Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.13 @ 16:14:13 Player: ILikeMonsters1890 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (325) 1625 Value Destroyed (14814) 14814 Prototype IDs (65) 1300 Alien Tech Used (1) 200 Bonus (5705) 5705 TOTAL SCORE: 32944 Bonus ------- High Alert Combat Kills 772 Follower Combat Kills 600 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 860 Met Warlord at Research 2000 Friendly Fire -127 Cogmind --------- Core Integrity 0/1600 Matter 268/300 Energy 99/100 System Corruption 4% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Targeting Computer Advanced Target Analyzer Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Hypervelocity Multirail Smartbomb Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Improved Cloaking Device Centrium Heavy Armor Plating Improved Remote Shield > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Particle Reactor Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg Biometal Leg Gravity Neutralizer Long-range Sensor Array Improved Remote Shield Transdimensional Reconstructor Enhanced Coil Gun Hypervelocity Multirail Point Singularity Launcher Makeshift Hammer [Rating: 175] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 1 1 . . . . 2 2 . . . . 1 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 408 | 3 3 12 18 12 12 6 1 . 2 37 41 2 10 11 2 64 13 10 19 5 22 39 40 24 Power 35 | . . 2 2 3 1 1 . . . 4 4 . . 1 . 6 1 3 1 . . 2 2 2 Engine 9 | . . 2 2 2 . . . . . . 1 . . . . 2 . . . . . . . . Core 17 | . . . . 1 1 1 . . . 4 3 . . . . 3 1 3 . . . . . . Reactor 9 | . . . . . . . . . . . . . . 1 . 1 . . 1 . . 2 2 2 Propulsion 109 | 2 . 5 9 1 1 . . . . 10 14 . 3 2 1 18 1 3 5 . 1 6 18 9 Treads 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Leg 72 | . . . 3 . . . . . . 1 10 . 3 1 1 18 . 3 5 . 1 6 18 2 Wheel 28 | 2 . 5 3 1 1 . . . . 9 4 . . . . . 1 . . . . . . 2 Hover 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 129 | 1 1 1 4 4 6 1 1 . . 17 12 . 2 4 1 19 3 2 6 1 12 18 8 5 Device 60 | 1 . . . 1 2 . . . . 7 3 . 1 3 1 6 2 1 3 1 6 13 5 4 Storage 8 | . 1 . . 1 . . . . . 1 2 . . . . 2 . . . . 1 . . . Processor 18 | . . . . . 2 . . . . 2 2 . . . . 3 1 1 1 . . 3 2 1 Hackware 5 | . . . . . . . . . . 1 2 . . 1 . . . . . . . . 1 . Protection 38 | . . 1 4 2 2 1 1 . . 6 3 . 1 . . 8 . . 2 . 5 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | . 2 4 3 4 4 4 . . 2 6 11 2 5 4 . 21 8 2 7 4 9 13 12 8 Energy Gun 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . Energy Cannon 11 | . . . . . . . . . . 1 1 . . 1 . 3 2 1 1 . 1 . . . Ballistic Gun 84 | . 2 3 2 3 3 2 . . 1 3 7 1 3 3 . 13 4 1 3 2 6 10 9 3 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Launcher 28 | . . 1 1 . 1 2 . . 1 1 2 1 2 . . 4 2 . 1 2 1 1 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 1 3 . . . . 1 3 . . 4 . . . . 4 . 1 8 2 2 Parts Lost 165 | . . 10 4 1 3 2 . . . 30 14 . 5 . 2 31 5 4 . . . 8 29 17 Power 15 | . . 1 . . . 1 . . . 4 1 . . . . 2 1 1 . . . . 3 1 Propulsion 64 | . . 5 2 . . . . . . 12 4 . 3 . 1 13 1 3 . . . 3 9 8 Utility 58 | . . 1 2 . 2 1 . . . 10 4 . 1 . 1 11 2 . . . . 5 10 8 Weapon 28 | . . 3 . 1 1 . . . . 4 5 . 1 . . 5 1 . . . . . 7 . Highest Loss Streak 15 | . . 3 2 1 1 1 . . . 11 8 . 5 . 2 14 3 3 . . . 2 15 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 89 93 95 99 100 100 100 84 62 94 91 89 99 86 84 87 98 94 93 90 82 29 Engine 1 | . 14 13 11 7 . . . . . . . . . . . 3 . . . . . . . . Core 3 | . . . . 1 7 6 7 7 7 5 2 5 5 1 . 3 5 9 7 . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 2 3 . 1 5 4 3 4 . Leg 14 | . . . 7 . . . . . . . 16 29 25 29 29 24 22 23 26 26 22 23 20 3 Wheel 11 | . 28 26 9 36 38 38 38 38 38 28 5 . . . . . 3 . . . . . . . Device 12 | . 14 10 . 6 4 . . . . 12 7 11 12 17 16 15 11 15 15 15 18 21 21 6 Storage 5 | . 14 14 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . Processor 12 | . . . . . 9 15 15 15 15 10 7 11 11 11 11 10 19 21 21 21 19 17 17 12 Hackware 1 | . . . . . . . . . . . 2 11 11 11 11 3 . . . . . . 1 . Protection 7 | . . 3 19 13 10 14 15 15 15 7 1 5 4 5 5 6 1 . 8 10 13 8 3 . Ballistic Gun 11 | . 28 27 22 17 15 14 15 15 15 9 5 11 10 . 11 9 9 9 9 9 8 8 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 12 20 24 33 48 50 42 40 38 42 64 64 67 64 56 56 96 59 61 88 88 112 123 114 30 Greatest Support 140 | 20 20 20 40 48 60 60 60 60 60 66 116 88 88 93 93 115 110 110 120 120 120 127 140 82 Greatest Overweight (x) 9 | . . 