Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 13:15:35 Player: Pepsi Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2057) 2057 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1115) 1115 TOTAL SCORE: 8087 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 389 Entered DSFs 500 Registered with UFD 300 Friendly Fire -156 Cogmind --------- Core Integrity 0/1000 Matter 152/300 Energy 87/100 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Scrap Suit Experimental Sensor Array Authchip [R/Combat] A0-MCA's Component Scanner Phase Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Focal Shield > --- WEAPON ----------- Improved Arc Projector Heavy Flak Cannon > --- INVENTORY -------- Scrap Suit Scrap Suit Medium Storage Unit Medium Storage Unit Experimental Sensor Array Authchip [R/Combat] A0-MCA's Component Scanner Beam Rifle [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 6 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . 1 Utility 6 | . . . 2 . . . 3 . 1 Weapon 1 | . . . . . . . 1 . . Parts Attached 105 | 9 2 5 17 8 7 8 . 12 37 Power 12 | 1 . 1 . 1 . 1 . 3 5 Engine 7 | 1 . . . . . . . 3 3 Core 5 | . . 1 . 1 . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 24 | 3 . . 3 1 2 3 . 2 10 Treads 1 | . . . . . . . . . 1 Leg 8 | 2 . . 3 1 . . . 2 . Wheel 11 | 1 . . . . 2 3 . . 5 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Utility 31 | 2 2 . 3 4 1 4 . 2 13 Device 10 | . 1 . 2 . . 1 . 1 5 Storage 7 | 2 1 . . . . 1 . 1 2 Processor 6 | . . . . . . . . . 6 Hackware . | . . . . . . . . . . Protection 8 | . . . 1 4 1 2 . . . Artifact . | . . . . . . . . . . Weapon 38 | 3 . 4 11 2 4 . . 5 9 Energy Gun 15 | 2 . 1 4 2 3 . . 2 1 Energy Cannon 6 | . . . 1 . . . . 1 4 Ballistic Gun 7 | 1 . 1 2 . . . . . 3 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 9 | . . 2 4 . 1 . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 Parts Lost 44 | . . . 1 3 4 . . 13 23 Power 7 | . . . . 1 . . . 2 4 Propulsion 12 | . . . . . 1 . . 3 8 Utility 13 | . . . 1 2 1 . . 4 5 Weapon 12 | . . . . . 2 . . 4 6 Highest Loss Streak 19 | . . . 1 3 1 . . 12 19 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 97 98 100 . 64 70 Engine 2 | . 14 12 . . . . . 4 3 Core 7 | . . 1 11 9 11 11 . 5 . Leg 8 | . 28 28 22 22 4 . . 3 . Wheel 11 | . . . . . 17 22 . 9 8 Hover 1 | . . . . . . . . . 7 Device 13 | . 12 14 21 16 11 14 . 8 6 Storage 10 | . 14 14 11 11 11 11 . 8 5 Processor 4 | . . . . . . . . . 25 Protection 12 | . . . 11 16 22 18 . 5 . Energy Gun 15 | . 14 6 14 22 20 22 . 9 1 Ballistic Gun 3 | . 14 13 4 . . . . . 3 Launcher 1 | . . 7 3 . . . . 1 . Peak Build Rating 60 | 7 8 11 21 23 23 26 26 42 60 Average Rating 22 | 5 6 9 16 20 20 23 26 30 42 On Entrance 14 | . 6 8 11 20 23 20 26 26 6 Naked Turns . | . . . . . . . . . . Heaviest Build 51 | 18 19 22 28 38 38 38 37 51 48 Greatest Support 46 | 20 20 20 23 23 32 32 24 40 46 Greatest Overweight (x) 8 | 1 . 1 1 1 1 1 1 4 8 Average Overweight (x) . | . . . 1 1 . 1 1 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 Most Carried 10 | 6 9 10 10 10 10 10 10 10 10 Average Carried 9 | 1 4 9 8 9 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 10 10 10 8 6 Class Distribution -------------------- 41% | Mutant 39% | Commander-Mutant 10% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Commander-Tank | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Matter Collected 1565 | 221 58 126 282 117 89 70 . 107 495 Remotely . | . . . . . . . . . . Salvage Created 3123 | 54 91 30 551 381 777 . . 42 1197 Parts 154 | 4 3 5 44 18 31 . . 6 43 Haulers Intercepted 6 | . 1 . 1 1 1 . . . 2 Recyclers Shooed 5 | . . . 1 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 46 | . 