Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 23:00:40 Player: b00n1n Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (63) 315 Value Destroyed (1558) 1558 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (512) 512 TOTAL SCORE: 8125 Bonus ------- High Alert Combat Kills 12 Entered DSFs 500 Cogmind --------- Core Integrity 539/1150 Matter 6/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Heat Sink Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Long-range Terrain Scanner Improved Field Recycling Unit (1) Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Force Rifle Improved Plasma Cutter > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Long-range Terrain Scanner Improved Focal Shield Improved Field Recycling Unit Heavy Gauss Cannon Missile Launcher Remote Datajack [Rating: 100] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . . . 1 . . . 1 . Utility 7 | . . 1 . 1 2 . . . 2 . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 147 | 8 5 23 10 38 9 4 . 15 17 3 . 2 13 Power 19 | 2 . 2 1 4 2 . . 3 4 . . . 1 Engine 16 | 2 . 2 1 3 1 . . 3 4 . . . . Core 3 | . . . . 1 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 54 | 2 2 8 5 18 1 . . 7 3 1 . . 7 Treads 10 | . 2 . 3 5 . . . . . . . . . Leg 19 | 2 . 7 2 8 . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . Hover 4 | . . 1 . . . . . 2 1 . . . . Flight 20 | . . . . 4 1 . . 5 2 1 . . 7 Utility 34 | 1 2 6 . 8 5 1 . 3 3 . . 2 3 Device 15 | . . 1 . 1 4 1 . 3 1 . . 1 3 Storage 4 | 1 1 . . 2 . . . . . . . . . Processor 4 | . . 1 . 2 . . . . . . . 1 . Hackware 4 | . . . . 1 1 . . . 2 . . . . Protection 7 | . 1 4 . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 3 1 7 4 8 1 3 . 2 7 2 . . 2 Energy Gun 10 | 2 . 2 2 . . . . 2 1 1 . . . Energy Cannon 2 | . . . . . . . . . 2 . . . . Ballistic Gun 13 | 1 1 4 . 4 . 1 . . 2 . . . . Ballistic Cannon 3 | . . 1 . . . 1 . . . . . . 1 Launcher 6 | . . . 2 3 . . . . . 1 . . . Special Weapon 5 | . . . . . 1 1 . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . 1 . 2 3 . . . . Parts Lost 38 | . 1 6 2 10 . . . 1 1 2 . . 15 Power 4 | . . 1 . 1 . . . 1 . . . . 1 Propulsion 16 | . . 3 2 6 . . . . . 1 . . 4 Utility 10 | . . . . 1 . . . . 1 1 . . 7 Weapon 8 | . 1 2 . 2 . . . . . . . . 3 Highest Loss Streak 14 | . 1 2 1 8 . . . 1 1 1 . . 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 96 98 99 96 100 96 95 91 88 89 76 Engine 8 | . 14 10 11 7 . . . 6 10 11 11 10 . Core 2 | . . . . 1 6 7 7 6 . . . . 4 Treads 7 | . 24 1 13 13 . . . . . . . . . Leg 10 | . 3 29 16 16 . . . . . . . . . Hover 1 | . . . . . . . . 6 . . . . . Flight 11 | . . . . 4 30 30 30 23 26 23 23 21 21 Device 6 | . . . . 1 20 13 15 13 16 8 5 10 8 Storage 8 | . 14 11 11 8 7 7 7 6 5 5 5 5 4 Processor 8 | . . 9 11 15 7 7 7 6 5 5 5 10 10 Hackware 6 | . . . . 1 9 15 15 13 16 23 23 21 17 Protection 6 | . 13 12 11 9 . . . . . . . . . Energy Gun 6 | . 10 4 10 6 . . . 8 5 2 5 5 4 Ballistic Gun 6 | . 17 13 3 3 7 6 7 3 . . . . . Launcher 2 | . . . 7 5 3 . . . . 2 . . . Special Weapon 1 | . . . . . 3 6 7 . 4 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 42 | 13 29 34 37 42 35 22 22 29 30 29 27 29 31 Greatest Support 60 | 20 40 40 43 60 24 24 24 30 31 31 31 31 42 Greatest Overweight (x) 3 | 2 . 1 1 1 1 . . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 14 15 15 14 8 8 8 8 8 8 8 8 7 Most Carried 15 | 6 15 15 15 15 8 8 8 8 8 8 7 8 8 Average Carried 10 | 4 12 13 14 12 7 7 7 7 7 7 7 7 7 Final Capacity 15 | 8 15 15 15 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 6 15 13 15 8 8 7 8 7 7 7 7 8 2 Class Distribution -------------------- 47% | Mutant 23% | Hacker-Sprinter 10% | Hacker-Mutant 8% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Mutant | -4/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Matter Collected 2171 | 174 154 541 81 715 . . 