Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.24 @ 21:13:22 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (192) 960 Value Destroyed (5575) 5575 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (965) 965 TOTAL SCORE: 12260 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 699 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 241/700 Matter 270/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (2700) Ox53 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Army-in-a-Box (6/30) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Cold Fusion Reactor Experimental Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Light Armor Plating Damper Plating System Purifier Advanced Beam Rifle Gatling Laser Firepult Enhanced Autogun Improved Heavy Machine Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Huge Storage Unit Army-in-a-Box > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Angular Momentum Engine Cold Fusion Reactor Experimental Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Light Armor Plating Damper Plating System Purifier Advanced Beam Rifle Gatling Laser Firepult Enhanced Autogun Improved Heavy Machine Gun Advanced Assault Cannon [Rating: 66] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 2 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 121 | . 14 4 25 1 26 . 21 16 8 6 Power 8 | . 2 . 1 . 3 . 1 1 . . Engine 5 | . 2 . 1 . 2 . . . . . Core . | . . . . . . . . . . . Reactor 3 | . . . . . 1 . 1 1 . . Propulsion 30 | . 4 . 9 . 7 . 7 1 . 2 Treads 25 | . 2 . 8 . 5 . 7 1 . 2 Leg 4 | . 2 . . . 2 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . Utility 42 | . 4 . 4 1 5 . 12 8 5 3 Device 14 | . 1 . 1 1 1 . 3 4 1 2 Storage 4 | . 2 . 1 . . . . . 1 . Processor 2 | . . . . . . . . 1 1 . Hackware 1 | . . . . . . . 1 . . . Protection 21 | . 1 . 2 . 4 . 8 3 2 1 Artifact . | . . . . . . . . . . . Weapon 41 | . 4 4 11 . 11 . 1 6 3 1 Energy Gun 14 | . 3 . 3 . 3 . 1 2 1 1 Energy Cannon 6 | . 1 1 2 . . . . 1 1 . Ballistic Gun 10 | . . . 3 . 4 . . 3 . . Ballistic Cannon 2 | . . 1 1 . . . . . . . Launcher 7 | . . 2 2 . 2 . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 6 | . . . 3 . . . . 1 2 . Parts Lost 19 | . . . . . 6 . 4 . 1 8 Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . . . . . . 1 . . 4 Utility 8 | . . . . . 2 . 2 . 1 3 Weapon 5 | . . . . . 3 . 1 . . 1 Highest Loss Streak 5 | . . . . . 4 . 2 . 1 5 To Critical Strikes 3 | . . . . . 3 . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 99 100 99 99 99 91 Engine 5 | . 14 14 11 11 8 . . . . . Reactor 4 | . . . . . 2 11 8 8 7 6 Treads 26 | . 14 28 32 33 30 11 23 27 23 20 Leg 2 | . 13 . . . 2 22 3 . . . Device 8 | . . . 11 11 7 . 8 8 10 13 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 Processor 1 | . . . . . . . . 1 11 6 Hackware 2 | . . . . . . . 4 7 . . Protection 16 | . 12 14 10 11 14 22 21 17 22 20 Energy Gun 12 | . 25 4 4 22 9 11 16 11 4 5 Energy Cannon 2 | . 2 12 3 . . . . 5 2 6 Ballistic Gun 3 | . . . 10 . 7 11 1 . 7 . Ballistic Cannon 1 | . . 9 3 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 116 | 11 31 32 57 58 64 64 84 73 116 116 Greatest Support 66 | 20 40 40 64 64 64 60 66 66 66 66 Greatest Overweight (x) 10 | . . . 10 . 1 1 3 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . 1 Largest Inventory Capacity 25 | . 15 15 20 20 20 20 20 20 25 25 Average Capacity 19 | . 12 15 19 20 20 20 20 20 24 25 Most Carried 25 | . 15 15 20 20 20 20 20 20 24 25 Average Carried 18 | . 11 14 18 19 18 20 19 19 22 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 Final Carried 23 | 6 15 15 20 20 20 20 20 20 23 19 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Mutant 23% | Hacker-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Matter Collected 2492 | 175 165 78 772 10 596 90 241 164 181 20 Remotely 58 | . . . . . . . 