1 1 17 6 9 . . 1 11 Guns 19 | . 1 1 3 6 6 . . . 2 Cannons 9 | . . . . . . . . . 9 AOE 17 | . . . 14 . 2 . . 1 . Classes Destroyed 13 | 1 2 . 6 . 2 . . 1 1 Worker 5 | . . . 2 . . . . . 3 Builder 6 | . . . 3 . 2 . . . 1 Hauler 6 | . 1 . 1 1 1 . . . 2 Recycler 7 | 1 . . 1 . 2 . . . 3 Mechanic 2 | . . . 1 . . . . . 1 Watcher 2 | . . . 1 1 . . . . . Swarmer 11 | . . . 6 . . . . . 5 Grunt 16 | . 1 1 10 2 2 . . . . Duelist 1 | . . . . . 1 . . . . Sentry 12 | . . . 1 4 5 . . . 2 Specialist 1 | . . . . . . . . 1 . Hunter 3 | . . . . . . . . . 3 Programmer 3 | . . . . . 2 . . . 1 Best Kill Streak 15 | 1 1 1 15 3 6 . . 1 7 Combat Bots Only 8 | . 1 1 8 3 3 . . 1 4 Max Kills in Single Turn 5 | 1 1 1 5 1 3 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . 1 . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 554 | . 7 7 30 74 51 . . 124 261 Missed 159 | . 3 2 9 25 15 . . 41 64 Damage Taken 6524 | . 45 97 284 627 556 . . 1467 3448 Core 1528 | . 12 . 20 37 59 . . 385 1015 Absorbed by Shields 218 | . . . . . . . . 218 . Ignored by Resistances 434 | . . . 37 6 . . . . 391 Regen/Repaired (Parts) 53 | . . . 53 . . . . . . Core Remaining (%) 80 | 100 . 95 . . . 71 . 54 . Volleys Fired 210 | 4 12 3 34 33 36 . . 13 75 Largest 3 | 2 2 2 2 2 2 . . 3 3 Hottest 211 | 60 70 53 113 112 112 . . 187 211 Shots Fired 398 | 8 24 6 61 66 71 . . 25 137 Gun 292 | 8 24 3 42 66 69 . . 14 66 Cannon 84 | . . . 4 . . . . 9 71 Launcher 22 | . . 3 15 . 2 . . 2 . Special . | . . . . . . . . . . Kinetic 108 | 4 12 3 4 . . . . . 85 Thermal 262 | 4 12 . 38 66 69 . . 23 50 Explosive 22 | . . 3 15 . 2 . . 2 . Electromagnetic 6 | . . . 4 . . . . . 2 Robot Hit Streak 51 | 6 4 1 6 18 15 . . 9 51 Robot Miss Streak 4 | 1 3 2 3 4 2 . . 3 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 272 | 6 12 2 30 52 48 . . 16 106 Core Hits 172 | 2 5 2 46 14 29 . . 6 68 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . . . 3 3 6 . . 1 . Burn 13 | . . . 3 3 6 . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7382 | 60 126 89 1976 794 1167 . . 454 2716 Guns 3098 | 52 126 11 300 794 864 . . 164 787 Cannons 2129 | . . . 96 . . . . 122 1911 Explosions 2123 | . . 78 1580 . 297 . . 168 . Melee . | . . . . . . . . . . Ramming 32 | 8 . . . . 6 . . . 18 Kinetic 1440 | 19 47 11 8 . . . . . 1355 Thermal 3698 | 33 79 . 312 794 864 . . 286 1330 Explosive 2103 | . . 78 1560 . 297 . . 168 . Electromagnetic 109 | . . . 96 . . . . . 13 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 . . 4 Average Corruption 5 | . . . . . 5 6 . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 22 | . . . . . 21 . . . 1 Message Errors 4 | . . . . . 4 . . . . Matter Fused 3 | . . . . . 3 . . . . Heat Flow Errors 4 | . . . . . 4 . . . . Energy Discharges 2 | . . . . . 1 . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . 5 . . . . Misfires 2 | . . . . . 2 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 140 | . . . 56 . 28 . . . 56 Projectiles 72 | . . . 16 . . . . . 56 Explosions 68 | . . . 40 . 28 . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 6 Impact . | . . . . . . . . . . Kinetic 6 | . . . . . . . . . 6 Secondary . | . . . . . . . . . . Self-Inflicted Damage 101 | . . 30 60 . 2 . . . 9 Shots 4 | . . 1 3 . . . . . . Rammed 3 | . . . . . 2 . . . 1 Targets Rammed 5 | 2 . . . . 2 . . . 1 Kicked 2 | 2 . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 746 | 20 104 45 87 108 272 . . 150 746 Average Temperature 82 | 13 41 27 22 32 72 . . 57 167 Received Heat Transfer 927 | . 24 39 132 321 114 . . . 297 Effects 12 | . . . . . . . . . 12 Shutdowns 5 | . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 14 | . 1 . 1 1 7 . . . 4 Heat Transferred 8123 | 75 222 . 