107 107 47 203 . . 42 Remotely . | . . . . . . . . . . . . . . Salvage Created 1737 | . 158 695 62 589 . . . 131 47 . . . 55 Parts 119 | . 7 45 10 32 . . . 12 8 . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 2 . . . . 1 . . . . Parts Field Recycled 1 | . . . . . 1 . . . . . . . . Retrieved Matter 9 | . . . . . 9 . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Combat Hostiles Destroyed 49 | . 4 18 7 14 . . . 4 . . . . 2 Guns 36 | . 4 15 4 8 . . . 4 . . . . 1 Cannons 4 | . . 3 . . . . . . . . . . 1 AOE 9 | . . . 3 6 . . . . . . . . . Classes Destroyed 10 | . 4 3 . 1 . . . 1 . . . . 1 Worker 4 | . . 2 . 2 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . . Watcher 6 | . 1 . . 3 . . . . 2 . . . . Swarmer 24 | . 3 7 7 4 . . . 3 . . . . . Cutter 2 | . . . . . . . . . . . . . 2 Grunt 15 | . 1 7 . 7 . . . . . . . . . Sentry 7 | . . 4 . 3 . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 3 5 3 5 . . . 3 2 . . . 2 Combat Bots Only 4 | . 3 4 3 4 . . . 3 . . . . 2 Max Kills in Single Turn 3 | . 1 2 2 3 . . . 2 1 . . . 1 Gunslinging 1 | . . . 1 . . . . 1 . . . . . Exploded 2 | . . . 2 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Hostile Shots Fired 533 | . 40 130 24 87 . . . 68 18 44 2 . 120 Missed 191 | . 9 38 5 22 . . . 51 7 23 2 . 34 Damage Taken 5205 | . 466 1081 202 1099 . . . 207 183 394 . . 1573 Core 987 | . 52 132 21 59 . . . 40 39 33 . . 611 Absorbed by Shields 62 | . . . . . . . . . . . . . 62 Redirected to Shielding 52 | . 12 31 4 5 . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . 14 . . . . . . . . Core Remaining (%) 88 | 100 79 . 61 89 . . 100 95 . . 92 . . Volleys Fired 191 | . 29 69 8 55 1 . . 9 6 3 . . 11 Largest 2 | . 2 2 2 2 1 . . 2 1 1 . . 1 Hottest 145 | . 60 104 79 108 5 . . 145 65 80 . . 80 Shots Fired 285 | . 46 123 11 66 1 . . 18 6 3 . . 11 Gun 255 | . 46 109 8 61 . . . 18 6 3 . . 4 Cannon 18 | . . 14 . . . . . . . . . . 4 Launcher 8 | . . . 3 5 . . . . . . . . . Special 4 | . . . . . 1 . . . . . . . 3 Kinetic 172 | . 28 94 3 43 . . . . . . . . 4 Thermal 83 | . . 29 5 18 . . . 18 6 3 . . 4 Explosive 8 | . . . 3 5 . . . . . . . . . Electromagnetic 18 | . 18 . . . . . . . . . . . . Robot Hit Streak 35 | . 5 10 9 30 31 . . 35 8 . . . 5 Robot Miss Streak 7 | . 7 5 2 1 . . . 2 . 3 . . 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . 3 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 . . . . . Shots Hit Robots 192 | . 21 75 7 63 1 . . 11 6 . . . 8 Core Hits 88 | . 10 30 7 31 . . . 4 4 . . . 2 Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . . . . . Critical Strikes 7 | . . 1 . 3 . . . 1 . . . . 2 Burn 2 | . . 1 . 1 . . . . . . . . . Destroy 3 | . . . . 2 . . . 1 . . . . . Blast 2 | . . . . . . . . . . . . . 2 Melee Attacks 4 | . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4531 | . 255 1192 318 2117 . . . 326 155 . . . 168 Guns 2919 | . 201 1017 93 1078 . . . 326 155 . . . 49 Cannons 293 | . . 174 . . . . . . . . . . 119 Explosions 1271 | . 51 . 219 1001 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 48 | . 3 1 6 38 . . . . . . . . . Kinetic 2010 | . 117 932 30 812 . . . . . . . . 119 Thermal 1169 | . 51 259 63 266 . . . 326 155 . . . 49 Explosive 1220 | . . . 219 1001 . . . . . . . . . Electromagnetic 84 | . 84 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 4 . . . 1 13 13 . 5 6 6 . . Average Corruption 5 | . 3 . . . 1 5 13 . 4 5 6 . . Corruption Purged 5 | . . . . . 2 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 25 | . 9 . . . . 4 5 . 1 6 . . . Message Errors 4 | . 1 . . . . 1 1 . . 1 . . . Matter Fused 8 | . 