Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.20 @ 10:12:01 Player: Rohain Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1632) 1632 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3818 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 60/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Cooled Ion Engine Light Treads Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Heat Sink Improved Heat Sink Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Heat Sink Hardened Light Armor Plating Particle Gun [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 66 | 4 8 25 29 Power 8 | 1 2 3 2 Engine 8 | 1 2 3 2 Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 . 13 13 Treads 8 | . . 4 4 Leg 14 | 2 . 3 9 Wheel 2 | . . 2 . Hover 4 | . . 4 . Flight . | . . . . Utility 8 | 1 1 2 4 Device 2 | . 1 . 1 Storage 2 | 1 . 1 . Processor 1 | . . . 1 Hackware 1 | . . 1 . Protection 2 | . . . 2 Artifact . | . . . . Weapon 22 | . 5 7 10 Energy Gun 8 | . 2 3 3 Energy Cannon 2 | . . 1 1 Ballistic Gun 11 | . 3 3 5 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . 1 4 . Parts Lost 25 | . . 7 18 Power 3 | . . 1 2 Propulsion 13 | . . 5 8 Utility 1 | . . . 1 Weapon 8 | . . 1 7 Highest Loss Streak 9 | . . 4 9 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 80 88 87 Engine 10 | . 14 11 8 Treads 11 | . . 3 24 Leg 15 | . 28 15 10 Wheel 1 | . . 3 . Hover 4 | . . 11 . Device 1 | . 3 . 1 Storage 10 | . 14 11 9 Hackware 6 | . . 10 3 Energy Gun 13 | . 14 14 11 Ballistic Gun 9 | . 5 6 13 Naked Turns . | . . . . Heaviest Build 56 | 8 20 34 56 Greatest Support 92 | 20 20 92 92 Greatest Overweight (x) 6 | . . 6 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 8 15 Most Carried 13 | 4 6 11 13 Average Carried 8 | 2 4 7 11 Final Capacity 15 | 8 8 15 15 Final Carried 11 | 4 6 11 10 Class Distribution -------------------- 67% | Mutant 18% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1208 | 182 154 340 532 Remotely . | . . . . Salvage Created 2077 | . 300 843 934 Parts 116 | . 21 48 47 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 46 | . 4 19 23 Guns 42 | . 2 18 22 Cannons 2 | . . 1 1 AOE 2 | . 2 . . Classes Destroyed 12 | . 5 3 4 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 3 | . 1 2 . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 13 | . . 6 7 Grunt 24 | . 4 8 12 Brawler 1 | . . . 1 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 5 | . 3 5 4 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 4643 | . 167 1075 3401 Core 758 | . 22 177 559 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 91 55 . Volleys Fired 151 | . 14 57 80 Largest 4 | . 2 2 4 Hottest 158 | . 90 106 158 Shots Fired 322 | . 28 110 184 Gun 310 | . 28 107 175 Cannon 12 | . . 3 9 Launcher . | . . . . Special . | . . . . Kinetic 179 | . 8 60 111 Thermal 112 | . . 39 73 Explosive . | . . . . Electromagnetic 31 | . 20 11 . Robot Hit Streak 46 | . 9 46 12 Robot Miss Streak 6 | . 6 5 5 Penetration Max 1 | . . . 1 Secondary Targets 10 | . 1 1 8 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 242 | . 19 92 131 Core Hits 97 | . 15 33 49 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 10 | . . 4 6 Burn 8 | . . 3 5 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4103 | . 374 1492 2237 Guns 3651 | . 266 1382 2003 Cannons 290 | . . 62 228 Explosions 156 | . 108 48 . Melee . | . . . . Ramming 6 | . . . 6 Kinetic 2190 | . 20 863 1307 Thermal 1540 | . 108 508 924 Explosive . | . . . . Electromagnetic 367 | . 246 121 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 73 | . . 37 36 Projectiles 37 | . . 1 36 Explosions 36 | . . 36 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 49 | . 20 29 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 580 | . 453 269 580 Average Temperature 145 | . 116 78 183 Received Heat Transfer 1716 | . 66 444 1206 Effects 10 | . . 1 9 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . 1 1 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . 4 6 Heat Transferred 4011 | . 150 1345 2516 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 3 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 611 | . 178 557 611 Initial 235 | . . 74 235 Average 314 | . 40 341 418 Maximum Alert Level 2 | . . 2 2 Low Security (%) 28 | 100 100 23 . Level 1 29 | . . 40 33 Level 2 42 | . . 36 66 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 10 31 44 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 6 | . . 