Cogmind - Beta 11 @@@ ROGUE MODE // 2022.06.25 @ 11:40:25 Player: CreepyD Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (81) 405 Value Destroyed (3715) 3715 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1996) 1996 TOTAL SCORE: 11736 Bonus ------- High Alert Combat Kills 213 Follower Combat Kills 620 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 268/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- Matter Neutralizer > --- INVENTORY (5) ---- Quantum Capacitor Nanoactuators Relay Coupler [Heavy] (12) Advanced Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Experimental Biometal Leg > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Railgun Mini Assault Cannon > --- INVENTORY -------- Light Quantum Reactor Myomer Leg Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Advanced Particle Charger Nanoactuators Advanced Force Booster Relay Coupler [Heavy] [Rating: 120] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Leg Myomer Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Matter Neutralizer Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Slots Evolved 12 | . . 2 . 2 2 . 2 2 . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . . 1 1 . 1 . . Utility 6 | . . 1 . 1 1 . 1 1 . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 116 | 8 7 1 1 4 6 12 5 1 20 8 3 40 Power 15 | 1 . . . . . 4 2 . 2 1 1 4 Engine 4 | 1 . . . . . . 2 . 1 . . . Core 4 | . . . . . . 4 . . . . . . Reactor 7 | . . . . . . . . . 1 1 1 4 Propulsion 51 | 4 5 1 . . 1 5 1 . 11 1 1 21 Treads . | . . . . . . . . . . . . . Leg 40 | 2 3 1 . . 1 5 1 . 10 1 1 15 Wheel 2 | 2 . . . . . . . . . . . . Hover 9 | . 2 . . . . . . . 1 . . 6 Flight . | . . . . . . . . . . . . . Utility 32 | 1 2 . . 2 2 2 2 1 5 3 1 11 Device 22 | . 1 . . 1 2 2 2 . 3 3 1 7 Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . . . . 1 . . . . 2 . . 3 Hackware 2 | . . . . . . . . 1 . . . 1 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . . 1 2 3 1 . . 2 3 . 4 Energy Gun 5 | 2 . . . . . . . . . 1 . 2 Energy Cannon 1 | . . . . . . . . . . . . 1 Ballistic Gun 4 | . . . 1 1 1 . . . . 1 . . Ballistic Cannon 6 | . . . . . 2 1 . . 2 1 . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . 1 1 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . Parts Lost 50 | . . . . . . 8 . . 4 . . 38 Power 8 | . . . . . . 2 . . 1 . . 5 Propulsion 23 | . . . . . . 3 . . 2 . . 18 Utility 12 | . . . . . . 2 . . . . . 10 Weapon 7 | . . . . . . 1 . . 1 . . 5 Highest Loss Streak 17 | . . . . . . 6 . . 2 . . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 88 88 91 92 85 95 94 95 92 92 79 Engine 4 | . 14 11 11 9 7 . 2 11 8 9 2 . Core 2 | . . . . . . 8 9 . . . . . Reactor 2 | . . . . . . . . . 1 . 7 6 Leg 23 | . 23 33 33 23 23 19 26 23 25 26 27 20 Hover 1 | . 1 . . . . . . . . . . 4 Device 15 | . 14 11 11 17 23 17 21 23 17 13 11 13 Storage 6 | . 14 11 11 9 7 7 6 5 5 5 5 3 Processor 9 | . . . . 7 7 7 6 5 10 15 15 12 Hackware 2 | . . . . . . . . 5 5 5 5 5 Energy Gun 4 | . 28 22 17 6 . . . . . . 5 3 Ballistic Gun 3 | . . . 4 16 8 . . . . 4 5 3 Ballistic Cannon 6 | . . . . . 6 15 13 11 14 9 5 3 Impact Weapon 2 | . . . . 1 7 7 6 5 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 13 19 19 22 26 36 36 47 47 54 59 59 66 Greatest Support 148 | 26 26 39 39 39 41 41 43 43 125 118 146 148 Greatest Overweight (x) 3 | . 