Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 12:28:21 Player: Demo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (10) 50 Value Destroyed (314) 314 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 7664 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 60/300 Energy 95/100 System Corruption 35% Temperature Cool (0) Movement Flying (39) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Q-thruster Impulse Thruster Array > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Great Axe Great Axe Great Axe Great Axe > --- INVENTORY (5) ---- Cargo Legs Antigrav System Subatomic Replicator Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Melee Analysis Suite Improved Power Shielding Hacking Suite > --- WEAPON ----------- Backup Laser VII Backup Laser VII > --- INVENTORY -------- Cargo Legs Antigrav System Gyrokinetic Inverter Heavy Shock Bomb Launcher [Rating: 109] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Biometal Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Improved Melee Analysis Suite Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Makeshift Spear Energy Gun Shock Rifle Ballistic Gun Battle Rifle Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Slots Evolved 14 | . . . . . . 8 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . . . . . 2 1 1 . . . Utility 7 | . . . . . . 6 1 . . . . Weapon 2 | . . . . . . . . . . 2 . Parts Attached 76 | 2 . 1 5 . . 19 10 . 3 20 16 Power 5 | . . . 1 . . 1 . . . 3 . Engine 2 | . . . 1 . . 1 . . . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 . Propulsion 29 | 2 . . 2 . . 6 3 . . 9 7 Treads 2 | 2 . . . . . . . . . . . Leg 1 | . . . . . . . . . . 1 . Wheel 2 | . . . 2 . . . . . . . . Hover 16 | . . . . . . 3 3 . . 7 3 Flight 8 | . . . . . . 3 . . . 1 4 Utility 29 | . . 1 . . . 9 6 . 3 5 5 Device 9 | . . 1 . . . 1 1 . . 2 4 Storage 1 | . . . . . . . 1 . . . . Processor 11 | . . . . . . 7 . . 3 . 1 Hackware 2 | . . . . . . . 2 . . . . Protection 6 | . . . . . . 1 2 . . 3 . Artifact . | . . . . . . . . . . . . Weapon 13 | . . . 2 . . 3 1 . . 3 4 Energy Gun 5 | . . . . . . 2 . . . 3 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . . . 4 Piercing Weapon 1 | . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 . . . . . Parts Lost 49 | . . . 4 . . 1 8 . 2 18 16 Power 2 | . . . . . . . . . . 1 1 Propulsion 20 | . . . 4 . . . 3 . 1 7 5 Utility 20 | . . . . . . . 4 . 1 7 8 Weapon 7 | . . . . . . 1 1 . . 3 2 Highest Loss Streak 11 | . . . 2 . . 1 7 . 1 8 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . . . . 1 1 3 6 9 9 5 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . 1 1 1 1 1 1 1 2 Utility . | . . . . . . . 2 5 4 1 . Weapon 1 | . . . . . . 1 2 3 3 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . . . . . 1 . 1 4 3 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 Utility 4 | . . . . . . . 1 . 1 2 . Weapon 3 | . . . . . . . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 28 28 60 14 14 70 88 68 61 48 65 Engine 3 | . . . 8 . . 1 5 5 2 . . Reactor 1 | . . . . . . . . . . 3 2 Treads 7 | . 28 28 19 . . . . . . . . Hover 7 | . . . . . . 5 22 15 11 14 9 Flight 2 | . . . . . . 9 . . . 1 11 Device 6 | . . . 11 . . 4 4 5 . 2 14 Processor 10 | . . . . . . 36 26 10 20 11 4 Hackware 2 | . . . . . . . 6 10 10 5 3 Protection 2 | . . . . . . 4 4 5 2 3 3 Energy Gun 1 | . . . . . . . 3 . . 1 3 Ballistic Gun 2 | . . . 8 . . . . . . . . Impact Weapon 1 | . . . . . . 5 5 5 5 . . Piercing Weapon 3 | . . . 9 14 14 . . . . . . Peak Build Rating 109 | 2 2 16 25 5 5 60 72 57 66 93 109 Average Rating 43 | 1 2 2 19 5 5 45 66 57 54 60 91 On Entrance 25 | . 2 2 3 5 5 5 60 57 57 46 60 Avg Prop Armor Cover (%) 13 | 41 41 41 28 . . 8 . . . 6 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 38 | . . . 17 2 2 21 36 34 32 38 29 Greatest Support 69 | 3 3 3 40 3 3 38 53 33 33 69 56 Greatest Overweight (x) 2 | . . . 2 . . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 10 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 9 10 10 6 5 Most Carried 10 | . . 