1 9 . . . . . . 9 7 . 1 . . 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 15 5 Average Capacity 13 | 8 9 10 10 14 15 15 15 15 15 15 13 15 15 15 15 13 10 10 10 10 12 15 14 5 Most Carried 15 | 6 10 10 10 15 15 14 15 15 15 15 15 15 15 15 15 15 10 10 10 10 15 15 15 5 Average Carried 11 | 4 8 6 8 12 14 12 13 15 15 11 9 15 13 12 14 12 9 10 9 9 11 14 13 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 5 5 Final Carried 15 | 6 9 3 10 15 14 12 15 15 15 6 15 15 9 15 15 10 10 10 10 10 15 15 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 32% | Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 12048 | 250 98 357 467 401 633 189 109 . 50 887 866 252 300 489 136 2262 505 230 307 226 487 1197 910 440 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14639 | 124 84 531 617 626 915 220 33 . 91 828 1103 305 388 454 117 2310 719 372 425 317 759 2015 862 424 Parts 691 | 7 4 21 40 36 47 16 1 . 10 36 59 21 9 8 9 119 26 8 12 17 26 105 31 23 Haulers Intercepted 15 | . . . 1 2 2 . . . . 2 3 . . . . 2 . . . . 1 . 2 . Recyclers Shooed 20 | 1 . . 1 . . . . . . 3 5 . . . . 8 . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . 9 2 . 7 . . 18 4 6 8 . 9 11 . 20 . . . . Prevented 13 | . . . . . . . 1 . 2 . . 4 2 . 2 . 2 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 254 | . 2 12 13 8 14 7 1 . 5 13 18 7 14 . 2 30 16 5 6 9 11 30 21 10 Guns 163 | . 2 10 10 8 14 . 1 . 1 6 10 3 1 . 2 20 3 5 6 6 8 30 12 5 Cannons 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . AOE 87 | . . 2 3 . . 7 . . 4 4 7 4 13 . . 10 13 . . 3 3 . 9 5 Classes Destroyed 22 | 2 1 2 3 2 3 1 1 . . . . . 2 . . . . . . . . 1 3 1 Worker 26 | . . 2 . 1 2 . . . . 3 5 . . . . 8 . . . . . 3 1 1 Builder 9 | . . . . . 1 . . . . . 1 . . . . 7 . . . . . . . . Tunneler 5 | 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . Hauler 15 | . . . 1 2 2 . . . . 2 3 . . . . 2 . . . . 1 . 2 . Recycler 13 | 1 . 1 1 1 2 . . . . 1 1 . . . . 4 . . . . . . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Swarmer 60 | . . 3 3 . 2 7 . . 4 2 8 5 2 . . . 8 . . 8 . . 7 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 74 | . 2 9 7 3 9 . 1 . . 4 1 . 7 . . 3 4 2 5 1 6 8 2 . Brawler 5 | . . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . 1 Duelist 7 | . . . . . . . . . . . . . 3 . . . 2 2 . . . . . . Sentry 25 | . . . 3 4 . . . . . 1 1 2 1 . . 3 1 1 . . 3 3 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 33 | . . . . 1 . . . . . 4 3 . . . . 13 . . 1 . . 4 5 2 Programmer 38 | . . . . . 3 . . . 1 2 5 . . . 2 10 . . . . 1 11 1 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Packrat 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Samaritan 4 | . . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . Assembled 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Best Kill Streak 13 | 2 1 4 6 3 4 4 1 . 5 3 6 5 8 . 1 13 9 3 4 4 5 5 7 4 Combat Bots Only 9 | . 1 3 5 3 3 4 1 . 5 3 5 5 8 . 1 5 9 3 4 4 5 3 7 4 Max Kills in Single Turn 7 | 1 1 2 4 2 2 4 1 . 4 1 4 4 4 . 1 7 3 1 2 2 2 2 6 4 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . . 2 3 . . 4 . . 4 1 4 4 4 . . 2 3 . . 2 2 . 5 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 31641 | . 148 823 691 599 1020 145 67 . 106 4951 2318 517 856 . 526 5398 766 352 81 276 559 2555 5290 3597 Core 5184 | . 66 145 158 32 66 28 18 . . 761 658 . 49 . 19 425 136 40 14 21 13 117 816 1602 Absorbed by Shields 4385 | . . . . . . . . . . . . . . . . . . . 78 261 536 2272 1099 139 Regen/Repaired (Parts) 280 | . . . . . 11 . . . . . . . . . . . . . 269 . . . . . Core Remaining (%) 56 | 100 . 15 60 94 . . . . 84 10 . . . . 27 . . . . 44 . 90 43 . Volleys Fired 1128 | 5 17 51 48 44 66 18 11 . 5 187 102 13 37 25 13 143 40 15 13 19 42 129 68 17 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 1 Hottest 100 | 40 40 46 46 63 53 53 53 . 53 65 91 56 56 65 63 100 65 63 63 63 66 70 60 55 Shots Fired 1918 | 10 34 95 95 86 130 25 22 . 9 238 134 25 60 25 26 258 63 32 26 36 78 261 133 17 Gun 1709 | 10 34 92 94 86 130 23 22 . 8 126 132 24 55 . 26 233 46 32 26 34 72 261 130 13 Cannon 162 | . . . . . . . . . . 107 . . . 25 . 16 10 . . . 4 . . . Launcher 47 | . . 3 1 . . 2 . . 1 5 2 1 5 . . 9 7 . . 2 2 . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1653 | 10 34 92 94 84 130 23 22 . 