Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.06 @ 08:31:33 Player: Alexbot Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (121) 605 Value Destroyed (3517) 3517 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 10449 Bonus ------- Follower Combat Kills 287 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 83/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Terrain Scan Processor System Mapper > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Deep Network Scanner Ghost Barrier Skeleton Box Compact Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Improved Propulsion Shielding Experimental Thermal Shield Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Spear > --- INVENTORY -------- Micro Nuclear Core Potential Leg Improved Heat Sink Matter Compressor Experimental Signal Interpreter Experimental Terrain Scanner Makeshift Terrain Scan Processor Transport Network Coupler Energy Filter Improved Particle Charger Weapon Cycler Improved Transmission Jammer Advanced ECM Suite System Mapper Deep Network Scanner Ghost Barrier Quantum Router Skeleton Box Improved EM Pulse Cannon Proton Cannon Bore Cannon Bore Cannon Long-range Missile Launcher Remote Datajack Plasma Cutter [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Potential Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . 2 Utility 6 | . . . 2 . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 145 | . 1 5 11 22 2 6 10 12 11 . 10 4 51 Power 14 | . . . 2 2 . 1 1 1 1 . 1 . 5 Engine 8 | . . . 1 2 . 1 . 1 1 . 1 . 1 Core 6 | . . . 1 . . . 1 . . . . . 4 Reactor . | . . . . . . . . . . . . . . Propulsion 31 | . . 3 1 4 . . 3 1 2 . 1 . 16 Treads 11 | . . 3 1 4 . . . . . . . . 3 Leg 6 | . . . . . . . 1 . 2 . 1 . 2 Wheel 3 | . . . . . . . 2 1 . . . . . Hover 11 | . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . Utility 47 | . 1 1 3 4 2 1 4 7 5 . 3 . 16 Device 15 | . . . 1 . . . 1 3 1 . 3 . 6 Storage 8 | . . . 2 . 2 . 1 . . . . . 3 Processor 3 | . . . . . . . . . 1 . . . 2 Hackware 3 | . . . . . . . . 1 . . . . 2 Protection 18 | . 1 1 . 4 . 1 2 3 3 . . . 3 Artifact . | . . . . . . . . . . . . . . Weapon 53 | . . 1 5 12 . 4 2 3 3 . 5 4 14 Energy Gun 5 | . . . 3 2 . . . . . . . . . Energy Cannon 19 | . . 1 . . . . 2 1 2 . 3 1 9 Ballistic Gun 9 | . . . 1 6 . 2 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . 1 1 2 Launcher 8 | . . . 1 3 . 2 . . . . . 1 1 Special Weapon 1 | . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . . Piercing Weapon 5 | . . . . . . . . 1 . . 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 2 . 2 Parts Lost 72 | . . 3 9 14 . 4 4 2 6 . 4 2 24 Power 12 | . . . 2 2 . 1 1 1 . . 1 1 3 Propulsion 15 | . . . 2 3 . 1 . . 2 . . . 7 Utility 20 | . . 1 1 3 . 1 2 . 3 . 1 . 8 Weapon 25 | . . 2 4 6 . 1 1 1 1 . 2 1 6 Highest Loss Streak 9 | . . 3 3 7 . 4 2 1 4 . 4 2 9 Average Slot Usage (%) 90 | . 90 93 84 89 100 93 96 94 89 76 80 84 87 Engine 5 | . 14 14 2 6 11 10 5 1 7 7 7 5 1 Core 2 | . . . 6 4 . . 3 5 . . . . 3 Treads 8 | . . 19 19 17 22 16 . . . . . . 2 Leg 3 | . 28 8 . . . . . . 8 7 9 15 3 Wheel 2 | . . . . . . . 16 15 . . . . . Hover 3 | . . . . . . . . . . . . . 16 Device 9 | . . . 6 11 11 11 7 12 14 7 11 15 7 Storage 20 | . 14 14 23 22 22 22 26 23 15 15 15 15 20 Processor 1 | . . . . . . . . . 6 7 7 7 4 Hackware 2 | . . . . . . . . 3 7 7 7 7 4 Protection 9 | . 