Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 21:17:59 Player: Plexion Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (126) 630 Value Destroyed (4429) 4429 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (2382) 2382 TOTAL SCORE: 13961 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -258 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit GOLEM Unit > --- WEAPON (3) ------- Improved Remote Datajack > --- INVENTORY (16) --- Advanced Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Experimental Weapon Shielding GOLEM Unit GOLEM Unit GOLEM Unit AD-0RF's Magmablaster Molecular Deconstructor CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Phasing Sabre > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell Advanced Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Experimental Weapon Shielding Zionite Weapon Casing Zionite Weapon Casing GOLEM Unit GOLEM Unit GOLEM Unit Proton Cannon Coil Gun Long-range Missile Launcher AD-0RF's Magmablaster CR-A16's Pointy Stick [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . . . . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 161 | 6 5 2 9 4 25 13 6 12 . . 6 8 4 8 2 28 23 Power 13 | 1 1 . 1 . 1 1 . 1 . . . 1 . . . 4 2 Engine 5 | 1 1 . 1 . . 1 . 1 . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . . 4 2 Propulsion 27 | 2 1 . 2 1 4 2 2 2 . . . 3 2 2 . 3 1 Treads 13 | 2 1 . 2 1 2 . 2 2 . . . . . . . 1 . Leg 12 | . . . . . 2 . . . . . . 3 2 2 . 2 1 Wheel 2 | . . . . . . 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | 1 1 . 4 . 5 5 2 6 . . 3 2 2 4 . 12 3 Device 12 | . . . 1 . 3 1 . 1 . . 2 . 1 1 . 2 . Storage 11 | 1 1 . 2 . . 2 1 . . . . 1 . . . 2 1 Processor 4 | . . . . . . 1 . 2 . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 23 | . . . 1 . 2 1 1 3 . . 1 1 1 3 . 7 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 71 | 2 2 2 2 3 15 5 2 3 . . 3 2 . 2 2 9 17 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . Energy Cannon 7 | . . . . . 2 . . . . . 1 . . . . 1 3 Ballistic Gun 26 | 2 . . . 3 5 2 2 2 . . 1 2 . 1 1 2 3 Ballistic Cannon 6 | . 2 1 2 . 1 . . . . . . . . . . . . Launcher 12 | . . 1 . . 2 . . 1 . . . . . 1 . 3 4 Special Weapon 11 | . . . . . 3 2 . . . . . . . . . . 6 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 1 . . . . 1 . . . 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 6 3 . . . . . . . . . 7 1 Parts Lost 46 | . 1 . 1 5 8 7 . 1 . . 1 . . 2 . 4 16 Power 7 | . 1 . . 1 . 1 . . . . . . . 1 . . 3 Propulsion 13 | . . . . 1 3 1 . . . . 1 . . . . 2 5 Utility 10 | . . . . . 1 1 . 1 . . . . . 1 . 2 4 Weapon 16 | . . . 1 3 4 4 . . . . . . . . . . 4 Highest Loss Streak 13 | . 1 . 1 4 5 6 . 1 . . 1 . . 1 . 2 13 Average Slot Usage (%) 91 | . 97 100 97 91 87 80 71 91 92 92 90 94 100 93 93 90 75 Engine 6 | . 14 14 11 4 . 6 9 7 7 7 7 6 6 6 6 1 . Reactor 1 | . . . . . . . . . . . . 6 6 . . 8 5 Treads 11 | . 28 28 22 22 14 . 3 15 15 15 15 11 5 . . . . Leg 10 | . . . . . 6 20 . . . . . 9 20 26 26 25 20 Device 3 | . . . 3 . . 7 . . 7 7 8 11 5 4 6 3 6 Storage 20 | . 25 28 22 22 22 21 18 15 15 15 15 14 20 20 20 18 19 Processor 3 | . . . . . . . . 6 7 7 7 6 6 6 6 7 4 Protection 5 | . . . 5 11 10 3 7 13 7 7 5 6 7 8 6 4 . Ballistic Gun 12 | . 3 . . 13 18 6 15 22 23 23 19 20 20 18 18 11 2 Ballistic Cannon 8 | . 24 28 33 18 5 3 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 7 8 . . . 3 . . . 1 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 10 23 23 54 54 68 58 47 80 74 74 81 99 105 93 72 115 115 Greatest Support 108 | 40 40 40 40 40 60 60 28 28 28 28 44 51 71 76 76 108 108 Greatest Overweight (x) 14 | . . . 