2 . . . . 2 . . 1 3 . . . Heat Flow Errors 4 | . 1 . . . . 1 1 . . 1 . . . Energy Discharges 2 | . 1 . . . . . . . . 1 . . . Data Loss (minor) 3 | . 2 . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 126 | . . . . 126 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 126 | . . . . 126 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . 35 . 37 42 . . . . . . . . . Shots 5 | . 1 . 1 3 . . . . . . . . . Rammed 7 | . 1 . 1 5 . . . . . . . . . Targets Rammed 10 | . 1 1 1 7 . . . . . . . . . Kicked 2 | . . 1 . 1 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . Highest Temperature 362 | . 85 349 44 204 1 166 225 362 . 133 . . 105 Average Temperature 85 | . 37 76 17 48 1 90 114 113 . 45 . . 45 Received Heat Transfer 1468 | . 99 348 . 549 . . . 21 . 36 . . 415 Effects 8 | . . 2 . . . . . 6 . . . . . Shutdowns 2 | . . 1 . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . Interference 4 | . . . . . . . . 4 . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . . Heat Transferred 2233 | . 50 703 148 592 . . . 444 222 . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Peak Influence 481 | . 123 343 276 243 83 54 40 481 220 . . 113 26 Initial 184 | . . 5 133 66 21 29 37 19 184 . . 113 21 Average 104 | . 50 167 188 85 44 29 39 87 187 . . 40 15 Maximum Alert Level 2 | . . 1 1 1 . . . 2 1 . . . . Low Security (%) 88 | 100 100 61 78 94 100 100 100 89 94 . . 100 100 Level 1 10 | . . 38 21 5 . . . 5 5 . . . . Level 2 . | . . . . . . . . 5 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . 1 . . . 3 1 . . . 1 Investigation 1 | . . . . . . . . 1 . . . . . Extermination 2 | . . . . . . . . 1 1 . . . . Reinforcement 4 | . . 1 . 1 . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Distress Signals 6 | . . 2 . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 8 24 7 23 4 6 . 32 5 11 5 . 19 Peak Tracking Total 12 | . 4 5 4 6 4 6 . 12 3 5 5 . 7 Tactical Retreats 23 | . . 1 1 . 2 . . 10 . 3 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Traps Triggered 9 | . 2 . . . 3 . . . 1 . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Machines Disabled 2 | . . . 1 . . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Machines Accessed 32 | . 4 2 1 8 5 . 1 5 3 1 . 2 . Terminals 23 | . 3 2 . 7 2 . 1 4 2 . . 2 . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . 1 . . . . . Total Hacks 69 | . 16 3 1 23 6 . 2 8 5 1 . 4 . Successful 42 | . 9 2 1 11 5 . 1 4 4 1 . 4 . Failed 27 | . 7 1 . 12 1 . 1 4 1 . . . . Catastrophic 4 | . 3 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 53 | . 11 3 . 21 2 . 2 7 3 . . 4 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 2 . . 1 . . . . . Terminal Hacks 33 | . 6 2 1 11 2 . 1 3 2 1 . 4 . Record 4 | . 1 . . 2 . . . . 1 . . . . Part Schematic 1 | . . . . . . . . . . . . 1 . Open Door 2 | . . . 1 . . . . . . 1 . . . Open DSF 8 | . . . . . 2 . 1 3 1 . . 1 . Alert Level 6 | . 2 1 . 3 . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . 1 . Locate Traps 2 | . . . . 1 . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . Investigation Status 2 | . . . . 2 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 1 . 8 1 . . 2 2 . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . . . 139 . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . Recycled Matter 36 | . 36 . . . . . . . . . . . . Retrieved Matter 36 | . 36 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 1 . . . . . . . 2 Non-combat 2 | . . . . 1 1 . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 Robot Hacks Applied 6 | . . . . 3 1 . . . . . . . 2 parse_system 4 | . . . . 1 1 . . . . . . . 2 no_distress 1 | . . . . 1 . . . . . . . . . find_station 1 | . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Total Allies 1 | . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . . . Total Damage 63 | . . . . . . 63 . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Turns Passed 5461 | 76 597 766 688 1108 387 130 121 809 353 196 8 61 161 Spaces Moved 6202 | 39 312 283 386 735 869 294 343 1585 374 581 25 167 209 Core 9 | 9 . . . . . . . . . . . . . Treads 906 | . 269 13 249 375 . . . . . . . . . Legs 583 | 30 43 270 137 103 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 569 | . . . . . . . . 569 . . . . . Flight 4135 | . . . . 257 869 294 343 1016 374 581 25 167 209 Fastest Speed 25 | 50 120 120 120 31 31 31 31 28 28 31 31 31 25 Average Speed 64 | 115 154 179 163 109 31 31 31 38 38 31 31 31 30 Slowest Speed 280 | 150 160 190 190 240 111 31 31 56 114 31 31 31 280 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 32 | . . . . 1 12 . . 14 1 3 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 36 28 79 56 20 83 8 26 9 72 11 7 80 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . 3 . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 120 | . 5 1 52 62 . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . . . . . AOE 119 | . 5 . 52 62 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Fac Fac Upp Upp Fac DSF Total 7372 | 66 386 429 432 971 974 333 357 1760 578 589 24 174 299 Wait 620 | 15 26 26 13 68 95 29 12 140 143 5 . 2 46 Move 6126 | 38 311 282 385 732 845 293 342 1556 371 574 24 164 209 Hop 32 | . . . . 1 12 . . 14 1 3 . 1 . Pick Up 98 | 5 12 12 7 28 6 2 2 11 5 1 . 3 4 Fast Attach 54 | 6 1 3 3 13 1 3 . 5 9 . . 2 8 Attach 45 | . 1 8 3 11 4 1 . 5 7 1 . . 4 Detach 11 | . . 2 1 1 2 . . 1 3 . . . 1 Swap 48 | 2 3 12 4 14 4 . . 5 1 2 . . 1 Drop 110 | . 2 14 7 37 4 5 1 14 13 . . 2 11 Fire 191 | . 29 69 8 55 1 . . 9 6 3 . . 11 Melee 4 | . . . . 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . 1 . 1 . . . . . . . . . Crush 8 | . 1 . 1 6 . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 18 . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: [*Upp] / DSF) -4/DSF (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 13) 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1433 | -9/Materials | Discovered new exit (range 7) 1440 | -9/Materials | Entered Mines 1441 | -9/Mines | Met a Derelict bent on vengeance 1483 | -9/Mines | Discovered new exit (range 16) 1506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1808 | -9/Mines | Learned 2 Materials zone layouts 1864 | -9/Mines | Discovered new exit (range 8) 2128 | -9/Mines | Entered Materials 2128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2129 | -8/Materials | Identified exit to Factory 3048 | -8/Materials | Lost 8 parts (1p4n1u2w) 3225 | -8/Materials | Discovered exit to Factory (range 9) 3236 | -8/Materials | Entered Factory 3236 | -7/Factory | Evolved 2 slots: Utility x2 3376 | -7/Factory | Repaired Lgt. Nuclear Core? 3623 | -7/Factory | Sucked down chute 3623 | -7/Factory | Entered Waste 3624 | -7/Waste | Met a frightened Derelict 3626 | -7/Waste | Spotted C-40 Crusher 3638 | -7/Waste | EMP discharged 3697 | -7/Waste | Spotted C-40 Crusher 3704 | -7/Waste | Spotted C-40 Crusher 3705 | -7/Waste | Spotted C-40 Crusher 3716 | -7/Waste | Spotted C-40 Crusher 3720 | -7/Waste | Spotted C-40 Crusher 3738 | -7/Waste | EMP discharged 3738 | -7/Waste | System corruption reached 10% 3748 | -7/Waste | Discovered new exit (range 16) 3752 | -7/Waste | Identified exit to Factory 3753 | -7/Waste | Entered Factory 3759 | -7/Factory | Discovered new exit (range 16) 3761 | -7/Factory | Identified exit to DSF 3817 | -7/Factory | Build established: Hacker-Sprinter 3867 | -7/Factory | Identified exit to Factory 3874 | -7/Factory | Entered another