8 143 60 24 55 . 26 234 46 32 26 34 72 261 130 13 Thermal 218 | . . . . 2 . . . . . 90 72 . . 25 . 15 10 . . . 4 . . . Explosive 47 | . . 3 1 . . 2 . . 1 5 2 1 5 . . 9 7 . . 2 2 . 3 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 7 6 10 11 12 8 10 11 . 4 11 26 5 9 14 13 10 10 17 10 4 18 21 11 13 Robot Miss Streak 7 | . 4 4 5 4 5 6 5 . 4 5 4 2 4 1 2 4 3 2 1 2 2 3 7 2 Penetration Max 1 | . . . . 1 . . . . . 1 1 . . . . 1 . 1 1 . 1 1 1 . Secondary Targets 13 | . . 1 1 1 2 . . . . . . . . . . 2 . 1 1 . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . 1 . 1 1 . 1 1 1 . Shots Hit Robots 1281 | 7 22 59 60 61 81 21 16 . 6 120 106 16 49 24 17 168 50 24 20 23 59 171 83 18 Core Hits 840 | 4 6 25 24 26 43 21 11 . 11 69 55 16 67 9 4 164 52 12 14 22 53 72 43 17 Critical Kills 48 | . . 1 . . . . . . . . 1 1 . . . 2 1 2 . 3 4 20 7 6 Critical Parts Destroyed 56 | . . . . . . . . . . 1 . . 1 . . 3 4 2 3 . 4 25 9 4 Critical Strikes 115 | . . 1 . . . . . . . 3 3 1 1 . . 5 5 4 4 3 8 47 18 12 Burn 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Destroy 111 | . . 1 . . . . . . . 1 1 1 1 . . 5 5 4 4 3 8 47 18 12 Blast 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . . . . . . . . . 10 . . 2 . 9 Impact 21 | . . . . . . . . . . . . . . . . . . . 10 . . 2 . 9 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41057 | 79 231 1100 1137 1027 1539 650 292 . 298 2954 2674 605 3013 668 483 7047 2102 616 557 781 2363 4992 4568 1281 Guns 26709 | 79 231 901 949 1027 1539 316 292 . 110 1719 2176 309 934 . 483 3989 775 616 557 475 1323 4960 2795 154 Cannons 1685 | . . . . . . . . . . 773 . . . 668 . . 244 . . . . . . . Explosions 12115 | . . 192 164 . . 334 . . 188 462 477 296 2050 . . 3034 1083 . . 306 872 . 1743 914 Melee 211 | . . . . . . . . . . . . . . . . . . . . . . . . 211 Ramming 337 | . . 7 24 . . . . . . . 21 . 29 . . 24 . . . . 168 32 30 2 Kinetic 26145 | 79 231 901 949 1006 1539 316 292 . 110 2207 1145 309 934 . 483 3989 775 616 557 475 1323 4960 2795 154 Thermal 2304 | . . . . 21 . . . . . 285 1086 . . 668 . . 244 . . . . . . . Explosive 12060 | . . 192 164 . . 334 . . 188 462 422 296 2050 . . 3034 1083 . . 306 872 . 1743 914 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 211 | . . . . . . . . . . . . . . . . . . . . . . . . 211 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . 1 . . 2 2 2 2 2 28 5 5 5 5 11 18 18 18 18 . . 11 6 4 Average Corruption 6 | . . 1 . . 1 2 2 2 2 9 4 5 5 5 9 6 13 18 18 . . 6 5 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Corruption Blocked 28 | . . . . . . . . . . . 4 . . . . . . . . . . 15 9 . Effects 299 | . . 1 . . 12 4 5 2 6 35 15 18 17 10 14 39 21 21 5 . . 47 21 6 Message Errors 60 | . . . . . 3 1 1 1 . 5 6 3 3 1 2 11 3 4 . . . 11 3 2 Matter Fused 85 | . . 1 . . 1 . . . 3 11 7 7 5 5 6 8 6 3 2 . . 12 8 . Heat Flow Errors 33 | . . . . . 2 . 2 1 2 4 . 3 1 2 1 4 2 2 . . . 4 2 1 Energy Discharges 35 | . . . . . 3 1 1 . 1 2 1 1 4 1 3 3 5 2 1 . . 3 1 2 Parts Rejected 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . Parts Fused 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . Data Loss (minor) 30 | . . . . . . 1 1 . . 1 . 2 3 1 2 3 1 7 2 . . 6 . . Data Loss (major) 10 | . . . . . . 1 . . . 1 1 1 1 . . 2 1 . . . . 1 1 . Misfires 13 | . . . . . 1 . . . . 2 . . . . . 1 1 2 . . . 5 1 . Alerts 7 | . . . . . . . . . . . . 1 . . . 1 1 . . . . 3 . 1 Misdirections 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . Weapon Failures 14 | . . . . . 2 . . . . 4 . . . . . 4 1 . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 655 | . . 16 3 . . 12 . . . 73 25 1 . 49 . 15 85 . . 8 49 . 274 45 Projectiles 123 | . . . . . . . . . . . . . . 49 . . 74 . . . . . . . Explosions 480 | . . 16 . . . 12 . . . 73 25 1 . . . 15 11 . . 8 . . 274 45 Melee 52 | . . . 3 . . . . . . . . . . . . . . . . . 49 . . . Knockbacks 7 | . . . 1 . . . . . . 4 . . . . . . . . . . 1 1 . . Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1006 | . . 88 35 . . 20 . . 19 147 18 28 58 . . 161 65 . . . 14 . 195 158 Shots 31 | . . 2 1 . . 1 . . 1 5 1 2 2 . . 8 3 . . . 1 . 2 2 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . . 2 2 . . . . . . . 3 . 7 . . 5 . . . . 4 2 2 2 Kicked 27 | . . . 2 . . . . . . . 3 . 7 . . 5 . . . . 4 2 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 12 22 72 31 269 32 175 276 193 285 308 290 64 198 167 296 139 224 . . . 