Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 19:57:05 Player: Willow Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (300) 1500 Value Destroyed (13637) 13637 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (6579) 6579 TOTAL SCORE: 28096 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3984 Follower Combat Kills 1372 Entered Garrisons 600 Entered DSFs 500 Friendly Fire -377 Cogmind --------- Core Integrity 0/1000 Matter 156/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads High-capacity Matter Pod (200) Layered Medium Armor Plating Improved Force Field Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Heavy Treads Biometal Heavy Treads Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Improved Force Field Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Precision Rocket Launcher [Rating: 112] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 2 . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Parts Attached 228 | 7 5 . 27 15 1 11 20 12 24 29 3 1 3 3 3 16 16 32 Power 14 | 1 . . 3 . . . 1 . 2 2 1 . . . . 1 2 1 Engine 9 | 1 . . 3 . . . 1 . 2 2 . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . 1 . . . . . 1 1 Propulsion 54 | 2 . . 10 4 . 3 6 7 6 6 1 . . . . 2 3 4 Treads 51 | 2 . . 10 4 . 3 6 7 6 6 1 . . . . 2 3 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 92 | 2 3 . 6 3 1 4 7 2 14 8 . 1 . 3 2 11 5 20 Device 40 | 1 2 . 2 1 . 1 2 . 6 5 . . . 1 2 5 3 9 Storage 5 | 1 . . 1 . 1 . . . 1 . . . . . . . . 1 Processor 14 | . 1 . . . . 1 1 1 2 2 . 1 . . . 1 . 4 Hackware 6 | . . . . . . . 1 . 1 . . . . . . 3 . 1 Protection 27 | . . . 3 2 . 2 3 1 4 1 . . . 2 . 2 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 . 8 8 . 4 6 3 2 13 1 . 3 . 1 2 6 7 Energy Gun 5 | . 2 . . . . . . . 1 2 . . . . . . . . Energy Cannon 9 | . . . 2 . . . . . . 1 . . . . 1 1 2 2 Ballistic Gun 26 | 2 . . 4 4 . 3 5 3 1 2 1 . . . . . 1 . Ballistic Cannon 18 | . . . 1 . . 1 1 . . 3 . . 3 . . 1 3 5 Launcher 6 | . . . 1 4 . . . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . . . . . 3 . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 1 . 1 1 . . . . . . . . Parts Lost 78 | . . . 1 7 . 10 2 8 9 14 . . . . . 7 2 18 Power 7 | . . . . . . . 1 . 2 2 . . . . . 1 . 1 Propulsion 27 | . . . . 4 . 3 1 4 5 4 . . . . . 1 . 5 Utility 25 | . . . . 2 . 3 . 1 2 3 . . . . . 3 2 9 Weapon 19 | . . . 1 1 . 4 . 3 . 5 . . . . . 2 . 3 Highest Loss Streak 7 | . . . 1 6 . 5 1 5 3 7 . . . . . 5 1 7 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 94 99 100 99 99 99 98 88 96 93 93 93 94 93 87 81 Engine 6 | . 14 14 10 11 11 11 9 9 7 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . 2 6 6 5 5 4 . 4 Treads 23 | . 28 28 33 32 33 33 26 27 28 17 23 20 20 17 17 16 11 10 Device 11 | . 13 14 6 2 11 5 4 . 3 14 13 13 13 17 21 19 18 26 Storage 8 | . 14 14 11 11 11 11 9 9 7 6 6 6 6 5 5 5 5 4 Processor 10 | . . . . . . 9 9 9 7 20 26 26 26 23 18 17 14 9 Hackware 3 | . . . . . . . 8 9 11 . . . . . . 2 4 1 Protection 6 | . . . 10 19 11 6 5 8 6 1 . . . 4 5 4 7 3 Energy Gun 3 | . 25 28 3 . . . . . 6 3 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . 1 6 6 1 . 4 5 5 6 Ballistic Gun 10 | . 2 . 14 12 11 16 24 26 15 7 6 6 1 . . . . . Ballistic Cannon 4 | . . . 2 . . 4 1 . . 3 . . 14 17 11 10 10 7 Peak Build Rating 112 | 7 11 11 22 22 20 22 36 33 43 57 69 71 76 84 90 94 112 112 Average Rating 47 | 5 10 11 17 21 20 21 34 32 39 46 61 70 73 82 88 89 97 97 On Entrance 45 | . 7 11 11 21 20 20 22 33 32 40 57 69 71 76 84 90 85 112 Naked Turns 16 | . . . . . . . . . . . . . . . . . . 16 Heaviest Build 110 | 13 15 15 59 61 59 59 63 63 73 75 72 72 88 97 97 97 110 110 Greatest Support 150 | 40 40 40 60 60 60 62 65 65 85 108 130 130 130 130 130 140 150 150 Greatest Overweight (x) 3 | . . . . 1 . . 