4 13 7 6 11 11 17 16 14 15 10 7 5 Energy Gun 1 | . 14 8 12 1 . . . . . . . . . Energy Cannon 4 | . . 6 3 . . . 12 11 7 7 4 3 5 Ballistic Gun 7 | . 14 7 1 15 22 20 5 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 2 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 12 15 15 79 83 79 50 68 78 79 59 62 52 91 Greatest Support 88 | 20 20 40 40 40 40 40 32 32 60 30 58 58 88 Greatest Overweight (x) 4 | . . . 3 4 1 2 2 2 2 1 2 . 2 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 1 1 . . . Largest Inventory Capacity 28 | 6 6 6 22 20 20 16 22 22 22 16 16 16 28 Average Capacity 18 | 6 6 6 19 20 19 16 21 22 16 16 16 16 22 Most Carried 25 | 6 6 6 9 17 14 16 22 22 21 16 16 16 25 Average Carried 14 | 6 5 5 7 10 11 13 18 21 15 15 15 15 19 Final Capacity 22 | 6 6 6 20 20 16 16 22 22 16 16 16 16 4 Final Carried 21 | 6 6 6 8 7 14 16 21 21 14 16 14 14 4 Class Distribution -------------------- 42% | Hauler-Mutant 32% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2625 | 200 . 77 70 528 . 222 150 110 95 . 154 100 919 Remotely . | . . . . . . . . . . . . . . Salvage Created 4143 | . 53 323 477 478 . 254 507 654 177 . 173 59 988 Parts 234 | . 8 21 34 38 . 12 27 28 4 . 8 4 50 Haulers Intercepted 4 | . . . . . . . 1 1 . . . . 2 Recyclers Shooed 7 | . 1 . 1 . . 1 . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 3 3 . 3 . Prevented 1 | . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 105 | . 1 13 13 28 . 7 10 10 3 . 2 4 14 Melee 17 | . . . . . . . . 7 1 . . . 9 Guns 34 | . 1 7 5 16 . 3 2 . . . . . . Cannons 25 | . . 6 2 . . . 8 3 . . 2 1 3 AOE 26 | . . . 6 12 . 4 . . . . . 3 1 Classes Destroyed 13 | . 2 1 2 2 . 2 2 1 . . . . 1 Worker 2 | . . . . . . 1 1 . . . . . . Builder 2 | . . . . . . . . . . . . . 2 Hauler 4 | . . . . . . . 1 1 . . . . 2 Recycler 5 | . . . 1 . . 1 1 1 . . . . 1 Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 37 | . . 9 4 12 . 4 4 1 . . . . 3 Grunt 34 | . 1 4 7 3 . 2 3 6 2 . . . 6 Duelist 2 | . . . . . . 1 . . 1 . . . . Sentry 8 | . . . 2 2 . . 1 2 . . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . 2 . . . . 3 3 Programmer 3 | . . . . . . . . 1 . . . 1 1 Enhanced Grunt 2 | . . . . . . . . . . . 2 . . Assembled 10 | . . . . 10 . . . . . . . . . Best Kill Streak 8 | . 1 3 8 5 . 6 5 3 3 . 2 4 3 Combat Bots Only 6 | . 1 3 6 5 . 4 4 3 3 . 2 4 3 Max Kills in Single Turn 4 | . 1 2 3 4 . 2 1 1 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 2 . . . . . 2 1 Melee 1 | . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Damage Taken 10645 | . 33 619 921 1580 . 423 647 635 787 145 415 407 4033 Core 1594 | . . 78 65 151 . 52 61 90 88 32 43 81 853 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 68 . . . 33 88 . . . . 52 . Volleys Fired 334 | . 8 42 32 73 . 22 47 17 6 . 15 13 59 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 140 | . 70 110 130 100 . 43 120 140 126 . 138 124 114 Shots Fired 509 | . 15 68 44 114 . 37 94 30 8 . 16 15 68 Gun 249 | . 15 50 28 100 . 30 26 . . . . . . Cannon 227 | . . 18 13 . . . 68 30 8 . 16 12 62 Launcher 32 | . . . 3 13 . 7 . . . . . 3 6 Special 1 | . . . . 1 . . . . . . . . . Kinetic 220 | . 8 24 . 87 . 30 26 . . . 12 9 24 Thermal 234 | . 7 44 41 13 . . 68 30 . . . 3 28 Explosive 32 | . . . 3 13 . 7 . . . . . 3 6 Electromagnetic 23 | . . . . 1 . . . . 8 . 4 . 10 Robot Hit Streak 19 | . 4 9 14 19 . 5 10 10 9 . 