2 2 2 2 5 10 10 10 10 5 Average Carried 4 | . . 1 1 2 2 4 7 10 9 6 4 Final Capacity 10 | 5 5 5 5 5 5 5 10 10 10 5 5 Final Carried 10 | . . 2 2 2 2 5 10 10 10 5 5 Class Distribution -------------------- 78% | Mutant 13% | Hacker-Mutant 3% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Matter Collected 552 | 182 . . 104 . . 57 100 . . 45 64 Remotely . | . . . . . . . . . . . . Salvage Created 253 | . . . 57 . . 57 40 . . 35 64 Parts 7 | . . . 4 . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Combat Hostiles Destroyed 3 | . . . 1 . . . . . . . 2 Melee 2 | . . . 1 . . . . . . . 1 Guns 1 | . . . . . . . . . . . 1 Classes Destroyed 6 | . . . 2 . . 2 1 . . . 1 Worker 2 | . . . . . . . 1 . . 1 . Builder 2 | . . . . . . 1 1 . . . . Operator 3 | . . . . . . 2 . . . 1 . Programmer 2 | . . . . . . . . . . . 2 Artisan 1 | . . . 1 . . . . . . . . Subdweller 1 | . . . 1 . . . . . . . . Best Kill Streak 2 | . . . 1 . . 1 1 . . 2 1 Combat Bots Only 1 | . . . 1 . . . . . . . 1 Max Kills in Single Turn 1 | . . . 1 . . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Hostile Shots Fired 544 | . 15 . 47 . . 56 88 . 9 231 98 Missed 240 | . 6 . 17 . . 23 32 . 3 118 41 Hits 304 | . 9 . 30 . . 33 56 . 6 113 57 Projectile 304 | . 9 . 30 . . 33 56 . 6 113 57 Critical Strikes 17 | . . . 1 . . 2 1 . 1 7 5 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 6627 | . 88 . 608 . . 622 974 . 343 2378 1614 Core 2238 | . 29 . 130 . . 393 174 . 205 869 438 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 234 | . . . . . . . 13 . . 161 60 Regen/Repaired (Parts) 27 | . . . . . . . . . . . 27 Core Remaining (%) 70 | 100 . . . . 36 53 82 . 82 . . Volleys Fired 18 | . . . . . . . . . . 3 15 Largest 2 | . . . . . . . . . . 2 2 Hottest 150 | . . . . . . . . . . 150 100 Shots Fired 28 | . . . . . . . . . . 4 24 Gun 28 | . . . . . . . . . . 4 24 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 18 | . . . . . . . . . . . 18 Explosive . | . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . 4 6 Robot Hit Streak 6 | . . . . . . . . . . 2 6 Robot Miss Streak 1 | . . . . . . . . . . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 64 | . . . 9 . . 16 2 . . 9 28 Core Hits 8 | . . . 2 . . . . . . 1 5 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . . 1 . Critical Strikes 4 | . . . . . . 1 1 . . 1 1 Smash 3 | . . . . . . 1 1 . . 1 . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 95 | . . . 27 . . 23 10 . . 6 29 Impact 39 | . . . . . . 23 10 . . 6 . Slashing 29 | . . . . . . . . . . . 29 Piercing 27 | . . . 27 . . . . . . . . Sneak Attacks 10 | . . . 2 . . 4 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 Damage Inflicted 2306 | . . . 267 . . 587 116 . . 475 861 Guns 516 | . . . . . . . . . . 76 440 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1663 | . . . 267 . . 587 116 . . 272 421 Ramming 127 | . . . . . . . . . . 127 . Kinetic . | . . . . . . . . . . . . Thermal 350 | . . . . . . . . . . . 350 Explosive . | . . . . . . . . . . . . Electromagnetic 166 | . . . . . . . . . . 76 90 Impact 975 | . . . . . . 587 116 . . 272 . Slashing 421 | . . . . . . . . . . . 421 Piercing 267 | . . . 267 . . . . . . . . Highest Corruption 34 | . . . 3 3 . 6 . . . 7 34 Average Corruption 9 | . . . 3 3 . 4 . . . 6 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . 2 . 3 . . . 5 13 Message Errors 6 | . . . . 2 . 1 . . . . 3 Matter Fused 7 | . . . . . . . . . . 4 3 Heat Flow Errors 3 | . . . . . . 1 . . . . 2 Energy Discharges 1 | . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 333 | . . . 21 . . 129 76 . . 73 34 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 333 | . . . 21 . . 129 76 . . 73 34 Knockbacks 11 | . . . . . . 9 . . . 2 . Impact 11 | . . . . . . 9 . . . 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . 59 . Shots . | . . . . . . . . . . . . Rammed 16 | . . . . . . . . . . 16 . Targets Rammed 16 | . . . . . . . . . . 