Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 18:19:56 Player: Shadow Pussy wanter Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (27) 135 Value Destroyed (591) 591 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4980) 4980 TOTAL SCORE: 13166 Bonus ------- Aligned with FarCom 300 Win 3000 Win Speed 1723 Friendly Fire -43 Cogmind --------- Core Integrity 1493/1600 Matter 138/300 Energy 250/390 System Corruption 0% Temperature Warning (311) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Light Particle Reactor > --- PROPULSION (10) -- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cryofiber Web Small Storage Unit Advanced Weight Redist. System Spectral Analyzer Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (8) ---- Heavy Deuterium Engine Antimatter Reactor Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Nova Cannon Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Small Storage Unit Advanced Weight Redist. System Spectral Analyzer Signal Interpreter Improved Melee Analysis Suite Improved Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Heavy Deuterium Engine Antimatter Reactor Nuclear Pulse Thruster Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Nova Cannon Enhanced Nova Cannon [Rating: 134] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 8 | . . . . . 4 2 . . . . 2 . Utility 9 | . . . . . . . 2 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 63 | 7 2 1 . 3 5 11 2 9 5 5 5 8 Power 6 | 1 . . . 1 . 1 . 1 1 . . 1 Engine 5 | 1 . . . 1 . 1 . 1 1 . . . Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 26 | 2 1 . . . 5 7 . 5 1 1 2 2 Treads 1 | 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . Flight 21 | . . . . . 5 5 . 5 1 1 2 2 Utility 18 | 2 . 1 . . . 1 2 1 2 2 3 4 Device 9 | 1 . 1 . . . . . 1 1 1 2 2 Storage 1 | 1 . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . 1 1 1 1 Hackware 3 | . . . . . . . 2 . . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 13 | 2 1 . . 2 . 2 . 2 1 2 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . Energy Cannon 5 | . . . . . . 1 . 2 1 1 . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . 1 1 1 . Parts Lost 7 | . 1 1 . 1 2 . . . . . 1 1 Power . | . . . . . . . . . . . . . Propulsion 3 | . 1 . . . 1 . . . . . . 1 Utility 2 | . . 1 . . . . . . . . 1 . Weapon 2 | . . . . 1 1 . . . . . . . Highest Loss Streak 2 | . 1 1 . 1 2 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 98 100 99 81 74 88 88 89 86 90 91 Engine 9 | . 14 14 14 14 9 6 6 5 10 9 8 7 Treads 3 | . 14 14 14 14 . . . . . . . . Wheel 3 | . 13 14 14 14 . . . . . . . . Hover 1 | . . . . . . 11 6 1 . . . . Flight 30 | . . . . . 39 38 46 44 42 38 39 36 Device 10 | . 14 12 14 14 9 . . 5 6 10 13 16 Storage 7 | . 14 14 14 14 9 7 6 5 5 4 4 4 Processor 6 | . . . . . . 5 6 5 9 9 12 12 Hackware 5 | . . . . . . . 8 11 10 9 7 7 Energy Cannon 2 | . . . . . . 1 6 5 4 2 4 3 Ballistic Gun 6 | . 24 28 28 23 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 14 15 15 15 15 12 24 24 26 38 41 42 52 Greatest Support 73 | 16 16 10 10 10 20 33 29 44 55 57 72 73 Greatest Overweight (x) 8 | . 4 1 1 1 . . . 8 1 . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 8 8 7 6 7 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 6 8 8 8 8 8 Class Distribution -------------------- 55% | Hacker-Sprinter 24% | Mutant 14% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 977 | 276 165 71 . 16 . 120 . 181 71 . . 77 Remotely . | . . . . . . . . . . . . . Salvage Created 593 | 29 293 104 . 43 24 . . 23 . . . 77 Parts 48 | 4 12 6 . 15 3 . . 2 . . . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 20 | . 6 2 . 8 4 . . . . . . . Guns 8 | . 6 2 . . . . . . . . . . AOE 12 | . . . . 8 4 . . . . . . . Classes Destroyed 5 | 1 2 . . 2 . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . Watcher 4 | . 1 . . . . . . 1 . . . 2 Swarmer 12 | . . . . 8 4 . . . . . . . Grunt 8 | . 6 2 . . . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | 1 3 2 . 5 4 . . 1 . . . 1 Combat Bots Only 4 | . 3 2 . 4 4 . . . . . . . Max Kills in Single Turn 4 | 1 1 1 . 