Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.18 @ 12:38:20 Player: Mairon Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1871) 1871 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6091 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 684/850 Matter 213/300 Energy 125/125 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Medium Treads > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (3) ------- Lightning Gun Plasma Rifle > --- INVENTORY (10) --- Light Treads Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Gatling Laser Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Lightning Gun Plasma Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 5 | . . . 1 1 1 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 90 | 6 3 . 19 28 2 11 21 Power 13 | 1 . . 3 4 . 1 4 Engine 11 | 1 . . 3 3 . . 4 Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 29 | 2 . . 4 8 2 7 6 Treads 11 | . . . . . . 5 6 Leg 18 | 2 . . 4 8 2 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . 2 4 . . 3 Device 6 | . 1 . 2 3 . . . Storage 4 | 1 1 . . . . . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . . 1 . . 1 Artifact . | . . . . . . . . Weapon 36 | 2 1 . 10 12 . 3 8 Energy Gun 16 | . . . 1 5 . 3 7 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 14 | 2 1 . 5 5 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 3 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Corrupted Parts 7 | . . . . . . 3 4 System Corruption 24 | . . . . . . 8 16 Parts Lost 51 | . 1 . 7 14 . 18 11 Power 6 | . . . 1 1 . 2 2 Propulsion 18 | . . . 3 4 . 8 3 Utility 7 | . . . 2 2 . 2 1 Weapon 20 | . 1 . 1 7 . 6 5 Highest Loss Streak 11 | . 1 . 3 9 . 11 9 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 76 | . 96 100 87 88 84 63 56 Engine 6 | . 14 14 9 5 7 4 5 Core 1 | . . . . 3 . 1 . Treads 6 | . . . . . . 5 21 Leg 18 | . 28 28 28 24 30 18 . Device 10 | . 11 14 15 17 15 8 . Storage 8 | . 14 14 11 9 7 7 6 Protection 1 | . . . . 2 . . 4 Energy Gun 8 | . . . . 8 15 11 15 Ballistic Gun 12 | . 27 28 19 17 7 4 1 Naked Turns . | . . . . . . . . Heaviest Build 35 | 11 17 17 24 31 30 30 35 Greatest Support 112 | 20 20 20 30 45 55 112 106 Greatest Overweight (x) 6 | . . . 5 2 . 6 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 Most Carried 10 | 1 3 3 10 10 5 4 5 Average Carried 4 | . . 3 5 8 4 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | . 3 3 10 6 4 4 1 Class Distribution -------------------- 29% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Tank 16% | Gunner 8% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Matter Collected 1586 | 170 60 . 512 434 . 193 217 Remotely . | . . . . . . . . Salvage Created 1832 | . 44 . 581 556 . 394 257 Parts 97 | . 5 . 47 20 . 14 11 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 47 | . 3 . 19 12 . 8 5 Guns 29 | . 3 . 8 7 . 7 4 Cannons 1 | . . . 1 . . . . AOE 16 | . . . 10 5 . 1 . Classes Destroyed 10 | . 1 . 5 2 . 1 1 Worker 2 | . . . 2 . . . . Builder 5 | . . . 4 1 . . . Hauler 1 | . . . 1 . . . . Recycler 1 | . . . . 1 . . . Swarmer 13 | . 3 . 7 . . 3 . Grunt 23 | . . . 9 8 . 4 2 Sentry 7 | . . . 3 3 . . 1 Specialist 1 | . . . . . . 1 . Hunter 2 | . . . . 1 . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 . 10 6 . 7 2 Combat Bots Only 9 | . 3 . 9 5 . 7 2 Max Kills in Single Turn 3 | . 1 . 3 2 . 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 1 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Damage Taken 6775 | . 238 . 1053 1571 . 2451 1462 Core 1445 | . 80 . 203 297 . 699 166 Absorbed by Shields 48 | . . . . 48 . . . Regen/Repaired (Parts) 37 | . . . 37 . . . . Core Remaining (%) 52 | 100 . 68 49 46 . . . Volleys Fired 131 | . 6 . 40 40 . 16 29 Largest 3 | . 