1 . . . . 2 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 4 6 5 6 10 10 10 10 9 10 10 10 10 Average Carried 7 | . 1 5 5 7 7 9 9 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 1 6 5 5 10 10 10 10 9 10 10 9 5 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 28% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Matter Collected 3119 | 280 55 10 40 187 56 419 65 . 556 45 339 1067 Remotely . | . . . . . . . . . . . . . Salvage Created 3757 | 128 163 46 202 196 56 435 49 . 230 59 258 1935 Parts 161 | 8 12 6 6 17 2 19 4 . 14 3 1 69 Haulers Intercepted 5 | . 1 . . 1 1 . . . 1 . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Combat Hostiles Destroyed 63 | . 4 3 2 4 . 14 2 . 8 . 1 25 Melee 8 | . . . . . . 3 2 . . . . 3 Guns 30 | . 4 3 2 4 . . . . . . 1 16 Cannons 22 | . . . . . . 8 . . 8 . . 6 Classes Destroyed 14 | 2 4 . . 3 . 1 . . 1 . 1 2 Worker 2 | . . . . 1 . . . . . 1 . . Builder 2 | . . . . . . . . . . . . 2 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 5 | . 1 . . 1 1 . . . 1 . . 1 Recycler 5 | 1 . . 1 . . . . . . . . 3 Watcher 2 | . 1 . . . . . . . . 1 . . Swarmer 18 | . 3 3 . 2 . 3 2 . 4 . . 1 Cutter 2 | . . . . . . . . . 2 . . . Grunt 30 | . 1 . 2 . . 8 . . 2 . . 17 Duelist 3 | . . . . . . . . . . . . 3 Sentry 2 | . . . . 1 . 1 . . . . . . Hunter 4 | . . . . 1 . 1 . . . . . 2 Programmer 3 | . . . . . . 1 . . . . . 2 Compactor 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | 3 4 3 3 4 1 5 2 . 6 1 1 8 Combat Bots Only 7 | . 3 3 2 3 . 5 2 . 5 . 1 7 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 . 1 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Damage Taken 7412 | . 137 50 57 154 . 1039 137 . 1050 44 20 4724 Core 1808 | . 56 . 13 30 . 137 10 . 402 . . 1160 Absorbed by Shields 348 | . . . . . . . . . . . . 348 Core Remaining (%) 86 | 100 77 . 96 94 . 80 98 . 59 . . . Volleys Fired 221 | 5 17 9 6 21 . 28 . . 23 13 11 88 Largest 3 | 2 2 2 2 3 . 2 . . 3 3 3 3 Hottest 323 | 90 90 90 90 108 . 96 . . 144 163 240 323 Shots Fired 512 | 10 33 17 12 58 . 56 . . 61 30 13 222 Gun 298 | 10 33 17 12 58 . . . . . 13 12 143 Cannon 214 | . . . . . . 56 . . 61 17 1 79 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 344 | . . . 5 42 . 56 . . 61 27 2 151 Thermal 168 | 10 33 17 7 16 . . . . . 3 11 71 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 29 | 9 12 4 3 6 . 11 . . 7 4 8 29 Robot Miss Streak 6 | . 4 3 1 6 . 2 . . 3 4 2 2 Penetration Max 2 | . . . . . . . . . . . . 2 Secondary Targets 3 | . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 378 | 9 18 9 8 39 1 56 4 . 34 14 11 175 Core Hits 150 | 4 8 3 5 13 . 18 2 . 15 5 1 76 Critical Kills 3 | . . . . . . 1 1 . . . . 1 Critical Parts Destroyed 7 | . . . . 1 . 4 . . . . . 2 Critical Strikes 26 | 1 2 . 1 3 . 7 1 . 3 . . 8 Burn 6 | 1 2 . 1 2 . . . . . . . . Destroy 3 | . . . . . . . . . . . . 3 Blast 10 | . . . . . . 2 . . 3 . . 5 Smash 7 | . . . . 1 . 5 1 . . . . . Melee Attacks 93 | . . . . 9 4 38 15 . 5 . . 22 Impact 71 | . . . . 9 4 38 15 . 5 . . . Slashing 22 | . . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10865 | 104 217 107 145 740 52 1704 214 . 1089 419 405 5669 Guns 5471 | 104 217 107 145 658 . . . . . 