Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 23:28:02 Player: TheSkyeDoctor Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3576) 3576 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7366 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 100/100 System Corruption 7% Temperature Critical (792) Movement Core (1600) Ox31 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web Huge Storage Unit Improved Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (25) --- Deuterium Engine Large Matter Pod (82) Improved Targeting Computer Heavy Laser Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Long-range Missile Launcher Improved Datajack Mining Laser Plasma Flamer Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Flak Gun Improved Light Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Fission Core Light Treads Light Treads Light Treads Cryofiber Web Improved Heat Sink Large Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating High-powered Tractor Beam Heavy Laser Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Plasma Flamer [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . . 2 2 Weapon 2 | . . . 2 . . . Parts Attached 62 | 7 1 4 4 10 14 22 Power 7 | 1 . . . 1 3 2 Engine 5 | 1 . . . 1 2 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 . 2 . 6 2 3 Treads 13 | 2 . . . 6 2 3 Leg . | . . . . . . . Wheel 2 | . . 2 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 1 . 1 . 5 10 Device 7 | 1 . . . . 2 4 Storage 2 | 1 1 . . . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 7 | . . . . . 3 4 Artifact . | . . . . . . . Weapon 21 | 2 . 2 3 3 4 7 Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . . . 2 1 Ballistic Gun 3 | 1 . . . 1 1 . Ballistic Cannon 11 | . . 1 3 2 1 4 Launcher 3 | . . 1 . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 2 1 Parts Lost 42 | . . 6 . 5 8 23 Power 3 | . . . . 1 . 2 Propulsion 13 | . . 2 . 3 2 6 Utility 9 | . . 1 . . 1 7 Weapon 17 | . . 3 . 1 5 8 Highest Loss Streak 5 | . . 3 . 2 2 5 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 8 14 14 16 21 16 Power 1 | . 1 2 2 1 1 1 Propulsion 1 | . 1 . 1 . 2 . Utility 6 | . 1 2 4 5 9 5 Weapon 7 | . 4 9 6 7 7 7 Tool/Special . | . . . . . . . Unused Backups 13 | . . . 1 . 3 9 Power 3 | . . . 1 . 1 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 1 2 Weapon 5 | . . . . . . 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 92 | . 100 87 90 94 99 80 Engine 7 | . 14 14 11 9 7 2 Treads 22 | . 28 19 . 27 29 10 Wheel 2 | . . 8 22 3 . . Device 8 | . 14 10 . . 9 14 Storage 8 | . 14 14 11 9 7 6 Processor 5 | . . . 3 9 4 8 Protection 4 | . . . . . 6 7 Energy Gun 1 | . 14 9 . . . . Energy Cannon 3 | . . . . . 4 8 Ballistic Gun 5 | . 14 9 . 8 4 1 Ballistic Cannon 17 | . . . 42 27 20 12 Peak Build Rating 54 | 7 9 10 18 26 46 54 Average Rating 31 | 5 8 8 16 23 40 46 On Entrance 16 | . 7 9 10 18 26 45 Avg Prop Armor Cover (%) 18 | . . 18 . . . . Naked Turns . | . . . . . . . Heaviest Build 133 | 13 88 88 100 103 121 133 Greatest Support 90 | 40 40 40 20 82 90 90 Greatest Overweight (x) 43 | . 2 8 4 4 1 43 Average Overweight (x) 2 | . 1 3 4 1 1 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 Most Carried 25 | 3 13 16 15 18 25 22 Average Carried 17 | 1 8 14 14 16 21 16 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 22 | 3 13 16 14 18 22 11 Class Distribution -------------------- 25% | Scavenger-Gunner 20% | Gunner 18% | Mutant 15% | Tank 12% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3553 | 300 58 44 167 963 1000 1021 Remotely 719 | . . . . . . 719 Salvage Created 3079 | 160 189 84 99 709 859 979 Parts 162 | 10 13 6 6 36 48 43 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 3 | . . . . 1 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 82 | . 