190 217 48 Average Temperature 72 | . 7 6 41 12 63 12 41 144 57 78 38 117 13 109 89 120 52 105 . . . 83 118 48 Received Heat Transfer 3077 | . 78 432 267 216 315 . 36 . . 348 99 54 174 . . 231 173 90 4 10 128 181 70 171 Effects 7 | . . . . . . . . . . 1 . 1 . . . 5 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . . . 8 . . . . . 1 . . . . . . . Heat Transferred 3947 | . . . . 50 . . . . . 370 2418 . . 776 . . 333 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 824 | 15 114 342 389 327 281 . . . . 189 375 . . . . 824 . . . . 416 455 574 597 Initial 234 | . 9 44 72 131 142 . . . . 75 58 . . . . 40 . . . . 218 234 153 148 Average 223 | 8 65 167 257 222 148 . . . . 76 130 . . . . 392 . . . . 279 270 350 321 Maximum Alert Level 3 | . . 1 1 1 1 . . . . . 1 . . . . 3 . . . . 2 2 2 2 Low Security (%) 50 | 100 100 79 29 39 78 . . . . 100 71 . . . . 36 . . . . 9 16 15 8 Level 1 39 | . . 20 70 60 21 . . . . . 28 . . . . 17 . . . . 87 77 49 73 Level 2 7 | . . . . . . . . . . . . . . . . 25 . . . . 3 5 34 18 Level 3 2 | . . . . . . . . . . . . . . . . 20 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 4 1 7 . . . . 11 3 . 1 . . 11 . 1 . . 2 7 2 2 Investigation 8 | . . . 1 . 1 . . . . 3 . . . . . 3 . . . . . . . . Extermination 15 | . . . . . 3 . . . . 2 2 . . . . 3 . . . . . 4 . 1 Reinforcement 26 | . 2 . 3 1 3 . . . . 4 1 . . . . 4 . . . . 2 3 2 1 Assault 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . Haulers Reinforced 4 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 23 | . . . 3 1 . . . . . . . . . . . 4 . . 1 . . 3 8 3 Communications Jammed 63 | . . . . . . . . . . . 1 . . . . 21 . . . 1 2 27 11 . Distress Signals 58 | . . . . . . . . . . . 1 . . . . 19 . . . 1 1 25 11 . Times Spotted 387 | . 6 17 20 14 17 7 1 . 4 22 21 6 13 . 3 50 13 6 19 12 16 42 36 42 Peak Tracking Total 18 | . 2 3 6 5 4 4 1 . 4 4 5 5 9 . 3 6 4 5 4 3 6 7 8 18 Tactical Retreats 31 | . . 3 . . 1 . . . . 3 . . 2 . 1 3 . 1 . . 1 1 6 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 11 | . . . . . 4 . . . . 1 . . . . . . . . . . 2 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . 1 . 1 . . 1 . . 1 . 2 . 5 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 28 | . . 1 1 2 3 . . . . 6 8 . . 1 . 3 . . . . . 3 . . Max in Single Turn 6 | . . 1 1 1 1 . . . . 3 6 . . 1 . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 84 | . 2 . 6 8 5 . 2 4 . 9 5 . . 4 . 8 . . 10 . 3 8 3 7 Terminals 43 | . 2 . 6 7 3 . . . . 5 4 . . . . 5 . . . . 2 6 . 3 Fabricators 7 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . . 1 2 Repair Stations 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 2 . Total Hacks 220 | . 5 . 17 21 14 . 3 28 . 19 11 . . 17 . 29 . . 20 . 5 14 4 13 Successful 115 | . 1 . 5 10 3 . 3 28 . 7 5 . . 17 . 9 . . 20 . . 4 1 2 Failed 105 | . 4 . 12 11 11 . . . . 12 6 . . . . 20 . . . . 5 10 3 11 Catastrophic 27 | . . . 3 1 2 . . . . 5 1 . . . . 4 . . . . 3 2 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . 3 1 6 . . . . 3 3 . . . . 3 . . 1 . . 4 1 . Terminals 109 | . 5 . 17 19 10 . . . . 9 9 . . . . 20 . . . . 4 9 . 7 Fabricators 16 | . . . . . 2 . . . . 6 . . . . . 3 . . . . . . 2 3 Repair Stations 5 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 Recycling Units 6 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access 12 | . . . . . . . . . . . 2 . . . . 6 . . . . 1 1 2 . Terminal Hacks 100 | . 1 . 5 9 1 . 3 28 . 2 4 . . 17 . 6 . . 20 . . 2 . 2 Record 32 | . . . . . . . 2 11 . . . . . 5 . . . . 14 . . . . . Part Schematic 14 | . . . . . . . . 10 . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 16 | . . . 1 1 . . . 3 . 1 . . . 4 . 1 . . 5 . . . . . Open Door 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 6 | . . . 2 1 . . . . . 1 . . . . . . . . . . . 1 . 1 Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 4 . . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 2 . 6 8 5 . . . . 9 3 . . . . 8 . . . . 3 8 3 7 Full Trace Events 9 | . 1 . 2 . . . . . . 3 . . . . . 3 . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 10 . . . . . 4 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . . 117 . . . . . 84 . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . 14 . . . . . 6 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 54 | . . . . . 54 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 2 . . . 1 . 