242 382 3616 Cannons 3761 | . . . . . . 1034 . . 1038 177 23 1489 Explosions . | . . . . . . . . . . . . . Melee 1622 | . . . . 82 52 670 214 . 51 . . 553 Ramming 11 | . . . . . . . . . . . . 11 Kinetic 6258 | . . . 108 505 . 1034 . . 1038 315 53 3205 Thermal 2974 | 104 217 107 37 153 . . . . . 104 352 1900 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 1069 | . . . . 82 52 670 214 . 51 . . . Slashing 553 | . . . . . . . . . . . . 553 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 10 . . . . . 11 Average Corruption 7 | . . . . . . 6 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 28 | . . . . . . 14 . . . . . 14 Message Errors 6 | . . . . . . 4 . . . . . 2 Matter Fused 6 | . . . . . . 4 . . . . . 2 Heat Flow Errors 5 | . . . . . . 2 . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 4 . . . . . 3 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots 26 | . . . . . . . . . . . 7 19 Effects 3 | . . . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . . . . . 3 Overflow Damage 297 | . . . . 31 32 119 . . . 20 . 95 Projectiles 34 | . . . . . . . . . . 20 . 14 Explosions . | . . . . . . . . . . . . . Melee 263 | . . . . 31 32 119 . . . . . 81 Knockbacks 43 | . . . . . . 14 . . 5 1 . 23 Impact 1 | . . . . . . 1 . . . . . . Kinetic 36 | . . . . . . 11 . . 5 1 . 19 Secondary 6 | . . . . . . 2 . . . . . 4 Self-Inflicted Damage 5 | . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 974 | 90 252 67 93 180 . 251 . . 974 243 470 575 Average Temperature 114 | 41 92 29 44 44 . 60 . . 214 83 137 135 Received Heat Transfer 1257 | . 12 9 33 18 . 297 . . 138 9 . 741 Effects 38 | . 1 . . . . . . . 21 . 11 5 Shutdowns 9 | . . . . . . . . . 6 . 2 1 Energy Bleed 4 | . 1 . . . . . . . 2 . 1 . Interference 6 | . . . . . . . . . . . 6 . Matter Decay 5 | . . . . . . . . . 2 . 2 1 Short Circuit 4 | . . . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . . 4 . . 2 Damage (core) 3 | . . . . . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . Impact Corruptions 9 | . . . . 1 1 6 1 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | 2 2 . . 1 . 1 . . . . . 3 Heat Transferred 4715 | 359 742 273 173 592 . . . . . 111 398 2067 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Peak Influence 648 | 15 142 144 125 441 223 648 500 245 342 299 165 514 Initial 340 | . 9 59 55 48 200 156 340 245 171 179 104 52 Average 262 | 4 76 90 66 247 204 416 399 245 265 238 97 288 Maximum Alert Level 2 | . . . . 2 1 2 2 1 1 1 . 2 Low Security (%) 42 | 100 100 100 100 49 . 15 . . 20 36 100 40 Level 1 31 | . . . . 34 100 34 42 100 79 63 . 20 Level 2 25 | . . . . 15 . 49 57 . . . . 39 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Squads Dispatched 11 | . 1 . . 1 . . . . 2 1 . 6 Investigation 1 | . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 7 | . . . . 1 . . . . 2 1 . 3 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Distress Signals 3 | . 1 . . . . . . . . 1 . 1 Communications Jammed 16 | . . . . . . . . . . 14 . 2 Distress Signals 16 | . . . . . . . . . . 14 . 2 Times Spotted 121 | . 6 7 2 11 . 17 6 . 11 6 5 50 Peak Tracking Total 7 | . 4 5 2 5 . 6 4 . 4 4 3 7 Tactical Retreats 11 | . . . . . . 4 1 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Traps Triggered 5 | . 