16 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 168 | . . . . . . 129 153 . . 168 144 Average Temperature 77 | . . . . . . 61 96 . . 60 56 Received Heat Transfer 789 | . 30 . 138 . . 36 321 . 9 255 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 1 . . 2 . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 14 | . . . . . . 7 4 . . 3 . Impact Corruptions 15 | . . . . . . 9 3 . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 555 | . . . . . . . . . . . 555 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Maximum Alert Level 1 | . . . . . . . 1 . . 1 . Low Security (%) 98 | 100 100 100 . 100 . 100 98 100 100 97 100 Level 1 1 | . . . . . . . 1 . . 2 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 212 | . 60 23 . 13 . 45 212 93 63 208 34 Initial 93 | . . 23 . 13 . . 2 93 58 29 34 Average 40 | . 9 6 . 8 . 9 30 90 56 88 8 Influence Increases 1181 | . 60 . 45 . . 124 384 . 15 430 123 Destroy 0b10 Robot/C 40 | . . . . . . . . . . . 40 Destroy 0b10 Robot/NC 35 | . . . . . . 15 10 . . 10 . Destroy Leader 10 | . . . . . . . . . . . 10 Successful Hack 43 | . . . . . . . 19 . . . 24 Disable Machine 45 | . . . . . . 15 . . . 15 15 Destroy Structure 18 | . . . . . . 4 10 . . . 4 Partial Spotted 45 | . . . . . . 15 . . . 15 15 Lose Combat Pursuer 945 | . 60 . 45 . . 75 345 . 15 390 15 Influence Decreases 1181 | . . 60 16 26 3 119 197 109 45 421 185 Entered New Map 235 | . . 37 . 16 3 . 3 99 25 24 28 Time Decay 591 | . . 23 6 10 . 109 114 10 . 227 92 Lost Part 355 | . . . 10 . . 10 80 . 20 170 65 Squads Dispatched 24 | . 2 . . . . 5 5 . . 10 2 Investigation 14 | . . . . . . 3 5 . . 5 1 Extermination 4 | . . . . . . 1 . . . 2 1 Reinforcement 6 | . 2 . . . . 1 . . . 3 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Distress Signals 5 | . 2 . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 12 . 15 . . 9 29 . 3 32 12 Peak Tracking Total 20 | . 11 . 6 . . 4 20 . 2 16 6 Tactical Retreats 21 | . 1 . 1 . . 3 6 . 1 8 1 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Traps Triggered 6 | . . . 1 . . 1 2 . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Machines Disabled 6 | . . . 2 . . 1 . . . 1 2 Max in Single Turn 1 | . . . 1 . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Machines Accessed 18 | . . 1 1 . . 3 5 1 . 5 2 Terminals 2 | . . . . . . . 1 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . 1 2 Recycling Units 10 | . . . . . . 3 3 . . 4 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . . 1 1 . . 3 23 1 . 9 4 Successful 24 | . . 1 1 . . 3 13 1 . 3 2 Failed 18 | . . . . . . . 10 . . 6 2 Catastrophic 3 | . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . . . . . . 3 17 . . 6 3 Terminals 18 | . . . . . . . 17 1 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 7 | . . . . . . . . . . 3 4 Recycling Units 14 | . . . . . . 3 5 . . 6 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . 1 1 . . . 7 1 . . . Record 2 | . . . . . . . 2 . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . . . . . . 3 6 . . 3 1 Terminals 3 | . . . . . . . 3 . . . . Track 1 | . . . . . . . 1 . . . . Botnet 1 | . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 9 | . . . . . . 3 3 . . 3 . Fedlink 9 | . . . . . . 3 3 . . 3 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 3 . . 2 1 Full Trace Events 2 | . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . 2 . . . . . . . . EXPLORE 2 | . . . 2 . . . . . . . . Ally Attacks 15 | . . . 15 . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Active Infowar (turns) 512 | . . . . . . 254 258 . . . . Sensors 512 | . . . . . . 254 258 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . . Drone Launches 16 | . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Turns Passed 2891 | 18 57 117 842 37 147 368 300 24 66 605 310 Spaces Moved 3681 | 29 114 146 580 74 294 665 465 24 83 858 349 Core 1071 | 29 114 146 266 74 294 29 . . . 119 . Treads 314 | . . . 314 . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 1403 | . . . . . . 130 465 24 83 654 47 Flight 893 | . . . . . . 