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 8 | . . . . . . . . . . . . . 2 . . . 1 . 5 . . . . . Largest Group 5 | . . . . . . . . . . . . . 2 2 2 . 1 1 5 3 3 . . . Highest-Rated Group 262 | . . . . . . . . . . . . . 78 78 78 . 47 47 262 163 163 . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . 49 49 49 . 47 47 65 65 65 . . . Total Orders 13 | . . . . . . . . . . . . . . . . 6 . . 7 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . GUARD 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . RETURN 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . . . . 8 37 . 11 26 15 3 . . . Total Damage 2690 | . . . . . . . . . . . . . . . 165 841 . 179 1067 387 51 . . . Kills 16 | . . . . . . . . . . . . . . . . 9 . . 4 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 1 1 . 2 . . 2 . . 1 . . 1 . . . . . . Drone Launches 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . Drone Recoveries 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 19567 | 61 241 566 705 764 1261 557 529 78 225 2169 1489 717 657 313 397 1723 580 487 1192 384 564 2361 916 631 Spaces Moved 13552 | 26 210 414 413 592 859 567 550 83 220 1076 889 532 426 207 346 986 384 358 826 292 334 1375 570 1017 Core 680 | . . . 1 . . . . . . 29 43 . . . . . . . . . . . 62 545 Treads 115 | . . . 115 . . . . . . . . . . . . . . . . . . . . . Legs 7195 | . . . 80 . . . . . . . 492 532 426 207 346 986 384 358 826 292 334 1375 508 49 Wheels 5136 | 26 210 414 208 592 859 567 550 83 220 1047 354 . . . . . . . . . . . . 6 Hover 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Flight 417 | . . . . . . . . . . . . . . . . . . . . . . . . 417 Fastest Speed 37 | 80 80 80 90 90 90 90 90 90 90 86 95 120 110 102 102 102 112 112 108 108 105 108 50 37 Average Speed 102 | 80 80 91 124 90 90 90 90 90 90 97 127 120 121 107 102 109 112 117 118 108 107 115 105 50 Slowest Speed 500 | 80 80 95 500 90 90 90 90 90 90 500 400 120 190 110 102 190 114 120 120 108 108 186 180 113 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 41 81 37 45 17 83 75 73 44 24 22 80 62 62 60 22 54 56 87 53 15 95 26 26 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . 1 . 1 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 19 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 2 . . . 2 5 . 1 . . . . . 1 . 2 2 . 3 . . . . Spaces Dug 94 | . . . . . . . . . . 60 . . . . . 8 . . 6 . . . . 20 Terrain Destroyed 927 | . . 30 7 . . 71 . . 33 135 71 29 95 . 2 130 136 4 8 59 40 10 31 36 Melee 7 | . . . . . . . . . . . . . . . . . . . 6 . . . . 1 Projectile 133 | . . . . . . . . . . 63 1 . 4 . 2 32 3 4 2 1 5 9 7 . AOE 784 | . . 30 7 . . 71 . . 33 72 70 29 91 . . 97 133 . . 58 35 . 23 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 17285 | 57 252 507 508 739 1234 590 566 86 237 1972 1104 583 494 271 363 1352 456 393 1009 323 452 1896 741 1100 Wait 1720 | 16 15 24 . 73 272 . 1 4 11 644 33 37 . 11 2 95 6 3 88 3 37 285 50 10 Move 13512 | 25 209 413 412 591 858 566 549 82 219 1074 888 531 425 206 345 985 383 357 825 291 333 1374 569 1002 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Pick Up 168 | 4 4 4 15 6 15 . 3 . . 13 23 . . 9 1 28 2 2 5 2 7 21 3 1 Fast Attach 163 | 1 . . 9 8 1 . . . . 8 26 . . 5 1 23 3 9 10 . 8 22 13 16 Attach 113 | . . 10 1 2 6 2 . . . 17 10 . 6 1 1 19 3 . . . 3 8 15 9 Detach 33 | . . . . 5 . . . . . 2 4 . . 1 . 4 1 . 1 . 1 4 . 10 Swap 137 | 2 3 2 8 2 5 4 1 . 2 13 6 2 4 6 . 22 7 1 9 5 11 10 12 . Drop 187 | 4 4 1 13 8 11 . 1 . . 13 9 . . 7 . 28 . 6 19 3 5 39 9 7 Fire 1128 | 5 17 51 48 44 66 18 11 . 5 187 102 13 37 25 13 143 40 15 13 19 42 129 68 17 Melee 21 | . . . . . . . . . . . . . . . . . . . 10 . . 2 . 9 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Kick 27 | . . . 2 . . . . . . . 3 . 7 . . 5 . . . . 4 2 2 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . 10 Rewire 56 | . . . . . . . . . . . . . 15 . . . 11 . 