4 4 3 Robot Miss Streak 5 | . 2 4 2 5 . 3 3 3 1 . 4 2 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . Shots Hit Robots 365 | . 9 40 33 73 . 25 61 39 10 . 9 8 58 Core Hits 219 | . 4 16 22 53 . 19 21 18 4 . 6 12 44 Critical Hits 12 | . . 2 . . . . . . . . 4 1 5 Critical Kills 4 | . . 1 . . . . . . . . 2 . 1 Critical Parts Destroyed 8 | . . 1 . . . . . . . . 2 1 4 Melee Attacks 124 | . . . . . . . . 28 13 . 1 16 66 Impact . | . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 28 8 . . . . Piercing 88 | . . . . . . . . . 5 . 1 16 66 Sneak Attacks 8 | . . . . . . . . 2 . . 1 . 5 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10298 | . 93 513 888 1601 . 729 1030 1206 244 . 291 651 3052 Guns 2023 | . 93 301 302 788 . 279 260 . . . . . . Cannons 3015 | . . 212 159 . . . 770 493 187 . 227 232 735 Explosions 3305 | . . . 427 813 . 450 . . . . . 419 1196 Melee 1955 | . . . . . . . . 713 57 . 64 . 1121 Ramming . | . . . . . . . . . . . . . . Kinetic 1795 | . 30 77 . 635 . 279 260 . . . 158 169 187 Thermal 2809 | . 63 436 461 142 . . 770 493 . . . 63 381 Explosive 3305 | . . . 427 813 . 450 . . . . . 419 1196 Electromagnetic 434 | . . . . 11 . . . . 187 . 69 . 167 Impact . | . . . . . . . . . . . . . . Slashing 713 | . . . . . . . . 713 . . . . . Piercing 1242 | . . . . . . . . . 57 . 64 . 1121 Highest Corruption 17 | . . . . . . . . . . . . 2 17 Average Corruption 1 | . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . 1 14 Message Errors 3 | . . . . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . . . . 1 2 Targeting Errors 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 411 | . . . 21 . . 39 . 16 . . . 19 316 Projectiles 82 | . . . . . . . . 7 . . . 19 56 Explosions 210 | . . . 21 . . 39 . . . . . . 150 Melee 119 | . . . . . . . . 9 . . . . 110 Knockbacks 8 | . . . . . . . . . . . 2 2 4 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 2 2 4 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . . . . 43 . 61 . . . . . 32 . Shots 4 | . . . . 1 . 2 . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 522 | . 118 370 404 48 . . 264 60 75 . 22 33 522 Average Temperature 106 | . 51 125 147 20 . . 77 18 34 . 6 24 147 Received Heat Transfer 2027 | . 18 141 210 173 . 144 126 258 345 9 54 . 549 Effects 7 | . . 2 . . . . . . . . . . 5 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 1 | . . 1 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . . . 1 Combat Hostiles 3 | . . . . . . . . . 2 . . . 1 Parts Fried 3 | . . . . . . . . . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | . . 3 2 . . . 5 9 . . . . . Heat Transferred 5891 | . 185 1110 1110 333 . . 1628 981 . . . 100 444 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 329 | . 42 226 329 140 . 189 201 241 . . . . 185 Average Influence 89 | . 27 140 129 72 . 73 83 96 . . . . 94 Maximum Alert Level 1 | . . 1 1 . . . 1 1 . . . . . Low Security (%) 96 | 100 100 76 83 100 . 100 99 94 . . . . 100 Level 1 3 | . . 23 16 . . . . 5 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . . 4 . . . . 7 Investigation 4 | . . . . . . . . 1 . . . . 3 Extermination 2 | . . . . . . . . . . . . . 2 Reinforcement 4 | . . . . . . . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 10 | . . . 2 . . 1 2 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 4 13 17 37 . 6 16 14 15 7 4 5 56 Peak Tracking Total 14 | . 