1012 2146 2368 . . 666 1634 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Peak Influence 688 | 5 69 147 688 424 274 . 5 78 271 Initial 191 | . 3 26 57 191 165 . . 3 . Average 148 | 2 41 35 385 295 182 . 1 32 55 Maximum Alert Level 2 | . . . 2 2 1 . . . 1 Low Security (%) 70 | 100 100 100 35 13 50 . 100 100 97 Level 1 19 | . . . 4 70 49 . . . 2 Level 2 10 | . . . 60 15 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 5 2 . . . 2 5 Investigation 3 | . . 1 2 . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . . . 1 2 . . . 2 2 Assault 2 | . . . 2 . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Distress Signals 2 | . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 2 3 37 8 12 . . 8 21 Peak Tracking Total 7 | . 2 2 7 4 5 . . 3 7 Tactical Retreats 2 | . . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Disabled 7 | . . . 4 1 . . . . 2 Max in Single Turn 2 | . . . 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Machines Accessed 21 | . 1 1 2 1 7 6 1 . 2 Terminals 9 | . 1 . 1 1 3 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 83 | . 4 1 5 2 36 31 2 . 2 Successful 72 | . 4 1 3 1 30 31 1 . 1 Failed 11 | . . . 2 1 6 . 1 . 1 Catastrophic 3 | . . . 1 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . 5 . 2 1 6 . . . 3 Terminals 21 | . 4 . 2 2 9 . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 67 | . 4 1 1 1 28 31 1 . . Record 48 | . . . . . 24 24 . . . Robot Analysis 10 | . 3 . . . 1 6 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 2 | . . . . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . Release Object 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Botnet 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 . 2 2 2 . 1 . 3 Full Trace Events 3 | . . . 2 . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 32 | . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Total Allies 15 | . . 4 . . 11 . . . . Largest Group 6 | . . 4 4 . 6 6 . 6 . Highest-Rated Group 73 | . . 71 71 . 73 59 . 59 . Highest-Rated Ally 34 | . . 31 31 . 34 18 . 18 . Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . 4 67 . 18 . . 15 . Total Damage 1088 | . . 77 627 . 209 . . 175 . Kills 14 | . . 2 6 . 4 . . 2 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Robot Analysis Total 10 | . 3 . . . 1 6 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Turns Passed 5766 | 130 210 649 549 387 891 1883 4 146 917 Spaces Moved 3575 | 70 137 401 207 135 469 1657 4 63 432 Core 121 | 1 . . . . . . . 4 116 Treads 1 | . . . . . . . . . 1 Legs 1055 | 66 137 401 207 135 93 . . 16 . Wheels 2332 | 3 . . . . 376 1657 4 43 249 Hover 66 | . . . . . . . . . 66 Flight . | . . . . . . . . . . Fastest Speed 28 | 50 120 120 190 190 100 105 105 105 28 Average Speed 131 | 139 120 152 190 190 128 110 105 151 146 Slowest Speed 450 | 190 120 190 190 190 190 115 105 260 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 44 | 4 29 70 28 26 93 90 . 54 8 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 6 | . . 1 . . . 5 . . . Spaces Dug 18 | . . . 18 . . . . . . Terrain Destroyed 163 | . . 21 124 . 6 . . 8 4 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 159 | . . 21 124 . 6 . . 8 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Total 4278 | 92 162 435 299 199 685 1721 3 89 593 Wait 142 | . 1 12 34 11 21 35 . 2 26 Move 3566 | 69 136 400 206 134 468 1656 3 62 432 Hop . | . . . . . . . . . . Pick Up 43 | 5 7 8 3 4 5 6 . . 5 Fast Attach 42 | 7 1 . 2 . . 1 . 3 28 Attach 18 | . . . 2 4 4 . . 4 4 Detach 9 | 1 . . 1 . . 1 . . 6 Swap 45 | 2 1 5 13 4 3 7 . 5 5 Drop 48 | 2 4 7 4 3 2 15 . . 11 Fire 210 | 4 12 3 34 33 36 . . 13 75 Melee . | . . . . . . . . . . Ram 3 | . . . . . 2 . . . 