506 . . . 85 302 Fastest Speed 32 | 50 50 50 50 50 50 32 50 102 62 40 35 Average Speed 60 | 50 50 50 123 50 50 39 50 102 71 56 37 Slowest Speed 160 | 50 50 50 160 50 50 100 102 102 106 102 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 2 . . . . 5 Potential Cave-ins 7 | . . . . . . . . . . . 7 Cave-ins Triggered 2 | . . . 1 . . . . . . . 1 Exploration Rate (%) 31 | 3 29 45 57 21 34 20 14 1 87 31 34 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . Scrap Searched 3 | . . . 3 . . . . . . . . Spaces Dug 21 | . . . 4 . . 3 5 . . . 9 Terrain Destroyed 21 | . . . 4 . . 3 5 . . . 9 Melee 21 | . . . 4 . . 3 5 . . . 9 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac DSF Res Qua Total 4135 | 30 113 189 674 73 293 722 511 23 91 958 458 Wait 207 | . . 41 58 . . 7 11 . . 43 47 Move 3655 | 28 113 145 579 73 293 660 464 23 82 857 338 Hop 7 | . . . . . . 2 . . . . 5 Pick Up 25 | . . 1 1 . . 3 11 . . 3 6 Fast Attach 67 | 2 . . 5 . . 19 6 . 3 20 12 Attach 14 | . . 1 1 . . 1 4 . . 2 5 Detach 5 | . . 1 . . . 1 . . 2 1 . Swap 2 | . . . . . . 1 . . . 1 . Drop 31 | . . . 3 . . 5 5 . 4 6 8 Fire 18 | . . . . . . . . . . 3 15 Melee 87 | . . . 27 . . 23 10 . . 6 21 Ram 16 | . . . . . . . . . . 16 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory -4/DSF -3/Research -3/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 14) 76 | -10/Materials | Entered Mines 88 | -10/Mines | Met a Derelict bent on vengeance 89 | -10/Mines | Found the Drone Emporium 90 | -10/Mines | Found Prototype Device 97 | -10/Mines | Identified Bomb Drone Bay 105 | -10/Mines | Learned Materials emergency access door positions 148 | -10/Mines | Discovered new exit (range 11) 181 | -10/Mines | Discovered new exit (range 4) 193 | -10/Mines | Entered Subcaves 248 | -10/Subcaves | Ambushed by Subdweller buried in earth 248 | -10/Subcaves | Ambushed by Subdweller buried in earth 253 | -10/Subcaves | Discovered new exit (range 40) 267 | -10/Subcaves | Discovered new exit (range 79) 280 | -10/Subcaves | Lost 5 allies 288 | -10/Subcaves | Ambushed by Subdweller buried in earth 289 | -10/Subcaves | Ambushed by Subdweller buried in earth 308 | -10/Subcaves | Build established: Mutant 440 | -10/Subcaves | Visited 4L-MR0's lab 459 | -10/Subcaves | Found Cargo Legs 557 | -10/Subcaves | Learned Materials stockpile data 1005 | -10/Subcaves | Identified exit to Recycling 1026 | -10/Subcaves | Crushed by falling debris 1032 | -10/Subcaves | Core integrity fell below 50% 1035 | -10/Subcaves | Entered Recycling 1060 | -9/Recycling | Scanned before Scraplab entrance 1067 | -9/Recycling | Entered Scraplab 1071 | -9/Recycling | Discovered new exit (range 3) 1072 | -9/Recycling | Entered Scraptown 1072 | -9/Scraptown | System corruption cleaned by C-Scrubber 1106 | -9/Scraptown | Visited UFD Registry 1106 | -9/Scraptown | Registered with UFD as "Gravnade" 1189 | -9/Scraptown | Met Optimus 1189 | -9/Scraptown | Accepted into 0bPrime 1217 | -9/Scraptown | Discovered new exit (range 5) 1219 | -9/Scraptown | Entered Factory 1219 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 1368 | -6/Factory | Discovered new exit (range 16) 1373 | -6/Factory | Identified exit to Factory 1382 | -6/Factory | Loaded intel: 8 recycling unit locations 1429 | -6/Factory | Learned location of Protoforge (-3) 1587 | -6/Factory | Entered another Factory area 1587 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1645 | -5/Factory | Loaded intel: 8 recycling unit locations 1683 | -5/Factory | Discovered new exit (range 3) 1684 | -5/Factory | Identified exit to Upper Caves 1790 | -5/Factory | Identified exit to Factory 1887 | -5/Factory | Entered another Factory area 1887 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1911 | -4/Factory | Identified exit to DSF 1911 | -4/Factory | Entered DSF 1917 | -4/DSF | Lost 7 parts (3n4u) 1928 | -4/DSF | Additional patrols routed to DSF 1968 | -4/DSF | Discovered new exit (range 14) 1977 | -4/DSF | Identified exit to