Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 19:42:54 Player: erkyp3rky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1499) 1499 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3470 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 35 Cogmind --------- Core Integrity 337/550 Matter 168/300 Energy 253/265 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (10) --- High-capacity Matter Pod (200) Improved Terrain Scan Processor Hardened Light Armor Plating Autogun Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Improved Terrain Scan Processor Medium Armor Plating Hardened Light Armor Plating Heavy Particle Gun Autogun Maul [Rating: 24] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 40 | 7 4 15 14 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 8 | 2 . 3 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 1 5 4 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . . 4 2 Artifact . | . . . . Weapon 17 | 2 3 5 7 Energy Gun 4 | . . 1 3 Energy Cannon . | . . . . Ballistic Gun 10 | 2 1 3 4 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 2 | . . 2 . System Corruption 4 | . . 4 . Parts Lost 11 | . . 2 9 Power . | . . . . Propulsion 3 | . . . 3 Utility 5 | . . 1 4 Weapon 3 | . . 1 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 4 | . 1 3 6 Power . | . . . . Propulsion . | . . . . Utility 2 | . . 1 3 Weapon 1 | . 1 1 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 96 92 Engine 10 | . 14 10 9 Treads 23 | . 28 21 22 Device 12 | . 14 14 9 Storage 10 | . 14 11 9 Protection 12 | . . 15 15 Energy Gun 1 | . . . 2 Ballistic Gun 21 | . 25 16 23 Impact Weapon 2 | . 2 4 . Peak Build Rating 24 | 7 7 15 24 Average Rating 13 | 5 7 11 20 On Entrance 7 | . 7 7 14 Naked Turns . | . . . . Heaviest Build 45 | 12 19 41 45 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 9 | . 4 6 9 Average Carried 4 | . 1 3 6 Final Capacity 10 | 8 10 10 10 Final Carried 5 | . 4 5 5 Class Distribution -------------------- 43% | Mutant 28% | Scavenger-Tank 21% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1185 | 140 109 534 402 Remotely 614 | . . 534 80 Salvage Created 1785 | 60 198 480 1047 Parts 124 | 6 26 34 58 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 8 18 Guns 27 | . 3 7 17 AOE 4 | . 2 1 1 Classes Destroyed 10 | 1 5 3 1 Worker 2 | . . 2 . Builder 4 | . 2 1 1 Tunneler 3 | 2 . . 1 Hauler 2 | . 1 . 1 Watcher 3 | . 1 2 . Swarmer 3 | . 3 . . Grunt 18 | . 2 3 13 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 7 | . . 4 3 Best Kill Streak 8 | 2 6 6 8 Combat Bots Only 8 | . 4 6 8 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 195 | . 21 40 134 Missed 41 | . 5 10 26 Hits 154 | . 16 30 108 Melee 6 | . . 2 4 Projectile 148 | . 16 28 104 Critical Strikes 6 | . . 1 5 Damage Taken 2522 | . 154 506 1862 Core 341 | . 43 85 213 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 70 | . . 70 . Core Remaining (%) 86 | 100 82 78 . Volleys Fired 97 | 2 21 21 53 Largest 3 | 2 2 2 3 Hottest 128 | 40 40 60 128 Shots Fired 241 | 4 40 40 157 Gun 237 | 4 38 38 157 Cannon . | . . . . Launcher 4 | . 2 2 . Special . | . . . . Kinetic 190 | 4 38 29 119 Thermal 5 | . . . 5 Explosive 4 | . 2 2 . Electromagnetic 42 | . . 9 33 Robot Hit Streak 16 | 2 15 14 16 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets 8 | . . 1 7 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 177 | 2 26 31 118 Core Hits 88 | 2 12 22 52 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 1 2 Destroy 2 | . . . 2 Smash 1 | . . 1 . Melee Attacks 21 | . 5 16 . Impact 21 | . 5 16 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3195 | 24 478 642 2051 Guns 2594 | 24 267 359 1944 Cannons . | . . . . Explosions 466 | . 162 203 101 Melee 113 | . 48 65 . Ramming 22 | . 1 15 6 Kinetic 1834 | 24 267 278 1265 Thermal 172 | . . . 172 Explosive 365 | . 162 203 . Electromagnetic 689 | . . 81 608 Impact 113 | . 48 65 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 2 | . . 2 . Matter Fused 4 | . . 4 . Heat Flow Errors 2 | . . 2 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 102 | . 28 36 38 Projectiles . | . . . . Explosions 40 | . . 2 38 Melee 62 | . 28 34 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 127 | . . 55 72 Shots 4 | . . 2 2 Rammed 5 | . 1 2 2 Targets Rammed 5 | . 1 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 293 | . 12 293 240 Average Temperature 78 | . 6 97 66 Received Heat Transfer 1137 | . 60 159 918 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 3 | . 1 1 1 Impact Corruptions 3 | . 1 2 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 198 | . . . 