4 2 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . . 17 3 Successful 12 | . . 10 2 Failed 8 | . . 7 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . . 9 3 Terminals 14 | . . 11 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 3 | . . 2 1 Robot Analysis 2 | . . 1 1 Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . . 2 1 Terminals 3 | . . 2 1 Botnet 3 | . . 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 6 | . . 4 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 1 | . . . 1 Machine Destruction 1 | . . . 1 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 2 | . . 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1811 | 65 284 711 751 Spaces Moved 986 | 48 187 471 280 Core 8 | 4 . 4 . Treads 267 | . . 44 223 Legs 463 | 44 187 175 57 Wheels 105 | . . 105 . Hover 143 | . . 143 . Flight . | . . . . Fastest Speed 48 | 50 120 48 127 Average Speed 118 | 114 120 95 157 Slowest Speed 350 | 120 120 350 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 37 53 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 12 6 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 18 | . 12 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1329 | 56 220 617 436 Wait 69 | . . 39 30 Move 983 | 47 186 470 280 Hop . | . . . . Pick Up 34 | 5 6 13 10 Fast Attach 25 | 3 5 12 5 Attach 22 | 1 3 3 15 Detach 2 | . . . 2 Swap 19 | . . 10 9 Drop 23 | . 6 13 4 Fire 151 | . 14 57 80 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 382 | -9/Materials | Identified exit to Mines 436 | -9/Materials | Discovered new exit (range 15) 602 | -9/Materials | Lost 4 parts (1p3n) 738 | -9/Materials | Discovered new exit (range 3) 973 | -9/Materials | Discovered new exit (range 7) 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Weapon x2 1544 | -8/Materials | Lost 9 parts (4n1u4w) 1722 | -8/Materials | Core integrity fell below 50% 1750 | -8/Materials | Lost 4 parts (2n2w) 1787 | -8/Materials | Core integrity fell below 20% 1812 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01771_ Slug penetrates G-47 Trooper. 01773_ Slug penetrates M-28 Smith. 01777_ Slug penetrates G-50 Soldier. 01783_ Slug penetrates Atomic Centrifuge. 01787_ Slug penetrates G-50 Soldier. 01788_ Carbon-fiber Leg destroyed. 01789_ Slug penetrates G-50 Soldier. 01789_ Destroyed Lgt. Angular Momentum Engine. 01791_ G-50 Soldier destroyed. 01791_ M-28 Smith repairs G-47 Trooper. 01792_ M-28 Smith repairs M-28 Smith. 01796_ Acquired Carbon-fiber Leg. 01797_ Acquired 63 matter. 01800_ Acquired Carbon-fiber Leg. 01800_ Gauss Rifle destroyed. 01801_ M-28 Smith repairs G-47 Trooper. 01803_ Critical hit (Burn: +37). 01804_ Kicked G-47 Trooper out of the way. 01805_ Rnf. Deuterium Engine destroyed. 01812_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ????????????????????????# "T" #???????????????? | | ???????????######???????# #???????????????? | | ???????#+### ######## #???????????????? | | ?????? # #???????????????? | | ?????? + ! #???????????????? | | ?????? #@ !![ #???????????????? | | ??????????## ###/#### != #???????????????? | | ???????????###???#^ ## ![ Y#??????????????? | | ?????????????????# =## ##??????????????? | | ?????????????????# ###########???????????????? | | ?????????????????# ^ ^ #?????????????????????????? | | ?????????????????# " #?????????????????????????? | | ?????????????????# "" #?????????????????????????? | | ?????????????????# "" #?????????????????????????? | | ?????????????????# % #?????????????????????????? | | ?????????????????##+####?????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #???????####?????????????????? | | ??????????????????# #??????? #?????????????????? | | ??????????????????# #?????? #?????????????????? | | ????????????##????# #????? ?#?????????????????? | | ????????????# #?# ###?? #?????????????????? | | ????????????# # #? #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # # #?????????????????? | | ????????????####### + #?????????????????? | | ??????????????????# # #?????????????????? | | ??????????????????# ##########?????????????????? | | ?????###+###?????## ##?????????????????????????? | | ?????# ####### ########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialWaveWeb Manual? 0 Play Time 00:20:01 Cumulative 48.3 hours Start 2023.09.20 @ 09:55:09 End 2023.09.20 @ 10:12:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 61 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4942a68c-70ca-491a-b683-cffaae48685c