4 3 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 4 3 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 1207 | . 361 92 . 71 103 35 37 92 72 24 54 266 Core 250 | . 10 35 . 32 16 . 10 16 . 24 . 107 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 125 | . . . . . . . . . 125 . . . Core Remaining (%) 95 | 100 . . . 69 97 100 98 98 100 98 100 93 Volleys Fired 153 | 2 28 8 . 7 2 20 . 26 15 24 11 10 Largest 2 | 2 2 2 . 1 1 1 . 1 1 1 1 1 Hottest 113 | 60 40 40 . 30 30 65 . 65 90 113 113 113 Shots Fired 192 | 4 56 16 . 7 2 20 . 27 15 24 11 10 Gun 76 | 4 56 16 . . . . . . . . . . Cannon 106 | . . . . . . 19 . 27 15 24 11 10 Launcher 10 | . . . . 7 2 1 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 74 | 2 56 16 . . . . . . . . . . Thermal 108 | 2 . . . . . 19 . 27 15 24 11 10 Explosive 10 | . . . . 7 2 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | 1 7 6 . 1 . . . 3 . . . . Robot Miss Streak 5 | 3 5 2 . 4 . . . 5 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 57 | 1 38 10 . 2 . . . 3 . . . 3 Core Hits 36 | 1 14 4 . 10 4 . . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . 3 . 6 Impact . | . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 3 . 6 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1690 | 11 488 122 . 580 247 . . 81 . . . 161 Guns 621 | 11 488 122 . . . . . . . . . . Cannons 81 | . . . . . . . . 81 . . . . Explosions 827 | . . . . 580 247 . . . . . . . Melee 161 | . . . . . . . . . . . . 161 Ramming . | . . . . . . . . . . . . . Kinetic 621 | 11 488 122 . . . . . . . . . . Thermal 81 | . . . . . . . . 81 . . . . Explosive 827 | . . . . 580 247 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . . 161 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 2 . . . . Average Corruption 2 | . . . . . . . 4 2 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . 25 . . . 19 . . . . Projectiles 19 | . . . . . . . . 19 . . . . Explosions 25 | . . . . 25 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . . 16 . 20 . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 383 | . 6 20 . . . 259 6 154 315 348 383 375 Average Temperature 95 | . 3 7 . . . 103 6 57 96 120 132 89 Received Heat Transfer 366 | . 198 72 . . 36 . 6 . 9 . 18 27 Effects 9 | . . . . . . 1 . . 2 1 4 1 Shutdowns 4 | . . . . . . . . . . . 3 1 Energy Bleed 4 | . . . . . . 1 . . 2 1 . . Matter Decay 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 111 | . . . . . . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 465 | 5 194 115 . 316 380 252 105 465 124 138 149 285 Initial 172 | . 3 75 . . 122 172 37 51 7 13 77 2 Average 81 | 1 64 81 . 53 220 206 58 152 34 31 62 34 Maximum Alert Level 2 | . . . . 1 1 1 . 2 . . . 1 Low Security (%) 85 | 100 100 100 . 89 66 31 100 61 100 100 100 95 Level 1 14 | . . . . 10 33 68 . 36 . . . 4 Level 2 . | . . . . . . . . 1 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 3 1 . . 3 1 . 2 2 1 3 2 Investigation 5 | . 1 . . . 1 . . 1 1 1 . . Extermination 3 | . . . . . . 1 . 1 . . . 1 Reinforcement 9 | . 2 . . . 2 . . . 1 . 3 1 Assault 1 | . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . 2 . . . 2 . . . . . 1 . Communications Jammed 16 | . . . . . . . . . . 16 . . Distress Signals 16 | . . . . . . . . . . 16 . . Times Spotted 103 | . 11 2 . 6 16 3 2 15 5 8 9 26 Peak Tracking Total 11 | . 3 2 . 4 8 2 3 10 2 4 3 11 Tactical Retreats 14 | . . . . . 1 . . 6 3 . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . 1 . . . . 2 1 6 1 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . . . . 2 . 1 . . . . . . Max in Single Turn 2 | . . . . 2 . 1 . . . . . . Garrison Access 5 | . . . . . . 1 . 1 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 37 | . 1 . 1 . 2 5 2 8 5 3 5 5 Terminals 26 | . 1 . . . 2 3 2 5 3 3 4 3 Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 6 | . . . . . . 1 . 2 1 . 1 1 Total Hacks 86 | . 2 . 1 . 6 11 7 20 12 7 10 10 Successful 53 | . 1 . 1 . 3 6 5 13 10 5 4 5 Failed 33 | . 1 . . . 3 5 2 7 2 2 6 5 Catastrophic 6 | . . . . . 2 . . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 2 . 1 . 6 4 5 15 9 6 6 2 Terminals 68 | . 2 . . . 