2 3 5 4 . 3 5 3 11 4 4 5 14 Tactical Retreats 24 | . . 1 . 5 . . 1 1 2 1 . 1 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . 1 . 1 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . 1 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 23 | . 1 . . . 1 . 1 4 1 1 3 . 11 Terminals 7 | . 1 . . . . . 1 2 . . . . 3 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 3 | . . . . . . . . 1 . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 75 | . 2 . . . 1 . 4 8 1 1 23 . 35 Successful 53 | . 1 . . . 1 . 1 4 1 1 23 . 21 Failed 22 | . 1 . . . . . 3 4 . . . . 14 Catastrophic 3 | . . . . . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 12 | . 2 . . . 1 . . . . . . . 9 Terminals 17 | . 2 . . . . . 4 4 . . . . 7 Fabricators 9 | . . . . . . . . . . . . . 9 Repair Stations 10 | . . . . . . . . 3 . . . . 7 Recycling Units 9 | . . . . . . . . . . . . . 9 Scanalyzers 3 | . . . . . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 32 | . 1 . . . 1 . 1 2 1 1 23 . 2 Record 6 | . . . . . . . . . . . 6 . . Part Schematic 7 | . . . . . . . . . . . 7 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Prototype ID Bank 4 | . . . . . . . . 1 . . 3 . . Open Door 3 | . . . . . . . . . 1 1 . . 1 Branch Access Points 3 | . 1 . . . . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . 5 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . . . 3 Repair Station Hacks 7 | . . . . . . . . 2 . . . . 5 Scan Component 4 | . . . . . . . . 1 . . . . 3 Repair 3 | . . . . . . . . 1 . . . . 2 Recycling Unit Hacks 4 | . . . . . . . . . . . . . 4 Retrieve Components 4 | . . . . . . . . . . . . . 4 Scanalyzer 2 | . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . . 3 Terminals 1 | . . . . . . . . . . . . . 1 Disrupt 1 | . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . . . 1 4 . . . . 11 Full Trace Events 4 | . . . . . . . . 1 . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . . Parts Built 1 | . . . . . . . . . . . . . 1 Matter 285 | . . . . . . . . . . . . . 285 Time 76 | . . . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . . . 5 Parts Repaired 3 | . . . . . . . . 1 . . . . 2 Time 63 | . . . . . . . . 19 . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . 13 Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 42 | . . . . 5 . . . . . 13 24 . . Total Damage 1889 | . . . . 63 . . . . . 667 1159 . . Kills 10 | . . . . 2 . . . . . 6 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . 1 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 2 . . . . . 1 . 3 . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 8683 | 3 183 481 340 1754 692 514 678 829 418 395 183 264 1949 Spaces Moved 5582 | 3 129 234 126 769 378 210 369 538 386 422 165 275 1578 Core 2 | . . . . . . . . . . . . . 2 Treads 1667 | . . 161 126 769 378 210 21 . . . . . 2 Legs 1944 | 3 129 73 . . . . . . 384 422 165 275 493 Wheels 888 | . . . . . . . 348 538 2 . . . . Hover 1081 | . . . . . . . . . . . . . 1081 Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 160 180 180 180 110 120 45 85 70 70 45 Average Speed 122 | 120 120 147 184 198 180 191 124 120 86 85 81 70 87 Slowest Speed 240 | 120 120 160 220 240 180 200 200 120 130 85 125 70 196 Overloaded Moves 1497 | . . . . . . . . . 372 422 165 275 263 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . . . . . . 1 Exploration Rate (%) 46 | 2 36 62 19 99 69 46 37 17 65 56 78 48 20 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . 1 1 1 . Known Exits Taken 8 | . 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . Scrap Searched 9 | . . 1 . 1 . 1 . . 1 4 . 1 . Spaces Dug 84 | . . . . . . . . 6 8 . . 44 26 Terrain Destroyed 382 | . . . 23 136 . 73 . 6 8 . 2 59 75 Melee 40 | . . . . . . . . 6 8 . . 8 18 Projectile 17 | . . . . 1 . . . . . . 2 . 14 AOE 325 | . . . 23 135 . 73 . . . . . 51 43 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6774 | 2 145 307 188 885 390 290 499 655 442 459 200 309 2003 Wait 402 | . . 20 11 10 . 49 54 31 20 30 . . 177 Move 5568 | 2 128 233 125 768 377 209 368 537 385 421 164 274 1577 Hop . | . . . . . . . . . . . . . . Pick Up 101 | . 4 4 7 12 9 4 15 10 1 5 4 2 24 Fast Attach 43 | . 1 1 6 3 . 1 2 3 1 . 3 . 22 Attach 62 | . . 3 5 13 . 2 5 3 6 . 4 2 19 Detach 23 | . . . 1 . . . . . 2 . 2 . 18 Swap 40 | . . 1 . 6 2 3 3 6 4 . 3 2 10 Drop 67 | . 4 3 1 . 2 . 5 12 4 3 4 . 29 Fire 334 | . 8 42 32 73 . 22 47 17 6 . 15 13 59 Melee 124 | . . . . . . . . 28 13 . 1 16 66 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . 8 . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 140 | -10/Materials | Discovered new exit (range 15) 187 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 344 | -10/Mines | Learned 2 Materials zone layouts 384 | -10/Mines | Learned 8 Materials zone layouts 422 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 507 | -10/Mines | Lost 3 parts (1u2w) 617 | -10/Mines | Found a hidden stash of uninstalled traps 644 | -10/Mines | Discovered new exit (range 15) 668 | -10/Mines | Entered Materials 668 | -9/Materials | Evolved 2 slots: Utility x2 669 | -9/Materials | Identified exit to Storage 670 | -9/Materials | Identified exit to Materials 670 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Lost 3 parts (1p1n1w) 981 | -9/Materials | Crushed by falling debris 998 | -9/Materials | Lost 3 parts (1n2w) 1008 | -9/Materials | Entered Mines 1098 | -9/Mines | Learned location of Zion (-6) 1246 | -9/Mines | Build established: Hauler-Mutant 1550 | -9/Mines | Discovered exit to Materials (range 7) 2030 | -9/Mines | Received a Mining Laser from a helpful Derelict 2048 | -9/Mines | Build established: Scavenger-Mutant 2145 | -9/Mines | Assembled infested the area 2206 | -9/Mines | Core integrity fell below 50% 2237 | -9/Mines | Lost 7 parts (1p2n1u3w) 2316 | -9/Mines | Learned Materials non-interactive machine intel 2407 | -9/Mines | Discovered exit to Materials (range 7) 2753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2754 | -9/Mines | Discovered new exit (range 5) 2762 | -9/Mines | Entered Exiles 2811 | -9/Exiles | Met 8R-AWN 2836 | -9/Exiles | Met EX-HEX 2885 | -9/Exiles | Met EX-BIN 2912 | -9/Exiles | Aligned with FarCom system 2914 | -9/Exiles | Given EX-Vault access code 2957 | -9/Exiles | Opened EX-Vault 2968 | -9/Exiles | Found Skeleton Box 2972 | -9/Exiles | Found Deploy-a-Sentry 2975 | -9/Exiles | Found Deploy-a-Sentry 2978 | -9/Exiles | Found Deploy-a-Sentry 2981 | -9/Exiles | Found Potential Leg 2983 | -9/Exiles | Found Potential Leg 3019 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3074 | -9/Exiles | Met EX-DEC 3429 | -9/Exiles | Discovered new exit (range 14) 3454 | -9/Exiles | Stole three prototypes: Potential Leg, Skeleton Box, Deploy-a-Sentry 3454 | -9/Exiles | Entered Mines 3743 | -8/Mines | Lost 4 parts (1p1n1u1w) 3895 | -8/Mines | Discovered exit to Materials (range 5) 3968 | -8/Mines | Entered Materials 3968 | -8/Materials | Evolved 2 slots: Utility x2 3969 | -8/Materials | Loaded intel: 23 non-interactive machine locations 4301 | -8/Materials | Build established: Hauler-Mutant 4593 | -8/Materials | Discovered new exit (range 16) 4646 | -8/Materials | Entered Factory 4646 | -7/Factory | Evolved 2 slots: Utility x2 4648 | -7/Factory | FarCom data flow suspended 4752 | -7/Factory | Identified exit to Lower Caves 5306 | -7/Factory | Discovered new exit (range 8) 5363 | -7/Factory | Repaired Imp. Propulsion Shielding 5397 | -7/Factory | Garrison activated, responded to threat 5475 | -7/Factory | Entered Lower Caves 5537 | -7/Lower Caves | Lost 4 parts (2n2u) 5599 | -7/Lower Caves | Spotted Q5-8EQ(f) 5600 | -7/Lower Caves | Encountered a Master Thief 5600 | -7/Lower Caves | Potential Leg stolen by Master Thief 5773 | -7/Lower Caves | Build established: Mutant 5855 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5883 | -7/Lower Caves | Discovered new exit (range 12) 5892 | -7/Lower Caves | Identified exit to Lower Caves 5893 | -7/Lower Caves | Entered another Lower Caves area 5964 | -7/Lower Caves | Discovered new exit (range 12) 5971 | -7/Lower Caves | Identified exit to Factory 6086 | -7/Lower Caves | Ambushed by wild Derelicts 6092 | -7/Lower Caves | DAS Turret deployed 6257 | -7/Lower Caves | Discovered new exit (range 6) 6263 | -7/Lower Caves | Identified exit to Data Miner 6288 | -7/Lower Caves | Entered Data Miner 6288 | -7/Data Miner | Discovered new exit (range 6) 6306 | -7/Data Miner | Met Data Miner 6332 | -7/Data Miner | Learned location of Section 7 (-2) 6332 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6346 | -7/Data Miner | Received God Mode back door access code from Data Miner 6357 | -7/Data Miner | DAS Turret deployed 6362 | -7/Data Miner | Destroyed Data Miner 6365 | -7/Data Miner | Found Prototype Hackware 6367 | -7/Data Miner | Found Prototype Hackware 6369 | -7/Data Miner | Found Prototype Hackware 6376 | -7/Data Miner | Data Conduit disabled 6377 | -7/Data Miner | DAS Turret deployed 6400 | -7/Data Miner | Found Prototype Hackware 6413 | -7/Data Miner | Found Prototype Device 6413 | -7/Data Miner | Identified Exp. Thermal Shield 6422 | -7/Data Miner | Lost 4 parts (1p1u2w) 6469 | -7/Data Miner | Identified exit to Proximity Caves 6471 | -7/Data Miner | Entered Proximity Caves 6477 | -6/Proximity Caves | Spotted B-75 Beast 6589 | -6/Proximity Caves | Learned Factory machine intel 6735 | -6/Proximity Caves | Entered Factory 6735 | -6/Factory | Evolved 2 slots: Propulsion x2 6736 | -6/Factory | Loaded intel: 267 machine locations 7019 | -6/Factory | Identified System Mapper 7019 | -6/Factory | Identified Deep Network Scanner 7064 | -6/Factory | Build established: Scavenger-Mutant 7225 | -6/Factory | Repaired Imp. Propulsion Shielding 7245 | -6/Factory | Fabricated Exp. Terrain Scanner? 7366 | -6/Factory | Repaired Lrn. Missile Launcher 7429 | -6/Factory | Build established: Hauler-Mutant 7845 | -6/Factory | Found Faulty Exp. Signal Interpreter 8029 | -6/Factory | Lost 4 parts (1p2u1w) 8092 | -6/Factory | Core integrity fell below 50% 8130 | -6/Factory | Lost 6 parts (1n2u3w) 8511 | -6/Factory | Identified Quantum Router 8671 | -6/Factory | Discovered new exit (range 6) 8674 | -6/Factory | Core integrity fell below 20% 8675 | -6/Factory | Crushed by falling debris 8676 | -6/Factory | System corruption reached 10% 8684 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08675_ Potential Leg destroyed. 