 32 33 33 33 26 19 13 13 13 13 13 11 11 11 11 11 13 3 . . . . . . . . Leg 6 | . . . . . . . . . . . . . . . . . . . . 16 22 27 28 30 30 22 12 12 Wheel 2 | . . . . . . . . 6 13 13 13 13 13 11 11 5 5 5 5 2 . . . . . . . . Device 16 | . 13 14 11 10 11 11 18 8 20 20 20 20 19 22 23 23 22 23 26 23 20 18 15 16 17 18 23 23 Storage 7 | . 14 14 11 11 11 11 6 3 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 Processor 4 | . . . . . . . . . . . . . . 4 5 6 11 11 10 8 11 9 12 13 13 11 7 8 Protection 5 | . . . 10 11 11 11 7 1 . . . . 6 5 5 3 . . . 1 2 3 4 4 4 4 4 4 Energy Gun 2 | . . . . . . . 4 12 18 19 19 20 18 8 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . 1 1 . . . 1 4 16 15 . . . 1 . . 3 3 4 3 5 2 Ballistic Gun 10 | . 28 28 21 20 22 22 13 1 . . . . . . . 1 . 16 14 16 22 12 8 . . . . . Peak Build Rating 299 | 7 10 16 18 22 22 25 60 63 69 72 69 69 74 88 88 100 99 100 112 181 174 166 166 194 203 277 289 299 Average Rating 98 | 5 7 10 14 20 22 23 50 46 65 68 68 69 70 83 85 95 81 99 107 141 171 164 160 191 199 227 279 279 On Entrance 96 | . 7 10 10 18 22 22 25 60 63 65 68 69 69 71 85 88 96 99 99 112 174 171 164 162 194 200 275 289 Avg Prop Armor Cover (%) 14 | . . . . . . . . 28 13 13 14 14 11 10 10 11 17 13 14 11 . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 13 15 29 102 103 100 100 89 111 131 131 124 124 139 145 148 153 130 136 148 179 170 175 181 209 217 210 152 158 Greatest Support 210 | 40 40 40 60 60 60 62 106 105 16 16 16 16 16 16 16 20 20 20 20 175 175 180 180 210 210 210 184 190 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 8 8 8 7 7 8 9 9 9 6 6 7 7 . . 1 . 1 1 1 . Average Overweight (x) 2 | . . . . 1 1 1 . 3 6 7 7 7 8 8 8 6 5 6 7 3 . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 13 18 25 25 25 20 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 8 9 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 6 8 14 24 24 24 19 13 24 24 25 25 24 23 22 24 24 25 24 23 23 24 24 24 24 24 24 23 Final Capacity 25 | 8 8 15 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 8 9 25 25 25 24 20 25 25 25 25 25 25 21 25 25 25 25 25 25 23 25 25 25 25 23 24 24 Scrap Suit Usage (%) 8 | . . . . . . . 23 22 1 90 100 100 47 1 . 7 . . . . . . . . . . . . Parts Cannibalized 9 | . . . . . . . 2 . . . . . 2 1 . 4 . . . . . . . . . . . . Class Distribution -------------------- 16% | Alien-Mutant 15% | Commander-Mutant 15% | Scavenger-Scrapper 13% | Scavenger-Mutant 10% | Mutant 7% | Alien-Assassin 5% | Scavenger-Gunner 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Data Miner Scavenger-Scrapper | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Commander-Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Infiltrator-Skirmisher | -4/Armory Scavenger-Executioner | -4/Lab Scavenger-Gunner | -3/Research Skirmisher | -3/Quarantine Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Alien-Mutant | -2/Protoforge Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Matter Collected 13723 | 334 791 30 739 908 198 30 964 243 60 146 108 . 108 754 199 112 440 233 22 810 . 955 183 235 273 2167 524 2157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18529 | 203 880 . 1078 1572 204 . 744 334 139 102 30 . 284 744 128 329 320 341 22 694 . 1191 339 768 1019 3783 2317 964 Parts 945 | 12 52 . 74 106 3 . 38 15 4 8 1 . 18 23 5 12 2 20 3 35 . 63 17 45 68 187 117 17 Haulers Intercepted 14 | . 2 . 4 6 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 25 | . 1 . 8 6 . . 5 . . . . . . . . . . . . . . 4 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . . . . 6 1 . 14 . 12 19 2 16 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Faulty 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Combat Hostiles Destroyed 265 | . 17 . 21 23 3 . 15 . 2 5 3 . 12 11 2 4 . 6 . 12 . 12 5 8 12 52 31 9 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 11 5 . Guns 108 | . 17 . 13 21 3 . 10 . 2 1 . . 5 7 . . . 6 . 11 . 12 . . . . . . Cannons 73 | . . . 2 . . . . . . . . . . 3 1 4 . . . 1 . . 3 1 6 24 23 5 AOE 28 | . . . 6 2 . . 5 . . 4 3 . 7 . 1 . . . . . . . . . . . . . Classes Destroyed 25 | 3 5 . 2 . 1 . 1 2 . 1 . . 2 . . . . 1 . 1 . 1 . . . 5 . . Worker 17 | 1 . . 1 3 . . 1 . . . . . . . . . . . . . . 3 . 2 3 1 1 1 Builder 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 4 . Tunneler 6 | 4 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 4 6 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recycler 12 | 1 1 . 2 3 1 . 1 . . . . . . 1 . . . . . . . 2 . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . . 1 . . . . . . . . . 3 . . . . 1 . . . . . . . . . Drone 12 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 7 . 1 Watcher 17 | . 3 . 3 2 . . 1 . . . . . . . . . . . . 1 . 1 . 2 1 . 3 . Swarmer 45 | . 3 . 10 3 . . 4 . 2 4 3 . 5 . . . . . . 4 . . . . . 3 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 63 | . 14 . 5 9 1 . 6 . . . . . 3 6 1 1 . 4 . 1 . . 1 . 1 4 5 1 Brawler 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 47 | . . . 6 11 1 . 2 . . . . . . 2 1 . . . . 2 . 4 . 3 . 13 2 . Hunter 15 | . . . . . . . 1 . . 1 . . . 1 . 2 . . . . . 2 . 2 3 2 . 1 Programmer 58 | . . . . . 1 . 2 . . . . . 1 2 . . . . . 2 . 3 4 3 8 16 15 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 CL-0N3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Immortal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scrapoid 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 . 4 5 3 . 3 . 2 4 3 . 9 3 1 2 . 4 1 4 . 4 2 2 5 5 6 4 Combat Bots Only 9 | . 3 . 4 3 3 . 3 . 2 4 3 . 9 2 1 2 . 4 . 4 . 3 2 2 3 5 5 4 Max Kills in Single Turn 4 | 1 2 . 4 2 1 . 2 1 1 2 2 . 3 1 1 1 . 1 1 2 . 1 1 1 2 2 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 4 2 . . 2 . . 2 2 . 3 . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Hostile Shots Fired 1822 | . 84 . 89 104 7 . 156 1 37 10 14 . 30 51 2 39 . 24 32 85 . 78 40 49 102 392 269 127 Missed 576 | . 25 . 31 22 2 . 51 1 14 3 7 . 5 17 . 7 . 4 9 30 . 23 15 13 33 128 70 66 Hits 1246 | . 