1 . . . . 2 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Machines Disabled 10 | . . . . 1 . 2 . . . 1 . 6 Max in Single Turn 1 | . . . . . . 1 . . . 1 . 1 Garrison Access 3 | . . . . . . . 1 . . 1 . 1 Garrison Relay 2 | . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Machines Accessed 21 | . 3 1 . 3 1 . 2 1 . 2 . 8 Terminals 13 | . 3 . . 3 . . 1 1 . . . 5 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 3 | . . 1 . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . Total Hacks 35 | . 6 2 . 6 1 . 4 2 . 2 . 12 Successful 19 | . 5 1 . 3 1 . 3 1 . 2 . 3 Failed 16 | . 1 1 . 3 . . 1 1 . . . 9 Catastrophic 5 | . . . . 1 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 3 . . 3 . . . . . . . 5 Terminals 24 | . 6 . . 6 . . 3 2 . . . 7 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 5 | . . 2 . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . Terminal Hacks 13 | . 5 . . 3 . . 2 1 . . . 2 Record 1 | . . . . . . . . . . . . 1 Prototype ID Bank 5 | . 2 . . 2 . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 3 | . 2 . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . . . . . . 1 . 1 Retrieve Components 3 | . . 1 . . . . . . . 1 . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . 3 . . 1 1 . 1 . 7 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 8 . . . . . 1 Machine Destruction 9 | . . . . . . 8 . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Total Allies 26 | . . . 3 . . . 3 . . 1 19 . Largest Group 19 | . . . 3 3 2 2 3 3 2 1 19 5 Highest-Rated Group 684 | . . . 40 40 32 32 93 93 62 49 684 165 Highest-Rated Ally 50 | . . . 16 16 16 16 31 31 31 49 50 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 259 | . . . . 38 . 5 8 . 28 6 150 24 Total Damage 8280 | . . . . 366 . 75 107 . 415 214 6664 439 Kills 29 | . . . . 7 . . 2 . 3 1 14 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Turns Passed 4011 | 91 165 93 196 335 130 674 221 30 305 274 238 1259 Spaces Moved 2287 | 52 74 51 145 183 88 268 137 16 125 178 142 828 Core 322 | 4 . . . . . . . . . . . 318 Treads . | . . . . . . . . . . . . . Legs 1910 | 43 70 51 145 183 88 268 137 16 125 178 142 464 Wheels 5 | 5 . . . . . . . . . . . . Hover 50 | . 4 . . . . . . . . . . 46 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 116 120 120 120 120 120 120 190 112 114 110 50 Average Speed 115 | 111 123 120 120 120 120 167 124 190 129 114 112 90 Slowest Speed 260 | 120 190 120 120 120 120 260 190 190 190 114 114 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 27 10 45 26 2 50 6 . 85 8 70 19 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 23 | . . . . 5 2 2 1 . . 3 . 10 Terrain Destroyed 58 | . . . . 6 2 2 1 . . 9 . 38 Melee 10 | . . . . 5 2 2 1 . . . . . Projectile 48 | . . . . 1 . . . . . 9 . 38 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Gar Fac Fac DSF Fac Was Fac Total 3132 | 76 115 66 155 244 110 402 175 16 215 227 209 1122 Wait 243 | 1 4 6 2 16 1 33 5 . 9 12 46 108 Move 2275 | 51 73 50 144 182 87 266 136 15 124 178 141 828 Hop . | . . . . . . . . . . . . . Pick Up 101 | 9 10 . 1 9 7 10 7 . 14 6 3 25 Fast Attach 32 | . . . . 1 . 2 2 . 10 2 2 13 Attach 64 | 8 4 1 1 3 5 7 2 1 7 4 1 20 Detach . | . . . . . . . . . . . . . Swap 20 | . 3 . . . 1 3 1 . 3 2 . 