1 1 2 1 1 2 2 2 2 4 2 1 . 3 14 Average Overweight (x) . | . . . . 1 . . 1 1 2 2 1 1 1 . . . . Largest Inventory Capacity 22 | 6 10 10 20 16 16 16 22 16 16 16 16 20 20 20 20 20 20 Average Capacity 16 | 5 9 10 15 16 16 15 16 16 16 16 16 17 20 20 20 18 19 Most Carried 20 | 2 10 10 16 16 16 16 16 16 16 16 16 18 20 20 20 20 20 Average Carried 15 | 1 7 10 14 14 13 12 15 15 16 16 15 16 19 19 19 18 18 Final Capacity 20 | 6 10 10 16 16 16 16 16 16 16 16 16 20 20 20 20 20 16 Final Carried 20 | 2 10 10 16 13 15 16 16 16 16 16 16 18 20 20 20 20 14 Class Distribution -------------------- 22% | Mutant 17% | Tank 16% | Hauler-Skirmisher 9% | Scavenger-Mutant 9% | Hauler-Mutant 6% | Gunner 4% | Skirmisher 4% | Hauler-Golem 4% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Matter Collected 4456 | 257 297 210 753 307 455 311 90 190 . . 196 73 200 385 . 522 210 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5244 | . 413 181 1081 132 436 43 140 320 . . 184 73 52 805 . 875 509 Parts 319 | . 29 10 73 11 72 3 16 11 . . 5 4 1 28 . 40 16 Haulers Intercepted 7 | . 2 . 5 . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 5 . 2 10 . . 10 Prevented 19 | . . . . . . . . . . . . . . 18 . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 100 | . 8 5 25 4 5 1 5 4 . . 3 1 1 12 . 14 12 Melee 4 | . . . . . 1 1 . . . . . . . . . 2 . Guns 18 | . 2 . . . . . 5 2 . . 3 1 1 1 . 2 1 Cannons 42 | . 6 5 25 4 . . . . . . . . . . . . 2 AOE 30 | . . . . . 4 . . 2 . . . . . 7 . 9 8 Classes Destroyed 21 | . 8 . 1 2 3 1 . . . . . . . . . 3 3 Worker 5 | . 2 . 2 1 . . . . . . . . . . . . . Tunneler 2 | . 1 . 1 . . . . . . . . . . . . . . Hauler 7 | . 2 . 5 . . . . . . . . . . . . . . Recycler 3 | . 1 1 . . . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . Swarmer 10 | . 3 3 . . . . 3 . . . . . . 1 . . . Grunt 47 | . 5 2 16 2 . . . 3 . . 3 . 1 8 . . 7 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . . 2 . 1 . Sentry 15 | . . . 9 . . . 2 1 . . . 1 . 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 2 | . . . . . . 1 . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Zionite 7 | . . . . . 7 . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . Assembler 2 | . . . . . . . . . . . . . . . . 2 . Assembled 6 | . . . . . 4 . . . . . . . . . . 2 . Golem 3 | . . . . . . . . . . . . . . . . 3 . Best Kill Streak 6 | . 3 3 6 4 4 1 3 2 . . 3 1 1 5 . 5 5 Combat Bots Only 5 | . 3 3 4 3 4 1 3 2 . . 3 1 1 5 . 5 5 Max Kills in Single Turn 3 | . 1 1 2 1 2 1 1 1 . . 1 1 1 2 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 1 . . . . . 2 . 2 1 Melee 1 | . . . . . 1 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Damage Taken 11146 | . 416 127 805 431 1209 558 243 213 . . 525 43 187 686 . 1558 4145 Core 1419 | . 60 32 79 36 145 109 23 34 . . 36 . . 58 . 78 729 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 63 . . . 7 95 . . . 90 . . . . . . Volleys Fired 388 | . 54 15 68 11 94 5 7 12 . . 9 4 10 28 . 27 44 Largest 3 | . 2 2 3 3 3 3 2 3 . . 3 3 3 3 . 3 2 Hottest 220 | . 70 70 105 105 120 88 48 81 . . 81 88 88 88 . 83 220 Shots Fired 747 | . 104 30 204 28 134 14 9 28 . . 27 12 29 32 . 43 53 Gun 281 | . 30 . . 5 96 6 9 24 . . 27 12 29 6 . 26 11 Cannon 376 | . 74 30 204 23 15 5 . . . . . . . . . 7 18 Launcher 62 | . . . . . 3 . . 4 . . . . . 26 . 10 19 Special 28 | . . . . . 20 3 . . . . . . . . . . 5 Kinetic 610 | . 104 30 204 28 89 11 9 24 . . 27 12 29 6 . 26 11 Thermal 40 | . . . . . 35 3 . . . . . . . . . . 2 Explosive 32 | . . . . . 3 . . . . . . . . . . 10 19 Electromagnetic 62 | . . . . . 