29 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 2) 62 | -11/Junkyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 338 | -10/Mines | Discovered new exit (range 13) 442 | -10/Mines | Core integrity fell below 50% 484 | -10/Mines | Lost 3 parts (1p2n) 672 | -10/Mines | Core integrity fell below 20% 730 | -10/Mines | Discovered new exit (range 11) 748 | -10/Mines | Lost 3 parts (1n1u1w) 761 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 763 | -10/Mines | Found Prototype Device 850 | -10/Mines | Learned Materials emergency access door positions 869 | -10/Mines | Entered Materials 869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Discovered new exit (range 7) 1241 | -9/Materials | Discovered new exit (range 5) 1359 | -9/Materials | Discovered new exit (range 16) 1413 | -9/Materials | Identified exit to Mines 1413 | -9/Materials | Identified exit to Storage 1574 | -9/Materials | Entered another Materials area 1574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2208 | -8/Materials | Discovered new exit (range 15) 2338 | -8/Materials | Entered Factory 2338 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2439 | -7/Factory | Identified Exp. Sensor Array 2496 | -7/Factory | Repaired Exp. Sensor Array 2529 | -7/Factory | Discovered new exit (range 20) 2874 | -7/Factory | Found Prototype Launcher 2875 | -7/Factory | Identified Rocket Array 2881 | -7/Factory | Found Rocket Array 3583 | -7/Factory | Identified exit to Lower Caves 3599 | -7/Factory | Entered Lower Caves 4025 | -7/Lower Caves | Encountered a Warlord checkpoint 4096 | -7/Lower Caves | Discovered new exit (range 5) 4098 | -7/Lower Caves | Identified exit to Lower Caves 4156 | -7/Lower Caves | Entered another Lower Caves area 4591 | -7/Lower Caves | Learned Factory emergency access door positions 4613 | -7/Lower Caves | Learned Factory garrison access intel 4683 | -7/Lower Caves | Discovered new exit (range 3) 4684 | -7/Lower Caves | Identified exit to Data Miner 4685 | -7/Lower Caves | Entered Data Miner 4685 | -7/Data Miner | Discovered new exit (range 6) 4693 | -7/Data Miner | Identified exit to Proximity Caves 4701 | -7/Data Miner | Met Data Miner 4722 | -7/Data Miner | Learned location of Section 7 (-2) 4722 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4739 | -7/Data Miner | Received God Mode back door access code from Data Miner 4763 | -7/Data Miner | Entered Proximity Caves 4956 | -6/Proximity Caves | Learned Factory security intel 4981 | -6/Proximity Caves | Discovered new exit (range 8) 4987 | -6/Proximity Caves | Identified exit to Factory 4988 | -6/Proximity Caves | Entered Factory 4988 | -6/Factory | Evolved 2 slots: Utility x2 4991 | -6/Factory | Loaded intel: 4 garrison access locations 5433 | -6/Factory | Build established: Skirmisher 5747 | -6/Factory | Fabricated Centrium Wheel? 6244 | -6/Factory | Build established: Scavenger-Skirmisher 6259 | -6/Factory | Incoming investigation squad redirected 6457 | -6/Factory | Lost 4 parts (2n1u1w) 6685 | -6/Factory | Crushed by falling debris 6685 | -6/Factory | System corruption reached 10% 6704 | -6/Factory | Crushed by falling debris 6719 | -6/Factory | Crushed by falling debris 6741 | -6/Factory | Crushed by falling debris 6772 | -6/Factory | Lost 4 parts (2n1u1w) 6774 | -6/Factory | Crushed by falling debris 6815 | -6/Factory | Crushed by falling debris 6959 | -6/Factory | Core integrity fell below 50% 7000 | -6/Factory | Garrison activated, responded to threat 7045 | -6/Factory | Core integrity fell below 20% 7064 | -6/Factory | Discovered new exit (range 14) 7087 | -6/Factory | Lost 11 parts (1p5n4u1w) 7118 | -6/Factory | Identified exit to Factory 7157 | -6/Factory | Entered another Factory area 7157 | -5/Factory | Evolved 2 slots: Utility x2 7300 | -5/Factory | Build established: Mutant 7413 | -5/Factory | Discovered new exit (range 13) 7436 | -5/Factory | Identified exit to Factory 7649 | -5/Factory | Discovered new exit (range 6) 7663 | -5/Factory | Identified exit to Extension 7852 | -5/Factory | Build established: Scavenger-Mutant 8009 | -5/Factory | Lost 8 parts (1p3n3u1w) 8052 | -5/Factory | Core integrity fell below 50% 8096 | -5/Factory | Lost 4 parts (1n1u2w) 8398 | -5/Factory | Identified exit to Upper Caves 8646 | -5/Factory | Entered Upper Caves 8971 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9183 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9265 | -5/Upper Caves | Learned Factory security intel 9269 | -5/Upper Caves | Learned Factory terminal intel 9346 | -5/Upper Caves | Discovered new exit (range 15) 9361 | -5/Upper Caves | Identified exit to Upper Caves 9363 | -5/Upper Caves | Entered another Upper Caves area 9408 | -5/Upper Caves | Encountered a Warlord checkpoint 9738 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9766 | -5/Upper Caves | Destroyed 