Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 14:20:41 Player: SHADOWELITE7 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1431) 1431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-51) -51 TOTAL SCORE: 4155 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Follower Combat Kills 42 Friendly Fire -304 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 77/100 System Corruption 8% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Sensor Array Salvage Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle Flak Cannon Missile Launcher > --- INVENTORY -------- Pulse Rifle Electrolaser Heavy Particle Cannon Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . 1 . 1 . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 40 | 6 . 11 2 10 11 Power 6 | 1 . 1 . 3 1 Engine 5 | 1 . 1 . 3 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . 2 1 Treads 5 | 2 . . . 2 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . 1 . 3 2 Device 2 | . . . . . 2 Storage 3 | 1 . . . 2 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 . 9 2 2 7 Energy Gun 4 | . . 1 . . 3 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 7 | 2 . 4 . . 1 Ballistic Cannon 2 | . . 1 . 1 . Launcher 3 | . . 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . 1 1 . 2 Unidentified Prototypes . | . . . . . . Parts Lost 26 | . . 7 . . 19 Power 6 | . . 2 . . 4 Propulsion 5 | . . 2 . . 3 Utility 2 | . . . . . 2 Weapon 13 | . . 3 . . 10 Highest Loss Streak 14 | . . 6 . . 14 Average Slot Usage (%) 67 | . 85 81 54 79 53 Engine 7 | . 14 14 . 14 5 Treads 8 | . 28 17 . 11 5 Storage 12 | . 14 11 11 12 15 Processor 10 | . . 10 11 14 7 Energy Gun 1 | . . 8 . . . Energy Cannon 6 | . . . 10 9 1 Ballistic Gun 4 | . 28 15 . . 2 Ballistic Cannon 6 | . . 2 11 8 2 Launcher 1 | . . 1 . 2 2 Special Melee Weapon 5 | . . . 10 6 1 Naked Turns . | . . . . . . Heaviest Build 65 | 12 12 17 15 61 65 Greatest Support 40 | 40 40 40 3 40 40 Greatest Overweight (x) 12 | . . 3 4 8 12 Average Overweight (x) 2 | . . . 3 1 3 Largest Inventory Capacity 16 | 6 6 6 6 16 16 Average Capacity 8 | 5 6 6 6 10 16 Most Carried 7 | 3 2 5 6 7 5 Average Carried 2 | 1 2 3 2 4 1 Final Capacity 16 | 6 6 6 6 16 16 Final Carried 6 | 2 2 4 2 6 . Class Distribution -------------------- 76% | Mutant 11% | Skirmisher 4% | Gunner 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 997 | 181 . 300 32 322 162 Remotely . | . . . . . . Salvage Created 1474 | . . 614 . 461 399 Parts 80 | . . 44 . 27 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 40 | . . 20 . 8 12 Melee 1 | . . . . . 1 Guns 4 | . . 4 . . . Cannons 16 | . . 9 . 4 3 AOE 18 | . . 7 . 4 7 Classes Destroyed 8 | . . 8 . . . Worker 3 | . . 1 . 1 1 Builder 3 | . . 1 . 2 . Recycler 4 | . . 2 . 2 . Watcher 4 | . . 2 . 2 . Swarmer 15 | . . 6 . 4 5 Grunt 16 | . . 10 . 4 2 Brawler 3 | . . 1 . . 2 Sentry 7 | . . 3 . 1 3 Best Kill Streak 11 | . . 11 . 7 11 Combat Bots Only 10 | . . 8 . 4 10 Max Kills in Single Turn 4 | . . 4 . 3 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . 2 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3565 | . . 1026 . 181 2358 Core 959 | . . 228 . 31 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 100 . 43 94 . Volleys Fired 81 | . 2 38 . 16 25 Largest 4 | . 2 3 . 3 4 Hottest 166 | . 40 100 . 136 166 Shots Fired 174 | . 4 73 . 38 59 Gun 75 | . 4 43 . . 28 Cannon 72 | . . 19 . 32 21 Launcher 27 | . . 11 . 6 10 Special . | . . . . . . Kinetic 90 | . 4 46 . 16 24 Thermal 26 | . . 16 . . 10 Explosive 27 | . . 11 . 6 10 Electromagnetic 31 | . . . . 16 15 Robot Hit Streak 13 | . 4 8 . 9 13 Robot Miss Streak 9 | . . 7 . 5 9 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 123 | . 4 45 7 25 42 Core Hits 116 | . 1 52 . 24 39 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 8 | . . . 7 . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . 7 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4464 | . 43 1799 . 1275 1347 Guns 534 | . 43 245 . . 246 Cannons 1265 | . . 388 . 495 382 Explosions 2653 | . . 1166 . 774 713 Melee . | . . . . . . Ramming 12 | . . . . 6 6 Kinetic 1084 | . 43 520 . 201 320 Thermal 387 | . . 113 . 103 171 Explosive 2550 | . . 1166 . 671 713 Electromagnetic 431 | . . . . 294 137 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 2 . 7 Average Corruption 2 | . . 2 2 . 2 Corruption Purged . | . . . . . . Effects 13 | . . 2 9 . 2 Message Errors 5 | . . . 5 . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 4 | . . . 3 . 1 Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 152 | . . 83 . 36 33 Projectiles . | . . . . . . Explosions 152 | . . 83 . 36 33 Melee . | . . . . . . Knockbacks 11 | . . 6 . 5 . Impact . | . . . . . . Kinetic 11 | . . 6 . 5 . Secondary . | . . . . . . Self-Inflicted Damage 318 | . . 89 . 40 189 Shots 9 | . . 2 . 1 6 Rammed 15 | . . . . 3 12 Targets Rammed 15 | . . . . 3 12 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . . 229 185 194 414 Average Temperature 128 | . . 81 101 66 258 Received Heat Transfer 651 | . . 312 . 36 303 Effects 7 | . . 2 . . 5 Shutdowns 2 | . . . . . 2 Interference 2 | . . 2 . . . Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 1 | . . . . 1 . Heat Transferred 766 | . . 333 . 100 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 412 | . 50 412 117 290 343 Initial 131 | . . . 117 . 131 Average 102 | . 19 150 49 92 249 Maximum Alert Level 2 | . . 2 . 1 1 Low Security (%) 78 | 100 100 62 100 82 19 Level 1 21 | . . 36 . 17 80 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 2 . 1 6 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . 1 1 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 4 | . . 3 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 1 25 2 12 16 Peak Tracking Total 10 | . 1 10 2 4 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 10 | . 5 3 . 2 . Terminals 9 | . 5 3 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 14 10 . 7 . Successful 19 | . 8 7 . 4 . Failed 12 | . 6 3 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 14 10 . 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 8 7 . 2 . Record 3 | . 1 2 . . . Robot Analysis 1 | . 1 . . . . Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Disarm Traps 2 | . . 2 . . . Security Status 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Assault Status 1 | . 1 . . . . Recall Assault 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 3 . 2 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 4 . 1 Non-combat 4 | . . . 4 . . Combat 1 | . . . . . 1 Robot Hacks Applied 6 | . . . 5 . 1 parse_system 3 | . . . 2 . 1 no_distress 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 . Highest-Rated Group 40 | . . . 40 16 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 16 | . . . 6 10 . Total Damage 220 | . . . 69 151 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2677 | 93 148 507 951 612 366 Spaces Moved 1066 | 55 90 232 360 249 80 Core 481 | 7 . 44 360 54 16 Treads 585 | 48 90 188 . 195 64 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 200 150 180 Average Speed 208 | 146 160 167 249 199 269 Slowest Speed 650 | 160 160 200 250 450 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 14 31 53 20 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 173 | . . 82 . 84 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 173 | . . 82 . 84 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1320 | 68 91 289 409 329 134 Wait 70 | . . . 33 37 . Move 1061 | 54 89 231 359 248 80 Hop . | . . . . . . Pick Up 36 | 8 . 7 4 12 5 Fast Attach . | . . . . . . Attach 34 | 6 . 6 2 9 11 Detach 2 | . . 1 . 1 . Swap 6 | . . 5 . 1 . Drop 7 | . . 1 4 2 . Fire 81 | . 2 38 . 16 25 Melee 8 | . . . 7 . 1 Ram 12 | . . . . . 12 Kick . | . . . . . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 242 | -10/Materials | Entered another Materials area 242 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 588 | -9/Materials | Discovered new exit (range 11) 659 | -9/Materials | Destroyed 8 combat bots 662 | -9/Materials | Lost 6 parts (1p2n3w) 697 | -9/Materials | Core integrity fell below 50% 749 | -9/Materials | Entered Mines 867 | -9/Mines | Build established: Mutant 1047 | -9/Mines | Found a hidden stash of uninstalled traps 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1508 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1653 | -9/Mines | Discovered new exit (range 7) 1700 | -9/Mines | Entered Materials 1700 | -8/Materials | Accompanied by 1 ally 1700 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1783 | -8/Materials | Repaired Flak Cannon 2299 | -8/Materials | Discovered new exit (range 5) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2446 | -7/Factory | Destroyed 10 combat bots 2495 | -7/Factory | Lost 14 parts (3p2n1u8w) 2498 | -7/Factory | Core integrity fell below 50% 2657 | -7/Factory | Garrison activated, responded to threat 2671 | -7/Factory | Core integrity fell below 20% 2678 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02631_ U-05 Engineer lays Concrete. 02634_ K-01 Serf collects debris. 02636_ U-05 Engineer lays Concrete. 02643_ Acquired Shock Rifle. 02648_ Component Analysis Suite destroyed. 02648_ Lgt. Nuclear Core destroyed. 02650_ K-01 Serf collects debris. 02650_ U-05 Engineer lays Concrete. 02655_ System corrupted: Matter fused (-8). 02657_ P-60 Hacker calls for garrison reinforcements. 02657_ ALERT: Activating Garrison Access F001. 02658_ S-27 Virus emerges from the garrison. 02660_ Datajack destroyed. 02663_ Shock Rifle destroyed. 02664_ Lgt. Treads destroyed. 02665_ Slammed into P-60 Hacker. 02667_ K-01 Serf collects debris. 02670_ System corrupted: Energy discharge (-20). 02670_ Slammed into P-60 Hacker. 02677_ S-27 Virus destroyed. 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""""""" #? #??????????????????? | | ??????????????# """"""" #? #??????????????????? | | ??????????????# """"""" #? #??????????????????? | | ??????????????# """"""" #? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalAluminumDetonator Manual? 0 Play Time 00:32:24 Cumulative 22.5 hours Start 2020.09.16 @ 09:15:15 End 2020.09.17 @ 14:20:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 84 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0113ac73-e65e-4cda-90ca-5471be7d4040