7 Drop 63 | 2 4 . 1 3 5 5 7 . 15 7 5 9 Fire 221 | 5 17 9 6 21 . 28 . . 23 13 11 88 Melee 93 | . . . . 9 4 38 15 . 5 . . 22 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . Rewire 8 | . . . . . . . . . 5 3 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 326 | -9/Materials | Discovered new exit (range 11) 350 | -9/Materials | Entered Mines 464 | -9/Mines | Learned location of Zion (-6) 467 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 505 | -9/Mines | Discovered new exit (range 8) 539 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 546 | -9/Mines | Entered Materials 546 | -8/Materials | Accompanied by 3 allies 546 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 839 | -8/Materials | Identified exit to Storage 877 | -8/Materials | Discovered new exit (range 3) 881 | -8/Materials | Entered Factory 881 | -7/Factory | Accompanied by 2 allies 881 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1004 | -7/Factory | Identified exit to Garrison 1011 | -7/Factory | Entered Garrison 1011 | -7/Garrison | Accompanied by 2 allies 1040 | -7/Garrison | Triggered checkpoint 1114 | -7/Garrison | Garrison Relay disabled 1182 | -7/Garrison | Triggered checkpoint 1278 | -7/Garrison | Triggered checkpoint 1387 | -7/Garrison | Lost 6 parts (3n2u1w) 1392 | -7/Garrison | Discovered new exit (range 7) 1467 | -7/Garrison | System corruption reached 10% 1517 | -7/Garrison | Garrison Relay disabled 1584 | -7/Garrison | Triggered checkpoint 1647 | -7/Garrison | Discovered new exit (range 10) 1674 | -7/Garrison | Build established: Scavenger-Mutant 1675 | -7/Garrison | Installed Relay Interface Framework 1685 | -7/Garrison | Entered Factory 1685 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1724 | -6/Factory | Identified exit to Factory 1854 | -6/Factory | Allied Derelicts emerged from ambush trap array 1906 | -6/Factory | Entered another Factory area 1906 | -5/Factory | Accompanied by 3 allies 1906 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1932 | -5/Factory | Identified exit to DSF 1936 | -5/Factory | Entered DSF 1936 | -5/DSF | Accompanied by 3 allies 1978 | -5/DSF | Additional patrols routed to DSF 2126 | -5/DSF | Sterilization system engaged 2146 | -5/DSF | Ambient heat levels rising (+10) 2161 | -5/DSF | Ambient heat levels rising (+10) 2176 | -5/DSF | Ambient heat levels rising (+10) 2191 | -5/DSF | Ambient heat levels rising (+10) 2206 | -5/DSF | Ambient heat levels rising (+10) 2221 | -5/DSF | Ambient heat levels rising (+10) 2227 | -5/DSF | Discovered new exit (range 12) 2236 | -5/DSF | Ambient heat levels rising (+10) 2241 | -5/DSF | Entered Factory 2241 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2366 | -4/Factory | Build established: Scavenger-Gunner 2515 | -4/Factory | Sucked down chute 2515 | -4/Factory | Entered Waste 2528 | -4/Waste | Spotted C-40 Crusher 2533 | -4/Waste | Found Adv. Force Booster 2541 | -4/Waste | Spotted C-40 Crusher 2575 | -4/Waste | Warlord forces began an assault 2576 | -4/Waste | Spotted C-40 Crusher 2580 | -4/Waste | Spotted C-40 Crusher 2586 | -4/Waste | Allies destroyed C-40 Crusher 2587 | -4/Waste | Allies destroyed C-40 Crusher 2587 | -4/Waste | Spotted C-40 Crusher 2602 | -4/Waste | Allies destroyed C-40 Crusher 