Factory area 3874 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3897 | -6/Factory | Identified exit to DSF 4143 | -6/Factory | Discovered new exit (range 13) 4280 | -6/Factory | Build established: Hacker-Mutant 4628 | -6/Factory | Build established: Hacker-Sprinter 4677 | -6/Factory | Discovered new exit (range 15) 4683 | -6/Factory | Identified exit to Factory 4683 | -6/Factory | Entered another Factory area 4683 | -5/Factory | Evolved 2 slots: Utility x2 4889 | -5/Factory | Fabricated Quantum Reactor (x2) 4923 | -5/Factory | Identified exit to DSF 5031 | -5/Factory | Discovered new exit (range 15) 5035 | -5/Factory | Identified exit to Upper Caves 5036 | -5/Factory | Entered Upper Caves 5175 | -5/Upper Caves | Encountered a Warlord checkpoint 5230 | -5/Upper Caves | Discovered new exit (range 7) 5232 | -5/Upper Caves | Identified exit to Upper Caves 5232 | -5/Upper Caves | Entered another Upper Caves area 5235 | -5/Upper Caves | Discovered new exit (range 15) 5239 | -5/Upper Caves | Identified exit to Factory 5240 | -5/Upper Caves | Entered Factory 5240 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5256 | -4/Factory | Spotted B-86 Titan 5258 | -4/Factory | Discovered new exit (range 21) 5293 | -4/Factory | Identified exit to DSF 5301 | -4/Factory | Entered DSF 5319 | -4/DSF | Additional patrols routed to DSF 5333 | -4/DSF | Discovered new exit (range 21) 5462 | -4/DSF | Core integrity fell below 50% 5462 | -4/DSF | Self-destructed Last Messages --------------- Force Rifle destroyed. Impulse Thruster destroyed. C-35 Carver destroyed. Acquired 35 matter. Hacking Suite destroyed. Impulse Thruster destroyed. Imp. Fusion Compressor destroyed. X-77 Beamer Adv. VSS Leg blasted off. Adv. ECM Suite destroyed. Sml. Storage Unit destroyed. X-77 Beamer Antimatter Reactor blasted off. Hvy. Gauss Cannon destroyed. Jacked X-77 Beamer... >>parse_system Reading system data... Jacked G-67 Veteran... >>parse_system Reading system data... Jacked G-67 Veteran... Imp. Focal Shield destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????###?????????? | | ??????????????????????????#""?????????? | | ??????????????????????????#"#?????????? | | ?????????#########???????##"####??????? | | ??########! ! !!#########"""""#??????? | | "## #===#!! !!#===#==##"""""#??#???? | | ==%= = g =x%* ""##"#???? | | ]% * % g *=@=/ """""#???? | | * == ## ### # %##/] ""####???? | | ###== ### #?# # ### ###??????? | | ??# # # # ########## ##???????? | | ??##?##### #??????#== =#???????? | | ?????????# #??????#== =#???????? | | ?????????### ###??????### ##???????? | | ???????????[ !????????# =#???????? | | ???????????[ !!???????# =#???????? | | ??????????[[ !!???????# =#???????? | | ??????????## ############ ###??????? | | ??????????## #?#!!!# ## !!#??????? | | ???==#!!!## ##!!!# "# !!#??????? | | ?? *!#??????? | | ?? 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[[???????# &#???????? | | ?????????### "##??????### ##???????? | | ?????????# **#??????#&& &#???????? | | ?????????# **#??????#&& &#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 35 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 74 Targeting Accuracy 14 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 44 Item Schematics ----------------- Railgun | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just What I Needed Respectable Loadout System Compromised Challenges ------------ None Game ------ Seed VortexLegAutobeam Manual? 0 Play Time 02:53:04 Cumulative 13.6 hours Start 2024.04.06 @ 19:48:27 End 2024.04.06 @ 23:00:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 41% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4856df9-675a-4728-a0f1-107193077856