59 . 58 82 5 . 105 . 23 7 7 . 25 34 2 32 . 20 23 55 . 55 25 36 69 264 199 61 Melee 17 | . . . . . . . . . . . . . 1 . . . . . . 5 . 5 . . . 4 2 . Projectile 1229 | . 59 . 58 82 5 . 105 . 23 7 7 . 24 34 2 32 . 20 23 50 . 50 25 36 69 260 197 61 AOE 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . Critical Strikes 77 | . . . 1 2 1 . 5 . . . . . 3 3 . 1 . 1 . 1 . 2 4 1 4 17 25 6 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 8 1 3 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 5 1 Damage Taken 19240 | . 633 . 686 1112 74 . 1479 . 440 136 106 . 474 725 39 482 . 398 461 1461 . 860 545 417 813 3890 2835 1174 Core 1614 | . 134 . 114 121 15 . 46 . 108 . 31 . 20 57 . 27 . 35 64 200 . 62 82 24 6 290 142 36 Absorbed by Shields 8558 | . . . . . . . . . . . . . . . . . . . 129 147 . 321 . 434 847 3172 2368 1140 Redirected to Shielding 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Ignored by Resistances 908 | . . . . . . . . . . . . . . . . 101 . . . . . . . . 116 157 . 534 Regen/Repaired (Parts) 6360 | . . . 74 16 . . 10 104 50 13 25 . 19 8 . 40 . . . 411 5 352 227 230 555 2182 1400 639 Core Remaining (%) 73 | 100 . 46 . . . 37 . . . . . . 75 . . . . 88 . . 69 . 88 . . 73 . 88 Volleys Fired 1208 | 11 78 . 88 101 8 . 71 20 12 13 6 . 13 70 15 25 16 21 6 66 . 59 48 47 43 215 108 48 Largest 6 | 2 2 . 2 2 2 . 3 1 3 3 1 . 3 3 3 3 1 3 3 6 . 3 3 1 1 1 2 2 Hottest 280 | 40 40 . 56 46 46 . 140 90 240 240 36 . 240 240 220 220 40 96 96 209 . 105 113 120 120 140 280 280 Shots Fired 1978 | 22 156 . 173 188 16 . 168 20 24 23 6 . 29 154 27 55 16 47 10 150 . 138 52 47 43 213 140 61 Gun 1112 | 22 156 . 163 174 16 . 152 . 18 15 . . 24 59 . . . 40 8 117 . 119 7 . . 9 . 13 Cannon 836 | . . . 7 10 . . 13 20 6 6 . . 2 95 23 55 16 7 2 33 . 19 45 47 41 201 140 48 Launcher 28 | . . . 3 4 . . 3 . . 2 6 . 3 . 2 . . . . . . . . . 2 3 . . Special 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 1086 | 22 156 . 170 184 16 . 124 . . . . . . 47 . . . 40 8 117 . 119 7 . . 25 17 34 Thermal 751 | . . . . . . . 41 20 24 21 . . 26 107 23 55 16 7 2 33 . 19 45 17 30 128 123 14 Explosive 23 | . . . 3 4 . . 3 . . 2 6 . 3 . 2 . . . . . . . . . . . . . Electromagnetic 94 | . . . . . . . . . . . . . . . . . . . . . . . . 30 13 51 . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 13 Robot Hit Streak 31 | 8 11 . 12 27 16 . 21 4 8 5 1 . 5 16 4 7 11 8 2 31 . 20 9 11 6 25 12 13 Robot Miss Streak 17 | 2 5 . 5 3 . . 6 2 3 2 1 . 6 7 2 4 1 2 4 4 . 2 4 5 3 6 4 17 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 2 1 Secondary Targets 17 | . 2 . 2 2 1 . 2 . . . . . 1 1 . . . 2 . 3 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . . . 1 1 . . . 1 . 1 . 1 . . . . . . Shots Hit Robots 1213 | 15 92 . 113 121 14 . 107 11 17 13 1 . 18 66 7 32 14 26 2 87 . 98 18 29 29 138 99 46 Core Hits 640 | 7 44 . 50 61 3 . 49 8 12 15 5 . 27 50 4 10 3 15 2 38 . 39 7 9 20 84 57 21 Critical Kills 51 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . 12 1 . . 15 11 8 Critical Parts Destroyed 68 | . 1 . 1 2 . . . . . . . . . 3 . . . 4 . 2 . 8 . . . 21 21 5 Critical Strikes 126 | . 2 . 2 2 . . 1 . . . . . . 5 . . . 4 . 2 . 20 1 . . 42 32 13 Meltdown 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 3 4 Destroy 112 | . 2 . 2 2 . . 1 . . . . . . 5 . . . 4 . 2 . 20 . . . 36 29 9 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 136 | . . . . . . . . . . . . . . . . . . . . . . . 10 16 29 41 36 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . . . . . . . . . . . . . . . 10 16 29 41 36 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 5 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44151 | 200 1294 7 1877 2144 261 . 2733 472 374 531 283 . 1100 1824 332 1171 452 713 74 2586 . 2011 946 1441 2054 7896 7809 3566 Guns 14894 | 198 1253 . 1512 1796 208 . 2199 . 374 261 . . 325 1267 . . . 713 52 2455 . 1676 . . . 329 . 276 Cannons 20730 | . . . 63 . . . . 472 . . . . . 539 105 1171 452 . . 131 . 291 659 1011 961 4890 6765 3220 Explosions 3060 | . 17 . 275 220 . . 470 . . 270 283 . 775 . 227 . . . . . . . . . 278 245 . . Melee 5000 | . . . . . . . . . . . . . . . . . . . . . . . 283 386 815 2402 1044 70 Ramming 467 | 2 24 7 27 128 53 . 64 . . . . . . 18 . . . . 22 . . 44 4 44 . 30 . . Kinetic 14639 | 198 1253 . 1575 1796 208 . 1696 . . . . . . 363 . . . 713 52 2455 . 1676 . . . 262 253 2139 Thermal 17841 | . . . . . . . 503 472 374 261 . . 325 1443 105 1171 452 . . 131 . 291 659 147 695 3219 6512 1081 Explosive 2520 | . . . 275 220 . . 470 . . 270 283 . 775 . 227 . . . . . . . . . . . . . Electromagnetic 3079 | . 17 . . . . . . . . . . . . . . . . . . . . . . 864 544 1654 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5000 | . . . . . . . . . . . . . . . . . . . . . . . 283 386 815 2402 1044 70 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 605 | . . . . . . . . . . . . . . . . . . . . . . . . . . 329 . 276 Highest Corruption 38 | . . . . . . . . . . . . . 6 2 2 2 2 2 . 6 9 4 4 2 6 38 29 33 Average Corruption 11 | . . . . . . . . . . . . . 5 1 2 2 2 2 . 5 7 3 3 1 4 21 11 29 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 397 | . . . . . . . . . . . . . 22 7 15 7 2 10 . 27 . 13 7 2 23 139 47 76 Message Errors 99 | . . . . . . . . . . . . . 3 2 . 1 1 2 . 12 . 3 3 1 8 37 13 13 Matter Fused 82 | . . . . . . . . . . . . . 5 1 6 3 1 4 . 2 . 4 1 . 3 21 12 19 Heat Flow Errors 47 | . . . . . . . . . . . . . 5 1 2 . . 1 . 1 . 3 . 1 3 10 7 13 Energy Discharges 49 | . . . . . . . . . . . . . 2 1 5 . . 1 . 1 . 1 2 . 1 24 1 10 Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . Parts Fused 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . Data Loss (minor) 52 | . . . . . . . . . . . . . 5 1 . 1 . 2 . 3 . 1 . . 5 18 7 9 Data Loss (major) 14 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 7 1 2 Misfires 12 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 7 1 2 Alerts 10 | . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 . . 