58 . . . Salvage Created 7585 | . 797 292 1621 71 399 69 2248 1325 329 434 Parts 448 | . 43 13 119 7 55 7 105 69 21 9 Haulers Intercepted 14 | . 1 . 4 . . . 5 4 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Combat Hostiles Destroyed 139 | . 17 6 37 3 5 1 37 22 9 2 Guns 105 | . 14 2 20 3 5 1 35 15 8 2 Cannons 23 | . . 3 13 . . . . 6 1 . AOE 8 | . 3 1 4 . . . . . . . Classes Destroyed 19 | . 5 2 3 1 3 1 1 1 1 1 Worker 7 | . . . 2 . . . 2 2 1 . Builder 2 | . 1 . . . . . 1 . . . Tunneler 2 | . . . . 1 . 1 . . . . Hauler 14 | . 1 . 4 . . . 5 4 . . Recycler 3 | . . 1 2 . . . . . . . Mechanic 1 | . . . . . . . . 1 . . Operator 4 | . . . 1 . . . 2 1 . . Turret 1 | . . . . . 1 . . . . . Watcher 13 | . 3 . 5 . . . 4 . 1 . Swarmer 28 | . 3 . 11 3 . . 2 3 6 . Grunt 61 | . 14 4 16 . . . 19 7 1 . Brawler 2 | . . . . . . . 2 . . . Duelist 4 | . . . 1 . . . 2 1 . . Sentry 33 | . . 2 9 . . . 11 10 1 . Hunter 3 | . . . . . . 1 1 1 . . Programmer 1 | . . . . . . . . . 1 . Compactor 2 | . . . . . . . . . . 2 Zionite 8 | . . . . . 8 . . . . . Assembled 4 | . . . . . 4 . . . . . Best Kill Streak 7 | . 5 2 4 3 4 1 7 4 3 2 Combat Bots Only 7 | . 4 2 4 3 3 1 7 3 3 2 Max Kills in Single Turn 2 | . 2 2 2 2 2 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . . . 1 . Exploded 2 | . 1 1 2 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Damage Taken 6149 | . 185 151 483 17 1080 91 1512 782 399 1449 Core 992 | . 9 11 68 . 134 25 191 95 27 432 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 170 | . . . . . . . 67 36 67 . Regen/Repaired (Parts) 265 | . 39 . 68 . . . 85 73 . . Core Remaining (%) 70 | 100 . 92 . . . 43 . 48 . . Volleys Fired 532 | . 49 15 88 3 70 12 138 74 28 55 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 136 | . 100 100 110 110 78 78 110 136 76 91 Shots Fired 1041 | . 98 28 172 6 131 24 276 148 56 102 Gun 826 | . 94 6 108 6 122 24 276 99 44 47 Cannon 202 | . 4 21 61 . . . . 49 12 55 Launcher 12 | . . 1 3 . 8 . . . . . Special 1 | . . . . . 1 . . . . . Kinetic 267 | . . 7 123 . 85 12 11 1 28 . Thermal 666 | . 8 14 46 6 38 12 265 147 28 102 Explosive 12 | . . 1 3 . 8 . . . . . Electromagnetic 96 | . 90 6 . . . . . . . . Robot Hit Streak 56 | . 36 9 30 7 45 8 56 26 11 45 Robot Miss Streak 5 | . 3 1 3 . 2 1 3 2 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 17 | . . . . 2 3 . 6 3 3 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 1 . Shots Hit Robots 813 | . 70 20 132 5 111 18 229 107 36 85 Core Hits 319 | . 28 12 74 4 43 4 85 42 17 10 Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 27 | . 1 . 3 . 3 . 8 5 3 4 Burn 22 | . . . 1 . 2 . 8 5 2 4 Destroy 3 | . . . 1 . 1 . . . 1 . Blast 1 | . . . 1 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 4 | . . . . . 4 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16918 | . 1317 466 2729 99 1981 252 4634 2447 892 2101 Guns 12716 | . 1035 56 1668 99 1734 252 4634 1573 745 920 Cannons 3273 | . . 277 820 . . . . 858 137 1181 Explosions 891 | . 282 133 241 . 235 . . . . . Melee . | . . . . . . . . . . . Ramming 26 | . . . . . . . . 16 10 . Kinetic 3790 | . . 65 1820 . 1164 122 122 . 497 . Thermal 11566 | . 329 329 668 99 582 130 4512 2431 385 2101 Explosive 492 | . . 16 241 . 235 . . . . . Electromagnetic 1044 | . 988 56 . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 8 . . . . 10 Average Corruption 6 | . . . . . 5 . . . . 10 Corruption Purged 8 | . . . . . 8 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . 4 . . . . 2 Message Errors 2 | . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . 1 Overload Shots 4 | . . . . . . . . . . 4 Overflow Damage 28 | . 2 6 7 . . . . 11 2 . Projectiles 20 | . . . 7 . . . . 11 2 . Explosions 8 | . 2 6 . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . 5 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 5 | . . . 5 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 43 | . 24 . 19 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed 6 | . . . . . . . . 3 3 . Targets Rammed 7 | . . . . . . . . 4 3 . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 461 | . 210 333 42 9 461 66 99 342 17 112 Average Temperature 71 | . 63 126 12 6 218 26 19 60 8 29 Received Heat Transfer 1806 | . 117 90 186 . . . 846 495 54 18 Effects 7 | . . . . . 6 . . 1 . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 4 | . . . . . 3 . . 1 . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 7 . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . 2 1 . . Parts Melted 42 | . 1 1 . 1 7 . 20 10 2 . Heat Transferred 21721 | . 500 594 1369 185 1239 259 8806 4366 777 3626 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Peak Influence 448 | . 362 220 350 120 . 50 448 286 240 44 Initial 40 | . . 32 1 35 . . 16 . 21 40 Average 123 | . 195 49 167 55 . 31 149 94 80 33 Maximum Alert Level 2 | . 1 1 1 . . . 2 1 1 . Low Security (%) 72 | . 40 93 61 100 . 100 61 85 86 100 Level 1 27 | . 59 6 38 . . . 36 14 13 . Level 2 . | . . . . . . . 2 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 3 . 4 . . . 8 3 2 . Investigation 11 | . 3 . 2 . . . 3 3 . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 4 | . . . 2 . . . 2 . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Distress Signals 17 | . 3 . 3 . . . 4 5 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 26 5 50 2 23 1 73 30 31 7 Peak Tracking Total 11 | . 3 2 5 2 9 1 11 4 6 6 Tactical Retreats 18 | . 3 . 2 . 2 . 9 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Traps Triggered 2 | . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 19 | . . . . . . . . 19 . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . 1 . . . . . . 1 . . Exploded 3 | . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Disabled 18 | . . 3 2 . 2 . 3 6 2 . Max in Single Turn 2 | . . 2 1 . 1 . 1 1 1 . Garrison Access 3 | . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Machines Accessed 67 | . 10 1 16 . 2 . 16 17 5 . Terminals 41 | . 7 1 10 . . . 9 12 2 . Fabricators . | . . . . . . . . . . . Repair Stations 8 | . 1 . 2 . . . 2 2 1 . Recycling Units 8 | . 2 . 2 . . . 2 2 . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . Total Hacks 226 | . 24 7 55 . 2 . 71 45 22 . Successful 168 | . 16 3 40 . 2 . 54 37 16 . Failed 55 | . 8 4 14 . . . 16 7 6 . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts 3 | . . . 1 . . . 1 1 . . Manual 102 | . 11 7 29 . 2 . 25 15 13 . Terminals 158 | . 20 7 42 . . . 39 35 15 . Fabricators . | . . . . . . . . . . . Repair Stations 20 | . 2 . 5 . . . 6 5 2 . Recycling Units 12 | . 2 . 2 . . . 4 4 . . Scanalyzers 31 | . . . 6 . . . 21 . 4 . Garrison Access 3 | . . . . . . . 1 1 1 . Terminal Hacks 95 | . 10 3 28 . 2 . 19 25 8 . Record 4 | . . . 3 . 1 . . . . . Part Schematic 3 | . . . . . . . . 3 . . Robot Analysis 7 | . 1 3 1 . . . 1 . 1 . Prototype ID Bank 22 | . 2 . 12 . . . 1 5 2 . Open Door 4 | . . . . . . . . 4 . . Branch Access Points 4 | . 1 . 1 . . . 1 . 1 . Emergency Access Points 2 | . . . 1 . . . . . 1 . Terminal Index 5 | . 1 . 2 . . . 1 1 . . Repair Station Index 1 | . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . Alert Level 7 | . . . 1 . . . 5 1 . . Unreport Threat 6 | . . . 1 . . . 3 2 . . Locate Traps 12 | . 3 . 2 . . . 3 2 2 . Reprogram Traps 4 | . . . . . . . . 4 . . Surveillance Status 1 | . . . 1 . . . . . . . Zone Layout 10 | . 2 . 3 . . . 1 3 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 4 . . . 6 5 . . Scan Component 9 | . 1 . 2 . . . 3 3 . . Repair 8 | . 1 . 2 . . . 3 2 . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . Process 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 27 | . . . 