1 1 1 3 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 1 8 8 20 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 5 8 16 15 17 15 17 17 18 17 19 20 19 18 19 18 18 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 1 8 8 20 17 19 15 20 18 20 20 20 20 20 20 19 16 20 5 Class Distribution -------------------- 28% | Mutant 25% | Gunner 15% | Scavenger-Gunner 7% | Scavenger-Mutant 7% | Scavenger-Tank 5% | Skirmisher 5% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Gunner | -5/Garrison Gunner | -5/Factory Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Matter Collected 7891 | 318 344 . 591 301 50 524 1045 576 488 625 100 . 48 . 294 535 1171 881 Remotely 457 | . . . . . . . . . . . . . . . . . . 457 Salvage Created 13543 | 159 558 61 1332 214 . 611 1443 880 868 1096 464 . . . 394 1049 1496 2918 Parts 690 | 13 34 3 95 23 . 36 87 51 52 44 6 . . . 12 57 62 115 Haulers Intercepted 11 | . 1 . 3 . . . 3 . . 3 . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 . . 2 . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Combat Hostiles Destroyed 261 | . 12 2 23 23 . 19 27 20 16 17 . . . . 7 16 30 49 Melee 2 | . . . . . . . . . . 1 . . . . . . . 1 Guns 117 | . 12 2 20 6 . 10 26 20 15 6 . . . . . . . . Cannons 117 | . . . 3 . . 3 1 . . 10 . . . . 7 16 30 47 AOE 24 | . . . . 17 . 6 . . 1 . . . . . . . . . Classes Destroyed 21 | 2 5 . 3 2 . 1 . 1 2 . . . . . . 2 2 1 Worker 3 | . . . 2 . . . . . 1 . . . . . . . . . Builder 14 | . . . 3 . . 1 2 . . 3 . . . . . 1 . 4 Tunneler 6 | 4 . . . 1 . . 1 . . . . . . . . . . . Hauler 11 | . 1 . 3 . . . 3 . . 3 . . . . . . . 1 Recycler 5 | 1 1 . 1 . . 1 . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Watcher 11 | . 3 . 3 . . . 2 . 2 . . . . . . . . 1 Swarmer 48 | . 3 1 6 7 . 10 4 4 . 1 . . . . . . 8 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 110 | . 9 1 9 . . 8 13 9 7 9 . . . . 1 3 11 30 Brawler 9 | . . . . . . . . . 1 . . . . . 1 . 2 5 Duelist 4 | . . . . . . . . . . . . . . . . . 1 3 Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 42 | . . . 9 . . . 8 5 3 3 . . . . 4 2 7 1 Demolisher 3 | . . . . 2 . . . 1 . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . Hunter 8 | . . . . . . 1 2 . 1 . . . . . 1 1 . 2 Programmer 17 | . . . . . . . . . 4 4 . . . . . 7 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 5 3 1 5 14 . 7 5 6 5 3 . . . . 2 7 10 12 Combat Bots Only 14 | . 3 1 3 14 . 6 4 6 4 3 . . . . 2 6 10 12 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 1 2 2 2 . . . . 1 2 2 2 Gunslinging 1 | . . . 1 1 . 1 . 1 1 . . . . . . . . . Exploded 4 | . . . . 4 . 2 . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Hostile Shots Fired 1584 | . 49 9 87 52 . 116 90 168 194 268 . . . . 32 137 97 285 Missed 425 | . 13 3 25 10 . 33 25 46 51 89 . . . . 10 21 18 81 Damage Taken 18459 | . 390 51 818 1235 . 1339 944 1510 1868 2116 . 57 . . 580 1981 1757 3813 Core 2279 | . 77 10 107 148 . 142 187 184 155 262 . . . . 19 83 192 713 Absorbed by Shields 17 | . . . . . . . . 17 . . . . . . . . . . Reduced by Siege Mode 622 | . . . . . . . . . . . . . . . . 95 124 403 Regen/Repaired (Parts) 1184 | . . . 59 . . . 353 . 322 . 73 8 . . 119 250 . . Core Remaining (%) 57 | 100 . 65 . . . . . 32 77 . . . 69 . . . . . Volleys Fired 715 | 8 53 9 81 30 . 54 71 50 44 56 10 . . . 51 37 73 88 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 1 . . . 3 3 3 3 Hottest 308 | 40 130 130 130 56 . 69 117 84 76 108 30 . . . 152 220 308 301 Shots Fired 1612 | 16 106 18 162 46 . 102 213 124 131 125 10 . . . 70 84 192 213 Gun 929 | 16 106 18 135 35 . 85 201 124 131 78 . . . . . . . . Cannon 658 | . . . 27 . . 7 12 . . 43 10 . . . 70 84 192 213 Launcher 21 | . . . . 11 . 10 . . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 . . . . . . . . Kinetic 1077 | 16 32 . 115 35 . 92 213 124 88 79 . . . . 28 51 118 86 Thermal 510 | . 74 18 47 . . . . . 43 42 10 . . . 42 33 74 127 Explosive 21 | . . . . 11 . 10 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 7 10 6 25 7 . 13 13 10 28 15 6 . . . 7 32 28 34 Robot Miss Streak 7 | 2 7 2 5 3 . 