3 . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . 9 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2654 | . . . 2 . . . . 10 . 1 3 . . . 29 1 79 . . 31 . 26 130 179 266 951 889 57 Projectiles 1280 | . . . . . . . . 10 . . . . . . 29 1 79 . . 31 . 26 7 7 36 238 759 57 Explosions 6 | . . . 2 . . . . . . 1 3 . . . . . . . . . . . . . . . . . Melee 1368 | . . . . . . . . . . . . . . . . . . . . . . . 123 172 230 713 130 . Knockbacks 50 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 16 26 6 Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 48 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 15 26 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 84 | . . . . 35 . . . . . . . . . 9 . . . . . . . . . . 25 15 . . Shots 6 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 . . Rammed 37 | 1 8 1 5 10 5 . 5 . . . . . . 1 . . . . 1 . . . . . . . . . Targets Rammed 49 | 1 9 1 6 12 6 . 6 . . . . . . 1 . . . . 1 . . 2 1 2 . 1 . . Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . 1 . . Crushed 6 | . 1 . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 9 . 69 97 22 . 231 80 200 200 . . 200 200 192 199 . 198 54 119 . 218 3 216 360 192 407 274 Average Temperature 77 | . 3 . 18 15 12 . 51 41 120 112 . . 108 100 90 102 . 81 29 61 . 21 3 70 95 41 120 93 Received Heat Transfer 2600 | . 285 . 252 468 45 . 372 . 21 . . . 96 222 18 63 . 124 76 151 . 24 60 28 24 139 71 61 Effects 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 22 | . . . . . . . . . . . . . . . . . . . . . . . . 6 3 13 . . Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . . . . . 5 3 13 . . Parts Fried 26 | . . . . . . . . . . . . . . . . . . . . . . . . 6 9 11 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 3 4 Combat Hostiles 12 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 3 3 4 Parts Melted 40 | . . . . . . . . 1 1 3 . . 4 13 . . . . . . . . . . 1 3 9 5 Heat Transferred 15766 | . . . . . . . 1100 384 850 600 . . 700 2910 111 1112 555 . . 111 . 296 555 111 581 1859 3762 169 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Maximum Alert Level 4 | . . . 1 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . 4 4 3 Low Security (%) 73 | 100 100 100 74 95 100 . 76 100 100 . . . . 97 . . . . 100 100 . 94 100 100 100 20 . . Level 1 8 | . . . 25 4 . . 23 . . . . . . 2 . . . . . . . 5 . . . 32 . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 29 42 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 55 57 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1191 | 20 153 21 326 318 138 . 317 93 103 . . . . 218 . . . . 32 99 . 219 108 101 196 1139 1191 750 Initial 748 | . 6 21 . 122 48 . . 91 . . . . . 150 . . . . 1 . . . 35 55 56 45 682 748 Average 178 | 2 66 . 123 58 27 . 116 9 29 . . . . 134 . . . . 4 28 . 105 44 25 92 500 790 712 Influence Increases 10968 | 30 600 . 913 937 409 . 854 35 133 130 70 . 240 679 165 211 10 115 69 415 . 423 328 349 565 1809 1233 246 Destroy 0b10 Robot/C 5620 | . 340 . 580 480 140 . 440 . 80 100 60 . 200 220 100 160 . 80 . 260 . 240 100 160 240 940 540 160 Destroy 0b10 Robot/NC 515 | 30 40 . 70 80 5 . 25 . 5 5 . . 10 25 . . 10 10 5 5 . 30 5 20 25 60 45 5 Destroy Leader 1168 | . 90 . 138 166 . . 114 . 12 20 10 . 30 52 10 20 . 10 . 32 . 82 20 64 32 140 116 10 Allied During Kill 343 | . . . 32 40 67 . 78 . 24 5 . . . 3 55 16 . . . 18 . . . . . . . 5 Successful Hack 290 | . 8 . 9 34 16 . . . 7 . . . . 86 . . . . 7 . . 20 51 24 28 . . . Select Force Hacks 240 | . 60 . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 825 | . 30 . 15 75 . . 105 . . . . . . 60 . . . . 45 15 . 15 90 . 60 240 45 30 Destroy Structure 1337 | . 2 . 24 32 1 . 62 35 5 . . . . 68 . . . . 12 40 . 36 62 66 90 354 427 21 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 . 45 30 . . 30 . . . . . . 15 . 15 . 15 . 45 . . . 15 90 75 60 15 Influence Decreases 10266 | 20 556 54 623 1101 535 . 594 295 133 130 70 . 240 552 292 211 10 112 72 391 24 360 292 347 586 751 1201 714 Entered New Map 1556 | . 4 33 . 168 78 . . 169 . . . . . . 48 . . . 2 . 24 . 28 44 45 35 456 422 Time Decay 7618 | 20 532 21 513 623 457 . 459 115 132 110 70 . 230 522 244 191 10 112 70 276 . 350 254 303 481 706 595 222 Lost Part 180 | . 20 . 10 10 . . 20 . . . . . 10 30 . . . . . 40 . 10 10 . . 10 . 10 Lost Ally 462 | . . . 100 . . . 115 11 1 20 . . . . . 20 . . . 75 . . . . 60 . . 60 Purge Threat 450 | . . . . 300 . . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 65 | . 4 . 3 1 . . 9 . 2 . . . . 5 . . . . 1 2 . 4 3 3 4 14 9 1 Investigation 9 | . 3 . 1 . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . Extermination 33 | . . . . . . . 3 . 1 . . . . 2 . . . . 1 2 . 2 2 2 4 7 6 1 Reinforcement 14 | . 1 . 2 1 . . 3 . . . . . . 2 . . . . . . . 2 1 1 . . 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Distress Signals 41 | . 3 . 1 4 . . 1 . . . . . . . . . . . . 4 . 3 . . . . . 25 Communications Jammed 79 | . . . . . . . . . . . . . . 1 . . . 1 . 22 . 2 3 . 9 5 36 . Distress Signals 74 | . . . . . . . . . . . . . . 1 . . . . . 22 . 2 3 . 9 4 33 . Times Spotted 441 | . 30 . 39 29 6 . 30 8 6 5 3 . 12 15 5 8 . 6 7 47 . 13 11 12 19 60 51 19 Peak Tracking Total 11 | . 4 . 5 4 2 . 4 6 4 4 3 . 9 3 3 3 . 4 6 11 . 2 3 2 4 6 6 8 Tactical Retreats 30 | . 2 . 2 1 . . 2 2 . . . . . 1 . 1 . 1 . 3 . . . 1 5 4 3 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Traps Triggered 22 | . 2 . . . . . 1 . . . . . . 1 . . . . . 3 . . . 2 1 7 4 1 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Disabled 70 | . 2 . 1 5 . . 7 . . . . . . 4 . . 1 . 4 1 . 1 6 . 4 29 3 2 Max in Single Turn 3 | . 2 . 1 1 . . 3 . . . . . . 1 . . 1 . 2 1 . 1 1 . 1 2 1 1 Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Machines Accessed 98 | . 7 1 8 9 11 1 4 . 4 . . 3 . 5 2 1 4 1 3 2 . 4 4 5 5 4 8 2 Terminals 60 | . 5 . 6 7 5 . 2 . 2 . . . . 2 . . . 1 3 2 . 3 2 4 4 3 7 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 1 . 