3 . . . 20 . 4 . Insert Component 11 | . . . 2 . . . 7 . 2 . Analyze 16 | . . . 1 . . . 13 . 2 . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . 1 1 1 . Unauthorized Hacks 24 | . 4 . 5 . . . 7 5 3 . Terminals 16 | . 2 . 3 . . . 5 3 3 . Assimilate 2 | . . . . . . . 1 1 . . Botnet 9 | . 2 . 1 . . . 2 2 2 . Detonate 1 | . . . . . . . 1 . . . Disrupt 1 | . . . 1 . . . . . . . Operators 3 | . . . 1 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 2 . . Tunnel 8 | . 2 . 2 . . . 2 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 8 1 12 . . . 11 10 3 . Full Trace Events 2 | . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . 7 3 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 . . . 3 2 . . Time 619 | . 36 . 134 . . . 283 166 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 465 | . . . . . . . . 465 . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . Parts Scanalyzed 10 | . . . 1 . . . 7 . 2 . Part Schematics Acquired 10 | . . . 1 . . . 7 . 2 . Parts Damaged 2 | . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total Allies 14 | . . . . . . . . 11 3 . Largest Group 12 | . . . . . . . . 10 12 . Highest-Rated Group 235 | . . . . . . . . 173 235 . Highest-Rated Ally 31 | . . . . . . . . 29 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 233 | . . . . . . . 13 13 98 109 Total Damage 5516 | . . . . . . . 647 168 1292 3409 Kills 31 | . . . . . . . 6 2 13 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Turrets Deployed 1 | . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Robot Analysis Total 7 | . 1 3 1 . . . 1 . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches 24 | . . . . . . . . . . 24 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Turns Passed 15308 | . 1204 1037 2523 894 1734 236 3932 2353 1133 262 Spaces Moved 6968 | 1 692 611 1279 587 872 104 1426 879 472 45 Core 2 | . . . 2 . . . . . . . Treads 6141 | . 344 611 1277 587 768 . 1158 879 472 45 Legs 825 | 1 348 . . . 104 104 268 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 150 150 150 190 145 145 145 225 Average Speed 177 | 120 139 160 155 150 154 190 218 199 220 225 Slowest Speed 550 | 120 160 160 550 150 190 190 385 225 225 225 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 Exploration Rate (%) 69 | 2 96 98 99 99 90 47 95 94 19 21 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . 2 1 2 2 1 . 2 2 . . Known Exits Taken 3 | . 1 . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . 1 . . Scrap Searched 6 | . . 1 . 4 . 1 . . . . Spaces Dug 13 | . . . 7 . . . . 2 . 4 Terrain Destroyed 81 | . 22 23 16 . . . . 10 3 7 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . 10 3 7 AOE 61 | . 22 23 16 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Total 8966 | . 833 650 1668 597 1131 119 1973 1326 527 142 Wait 1108 | . 55 1 211 2 104 4 362 332 4 33 Move 6959 | . 691 610 1278 586 871 103 1425 878 472 45 Hop . | . . . . . . . . . . . Pick Up 103 | . 12 10 30 2 26 . 9 6 7 1 Fast Attach 40 | . 4 . 7 . 2 . 14 8 3 2 Attach 26 | . . . 3 . 12 . 2 2 4 3 Detach 2 | . . . . . 1 . . 1 . . Swap 55 | . 10 4 15 1 12 . 5 6 1 1 Drop 130 | . 12 10 36 3 29 . 18 15 5 2 Fire 532 | . 49 15 88 3 70 12 138 74 28 55 Melee 4 | . . . . . 4 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . . . . . 4 3 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: *Low x2) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 621 | -10/Materials | Discovered new exit (range 4) 731 | -10/Materials | Identified exit to Mines 1031 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Repaired Corrupted Lgt. Treads 1205 | -10/Materials | Entered Mines 1245 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1249 | -10/Mines | Found Prototype Device 1336 | -10/Mines | Learned location of Storage (-8) 1498 | -10/Mines | Found a hidden stash of uninstalled traps 1684 | -10/Mines | Discovered new exit (range 4) 2138 | -10/Mines | Discovered new exit (range 15) 2242 | -10/Mines | Entered Materials 2242 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2243 | -9/Materials | Identified exit to Mines 2900 | -9/Materials | Discovered new exit (range 13) 3402 | -9/Materials | Identified Exp. Sensor Array 3657 | -9/Materials | Central database locked down 3667 | -9/Materials | Discovered new exit (range 16) 3946 | -9/Materials | Build established: Scavenger-Mutant 4077 | -9/Materials | Repaired Exp. Sensor Array 4228 | -9/Materials | Discovered new exit (range 15) 4513 | -9/Materials | Repaired Lgt. Armor Plating 4765 | -9/Materials | Entered Mines 4836 | -9/Mines | Discovered new exit (range 15) 4915 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5081 | -9/Mines | Discovered new exit (range 13) 5184 | -9/Mines | Build established: Mutant 5257 | -9/Mines | Learned location of Zion (-6) 5653 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5653 | -9/Mines | Discovered new exit (range 5) 5659 | -9/Mines | Entered Exiles 5736 | -9/Exiles | Met 8R-AWN 5762 | -9/Exiles | Met EX-HEX 5826 | -9/Exiles | Met EX-DEC 6114 | -9/Exiles | Met EX-BIN 6132 | -9/Exiles | Aligned with FarCom system 6134 | -9/Exiles | Given EX-Vault access code 6168 | -9/Exiles | Opened EX-Vault 6203 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6319 | -9/Exiles | Attacked by the Exiles 6481 | -9/Exiles | Destroyed 8R-AWN 6510 | -9/Exiles | Lost 4 parts (1p3w) 6614 | -9/Exiles | Build established: Scavenger-Mutant 6743 | -9/Exiles | Core integrity fell below 50% 6756 | -9/Exiles | Destroyed EX-DEC 6774 | -9/Exiles | Destroyed EX-HEX 6798 | -9/Exiles | Destroyed EX-BIN 6802 | -9/Exiles | Found System Purifier 6953 | -9/Exiles | Found Deploy-a-Sentry 7202 | -9/Exiles | Found Army-in-a-Box 7208 | -9/Exiles | Found Firepult 7368 | -9/Exiles | Discovered new exit (range 15) 7393 | -9/Exiles | Stole three prototypes: Army-in-a-Box, Firepult, Deploy-a-Sentry 7393 | -9/Exiles | Entered Mines 7616 | -8/Mines | Discovered new exit (range 8) 7629 | -8/Mines | Entered Materials 7629 | -8/Materials | Evolved 2 slots: Utility x2 7841 | -8/Materials | Repaired System Purifier 7922 | -8/Materials | Repaired Cold Fusion Reactor 8261 | -8/Materials | Discovered new exit (range 16) 8539 | -8/Materials | Discovered new exit (range 5) 8889 | -8/Materials | Discovered new exit (range 16) 9245 | -8/Materials | DAS Turret deployed 9269 | -8/Materials | Garrison activated, responded to threat 9302 | -8/Materials | Build established: Mutant 9353 | -8/Materials | Destroyed 7 combat bots 9413 | -8/Materials | Discovered new exit (range 10) 9751 | -8/Materials | Build established: Hacker-Mutant 9926 | -8/Materials | Central database locked down 11058 | -8/Materials | Repaired Broken Adv. Weapon Cycler 11318 | -8/Materials | Identified exit to Storage 11561 | -8/Materials | Entered Storage 12197 | -8/Storage | Discovered new exit (range 12) 12270 | -8/Storage | Central database locked down 12647 | -8/Storage | Repaired Broken Imp. Armor Integrity Analyzer 13090 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13275 | -8/Storage | Core integrity fell below 50% 13382 | -8/Storage | Build established: Commander-Mutant 13416 | -8/Storage | Repaired Cold Fusion Reactor 13447 | -8/Storage | Discovered new exit (range 11) 13914 | -8/Storage | Entered Factory 13914 | -7/Factory | Accompanied by 10 allies 13914 | -7/Factory | Evolved 2 slots: Utility x2 14015 | -7/Factory | Allied Derelicts emerged from ambush trap array 14061 | -7/Factory | Discovered new exit (range 6) 14205 | -7/Factory | Identified exit to Lower Caves 14499 | -7/Factory | Found