7 . . 4 . . . . . 26 . 7 18 Robot Hit Streak 16 | . 11 12 14 7 16 8 12 11 . . 6 10 5 3 . 5 8 Robot Miss Streak 16 | . 6 3 5 5 4 2 1 3 . . 3 3 7 3 . 16 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . . . Shots Hit Robots 512 | . 54 20 119 18 102 16 12 17 . . 24 10 21 16 . 47 36 Core Hits 258 | . 23 7 44 9 32 7 5 12 . . 15 5 6 29 . 40 24 Critical Hits 36 | . 3 . 5 . 23 . . 1 . . 1 . . . . 1 2 Critical Kills 6 | . . . 3 . 3 . . . . . . . . . . . . Critical Parts Destroyed 18 | . 3 . 1 . 11 . . . . . 1 . . . . 1 1 Melee Attacks 102 | . . . . . 22 7 9 . . . 2 . . . 36 25 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 102 | . . . . . 22 7 9 . . . 2 . . . 36 25 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 2 . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14600 | . 837 353 1908 307 2370 451 337 431 . . 490 121 304 1121 . 3342 2228 Guns 3440 | . 202 . . 78 1070 79 177 288 . . 490 121 304 69 . 319 243 Cannons 4136 | . 635 353 1908 229 461 65 . . . . . . . . . 108 377 Explosions 4202 | . . . . . 240 . . 143 . . . . . 1052 . 1238 1529 Melee 2656 | . . . . . 536 303 140 . . . . . . . . 1677 . Ramming 20 | . . . . . . . 20 . . . . . . . . . . Kinetic 6623 | . 837 353 1908 307 1063 144 177 288 . . 490 121 304 69 . 319 243 Thermal 798 | . . . . . 578 4 . . . . . . . 58 . . 158 Explosive 2874 | . . . . . 186 . . . . . . . . . . 1238 1450 Electromagnetic 1629 | . . . . . 7 . . 143 . . . . . 994 . 108 377 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2656 | . . . . . 536 303 140 . . . . . . . . 1677 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . . . . . . . . . . 3 Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 9 | . 2 5 . . . . . . . . . . . . . . 2 Message Errors 2 | . . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . 1 3 . . . . . . . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . . . . . . Targeting Errors 1 | . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . 14 3 13 . 7 132 . . . . . . . . . 387 60 Projectiles 30 | . 14 3 13 . . . . . . . . . . . . . . Explosions 123 | . . . . . . . . . . . . . . . . 63 60 Melee 463 | . . . . . 7 132 . . . . . . . . . 324 . Knockbacks 30 | . 14 2 6 5 . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 27 | . 11 2 6 5 . 3 . . . . . . . . . . . Secondary 3 | . 3 . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 27 . 10 . . . . . . 14 . . 111 Shots 7 | . . . . . 1 . . . . . . . . 2 . . 4 Rammed 1 | . . . . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 566 | . 120 66 391 240 222 566 2 58 . . 340 135 293 79 . 323 293 Average Temperature 87 | . 35 22 85 101 62 331 1 23 . . 195 63 143 37 . 91 107 Received Heat Transfer 2667 | . 114 30 297 42 18 720 36 84 . . 207 18 90 243 . 306 462 Effects 17 | . . . 1 . . 15 . . . . . . 1 . . . . Shutdowns 3 | . . . 1 . . 2 . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . Damage (major) 12 | . . . . . . 12 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . . 4 . 1 2 Combat Hostiles 6 | . . . . . . . . . . . . . . 4 . 1 1 Parts Fried 10 | . . . . . . . . . . . . . . 7 . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . . 1 2 Heat Transferred 1775 | . . . . . 1127 18 . . . . . . . 100 . . 530 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . . . . . 3 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Peak Influence 381 | . 250 237 381 213 . 35 191 155 . . . 61 . . . . . Initial 148 | . . 97 14 148 . . 13 86 . . . . . . . . . Average 101 | . 108 205 145 166 . 3 113 101 . . . 5 . . . . . Maximum Alert Level 1 | . 