6 6 7 15 9 7 9 7 Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . 3 . 3 1 . 1 1 Terminal Hacks 21 | . 1 . 1 . 1 1 3 5 3 1 2 3 Record 2 | . . . . . . . . . . 1 . 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . 1 1 1 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 Alert Level 5 | . . . . . . . 2 1 2 . . . Unreport Threat 4 | . . . . . . . . 2 . . 2 . Recall Investigation 1 | . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 1 . 1 1 Seal Access 5 | . . . . . . 1 . 1 1 . 1 1 Unauthorized Hacks 24 | . . . . . 2 3 2 7 4 4 1 1 Terminals 24 | . . . . . 2 3 2 7 4 4 1 1 Assimilate 4 | . . . . . . . . 1 1 2 . . Botnet 19 | . . . . . 2 3 2 5 3 2 1 1 Operators 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 2 4 2 7 3 3 4 3 Full Trace Events 2 | . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 28 | . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . . . . 1 1 1 . . Largest Group 1 | . . . . . . . . 1 1 1 . . Highest-Rated Group 26 | . . . . . . . . 26 26 26 . . Highest-Rated Ally 26 | . . . . . . . . 26 26 26 . . Total Orders 2 | . . . . . . . . . 1 1 . . STAY 2 | . . . . . . . . . 1 1 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 4461 | 70 381 195 202 269 154 430 35 514 480 509 418 804 Spaces Moved 8188 | 49 257 162 213 261 360 1088 128 1504 1125 767 886 1388 Core 8 | 2 1 . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 939 | 47 256 162 213 261 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 7241 | . . . . . 360 1088 128 1504 1125 767 886 1383 Fastest Speed 17 | 50 95 95 95 95 28 22 25 19 19 19 17 17 Average Speed 33 | 97 99 95 95 95 29 29 25 24 24 23 23 22 Slowest Speed 250 | 100 250 95 95 95 31 31 25 29 100 25 25 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 75 | . . . . . 6 1 . 27 5 17 12 7 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 41 37 60 63 37 26 4 41 29 21 29 41 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 80 | . . . . . . 12 . 5 14 27 11 11 Terrain Destroyed 161 | . . . . 47 18 23 . 10 14 27 11 11 Melee 4 | . . . . . . . . . . 3 . 1 Projectile 81 | . . . . . . 12 . 10 14 24 11 10 AOE 76 | . . . . 47 18 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 9643 | 63 326 186 212 275 401 1178 130 1599 1304 1047 1074 1848 Wait 1185 | . 30 16 . . 32 22 1 53 160 261 177 433 Move 8033 | 48 256 161 212 260 347 1085 127 1455 1114 732 863 1373 Hop 67 | . . . . . 6 1 . 21 5 17 10 7 Pick Up 41 | 6 6 . . 3 5 4 . 6 3 2 3 3 Fast Attach 28 | 7 1 1 . . . 6 . 5 2 1 3 2 Attach 23 | . 1 . . 2 5 3 2 1 2 2 1 4 Detach 6 | . . . . . 2 3 . . . . . 1 Swap 12 | . . . . 1 . 2 . 3 1 2 1 2 Drop 36 | . 4 . . 2 2 8 . 8 2 3 5 2 Fire 153 | 2 28 8 . 7 2 20 . 26 15 24 11 10 Melee 9 | . . . . . . . . . . 3 . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . 24 . 21 . . . 5 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Entered Mines 495 | -10/Mines | Discovered new exit (range 10) 496 | -10/Mines | Met a Derelict testing a Signal Generator 567 | -10/Mines | Learned location of Zion (-7) 643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -10/Mines | Discovered new exit (range 5) 647 | -10/Mines | Entered Exiles 670 | -10/Exiles | Met 8R-AWN 686 | -10/Exiles | Met EX-HEX 716 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 750 | -10/Exiles | Opened EX-Vault 778 | -10/Exiles | Warned to stay clear of 0b10 Research branches 789 | -10/Exiles | Exiles lab attacked by MAIN.C 840 | -10/Exiles | Discovered new exit (range 10) 849 | -10/Exiles | Entered Mines 1099 | -9/Mines | Discovered new exit (range 11) 1118 | -9/Mines | Entered Materials 1118 | -8/Materials | Evolved 4 slots: Propulsion x4 1267 | -8/Materials | Discovered new exit (range 16) 1272 | -8/Materials | Entered Factory 1272 | -7/Factory | Evolved 2 slots: Propulsion x2 1386 | -7/Factory | Discovered new exit (range 9) 1390 | -7/Factory | Identified exit to Lower Caves 1410 | -7/Factory | Build established: Sprinter 1432 | -7/Factory | Discovered exit to Lower Caves (range 10) 1672 | -7/Factory | Identified exit to Factory 1702 | -7/Factory | Entered another Factory area 1702 | -6/Factory | Evolved 2 slots: Utility x2 1724 | -6/Factory | Identified exit to Factory 1737 | -6/Factory | Entered another Factory area 1737 | -5/Factory | Evolved 2 slots: Utility x2 2024 | -5/Factory | Build established: Hacker-Sprinter 2100 | -5/Factory | Identified exit to Factory 2251 | -5/Factory | Entered another Factory area 2251 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2254 | -4/Factory | Discovered new exit (range 10) 2256 | -4/Factory | Identified exit to Upper Caves 2539 | -4/Factory | Identified exit to Research 2599 | -4/Factory | Spotted B-86 Titan 2619 | -4/Factory | Repaired Hvy. Phase Cannon 2731 | -4/Factory | Entered Research 2731 | -3/Research | Evolved 2 slots: Utility x2 2951 | -3/Research | Found Prototype Processor 2951 | -3/Research | Identified Spectral Analyzer 3230 | -3/Research | Discovered new exit (range 8) 3232 | -3/Research | Identified exit to Research 3240 | -3/Research | Entered another Research area 3240 | -2/Research | Evolved 2 slots: Propulsion x2 3437 | -2/Research | Spotted B-90 Cyclops 3496 | -2/Research | Spotted B-90 Cyclops 3589 | -2/Research | Discovered new exit (range 22) 3642 | -2/Research | Identified exit to Testing 3650 | -2/Research | Discovered new exit (range 15) 3654 | -2/Research | Identified exit to Access 3658 | -2/Research | Entered Access 3658 | -1/Access | Evolved 2 slots: Utility x2 4462 | -1/Access | Discovered new exit (range 6) 4462 | -1/Access | Identified exit to Surface 4462 | *** | Escaped! Last Messages --------------- 04266_ Acquired Adv. Cryofiber Web. 04308_ ALERT: Rogue bot located, Programmers report to Access Zone 2L. 04315_ K-01 Serf cleans the Radio-Gravity Array. 04370_ Power failure, Hvy. Deuterium Engine shutdown. 04373_ Power failure averted by Adv. Cryofiber Web. 04407_ C-30 ARC bursts open, deploying its payload. 04407_ L-61 Swordsman unfolds itself. 04407_ G-73 Enforcer unfolds itself. 04447_ Penetrated by Slug. 04447_ Nuclear Pulse Thruster destroyed. 04447_ Knocked back. 04461_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04462_ The Access Shell folds into the floor. 04462_ EXIT=FOUND 04462_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04462_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | !#?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????BB????BB????????????????????? | | #???????????????BB????BB????????????????????? | | ### #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | # #???###+##??????????????????????????????????? | | # ##### #????#""""""""""#??????????????????? | | # #????# #??????+???????????? | | # #????# #?????? ???????????? | | ######## #????# #?????? ???????????? | | #???????# ##????# "" #?????? ???????????? | | #???????# ##????# "@ #?????? ???????????? | | #???????#H "#????# #?????? ???????????? | | #???????# ##????# #?????# ???????????? | | #???????# #?????# #?????# #??????????? | | ###???????# #????## ##????# #??????????? | | ??????????#p #????# #????# #??????????? | | ??????????# #????##"" ##????# #??????????? | | ??????????# #?????#"" #?????# #??????????? | | ??????????# #?????#"" #?????# #??????????? | | ??????????# #?????#T #?????# #??????????? | | ??????????#% #?????#"" #?????# #??????????? | | ??????????# #?????#"" #?????# #??????????? | | ??????????# #######"" ####### ####+####### | | ??????????# p | | ??????????# ^ k | | ????##########+###################### ##### | | ????# #??????????????????# #???? | | ????# ! #??????????????????# #???? | | ????# #??????????????????# #???? | | ????# #??????????????????# ##### | | ????# " #???################ [ | | ????# """" #???# === ##### ##### | | ????#= """"" #???# === ########+##?????#???? | | ????# """"" #???# == #???????????????????? | | ????# """" #???# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Evasion (%) 76 Melee Accuracy 6 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Epsilon Run No Signal Challenges ------------ None Game ------ Seed SmallSubatomicPod Manual? 0 Play Time 01:51:30 Cumulative 62.0 hours Start 2022.04.03 @ 14:47:43 End 2022.04.03 @ 18:19:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3763550f-d6b9-4485-9fd5-69e6c11c7435