Research 1977 | -4/DSF | Entered Research 1977 | -3/Research | Evolved 2 slots: Weapon x2 2023 | -3/Research | Loaded intel: 5 recycling unit locations 2076 | -3/Research | Build established: Hacker-Mutant 2218 | -3/Research | Spotted B-86 Titan 2253 | -3/Research | Lost 5 parts (2n3u) 2262 | -3/Research | Core integrity fell below 50% 2489 | -3/Research | Build established: Mutant 2556 | -3/Research | Lost 8 parts (3n3u2w) 2573 | -3/Research | Spotted B-90 Cyclops 2576 | -3/Research | Discovered new exit (range 14) 2582 | -3/Research | Entered Quarantine 2613 | -3/Quarantine | Lost 4 parts (1p2n1u) 2752 | -3/Quarantine | System corruption reached 10% 2811 | -3/Quarantine | Lost 5 parts (2n1u2w) 2821 | -3/Quarantine | Found Alien Artifact 2842 | -3/Quarantine | Crushed by falling debris 2843 | -3/Quarantine | Core integrity fell below 20% 2843 | -3/Quarantine | System corruption reached 30% 2892 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Master. 02867_ Destroyed Gamma Rifle. 02867_ Great Axe follow-up attack on P-80 Master. 02867_ P-80 Master Imp. Antigrav System severed. 02867_ Imp. Power Shielding destroyed. 02869_ P-80 Master misfires. 02870_ P-80 Master destroyed. 02874_ Acquired Imp. Antigrav System. 02876_ Great Axe follow-up attack on P-80 Master. 02878_ System corrupted: Heat flow error (+121). 02879_ Imp. Melee Analysis Suite destroyed. 02882_ Adv. Cooling System destroyed. 02882_ Backup Power VII destroyed. 02884_ Great Axe follow-up attack on P-80 Master. 02885_ Imp. Antigrav System destroyed. 02885_ Impulse Thruster destroyed. 02887_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??# # #????????????????????????????? | | """??# # #????????????????????????????? | | "????# #####+###+#???#####????????????????????? | | ?????# #???# #?# #??? #????????????????????? | | ?????# ##### ### #### #????????????????????? | | ?????# +????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #### ### #####????????????????? | | ?????# ???# #?# ???????????? | | ?????# ####/### ???????????? | | ?????# # # """ """ """ """ ?????????????? | | ??????? # # """ """ """ ?????????????????? | | ?????????# """ # """ """ """??????????????????? | | ?????????# """ # ????????????????? | | ?????????# """ !# """ """ ""???????????????????? | | ?????????# # """ """ "????????????????????? | | ?????? # ] + """ """ ?????????????????????? | | ?????# # # ?????????????????????? | | ?????# # [ = # ?????????????????? | | ????## # # ##########??????????????????? | | ????? # " # # """#?????????????????????? | | ????? # """ # u # """#?????????????????????? | | ????? # "" # ppppu"###???????????????????? | | ?????# # # # @ # ##??????????????????? | | ?????# #####/## # "" ## ##?????????????????? | | ?????# #???# ## ######### ##????????????????? | | ?????# #####+## #???????## #????????????????? | | ?????# #] # #???????# ##????????????????? | | ?????# # """ # #???????## #????????????????? | | ???### # """" # #???????#"########??????????? | | ???#"" + """" # #???????## [ #??????????? | | ???#"T # """ # #????????# #??????????? | | ???### # !# #????????# #??????????? | | ###### ######## ########## """ #??????????? | | # """ #??????????? | | / """ #??????????? | | # #??????????? | | #######+##################+#+## """ #??????????? | | ????????????????????# # """ #??????????? | | ????????????????????# # """ #??????????? | | ????????????????????# " " # #??????????? | | ????????????????????# """ """ #########??????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# T " " #??????????????????? | | ????????????????????# " #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 43 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Power Shielding 66 Evasion (%) 63 Melee Accuracy 30 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniAntisysInsulator Manual? 0 Play Time 00:29:28 Cumulative 382.5 hours Start 2025.11.07 @ 12:01:56 End 2025.11.07 @ 12:28:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e506271c-2836-47e8-be21-2b081fdcffb7