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 96 | 100 100 100 89 Level 1 3 | . . . 8 Level 2 . | . . . 1 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 422 | 5 133 157 422 Initial 37 | . . 37 2 Average 44 | . 61 22 65 Influence Increases 1209 | 10 176 320 703 Destroy 0b10 Robot/C 640 | . 100 160 380 Destroy 0b10 Robot/NC 70 | 10 20 25 15 Destroy Leader 160 | . 24 64 72 Allied During Kill 5 | . . . 5 Successful Hack 13 | . 13 . . Disable Machine 60 | . . 30 30 Anti-Garrison Action 150 | . . . 150 Destroy Structure 51 | . 19 26 6 Lose Combat Pursuer 60 | . . 15 45 Influence Decreases 787 | 10 86 403 288 Entered New Map 58 | . . 53 5 Time Decay 455 | 10 86 186 173 Lost Part 107 | . . 17 90 Lost Ally 20 | . . . 20 Purge Threat 147 | . . 147 . Squads Dispatched 10 | . 1 2 7 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 12 19 29 Peak Tracking Total 11 | . 5 7 11 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 24 | . 6 15 3 Successful 13 | . 4 8 1 Failed 11 | . 2 7 2 Catastrophic 3 | . 1 1 1 Database Lockouts . | . . . . Manual 7 | . 5 2 . Terminals 16 | . 6 10 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . . 3 1 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 5 | . 2 3 . Prototype ID Bank 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 3 1 Process 1 | . . 1 . Report Inventory 2 | . . 1 1 Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 4 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter 167 | . . 167 . Retrieved Matter 203 | . . 203 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired 1 | . . . 1 Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 16 | . . . 16 Highest-Rated Ally 16 | . . . 16 Total Orders . | . . . . Ally Attacks 8 | . . . 8 Total Damage 82 | . . . 82 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 467 | 5 296 166 . Seismic 467 | 5 296 166 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1455 | 67 296 575 517 Spaces Moved 577 | 33 132 241 171 Core 1 | 1 . . . Treads 576 | 32 132 241 171 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 166 | 156 160 163 177 Slowest Speed 240 | 160 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 33 34 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 14 | . 2 12 . Terrain Destroyed 45 | . 18 22 5 Melee 14 | . 2 12 . Projectile . | . . . . AOE 31 | . 16 10 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 829 | 41 170 350 268 Wait 34 | . 1 32 1 Move 574 | 32 131 240 171 Hop . | . . . . Pick Up 12 | . 4 4 4 Fast Attach 35 | 7 1 14 13 Attach 6 | . . 3 3 Detach 2 | . . 1 1 Swap 12 | . 4 4 4 Drop 26 | . 2 13 11 Fire 97 | 2 21 21 53 Melee 21 | . 5 16 . Ram . | . . . . Kick . | . . . . Crush 5 | . 1 2 2 Escape Stasis . | . . . . Rewire 5 | . . . 5 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Discovered new exit (range 14) 924 | -9/Materials | Repaired Rnf. Ion Engine 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 960 | -8/Materials | Discovered new exit (range 14) 1100 | -8/Materials | Garrison activated, responded to threat 1255 | -8/Materials | Garrison activated, responded to threat 1353 | -8/Materials | Build established: Scavenger-Tank 1442 | -8/Materials | Lost 6 parts (2n3u1w) 1456 | -8/Materials | Self-destructed Last Messages --------------- 01411_ Med. Armor Plating destroyed. 01415_ G-47 Trooper misfires. 01417_ G-47 Trooper destroyed. 01417_ Switching to secondary target: G-50 Soldier. 01420_ Acquired 47 matter. 01425_ Acquired Imp. Heat Sink. 01434_ G-50 Soldier misfires. 01436_ G-50 Soldier destroyed. 01447_ Chain reaction triggered in Lgt. Nuclear Core. 01447_ Hvy. EM Shotgun destroyed. 01447_ Destroyed Hvy. EM Shotgun. 01447_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 01447_ Garrison Access disabled. 01447_ Relay Coupler [Grunt] tumbles out of Garrison Access. 01447_ Atomic Centrifuge disabled. 01447_ Destroyed Unknown Leg. 01449_ Lgt. Treads destroyed. 01453_ Imp. Heat Sink fried. 01453_ G-47 Trooper destroyed. 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[%= #???# #????? | | "Y" =* =*=! #???#####????? | | """ [[!%! #????????????? | | #####################################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rnf. Ion Engine | 50% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallCommBeam Manual? 0 Play Time 00:16:00 Cumulative 82.3 hours Start 2025.08.28 @ 19:28:52 End 2025.08.28 @ 19:42:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 23 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 38x25 Zoom Use 83% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd978a37-d9bb-449f-8fd1-4096d3f2aa88