6 3 5 20 20 28 Guns 16 | . 6 2 . 3 4 1 Cannons 56 | . . . 5 17 16 18 AOE 9 | . . 1 . . . 8 Classes Destroyed 15 | 2 2 1 . 3 5 2 Worker 6 | . . . . . 4 2 Builder 2 | . . . . . . 2 Tunneler 4 | 4 . . . . . . Hauler 2 | . . . . . 2 . Recycler 4 | 1 . . . . 2 1 Watcher 3 | . . . . 3 . . Swarmer 26 | . 3 . 3 3 7 10 Grunt 29 | . 3 2 2 9 1 12 Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 13 | . . . . 7 6 . Hunter 3 | . . . . 1 1 1 Programmer 5 | . . . . . 3 2 Behemoth 1 | . . . . . . 1 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | 3 5 2 3 3 6 5 Combat Bots Only 5 | . 5 2 3 3 4 4 Max Kills in Single Turn 4 | 1 2 1 2 1 3 4 Gunslinging 1 | . 1 . . . . . Exploded 4 | . . 1 . . . 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 576 | . 28 31 18 102 157 240 Missed 156 | . 5 4 5 30 58 54 Hits 420 | . 23 27 13 72 99 186 Melee 14 | . . 1 . . 3 10 Projectile 406 | . 23 26 13 72 96 176 AOE 4 | . . 4 . . . . Critical Strikes 15 | . . . . 5 2 8 Part Disruptions 1 | . . . . . 1 . Damage Taken 7448 | . 206 628 122 938 1365 4189 Core 1328 | . 37 129 51 102 48 961 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 33 87 81 93 . Volleys Fired 212 | 11 15 16 6 54 48 62 Largest 4 | 2 2 2 4 4 4 4 Hottest 239 | 70 70 70 136 128 181 239 Shots Fired 732 | 22 29 29 24 216 189 223 Gun 175 | 22 29 26 . 54 30 14 Cannon 547 | . . . 24 162 159 202 Launcher 10 | . . 3 . . . 7 Special . | . . . . . . . Kinetic 582 | 11 15 13 24 216 157 146 Thermal 140 | 11 14 13 . . 32 70 Explosive 10 | . . 3 . . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 11 3 2 10 17 10 Robot Miss Streak 8 | 1 3 5 3 7 8 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 402 | 16 20 13 8 109 107 129 Core Hits 226 | 6 11 7 6 38 63 95 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 17 | 1 . 1 . 9 4 2 Burn 1 | . . 1 . . . . Meltdown 1 | . . . . . . 1 Destroy 1 | 1 . . . . . . Blast 14 | . . . . 9 4 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10297 | 195 262 261 218 2323 2588 4450 Guns 1852 | 195 262 133 . 523 446 293 Cannons 7510 | . . . 218 1792 2029 3471 Explosions 927 | . . 128 . . 113 686 Melee . | . . . . . . . Ramming 8 | . . . . 8 . . Kinetic 7119 | 95 151 58 218 2315 2001 2281 Thermal 2243 | 100 111 75 . . 474 1483 Explosive 927 | . . 128 . . 113 686 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 11 7 Average Corruption 6 | . . . . . 6 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . . 34 8 Message Errors 8 | . . . . . 6 2 Matter Fused 13 | . . . . . 12 1 Heat Flow Errors 6 | . . . . . 6 . Energy Discharges 2 | . . . . . 1 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 3 | . . . . . 3 . Misfires 4 | . . . . . 2 2 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 117 | . . 25 7 11 11 63 Projectiles 81 | . . . 7 11 10 53 Explosions 36 | . . 25 . . 1 10 Melee . | . . . . . . . Knockbacks 75 | . . . 1 22 15 37 Impact . | . . . . . . . Kinetic 69 | . . . 1 21 13 34 Secondary 6 | . . . . 1 2 3 Self-Inflicted Damage 334 | . . 132 . . 183 19 Shots 7 | . . 3 . . 3 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 844 | 36 117 252 241 495 252 844 Average Temperature 126 | 13 45 126 106 133 51 210 Received Heat Transfer 2077 | . 42 176 9 468 126 1256 Effects 26 | . . . . 3 . 23 Shutdowns 2 | . . . . 1 . 1 Energy Bleed 2 | . . . . . . 2 Interference 3 | . . . . . . 3 Matter Decay 6 | . . . . 1 . 5 Short Circuit 1 | . . . . . . 1 Damage (minor) 5 | . . . . 1 . 4 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . 1 1 . . . 1 Heat Transferred 3701 | 296 333 296 . . 666 2110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 89 | 100 100 100 100 100 69 98 Level 1 10 | . . . . . 