Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 21:52:27 Player: Klax Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (650) 650 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2280 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Heat Sink Core Shielding Light Armor Plating Bomb Factory No. 2 CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Propulsion Shielding > --- WEAPON ----------- Particle Gun Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Core Shielding Light Armor Plating Bomb Factory No. 2 CR-A16's Pointy Stick [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Propulsion Shielding Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 21 | 5 2 11 3 . . Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 1 2 . . Treads 1 | . . 1 . . . Leg 4 | 2 . . 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | . 2 1 1 . . Device 1 | . 1 . . . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 8 | 2 . 6 . . . Energy Gun 2 | 1 . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . 3 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 4 . . 8 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . 2 . . 3 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 7 | 2 4 7 8 7 7 Power 1 | 1 1 1 2 2 2 Propulsion . | . . . . . . Utility 4 | . 1 3 5 4 4 Weapon 1 | . 1 1 . . 1 Tool/Special . | . . . . . . Unused Backups 7 | . . . . 1 6 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . . 1 4 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 84 95 98 100 54 Engine 11 | . 14 10 11 11 6 Leg 21 | . 26 18 20 22 13 Device 10 | . 7 11 11 11 9 Storage 10 | . 7 11 11 11 11 Protection 9 | . . 11 11 11 3 Energy Gun 10 | . 14 10 10 11 2 Energy Cannon 7 | . . 1 11 11 3 Ballistic Gun 10 | . 14 9 11 11 3 Launcher 1 | . . 8 . . . Peak Build Rating 16 | 5 8 13 14 16 16 Average Rating 12 | 2 6 11 13 15 8 On Entrance 9 | . 5 8 12 14 16 Avg Prop Armor Cover (%) 6 | . . 6 7 . . Naked Turns . | . . . . . . Heaviest Build 24 | 9 16 24 24 24 14 Greatest Support 23 | 20 20 20 23 23 23 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 Average Carried 7 | 2 4 7 7 7 8 Final Capacity 8 | 5 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 8 Class Distribution -------------------- 76% | Tank 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 624 | 195 123 198 98 10 . Remotely . | . . . . . . Salvage Created 738 | . 168 424 130 . 16 Parts 37 | . 7 25 5 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 4 10 3 . 2 Guns 13 | . 4 7 1 . 1 Cannons 3 | . . . 2 . 1 AOE 3 | . . 3 . . . Classes Destroyed 8 | . 3 3 1 . 1 Recycler 1 | . 1 . . . . Drone 2 | . . . . . 2 Watcher 2 | . . 2 . . . Swarmer 3 | . 3 . . . . Grunt 6 | . 1 3 2 . . Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 4 | . 2 4 3 . 2 Combat Bots Only 4 | . 2 4 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 184 | . 40 57 6 . 81 Missed 44 | . 9 17 1 . 17 Hits 140 | . 31 40 5 . 64 Melee 1 | . . . 1 . . Projectile 139 | . 31 40 4 . 64 Critical Strikes 3 | . 1 1 . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 1968 | . 287 586 57 . 1038 Core 484 | . 66 101 . . 317 Absorbed by Shields . | . . . . . . Redirected to Shielding 66 | . . 16 . . 50 Regen/Repaired (Parts) 239 | . 66 . . 173 . Core Remaining (%) 86 | 100 73 . . . . Volleys Fired 57 | . 16 29 4 . 8 Largest 3 | . 2 3 2 . 2 Hottest 115 | . 70 115 83 . 83 Shots Fired 115 | . 31 61 8 . 15 Gun 97 | . 31 54 4 . 8 Cannon 11 | . . . 4 . 7 Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 48 | . 16 20 4 . 8 Thermal 60 | . 15 34 4 . 7 Explosive 7 | . . 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 5 7 3 . 4 Robot Miss Streak 4 | . 4 4 1 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | . 15 35 4 . 6 Core Hits 38 | . 8 24 3 . 3 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 2 . . . Burn 2 | . . 2 . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1220 | . 203 839 99 . 79 Guns 769 | . 203 474 47 . 45 Cannons 86 | . . . 52 . 34 Explosions 349 | . . 349 . . . Melee . | . . . . . . Ramming 16 | . . 16 . . . Kinetic 411 | . 116 203 47 . 45 Thermal 444 | . 87 271 52 . 34 Explosive 349 | . . 349 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . 30 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 3 | . . 3 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 333 | . 63 333 78 . 105 Average Temperature 56 | . 26 73 40 . 56 Received Heat Transfer 264 | . 27 213 24 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 1 . . . Heat Transferred 1369 | . 259 925 111 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 109 | . 75 109 85 . . Initial . | . . . . . . Average 24 | . 24 36 12 . . Influence Increases 538 | . 109 334 85 . 10 Destroy 0b10 Robot/C 340 | . 80 200 60 . . Destroy 0b10 Robot/NC 25 | . 5 10 . . 10 Destroy Leader 104 | . 20 74 10 . . Successful Hack 4 | . 4 . . . . Disable Machine 15 | . . . 