1 Kick 2 | 2 . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 150 | . . . . 6 144 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 13) 131 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 6) 283 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Entered Mines 363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 502 | -10/Mines | Assembled infested the area 504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 507 | -10/Mines | Found Prototype Device 699 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 726 | -10/Mines | Received a Mining Laser from a helpful Derelict 917 | -10/Mines | Met a Derelict shopkeep closing up shop 976 | -10/Mines | Discovered new exit (range 7) 990 | -10/Mines | Entered Materials 990 | -9/Materials | Accompanied by 4 allies 990 | -9/Materials | Evolved 2 slots: Utility x2 991 | -9/Materials | Identified exit to Storage 1064 | -9/Materials | Repaired Rocket Launcher 1230 | -9/Materials | Destroyed 8 combat bots 1333 | -9/Materials | Discovered exit to Storage (range 16) 1390 | -9/Materials | First assault squad dispatched 1417 | -9/Materials | Discovered new exit (range 12) 1539 | -9/Materials | Entered Storage 1585 | -9/Storage | Identified exit to Recycling 1762 | -9/Storage | Lost 3 parts (1p2u) 1918 | -9/Storage | Used back door to open Recycling access 1926 | -9/Storage | Entered Recycling 1927 | -9/Recycling | Met a Zionite searching for Scraptown 2058 | -9/Recycling | Build established: Scavenger-Mutant 2521 | -9/Recycling | Lost 4 allies 2614 | -9/Recycling | Discovered new exit (range 7) 2768 | -9/Recycling | Scanned before Scraplab entrance 2784 | -9/Recycling | Entered Scraplab 2794 | -9/Recycling | Discovered new exit (range 3) 2817 | -9/Recycling | Entered Scraptown 2817 | -9/Scraptown | Accompanied by 6 allies 2820 | -9/Scraptown | System corruption cleaned by C-Scrubber 2837 | -9/Scraptown | Build established: Commander-Mutant 3067 | -9/Scraptown | Visited CPS Storage 3088 | -9/Scraptown | Visited UFD Registry 3102 | -9/Scraptown | Visited SPCMW 3422 | -9/Scraptown | Discovered new exit (range 3) 3678 | -9/Scraptown | Visited Awakened 3715 | -9/Scraptown | Visited The Evicted 3849 | -9/Scraptown | Registered with UFD as "Nullchip" 3873 | -9/Scraptown | Visited A0-MCA Data Center 3880 | -9/Scraptown | Given a B rating by A0-MCA 3883 | -9/Scraptown | Found A0-MCA's Component Scanner 3904 | -9/Scraptown | Visited Science Guys 3948 | -9/Scraptown | Visited LU-1G1's Boring Crew 4115 | -9/Scraptown | Visited Analyses Database 4139 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4144 | -9/Scraptown | Found DCF Scrap (31 items) 4265 | -9/Scraptown | Visited Supply Room 4295 | -9/Scraptown | Visited Curators Association 4324 | -9/Scraptown | Visited Chapter 10 4360 | -9/Scraptown | Visited Abandonware Association 4369 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4377 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 4377 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4403 | -9/Scraptown | Visited Cartography Club 4496 | -9/Scraptown | Found Scrap Suit 4515 | -9/Scraptown | Found Scrap Suit 4551 | -9/Scraptown | Discovered new exit (range 5) 4700 | -9/Scraptown | Entered Factory 4700 | -6/Factory | Accompanied by 6 allies 4700 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4703 | -6/Factory | Identified exit to DSF 4704 | -6/Factory | Entered DSF 4704 | -6/DSF | Accompanied by 6 allies 4743 | -6/DSF | Additional patrols routed to DSF 4806 | -6/DSF | Discovered new exit (range 15) 4850 | -6/DSF | Entered Factory 4850 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4862 | -5/Factory | Lost 4 allies 4873 | -5/Factory | Lost 12 parts (2p3n3u4w) 5084 | -5/Factory | Build established: Mutant 5590 | -5/Factory | Garrison activated, responded to threat 5638 | -5/Factory | Build established: Scavenger-Gunner 5726 | -5/Factory | Core integrity fell below 50% 5750 | -5/Factory | Core integrity fell below 20% 5767 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05755_ Penetrated by Slug. 05755_ Lgt. Nuclear Core destroyed. 