08675_ System corrupted by crushing effect (+2). 08675_ Mic. Nuclear Core destroyed. 08675_ System corrupted by crushing effect (+5). 08675_ Transport Network Coupler destroyed. 08675_ System corrupted by crushing effect (+4). 08677_ System corrupted: Energy discharge (-37). 08678_ Critical hit. 08678_ Med. Treads destroyed. 08679_ The unstable cave ceiling collapses. 08679_ Y-54 Guardian crushed by falling debris. 08679_ Dropped Adv. ECM Suite. 08680_ Dropped Lrg. Storage Unit. 08680_ Dropped Imp. EM Pulse Cannon. 08681_ Dropped Plasma Cutter. 08681_ Dropped Lrg. Storage Unit. 08682_ Dropped Faulty Exp. Signal Interpreter. 08682_ Dropped Exp. Terrain Scanner. 08683_ S-27 Virus destroyed. 08683_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ????????""??""??""???????????????????????????????? | | ????????????""??""???????????????????????????????? | | ????????????"""?"""??????????????????????????????? | | ????????????"""?"""??????????????????????????????? | | ????????????"""?"""??????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????""??"""?"""??????????????????+#??????????? | | ????????""??"""?"""????????########## #??????????? | | ????????"""?"""?"""?????? ###????????? | | ????????"""?????????????? #????????? | | ??????? """??????????????? +????????? | | ?????? ??????????????????? !! #????????? | | ?????? ?????????????????? !! #????????? | | ??????# ???????????????????# ??????? | | ??????# ???????????????????# *! ????? | | ??????# ????????????######## !! ?????? | | ??????# ??########??# ! ??????? | | ??????# ??# #??# #??????? | | ??????# ??# "" #??# ?? = #??????? | | ????### ### """#??# #????# #??????? | | ????# # S"#??# #????# [ #????### | | ????# # """#### #????# #????# | | ????# # """##;#!]!#????? #????# | | ????# = / ;#;Tss!####??# #????# | | ????# # #Y%*Y|! #??# #?????# | | ????# # ### @ ###??# #?????# | | ????# #/! !#?# #????# #?????# | | ????## ##!/ #?# < #????# ######### | | ?????# ##! !#?# #????# + | | ?????# ## #?# #????###"############## | | ?????# ### #####?#######??????# # | | ###### #?###??????????????????# ! # | | #??????????????????????# # | | #??????????????????????# # | | #??????????????????????# # | | ###### ###????????????????????# # | | ???# #############################+####### | | ?### % | | #### | | #??? | | #??? | | #??? | | % #??? | | #### % #??? | | ???# ##########"#####+############/####### | | ???#####+#####???????# "!* # # | | ?????? ???????????###| ! # """" # | | ????? ?????????????# # """" # | | ???? ?????????????# # """" # | | ???? ?????????????# """ """ # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 135 ECM Strength 3 Armor Coverage 525 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 52 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaRecoilGreatsword Manual? 0 Play Time 01:38:39 Cumulative 859.4 hours Start 2020.08.04 @ 12:53:25 End 2020.08.06 @ 08:31:33 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 51 Types 39/1/3/3/3/1/1 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88941a37-81cf-4171-af53-c15b6c1e7f53