3 5 3 3 1 1 . . . 2 4 3 4 Penetration Max 1 | . . . . . . . 1 1 1 1 . . . . . 1 1 1 Secondary Targets 21 | . 1 . 2 2 . 1 2 8 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 . . . . . . . . . Shots Hit Robots 1082 | 9 57 11 114 29 . 66 140 77 100 106 9 . . . 21 56 128 159 Core Hits 523 | 6 27 2 48 38 . 35 63 37 41 40 4 . . . 10 29 60 83 Critical Kills 63 | . . . . 1 . . 1 1 . . . . . . 4 15 18 23 Critical Parts Destroyed 57 | . . . 1 . . . 2 4 1 1 . . . . 2 14 12 20 Critical Strikes 142 | . . 1 1 1 . . 4 5 2 10 . . . . 6 31 38 43 Burn 5 | . . 1 . . . . . . 1 3 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 Destroy 127 | . . . 1 1 . . 3 5 1 . . . . . 6 31 38 41 Blast 7 | . . . . . . . 1 . . 6 . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 9 | . . . . . . . . . . 9 . . . . . . . . Impact 9 | . . . . . . . . . . 9 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26666 | 117 850 176 1978 1466 . 1708 2811 1577 2356 2733 246 . . . 413 1488 3029 5718 Guns 11596 | 117 845 172 1534 372 . 882 2497 1577 2135 1465 . . . . . . . . Cannons 12318 | . . . 354 . . 145 232 . . 1077 246 . . . 413 1477 3029 5345 Explosions 2253 | . . . . 1094 . 681 . . 190 . . . . . . . . 288 Melee 154 | . . . . . . . . . . 154 . . . . . . . . Ramming 345 | . 5 4 90 . . . 82 . 31 37 . . . . . 11 . 85 Kinetic 13867 | 117 305 . 1237 372 . 1027 2729 1577 1401 1672 . . . . 167 827 1348 1088 Thermal 10525 | . 540 172 651 . . . . . 924 870 246 . . . 246 650 1681 4545 Explosive 1775 | . . . . 1094 . 681 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 154 | . . . . . . . . . . 154 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 3 2 2 2 2 . . 4 4 6 Average Corruption 2 | . . . . . . . . . 1 1 2 2 2 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . 7 11 2 1 4 . . 9 31 40 Message Errors 22 | . . . . . . . . . 1 2 . . 2 . . . 8 9 Matter Fused 34 | . . . . . . . . . 2 3 2 . 2 . . 3 8 14 Heat Flow Errors 7 | . . . . . . . . . 2 2 . . . . . 1 1 1 Energy Discharges 8 | . . . . . . . . . . 1 . . . . . . 5 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . 2 2 . 1 . . . 1 . 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 2 3 Misfires 6 | . . . . . . . . . . 1 . . . . . 1 2 2 Alerts 6 | . . . . . . . . . . . . . . . . 1 3 2 Weapon Failures 6 | . . . . . . . . . . . . . . . . 1 1 4 Overload Shots 24 | . . . . . . . . . . 5 . . . . 19 . . . Overflow Damage 416 | . . . 5 27 . 49 10 . 18 58 . . . . 6 1 10 232 Projectiles 198 | . . . . . . . 10 . . 25 . . . . 6 1 10 146 Explosions 177 | . . . . 27 . 49 . . 18 . . . . . . . . 83 Melee 41 | . . . 5 . . . . . . 33 . . . . . . . 3 Knockbacks 34 | . . . 1 . . 1 3 . . 6 . . . . . 10 4 9 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . 1 3 . . 5 . . . . . 10 4 9 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 320 | . . . . 147 . 118 . . 53 . . . . . . . . 2 Shots 10 | . . . . 4 . 5 . . 1 . . . . . . . . . Rammed 39 | . 1 1 11 . . . 9 . 5 2 . . . . . 1 . 9 Targets Rammed 41 | . 1 1 11 . . . 9 . 5 3 . . . . . 1 . 10 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 1 . . . . . . . 1 Highest Temperature 404 | . 210 108 333 16 . 172 173 229 201 202 . . 26 . 354 404 189 386 Average Temperature 70 | . 45 40 83 10 . 59 56 107 40 33 . . 17 . 84 123 43 85 Received Heat Transfer 4954 | . 186 . 315 20 . 549 396 462 462 453 . . . . 54 396 422 1239 Effects 7 | . . . . . . . . 1 . . . . . . . 5 . 1 Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 33 | . . . . . . . . . . . . . . . 2 6 13 12 Total Turns 635 | . . . . . . . . . . . . . . . 12 132 204 287 Longest Duration 83 | . . . . . . . . . . . . . . . 9 41 51 83 Robots Corrupted 2 | . . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 2 . . . . . . 3 . . . . . . . 4 Impact Corruptions 4 | . . . 1 . . . . . . 2 . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 21 | . 2 . 5 . . . . . 2 2 . . . . 1 . 3 6 Heat Transferred 14027 | . 