6 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . Garrison Access 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 . Total Hacks 212 | . 20 1 18 19 16 4 8 . 6 . . 21 . 12 5 1 17 1 3 8 . 6 8 8 9 5 14 2 Successful 123 | . 11 1 9 12 11 4 2 . 3 . . 21 . 8 5 1 17 1 1 2 . 3 2 1 2 3 2 1 Failed 89 | . 9 . 9 7 5 . 6 . 3 . . . . 4 . . . . 2 6 . 3 6 7 7 2 12 1 Catastrophic 19 | . 2 . 2 1 . . 1 . 1 . . . . 1 . . . . 2 1 . . . 1 3 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 17 . 13 11 20 . 7 . 4 . . . . 2 . . . . 2 2 . 4 1 5 5 2 4 . Terminals 116 | . 14 . 13 16 8 . 4 . 4 . . . . 3 . . . 1 3 8 . 5 3 7 8 4 13 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 24 | . 6 . 3 . 8 . 4 . 2 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . 6 . . . . . . . . 5 1 . . . . Garrison Access 7 | . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . 1 1 1 . Terminal Hacks 68 | . 2 1 . 4 . 4 . . 2 . . 21 . 1 5 1 17 1 1 1 . 1 1 . . 2 2 1 Record 16 | . . . . . . 4 . . . . . 2 . . 4 . 5 1 . . . . . . . . . . Part Schematic 16 | . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 6 | . . 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . Retrieve Study 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Unauthorized Hacks 39 | . 8 . 6 5 11 . 2 . 1 . . . . 2 . . . . . 1 . 1 . . 2 . . . Terminals 27 | . 6 . 6 5 5 . . . . . . . . 1 . . . . . 1 . 1 . . 2 . . . Botnet 6 | . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . Skim 21 | . 5 . 5 5 5 . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . . . 6 . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 . 7 5 3 . 2 . 3 . . . . 2 . . . . 2 2 . 2 4 5 5 3 8 2 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . . . . . 4 . . . . . . . . 1 1 . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . . 26 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Total Allies 69 | . . 5 . 10 8 . 10 19 5 . . . . 5 2 . . . . 5 . . . . . . . . Largest Group 22 | . . 5 5 10 17 17 6 22 8 2 1 1 . 5 7 2 . . . 4 . . . . . . . . Highest-Rated Group 786 | . . 87 87 88 169 169 168 786 231 47 19 19 . 238 297 94 . . . 120 . . . . . . . . Highest-Rated Ally 64 | . . 31 31 16 18 18 31 50 44 28 19 19 . 50 50 47 . . . 64 . . . . . . . . Total Orders 30 | . . . . 4 . 1 2 1 . . . . . . 6 1 . . . 1 . . . . . . . 14 STAY 7 | . . . . 1 . 1 . 1 . . . . . . 3 1 . . . . . . . . . . . . FOLLOW 6 | . . . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . RETURN 16 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 14 Ally Attacks 413 | . . . 35 9 34 . 51 126 15 3 . . . . 27 27 . . . 11 . . . . 12 . . 63 Total Damage 13907 | . . . 422 66 345 . 828 5836 174 27 . . . . 571 552 . . . 300 . . . . 99 . . 4687 Kills 46 | . . . 10 1 4 . 9 11 2 . . . . . 3 5 . . . 1 . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Allies Melted 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Active Infowar (turns) 37390 | 131 1918 853 2627 3484 2114 3616 1714 291 453 1454 759 142 837 1451 1230 728 285 923 390 1191 14 1096 819 997 1131 3117 1890 1735 Optics 4802 | . . . . . . . . . . . . . . 1449 1230 728 285 923 187 . . . . . . . . . Sensors 5734 | . . . . . . . . . . . . . . . . . . . 190 1191 14 63 554 997 1112 1613 . . IFF 9394 | . . . . . . . 193 . . 1449 759 142 822 1447 1230 612 285 923 182 . . 1085 265 . . . . . Terrain 4728 | . . . . . . . . . . . . . . . . . . . . . . . 582 997 1121 448 1580 . Seismic 17228 | 131 1918 853 2627 3484 2114 3616 1714 291 453 . . . . . . 27 . . . . . . . . . . . . Cloaking 5819 | . . . . . . . . . . . . . . . . . . . . 639 . 999 267 . . 289 1890 1735 Jamming 14952 | . . . . . . . . . . 5 . . 15 1448 1230 728 282 923 390 781 . 870 817 995 1127 3114 1890 337 ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . . . 2 . . 2 . 1 1 . 1 . . . . . . . . . . Drone Launches 34 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 14 . . 18 Drone Recoveries 27 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 11 . . 14 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Turns Passed 38686 | 236 1927 854 2627 3510 2114 3616 1714 1045 453 1454 759 142 882 1451 1230 728 285 923 390 1191 31 1098 819 997 1299 3117 1890 1904 Spaces Moved 19522 | 77 972 522 1131 1206 806 1518 845 782 274 953 513 100 545 781 730 450 191 650 260 614 22 434 511 644 606 1499 1166 720 Core 409 | 5 . . . . . . . 404 . . . . . . . . . . . . . . . . . . . . Treads 7094 | 72 972 522 1131 1206 806 1518 845 21 . . . . . . . . . . . 1 . . . . . . . . Legs 5939 | . . . . . . . . . . . . . . . . . . . . 337 22 434 511 644 606 1499 1166 720 Wheels 6080 | . . . . . . . . 357 274 953 513 100 545 781 730 450 191 650 260 276 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 235 156 50 130 140 140 140 150 140 150 130 120 130 140 120 120 120 120 120 120 100 100 100 Average Speed 156 | 152 160 160 182 240 240 237 168 107 139 140 140 140 150 150 159 139 120 130 140 143 120 120 126 120 129 115 111 110 Slowest Speed 450 | 160 160 160 240 240 240 240 236 450 150 150 140 140 150 160 160 160 130 130 140 243 120 120 190 120 190 209 210 126 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . . . . . . . 4 . . . . . 3 . . . . . 20 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . Exploration Rate (%) 54 | 6 95 98 71 95 99 81 29 95 8 87 72 69 71 24 76 51 61 81 8 35 5 14 47 20 75 37 47 27 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 24 | . 3 . 3 2 9 . . . . . . 1 . . 2 . 3 1 . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 . . . 1 1 . . . 1 . . . . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 14 | 1 1 . . 1 . 1 . . . . 1 1 1 . 1 1 1 1 . 1 . 1 . . . . 1 . Scrap Searched 24 | . . 2 . . . 10 . . . 1 4 . 2 . 2 2 . 1 . . . . . . . . . . Spaces Dug 253 | . . . 14 10 . . 7 1 4 2 . . 15 17 23 3 . 3 1 13 . 8 23 17 21 37 31 3 Terrain Destroyed 799 | . . . 23 33 . . 80 8 6 26 40 . 35 46 50 14 . 36 6 32 . 19 31 23 32 89 163 7 Melee 51 | . . . . . . . . . . . . . . . . . . . . . . . 5 9 15 4 15 3 Projectile 461 | . . . . . . . 13 8 6 5 . . 