Prototype Launcher 14499 | -7/Factory | Identified Rocket Array 14526 | -7/Factory | Garrison activated, responded to threat 14828 | -7/Factory | Build established: Scavenger-Mutant 15047 | -7/Factory | Sucked down chute 15047 | -7/Factory | Entered Waste 15074 | -7/Waste | Spotted C-40 Crusher 15092 | -7/Waste | Spotted C-40 Crusher 15115 | -7/Waste | Spotted C-40 Crusher 15146 | -7/Waste | Spotted C-40 Crusher 15187 | -7/Waste | Spotted C-40 Crusher 15200 | -7/Waste | Spotted C-40 Crusher 15227 | -7/Waste | Crushed by falling debris 15233 | -7/Waste | Destroyed C-40 Crusher 15239 | -7/Waste | Crushed by falling debris 15239 | -7/Waste | System corruption reached 10% 15242 | -7/Waste | Destroyed C-40 Crusher 15266 | -7/Waste | Found Damper Plating 15270 | -7/Waste | Lost 3 parts (2n1u) 15276 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 15279 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15282 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15283 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15284 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 15290 | -7/Waste | Core integrity fell below 50% 15301 | -7/Waste | Allies destroyed C-40 Crusher 15306 | -7/Waste | Allies destroyed C-40 Crusher 15308 | -7/Waste | Allies destroyed C-40 Crusher 15309 | -7/Waste | Self-destructed Last Messages --------------- 15303_ Army Drone destroyed. 15303_ C-40 Crusher suffers critical hit (Destroy). 15304_ Army Drone released from Army-in-a-Box. 15305_ C-40 Crusher suffers critical hit (Burn). 15306_ Army Drone released from Army-in-a-Box. 15306_ Army Drone Hpw. Shotgun crushed. 15306_ Army Drone Wheel crushed. 15306_ Wheel disintegrated. 15306_ Army Drone Wheel crushed. 15306_ Wheel disintegrated. 15306_ Army Drone destroyed. 15306_ C-40 Crusher destroyed. 15307_ Army Drone released from Army-in-a-Box. 15307_ Army Drone destroyed. 15307_ Army Drone knocked back. 15308_ Army Drone released from Army-in-a-Box. 15308_ C-40 Crusher destroyed. 15308_ Army Drone destroyed. 15308_ Slug penetrates C-40 Crusher. 15309_ Army Drone released from Army-in-a-Box. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????#?????????? | | ??????????????####????????????? #?????????? | | ?????????????##; ########????? #?????????? | | ?????????????# #???? #?????????? | | ?????????????# #### #?????????? | | ?????????????# % #;# ####??????? | | ?????????????#n ?????? | | ?????????????# ?????? | | ?????????????# % ?????? | | ?????????????# n nCC ?????? | | ?????????????# n !nCC% ### ##????????? | | ?????????????# nnn@nn ##?? #?????????? | | ?????????????# nnn*nn #?? / #?????????? | | ?????????????### # ;##? #?????????? | | ???????????????### #### #;## ########??? | | ?????????????????###??#### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## ? | | ???????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ???????????????????????????? #?????????? | | ????????????????????????????#####?????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 25 Evasion (%) 55 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Imp. Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Target Analyzer | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Storage | Hacked Particle Charger | -8/Storage | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Cold Fusion Reactor | -7/Factory | Scanalyzed Mak. Terrain Scanner | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorRagnarokFirepult Manual? 0 Play Time 01:21:11 Cumulative 217.7 hours Start 2022.05.24 @ 19:52:14 End 2022.05.24 @ 21:13:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 111 Rogue 2 Adventurer 109 Explorer 0 Win Type - Total 15 Types 8/1/1/1/1/0/1/1/1 Lore% 89 Gallery% 86 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abf67fcf-d7c0-484c-8311-e86b59ac6594