1258 481 1406 . . . . . 1556 1584 333 . . . 333 900 2449 3727 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Peak Influence 2031 | 25 187 236 449 384 . 423 252 872 535 286 79 5 568 579 1694 962 1640 2031 Initial 889 | . 16 33 13 154 . . 94 103 457 245 79 . 3 298 303 889 667 861 Average 460 | 10 85 123 186 186 . 267 118 476 379 134 64 . 345 474 1175 870 1188 1362 Maximum Alert Level 5 | . . 1 2 1 . 2 1 3 2 1 . . 2 2 5 3 5 5 Low Security (%) 39 | 100 100 73 57 67 . 8 78 11 . 72 100 100 28 . . . . . Level 1 24 | . . 26 40 32 . 79 21 15 59 27 . . 31 31 9 . . . Level 2 11 | . . . 2 . . 12 . 53 40 . . . 40 68 11 . . . Level 3 12 | . . . . . . . . 20 . . . . . . 8 100 40 28 Level 4 10 | . . . . . . . . . . . . . . . 62 . 51 37 Level 5 2 | . . . . . . . . . . . . . . . 7 . 8 22 High Security . | . . . . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 57 | . 4 . 4 . . 1 6 . 9 8 . . 2 3 . 6 . 14 Investigation 15 | . 4 . 2 . . . 4 . 1 . . . . . . 1 . 3 Extermination 11 | . . . . . . . . . 3 4 . . . . . 3 . 1 Reinforcement 14 | . . . 2 . . 1 . . 1 4 . . 2 2 . 1 . 1 Assault 11 | . . . . . . . . . 1 . . . . 1 . . . 9 Garrison 6 | . . . . . . . 2 . 3 . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Distress Signals 7 | . . . 2 . . . 4 . . . . . . . . 1 . . Communications Jammed 67 | . . . . . . . . . . 19 . . . . . . . 48 Distress Signals 66 | . . . . . . . . . . 19 . . . . . . . 47 Times Spotted 378 | . 23 9 34 28 . 17 36 23 22 21 . . 3 1 23 20 31 87 Peak Tracking Total 16 | . 3 3 5 16 . 4 5 8 3 3 . . 3 2 4 6 5 15 Tactical Retreats 20 | . 1 2 1 2 . . 1 1 . 4 . . . . . . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Traps Triggered 17 | . 1 . 1 . . . 1 3 2 1 . 1 . . . . 5 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Machines Disabled 42 | . 1 . 1 . . . 2 3 7 . . . . 3 10 . 3 12 Max in Single Turn 10 | . 1 . 1 . . . 1 1 6 . . . . . 1 . 1 10 Garrison Relay 10 | . . . . . . . . 3 . . . . . . 5 . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Machines Accessed 81 | . 10 . 15 . . . 13 2 14 3 . 1 . 6 1 8 2 6 Terminals 48 | . 8 . 10 . . . 7 2 5 1 . 1 . 4 1 3 2 4 Fabricators 7 | . . . . . . . . . 3 1 . . . 1 . 1 . 1 Repair Stations 10 | . . . 2 . . . 2 . 4 . . . . . . 2 . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 1 1 . . . . . 1 . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . 1 . 1 . 1 Total Hacks 220 | . 33 . 34 . . . 41 4 42 8 . 1 . 17 2 23 2 13 Successful 115 | . 14 . 18 . . . 31 1 19 5 . 1 . 6 . 15 2 3 Failed 105 | . 19 . 16 . . . 10 3 23 3 . . . 11 2 8 . 10 Catastrophic 11 | . 2 . . . . . 1 . 2 1 . . . 1 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 110 | . 29 . 28 . . . 20 . 10 1 . . . 6 . 8 . 8 Terminals 137 | . 29 . 27 . . . 24 4 13 2 . 1 . 12 2 12 2 9 Fabricators 24 | . . . . . . . . . 12 1 . . . 4 . 4 . 3 Repair Stations 26 | . . . 3 . . . 10 . 10 . . . . . . 3 . . Recycling Units 8 | . 4 . 2 . . . 2 . . . . . . . . . . . Scanalyzers 18 | . . . 2 . . . 4 . 4 5 . . . . . 3 . . Garrison Access 7 | . . . . . . . 1 . 3 . . . . 1 . 1 . 1 Terminal Hacks 39 | . 6 . 7 . . . 12 1 4 1 . 1 . 3 . 2 2 . Robot Analysis 12 | . 3 . 6 . . . 3 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . . 3 . 2 1 . . . 1 . 1 . . Unreport Threat 5 | . . . . . . . 4 . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 8 | . . . . . . . . . 2 . . . . 1 . 4 . 1 Network Status 4 | . . . . . . . . . 2 . . . . 1 . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . Build 2 | . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 18 | . . . 2 . . . 8 . 6 . . . . . . 2 . . Scan Component 9 | . . . 1 . . . 4 . 3 . . . . . . 1 . . Repair 9 | . . . 1 . . . 4 . 3 . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 1 . . . 4 . 2 4 . . . . . 2 . . Insert Component 6 | . . . 1 . . . 2 . 1 1 . . . . . 1 . . Analyze 7 | . . . . . . . 2 . 1 3 . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 34 | . 8 . 8 . . . 6 . 