2 . 2 3 . 3 3 Hottest 177 | . 40 . 88 157 . 134 177 Shots Fired 246 | . 9 . 65 83 . 38 51 Gun 222 | . 9 . 48 76 . 38 51 Cannon 2 | . . . 2 . . . . Launcher 22 | . . . 15 7 . . . Special . | . . . . . . . . Kinetic 155 | . 9 . 48 70 . 10 18 Thermal 26 | . . . 2 2 . 9 13 Explosive 22 | . . . 15 7 . . . Electromagnetic 43 | . . . . 4 . 19 20 Robot Hit Streak 12 | . 2 . 11 12 . 6 12 Robot Miss Streak 5 | . 5 . 2 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . 1 2 . 1 . Max Gunslinging Chain 1 | . . . 1 1 . 1 . Shots Hit Robots 179 | . 4 . 44 59 . 28 44 Core Hits 139 | . 3 . 48 33 . 18 37 Critical Kills 2 | . 1 . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 6 | . 1 . . 2 . 1 2 Burn 2 | . . . . . . 1 1 Destroy 3 | . 1 . . 2 . . . Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4586 | . 69 . 1472 1558 . 586 901 Guns 2871 | . 69 . 531 838 . 532 901 Cannons 20 | . . . 20 . . . . Explosions 1694 | . . . 920 720 . 54 . Melee . | . . . . . . . . Ramming 1 | . . . 1 . . . . Kinetic 1877 | . 69 . 531 758 . 100 419 Thermal 634 | . . . 20 219 . 160 235 Explosive 1442 | . . . 920 522 . . . Electromagnetic 632 | . . . . 59 . 326 247 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . 1 1 . . . 8 16 Average Corruption 11 | . 1 1 . . . 7 15 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . 1 . . . 6 27 Message Errors 6 | . . . . . . 1 5 Matter Fused 10 | . . . . . . 3 7 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 7 | . . 1 . . . 1 5 Data Loss (minor) 3 | . . . . . . 1 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 168 | . . . 25 135 . . 8 Projectiles . | . . . . . . . . Explosions 168 | . . . 25 135 . . 8 Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 497 | . . . 83 320 . 20 74 Shots 16 | . . . 5 9 . 1 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . . . 49 72 . 15 258 Average Temperature 39 | . . . 20 24 . 5 65 Received Heat Transfer 1220 | . . . 399 437 . 216 168 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 1 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 2 | . . . . . . . 2 Heat Transferred 1141 | . . . 37 137 . 396 571 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Peak Influence 369 | . 70 27 323 369 137 253 187 Initial 137 | . . 27 10 89 137 95 111 Average 136 | . 6 27 140 228 137 139 110 Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 79 | 100 100 100 76 42 100 84 100 Level 1 20 | . . . 23 57 . 15 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 14 | . 1 . . 5 . 3 5 Investigation 3 | . . . . 2 . . 1 Extermination . | . . . . . . . . Reinforcement 11 | . 1 . . 3 . 3 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Distress Signals 6 | . . . 3 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 4 2 29 21 . 23 12 Peak Tracking Total 8 | . 3 2 8 8 . 7 3 Tactical Retreats 9 | . . . . 2 . 5 2 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Disabled 9 | . . . 1 5 . 1 2 Max in Single Turn 3 | . . . 1 3 . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Machines Accessed 11 | . 1 . 4 3 1 . 2 Terminals 9 | . 1 . 3 2 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 1 . 13 8 1 . 4 Successful 21 | . 1 . 12 5 1 . 2 Failed 6 | . . . 1 3 . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 22 | . 1 . 11 5 1 . 4 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 1 . 10 3 1 . 2 Record 5 | . . . 4 . . . 1 Robot Analysis 1 | . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 Terminal Index 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 4 | . 1 . 3 . . . . Locate Traps 2 | . . . 1 1 . . . Maintenance Status 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . Scan Component 1 | . . . 1 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 4 3 . . 