1 1 1 1 . . . . . . . . . . . . . Low Security (%) 81 | 100 83 22 69 85 . 100 100 100 . . . 100 . . . . . Level 1 18 | . 16 77 30 14 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 5 . . . 2 4 . . . . . 1 . . . Investigation 4 | . 1 . 2 . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 7 | . 2 . 3 . . . 1 1 . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Distress Signals 1 | . 1 . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 231 | . 28 5 44 5 77 3 10 6 . . 5 3 1 13 . 15 16 Peak Tracking Total 10 | . 4 3 6 3 9 1 5 3 . . 3 2 1 10 . 4 5 Tactical Retreats 24 | . 7 . 1 . 9 2 1 1 . . 2 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Traps Triggered 8 | . 3 . 2 . . . 1 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Machines Disabled 25 | . 3 . 2 . 13 . . 1 . . . . . 1 3 1 1 Max in Single Turn 2 | . 1 . 1 . 2 . . 1 . . . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Machines Accessed 18 | . 4 . 3 . 2 . 1 1 . 4 . 2 . . 1 . . Terminals 9 | . 3 . 3 . . . 1 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Total Hacks 63 | . 9 . 8 . 2 . 2 4 . 30 . 4 . . 4 . . Successful 49 | . 3 . 6 . 2 . 1 2 . 30 . 1 . . 4 . . Failed 14 | . 6 . 2 . . . 1 2 . . . 3 . . . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 19 | . 6 . 8 . 1 . 2 . . . . . . . . . 2 Terminals 22 | . 6 . 8 . . . 2 4 . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . . Terminal Hacks 45 | . 2 . 4 . 2 . . 2 . 30 . 1 . . 4 . . Record 13 | . . . . . 1 . . . . 11 . 1 . . . . . Part Schematic 13 | . . . . . . . . . . 9 . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 2 . . . 1 . . . . . . . . . . Terminals 4 | . 1 . 2 . . . 1 . . . . . . . . . . Track 3 | . . . 2 . . . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 4 . 1 . . . 1 1 . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 9 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 1 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Total Allies 3 | . . . . . . . . . . . 1 . . 1 . . 1 Largest Group 1 | . . . . . . . . . . . 1 . . 1 1 1 1 Highest-Rated Group 94 | . . . . . . . . . . . 94 . . 30 30 30 29 Highest-Rated Ally 94 | . . . . . . . . . . . 94 . . 30 30 30 29 Total Orders 5 | . . . . . . . . . . . . . . . 4 1 . STAY 3 | . . . . . . . . . . . . . . . 2 1 . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . Ally Attacks 31 | . . . . . . . . . . . 17 . . . . 13 1 Total Damage 725 | . . . . . . . . . . . 317 . . . . 408 . Kills 3 | . . . . . . . . . . . 2 . . . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 . 2 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Turns Passed 13285 | 67 1194 449 1541 440 1791 785 285 379 68 98 875 748 727 573 1298 1393 574 Spaces Moved 7391 | 40 629 251 661 216 816 428 194 273 57 82 616 402 437 389 980 687 233 Core 16 | 6 . . . . . . . . . . . . . . . . 10 Treads 2814 | 34 629 251 661 216 562 . . . . . 105 301 . . . 55 . Legs 3409 | . . . . . 254 393 . . . . . 101 437 389 980 632 223 Wheels 1152 | . . . . . . 35 194 273 57 82 511 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 120 110 110 110 120 120 120 153 152 122 122 115 130 Average Speed 145 | 143 160 160 179 180 165 120 110 113 120 120 127 177 156 127 122 130 169 Slowest Speed 750 | 160 160 160 180 180 200 150 110 120 120 120 165 225 183 152 122 205 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 91 57 66 42 90 90 22 10 9 68 73 16 74 47 83 78 28 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 1 . . . . 1 . . 1 . 2 . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . 1 . . . . 1 . 3 2 3 . 2 Spaces Dug 44 | . . . . . 6 . . . . . 2 . . . 