5 . . . . 1 . 4 . 2 Terminals 25 | . 6 . 6 . . . 4 . 3 . . . . 1 . 4 . 1 Botnet 22 | . 5 . 6 . . . 3 . 3 . . . . 1 . 3 . 1 Operators 3 | . 1 . . . . . 1 . . . . . . . . 1 . . Fabricators 3 | . . . . . . . . . 2 . . . . . . . . 1 Fabnet 3 | . . . . . . . . . 2 . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 9 . 12 . . . 8 2 12 2 . . . 5 1 4 . 6 Full Trace Events 11 | . 2 . 1 . . . 1 1 1 . . . . . 1 1 . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 1 1 . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . 2 . . Time 106 | . . . . . . . . . . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . Parts Repaired 9 | . . . 1 . . . 4 . 3 . . . . . . 1 . . Time 247 | . . . 26 . . . 113 . 52 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 2 . 1 1 . . . . . 1 . . Part Schematics Acquired 5 | . . . . . . . 2 . 1 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . 2 . . . 1 1 . 1 4 Non-combat 2 | . . . . . . . . . . 2 . . . . . . . . Combat 7 | . . . . . . . . . . . . . . 1 1 . 1 4 Robot Hacks Applied 3 | . . . . . . . . . . 3 . . . . . . . . no_distress 3 | . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released 37 | . . . . . . . . 13 . . . . . . 18 . 6 . Machine Destruction 37 | . . . . . . . . 13 . . . . . . 18 . 6 . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 2 2 2 2 2 Autooverrided 7 | . . . . . . . . . . . . . . 1 1 . 1 4 Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Total Allies 35 | . . 3 . . . . . 2 . . 20 . . 1 1 . 4 4 Largest Group 20 | . . 3 1 . . . . 2 2 . 20 20 20 18 15 6 3 2 Highest-Rated Group 717 | . . 40 16 . . . . 51 51 . 716 716 717 670 533 158 121 94 Highest-Rated Ally 54 | . . 16 16 . . . . 31 31 . 50 50 50 50 50 28 54 54 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . 17 10 . . . . 15 1 . . . 55 19 121 1 12 5 Total Damage 7051 | . . 203 89 . . . . 251 . . . . 1942 888 3133 15 406 124 Kills 45 | . . 5 1 . . . . 3 . . . . 11 7 16 . 2 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Robot Analysis Total 12 | . 3 . 6 . . . 3 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Turns Passed 19303 | 115 1383 405 2169 1049 370 764 1789 1207 2120 1889 490 140 188 320 1291 1123 1311 1180 Spaces Moved 8840 | 52 680 235 1035 460 230 382 839 418 990 709 273 75 91 188 710 402 524 547 Core 163 | 2 . . . . . . . . . . . . . . . . . 161 Treads 8677 | 50 680 235 1035 460 230 382 839 418 990 709 273 75 91 188 710 402 524 386 Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 155 155 156 160 160 160 160 160 160 160 160 50 Average Speed 167 | 155 160 160 160 205 160 157 160 196 165 215 160 160 160 160 160 160 160 127 Slowest Speed 400 | 160 160 160 160 240 160 160 240 240 240 400 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 91 64 96 82 63 62 69 42 33 19 96 4 82 8 75 12 52 22 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 6 | . 2 . 2 . . . 2 . . . . . . . . . . . Known Exits Taken 8 | . 1 1 . . . 1 1 . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Spaces Dug 36 | . . . . 8 . . . . . 3 . . . . 10 11 . 4 Terrain Destroyed 350 | . . . . 106 . 87 3 2 49 7 . . . . 12 14 3 67 Melee 3 | . . . . . . . . . . 3 . . . . . . . . Projectile 59 | . . . . . . 1 3 2 1 4 . . . . 12 14 3 19 AOE 288 | . . . . 106 . 86 . . 48 . . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Fac Was Fac DSF Fac Gar Fac Gar Fac Total 12134 | 67 869 246 1389 516 232 459 1174 732 1370 943 321 95 137 208 824 833 852 867 Wait 1974 | . 119 2 172 8 . 7 199 238 275 124 17 20 29 8 57 364 160 175 Move 8826 | 51 679 234 1034 459 229 381 839 417 989 709 272 74 90 188 709 402 523 547 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 162 | 1 7 . 31 3 1 5 21 7 20 10 8 . 7 5 1 6 19 10 Fast Attach 59 | 7 3 . 10 1 . 1 5 . 5 8 1 . 1 1 . 4 4 8 Attach 98 | . 1 . 5 7 . 10 8 8 9 12 2 . 2 2 1 8 5 18 Detach 11 | . 2 . 2 1 . 1 1 . 1 2 . . . . . . . 1 Swap 71 | . 1 . 12 7 1 . 7 4 10 9 . 1 . . 2 4 7 6 Drop 116 | . 