8 combat bots 9818 | -5/Upper Caves | Lost 5 parts (3n1u1w) 9980 | -5/Upper Caves | Discovered new exit (range 2) 9981 | -5/Upper Caves | Identified exit to Zhirov 10020 | -5/Upper Caves | Entered Zhirov 10020 | -5/Zhirov | Accompanied by 2 allies 10021 | -5/Zhirov | Discovered new exit (range 3) 10023 | -5/Zhirov | Identified exit to Proximity Caves 10041 | -5/Zhirov | Met Zhirov 10061 | -5/Zhirov | Learned location of Quarantine (-2) 10061 | -5/Zhirov | Learned location of Testing (-3) 10061 | -5/Zhirov | Learned location of Command (-1) 10082 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10100 | -5/Zhirov | Found Alien Artifact 10113 | -5/Zhirov | Found Alien Artifact 10113 | -5/Zhirov | Identified Integrated Reactor 10113 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10333 | -5/Zhirov | Entered Proximity Caves 10333 | -4/Proximity Caves | Accompanied by 2 allies 10390 | -4/Proximity Caves | Spotted B-86 Titan 10449 | -4/Proximity Caves | System corruption reached 10% 10688 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10730 | -4/Proximity Caves | Entered Factory 10730 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10732 | -4/Factory | Loaded intel: 26 terminal locations 10766 | -4/Factory | Incoming investigation squad redirected 10827 | -4/Factory | Fabricated Combat Drone Bay (x1) 11097 | -4/Factory | Identified exit to Upper Caves 11097 | -4/Factory | Identified exit to Armory 11163 | -4/Factory | Discovered new exit (range 10) 11173 | -4/Factory | Identified exit to Research 11429 | -4/Factory | Lost 3 parts (1n1u1w) 11540 | -4/Factory | Found Hvy. Reactive Plating 11889 | -4/Factory | Lost 4 parts (1p1n2u) 11980 | -4/Factory | First assault squad dispatched 12003 | -4/Factory | Lost 3 parts (2n1u) 12005 | -4/Factory | Incoming assault squad redirected 12098 | -4/Factory | System corruption reached 10% 12174 | -4/Factory | Lost 14 parts (1p6n5u2w) 12453 | -4/Factory | Entered Upper Caves 12695 | -4/Upper Caves | Lost 3 parts (1n2u) 12850 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12874 | -4/Upper Caves | Destroyed 9 combat bots 13020 | -4/Upper Caves | Discovered new exit (range 9) 13032 | -4/Upper Caves | Identified exit to Upper Caves 13033 | -4/Upper Caves | Entered another Upper Caves area 13033 | -4/Upper Caves | Accompanied by 1 ally 13056 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13124 | -4/Upper Caves | Encountered a Warlord checkpoint 13204 | -4/Upper Caves | Core integrity fell below 50% 13217 | -4/Upper Caves | Lost 3 parts (1p2n) 13398 | -4/Upper Caves | Learned location of 1 exit from Research 13437 | -4/Upper Caves | Discovered new exit (range 10) 13519 | -4/Upper Caves | Identified exit to Warlord 13520 | -4/Upper Caves | Entered Warlord 13555 | -4/Warlord | Discovered new exit (range 8) 13562 | -4/Warlord | Identified exit to Proximity Caves 13604 | -4/Warlord | System corruption cleaned by Quarantine Array 14201 | -4/Warlord | Warlord's base attacked by MAIN.C 14436 | -4/Warlord | Met Warlord 14451 | -4/Warlord | Opened Warlord's prototype stash 14457 | -4/Warlord | Found Prototype Reactor 14457 | -4/Warlord | Identified Vortex Chain Reactor 14463 | -4/Warlord | Found Exp. Target Analyzer 14551 | -4/Warlord | Warlord forces counterattacked 14630 | -4/Warlord | Spotted Executioner 14640 | -4/Warlord | Spotted Striker 14712 | -4/Warlord | Entered Proximity Caves 14712 | -3/Proximity Caves | Accompanied by 3 allies 15077 | -3/Proximity Caves | Discovered exit to Research (range 9) 15093 | -3/Proximity Caves | Spotted B-86 Titan 15096 | -3/Proximity Caves | Entered Research 15096 | -3/Research | Accompanied by 3 allies 15096 | -3/Research | Evolved 2 slots: Utility x2 15097 | -3/Research | Identified exit to Research 15538 | -3/Research | Discovered exit to Research (range 11) 15633 | -3/Research | Discovered new exit (range 5) 15647 | -3/Research | Identified exit to Testing 15654 | -3/Research | Found Adv. Powered Armor 15660 | -3/Research | Entered Testing 16469 | -3/Testing | Found Prototype Ballistic Gun 16469 | -3/Testing | Identified Hyp. Multirail 16712 | -3/Testing | System corruption reached 10% 16731 | -3/Testing | Found Prototype Protection 16731 | -3/Testing | Identified Centrium Heavy Armor Plating 17118 | -3/Testing | Assembled infested ambush trap array 17198 | -3/Testing | Found