2612 | -4/Waste | Spotted C-40 Crusher 2624 | -4/Waste | Allies destroyed C-40 Crusher 2636 | -4/Waste | Allies destroyed C-40 Crusher 2721 | -4/Waste | Discovered new exit (range 10) 2747 | -4/Waste | Destroyed C-40 Crusher 2753 | -4/Waste | Entered Factory 2753 | -4/Factory | Accompanied by 5 allies 2757 | -4/Factory | Identified exit to DSF 2861 | -4/Factory | Spotted B-86 Titan 3434 | -4/Factory | Lost 8 parts (1p5n2u) 3589 | -4/Factory | Core integrity fell below 50% 3636 | -4/Factory | Destroyed 7 combat bots 3714 | -4/Factory | Lost 17 parts (4p7n3u3w) 3729 | -4/Factory | Found Quantum Capacitor 3753 | -4/Factory | First assault squad dispatched 3777 | -4/Factory | Core integrity fell below 20% 3797 | -4/Factory | Lost 7 parts (2n3u2w) 3831 | -4/Factory | System corruption reached 10% 4012 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 03923_ Acquired Gyrokinetic Inverter. 03924_ C-30 ARC bursts open, deploying its payload. 03924_ G-73 Enforcer unfolds itself. 03924_ G-67 Veteran unfolds itself. 03924_ Critical hit (Burn: +37). 03924_ Penetrated by Slug. 03946_ Gyrokinetic Inverter blown off. 03946_ Flexi-carbon Leg blown off. 03946_ E-15 Imp destroyed. 03946_ Acquired Flexi-carbon Leg. 03949_ Acquired Gyrokinetic Inverter. 03952_ Acquired Matter Neutralizer. 03955_ Acquired 13 matter. 03958_ Terminal disabled. 03961_ &/ J%VSF3HZRTCJB>K>PAHU<&VDRL38HGC,GE&<1 03963_ Pressure Siphon disabled. 03981_ System corrupted: Energy discharge (-6). 03989_ Flexi-carbon Leg destroyed. 03989_ Penetrated by Slug. 03989_ Manufacturing Mainframe disabled. Map ----- +----------------------------------------------------+ | ??# #???????# """ """ #????????????????? | | ""??# #???????# "#????????????????? | | """?# #???????# T"#????????????????? | | """?# #???????# ""#????????????????? | | """ # #???????# ####?????????????? | | """ # #???????# #?????????????? | | """ + #???????# ######## #?????????????? | | ##### #???????# ##########/####??????????? | | ????# #???????# ?# ! #??????????? | | ????# #???????# ?# #??????????? | | ????# #???????# ?# """" """" #??????????? | | ????# #???????# ?# """" """" #??????????? | | ????# #???????# ##! 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"""" #?# #??????????????????? | | ??? #?# #??????????????????? | | ### #?? ???????????????????? | | ??# #?? ???????????????????? | | ??## # #?? ???????????????????? | | ???# ########## #?? ???????????????????? | | ???# #????????# #?? ???????????????????? | | ???# +????????# ?? ???????????????????? | | ???# #????????# ###?? ???????????????????? | | ???? #????????# w ?????????????????????????? | | ???? #????????# ?????????????????????????? | | ???? ^ #????????# ?????????????????????????? | | ???? #???????????+#??????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 41 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 14 Melee Accuracy 8 Core Analysis 6 Particle Charging 25 Kinecelleration 30 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointSensorBarrier Manual? 0 Play Time 01:24:16 Cumulative 134.8 hours Start 2022.06.24 @ 14:20:36 End 2022.06.25 @ 11:40:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 126 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6dd58f56-721f-430a-abe8-e60e9fc7b8d8