2 16 18 Terrain Destroyed 262 | . . . . . 24 . . . . . 2 1 1 8 2 71 153 Melee 4 | . . . . . . . . . . . 2 . . . 2 . . Projectile 6 | . . . . . 4 . . . . . . 1 1 . . . . AOE 252 | . . . . . 20 . . . . . . . . 8 . 71 153 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Dee Pro Total 9126 | 47 716 268 870 244 1081 677 242 326 56 81 682 431 458 437 1033 1119 358 Wait 865 | . 15 . 108 13 102 202 21 11 . . 45 5 7 . 6 300 30 Move 7375 | 39 628 250 660 215 815 427 194 272 56 81 615 401 436 388 979 686 233 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 89 | 2 9 . 13 1 10 8 2 4 . . 2 4 1 2 5 18 8 Fast Attach 50 | 6 3 1 3 . 7 8 4 3 . . 1 3 . . . 9 2 Attach 47 | . 1 . 2 4 9 3 . 3 . . 1 2 . 1 . 5 16 Detach 26 | . 2 . 1 . 6 4 . 1 . . . 1 . . . 2 9 Swap 64 | . 1 1 4 . 9 2 2 6 . . 4 3 4 7 2 14 5 Drop 97 | . 3 1 11 . 7 11 3 6 . . 3 3 . 4 5 33 7 Fire 388 | . 54 15 68 11 94 5 7 12 . . 9 4 10 28 . 27 44 Melee 102 | . . . . . 22 7 9 . . . 2 . . . 36 25 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 8 . . . 5 . . . . . Rewire 10 | . . . . . . . . . . . . . . 7 . . 3 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Low / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 458 | -10/Materials | Discovered new exit (range 10) 680 | -10/Materials | Discovered new exit (range 6) 1166 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Entered Mines 1285 | -10/Mines | Met a Derelict bent on vengeance 1304 | -10/Mines | Discovered new exit (range 12) 1529 | -10/Mines | Learned 2 Materials zone layouts 1640 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2015 | -9/Materials | Build established: Gunner 2116 | -9/Materials | Discovered new exit (range 16) 2453 | -9/Materials | Discovered new exit (range 13) 2458 | -9/Materials | Discovered new exit (range 8) 2516 | -9/Materials | Discovered new exit (range 10) 2835 | -9/Materials | Build established: Tank 3001 | -9/Materials | Discovered new exit (range 11) 3252 | -9/Materials | Entered Mines 3398 | -9/Mines | Assembled infested the area 3463 | -9/Mines | Met 8R-AWN 3467 | -9/Mines | Lost 4 parts (1p1n2w) 3685 | -9/Mines | Discovered new exit (range 5) 3692 | -9/Mines | Entered Exiles 3736 | -9/Exiles | Welcomed by 8R-AWN 3763 | -9/Exiles | Met EX-HEX 3845 | -9/Exiles | Met EX-DEC 3876 | -9/Exiles | Learned location of Zion (-6) 3991 | -9/Exiles | Met EX-BIN 4016 | -9/Exiles | Aligned with FarCom system 4018 | -9/Exiles | Given EX-Vault access code 4061 | -9/Exiles | Opened EX-Vault 4076 | -9/Exiles | Found Gui. Plasma Cannon 4124 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4271 | -9/Exiles | Discovered new exit (range 14) 4416 | -9/Exiles | Learned about 8R-AWN's background 4619 | -9/Exiles | Attacked by the Exiles 4739 | -9/Exiles | Core integrity fell below 50% 4799 | -9/Exiles | Lost 5 parts (2n1u2w) 4838 | -9/Exiles | Lost 3 parts (1n2w) 4900 | -9/Exiles | Destroyed 8R-AWN 4909 | -9/Exiles | Found Prototype Ballistic Gun 4909 | -9/Exiles | Identified 8R-AWN's Boregun 4914 | -9/Exiles | Found Prototype Protection 4918 | -9/Exiles | Found Prototype Device 4918 | -9/Exiles | Identified AS-neutralizer No. 17b 4937 | -9/Exiles | Found Prototype Processor 5135 | -9/Exiles | Destroyed EX-BIN 5221 | -9/Exiles | Destroyed EX-HEX 5287 | -9/Exiles | Destroyed EX-DEC 5302 | -9/Exiles | Build established: Mutant 5483 | -9/Exiles | Entered Mines 5683 | -8/Mines | AD-0RF came to Exiles' defense 5714 | -8/Mines | Found Prototype Special Weapon 5736 | -8/Mines | Lost 6 parts (1p1u4w) 5764 | -8/Mines | Discovered new exit (range 16) 6001 | -8/Mines | Identified AD-0RF's Magmablaster 6024 | -8/Mines | Build established: Scavenger-Mutant 6110 | -8/Mines | Discovered new exit (range 8) 6186 | -8/Mines | Core integrity fell below 20% 6223 | -8/Mines | Found Prototype Processor 6268 | -8/Mines | Entered Materials 6268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6521 | -8/Materials | Discovered new exit (range 10) 6553 | -8/Materials | Entered Factory 6553 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6602 | -7/Factory | Identified exit to Lower Caves 6665 | -7/Factory | Garrison activated, responded to threat 6932 | -7/Factory | Entered Lower Caves 6941 | -7/Lower Caves | Learned Factory stockpile data 6971 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6982 | -7/Lower Caves | Identified exit to Data Miner 7000 | -7/Lower Caves | Entered Data Miner 7000 | -7/Data Miner | Discovered new exit (range 6) 7023 | -7/Data Miner | Met Data Miner 7045 | -7/Data Miner | Learned location of Section 7 (-2) 7045 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7050 | -7/Data Miner | Identified Exp. Targeting Computer 7071 | -7/Data Miner | Received God Mode back door access code from Data Miner 7096 | -7/Data Miner | Identified exit to Proximity Caves 7098 | -7/Data Miner | Entered Proximity Caves 7130 | -6/Proximity Caves | Identified exit to Factory 7198 | -6/Proximity Caves | Build established: Skirmisher 7428 | -6/Proximity Caves | Learned location of 2 exits from Factory 7614 | -6/Proximity Caves | Build established: Mutant 7616 | -6/Proximity Caves | Escorted by Enhanced Grunt 7973 | -6/Proximity Caves | Entered Factory 7973 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7974 | -6/Factory | Identified exit to Extension 8285 | -6/Factory | Build established: Scavenger-Skirmisher 8652 | -6/Factory | Discovered new exit (range 6) 8660 | -6/Factory | Identified exit to Lower Caves 8721 | -6/Factory | Entered Lower Caves 8810 | -6/Lower Caves | Build established: Hauler-Skirmisher 9332 | -6/Lower Caves | Discovered new exit (range 13) 9347 | -6/Lower Caves | Encountered a Warlord checkpoint 9446 | -6/Lower Caves | Identified exit to Lower Caves 9448 | -6/Lower Caves | Entered another Lower Caves area 9499 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9856 | -6/Lower Caves | Discovered new exit (range 10) 10019 | -6/Lower Caves | Identified exit to Zion 10021 | -6/Lower Caves | Entered Zion 10021 | -6/Zion | Accompanied by 1 ally 10119 | -6/Zion | Discovered new exit (range 11) 10310 | -6/Zion | Found CR-A16's Pointy Stick 10592 | -6/Zion | Learned location of Warlord (-5) 10646 | -6/Zion | Learned Factory stockpile data 11255 | -6/Zion | Build established: Hauler-Mutant 11308 | -6/Zion | Discovered new exit (range 5) 11309 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11311 | -6/Zion | Identified exit to Deep Caves 11319 | -6/Zion | Entered Deep Caves 11319 | -6/Deep Caves | Accompanied by 1 ally 11453 | -6/Deep Caves | Attacked by Z-Imprinter 11472 | -6/Deep Caves | Destroyed Z-Imprinter 11509 | -6/Deep Caves | Found Prototype Protection 11509 | -6/Deep Caves | Identified Zio. Weapon Casing 11600 | -6/Deep Caves | Z-Facility disabled 11663 | -6/Deep Caves | Found Zio. Weapon Casing 11685 | -6/Deep Caves | Found Zio. Weapon Casing 11769 | -6/Deep Caves | Found Prototype Protection 11769 | -6/Deep Caves | Identified Zio. Heavy Carapace 12022 | -6/Deep Caves | Found Surveybot 24 Scanner 12025 | -6/Deep Caves | Found Surveybot 24 Chip 12053 | -6/Deep Caves | Discovered new exit (range 7) 12127 | -6/Deep Caves | Spotted