15 . . Destroy Structure 50 | . . 50 . . . Influence Decreases 538 | . 109 334 85 . 10 Time Decay 493 | . 109 294 85 . 5 Lost Part 45 | . . 40 . . 5 Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 6 18 3 . 4 Peak Tracking Total 4 | . 3 4 3 . 4 Tactical Retreats 3 | . 1 2 . . . ECM-based Alert Blocks 3 | . 1 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 4 1 . . . Successful 5 | . 4 1 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Record 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 45 | . . . 45 45 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2859 | . 190 700 583 1315 71 ECM 2859 | . 190 700 583 1315 71 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3069 | 37 353 704 583 1315 77 Spaces Moved 1573 | 28 228 293 293 691 40 Core 17 | 10 . . . . 7 Treads 97 | . . 85 12 . . Legs 1459 | 18 228 208 281 691 33 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 100 Average Speed 177 | 95 121 191 192 190 135 Slowest Speed 260 | 120 190 260 240 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 39 28 75 76 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 53 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 53 | . . 53 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1737 | 37 272 379 306 695 48 Wait 53 | . 18 33 2 . . Move 1568 | 27 227 292 292 690 40 Hop . | . . . . . . Pick Up 23 | 5 8 7 1 2 . Fast Attach 4 | 2 1 1 . . . Attach 11 | 3 2 5 1 . . Detach . | . . . . . . Swap 9 | . . 5 4 . . Drop 9 | . . 4 2 3 . Fire 57 | . 16 29 4 . 8 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . 3 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 330 | -10/Materials | Repaired Aluminum Leg 367 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Build established: Tank 989 | -9/Materials | Discovered new exit (range 13) 1095 | -9/Materials | Entered Mines 1105 | -9/Mines | Discovered new exit (range 9) 1631 | -9/Mines | Learned Materials security intel 1666 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1678 | -9/Mines | Entered Zion 1678 | -7/Zion | Accompanied by 2 allies 1728 | -7/Zion | Led the pair of lost Derelicts to a safe place 1779 | -7/Zion | Discovered new exit (range 15) 1842 | -7/Zion | Found CR-A16's Pointy Stick 2546 | -7/Zion | Found Prototype Device 2594 | -7/Zion | Given A8's code to call for help 2672 | -7/Zion | Visited the Megawrench Repair Shop 2672 | -7/Zion | Megawrench repaired 7 parts 2993 | -7/Zion | Entered Proximity Caves 2996 | -6/Proximity Caves | Spotter reported a threat 2999 | -6/Proximity Caves | Spotter reported a threat 3057 | -6/Proximity Caves | Core integrity fell below 50% 3067 | -6/Proximity Caves | Core integrity fell below 20% 3070 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Beam Cannon destroyed. Penetrated by Slug. Imp. Assault Rifle destroyed. Penetrated by Slug. Propulsion Shielding destroyed. Aluminum Leg destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Ion Engine destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. ECM Suite destroyed. Imp. Aluminum Leg destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ????????????????# ##?????????????????????????? | | ?????????????????# ##???###???##??##?????????? | | ?????????????????# #### ### ##? ##????????? | | ?????????????????## ## ##???????? | | ??????????????????### ##??? #???????? | | ????????????????????### #???? #???????? | | ??????????????????????## hh ###?? ???????? | | ???????????????????????# ### ??????? | | ???????????????????????## #????????? | | ????????????????????????# ## #?????????? | | ????????????????????????# ###### ### #?????????? | | ????????????????????????# ##?????## ##????????? | | ???????????????????????##@ ###???# #????????? | | ??????????????????????## ##??# #????????? | | ????????????????????### #### ##???????? | | ????????????????????# ###?????? | | ???????????????????# % #?????? | | ??????????????????# % #????? | | ??????????????? ## ### #????? | | ??????????????# ?## #?# #????? | | ??????????????# ??# #?#### ##????? | | ??????????????# ??# ????# ##?????? | | ?????????????? ?? ???? #####??????? | | ??????????????# ## ?? ??? #??????????? | | ?????????????????# ? ??? #??????????? | | ????????????????? ## ? ##?? ??????????? | | ?????????????????? #??? ##??? ??????????? | | ????????????????????????? ####???## ?????????? | | ???????????????????????? ?????????### ?????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Lrn. Missile Launcher | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 26% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Resistances Are Futile Robot Respite That Tickles Challenges ------------ None Game ------ Seed PersonalTransmissionWell Manual? 0 Play Time 00:38:15 Cumulative 3.4 hours Start 2026.03.03 @ 17:24:29 End 2026.03.04 @ 21:52:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ed30f60-8185-43d0-be44-18a6eb3c45cb