1 Full Trace Events 5 | . . . 1 3 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Turns Passed 2842 | 54 176 122 589 635 85 454 727 Spaces Moved 1419 | 35 128 102 321 303 70 121 339 Core 33 | 4 . . 3 . . 26 . Treads 386 | . . . . . . 47 339 Legs 1000 | 31 128 102 318 303 70 48 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 100 120 120 105 160 Average Speed 135 | 112 120 120 120 134 120 153 160 Slowest Speed 350 | 120 120 120 300 260 120 350 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 3 35 29 40 20 2 89 8 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . 7 . . . Terrain Destroyed 223 | . . . 105 69 . 3 46 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 223 | . . . 105 69 . 3 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Total 2096 | 47 141 101 450 464 71 354 468 Wait 425 | 5 1 . 57 82 . 205 75 Move 1412 | 34 127 101 320 302 69 120 339 Hop . | . . . . . . . . Pick Up 17 | 1 3 . 10 2 . . 1 Fast Attach 45 | 6 2 . 7 11 . 9 10 Attach 22 | . . . 3 9 2 1 7 Detach 6 | . . . . 4 . . 2 Swap 23 | . 1 . 9 8 . 1 4 Drop 14 | 1 1 . 3 6 . 2 1 Fire 131 | . 6 . 40 40 . 16 29 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 231 | -10/Materials | Entered Mines 247 | -10/Mines | Met a Derelict bent on vengeance 293 | -10/Mines | Discovered new exit (range 8) 301 | -10/Mines | Build established: Mutant 353 | -10/Mines | Entered Materials 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 415 | -9/Materials | Repaired Lgt. Ion Engine 482 | -9/Materials | Lost 3 parts (1p2n) 484 | -9/Materials | Destroyed 9 combat bots 751 | -9/Materials | Lost 3 parts (2u1w) 770 | -9/Materials | Build established: Scavenger-Mutant 805 | -9/Materials | Core integrity fell below 50% 921 | -9/Materials | Discovered new exit (range 16) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1285 | -8/Materials | Lost 9 parts (1p2n2u4w) 1477 | -8/Materials | Core integrity fell below 50% 1507 | -8/Materials | Lost 5 parts (2n3w) 1520 | -8/Materials | Discovered new exit (range 4) 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1662 | -7/Factory | Identified exit to DSF 1662 | -7/Factory | Entered DSF 1692 | -7/DSF | Additional patrols routed to DSF 1751 | -7/DSF | Build established: Gunner 1972 | -7/DSF | Destroyed 7 combat bots 1982 | -7/DSF | Lost 11 parts (1p4n2u4w) 2052 | -7/DSF | Sterilization system engaged 2056 | -7/DSF | Core integrity fell below 50% 2072 | -7/DSF | Ambient heat levels rising (+10) 2087 | -7/DSF | Ambient heat levels rising (+10) 2090 | -7/DSF | Discovered new exit (range 14) 2091 | -7/DSF | Core integrity fell below 20% 2098 | -7/DSF | Lost 7 parts (1p4n2w) 2102 | -7/DSF | Ambient heat levels rising (+10) 2116 | -7/DSF | Entered Factory 2116 | -6/Factory | Evolved 2 slots: Utility x2 2222 | -6/Factory | System corruption reached 10% 2548 | -6/Factory | Build established: Scavenger-Tank 2843 | -6/Factory | Self-destructed Last Messages --------------- 02798_ Imp. Medium Treads destroyed. 02800_ R-10 Processor collects Corrupted Carbon-fiber Leg. 02802_ Penetrated by Slug. 02802_ Flak Gun destroyed. 02804_ Destroyed Phase Shifter. 02804_ H-66 Slayer suffers critical hit (Burn). 02805_ Gatling Laser destroyed. 02808_ Penetrated by Slug. 02811_ H-66 Slayer critical meltdown. 02811_ Hvy. Assault Rifle melted. 02811_ Flexi-carbon Leg melted. 02814_ Med. Treads destroyed. 02814_ Hvy. Laser destroyed. 02814_ Critical hit (Blast). 02816_ R-10 Processor collects Targeting Computer. 02820_ H-61 Shepherd destroyed. 02822_ System corrupted: Energy discharge (-5). 02823_ Acquired 37 matter. 02826_ Acquired 48 matter. 02832_ Acquired 5 matter. 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