as-11267 12157 | -6/Deep Caves | Identified 8R-AWN's Armor/EX 12163 | -6/Deep Caves | Destroyed as-11267 12170 | -6/Deep Caves | Found GOLEM Unit 12238 | -6/Deep Caves | Exposed GOLEM chamber 12242 | -6/Deep Caves | Found GOLEM Unit 12248 | -6/Deep Caves | Found GOLEM Unit 12279 | -6/Deep Caves | Found GOLEM Unit 12286 | -6/Deep Caves | Triggered Deep Caves wall 12287 | -6/Deep Caves | Spotted AS-64455 12295 | -6/Deep Caves | Spotted AS-48942 12305 | -6/Deep Caves | Destroyed AS-64455 12328 | -6/Deep Caves | Destroyed AS-48942 12711 | -6/Deep Caves | Identified exit to Proximity Caves 12712 | -6/Deep Caves | Entered Proximity Caves 12721 | -5/Proximity Caves | Build established: Hauler-Golem 12728 | -5/Proximity Caves | Spotted B-75 Beast 12776 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12786 | -5/Proximity Caves | Found Prototype Special Weapon 12859 | -5/Proximity Caves | Identified Molecular Deconstructor 12983 | -5/Proximity Caves | Destroyed B-75 Beast 13141 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13146 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 13150 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 13174 | -5/Proximity Caves | Core integrity fell below 50% 13223 | -5/Proximity Caves | Core integrity fell below 20% 13240 | -5/Proximity Caves | Lost 13 parts (3p4n3u3w) 13286 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13201_ Melted Mic. Fission Core. 13201_ Y-64 Sentinel destroyed. 13202_ Penetrated by Slug. 13203_ The unstable cave ceiling collapses. 13205_ Penetrated by Slug. 13208_ The unstable cave ceiling collapses. 13209_ Penetrated by Slug. 13209_ Zio. Weapon Casing destroyed. 13209_ Penetrated by Slug. 13227_ Slug penetrates Wall. 13231_ The unstable cave ceiling collapses. 13243_ Slug penetrates Earth. 13249_ Penetrated by Slug. 13254_ Med. Storage Unit destroyed. 13260_ Slug penetrates Earth. 13260_ Penetrated by Slug. 13262_ The unstable cave ceiling collapses. 13267_ Penetrated by Slug. 13269_ The unstable cave ceiling collapses. 13278_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ????????? ????????????????????????????????? | | ???????? ????????????????????????????????? | | ??????? ##??????????????????????????????? | | ??????? #??????????????????????????????? | | ??????? ############???? #?????????????? | | ????????# ### ## ### #?????????????? | | ?????????# # ##????????????? | | ??###????# @ ????????? | | ## #?###### # ####???????????????? | | ### # %% ###????????????????? | | ## h # #????????????????? | | #?????????????? | | # ???????????? | | ???# ???????????? | | #???## # # ## ## ??????????? | | #??### # ## ##?? ???????????? | | #???# ### ##???????????????? | | #???## ###??# #????????????????? | | ##???# ###?????# #???????????????? | | #???# ??????? ???????????????? | | % #?#" #?????? ??????????????? | | ## ### # #??????? ####????????????????? | | ####### #????????##???????????????????? | | #????? #?????????????????????????????? | | #?????##?????????????????????????????? | | ## ##????????????????????????????????????? | | ?## ######?????????????????????????????????????? | | ??## ##??????????????????????????????????????????? | | ???###???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 10 Resistance: EX 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyBiomechanicalField Manual? 0 Play Time 01:30:21 Cumulative 186.5 hours Start 2021.06.05 @ 19:20:16 End 2021.06.05 @ 21:17:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 144 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed638151-0cb2-4204-b8f0-2cd3fe8b6f2b