2 46 18 14 . 36 6 32 . 13 26 14 15 85 119 3 AOE 269 | . . . 23 33 . . 67 . . 21 40 . 33 . 32 . . . . . . . . . 2 . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Frg Acc Com Total 25534 | 169 1185 540 1530 1611 963 1536 1009 978 323 1045 545 102 578 918 768 510 229 710 280 814 27 901 615 783 1014 2573 1532 1746 Wait 3519 | 71 108 11 237 200 69 . 26 99 19 61 23 3 12 18 11 . . 38 . 12 . 369 5 44 291 667 198 927 Move 19490 | 76 971 521 1130 1205 805 1517 845 781 273 952 512 99 544 780 729 449 190 649 259 612 21 433 511 643 605 1496 1165 717 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 236 | 3 9 2 27 18 2 6 10 31 6 3 . . 1 9 5 6 4 . 4 17 1 11 12 3 4 29 6 7 Fast Attach 75 | 7 2 . 1 1 . . 6 9 . . . . . 5 . 4 4 . 2 13 . . 3 3 2 8 3 2 Attach 80 | . 2 . 4 1 . . 8 2 . 1 . . 1 10 1 4 1 . 2 14 3 6 2 2 . 9 3 4 Detach 14 | . . . . . . . 2 1 . . . . . 1 . 3 1 . . 4 . 1 . . . . . 1 Swap 322 | . 2 3 21 30 . 3 15 6 6 11 3 . 7 12 5 7 5 2 2 16 . 13 9 18 28 64 10 24 Drop 278 | . 4 2 16 32 2 10 20 29 7 4 . . . 12 2 12 7 . 4 23 2 7 15 5 12 38 3 10 Fire 1208 | 11 78 . 88 101 8 . 71 20 12 13 6 . 13 70 15 25 16 21 6 66 . 59 48 47 43 215 108 48 Melee 136 | . . . . . . . . . . . . . . . . . . . . . . . 10 16 29 41 36 4 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . . Crush 42 | 1 9 1 6 12 6 . 6 . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . 5 . 2 Rewire 103 | . . . . . 71 . . . . . 1 . . . . . 1 . . 30 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 237 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 8) 665 | -10/Materials | Discovered new exit (range 8) 845 | -10/Materials | Discovered new exit (range 11) 970 | -10/Materials | Identified exit to Materials 1018 | -10/Materials | Learned Storage trap positions 1058 | -10/Materials | Learned Storage stockpile data 1086 | -10/Materials | Learned Storage emergency access door positions 1103 | -10/Materials | Learned Storage trap positions 1113 | -10/Materials | Identified exit to Subcaves 1113 | -10/Materials | Learned location of 2 exits from Materials 1121 | -10/Materials | Loaded intel: 35 non-interactive machine locations 1140 | -10/Materials | Learned location of 3 exits from Materials 1170 | -10/Materials | Learned location of Recycling (-9) 1583 | -10/Materials | Core integrity fell below 50% 2164 | -10/Materials | Entered Mines 2199 | -10/Mines | Found the Drone Emporium 2208 | -10/Mines | Found Prototype Device 2208 | -10/Mines | Identified Splice Drone Bay 2319 | -10/Mines | Found a hidden stash of uninstalled traps 2658 | -10/Mines | Discovered exit to Materials (range 11) 2728 | -10/Mines | Discovered exit to Subcaves (range 5) 2893 | -10/Mines | Discovered exit to Materials (range 3) 2907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2955 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3018 | -10/Mines | Entered Materials 3018 | -9/Materials | Accompanied by 5 allies 3018 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3019 | -9/Materials | Identified exit to Storage 3020 | -9/Materials | Identified exit to Materials 3020 | -9/Materials | Identified exit to Mines 3023 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3759 | -9/Materials | Build established: Scavenger-Mutant 4255 | -9/Materials | Repaired Assault Rifle 4633 | -9/Materials | Learned Storage garrison access intel 4696 | -9/Materials | Learned location of Zion (-7) 4751 | -9/Materials | Learned Storage terminal intel 5645 | -9/Materials | Entered Storage 5646 | -9/Storage | Loaded intel: 14 trap records 5648 | -9/Storage | Loaded intel: 14 terminal locations 5649 | -9/Storage | Loaded intel: 1 garrison access location 5879 | -9/Storage | Used back door to open Recycling access 5879 | -9/Storage | Discovered new exit (range 5) 6100 | -9/Storage | Core integrity fell below 50% 6356 | -9/Storage | Repaired Seismic Detector 7679 | -9/Storage | Learned Recycling recycling unit intel 7727 | -9/Storage | Discovered exit to Materials (range 16) 8755 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 9058 | -9/Storage | Build established: Commander-Mutant 9155 | -9/Storage | Entered Recycling 9155 | -9/Recycling | Accompanied by 10 allies 9156 | -9/Recycling | Loaded intel: 6 recycling unit locations 9730 | -9/Recycling | Discovered new exit (range 5) 10550 | -9/Recycling | Learned Storage trap positions 10611 | -9/Recycling | Identified exit to Scraptown 10663 | -9/Recycling | Learned Materials trap positions 10706 | -9/Recycling | Learned Materials emergency access door positions 10766 | -9/Recycling | Learned location of Storage (-9) 10807 | -9/Recycling | Scanned before Scraplab entrance 10902 | -9/Recycling | Learned Materials trap positions 10965 | -9/Recycling | Learned location of 3 exits from Materials 11171 | -9/Recycling | Entered Scraplab 11269 | -9/Recycling | Entered Scraptown 11269 | -9/Scraptown | Accompanied by 17 allies 11550 | -9/Scraptown | Visited UFD Registry 11550 | -9/Scraptown | Registered with UFD as "Softkit" 11557 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11682 | -9/Scraptown | Visited Botcube Research 11752 | -9/Scraptown | Visited Chapter 10 11829 | -9/Scraptown | Visited Research Penetration Think Tank 11901 | -9/Scraptown | Visited Abandonware Association 11929 | -9/Scraptown | Learned abandonware demo "KABOOM.EXE" 11929 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 12078 | -9/Scraptown | Visited Cyclists 12095 | -9/Scraptown | Entered Cyclist Reading Room 12174 | -9/Scraptown | Visited Assassins FH 12268 | -9/Scraptown | Visited Bundlers 13138 | -9/Scraptown | Discovered new exit (range 11) 14092 | -9/Scraptown | Visited Scrap Suit Storage 14154 | -9/Scraptown | Visited Curators Association 14341 | -9/Scraptown | Visited DA-N13 Charitable Foundation 14353 | -9/Scraptown | Found DCF Scrap (30 items) 14588 | -9/Scraptown | Visited Derelict Rescue Squad 14616 | -9/Scraptown | Found DRS Beacon 14765 | -9/Scraptown | Met Optimus 14765 | -9/Scraptown | Accepted into 0bPrime 14876 | -9/Scraptown | Discovered new exit (range 5) 14885 | -9/Scraptown | Entered Factory 14885 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 15297 | -6/Factory | Discovered new exit (range 16) 15430 | -6/Factory | Discovered new exit (range 53) 15492 | -6/Factory | Build established: Scavenger-Tank 15709 | -6/Factory | Scrapoids reinforcements arrived? 