05757_ Y-64 Sentinel heat short circuits Imp. Treads. 05757_ R-10 Processor collects Prototype Device. 05758_ K-01 Serf collects debris. 05760_ R-10 Processor collects Hvy. Assault Rifle. 05762_ Y-64 Sentinel heat short circuits Imp. Treads. 05762_ K-01 Serf collects debris. 05763_ U-05 Engineer builds a Wall. 05763_ Penetrated by Slug. 05764_ Y-64 Sentinel heat damages Neutrino Core, Wave Gun, Adv. Heat Sink, Broken Imp. Treads. 05765_ Y-64 Sentinel heat damages Broken Imp. Treads. 05765_ Acquired Med. Treads. 05765_ K-01 Serf collects debris. 05766_ Y-64 Sentinel heat damages KE Penetrator, Broken Imp. Treads, Neutrino Core, Adv. Heat Sink. 05766_ Critical hit (Burn: +37). 05766_ Slug penetrates Wall. 05767_ P-70 Sage heat damages Antigrav System. Map ----- +----------------------------------------------------+ | #??# #???????????????????????????? | | #??# +???????????????????????????? | | ####+# ######+#####???????????????????????????? | | # + # #???????????????????????????????? | | #"" # # #???????????????????????????????? | | #"" # # #???????????????????????????????? | | ####"" # + #???????????????????????????????? | | ???#"Y # # #???????????????????????????????? | | ???#"" # # +???????????????????????????????? | | ???#"" # ########???????????????????????????????? | | ??##"" # ###############????????????????????????? | | ???# # ## ! ##???????????????????????? | | ???###### ## #?#??????????????????????? | | ??#?????# ## #????????????????????????? | | ????????# ## ! #????????????????????????? | | ????????# ## = ! """ #????????????????????????? | | ? ??????# ## = """ #????????????????????????? | | ?????#### ## """ #????????????????????????? | | ?????+ + #????????????????????????? | | ?????#### ## """ """ #????????????????????????? | | ????????# ## """ """ #????????????????????????? | | ????????# ## """ """ #?? ???????#?????????????? | | ????????# ## #????????? #?????????????? | | ????????# ########;############### #?????????????? | | ????????# ] = =!R /#?????????????? | | ??????? # !@ #?????????????? | | ?????? + ^ ! ^ %+ ??????????? | | ?????? # % ^ !!%%% ""% """ #?????????????? | | ; =%= [%%%pY%"" """ +?????????????? | | #####+### [=*%%=%""^""" #?????????????? | | ? ??????[]? ?# [= %= #?????????????? | | ???????????= + = = % # ?????????? | | ????????? # %!k | #?????????????? | | ????????# # =% k #?????????????? | | ????????? ?##########;#;#u #?????????????? | | ?????????? ???????????? # #?????????????? | | ???????????##????????????? # w #?????????????? | | ?????????????????????????? #? #?????????????? | | ?????????????????????????? #? #?????????????? | | ?????????????????????????? #?? #?????????????? | | ?????????????????????????? #?? #?????????????? | | ?????????????????????????? +??? +?????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #???????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 312 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 40 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Perfect Aim \\IAMDERELICT Challenges ------------ None Game ------ Seed ImpulseCarbideFragment Manual? 0 Play Time 01:23:24 Cumulative 23.0 hours Start 2025.04.13 @ 00:04:11 End 2025.04.13 @ 13:15:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f9b22b3-f6b7-4157-a323-d508bad23342