Exp. Sensor Array 17748 | -3/Testing | Found Prototype Launcher 17970 | -3/Testing | Discovered exit to Research (range 12) 18021 | -3/Testing | Entered Research 18021 | -2/Research | Warlord forces began assault on 0b10 18021 | -2/Research | Evolved 2 slots: Utility x2 18119 | -2/Research | P-80 Master assimilated allied KB-AQY(S) 18131 | -2/Research | Research machine network offline 18211 | -2/Research | Borebot progress halted 18239 | -2/Research | Identified Point Singularity Launcher 18367 | -2/Research | Lost 4 parts (1n2u1w) 18551 | -2/Research | Met up with Warlord 18699 | -2/Research | Borebot progress halted 18770 | -2/Research | Spotted Striker 18792 | -2/Research | Destroyed Striker 18795 | -2/Research | Spotted Executioner 18795 | -2/Research | Spotted Striker 18835 | -2/Research | Destroyed Striker 18853 | -2/Research | Destroyed Executioner 18867 | -2/Research | Lost 8 parts (1p2n4u1w) 18896 | -2/Research | Destroyed 7 combat bots 18897 | -2/Research | Spotted Striker 18906 | -2/Research | Core integrity fell below 50% 18929 | -2/Research | Discovered new exit (range 16) 18933 | -2/Research | Lost 15 parts (2p5n4u4w) 18936 | -2/Research | Identified exit to Access 18937 | -2/Research | Entered Access 18937 | -1/Access | Evolved 2 slots: Utility x2 19062 | -1/Access | Lost 5 parts (1p1n3u) 19070 | -1/Access | Spotted B-99 Colossus 19169 | -1/Access | Spotted B-99 Colossus 19214 | -1/Access | Identified exit to Surface 19355 | -1/Access | Discovered new exit (range 7) 19358 | -1/Access | Identified exit to Command 19437 | -1/Access | Search patrols dispatched 19480 | -1/Access | Build established: Mutant 19534 | -1/Access | Core integrity fell below 50% 19544 | -1/Access | Core integrity fell below 20% 19568 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19534_ Penetrated by Slug. 19534_ Slug penetrates Wall. 19535_ Knocked back. 19536_ K-01 Serf collects debris. 19537_ Penetrated by Slug. 19538_ Knocked back. 19539_ Acquired 13 matter. 19540_ Slug penetrates Wall. 19540_ K-01 Serf collects debris. 19540_ Penetrated by Slug. 19540_ Slug penetrates Wall. 19540_ Adv. Signal Interpreter destroyed. 19540_ Knocked back. 19543_ Penetrated by Slug. 19543_ Knocked back. 19545_ Slug penetrates Wall. 19560_ System corrupted: Energy discharge (-28). 19560_ Slug penetrates Wall. 19561_ Penetrated by Slug. 19564_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ???????????????????? /// ??????????????????? | | ???????????????????? /// ??????????????????? | | ?????????????????????//! ???????????????????? | | ????????????????????? gl ???????????????????# | | ?????????????????????? ????????????????????# | | ?????????????????????? ????????????????????# | | ??????????????????????? g ?????????????????????# | | ??????????????????????? ???????????????####### | | ???????????????????????? ????????????????# | | ????????###########????? ????????????##??# | | ????????# ####?##/########???## ## | | ????????# ] # # @ | | ????????# # # #######???## ## ##### | | ????????# # + #????????######## #???? | | ????????# # # #????????# ! # #???? | | ????????# # # #????????# # #???? | | ?????????? ####?# #????????# # #???? | | ???????????? ?????##g ##???????# + #???? | | ????????????##+########Y ######### ###???? | | ????????????# # / #?????? | | ?#########??# # # #?????? | | ? #??# #"" # #?????? | | ? #??# ####### #"" ########?????? | | ? #??# #?????#######"T #########????? | | ? #??# #???????????#"" + #????? | | ?"""" #??" #???????????#"" # #????? | | """"" #?## #???????????# # #????? | | """"" #??# #???????????# / #????? | | """"" #??#H #???????????# # #????? | | """"" #??# #???????????# # #????? | | #??# #???????????# # ###### | | #??# #???????????# # | | #?## ##??????????# # | | ##"+###""### #??????????# # | | #??????????# # | | % +??????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Corruption Containment 12 Corruption Block 8 Armor Coverage 1000 Resistance: KI 40 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 14 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Centrium Wheel | x2 | -6/Factory Combat Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldCooledLaser Manual? 0 Play Time 03:51:21 Cumulative 214.9 hours Start 2023.09.12 @ 13:54:13 End 2023.09.13 @ 16:14:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50ffe3dc-dd64-4cf0-985e-6d3645e536f3