15890 | -6/Factory | Scrapoids reinforcements arrived? 15897 | -6/Factory | Found Scrap Suit 15911 | -6/Factory | Lost 4 allies 16214 | -6/Factory | Found Scrap Suit 16345 | -6/Factory | Discovered new exit (range 11) 16364 | -6/Factory | Build established: Scavenger-Gunner 16599 | -6/Factory | Sucked down chute 16599 | -6/Factory | Entered Waste 16629 | -6/Waste | 3 allies followed down the chute 16654 | -6/Waste | Spotted C-40 Crusher 16673 | -6/Waste | Spotted C-40 Crusher 16678 | -6/Waste | Spotted C-40 Crusher 16702 | -6/Waste | Spotted C-40 Crusher 16704 | -6/Waste | Spotted C-40 Crusher 16712 | -6/Waste | Discovered new exit (range 13) 16712 | -6/Waste | Spotted C-40 Crusher 16791 | -6/Waste | Warlord forces began an assault 16845 | -6/Waste | Allies destroyed C-40 Crusher 16851 | -6/Waste | Allies destroyed C-40 Crusher 16854 | -6/Waste | Allies destroyed C-40 Crusher 16862 | -6/Waste | Allies destroyed C-40 Crusher 16892 | -6/Waste | Lost 12 allies 16946 | -6/Waste | Build established: Mutant 17101 | -6/Waste | Found Scrap Suit 17115 | -6/Waste | Murdered 5 allies 17141 | -6/Waste | Found Scrap Suit 17542 | -6/Waste | Build established: Scavenger-Scrapper 17644 | -6/Waste | Entered Factory 17644 | -6/Factory | Accompanied by 3 allies 17813 | -6/Factory | Identified exit to Lower Caves 17927 | -6/Factory | Scrapoids reinforcements arrived? 18059 | -6/Factory | Lost 6 allies 18088 | -6/Factory | Spotted B-75 Beast 18097 | -6/Factory | Entered Lower Caves 18097 | -6/Lower Caves | Accompanied by 2 allies 18098 | -6/Lower Caves | Encountered a Warlord checkpoint 18107 | -6/Lower Caves | Learned Factory emergency access door positions 18238 | -6/Lower Caves | Found Scrap Suit 19248 | -6/Lower Caves | Identified exit to Lower Caves 19551 | -6/Lower Caves | Entered another Lower Caves area 19551 | -6/Lower Caves | Accompanied by 1 ally 19573 | -6/Lower Caves | Discovered new exit (range 15) 19918 | -6/Lower Caves | Encountered a Warlord checkpoint 20249 | -6/Lower Caves | Discovered new exit (range 4) 20310 | -6/Lower Caves | Entered Data Miner 20310 | -6/Data Miner | Accompanied by 1 ally 20310 | -6/Data Miner | Discovered new exit (range 6) 20337 | -6/Data Miner | Met Data Miner 20380 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20380 | -6/Data Miner | Learned location of Section 7 (-2) 20392 | -6/Data Miner | Received God Mode back door access code from Data Miner 20452 | -6/Data Miner | Entered Proximity Caves 20452 | -5/Proximity Caves | Accompanied by 1 ally 20496 | -5/Proximity Caves | Destroyed 9 combat bots 20544 | -5/Proximity Caves | Spotter reported a threat 21019 | -5/Proximity Caves | Learned Factory emergency access door positions 21204 | -5/Proximity Caves | Discovered new exit (range 13) 21334 | -5/Proximity Caves | Entered Factory 21334 | -5/Factory | Evolved 2 slots: Utility x2 21440 | -5/Factory | Discovered new exit (range 22) 22005 | -5/Factory | Build established: Scavenger-Skirmisher 22172 | -5/Factory | Identified exit to Upper Caves 22616 | -5/Factory | Scrapoid reinforcements arrived 22785 | -5/Factory | Entered Upper Caves 22785 | -5/Upper Caves | Accompanied by 5 allies 22790 | -5/Upper Caves | Attached CPS modules to 05F19-D. 22793 | -5/Upper Caves | Attached CPS modules to 05F17-D. 22930 | -5/Upper Caves | Build established: Commander-Skirmisher 22936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23462 | -5/Upper Caves | Found DCF Scrap (11 items) 23592 | -5/Upper Caves | Encountered a Warlord checkpoint 23655 | -5/Upper Caves | Discovered new exit (range 16) 23757 | -5/Upper Caves | Entered an active Warlord outpost 23766 | -5/Upper Caves | A Commander dispatched an escort 23786 | -5/Upper Caves | Learned Armory garrison access intel 24015 | -5/Upper Caves | Entered another Upper Caves area 24015 | -5/Upper Caves | Accompanied by 7 allies 24016 | -5/Upper Caves | Commander's escort returned to base 24016 | -5/Upper Caves | Commander's escort returned to base 24034 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24043 | -5/Upper Caves | Discovered new exit (range 15) 24052 | -5/Upper Caves | Lost 4 allies 24093 | -5/Upper Caves | Found Scrap Suit 24121 | -5/Upper Caves | Found Scrap Suit 24227 | -5/Upper Caves | Learned 4 Factory zone layouts 24312 | -5/Upper Caves | Build established: Skirmisher 24711 | -5/Upper Caves | Discovered new exit (range 19) 24743 | -5/Upper Caves | Entered Zhirov 24745 | -5/Zhirov | Discovered new exit (range 4) 24768 | -5/Zhirov | Met Zhirov 24800 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24822 | -5/Zhirov | Found Alien Artifact 24822 | -5/Zhirov | Identified Integrated Dissipator 24822 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24839 | -5/Zhirov | Found Alien Artifact 25028 | -5/Zhirov | Entered Proximity Caves 25309 | -4/Proximity Caves | Build established: Scavenger-Scrapper 25839 | -4/Proximity Caves | Spotted B-86 Titan 25925 | -4/Proximity Caves | Discovered new exit (range 15) 25951 | -4/Proximity Caves | Entered Factory 25951 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26060 | -4/Factory | Discovered new exit (range 11) 26172 | -4/Factory | Identified exit to Upper Caves 26172 | -4/Factory | Identified exit to Extension 26172 | -4/Factory | Identified exit to Armory 26245 | -4/Factory | Identified exit to Research 26341 | -4/Factory | Entered Armory 26342 | -4/Armory | Met VL-GR5, who suggested a friendly competition 26864 | -4/Armory | Build established: Infiltrator-Skirmisher 26966 | -4/Armory | Crushed by falling debris 27034 | -4/Armory | Found Prototype Reactor 27034 | -4/Armory | Identified Zero-point Reactor 27073 | -4/Armory | Found Prototype Protection 27073 | -4/Armory | Identified Hvy. Regenerative Plating 27088 | -4/Armory | Lost 3 parts (1n2u) 27109 | -4/Armory | Found Corrupted Prototype Device 27115 | -4/Armory | Found Prototype Processor 27115 | -4/Armory | Identified VL-GR5's Timing Chip 27119 | -4/Armory | Found Prototype Device 27119 | -4/Armory | Identified VL-GR5's Exoskeleton "Deathgrip" 27121 | -4/Armory | Attached VL-GR5's Exoskeleton "Deathgrip", gained temporary slots: Weapon x3 27127 | -4/Armory | Found Exp. Targeting Computer 27158 | -4/Armory | Found Corrupted Exp. Targeting Computer 27177 | -4/Armory | Identified Transdimensional Reconstructor 27177 | -4/Armory | Warped through subspace to slip node 27177 | -4/Armory | Discovered new exit (range 1) 27410 | -4/Armory | Lost 4 allies 27500 | -4/Armory | Build established: Scavenger-Executioner 27532 | -4/Armory | Entered Lab 27532 | -4/Lab | Discovered exit to Research (range 9) 27544 | -4/Lab | Identified Exp. Shield Generator 27563 | -4/Lab | Entered Research 27563 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27850 | -3/Research | Build established: Scavenger-Gunner 28232 | -3/Research | Discovered new exit (range 9) 28258 | -3/Research | Found Prototype Processor 28443 | -3/Research | Cargo convoy interrupted 28661 | -3/Research | Entered Quarantine 28958 | -3/Quarantine | Found Alien Artifact 28958 | -3/Quarantine | Identified Dimensional Node Initializer 28958 | -3/Quarantine | Initialized slip node 28963 | -3/Quarantine | Found Dimensional Node Initializer 28993 | -3/Quarantine | Found Transdimensional Reconstructor 29045 | -3/Quarantine | Identified exit to Research 29137 | -3/Quarantine | Found Alien Artifact 29137 | -3/Quarantine | Identified Core Reset Matrix 29137 | -3/Quarantine | Used Core Reset Matrix 29141 | -3/Quarantine | Detected hypermatrix surge 29141 | -3/Quarantine | Sensed 11 artifacts in vicinity 29145 | -3/Quarantine | Discovered exit to Research (range 19) 29235 | -3/Quarantine | Build established: Skirmisher 29321 | -3/Quarantine | Found Sigix Broadsword 29436 | -3/Quarantine | Found Subatomic Replicator 29480 | -3/Quarantine | Entered Research 29480 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 29648 | -2/Research | Build established: Alien-Assassin 29799 | -2/Research | Found Unknown Launcher 29799 | -2/Research | Identified Gamma Bomb Array 30128 | -2/Research | Discovered new exit (range 20) 30240 | -2/Research | Identified exit to Testing 30477 | -2/Research | Entered Testing 30649 | -2/Testing | Discovered new exit (range 5) 30653 | -2/Testing | Identified exit to Access 30726 | -2/Testing | Found Prototype Hackware 30842 | -2/Testing | Found Prototype Ballistic Cannon 30842 | -2/Testing | Identified Omega Cannon 31150 | -2/Testing | Found Prototype Device 31150 | -2/Testing | Identified AEGIS Remote Shield 31363 | -2/Testing | Spotted Fortress 31402 | -2/Testing | Lost 3 allies 31500 | -2/Testing | Discovered new exit (range 6) 31500 | -2/Testing | Discovered new exit (range 7) 31507 | -2/Testing | Identified exit to Section 7 31515 | -2/Testing | Identified exit to Protoforge 31776 | -2/Testing | Entered Protoforge 31777 | -2/Protoforge | Sensed 2 artifacts in vicinity 31919 | -2/Protoforge | Discovered exit to Access (range 13) 31971 | -2/Protoforge | Initialized slip node 32207 | -2/Protoforge | Superfortress began startup sequence 32398 | -2/Protoforge | Identified Ghost Barrier 32448 | -2/Protoforge | System corruption reached 10% 32519 | -2/Protoforge | Build established: Alien-Mutant 32611 | -2/Protoforge | Forge Plexus network access discovered 32810 | -2/Protoforge | Found Cep. Chromion Battery 32817 | -2/Protoforge | Found Crosscalibrator 32938 | -2/Protoforge | Found Cep. Antigrav Storage Unit 32951 | -2/Protoforge | Found Cep. NT7 Matterbank 33006 | -2/Protoforge | Spotted Decapitator 33006 | -2/Protoforge | Spotted Decapitator 33006 | -2/Protoforge | Spotted Decapitator 33214 | -2/Protoforge | Found Cep. Plasma Driver 33217 | -2/Protoforge | Found Faulty Cep. Disintegration Ray 33220 | -2/Protoforge | Found Cep. Miniperforator 33235 | -2/Protoforge | Found Cep. Miniperforator 33256 | -2/Protoforge | Found Cep. Plasma Driver 33274 | -2/Protoforge | Found Cep. Plasma Driver 33353 | -2/Protoforge | Spotted Immortal 33353 | -2/Protoforge | Spotted Immortal 33418 | -2/Protoforge | Spotted V605-u 33448 | -2/Protoforge | Destroyed Immortal 33464 | -2/Protoforge | Destroyed Immortal 33472 | -2/Protoforge | Spotted V627-z 33473 | -2/Protoforge | Spotted V414-m 33486 | -2/Protoforge | Destroyed V605-u 33518 | -2/Protoforge | Destroyed V414-m 33526 | -2/Protoforge | First assault squad dispatched 33530 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 33596 | -2/Protoforge | Found Cep. Energy Mantle 33599 | -2/Protoforge | Found Prototype Device 33599 | -2/Protoforge | Identified Cep. Hardlight Director 33603 | -2/Protoforge | Spotted Decapitator 33622 | -2/Protoforge | Found Faulty Cep. Reaction Jets 33650 | -2/Protoforge | Found Faulty Cep. Reaction Jets 33707 | -2/Protoforge | Found Faulty Cep. Biometal Exoskeleton 33787 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Disintegration Ray 34095 | -2/Protoforge | Spotted AP7-3 34097 | -2/Protoforge | Spotted AP7-3 34100 | -2/Protoforge | System corruption reached 30% 34110 | -2/Protoforge | Destroyed AP7-3 34114 | -2/Protoforge | Destroyed AP7-3 34169 | -2/Protoforge | Found Prototype Device 34169 | -2/Protoforge | Identified Exp. ECM Suite 34226 | -2/Protoforge | Found Cep. Impact Drone Bay 34229 | -2/Protoforge | Found Cep. Cloak Mesh 34233 | -2/Protoforge | Found Cep. Cloak Mesh 34344 | -2/Protoforge | Additional patrols dispatched to research labs 34363 | -2/Protoforge | Found Prototype Device 34363 | -2/Protoforge | Identified Cep. Navigation Harness 34487 | -2/Protoforge | Spotted V479-u 34487 | -2/Protoforge | Spotted V642-p 34487 | -2/Protoforge | Spotted V647-k 34487 | -2/Protoforge | Spotted V270-g 34516 | -2/Protoforge | Found Cep. Chromion Battery 34539 | -2/Protoforge | Found Prototype Power Core 34539 | -2/Protoforge | Identified Cep. Zero-point Core 34549 | -2/Protoforge | Found Faulty Cep. Zero-point Core 34556 | -2/Protoforge | Found Faulty Cep. Zero-point Core 34811 | -2/Protoforge | Warped through subspace to slip node 34893 | -2/Protoforge | Entered Access 34893 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35090 | -1/Access | Unchained authorized (CL-0N3) 35143 | -1/Access | First assault squad dispatched 35584 | -1/Access | Spotted B-99 Colossus 35782 | -1/Access | Discovered new exit (range 19) 35885 | -1/Access | Spotted V2 35928 | -1/Access | Destroyed V2 35928 | -1/Access | V2 reconstituted as CL-0N3 36054 | -1/Access | System corruption reached 10% 36152 | -1/Access | P-80 Master reconstituted as Alpha 7 36157 | -1/Access | Spotted Alpha 7 36165 | -1/Access | Destroyed Alpha 7 36165 | -1/Access | Alpha 7 reconstituted as CL-0N3 36442 | -1/Access | U-05 Engineer reconstituted as Combat Programmer 36442 | -1/Access | Spotted Combat Programmer 36454 | -1/Access | Destroyed Combat Programmer 36454 | -1/Access | Combat Programmer reconstituted as CL-0N3 36454 | -1/Access | Energy Cycler disabled 36623 | -1/Access | Discovered new exit (range 10) 36783 | -1/Access | Entered Command 36789 | -1/Command | System corruption reached 30% 37012 | -1/Command | Spotted M Guard 37015 | -1/Command | Destroyed M Guard 37018 | -1/Command | Spotted M Guard 37021 | -1/Command | Destroyed M Guard 37027 | -1/Command | Spotted Combat Programmer 37027 | -1/Command | Spotted Combat Programmer 37040 | -1/Command | Destroyed Combat Programmer 37049 | -1/Command | Destroyed Combat Programmer 37049 | -1/Command | All MAIN.C guards destroyed 37068 | -1/Command | Found Hvy. Regenerative Plating 37070 | -1/Command | Found Prototype Device 37070 | -1/Command | Identified Thermal Barrier 37214 | -1/Command | 0b10 Conduit disabled 37214 | -1/Command | Met MAIN.C 37250 | -1/Command | Destroyed MAIN.C Shell 37253 | -1/Command | MAIN.C activated Command garrisons 37269 | -1/Command | Lost 3 allies 37340 | -1/Command | Destroyed MAIN.C 37346 | -1/Command | Discovered new exit (range 43) 37346 | -1/Command | Discovered new exit (range 97) 37346 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37992 | -1/Command | Found Exp. System Purifier 38687 | *** | Heading to fleet! Last Messages --------------- corruption (0%). 38335_ Acquired 8 matter. 38345_ Dropped Cep. Biometal Exoskeleton. 38345_ Acquired Centrium Leg. 38414_ K-01 Serf collects debris. 38457_ Acquired 11 matter. 38458_ Acquired 76 matter. 38467_ Acquired 55 matter. 38474_ Acquired 9 matter. 38477_ Acquired 77 matter. 38492_ Acquired 58 matter. 38493_ Acquired 27 matter. 38502_ Acquired 50 matter. 38507_ Acquired 100 matter. 38515_ Acquired 111 matter. 38543_ Acquired 40 matter. 38560_ Acquired 17 matter. 38562_ Acquired 87 matter. 38570_ K-01 Serf collects debris. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????###??????????###????? | | #???????????????????????????#"############"#????? | | #???????????????????????????## ##????? | | #????????????????????????????# #?????? | | #????????????????????????????# "" #?????? | | #????????????????????????????# """" #?????? | | #?????????????????????#####??# """" #?????? | | #?????????????????????# #??# "" "" #?????? | | ######################## @ #??#""" #?????? | | #??#"R #?????? | | #??#""" #?????? | | ########+#############??#""" #?????? | | * #???# #???????????# #?????? | | ===%! #???# #???????????# #?????? | | = === #???# #??????######+#######+####?????? | | === #???# #??????# ### #???????? | | ^ #???# #??????# + #???????? | | [ #???#########??????# "" ### #???????? | | ##### #?????????# """" #?# #??????## | | ==*= = "" #?????????# """" #?# #??????#? | | =%!%!% T #?????????# "" #?#* #??????#? | | ##### #?????????# #?#%= #??????#? | | ############ ##?????????# #?# #??????#? | | ???# # #??????????#####"####### ##?????#? | | ???# # #????????????# "#####?#? | | ???# + #????????????# # #?#? | | #### # #????????????# # #?#? | | """# # #????????????# + #?#? | | """# # ############## "" # #?#? | | """# # [=%|[%*%= = """" # #?#? | | """# # !!=!![ ! % """" / #?#? | | """#! # !=**= "" # #?#? | | #### ! # "" # ]#?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 80 Energy Generation 81 Energy Capacity 1650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Jamming Range 14 Cloak Strength 9 Additional Mass Support 25 Base Temperature (-) 400 Armor Coverage 600 Resistance: KI 25 Resistance: TH 50 Power Shielding 90 Evasion (%) 73 Targeting Accuracy 24 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Hds. Centrium Wheel | -2/Protoforge | Archive Prc. Energy Filter | -2/Protoforge | Archive Adv. Thermal Defense Suite | -2/Protoforge | Archive Exp. Shock Absorption System | -2/Protoforge | Archive Robot Schematics ------------------ K-01 Serf | -2/Protoforge | Archive R-10 Processor | -2/Protoforge | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 26% | -9/Materials Seismic Detector | 20% | -9/Storage Studied --------- Gamma Bomb Array | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Subatomic Replicator Achievements -------------- Bob, First Of His Name Deadly Force Definitely A Prototype Explosive Keycard Home At Last? I'm Outta Here, Maybe Omniscient Cartographer We Are Legion Challenges ------------ None Game ------ Seed ConcussiveLightDriveblaster Manual? 0 Play Time 04:27:20 Cumulative 32.7 hours Start 2025.11.15 @ 15:44:55 End 2025.11.17 @ 17:02:30 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type 2 Total 2 Types 0/1/1/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6455db08-1c22-4a31-8169-64025a725102