30 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 378 | 10 110 50 93 197 378 230 Initial 184 | . . 35 . 2 55 184 Average 90 | 1 15 6 47 113 120 100 Influence Increases 2630 | 25 150 65 127 607 859 797 Destroy 0b10 Robot/C 1620 | . 120 40 100 400 400 560 Destroy 0b10 Robot/NC 105 | 25 . . . 15 40 25 Destroy Leader 440 | . 30 10 20 116 134 130 Successful Hack 33 | . . . 4 5 12 12 Disable Machine 180 | . . . . 15 135 30 Destroy Structure 147 | . . 15 3 26 63 40 Lose Combat Pursuer 105 | . . . . 30 75 . Influence Decreases 2432 | 25 58 157 120 491 606 975 Entered New Map 322 | . . 57 . 5 68 192 Time Decay 1742 | 25 58 60 120 436 490 553 Lost Part 368 | . . 40 . 50 48 230 Squads Dispatched 22 | . 1 1 1 2 9 8 Investigation 4 | . . 1 1 1 . 1 Extermination 5 | . . . . . 3 2 Reinforcement 8 | . 1 . . 1 4 2 Assault . | . . . . . . . Garrison 5 | . . . . . 2 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . . 1 . 3 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 137 | . 9 23 7 30 33 35 Peak Tracking Total 9 | . 4 9 4 6 4 5 Tactical Retreats 8 | . . 4 . 2 2 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . . . 1 9 2 Max in Single Turn 5 | . . . . 1 5 1 Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 13 | . . 1 2 3 6 1 Terminals 3 | . . . . 1 2 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 2 1 1 1 Garrison Access 2 | . . . . 1 1 . Total Hacks 26 | . . 1 5 8 9 3 Successful 10 | . . 1 2 4 2 1 Failed 14 | . . . 2 3 7 2 Catastrophic 5 | . . . . 1 3 1 Database Lockouts 2 | . . . 1 1 . . Manual 1 | . . . . 1 . . Terminals 4 | . . . . 2 2 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . 5 2 2 3 Garrison Access 6 | . . . . 4 2 . Terminal Hacks 2 | . . 1 . 1 . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 2 1 1 1 Retrieve Study 5 | . . . 2 1 1 1 Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 1 1 5 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 2 1 1 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2235 | 51 405 510 . . 734 535 Optics 531 | . . . . . . 531 Terrain 1269 | . . . . . 734 535 Seismic 966 | 51 405 510 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 6787 | 156 405 686 255 1311 2372 1602 Spaces Moved 2631 | 77 133 274 163 590 1054 340 Core 44 | 11 . . . . . 33 Treads 2132 | 66 133 130 . 442 1054 307 Legs . | . . . . . . . Wheels 455 | . . 144 163 148 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 140 130 130 196 196 Average Speed 222 | 144 264 230 135 182 201 392 Slowest Speed 2200 | 160 320 320 140 206 206 2200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 10 62 22 41 36 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 151 | . . 23 3 20 68 37 Melee . | . . . . . . . Projectile 52 | . . . 3 20 10 19 AOE 99 | . . 23 . . 58 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3087 | 97 159 299 182 705 1185 460 Wait 107 | . . . 6 41 41 19 Move 2625 | 76 132 273 162 589 1053 340 Hop . | . . . . . . . Pick Up 53 | 3 10 6 3 8 16 7 Fast Attach 14 | 7 . 1 . 2 2 2 Attach 39 | . . 3 4 5 10 17 Detach 1 | . . . . . . 1 Swap 18 | . 1 . . 4 6 7 Drop 17 | . 1 . 1 1 9 5 Fire 212 | 11 15 16 6 54 48 62 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 562 | -10/Materials | Entered Mines 565 | -10/Mines | Received a Mining Laser from a helpful Derelict 634 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 973 | -10/Mines | Assembled infested the area 978 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1021 | -10/Mines | Core integrity fell below 50% 1049 | -10/Mines | Lost 3 parts (1n2w) 1103 | -10/Mines | Lost 3 parts (1n1u1w) 1203 | -10/Mines | Discovered new exit (range 13) 1223 | -10/Mines | Met a Derelict shopkeep closing up shop 1248 | -10/Mines | Entered Materials 1248 | -9/Materials | Evolved 2 slots: Weapon x2 1410 | -9/Materials | Central database locked down 1493 | -9/Materials | Discovered new exit (range 4) 1503 | -9/Materials | Entered another Materials area 1503 | -8/Materials | Evolved 2 slots: Propulsion x2 1545 | -8/Materials | Build established: Gunner 2450 | -8/Materials | Build established: Scavenger-Gunner 2465 | -8/Materials | Central database locked down 2731 | -8/Materials | Discovered new exit (range 16) 2814 | -8/Materials | Entered Factory 2814 | -7/Factory | Evolved 2 slots: Utility x2 3846 | -7/Factory | Build established: Gunner 4272 | -7/Factory | Garrison activated, responded to threat 4682 | -7/Factory | Build established: Scavenger-Tank 5037 | -7/Factory | System corruption reached 10% 5080 | -7/Factory | Discovered new exit (range 12) 5186 | -7/Factory | Entered another Factory area 5186 | -6/Factory | Evolved 2 slots: Utility x2 5535 | -6/Factory | Lost 5 parts (4n1w) 5653 | -6/Factory | Spotted B-75 Beast 5726 | -6/Factory | Destroyed B-75 Beast 5752 | -6/Factory | Lost 3 parts (2u1w) 5827 | -6/Factory | Lost 3 parts (1n1u1w) 6003 | -6/Factory | Core integrity fell below 50% 6016 | -6/Factory | Lost 3 parts (1p1n1w) 6026 | -6/Factory | Build established: Tank 6531 | -6/Factory | Garrison activated, responded to threat 6603 | -6/Factory | Lost 3 parts (3u) 6779 | -6/Factory | Core integrity fell below 20% 6789 | -6/Factory | Core melted Last Messages --------------- 06782_ Power failure averted by Cryofiber Web. 06782_ Internal heat damage averted by Cryofiber Web. 06782_ Overheating: Hvy. Flak Cannon damaged (-45). 06782_ Overheating: Cryofiber Web damaged (-15). 06782_ Overheating: Magnetic Acceleration Cannon damaged (-20). 06782_ Hvy. Flak Cannon destroyed. 06782_ U-05 Engineer builds a Wall. 06783_ Overheating: Hvy. Plasma Cannon damaged (-65). 06784_ R-10 Processor collects VTOL Module. 06785_ Hvy. Plasma Cannon destroyed. 06786_ Power failure averted by Cryofiber Web. 06786_ Overheating: Huge Storage Unit damaged (-212). 06786_ Fission Core destroyed. 06787_ Overheating: Matter decay (-11). 06789_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ??####### !! """ ###################+######### | | ??? ! " ^ | | ???? ! " ^ | | ???? ^ | | ???? * [ | | ?????? ^^ ! | | ??##########+### ############+######### | | ??# ! ! # # # ### | | ??# # """ #?? ? # ### | | ??# # != """ + """# " "" ### | | ??# """" """" + != """ # """# "" "" ### | | ??# """" """" # % # ?"""# """ """ ### | | ??# """" """" # R #? "?# """ """ ### | | ??# """" """" ######## #? ""#! """ """ ### | | ??+ """" """" #??????# # # ### | | ??# """" """" #??????# # # #?# | | ??# #??????# # ? # ### | | ??# ! #??????# # ?# ### | | ??# [ #??????# # ? # ### | | ####+###########???#### ###################### | | ##????????# # # ? ?? ??##?### | | ############## # // ! ""? ???#????? | | % # // "??"?????????? | | " + "??"? ???????? | | T k% %# [ ????????????? | | % @ # ????????????? | | R%g #????????????????????? | | ###############;g####???????????????????? | | #?????????????%*%=? ??????????????????? | | ##########???????????? * ? #????????????????? | | ??? ???????????????""""""""? #????????????????? | | ???? ?????????????? ? "#???????????????? | | ????? =???????????? "?##???????????????? | | ?????? ??????????# ? "??????????????????? | | ??????? ??????????# ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# ????????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Med. Treads | -7/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorFlyingShell Manual? 0 Play Time 00:31:01 Cumulative 137.2 hours Start 2026.07.22 @ 22:58:53 End 2026.07.22 @ 23:28:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 283 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d9a4c4c-ddec-483f-a601-1174c6ffca1f