3 . 31 . 1 . 14 3 12 1 11 . 8 4 2 7 15 4 Fire 715 | 8 53 9 81 30 . 54 71 50 44 56 10 . . . 51 37 73 88 Melee 9 | . . . . . . . . . . 9 . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 39 | . 1 1 11 . . . 9 . 5 3 . . . . . 1 . 8 Escape Stasis 6 | . . . . . . . . 5 . . . . . . 1 . . . Rewire 46 | . . . . . . . . . . . . . . . . . 46 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Identified exit to Mines 633 | -10/Materials | Discovered new exit (range 5) 794 | -10/Materials | Discovered new exit (range 9) 1199 | -10/Materials | Discovered new exit (range 6) 1216 | -10/Materials | Derelicts attacked the area 1489 | -10/Materials | Discovered new exit (range 9) 1499 | -10/Materials | Entered Mines 1544 | -10/Mines | Learned Materials garrison access intel 1601 | -10/Mines | Identified exit to Materials 1687 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1904 | -10/Mines | Entered Materials 1904 | -9/Materials | Accompanied by 1 ally 1904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -9/Materials | Discovered new exit (range 4) 2354 | -9/Materials | Discovered new exit (range 16) 2700 | -9/Materials | Discovered new exit (range 14) 2757 | -9/Materials | Repaired Lgt. Armor Plating 2955 | -9/Materials | Discovered new exit (range 9) 3219 | -9/Materials | Discovered new exit (range 16) 4073 | -9/Materials | Entered Mines 4074 | -9/Mines | Assembled infested the area 4134 | -9/Mines | Destroyed 14 combat bots 4134 | -9/Mines | Core integrity fell below 50% 4182 | -9/Mines | Lost 6 parts (3n2u1w) 4273 | -9/Mines | Discovered new exit (range 6) 4295 | -9/Mines | Identified exit to Materials 4374 | -9/Mines | Found a hidden stash of uninstalled traps 4395 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4491 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4512 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5115 | -9/Mines | Discovered new exit (range 5) 5122 | -9/Mines | Entered Exiles 5162 | -9/Exiles | Met 8R-AWN 5188 | -9/Exiles | Met EX-HEX 5233 | -9/Exiles | Met EX-BIN 5261 | -9/Exiles | Build established: Scavenger-Mutant 5300 | -9/Exiles | Met EX-DEC 5479 | -9/Exiles | Discovered new exit (range 10) 5492 | -9/Exiles | Entered Mines 5494 | -8/Mines | Discovered exit to Materials (range 10) 5952 | -8/Mines | Core integrity fell below 20% 5996 | -8/Mines | Lost 5 parts (2n1u2w) 6253 | -8/Mines | Build established: Mutant 6256 | -8/Mines | Entered Materials 6256 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6257 | -8/Materials | Loaded intel: 1 garrison access location 6330 | -8/Materials | Discovered new exit (range 11) 6595 | -8/Materials | Repaired Adv. Treads 6623 | -8/Materials | Repaired Lgt. Armor Plating 6730 | -8/Materials | Build established: Skirmisher 6885 | -8/Materials | Identified exit to Storage 7105 | -8/Materials | Discovered exit to Storage (range 16) 7457 | -8/Materials | Build established: Scavenger-Tank 7518 | -8/Materials | Repaired Enh. Autogun 7539 | -8/Materials | Repaired Imp. Light Armor Plating 7554 | -8/Materials | Discovered new exit (range 15) 7887 | -8/Materials | Garrison activated, responded to threat 8045 | -8/Materials | Identified exit to Garrison 8045 | -8/Materials | Entered Garrison 8137 | -8/Garrison | Triggered checkpoint 8182 | -8/Garrison | Garrison Relay disabled 8561 | -8/Garrison | Triggered checkpoint 8580 | -8/Garrison | Triggered checkpoint 8594 | -8/Garrison | Core integrity fell below 50% 8650 | -8/Garrison | Lost 5 parts (2n1u2w) 8702 | -8/Garrison | Spotted B-75 Beast 8702 | -8/Garrison | Spotted B-75 Beast 8751 | -8/Garrison | Lost 3 parts (2n1w) 8829 | -8/Garrison | Discovered new exit (range 13) 8842 | -8/Garrison | Rescued a captive Derelict 8847 | -8/Garrison | Rescued a captive Derelict 8959 | -8/Garrison | Triggered checkpoint 9007 | -8/Garrison | Garrison Relay disabled 9022 | -8/Garrison | Garrison Relay disabled 9079 | -8/Garrison | Build established: Gunner 9252 | -8/Garrison | Entered Factory 9252 | -7/Factory | Accompanied by 2 allies 9252 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9739 | -7/Factory | Lost 3 parts (1p2n) 9821 | -7/Factory | Build established: Hacker-Gunner 9858 | -7/Factory | Garrison activated, responded to threat 9920 | -7/Factory | Repaired Lgt. Treads 10169 | -7/Factory | Build established: Scavenger-Gunner 10176 | -7/Factory | Repaired Gauss Rifle 10417 | -7/Factory | Repaired Gauss Rifle 11164 | -7/Factory | Discovered new exit (range 11) 11299 | -7/Factory | Identified exit to Factory 11302 | -7/Factory | First assault squad dispatched 11372 | -7/Factory | Entered another Factory area 11372 | -6/Factory | Evolved 2 slots: Utility x2 11666 | -6/Factory | Spotted B-75 Beast 11879 | -6/Factory | Lost 7 parts (1p2n1u3w) 12141 | -6/Factory | Build established: Mutant 12455 | -6/Factory | Build established: Gunner 13261 | -6/Factory | Sucked down chute 13261 | -6/Factory | Entered Waste 13262 | -6/Waste | Joined by Warlord forces that had cleared the area 13408 | -6/Waste | Build established: Scavenger-Skirmisher 13679 | -6/Waste | Discovered new exit (range 12) 13732 | -6/Waste | Identified exit to Factory 13751 | -6/Waste | Entered Factory 13751 | -6/Factory | Accompanied by 20 allies 13867 | -6/Factory | Identified exit to DSF 13891 | -6/Factory | Entered DSF 13891 | -6/DSF | Accompanied by 20 allies 13921 | -6/DSF | Additional patrols routed to DSF 14008 | -6/DSF | Sterilization system engaged 14028 | -6/DSF | Ambient heat levels rising (+10) 14030 | -6/DSF | Discovered new exit (range 12) 14043 | -6/DSF | Ambient heat levels rising (+10) 14046 | -6/DSF | Identified exit to Factory 14058 | -6/DSF | Ambient heat levels rising (+10) 14073 | -6/DSF | Ambient heat levels rising (+10) 14079 | -6/DSF | Entered Factory 14079 | -5/Factory | Accompanied by 17 allies 14079 | -5/Factory | Evolved 2 slots: Utility x2 14208 | -5/Factory | Identified exit to Upper Caves 14208 | -5/Factory | Identified exit to Extension 14379 | -5/Factory | First assault squad dispatched 14391 | -5/Factory | Identified exit to Garrison 14399 | -5/Factory | Entered Garrison 14399 | -5/Garrison | Accompanied by 15 allies 14485 | -5/Garrison | Triggered checkpoint 14528 | -5/Garrison | Garrison Relay disabled 14548 | -5/Garrison | Garrison Relay disabled 14561 | -5/Garrison | Lost 4 allies 14669 | -5/Garrison | Triggered checkpoint 14704 | -5/Garrison | Build established: Gunner 14706 | -5/Garrison | Triggered checkpoint 14731 | -5/Garrison | Triggered checkpoint 14755 | -5/Garrison | Triggered checkpoint 14775 | -5/Garrison | Rescued a captive Derelict 14777 | -5/Garrison | Rescued a captive Derelict 14837 | -5/Garrison | Lost 4 allies 14856 | -5/Garrison | Garrison Relay disabled 14929 | -5/Garrison | Discovered new exit (range 15) 14950 | -5/Garrison | Identified exit to Factory 15086 | -5/Garrison | Garrison Relay disabled 15087 | -5/Garrison | Triggered checkpoint 15128 | -5/Garrison | Discovered exit to Factory (range 10) 15189 | -5/Garrison | Triggered checkpoint 15239 | -5/Garrison | Triggered checkpoint 15319 | -5/Garrison | Triggered checkpoint 15353 | -5/Garrison | Garrison Relay disabled 15380 | -5/Garrison | Discovered exit to Factory (range 12) 15690 | -5/Garrison | Entered Factory 15690 | -5/Factory | Accompanied by 6 allies 15885 | -5/Factory | Repaired Hvy. Treads 16007 | -5/Factory | Lost 4 allies 16222 | -5/Factory | Fabricated Hvy. Treads (x1) 16232 | -5/Factory | Cargo convoy interrupted 16314 | -5/Factory | Fabricated Hvy. Treads (x1) 16725 | -5/Factory | Garrison activated, responded to threat 16742 | -5/Factory | Lost 5 parts (1p1n2u1w) 16813 | -5/Factory | Identified exit to Garrison 16813 | -5/Factory | Entered Garrison 17006 | -5/Garrison | Garrison Relay disabled 17021 | -5/Garrison | Triggered checkpoint 17069 | -5/Garrison | Triggered checkpoint 17085 | -5/Garrison | Triggered checkpoint 17367 | -5/Garrison | Triggered checkpoint 17374 | -5/Garrison | Destroyed 10 combat bots 17491 | -5/Garrison | Triggered checkpoint 17541 | -5/Garrison | Triggered checkpoint 17568 | -5/Garrison | Discovered new exit (range 25) 17568 | -5/Garrison | Discovered new exit (range 64) 17568 | -5/Garrison | Discovered new exit (range 71) 17599 | -5/Garrison | Garrison Relay disabled 17647 | -5/Garrison | Triggered checkpoint 17938 | -5/Garrison | Spotted B-75 Beast 17964 | -5/Garrison | Destroyed B-75 Beast 17985 | -5/Garrison | Build established: Tank 17991 | -5/Garrison | Lost 3 allies 18122 | -5/Garrison | Identified exit to Factory 18124 | -5/Garrison | Entered Factory 18424 | -5/Factory | First assault squad dispatched 18650 | -5/Factory | Lost 3 parts (3u) 18903 | -5/Factory | Destroyed 7 combat bots 19067 | -5/Factory | Build established: Scavenger-Gunner 19170 | -5/Factory | High security lockdown imminent 19184 | -5/Factory | Core integrity fell below 50% 19212 | -5/Factory | Cargo convoy interrupted 19213 | -5/Factory | Released all parts (9) 19214 | -5/Factory | Local machine network offline 19234 | -5/Factory | Destroyed 12 combat bots 19244 | -5/Factory | Lost 7 parts (3n4u) 19250 | -5/Factory | High security lockdown engaged 19280 | -5/Factory | Core integrity fell below 20% 19304 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 19270_ Identified Adv. Melee Analysis Suite. 19274_ System corrupted: Matter fused (-8). 19276_ Triggered Ambush Trap. 19276_ L-41 Fighter emerges from a hatch in the floor. 19276_ G-50 Soldier emerges from a hatch in the floor. 19276_ S-27 Virus emerges from a hatch in the floor. 19277_ Slammed into S-27 Virus. 19279_ Imp. Gravmag System destroyed. 19289_ Triggered Blade Trap. 19289_ Massive razor-sharp blades shoot up from within the floor. 19289_ Imp. Gravmag System severed. 19289_ Adv. Melee Analysis Suite severed. 19289_ Enh. Optical Array severed. 19291_ System corrupted: Heat flow error (+213). 19301_ Slug penetrates Wall. 19304_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????? #????????????????? ????? | | ?????????????????????? #????????????????? ????? | | ?????????????????????? #????????????????? ????? | | ??????????????????????? #????????????????? ????? | | ??????????????????????? +????????????????# ????? | | ???????????????????????# #????????????????# #???? | | ???????????????????????# #????????????????# #???? | | ???????????????????????# #???????????###### ###?? | | ???????????????????????# #????????#### #?? | | ?????????????########### @#????????# #?? | | ?????????????# # #####????# +?? | | ?????????????# # #????# #?? | | ?????????????# + #????# ??? | | ??############ # #????# #### | | ??+ / # x ###### # | | ??#### #### """ """ # + | | ?????# #??# """ """ # x # | | ?????# #??# """ """ # h """"""""" # | | ?????# #??########### mh # | | ?????# #????????????# """"""""" # | | ?????# #????????????# + ! | | ?????# ########?????# """"""""" # | | ?????# ## #######g # | | ?????# ## """"""""" ##### | | ?????# ## #???? | | ?????# ## #???? | | ?????# ## #######+## ##### | | ?????# ### ##???? ###/########## | | ?????# ### #???""" ## #????#+###### | | ?????# = #?# "T" ## """ #????# ????? | | / #?# ## """ #????# ???? | | ######## """ #?# !!! ## """ #????# #??? | | ???????# """ ##?# !! ## #????# #??? | | ???????# """ #??# !! ## #????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Hvy. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Treads | x1 | -5/Factory | Authchip Hvy. Treads | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed ReactiveAlloyStorm Manual? 0 Play Time 02:58:27 Cumulative 139.3 hours Start 2025.02.02 @ 16:24:54 End 2025.02.02 @ 19:57:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 55 Adventurer 28 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f129fdaa-a55c-45ff-9107-48fb7f127472